Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 23:16:21 Player: jumpy Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (235) 1175 Value Destroyed (9690) 9690 Prototype IDs (16) 320 Alien Tech Used (3) 600 Bonus (5143) 5143 TOTAL SCORE: 24428 Bonus ------- High Alert Combat Kills 1533 Follower Combat Kills 1025 Used Core Reset Matrix 3000 Friendly Fire -415 Cogmind --------- Core Integrity 0/1600 Matter 254/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced System Restoration Module Terrabomb Core Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Advanced Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Core Analyzer Centrium Medium Armor Plating Graphene Brace > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Neutrino Core Mini Fusion Reactor Quantum Reactor Medium Treads Medium Treads Heavy Treads Advanced Heat Sink Jamming Amplifier Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Experimental System Shield Wave Gun Wave Gun Advanced Variable Charge Gun KE Penetrator Railgun Micro-nuke Launcher Plasma Cutter [Rating: 149] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Thunder Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Core Analyzer Device Graphene Brace Storage High-capacity Storage Unit Processor Core Analyzer Hackware Experimental System Shield Protection Layered Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . 1 . 2 . 1 Utility 9 | . . 1 1 1 1 2 1 . . . 1 . . . 1 Weapon 2 | . . 1 . 1 . . . . . . . . . . . Parts Attached 192 | 7 4 3 10 14 9 5 28 14 15 . 39 10 17 2 15 Power 24 | 1 1 . . 3 1 1 3 2 1 . 6 1 2 1 1 Engine 5 | 1 1 . . 1 1 . 1 . . . . . . . . Core 4 | . . . . 2 . 1 1 . . . . . . . . Reactor 15 | . . . . . . . 1 2 1 . 6 1 2 1 1 Propulsion 51 | 2 . . 5 2 4 . 6 6 2 . 11 3 2 . 8 Treads 34 | 2 . . 3 2 4 . 6 6 2 . 9 . . . . Leg 6 | . . . . . . . . . . . 1 . . . 5 Wheel 2 | . . . 2 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 1 1 . . . Flight 7 | . . . . . . . . . . . . 2 2 . 3 Utility 60 | 2 2 . 2 4 4 2 9 3 6 . 10 5 8 1 2 Device 34 | 1 1 . . . . 1 7 2 3 . 5 3 8 1 2 Storage 4 | 1 1 . . 1 . . 1 . . . . . . . . Processor 12 | . . . 1 1 3 1 1 . 1 . 2 2 . . . Hackware 2 | . . . . . . . . . . . 2 . . . . Protection 8 | . . . 1 2 1 . . 1 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 57 | 2 1 3 3 5 . 2 10 3 6 . 12 1 5 . 4 Energy Gun 24 | . . . . 4 . 1 5 . 2 . 9 . 2 . 1 Energy Cannon 6 | . 1 3 . . . . . . . . . 1 1 . . Ballistic Gun 20 | 2 . . 3 1 . 1 3 2 4 . 2 . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . Launcher 3 | . . . . . . . 2 . . . . . 1 . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 14 | . . . 1 1 . . 1 1 3 . 2 1 3 . 1 Corrupted Parts 2 | . . . . . . . . . . . 2 . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . Parts Lost 95 | . 1 . 1 2 1 . 11 9 3 . 42 . 8 7 10 Power 14 | . . . . . . . 1 2 . . 6 . 1 2 2 Propulsion 27 | . . . 1 1 . . 4 2 1 . 9 . 3 1 5 Utility 29 | . 1 . . 1 1 . 4 2 1 . 12 . 3 2 2 Weapon 25 | . . . . . . . 2 3 1 . 15 . 1 2 1 Highest Loss Streak 10 | . 1 . 1 1 1 . 6 3 3 . 10 . 4 7 4 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . Average Backups 14 | 3 5 10 14 16 18 19 17 17 17 18 12 3 3 4 3 Power 1 | . 1 2 1 1 . 1 1 . 2 2 1 . . 1 . Propulsion 3 | 1 2 2 4 5 4 4 3 3 2 2 2 . . . . Utility 5 | . 1 1 2 5 6 6 8 9 6 6 4 1 . 1 1 Weapon 3 | . 1 4 4 3 6 6 3 3 4 5 3 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | 1 . 2 6 7 3 1 2 4 1 3 4 1 . . 2 Power 3 | . . . . . 1 . . . . 1 1 . . . . Propulsion 8 | . . 2 1 2 . . . . . 2 . 1 . . . Utility 11 | . . . 1 1 1 . 1 3 1 . 2 . . . 1 Weapon 13 | 1 . . 4 3 1 1 1 1 . . 