Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 12:12:05 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (1834) 1834 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 8459 Bonus ------- High Alert Combat Kills 15 Aligned with FarCom 300 Cogmind --------- Core Integrity 541/1300 Matter 163/600 Energy 369/600 System Corruption 19% Temperature Cool (0) Location -3/Research Parts ------- Power (2) Propulsion (4) Utility (10) High-capacity Storage Unit Energy Well Improved Matter Compressor Hacking Suite Hacking Suite Weapon (5) Inventory (12) Advanced ECM Suite Improved Maneuvering Thrusters Focal Shield Advanced Force Field Dynamic Insulation System Improved Field Recycling Unit (0) Stasis Beam Peak State ------------ Power Light Angular Momentum Engine Propulsion Flying Fortress v7 Utility High-capacity Storage Unit Energy Well Improved Matter Compressor Enhanced Optical Array Energy Filter Transmission Jammer Hacking Suite Hacking Suite System Shield Weapon Quantum Rifle Quantum Rifle Mass Driver Inventory Advanced ECM Suite Improved Maneuvering Thrusters Focal Shield Advanced Force Field Dynamic Insulation System Improved Field Recycling Unit Neutron Cannon Stasis Beam [Rating: 96] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Flying Fortress v7 Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Hacking Suite Device Transmission Jammer Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flak Cannon Energy Gun Quantum Rifle Energy Cannon Neutron Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 8 | . . . . . 1 2 2 1 1 . . 1 Weapon 3 | . . . . . 1 . . . 1 . . 1 Parts Attached 90 | 7 5 1 5 3 10 18 28 3 . 8 . 2 Power 5 | 1 1 . . . 1 1 1 . . . . . Engine 4 | 1 1 . . . . 1 1 . . . . . Core 1 | . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 11 | 2 4 . . . 1 1 . . . 1 . 2 Treads 6 | 2 2 . . . . . . . . . . 2 Leg 1 | . . . . . . . . . . 1 . . Wheel 2 | . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . 1 1 . . . . . . Utility 43 | 2 . . 3 . 6 8 21 1 . 2 . . Device 25 | . . . 1 . . 5 17 1 . 1 . . Storage 9 | 2 . . 2 . 2 1 1 . . 1 . . Processor 2 | . . . . . . 1 1 . . . . . Hackware 3 | . . . . . 1 . 2 . . . . . Protection 4 | . . . . . 3 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 . 1 2 3 2 8 6 2 . 5 . . Energy Gun 9 | 1 . 1 1 . . 3 . . . 3 . . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 6 | 1 . . . . 1 . 4 . . . . . Ballistic Cannon 7 | . . . . 2 . 1 2 2 . . . . Launcher 6 | . . . . 1 1 4 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 1 . . . 1 . . Parts Lost 18 | . . . . 1 . 1 1 1 . 7 4 3 Power 2 | . . . . . . . 1 . . 1 . . Propulsion 4 | . . . . . . . . . . 1 1 2 Utility 5 | . . . . . . . . 1 . 2 1 1 Weapon 7 | . . . . 1 . 1 . . . 3 2 . Highest Loss Streak 4 | . . . . 1 . 1 1 1 . 4 4 2 Average Slot Usage (%) 75 | . 100 100 94 96 71 74 79 71 63 60 49 28 Engine 6 | . 14 14 14 14 6 6 5 5 5 . . . Treads 6 | . 5 28 28 28 . . . . . . . 3 Flight 3 | . . . . . 9 7 6 5 5 . . . Device 6 | . . . . . . 11 11 8 5 7 4 . Storage 13 | . 28 28 23 28 9 7 7 11 10 14 15 14 Processor 3 | . . . . . . 2 5 5 5 5 5 1 Hackware 10 | . . . . . 8 7 19 17 15 10 10 9 Protection 1 | . . . . . 8 6 . . . . . . Energy Gun 3 | . 14 14 13 1 . 3 . . . 4 . . Ballistic Gun 5 | . 14 14 14 9 3 . 7 9 5 . . . Ballistic Cannon 6 | . . . . 8 18 8 9 4 10 3 . . Launcher 2 | . . . . 5 5 8 1 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 72 | 15 17 17 41 51 59 72 69 70 70 70 55 41 Greatest Support 72 | 40 40 40 40 40 72 72 72 72 72 72 20 60 Greatest Overweight (x) 19 | . . . 1 1 . . . . . 