Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 21:34:14 Player: J1ang-5h1 Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (104) 520 Value Destroyed (3351) 3351 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (4886) 4886 TOTAL SCORE: 16277 Bonus ------- Triggered High Security 500 High Alert Combat Kills 445 Follower Combat Kills 3450 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -409 Cogmind --------- Core Integrity 0/1300 Matter 229/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Nanoactuators > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced ECM Suite Hacking Suite Micro-nuke Launcher GAL Module Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Seismic Detector Improved Transmission Jammer Experimental Core Shielding Improved Focal Shield Advanced Shield Generator Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Compact HERF Cannon Hardcell Cannon > --- INVENTORY -------- Particle Reactor Particle Reactor Biometal Medium Treads Biometal Medium Treads Advanced Power Amplifier Compact Battery Large Matter Pod Long-range Sensor Array Graphene Brace Advanced Thermal Shield Long-range Tractor Beam Transdimensional Reconstructor Heavy Beamcaster Heavy Beamcaster Linear Accelerator Micro-nuke Launcher Gravity Flail GAL Module [Rating: 130] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Slots Evolved 14 | . . 2 . . . 6 . . 2 . . . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . . 2 . Utility 9 | . . 2 . . . 3 . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 109 | . 12 33 1 1 5 7 8 . 3 . 3 5 2 3 22 4 Power 16 | . 2 4 . . . 1 3 . . . . 1 . . 5 . Engine 7 | . 2 4 . . . 1 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . 3 . . . . 1 . . 5 . Propulsion 26 | . 6 7 . . . 2 3 . . . 1 . . . 6 1 Treads 21 | . 6 7 . . . 2 3 . . . 1 . . . 2 . Leg 1 | . . . . . . . . . . . . . . . 1 . Wheel 1 | . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . 2 1 Utility 33 | . 1 5 1 . 3 4 . . 3 . 2 4 . 2 5 3 Device 18 | . 1 2 . . 1 . . . 3 . . 2 . 1 5 3 Storage 3 | . . 2 1 . . . . . . . . . . . . . Processor 4 | . . 1 . . . 1 . . . . 2 . . . . . Hackware 2 | . . . . . . 1 . . . . . . . 1 . . Protection 6 | . . . . . 2 2 . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | . 3 17 . 1 2 . 2 . . . . . 2 1 6 . Energy Gun 6 | . 2 2 . . . . . . . . . . . . 2 . Energy Cannon 6 | . . 1 . . 2 . 1 . . . . . 1 . 1 . Ballistic Gun 2 | . 1 . . 1 . . . . . . . . . . . . Ballistic Cannon 7 | . . 6 . . . . . . . . . . . 1 . . Launcher 3 | . . 1 . . . . . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . . . . . . . 2 . Slashing Weapon 7 | . . 7 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . 1 . 1 . . 4 . . 1 . Parts Lost 41 | . 7 1 . . 3 . . . . . . . . . 24 6 Power 5 | . 1 . . . . . . . . . . . . . 3 1 Propulsion 11 | . 3 . . . . . . . . . . . . . 5 3 Utility 18 | . . . . . 2 . . . . . . . . . 14 2 Weapon 7 | . 3 1 . . 1 . . . . . . . . . 2 . Highest Loss Streak 18 | . 5 1 . . 2 . . . . . . . . . 18 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 96 97 100 99 96 94 94 93 92 94 90 87 88 88 76 19 Engine 6 | . 13 10 11 11 11 13 6 . . . . . . . . . Reactor 4 | . . . . . . . 5 13 11 11 11 10 11 10 7 2 Treads 18 | . 27 20 22 22 22 26 21 20 17 17 13 11 11 10 7 . Device 18 | . 14 21 22 22 10 6 6 6 15 17 17 19 23 26 20 6 Storage 8 | . 14 11 11 11 11 6 6 6 5 5 5 5 5 5 3 . Processor 10 | . . 11 11 11 11 13 13 13 11 11 10 11 11 10 8 2 Hackware 2 | . . . . . . 6 6 6 5 5 5 5 5 10 7 . Protection 4 | . . . . . 