1 . . . . Tool/Special 2 | . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 100 83 91 95 98 99 99 93 92 94 83 31 39 22 13 Engine 3 | . 14 11 9 4 1 1 2 . . . . . . 1 . Core 2 | . . . . 2 4 3 5 5 1 . . . . . . Reactor 2 | . . . . . . . 2 3 8 10 8 2 2 . 1 Treads 18 | . 28 22 24 22 26 23 20 20 16 15 16 . . . . Device 12 | . 14 11 9 7 3 4 15 22 19 21 18 4 10 6 . Storage 5 | . 14 11 9 7 6 5 5 5 5 5 3 . . . . Processor 13 | . . . 6 14 21 28 20 11 14 15 14 7 7 4 4 Protection 3 | . . . 5 6 6 5 4 3 5 5 3 . . . . Energy Gun 9 | . . . . 12 26 21 13 10 10 10 8 . . 2 . Energy Cannon 2 | . 4 24 6 . . . . . . . . . . . . Ballistic Gun 8 | . 23 4 20 13 . 1 6 8 10 10 6 . . . . Peak Build Rating 149 | 7 7 10 37 51 56 64 103 118 137 137 149 102 98 64 83 Average Rating 70 | 5 6 8 30 45 53 62 87 109 131 136 120 51 72 40 25 On Entrance 53 | . 7 7 10 37 47 54 64 95 118 136 137 14 76 48 10 Avg Prop Armor Cover (%) 10 | . . . 9 . . . . . . . 13 . . . . Naked Turns 38 | . . . . . . . . . . . 37 . . . 1 Heaviest Build 116 | 12 31 35 41 70 74 80 105 116 108 102 114 17 23 17 26 Greatest Support 178 | 40 40 40 84 84 96 80 114 118 140 140 178 24 24 16 114 Greatest Overweight (x) 2 | . . . 1 . . . 1 1 . . 2 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 16 | 7 12 15 15 17 20 20 20 20 20 20 19 5 5 5 5 Most Carried 20 | 7 7 13 15 20 20 20 20 20 20 20 20 5 5 5 5 Average Carried 14 | 3 5 10 14 16 19 19 18 18 18 19 13 3 4 5 4 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 6 13 15 19 20 20 18 20 18 20 2 5 5 5 5 Class Distribution -------------------- 50% | Scavenger-Gunner 19% | Gunner 11% | Mutant 6% | Hacker-Mutant 6% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Matter Collected 5245 | 342 97 99 571 420 100 58 859 586 231 88 1359 156 10 68 201 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 12181 | 178 326 424 1003 925 484 359 2801 812 107 74 4609 . 40 39 . Parts 593 | 17 14 11 55 43 23 17 141 39 5 3 219 . 5 1 . Haulers Intercepted 9 | . . 2 2 2 . . 2 . . . 1 . . . . Recyclers Shooed 14 | . 1 . . . . . 3 . . . 10 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Combat Hostiles Destroyed 147 | . 8 3 14 19 6 3 31 10 1 . 50 . 1 1 . Guns 120 | . 7 1 12 17 5 2 22 10 1 . 42 . . 1 . Cannons 6 | . 1 2 1 . . . . . . . 1 . 1 . . AOE 14 | . . . . . . . 8 . . . 6 . . . . Classes Destroyed 16 | 2 1 3 5 2 . . 2 . . . 1 . . . . Worker 16 | . . . . 1 . . 5 . . . 10 . . . . Builder 25 | . . . 1 . 1 . 5 3 . . 15 . . . . Tunneler 7 | 5 . . 2 . . . . . . . . . . . . Hauler 9 | . . 2 2 2 . . 2 . . . 1 . . . . Recycler 20 | 1 . 2 3 . 1 1 5 . . . 7 . . . . Operator 4 | . . . 1 . 1 1 . 1 . . . . . . . Watcher 5 | . . . 2 . . . 2 . 1 . . . . . . Swarmer 20 | . . . 4 7 3 . 5 . . . . . . 1 . Grunt 53 | . 8 1 6 5 . . 4 3 . . 26 . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . Sentry 19 | . . 1 3 3 3 1 3 2 . . 3 . . . . Hunter 21 | . . . 1 1 . . 6 2 . . 11 . . . . Programmer 28 | . . . . 3 . 2 11 2 . . 9 . 1 . . Heavy 2 | . . . . . . . 1 . . . 1 . . . . Behemoth 2 | . . . . . . . 1 1 . . . . . . . Cetus Guard 1 | . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 29 | 2 3 3 5 4 3 2 12 3 1 . 29 . 1 1 . Combat Bots Only 9 | . 3 1 4 4 3 2 7 3 1 . 9 . 1 1 . Max Kills in Single Turn 6 | 1 1 1 2 2 1 1 6 1 1 1 5 . 1 1 . Gunslinging 1 | . . . . 1 . . 1 . . . 1 . . . . Exploded 4 | . . . . . . . 4 . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Hostile Shots Fired 1707 | . 33 16 45 110 64 10 191 128 24 7 696 2 99 110 172 Missed 575 | . 11 2 14 30 25 5 57 47 7 1 209 2 55 45 65 Hits 1132 | . 22 14 31 80 39 5 134 81 17 6 487 . 44 65 107 Melee 12 | . . . . . . . . . . . 