19 15 13 Average Overweight (x) . | . . . . . . . . . . 1 2 3 Largest Inventory Capacity 16 | 8 8 8 16 16 16 12 12 12 12 12 12 12 Average Capacity 12 | 6 8 8 12 16 10 12 12 12 12 12 12 12 Most Carried 16 | 5 8 8 11 16 15 12 12 12 12 12 7 9 Average Carried 10 | 3 6 7 9 11 9 11 11 11 12 8 7 7 Final Capacity 16 | 8 8 8 16 16 12 12 12 12 12 12 12 12 Final Carried 15 | 4 8 8 10 15 10 12 12 12 12 7 7 7 Class Distribution -------------------- 38% | Hacker-Skirmisher 33% | Mutant 18% | Hacker-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 2172 | 259 154 310 . 281 34 463 387 . . 284 . . Remotely . | . . . . . . . . . . . . . Salvage Created 1701 | 141 269 . . 132 88 378 553 . . 140 . . Parts 110 | 9 13 . . 21 7 23 30 . . 7 . . Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 45 | . 4 . . 11 5 13 9 . . 3 . . Guns 21 | . 4 . . 8 . 3 6 . . . . . Cannons 12 | . . . . . 2 5 3 . . 2 . . AOE 11 | . . . . 3 3 5 . . . . . . Classes Destroyed 13 | 2 4 . . 1 1 4 1 . . . . . Builder 4 | . 1 . . 1 . 1 1 . . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 18 | . . . . 11 3 4 . . . . . . Grunt 7 | . 4 . . . . 3 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . Sentry 9 | . . . . . 2 2 5 . . . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 9 | . . . . . . 2 4 . . 3 . . Best Kill Streak 5 | 2 4 . . 5 3 4 2 . . 1 . . Combat Bots Only 4 | . 3 . . 4 3 4 2 . . 1 . . Max Kills in Single Turn 4 | 1 1 . . 2 3 4 1 . . 1 . . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 4 | . . . . 2 3 4 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Damage Taken 5665 | . 147 . . 270 149 591 463 668 38 850 1010 1479 Core 1602 | . 23 . . 22 . 76 43 66 18 86 509 759 Absorbed by Shields 133 | . . . . . . . 90 43 . . . . Core Remaining (%) 86 | 100 . . . 82 100 89 94 93 . . 46 . Volleys Fired 154 | 5 26 . . 19 13 40 28 2 . 21 . . Largest 3 | 2 2 . . 2 3 3 3 3 . 3 . . Hottest 245 | 60 60 . . 96 124 153 136 117 . 245 . . Shots Fired 326 | 10 52 . . 33 28 86 84 6 . 27 . . Gun 201 | 10 52 . . 25 5 18 68 4 . 19 . . Cannon 98 | . . . . 2 20 50 16 2 . 8 . . Launcher 27 | . . . . 6 3 18 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 223 | 5 26 . . 20 25 50 84 6 . 7 . . Thermal 27 | . . . . 7 . . . . . 20 . . Explosive 27 | . . . . 6 3 18 . . . . . . Electromagnetic 49 | 5 26 . . . . 18 . . . . . . Robot Hit Streak 7 | 4 4 . . 2 4 7 7 1 . 5 . . Robot Miss Streak 13 | 1 4 . . 3 8 4 11 13 . 2 . . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 4 | . 2 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 160 | 6 27 . . 10 12 43 44 2 . 16 . . Core Hits 96 | 4 11 . . 12 6 29 29 . . 5 . . Critical Hits 3 | . . . . . 1 1 1 . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5230 | 83 363 . . 501 483 1840 1223 23 . 714 . . Guns 2181 | 83 363 . . 168 55 111 893 23 . 485 . . Cannons 1758 | . . . . 26 232 941 330 . . 229 . . Explosions 1291 | . . . . 307 196 788 . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 3066 | 57 196 . . 157 287 941 1223 23 . 182 . . Thermal 569 | . . . . 37 . . . . . 532 . . Explosive 1291 | . . . . 307 196 788 . . . . . . Electromagnetic 304 | 26 167 . . . . 111 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 2 2 . . 9 9 19 Average Corruption 3 | . . . . . . 1 1 . . 6 9 10 Corruption Purged . | . . . . . . . . . . . . . Effects 51 | . . . . . . 7 8 . . 19 10 7 Message Errors 12 | . . . . . . . 2 . . 6 4 . Matter Fused 6 | . . . . . . . . . . 2 3 1 Heat Flow Errors 11 | . . . . . . 2 . . . 5 2 2 Energy Discharges 6 | . . . . . . 1 2 . . 1 1 1 Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . 2 2 . . 2 . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . 2 Targeting Errors 4 | . . . . . . 2 2 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 120 | . . . . 25 . 75 . . . 20 . . Projectiles 67 | . . . . 1 . 46 . . . 20 . . Explosions 53 | . . . . 24 . 29 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 20 | . . . . 1 . 13 4 . . 2 . . Impact . | . . . . . . . . . . . . . Kinetic 19 | . . . . 1 . 12 4 . . 2 . . Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 30 | . . . . . . 30 . . . . . . Shots 1 | . . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 578 | . 60 . . 36 251 578 217 97 . 362 190 96 Average Temperature 104 | . 30 . . 12 110 132 76 51 . 161 103 55 Received Heat Transfer 670 | . 78 . . . 36 177 40 81 . . 258 . Effects 15 | . . . . . 1 11 . . . 3 . . Shutdowns 1 | . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . . Interference 6 | . . . . . . 3 . . . 3 . . Matter Decay 1 | . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 3 | . . . . . . . . . . 3 . . Heat Transferred 654 | . . . . 111 . . . . . 543 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 432 | 15 171 66 . 260 253 432 239 165 68 . . . Average Influence 119 | 6 113 66 . 153 132 242 72 100 59 . . . Maximum Alert Level 2 | . . . . 1 1 2 1 . . . . . Low Security (%) 79 | . . . . . . . . . . . . . Level 1 20 | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . 1 . 4 3 2 1 . . . Investigation 2 | . . . . 1 . 1 . . . . . . Extermination 5 | . . . . . . 2 3 . . . . . Reinforcement 6 | . 2 . . . . 1 . 2 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 2 | . . . . . 1 . . 1 . . . . Communications Jammed 12 | . . . . . . . . 12 . . . . Distress Signals 12 | . . . . . . . . 12 . . . . Times Spotted 94 | . 7 . . 13 8 27 11 18 2 4 3 1 Peak Tracking Total 5 | . 3 . . 4 5 5 2 5 1 2 3 1 Tactical Retreats 12 | . . . . 1 . 4 . 7 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 5 | . . . . . . . 2 2 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 5 | . . . . . 1 3 1 . . . . . Max in Single Turn 1 | . . . . . 1 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 13 | . . . . 1 1 2 6 2 . 1 . . Terminals 8 | . . . . . 1 2 5 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 41 | . . . . 1 4 6 24 5 . 1 . . Successful 24 | . . . . 1 2 4 13 3 . 1 . . Failed 17 | . . . . . 2 2 11 2 . . . . Catastrophic 1 | . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . . . 1 . 4 6 18 . . . . . Terminals 30 | . . . . . 4 6 20 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 5 . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . . . . 1 . . 5 . . 1 . . Part Schematic 2 | . . . . . . . 2 . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 31 | . . . . . 6 10 15 . . . . . Terminals 12 | . . . . . 2 4 6 . . . . . Track 4 | . . . . . 1 1 2 . . . . . Assimilate 3 | . . . . . . 2 1 . . . . . Botnet 5 | . . . . . 1 1 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 1 2 6 2 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 3 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 6126 | 108 146 139 579 574 205 886 1448 681 58 819 268 215 Spaces Moved 5172 | 60 45 85 336 287 270 988 1131 1135 112 537 114 72 Core 48 | 19 . . . . . . . . . 5 5 19 Treads 809 | 41 7 85 336 287 . . . . . . . 53 Legs 407 | . . . . . . . . . . 298 109 . Wheels 38 | . 38 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3870 | . . . . . 