Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 07:08:50 Player: Auto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1670) 1670 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1354) 1354 TOTAL SCORE: 5564 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 260 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Heavy Ion Engine Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Hardened Light Armor Plating Improved Assault Rifle Improved Light Cannon [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Slots Evolved 4 | . . 2 . . 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility . | . . . . . . . Weapon 1 | . . . . . 1 . Parts Attached 63 | 6 13 9 21 3 5 6 Power 10 | 1 2 1 4 . 1 1 Engine 9 | 1 2 1 4 . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 23 | 2 4 3 7 3 2 2 Treads 2 | . 1 1 . . . . Leg 19 | . 3 2 7 3 2 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 1 2 2 . 1 1 Device 4 | . 1 1 1 . . 1 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 22 | 2 6 3 8 . 1 2 Energy Gun 6 | 2 2 . 2 . . . Energy Cannon 3 | . 2 1 . . . . Ballistic Gun 9 | . 2 1 4 . 1 1 Ballistic Cannon 2 | . . . 1 . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 1 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 5 . . . Parts Lost 17 | . . . 1 . 2 14 Power 2 | . . . . . . 2 Propulsion 9 | . . . 1 . 2 6 Utility 2 | . . . . . . 2 Weapon 4 | . . . . . . 4 Highest Loss Streak 11 | . . . 1 . 1 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 87 95 99 100 93 77 Engine 12 | . 14 11 11 11 18 15 Treads 2 | . 1 15 1 . . . Leg 31 | . 11 24 41 44 29 28 Wheel 2 | . 12 . . . . . Device 8 | . 10 8 11 11 . . Storage 11 | . 14 11 10 11 9 8 Energy Gun 4 | . 13 11 . . . . Energy Cannon 2 | . 4 9 . . . . Ballistic Gun 9 | . 4 . 13 11 18 15 Ballistic Cannon 5 | . . . 7 11 9 7 Peak Build Rating 31 | 6 7 11 25 25 31 26 Average Rating 16 | 3 6 9 18 25 28 21 On Entrance 14 | . 6 7 11 25 25 26 Naked Turns 30 | . . . . . . 30 Heaviest Build 36 | 14 17 22 21 21 36 36 Greatest Support 53 | 26 26 40 53 53 53 48 Greatest Overweight (x) 5 | . 4 . . . 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 8 8 7 Most Carried 8 | 8 8 8 8 8 7 6 Average Carried 7 | 4 7 7 7 7 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 5 8 8 8 4 2 Class Distribution -------------------- 54% | Scavenger-Mutant 31% | Mutant 6% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Matter Collected 1520 | 196 185 126 406 288 81 238 Remotely . | . . . . . . . Salvage Created 1668 | . 241 207 455 414 154 197 Parts 103 | . 9 16 26 23 16 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Combat Hostiles Destroyed 45 | . 5 4 11 13 5 7 Guns 22 | . 3 2 6 3 4 4 Cannons 23 | . 2 2 5 10 1 3 Classes Destroyed 7 | . 2 1 1 1 1 1 Builder 1 | . . . . . 1 . Watcher 2 | . 1 1 . . . . Swarmer 14 | . . . 3 4 3 4 Grunt 17 | . 5 3 3 4 . 2 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Sentry 12 | . . 1 5 4 2 . Best Kill Streak 6 | . 2 3 5 6 5 4 Combat Bots Only 6 | . 2 3 5 6 4 4 Max Kills in Single Turn 2 | . 1 1 1 2 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Hostile Shots Fired 315 | . 31 20 58 68 26 112 Missed 83 | . 3 6 16 29 5 24 Damage Taken 3574 | . 359 159 563 426 240 1827 Core 862 | . 109 21 92 78 34 528 Absorbed by Shields 16 | . . . . . . 16 Regen/Repaired (Parts) 168 | . . . 168 . . . Core Remaining (%) 69 | 100 56 . . 52 . . Volleys Fired 112 | . 19 12 25 29 9 18 Largest 3 | . 2 2 2 2 3 3 Hottest 110 | . 110 110 73 71 94 94 Shots Fired 245 | . 34 24 50 57 27 53 Gun 148 | . 22 14 31 28 18 35 Cannon 97 | . 12 10 19 29 9 18 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 194 | . 7 2 48 57 27 53 Thermal 51 | . 27 22 2 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 10 6 15 10 15 17 Robot Miss Streak 4 | . 4 2 3 2 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 150 | . 22 16 31 33 17 31 Core Hits 76 | . 10 9 17 18 8 14 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 1 1 2 1 1 Burn 2 | . 1 1 . . . . Destroy 1 | . . . . . 1 . Blast 4 | . . . 1 2 . 1 Melee Attacks 5 | . . 4 1 . . . Impact . | . . . . . . . Slashing 5 | . . 4 1 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2848 | . 316 235 658 709 332 598 Guns 1464 | . 