10 . . . 2 Projectile 1120 | . 22 14 31 80 39 5 134 81 17 6 477 . 44 65 105 AOE 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 53 | . . . 3 1 . 1 7 3 3 1 25 . 4 1 4 Actively Blocked 35 | . . . . . . . . 3 3 1 23 . 4 1 . Part Disruptions 3 | . . . . . . . . . . . 3 . . . . Damage Taken 22448 | . 237 194 473 1027 342 114 2550 2279 476 157 9080 . 1096 1461 2962 Core 5035 | . 10 28 94 103 28 . 133 374 52 . 1233 . 499 867 1614 Absorbed by Shields 1177 | . . . . . . . 310 . . . 867 . . . . Regen/Repaired (Parts) 175 | . . . . . . . 140 . . . 35 . . . . Core Remaining (%) 71 | 100 96 93 82 85 96 100 . . . 51 . 5 . 4 . Volleys Fired 479 | 18 21 28 50 43 15 10 79 49 6 6 146 . 2 4 2 Largest 4 | 2 2 3 3 4 4 4 4 4 4 4 4 . 1 2 1 Hottest 300 | 40 80 180 180 84 80 93 283 278 228 230 289 . 300 60 65 Shots Fired 1470 | 36 42 65 148 147 60 40 271 183 20 19 427 . 2 8 2 Gun 1353 | 36 35 19 105 147 60 40 265 183 20 19 413 . 1 8 2 Cannon 101 | . 7 46 43 . . . . . . . 4 . 1 . . Launcher 16 | . . . . . . . 6 . . . 10 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 651 | 36 35 19 105 75 . 4 84 82 12 12 187 . . . . Thermal 778 | . 7 46 43 72 60 36 181 101 8 7 205 . 2 8 2 Explosive 16 | . . . . . . . 6 . . . 10 . . . . Electromagnetic 25 | . . . . . . . . . . . 25 . . . . Robot Hit Streak 37 | 6 16 15 21 23 23 37 29 16 10 21 25 . 11 17 . Robot Miss Streak 6 | 2 2 2 5 2 3 1 6 5 1 . 4 . . 1 . Penetration Max 1 | . . . . . . . 1 . 1 . 1 . . . . Secondary Targets 31 | . 1 . 3 7 . . 5 . . . 15 . . . . Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 . . . 2 . . . . Shots Hit Robots 967 | 21 32 47 93 103 40 27 185 101 16 19 274 . 2 7 . Core Hits 481 | 8 15 11 34 37 18 10 105 36 10 5 188 . . 4 . Critical Kills 13 | . . . . . . . 1 . . . 12 . . . . Critical Parts Destroyed 17 | . . . 2 . . . 2 . . . 12 . 1 . . Critical Strikes 48 | . . . 2 2 4 . 9 . . 1 29 . 1 . . Burn 17 | . . . . 2 4 . 6 . . . 5 . . . . Destroy 31 | . . . 2 . . . 3 . . 1 24 . 1 . . Melee Attacks 4 | . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 29517 | 227 399 749 1938 2202 786 582 6423 2674 433 540 12221 . 281 62 . Guns 23061 | 227 278 207 1483 2202 786 569 4910 2654 433 540 8679 . 31 62 . Cannons 1511 | . 121 542 455 . . . . . . . 143 . 250 . . Explosions 4858 | . . . . . . . 1513 . . . 3345 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 87 | . . . . . . 13 . 20 . . 54 . . . . Kinetic 10714 | 227 278 207 1483 1167 . 58 1192 1111 282 332 4377 . . . . Thermal 13717 | . 121 542 455 1035 786 511 4025 1543 151 208 3997 . 281 62 . Explosive 4445 | . . . . . . . 1204 . . . 3241 . . . . Electromagnetic 554 | . . . . . . . 2 . . . 552 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 2 . 1 9 19 19 16 20 20 2 2 1 Average Corruption 9 | . . . . 1 . 1 5 13 17 16 9 20 1 2 1 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 163 | . . . . . . . 35 52 18 4 43 10 1 . . Message Errors 37 | . . . . . . . 7 13 4 2 8 3 . . . Matter Fused 29 | . . . . . . . 7 7 1 1 9 4 . . . Heat Flow Errors 17 | . . . . . . . 4 5 4 . 4 . . . . Energy Discharges 13 | . . . . . . . 4 3 2 . 3 . 1 . . Parts Rejected 2 | . . . . . . . 1 . . . 1 . . . . Parts Fused 2 | . . . . . . . . 2 . . . . . . . Data Loss (minor) 20 | . . . . . . . 5 7 3 . 3 2 . . . Data Loss (major) 3 | . . . . . . . 1 2 . . . . . . . Misfires 10 | . . . . . . . . 5 1 1 3 . . . . Alerts 6 | . . . . . . . 1 3 2 . . . . . . Misdirections 5 | . . . . . . . . . 1 . 3 1 . . . Weapon Failures 19 | . . . . . . . 5 5 . . 9 . . . . Overload Shots 2 | . . . . . . . 1 . . . 1 . . . . Overflow Damage 506 | . . 12 2 . . . 68 . . . 