270 988 1131 1135 112 234 . . Fastest Speed 50 | 50 100 160 160 160 50 50 50 50 50 50 180 145 Average Speed 83 | 125 109 160 168 176 50 50 50 50 50 139 204 292 Slowest Speed 1000 | 160 160 160 180 180 50 50 50 50 50 1000 800 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 4 3 1 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 16 23 65 61 32 27 26 38 7 77 13 5 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . . . 1 . . . . . 3 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . . . . 2 . . Spaces Dug 5 | . . . . . 5 . . . . . . . Terrain Destroyed 161 | . . . . 52 38 61 . 1 . 9 . . Melee . | . . . . . . . . . . . . . Projectile 26 | . . . . 1 7 8 . 1 . 9 . . AOE 135 | . . . . 51 31 53 . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total 6682 | 83 89 90 352 325 318 1305 1947 1245 113 585 154 76 Wait 1073 | . 4 . . . 8 221 731 62 . 6 41 . Move 5142 | 59 44 84 335 286 269 979 1124 1132 111 534 113 72 Hop 9 | . . . . . . 4 3 1 . 1 . . Pick Up 100 | 11 7 2 5 11 7 22 17 7 1 8 . 2 Fast Attach 7 | 1 . . . . 1 2 1 2 . . . . Attach 33 | 6 . . 3 3 3 4 3 1 . 8 . 2 Detach 2 | . . . . 1 . 1 . . . . . . Swap 50 | . 5 1 2 . 6 12 24 . . . . . Drop 82 | 1 3 3 7 5 11 20 16 8 1 7 . . Fire 154 | 5 26 . . 19 13 40 28 2 . 21 . . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 30 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac x2]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 15) 225 | -10/Materials | Discovered new exit (range 11) 255 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 369 | -10/Mines | Learned Materials trap positions 386 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 388 | -10/Mines | Discovered new exit (range 5) 394 | -10/Mines | Entered Exiles 433 | -10/Exiles | Met 8R-AWN 460 | -10/Exiles | Met EX-HEX 578 | -10/Exiles | Met EX-BIN 651 | -10/Exiles | Aligned with FarCom system 653 | -10/Exiles | Given EX-Vault access code 690 | -10/Exiles | Opened EX-Vault 696 | -10/Exiles | Found Prototype Device 697 | -10/Exiles | Identified Skeleton Box 702 | -10/Exiles | Found Prototype Slashing Weapon 703 | -10/Exiles | Identified Longsword +1 714 | -10/Exiles | Found Prototype Flight Unit 752 | -10/Exiles | Warned to stay clear of 0b10 Research branches 875 | -10/Exiles | Met EX-DEC 949 | -10/Exiles | Discovered new exit (range 14) 973 | -10/Exiles | Left Exiles lab with Flying Fortress v7 973 | -10/Exiles | Entered Mines 1026 | -9/Mines | Learned location of Recycling (-9) 1106 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1339 | -9/Mines | Met a Derelict shopkeep closing up shop 1535 | -9/Mines | Discovered new exit (range 7) 1547 | -9/Mines | Entered Materials 1547 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1548 | -8/Materials | Loaded intel: 19 trap records 1549 | -8/Materials | Identified Flying Fortress v7 1750 | -8/Materials | Discovered new exit (range 5) 1752 | -8/Materials | Entered Factory 1752 | -7/Factory | Evolved 2 slots: Utility x2 2631 | -7/Factory | Discovered new exit (range 12) 2638 | -7/Factory | Entered another Factory area 2638 | -6/Factory | Evolved 2 slots: Utility x2 2807 | -6/Factory | Discovered new exit (range 4) 2957 | -6/Factory | Build established: Hacker-Skirmisher 4053 | -6/Factory | Discovered new exit (range 12) 4086 | -6/Factory | Entered another Factory area 4086 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4600 | -5/Factory | Spotted B-75 Beast 4660 | -5/Factory | Discovered new exit (range 8) 4758 | -5/Factory | Discovered new exit (range 19) 4767 | -5/Factory | Entered another Factory area 4767 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4822 | -4/Factory | Discovered new exit (range 5) 4825 | -4/Factory | Entered Upper Caves 5116 | -4/Upper Caves | Learned location of