8 7 13 13 11 11 11 8 5 5 3 . Energy Gun 1 | . 12 3 . . . . . . . . . . . . . . Energy Cannon 7 | . . . 11 11 16 13 10 13 11 11 11 11 11 7 3 . Ballistic Gun 1 | . 12 . . 3 5 . . . . . . . . . . . Ballistic Cannon 3 | . . 14 . . . . . . . . . . . 1 3 . Slashing Weapon 2 | . . 2 11 7 . . . . . . . . . . . . Peak Build Rating 130 | 7 8 25 26 30 38 59 77 77 88 87 97 107 109 117 130 47 Average Rating 53 | 6 7 22 25 28 34 53 70 77 85 86 92 100 107 114 113 33 On Entrance 58 | 6 7 6 25 26 30 38 59 77 77 87 87 97 107 107 117 33 Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 104 | 12 15 48 62 62 79 85 101 101 104 104 104 104 97 98 101 20 Greatest Support 140 | 20 40 44 44 44 44 88 110 110 110 110 140 140 140 140 140 20 Greatest Overweight (x) 23 | . . 2 1 1 1 . 1 . . . . . . . 23 . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . 2 . Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 16 | 8 8 10 19 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 8 8 15 19 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 16 | 6 7 10 17 19 19 17 19 20 19 19 19 19 20 18 17 5 Final Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 8 6 15 19 20 20 20 20 20 20 20 20 20 20 20 5 5 Class Distribution -------------------- 61% | Mutant 29% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Matter Collected 2289 | 224 246 1028 10 18 75 . 130 5 45 . 30 . 80 30 347 21 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4252 | 134 828 1224 147 . 216 . 292 177 60 36 125 229 82 . 702 . Parts 208 | 8 43 82 8 . 8 . 2 9 2 . 5 3 2 . 36 . Haulers Intercepted 6 | . . 5 . . . . . 1 . . . . . . . . Recyclers Shooed 7 | . 2 1 . . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . 17 . . . . 3 6 2 16 . . . Prevented 6 | . . . . . 4 . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Combat Hostiles Destroyed 70 | . 14 35 2 . 3 . . 1 1 1 2 . 1 . 10 . Melee 5 | . . 4 . . . . . . . . . . . . 1 . Guns 26 | . 14 10 . . 2 . . . . . . . . . . . Cannons 34 | . . 21 2 . 1 . . . 1 1 2 . 1 . 5 . AOE 1 | . . . . . . . . 1 . . . . . . . . Classes Destroyed 15 | 2 3 4 . . 1 . . 2 1 . . . . . 2 . Worker 5 | . . 2 . . . . . 1 . . . . . . 2 . Builder 4 | . . . . . . . . 1 . . . . . . 3 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 6 | . . 5 . . . . . 1 . . . . . . . . Recycler 5 | 1 2 1 1 . . . . . . . . . . . . . Watcher 9 | . 3 5 . . . . . . . . . . . . 1 . Swarmer 19 | . . 18 . . 1 . . . . . . . . . . . Grunt 26 | . 11 8 2 . 2 . . . . 1 2 . . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . 1 . Sentry 13 | . . 9 . . . . . . . . . . 1 . 3 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . Hunter 3 | . . . . . . . . . 1 . . . . . 2 . Programmer 3 | . . . . . . . . . . . . . . . 3 . Subdweller 3 | . 3 . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 2 5 8 3 . 3 . . 2 1 1 2 . 1 . 7 . Combat Bots Only 7 | . 3 7 2 . 3 . . 1 1 1 2 . 1 . 3 . Max Kills in Single Turn 3 | 1 1 2 1 . 1 . . 3 1 1 1 . 1 . 3 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Hostile Shots Fired 569 | . 115 123 4 . 48 . . . 6 2 . . 10 . 234 27 Missed 150 | . 33 27 . . 12 . . . 2 1 . . 5 . 66 4 Damage Taken 8515 | . 1397 1036 57 . 696 . . 144 233 66 . . 74 . 4004 808 Core 1772 | . 195 189 . . 87 . . . 59 . . . 9 . 639 594 Absorbed by Shields 122 | . . . . . . . . . . . . . . . 122 . Redirected to Shielding 105 | . . . . . . . . . . . . . 6 . 99 . Ignored by Resistances 291 | . . . . . . . . . . . . . . . 291 . Regen/Repaired (Parts) 887 | . . 501 . . . . 