224 . 200 . . Projectiles 214 | . . 12 2 . . . . . . . . . 200 . . Explosions 292 | . . . . . . . 68 . . . 224 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . . . . . 51 . . . . Shots 1 | . . . . . . . . . . . 1 . . . . Rammed 13 | . 1 . . . . 1 . 3 . . 8 . . . . Targets Rammed 14 | . 1 . . . . 1 . 4 . . 8 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . Highest Temperature 520 | . 48 357 418 85 16 25 520 512 215 64 437 . 230 . 14 Average Temperature 72 | . 18 106 96 17 8 14 82 72 69 37 67 . 117 . 14 Received Heat Transfer 2339 | . 132 75 207 183 72 27 113 120 18 9 951 . 45 36 351 Effects 17 | . . 1 8 . . . 6 1 . . 1 . . . . Shutdowns 4 | . . . 2 . . . 2 . . . . . . . . Energy Bleed 3 | . . . 1 . . . . 1 . . 1 . . . . Interference 4 | . . . 1 . . . 3 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . Damage (minor) 3 | . . 1 2 . . . . . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Fried 4 | . . . . . . . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 7 | . . . 1 2 2 1 1 . . . . . . . . Combat Hostiles 6 | . . . 1 2 1 1 1 . . . . . . . . Parts Melted 56 | . . 4 1 5 8 5 19 . . . 14 . . . . Heat Transferred 22118 | . 259 1147 925 1998 1813 962 5948 2072 222 259 6217 . 37 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Maximum Alert Level 4 | . . . . . . . 3 2 1 . 4 2 1 1 2 Low Security (%) 58 | 100 100 100 100 100 100 100 44 . 66 100 18 . 2 31 54 Level 1 22 | . . . . . . . 34 73 33 . 21 . 97 68 35 Level 2 11 | . . . . . . . 8 26 . . 18 100 . . 9 Level 3 6 | . . . . . . . 12 . . . 40 . . . . Level 4 . | . . . . . . . . . . . 1 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1117 | 5 82 43 148 189 135 65 858 491 242 169 1117 588 375 263 436 Initial 588 | . . 26 3 49 84 2 27 420 172 36 48 588 290 204 115 Average 220 | 1 34 11 68 61 40 4 262 378 172 129 546 556 278 202 217 Influence Increases 7307 | 30 192 119 467 503 176 142 1290 564 150 153 1944 144 405 269 759 Destroy 0b10 Robot/C 3380 | . 160 60 280 380 120 60 620 300 80 80 1040 . 20 20 160 Destroy 0b10 Robot/NC 440 | 30 . 20 55 15 15 10 95 20 5 . 170 . . . 5 Destroy Leader 774 | . 30 24 78 104 40 20 168 40 . . 230 . 10 . 30 Allied During Kill 378 | . . . . . . . . 76 63 48 56 . . . 135 Successful Hack 142 | . . 14 7 . . 33 4 12 . . . 24 24 24 . Disable Machine 390 | . . . 15 . . 15 210 45 . 15 15 45 . . 30 Destroy Structure 543 | . 2 1 2 4 1 4 148 56 2 10 268 . 6 . 39 Partial Spotted 30 | . . . . . . . . 15 . . . . . . 15 Lose Combat Pursuer 1230 | . . . 30 . . . 45 . . . 165 75 345 225 345 Influence Decreases 6913 | 30 130 171 369 439 342 91 489 1114 366 116 1027 674 556 441 558 Entered New Map 1858 | . . 36 7 59 88 4 30 438 136 56 81 458 226 161 78 Time Decay 3435 | 30 120 135 352 360 254 87 349 486 180 60 486 206 150 60 120 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . Lost Part 940 | . 10 . 10 20 . . 110 90 30 . 420 . 80 70 100 Lost Ally 430 | . . . . . . . . 100 20 . 40 10 . . 260 Purge Threat 150 | . . . . . . . . . . . . . . 150 . Squads Dispatched 53 | . 4 . 2 9 2 1 8 2 . . 12 3 4 3 3 Investigation 8 | . 2 . . 1 1 . 2 . . . 1 . . . 1 Extermination 15 | . . . . 3 1 1 4 . . . 3 1 2 . . Reinforcement 21 | . 2 . 2 2 . . 2 2 . . 5 . 2 2 2 Assault 5 | . . . . . . . . . . . 3 2 . . . Garrison 4 | . . . . 3 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . Construction Impeded 4 | . . . 1 . . . 1 . . . 2 . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Distress Signals 26 | . . 1 2 . 1 . 1 1 1 . 15 1 2 1 . Communications Jammed 58 | . . . . . . . 14 44 . . . . . . . Distress Signals 58 | . . . . . . . 