Quarantine (-3) 5404 | -4/Upper Caves | Lost 4 parts (1u3w) 5464 | -4/Upper Caves | Learned location of Testing (-2) 5619 | -4/Upper Caves | Discovered new exit (range 10) 5644 | -4/Upper Caves | Entered another Upper Caves area 5662 | -4/Upper Caves | Build established: Hacker-Mutant 5865 | -4/Upper Caves | Discovered new exit (range 14) 5908 | -4/Upper Caves | Core integrity fell below 50% 5912 | -4/Upper Caves | Entered Research 5912 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5925 | -3/Research | Lost 4 parts (1n1u2w) 6061 | -3/Research | System corruption reached 10% 6115 | -3/Research | Core integrity fell below 50% 6127 | -3/Research | Self-destructed Last Messages --------------- PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE 05912_ Receiving FarCom transmissions... 05998_ Enh. Optical Array destroyed. 06014_ System corrupted: Component data lost. 06017_ Acquired Adv. Medium Treads. 06042_ Door malfunctions. 06044_ System corrupted: Matter fused (-5). 06063_ Triggered Hellfire Trap. 06063_ An explosion rips through the floor. 06063_ Fabricator disabled. 06063_ U-05 Engineer lays Concrete. 06075_ U-05 Engineer builds a Door. 06079_ System corrupted: Heat flow error (+129). 06095_ Door malfunctions. 06097_ System corrupted: Energy discharge (-173). 06101_ Critical hit. 06101_ Adv. Medium Treads destroyed. 06121_ System corrupted: Heat flow error (+142). Map ----- +----------------------------------------------------+ | ???????????????????# #?????????????????????? | | ???????????????????# ###########??????????????? | | ???????????????????# # ########???????? | | ???????????????????# # + !! #???????? | | ???????????????????# + # !! #???????? | | ???????????????????# # # ! #???????? | | ???????????????????# # ! # #???????? | | ???????????????????# # ! # +???????? | | ???????????????????# # # #???????? | | ???????????????????# # ####/###???????? | | ?????????????####### ###########??# #?????????? | | ?????????????? #????????????# #?????????? | | ??????????????? #????????????# #?????????? | | ???????????????? ##########???# #?????????? | | ????????????????? # #???# #?????????? | | ????????????????#### # ##### ##### #? | | ???????????????????# # ^ + #? | | ???????????????????# # " ##+## #? | | ???????????????????# + " #? ?? #? | | ???????????????????# # #?? ??? | | ?????????########### # #???? ? | | ?????????# # #! ! #????? | | ?????????# # # #?????? | | ?????????# # ##### # ! #???????? | | ?????????# = ! # #################????????? | | ?????????# + p@ ????????? | | ?????????# # #######???????????????? | | ?????????# # #?????????????????????? | | ?????????# + #?????????????????????? | | ??????????###########/####+###???????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# """"" #??????????????????? | | ????????????# """"" #??????????????????? | | ????????????# """"" "" "" #??????????????????? | | ????????????# ""S"" #??????????????????? | | ????????????????? """" #??????????????????? | | ??????????????????###########?#??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 650 Matter Stores 309 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 EM Shielding 2 Armor Coverage 225 Evasion (%) 70 Launcher Accuracy 20 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Biomechanical Wings | -6/Factory | Hacked Imp. Cloaking Device | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointMiniPenetrator Manual? 0 Play Time 01:24:16 Cumulative 65.5 hours Start 2019.10.30 @ 10:41:58 End 2019.10.30 @ 12:12:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df06e2d7-62b4-41d8-99ce-571245ba6588