302 10 26 23 . 7 18 . . . Core Remaining (%) 74 | 100 22 . . . 31 . . 100 . . . . 93 100 . . Volleys Fired 268 | 8 71 77 20 1 17 . 4 5 4 4 2 3 2 1 49 . Largest 2 | 2 2 2 1 1 2 . 2 2 2 2 2 2 2 1 2 . Hottest 180 | 70 70 112 68 68 92 . 180 180 180 180 180 180 180 90 162 . Shots Fired 459 | 16 110 153 20 1 20 . 7 10 8 8 4 6 4 1 91 . Gun 212 | 16 110 72 . . 8 . . . . . . . . . 6 . Cannon 244 | . . 80 20 1 12 . 7 10 8 8 4 6 4 1 83 . Launcher 3 | . . 1 . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . Kinetic 188 | 8 53 80 . . 8 . . . . . . . . . 39 . Thermal 245 | 8 45 72 20 1 12 . 7 10 8 8 4 6 4 1 39 . Explosive 3 | . . 1 . . . . . . . . . . . . 2 . Electromagnetic 23 | . 12 . . . . . . . . . . . . . 11 . Robot Hit Streak 27 | 5 27 16 5 . 6 . 10 11 1 1 3 6 8 . 14 . Robot Miss Streak 9 | 1 4 9 1 . 6 . . 2 5 3 1 . . . 5 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 311 | 11 80 126 5 . 11 . 4 4 2 3 3 5 2 . 55 . Core Hits 207 | 5 37 98 4 . 12 . . 6 1 2 3 2 1 . 36 . Critical Kills 4 | . . . . . . . 1 . . . . . . . 3 . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 2 . Critical Strikes 22 | 1 1 8 . . . . 1 . . . . . . . 11 . Burn 7 | 1 1 3 . . . . . . . . . . . . 2 . Meltdown 3 | . . . . . . . 1 . . . . . . . 2 . Blast 3 | . . . . . . . . . . . . . . . 3 . Smash 4 | . . . . . . . . . . . . . . . 4 . Sever 5 | . . 5 . . . . . . . . . . . . . . Melee Attacks 41 | . . 23 . . . . . . . . . . . . 18 . Impact 18 | . . . . . . . . . . . . . . . 18 . Slashing 23 | . . 23 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . 4 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8587 | 151 1037 2163 105 . 275 . 128 581 95 130 101 225 82 . 3509 5 Guns 2074 | 151 1037 621 . . 150 . . . . . . . . . 115 . Cannons 4014 | . . 1120 105 . 125 . 128 222 95 130 95 225 82 . 1687 . Explosions 1357 | . . . . . . . . 359 . . . . . . 998 . Melee 1131 | . . 422 . . . . . . . . . . . . 709 . Ramming 11 | . . . . . . . . . . . 6 . . . . 5 Kinetic 2761 | 64 464 1120 . . 150 . . . . . . . . . 963 . Thermal 2953 | 87 455 621 105 . 125 . 128 222 95 130 95 225 82 . 583 . Explosive 1357 | . . . . . . . . 359 . . . . . . 998 . Electromagnetic 374 | . 118 . . . . . . . . . . . . . 256 . Impact 709 | . . . . . . . . . . . . . . . 709 . Slashing 422 | . . 422 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . 3 3 3 . . . . . . . . . . 36 36 Average Corruption 3 | . . 1 3 3 . . . . . . . . . . 15 36 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 59 | . . 27 11 4 . . . . . . . . . . 10 7 Message Errors 21 | . . 12 3 1 . . . . . . . . . . 3 2 Matter Fused 10 | . . 7 1 . . . . . . . . . . . 2 . Heat Flow Errors 7 | . . 2 2 1 . . . . . . . . . . 1 1 Energy Discharges 12 | . . 4 5 1 . . . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . 1 . . . . . . . . . . 1 . Misfires 1 | . . 1 . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 421 | . . . . . . . . 29 29 . . 60 . . 303 . Projectiles 284 | . . . . . . . . 11 29 . . 60 . . 184 . Explosions 33 | . . . . . . . . 18 . . . . . . 15 . Melee 104 | . . . . . . . . . . . . . . . 104 . Knockbacks 27 | . . 20 . . . . . . . . . . . . 7 . Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic 25 | . . 20 . . . . . . . . . . . . 5 . Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 91 | . . . . . . . . . . . . . . . 89 2 Shots 2 | . . . . . . . . . . . . . . . 2 . Rammed 3 | . . . . . . . . . . . 1 . . . . 2 Targets Rammed 3 | . . . . . . . . . . . 1 . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 432 | 65 207 344 213 179 312 . 