14 44 . . . . . . . Times Spotted 343 | . 11 7 25 22 13 7 38 20 5 4 86 10 37 26 32 Peak Tracking Total 17 | . 3 2 4 4 5 2 5 6 5 2 9 3 16 17 12 Tactical Retreats 28 | . . . 2 . . . 2 . . . 7 3 5 4 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Traps Triggered 8 | . 1 . 1 1 . . 2 2 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Machines Disabled 26 | . . . 1 . . 1 14 3 . 1 1 3 . . 2 Max in Single Turn 5 | . . . 1 . . 1 5 1 . . 1 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . 3 . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Machines Accessed 37 | . 1 2 1 3 2 4 4 7 . . 2 4 3 3 1 Terminals 27 | . 1 2 1 . 1 3 2 7 . . 1 4 3 2 . Fabricators 2 | . . . . . 1 . 1 . . . . . . . . Repair Stations 4 | . . . . . . 1 1 . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . . . . 1 Total Hacks 83 | . 2 6 3 5 3 14 8 14 . . 7 9 4 6 2 Successful 26 | . . 2 3 1 . 4 4 3 . . 2 2 2 3 . Failed 56 | . 2 3 . 4 3 10 4 11 . . 5 7 2 3 2 Catastrophic 11 | . 1 . . 2 1 . 1 2 . . 1 1 . 1 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 22 | . 2 6 3 . . 3 . 1 . . 2 4 1 . . Terminals 62 | . 2 6 3 . 2 10 4 14 . . 5 9 4 3 . Fabricators 3 | . . . . . 1 . 2 . . . . . . . . Repair Stations 11 | . . . . . . 4 2 . . . 2 . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . . . . . . 2 Terminal Hacks 16 | . . 2 1 . . 3 1 3 . . 1 1 2 2 . Part Schematic 1 | . . 1 . . . . . . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . . 1 . 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . 1 2 . . . . . . 1 . Scan Component 2 | . . . . . . 1 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . . . . . 1 1 . . . Terminals 3 | . . . 2 . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . Botnet 1 | . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 1 1 2 2 4 4 7 . . 2 4 1 2 1 Full Trace Events 5 | . 1 . . 1 1 . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 44 | . . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Total Allies 29 | . . . . . . . . 13 . . . 1 . . 15 Largest Group 15 | . . . . . . . . 7 7 6 5 1 . . 15 Highest-Rated Group 255 | . . . . . . . . 255 255 207 169 45 . . 211 Highest-Rated Ally 51 | . . . . . . . . 51 51 51 46 45 . . 15 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 198 | . . . . . . . . 38 29 14 31 . . . 86 Total Damage 3717 | . . . . . . . . 756 535 360 502 . . . 1564 Kills 26 | . . . . . . . . 6 3 4 3 . . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Active Infowar (turns) 7650 | 42 277 551 924 1219 369 623 1459 672 145 123 792 288 140 . 26 Sensors 1492 | . . . . . . . . . 124 123 792 287 140 . 26 Terrain 2353 | . . . . . . 623 1459 271 . . . . . . . Seismic 3382 | 42 277 551 924 1219 369 . . . . . . . . . . Jamming 834 | . . . . . . . 140 672 21 . . 1 . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Turns Passed 10100 | 246 280 551 924 1219 644 635 1459 1269 369 123 1278 425 305 132 241 Spaces Moved 6017 | 116 123 275 447 636 342 361 673 522 131 62 486 610 622 242 369 Core 395 | 6 . . . . . . . . . . 61 52 39 56 181 Treads 4089 | 110 123 275 429 636 342 361 673 522 131 62 425 . . . . Legs 14 | . . . . . . . . . . . . . . . 14 Wheels 18 | . . . 18 . . . . . . . . . . . . Hover 41 | . . . . . . . . . . . . 41 . . . Flight 1460 | . . . . . . . . . . . . 517 583 186 174 Fastest Speed 34 | 50 160 160 105 160 160 160 160 148 148 150 50 39 39 45 34 Average Speed 122 | 154 160 160 157 160 160 160 160 153 149 150 144 45 40 46 47 Slowest Speed 330 | 160 160 160 240 160 160 160 240 236 150 150 330 125 50 125 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . . . 4 29 8 1 Potential Cave-ins 10 | . . . . . . . . 