193 113 301 266 231 360 Cannons 1384 | . 123 122 357 443 101 238 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2377 | . 80 . 658 709 332 598 Thermal 471 | . 236 235 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . 5 . Projectiles 5 | . . . . . 5 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . 2 . . 1 Impact . | . . . . . . . Kinetic 3 | . . . 2 . . 1 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 550 | . 409 390 . . 228 550 Average Temperature 153 | . 188 180 . . 118 127 Received Heat Transfer 1550 | . 222 84 153 144 45 902 Effects 9 | . 4 1 . . . 4 Shutdowns 2 | . . 1 . . . 1 Energy Bleed 1 | . 1 . . . . . Interference 1 | . 1 . . . . . Short Circuit 3 | . 1 . . . . 2 Damage (minor) 2 | . 1 . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 1332 | . 666 666 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Peak Influence 758 | . 164 136 524 758 522 533 Initial 369 | . . . . 340 369 339 Average 309 | . 46 61 284 628 425 472 Maximum Alert Level 3 | . . . 2 3 2 2 Low Security (%) 43 | 100 100 100 32 . . . Level 1 13 | . . . 33 10 44 9 Level 2 32 | . . . 34 44 55 90 Level 3 10 | . . . . 45 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 2 6 . 2 . Investigation 4 | . . 1 2 . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 1 2 . . . Assault 2 | . . . 2 . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 11 8 29 16 5 13 Peak Tracking Total 6 | . 2 3 6 6 5 5 Tactical Retreats 8 | . 1 . 5 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Traps Triggered 13 | . 3 . 1 4 . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Machines Disabled 5 | . . . 3 1 1 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Machines Accessed 14 | . 4 1 5 2 1 1 Terminals 10 | . 3 1 3 2 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 40 | . 15 5 13 3 3 1 Successful 24 | . 7 2 9 2 3 1 Failed 16 | . 8 3 4 1 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 25 | . 14 5 5 . 1 . Terminals 28 | . 13 5 6 3 . 1 Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 1 . 3 . Terminal Hacks 7 | . 2 1 1 2 . 1 Open Door 2 | . . . 1 1 . . Emergency Access Points 2 | . . . . 1 . 1 Terminal Index 2 | . 1 1 . . . . Recycling Unit Index 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 5 . . . Scan Component 3 | . . . 3 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 . Unlock Access 2 | . . . 1 . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 8 | . 4 1 2 . 1 . Terminals 6 | . 3 1 2 . . . Botnet 6 | . 3 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Eject 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 1 4 1 1 1 Full Trace Events 4 | . 1 1 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 77 | . . . 77 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . 4 3 . Ejected 3 | . . . . . 3 . Machine Destruction 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Total Allies 3 | . . . 2 1 . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 62 | . . . 62 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 46 | . . . 39 7 . . Total Damage 619 | . . . 537 82 . . Kills 9 | . . . 8 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Turns Passed 3280 | 61 721 406 770 755 126 441 Spaces Moved 1845 | 40 332 182 393 527 64 307 Core 101 | 11 4 . . . . 86 Treads 114 | . 46 68 . . . . Legs 1382 | . 63 114 393 527 64 221 Wheels 248 | 29 219 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 50 Average Speed 117 | 79 114 134 120 120 129 106 Slowest Speed 300 | 90 250 160 120 120 190 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 2 45 14 41 65 11 35 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . 3 . . . . Terrain Destroyed 8 | . . 3 3 . 2 . Melee 3 | . . 3 . . . . Projectile 5 | . . . 3 . 2 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Total 2725 | 69 640 311 643 595 86 381 Wait 595 | 12 265 92 174 20 9 23 Move 1839 | 39 331 181 393 525 63 307 Hop . | . . . . . . . Pick Up 42 | 12 7 9 9 2 . 3 Fast Attach 11 | . 3 . 8 . . . Attach 21 | 6 4 2 . . 4 5 Detach 1 | . . . 1 . . . Swap 31 | . 6 7 13 3 1 1 Drop 33 | . 5 4 18 5 . 1 Fire 112 | . 19 12 25 29 9 18 Melee 5 | . . 4 1 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 28 | . . . . 9 . 19 Rewire 7 | . . . 