78 118 12 21 12 . . . 432 177 Average Temperature 78 | 30 58 80 53 74 133 . 41 58 5 6 7 . . . 185 110 Received Heat Transfer 1581 | . 492 306 33 . 207 . . 9 18 36 . . . . 423 57 Effects 4 | . . 1 . . 2 . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . 1 . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . . . . . . . . . 3 . Robots Melted 3 | . . . . . . . 1 . . . . . . . 2 . Combat Hostiles 3 | . . . . . . . 1 . . . . . . . 2 . Parts Melted 15 | 1 . 5 . . 1 . 2 2 2 . 1 . . . 1 . Heat Transferred 6109 | 333 1247 1739 185 . 222 . 200 350 150 200 150 250 100 . 983 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . 4 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Peak Influence 2070 | 20 261 659 298 . . . 2 2070 1618 . . . . 356 896 396 Initial 1100 | . 13 8 243 . . . . . 1100 . . . . 239 186 396 Average 423 | 12 83 378 194 . . . . 978 1279 . . . . 274 537 379 Maximum Alert Level 5 | . 1 2 1 . . . . 5 5 . . . . 1 3 1 Low Security (%) 33 | 100 97 16 36 . . 100 100 18 . . . . . . 17 . Level 1 28 | . 2 38 63 . . . . 3 . . . . . 100 28 100 Level 2 17 | . . 44 . . . . . 1 . . . . . . 6 . Level 3 9 | . . . . . . . . 32 . . . . . . 47 . Level 4 9 | . . . . . . . . 34 98 . . . . . . . Level 5 . | . . . . . . . . 6 1 . . . . . . . High Security . | . . . . . . . . 3 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 4 . . . . . 9 . . . . . . 10 1 Investigation 7 | . 2 3 . . . . . 2 . . . . . . . . Extermination 3 | . . . . . . . . 2 . . . . . . 1 . Reinforcement 8 | . 1 1 . . . . . 3 . . . . . . 2 1 Assault 5 | . . . . . . . . 2 . . . . . . 3 . Garrison 4 | . . . . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Distress Signals 9 | . . 5 . . . . . 1 . . . . . . 2 1 Communications Jammed 67 | . . . . . . . . . 5 . . . . . 62 . Distress Signals 57 | . . . . . . . . . . . . . . . 57 . Times Spotted 183 | . 20 49 2 . 8 . 1 15 17 5 1 . 8 1 44 12 Peak Tracking Total 11 | . 4 5 2 . 7 . 1 6 4 3 1 . 5 . 9 11 Tactical Retreats 6 | . . 6 . . . . . . . . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Traps Triggered 5 | . . 2 . . . 1 . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Machines Disabled 39 | . . 1 . . 1 . . 25 7 . . . . 2 3 . Max in Single Turn 2 | . . 1 . . 1 . . 2 . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Machines Accessed 39 | . 6 15 . 1 . 1 . 1 1 1 . 9 . 2 2 . Terminals 16 | . 4 10 . . . . . . . 1 . . . 1 . . Fabricators 2 | . . . . . . . . 1 1 . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . 1 . . . . . . . . 2 . Total Hacks 130 | . 22 52 . 3 . 1 . 4 1 1 . 35 . 6 5 . Successful 97 | . 14 36 . 3 . 1 . 2 1 1 . 35 . 2 2 . Failed 32 | . 8 15 . . . . . 2 . . . . . 4 3 . Catastrophic 3 | . . 1 . . . . . 1 . . . . . . 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 61 | . 13 23 . . . . . 12 3 . . . . 8 2 . Terminals 50 | . 14 34 . . . . . . . 1 . . . 1 . . Fabricators 5 | . . . . . . . . 4 1 . . . . . . . Repair Stations 10 | . . 10 . . . . . . . . . . . . . . Recycling Units 12 | . 8 4 . . . . . . . . . . . . . . Scanalyzers 9 | . . 4 . . . . . . . . . . . 5 . . Garrison Access 6 | . . . . . . 1 . . . . . . . . 5 . Terminal Hacks 58 | . 5 13 . 3 . . . . . 1 . 35 . 1 . . Record 24 | . . . . . . . . . . 1 . 23 . . . . Part Schematic 8 | . . 1 . 3 . . . . . . . 4 . . . . Robot Analysis 8 | . 2 2 . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . 1 2 . . . . . . . . . 4 . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 4 | . 1 3 . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . 1 1 . . . . . . . Repair Station Hacks 10 | . . 10 . . . . . . . . . . . . . . Scan Component 5 | . . 5 . . . . . . . . . . . . . . Repair 5 | . . 5 . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 3 3 . . . . . . . . . . . . . . Report Inventory 4 | . 2 2 . . . . . . . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . 2 . . . . . . . . . . . 1 . . Insert Component 2 | . . 1 . . . . . . . . . . . 1 . . Analyze 1 | . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . 2 . Seal Access 3 | . . . . . . 1 . . . . . . . . 2 . Unauthorized Hacks 14 | . 6 8 . . . . . . . . . . . . . . Terminals 11 | . 4 7 . . . . . . . . . . . . . . Botnet 4 | . 2 2 . . . . . . . . . . . . . . Skim 7 | . 2 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 9 . . . . . 1 1 . . . . 1 1 . Full Trace Events 2 | . . 1 . . . . . 1 . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . 76 . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . 15 . . . . . . . . Part Schematics Acquired 23 | . . 2 . 17 . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . 139 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 5 . . . . . . . . . . . . . . Time 190 | . . 190 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 9 9 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Total Allies 43 | . . . . 8 . . 20 8 3 . . . 2 2 . . Largest Group 31 | . . . . 8 8 6 26 31 31 21 19 18 18 19 19 . Highest-Rated Group 1516 | . . . . 285 285 214 1030 1411 1516 974 860 809 809 992 992 . Highest-Rated Ally 103 | . . . . 51 51 41 50 85 85 85 85 85 85 103 103 . Zionite Dispatches 4 | . . . . . . . . 2 1 . . . . 1 . . Heavy 2 | . . . . . . . . 1 . . . . . 1 . . Light 2 | . . . . . . . . 1 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 611 | . . . . . 17 . 16 223 112 26 23 . 49 9 136 . Total Damage 20957 | . . . . . 372 . 415 6076 4494 1544 658 . 2170 295 4933 . Kills 129 | . . . . . 5 . 1 42 28 10 2 . 14 2 25 . Allies Corrupted 3 | . . . . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Robot Analysis Total 8 | . 2 2 . . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . . . 3 1 . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . 1 . . . . . 1 . . Active Terminals 1 | . . . . . . . . 1 . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Turns Passed 13613 | 74 988 3049 630 2211 880 75 612 794 497 838 523 387 546 356 1096 57 Spaces Moved 6986 | 7 467 1589 256 974 371 43 348 436 287 497 303 226 304 204 549 125 Core 29 | . . . . . . . . . . . . . . . 8 21 Treads 6327 | . 462 1589 256 974 371 43 348 436 287 497 303 226 304 204 27 . Legs 18 | 7 5 . . . . . . . . . . . . . 6 . Wheels 482 | . . . . . . . . . . . . . . . 482 . Hover . | . . . . . . . . . . . . . . . . . Flight 130 | . . . . . . . . . . . . . . . 26 104 Fastest Speed 34 | 120 120 145 145 225 225 145 145 166 166 166 160 160 160 160 34 34 Average Speed 173 | 120 159 158 218 225 225 145 163 166 166 166 162 160 160 160 156 36 Slowest Speed 1200 | 120 160 305 225 225 225 145 237 166 166 166 166 160 160 160 1200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 2 58 95 55 90 62 1 96 18 12 77 49 63 58 6 21 11 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 11 | . 2 4 . 1 . . . . . . . 3 1 . . . Known Exits Taken 5 | . . . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . . . . . Scrap Searched 17 | . . . . 2 3 . . . . 4 3 . 5 . . . Spaces Dug 9 | . . . . . . . 2 . . . . . 1 1 5 . Terrain Destroyed 79 | . . 9 . . . . 3 18 . 2 1 . 