10 . . . . . . . Cave-ins Triggered 3 | . . . . . . . . 2 . . . . . . 1 Exploration Rate (%) 31 | 6 30 27 31 17 11 10 19 63 60 76 17 60 24 50 9 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . 1 . . . . . . . 3 Terrain Destroyed 309 | . . . . . . 1 90 51 . 6 143 . 4 . 14 Melee 3 | . . . . . . . . . . . . . . . 3 Projectile 91 | . . . . . . 1 13 50 . 6 17 . 4 . . AOE 213 | . . . . . . . 77 . . . 125 . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Ext Cet Arc Res Qua Res Tes Acc Total 7586 | 148 166 328 560 745 408 398 881 832 296 85 739 696 638 245 421 Wait 453 | . 17 11 25 25 24 11 61 61 126 8 19 37 4 3 21 Move 5926 | 115 122 274 446 635 341 360 672 520 130 61 485 601 570 227 367 Hop 33 | . . . . . . . . . . . . 4 22 6 1 Pick Up 112 | 7 . 9 13 11 10 6 14 19 4 6 8 3 2 . . Fast Attach 97 | 7 . 1 7 4 1 . 7 2 4 . 19 11 17 2 15 Attach 72 | . 1 . 3 4 3 3 12 8 5 . 22 5 3 . 3 Detach 19 | . . . 2 4 . . 1 . 1 . . 6 2 . 3 Swap 78 | . 3 2 . 6 5 2 21 18 8 . 13 . . . . Drop 130 | 1 1 3 14 13 9 5 14 16 12 4 12 3 15 3 5 Fire 479 | 18 21 28 50 43 15 10 79 49 6 6 146 . 2 4 2 Melee 4 | . . . . . . . . . . . . . . . 4 Ram 3 | . . . . . . . . . . . 3 . . . . Kick . | . . . . . . . . . . . . . . . . Crush 12 | . 1 . . . . 1 . 4 . . 6 . . . . Escape Stasis 7 | . . . . . . . . 1 . . 6 . . . . Rewire 110 | . . . . . . . . 110 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 51 | . . . . . . . . 24 . . . 26 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / [*Hub x2]) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 247 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 13) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 893 | -9/Materials | Discovered new exit (range 16) 1034 | -9/Materials | Build established: Gunner 1040 | -9/Materials | Central database locked down 1078 | -9/Materials | Entered another Materials area 1078 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1566 | -8/Materials | Discovered new exit (range 16) 1686 | -8/Materials | Build established: Tank 2002 | -8/Materials | Entered Factory 2002 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2290 | -7/Factory | Build established: Gunner 2782 | -7/Factory | Garrison activated, responded to threat 3150 | -7/Factory | Discovered new exit (range 15) 3221 | -7/Factory | Entered another Factory area 3221 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3526 | -6/Factory | Build established: Scavenger-Gunner 3839 | -6/Factory | Discovered new exit (range 6) 3865 | -6/Factory | Entered another Factory area 3865 | -5/Factory | Evolved 2 slots: Utility x2 3988 | -5/Factory | Identified exit to Upper Caves 4322 | -5/Factory | Discovered new exit (range 15) 4500 | -5/Factory | Entered another Factory area 4500 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4916 | -4/Factory | Repaired Med. Treads 5399 | -4/Factory | Spotted B-86 Titan 5411 | -4/Factory | Destroyed B-86 Titan 5796 | -4/Factory | Lost 6 parts (1p2n2u1w) 5809 | -4/Factory | Destroyed 7 combat bots 5915 | -4/Factory | Discovered new exit (range 11) 5959 | -4/Factory | Entered Extension 6069 | -4/Extension | Rescued a captive Derelict 6070 | -4/Extension | Rescued a captive Derelict 6341 | -4/Extension | Found Prototype Hackware 6411 | -4/Extension | Spotted B-86 Titan 6442 | -4/Extension | Spotted B-86 Titan 6474 | -4/Extension | Lost 3 allies 6488 | -4/Extension | Destroyed B-86 Titan 6534 | -4/Extension | Lost 3 parts (2p1n) 6609 | -4/Extension | Crushed by falling debris 6610 | -4/Extension | System corruption reached 10% 6614 | -4/Extension | Crushed by falling debris 6781 | -4/Extension | Rescued a captive Derelict 6783 | -4/Extension | Rescued a captive Derelict 6891 | -4/Extension | Rescued a captive Derelict 7136 | -4/Extension | Rescued a captive Derelict 7180 | -4/Extension | Discovered new exit (range 10) 7181 | -4/Extension | Discovered new exit (range 6) 7228 | -4/Extension | Entered Cetus 7228 | -4/Cetus | Accompanied by 7 allies 7246 | -4/Cetus | Spotted Cetus Guard 7246 | -4/Cetus | Spotted Cetus Guard 7249 | -4/Cetus | Spotted Cetus Guard 7250 | -4/Cetus | Spotted Cetus Guard 7260 | -4/Cetus | Allies destroyed Cetus Guard 7263 | -4/Cetus | Allies destroyed Cetus Guard 7269 | -4/Cetus | Destroyed Cetus Guard 7272 | -4/Cetus | Allies destroyed Cetus Guard 7298 | -4/Cetus | Lost 3 parts (1n1u1w) 7555 | -4/Cetus | Discovered new exit (range 16) 7597 | -4/Cetus | Entered Archives 7597 | -4/Archives | Accompanied by 6 allies 7649 | -4/Archives | Discovered new exit (range 16) 7662 | -4/Archives | Discovered new exit (range 16) 7686 | -4/Archives | Discovered new exit (range 14) 7720 | -4/Archives | Entered Research 7720 | -3/Research | Accompanied by 5 allies 7720 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7849 | -3/Research | Lost 4 allies 8208 | -3/Research | Build established: Scavenger-Tank 8306 | -3/Research | Destroyed 9 combat bots 8332 | -3/Research | Lost 7 parts (1p2n3u1w) 8466 | -3/Research | Lost 5 parts (1p1u3w) 8516 | -3/Research | System corruption reached 10% 8528 | -3/Research | Build established: Scavenger-Gunner 8546 | -3/Research | Lost 6 parts (1p2n1u2w) 8550 | -3/Research | Destroyed 7 combat bots 8604 | -3/Research | Lost 6 parts (3n2u1w) 8682 | -3/Research | Lost 4 parts (1u3w) 8720 | -3/Research | First assault squad dispatched 8785 | -3/Research | Core integrity fell below 50% 8892 | -3/Research | Destroyed 7 combat bots 8936 | -3/Research | Lost 10 parts (2p2n2u4w) 8956 | -3/Research | Released all parts (9) 8978 | -3/Research | Core integrity fell below 20% 8984 | -3/Research | Lost 4 parts (1p2u1w) 8994 | -3/Research | Identified Exp. System Shield 8995 | -3/Research | Discovered new exit (range 8) 8998 | -3/Research | Entered Quarantine 9215 | -3/Quarantine | Found Alien Artifact 9215 | -3/Quarantine | Identified Core Reset Matrix 9215 | -3/Quarantine | Used Core Reset Matrix 9219 | -3/Quarantine | Detected hypermatrix surge 9219 | -3/Quarantine | Sensed 14 artifacts in vicinity 9248 | -3/Quarantine | First assault squad dispatched 9287 | -3/Quarantine | Build established: Hacker-Mutant 9291 | -3/Quarantine | Discovered new exit (range 16) 9326 | -3/Quarantine | Found Terrabomb 9349 | -3/Quarantine | Found Terrabomb 9361 | -3/Quarantine | Identified exit to Research 9401 | -3/Quarantine | Found Core Cannon 9423 | -3/Quarantine | Entered Research 9423 | -2/Research | Evolved 2 slots: Propulsion x2 9487 | -2/Research | Identified exit to DSF 9586 | -2/Research | Spotted B-90 Cyclops 9673 | -2/Research | Search patrols dispatched 9678 | -2/Research | Used Terrabomb 9708 | -2/Research | Found Prototype Launcher 9708 | -2/Research | Identified Enh. Gamma Bomb Array 9716 | -2/Research | Found Prototype Device 9716 | -2/Research | Identified Exp. Thermal Shield 9718 | -2/Research | Lost 4 parts (2n2u) 9721 | -2/Research | Discovered new exit (range 15) 9727 | -2/Research | Identified exit to Testing 9728 | -2/Research | Entered Testing 9766 | -2/Testing | Garrison activated, responded to threat 9812 | -2/Testing | Core integrity fell below 50% 9850 | -2/Testing | Core integrity fell below 20% 9857 | -2/Testing | Discovered new exit (range 8) 9859 | -2/Testing | Spotted Superbehemoth 9860 | -2/Testing | Identified exit to Access 9860 | -2/Testing | Entered Access 9860 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9886 | -1/Access | Lost 7 parts (2p1n2u2w) 9954 | -1/Access | Lost 4 parts (1p3n) 9964 | -1/Access | Crushed by falling debris 9979 | -1/Access | Build established: Mutant 9989 | -1/Access | Core integrity fell below 50% 9995 | -1/Access | Emitted hypermatrix ping 9998 | -1/Access | Assembled emerged from beneath the floor 10000 | -1/Access | Assembled emerged from beneath the floor 10028 | -1/Access | Energy Cycler disabled 10072 | -1/Access | Core integrity fell below 20% 10101 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10091_ Penetrated by Slug. 10091_ Slug penetrates Wall. 10092_ Detected hypermatrix ping. 10092_ Acquired 14 matter. 10092_ Acquired 70 matter. 10093_ Acquired 10 matter. 10093_ Acquired 14 matter. 10094_ Acquired 20 matter. 10094_ Slug penetrates Wall. 10094_ Penetrated by Slug. 10095_ Acquired 6 matter. 10095_ Slug penetrates Wall. 10097_ Xenon Bombardment Thruster severed. 10099_ Penetrated by Slug. 10099_ Xenon Bombardment Thruster destroyed. 10099_ Penetrated by Slug. 10100_ Adv. Signal Interpreter destroyed. 10100_ System corrupted by crushing effect (+1). 10100_ Knocked back. 10101_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####################???????????????? | | ??????????????# # #???########## ?? | | ??????????????#[[[ # #???# ?+ ? | | ??????????????#[[[ # #???# #??# | | ??????????????#[[[ # " #???# % #??# " | | ?????????????## ^ ^ #""" ##### #??# | | ?????????????## # """ + #??#! | | ????????????# # # " ##### #??# | | ????????????### # #??## %##??? | | ??????????????#### ##### ##?# #????? | | ????????????????# ### %###### | | ????????????????# %!%= | | ????????????????# %%!%%[! | | ????????????????# = | = | | ????????????????# ! c # #### %####=" | | ????????????????### ###@### ##????# #?# | | ??????????????????# #???#/#?????????#########?# | | ??????????????????# #??? ???????????????????# ] | | ??????????????????# #??? ???????????????????# | | ??????????????????# #?? ??????????????????# | | ??????????????????# #?? " ?????????????????# | | ??????????????????# #? """ ?????????????# | | ??????????????????# #? """ #????????????# " | | ??????????????????# # " #????????????# | | ??????????????????# # #????????????#### | | ??????????????????# # ????????????????? | | ??????????????????# # ?????????????????? | | ??????????????????# # ?????????????????? | | ??????????????????# # ? ?? ?????????????????? | | ????????####+###### ######/#############+######### | | ????? * | | ????? =* | | ????? = | | ?????? | | ?????? | | ??????? | | ?????? | | ???????#####+####################+### !! | | ??????????????????????????????? # !! | | ????????????????????????????? # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 45 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 14 Power Amplification 30 Armor Coverage 600 Resistance: TH 30 Point Defense Rating 240 Evasion (%) 63 Targeting Accuracy 16 Melee Accuracy 8 Core Analysis 9 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Treads | 24% | -4/Factory Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Core Cannon Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingStrikeCoupler Manual? 0 Play Time 01:20:45 Cumulative 264.4 hours Start 2025.11.05 @ 21:59:02 End 2025.11.05 @ 23:16:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 584 Rogue 584 Adventurer 0 Explorer 0 Win Type - Total 19 Types 13/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: d921292f-692c-4b13-88c5-1b29af51523a