1 2 . 4 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -8/Materials -8/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 5) 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Propulsion x2 1147 | -9/Materials | Discovered new exit (range 7) 1189 | -9/Materials | Entered Storage 1275 | -9/Storage | Build established: Scavenger-Mutant 1320 | -9/Storage | Learned location of Armory (-3) 1597 | -9/Storage | Met a pair of Derelict thieves 1858 | -9/Storage | Repaired Sml. Storage Unit 1923 | -9/Storage | Repaired Cld. Ion Engine 1957 | -9/Storage | Identified exit to Garrison 1959 | -9/Storage | Entered Garrison 2019 | -9/Garrison | Triggered checkpoint 2133 | -9/Garrison | Rescued a captive Derelict 2196 | -9/Garrison | Garrison Relay disabled 2293 | -9/Garrison | Triggered checkpoint 2373 | -9/Garrison | Triggered checkpoint 2523 | -9/Garrison | Discovered new exit (range 15) 2609 | -9/Garrison | Triggered checkpoint 2632 | -9/Garrison | Installed Relay Interface Framework 2714 | -9/Garrison | Entered Materials 2714 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2767 | -8/Materials | Garrison activated, responded to threat 2839 | -8/Materials | Identified exit to Garrison 2840 | -8/Materials | Entered Garrison 2940 | -8/Garrison | Triggered checkpoint 3089 | -8/Garrison | Spotted B-75 Beast 3229 | -8/Garrison | Core integrity fell below 50% 3235 | -8/Garrison | Core integrity fell below 20% 3255 | -8/Garrison | Lost 11 parts (2p4n1u4w) 3266 | -8/Garrison | Triggered checkpoint 3272 | -8/Garrison | Triggered checkpoint 3281 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03215_ Imp. Light Cannon destroyed. 03215_ Aluminum Leg destroyed. 03215_ Imp. Heat Sink destroyed. 03217_ Acquired 6 matter. 03218_ Overheating: Lgt. Nuclear Core damaged (-17). 03218_ Lgt. Nuclear Core destroyed. 03218_ Knocked back. 03218_ Acquired 6 matter. 03221_ Imp. Aluminum Leg destroyed. 03222_ Acquired 31 matter. 03224_ Broken Cld. Ion Engine destroyed. 03224_ Broken Imp. Assault Rifle destroyed. 03228_ Acquired 1 matter. 03238_ Knocked back. 03251_ Dropped Sml. Storage Unit. 03266_ Beams of light sweep through the air. An alarm sounds. 03272_ C-30 ARC bursts open, deploying its payload. 03272_ H-55 Commando unfolds itself. 03276_ Penetrated by Slug. 03278_ ALERT: Dispatching investigation squad to Factory. Map ----- +----------------------------------------------------+ | ????+????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????+???????????????????????????######T | | ???????????????????????????????????????????# | | ???????????????+?????+??????????????+??????# | | ???????????????????????????????????????????# | | ????????????????????????????+??????????????# ### | | ?????????????????????????????????? ????????# #?? | | ?????????????+???????????????????# ???????# ### | | ?????????????????????????????????# ???????+ + | | ?????????????????????????????????# ???????# ### | | ?????????????????????????????????# #????+?# #?? | | ?????????????????????????????????# #??????# #?? | | ????????????????????????????????## ##""""## #?? | | ????????????????????????????????# ### | | ????????????????????????????????+ + | | ????????????????????????????????# + | | ????????????????????????????????# ## ## ### | | ??????????????????????????????### ## ## #?? | | ??????????????????????????????# "?? | | ??????????????????????????????# "?? | | ??????????????????????????????# "?? | | ???????????????#######????????# "?/ | | ???????????????#"""""#????????### ## ## #?? | | ???????????????## ############# ## ## #?? | | ???????????????# @ g ? | | ???????????????+ h g | | ???????????????####### ######## w | | ?????????????????????#C%C#??????## ##""""##++#### | | ?????????????????????#####???????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ??????????????????????????????????++#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?/???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassWeightMicrothruster Manual? 0 Play Time 00:30:19 Cumulative 54.5 hours Start 2025.01.14 @ 06:39:12 End 2025.01.14 @ 07:08:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 9 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2c59a92-129d-4e4b-aa38-86e788877b23