1 1 44 . Melee . | . . . . . . . . . . . . . . . . . Projectile 33 | . . . . . . . 3 1 . 2 1 . 1 1 24 . AOE 46 | . . 9 . . . . . 17 . . . . . . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Arm Total 8006 | 56 602 1918 307 998 397 57 396 496 300 503 330 248 359 235 670 134 Wait 388 | 40 37 153 26 4 . . . 56 3 . 15 . 26 19 9 . Move 6971 | 6 466 1588 255 973 370 43 347 435 286 496 302 225 303 203 548 125 Hop . | . . . . . . . . . . . . . . . . . Pick Up 100 | 2 9 26 4 9 2 6 14 . 2 2 1 6 . 5 11 1 Fast Attach 28 | . . 7 . 1 4 1 1 . 1 . 2 4 . . 3 4 Attach 51 | . 9 9 . . 1 6 3 . 2 . 1 2 . 3 15 . Detach 1 | . . . . . . . . . 1 . . . . . . . Swap 32 | . 3 17 1 . . . 4 . . . . . 2 . 5 . Drop 86 | . 7 18 1 10 3 1 23 . 1 1 4 8 . 4 4 1 Fire 268 | 8 71 77 20 1 17 . 4 5 4 4 2 3 2 1 49 . Melee 41 | . . 23 . . . . . . . . . . . . 18 . Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 8 . Rewire 28 | . . . . . . . . . . . 2 . 26 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 2) 75 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 16) 796 | -10/Materials | Discovered new exit (range 6) 875 | -10/Materials | Derelicts attacked the area 965 | -10/Materials | Core integrity fell below 50% 985 | -10/Materials | Lost 5 parts (1p2n2w) 1063 | -10/Materials | Entered another Materials area 1063 | -9/Materials | Evolved 2 slots: Utility x2 1193 | -9/Materials | Discovered new exit (range 18) 1433 | -9/Materials | Discovered new exit (range 10) 1660 | -9/Materials | Destroyed 7 combat bots 1960 | -9/Materials | Repaired Adv. Treads 2002 | -9/Materials | Repaired Adv. Treads 2697 | -9/Materials | Discovered new exit (range 4) 3104 | -9/Materials | Learned location of Zion (-7) 3184 | -9/Materials | Discovered new exit (range 18) 3339 | -9/Materials | Loaded intel: 19 trap records 3385 | -9/Materials | Central database locked down 3517 | -9/Materials | Repaired Adv. Treads 3557 | -9/Materials | Repaired Adv. Treads? 3616 | -9/Materials | Repaired Thermal Generator 4112 | -9/Materials | Entered Mines 4580 | -9/Mines | Excavation squad dispatched 4580 | -9/Mines | A large section of the Mines collapsed 4734 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4742 | -9/Mines | Entered Zion 4821 | -7/Zion | Discovered new exit (range 12) 4895 | -7/Zion | System corruption cleaned by Quarantine Array 5028 | -7/Zion | Identified exit to Deep Caves 5078 | -7/Zion | Found GAL Module 5157 | -7/Zion | Found Prototype Device 5651 | -7/Zion | Learned Factory non-interactive machine intel 5975 | -7/Zion | Gained Derelict followers 6164 | -7/Zion | Learned location of Data Miner (-6) 6426 | -7/Zion | Met Imprinter 6471 | -7/Zion | Imprinted 6473 | -7/Zion | Declared Zion's savior 6953 | -7/Zion | Entered Proximity Caves 6953 | -6/Proximity Caves | Accompanied by 8 allies 7175 | -6/Proximity Caves | Core integrity fell below 50% 7322 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7658 | -6/Proximity Caves | Learned Factory terminal intel 7777 | -6/Proximity Caves | Discovered new exit (range 16) 7833 | -6/Proximity Caves | Entered Factory 7833 | -6/Factory | Accompanied by 6 allies 7833 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 7834 | -6/Factory | Loaded intel: 245 non-interactive machine locations 7835 | -6/Factory | Loaded intel: 27 terminal locations 7908 | -6/Factory | Sucked down chute 7908 | -6/Factory | Entered Waste 7909 | -6/Waste | Joined by Warlord forces that had cleared the area 7988 | -6/Waste | 6 allies followed down the chute 8105 | -6/Waste | Found Damper Plating 8178 | -6/Waste | A Compactor rumbled back to life 8178 | -6/Waste | Spotted C-40 Crusher 8182 | -6/Waste | Allies destroyed C-40 Crusher 8285 | -6/Waste | Discovered new exit (range 18) 8371 | -6/Waste | Build established: Scavenger-Mutant 8520 | -6/Waste | Entered Factory 8520 | -6/Factory | Accompanied by 25 allies 8646 | -6/Factory | Fabricated G-50 Soldier (x3) 8872 | -6/Factory | Retrieved Zion intel report: Active Terminals 8873 | -6/Factory | Zion Light squad teleported in 9125 | -6/Factory | Zion Heavy squad teleported in 9220 | -6/Factory | First assault squad dispatched 9247 | -6/Factory | Discovered new exit (range 17) 9289 | -6/Factory | High security lockdown imminent 9314 | -6/Factory | Entered another Factory area 9314 | -5/Factory | Accompanied by 28 allies 9314 | -5/Factory | Evolved 2 slots: Utility x2 9314 | -5/Factory | Identified Bomb Factory No. 2 9360 | -5/Factory | Zion Light squad teleported in 9751 | -5/Factory | Lost 5 allies 9756 | -5/Factory | Discovered new exit (range 9) 9811 | -5/Factory | Entered Upper Caves 9811 | -5/Upper Caves | Accompanied by 21 allies 9824 | -5/Upper Caves | Lost 4 allies 10058 | -5/Upper Caves | Learned Factory emergency access door positions 10393 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10595 | -5/Upper Caves | Discovered new exit (range 13) 10649 | -5/Upper Caves | Entered another Upper Caves area 10649 | -5/Upper Caves | Accompanied by 19 allies 11065 | -5/Upper Caves | Encountered a Warlord checkpoint 11074 | -5/Upper Caves | Discovered new exit (range 18) 11104 | -5/Upper Caves | Identified exit to Zhirov 11172 | -5/Upper Caves | Entered Zhirov 11172 | -5/Zhirov | Accompanied by 18 allies 11172 | -5/Zhirov | Discovered new exit (range 5) 11203 | -5/Zhirov | Met Zhirov 11236 | -5/Zhirov | Learned location of Quarantine (-3) 11236 | -5/Zhirov | Learned location of Testing (-2) 11236 | -5/Zhirov | Learned location of Command (-1) 11278 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11315 | -5/Zhirov | Found Alien Artifact 11346 | -5/Zhirov | Found Alien Artifact 11347 | -5/Zhirov | Identified Integrated Reactor 11347 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11547 | -5/Zhirov | Identified exit to Proximity Caves 11559 | -5/Zhirov | Entered Proximity Caves 11559 | -4/Proximity Caves | Accompanied by 18 allies 11705 | -4/Proximity Caves | Learned location of Armory (-3) 11836 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11866 | -4/Proximity Caves | Lost 3 allies 12052 | -4/Proximity Caves | Discovered new exit (range 14) 12073 | -4/Proximity Caves | Identified exit to Factory 12105 | -4/Proximity Caves | Entered Factory 12105 | -4/Factory | Accompanied by 17 allies 12105 | -4/Factory | Evolved 2 slots: Utility x2 12112 | -4/Factory | Identified exit to DSF 12358 | -4/Factory | Retrieved Zion intel report: Active Garrisons 12376 | -4/Factory | Discovered new exit (range 16) 12393 | -4/Factory | Zion Heavy squad teleported in 12406 | -4/Factory | Build established: Hacker-Mutant 12412 | -4/Factory | Identified exit to Research 12461 | -4/Factory | Entered Research 12461 | -3/Research | Accompanied by 19 allies 12461 | -3/Research | Evolved 2 slots: Propulsion x2 12691 | -3/Research | Garrison activated, responded to threat 12841 | -3/Research | Crushed by falling debris 13028 | -3/Research | Garrison activated, responded to threat 13083 | -3/Research | Lost 8 allies 13167 | -3/Research | Lost 7 allies 13183 | -3/Research | Spotted B-86 Titan 13211 | -3/Research | First assault squad dispatched 13215 | -3/Research | Discovered new exit (range 6) 13234 | -3/Research | Identified exit to Armory 13379 | -3/Research | System corruption reached 10% 13410 | -3/Research | Identified Transdimensional Reconstructor 13410 | -3/Research | Warped through subspace 13440 | -3/Research | Lost 18 parts (3p5n8u2w) 13528 | -3/Research | System corruption reached 30% 13538 | -3/Research | Core integrity fell below 50% 13557 | -3/Research | Entered Armory 13562 | -3/Armory | Lost 5 parts (5u) 13600 | -3/Armory | Core integrity fell below 20% 13614 | -3/Armory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 13595_ Slug penetrates Door. 13595_ Knocked back. 13595_ Cesium-ion Thruster destroyed. 13595_ Field Propulsion Array destroyed. 13599_ Enh. Optical Array destroyed. 13599_ Critical hit (Blast). 13599_ Knocked back. 13601_ Nanoactuators destroyed. 13603_ Knocked back. 13603_ Acquired 9 matter. 13604_ Nanoactuators blown off. 13604_ E-15 Imp destroyed. 13604_ Acquired 12 matter. 13605_ System corrupted: Heat flow error (+222). 13605_ Acquired Cesium-ion Thruster. 13608_ Acquired Nanoactuators. 13609_ I-47 Archangel sends out distress signal. 13611_ Cesium-ion Thruster destroyed. 13612_ Slammed into C-35 Carver. 13613_ Destabilizing: Core damaged (-52). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????"" #/### | | ??????????????????????????????????????????"" / | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????################## | | ?????????????????????????????# ## | | ?????????????????????????????# """" """" ## "" | | ?????????????????????????????# """" """" ## " | | ?????????????????????????????# """" """" ## | | ?????????????????????????????# """" """" ## | | ?????????????????????????????# % ## | | ?????????????????????????????# # | | ?????????????????????????????#####+#+####### | | ?????????????????????????????????# | | ?????????????????????????????????# ## ## | | ?????????????????????????????????# + | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ???????????????????##########????# % | | ???????????????????? i #????# | | ????????????????????? #????# ### | | ?????????????????????? #????# ##?? | | ???????????????????????# #????# #?? | | ????????????????????????#@c#?????# #?? | | ????????????????????????# c#?????# % " #?? | | ????????????????????????# c#?????# # ##?? | | ????????????????????????# #????## #########??? | | ???????????????????????## ##???# #?????????? | | ???????????????????????# l##### #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# !H #?????????? | | ???????????????????????# ##### #?????????? | | ???????????????????????######???# #?????????? | | ????????????????????????????????###+####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 51 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 325 Resistance: KI 25 Resistance: TH 30 Core Shielding 40 Weapon Cycling 25 Melee Speed Boost 50 Evasion (%) 63 Recoil Reduction 4 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Imp. Trap Extractor | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Antigrav System | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalSuperquantumUnit Manual? 0 Play Time 01:54:47 Cumulative 332.4 hours Start 2025.02.27 @ 19:24:01 End 2025.02.27 @ 21:34:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 228 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca3032c4-538d-4099-927f-d806c13d308a