Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 19:30:52 Player: Lu10ent dan Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1130) 1130 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3970 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Shock Rifle Plasma Cannon Advanced EMP Blaster Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Structural Scanner Component Analysis Suite > --- WEAPON ----------- Arc Projector Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- High-powered Tractor Beam Improved Recalibrator Shock Rifle Advanced Beam Rifle Advanced EMP Blaster Improved Datajack Plasma Cutter Plasma Cutter [Rating: 39] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 55 | . . 6 4 28 17 Power 4 | . . . 1 2 1 Engine 2 | . . . 1 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 18 | . . 3 . 13 2 Treads 6 | . . . . 6 . Leg . | . . . . . . Wheel 3 | . . 3 . . . Hover 6 | . . . . 4 2 Flight 3 | . . . . 3 . Utility 19 | . . 3 2 7 7 Device 11 | . . . 1 6 4 Storage 3 | . . 1 . 1 1 Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 14 | . . . 1 6 7 Energy Gun 7 | . . . 1 2 4 Energy Cannon 6 | . . . . 3 3 Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 22 | . . . 2 6 14 Power 2 | . . . 1 . 1 Propulsion 8 | . . . . 4 4 Utility 6 | . . . . 1 5 Weapon 6 | . . . 1 1 4 Highest Loss Streak 13 | . . . 2 4 13 To Critical Strikes . | . . . . . . Average Backups 7 | 6 6 7 7 7 6 Power . | 1 1 1 1 . . Propulsion 1 | 4 4 4 4 . . Utility 1 | . . . . 1 2 Weapon 2 | 1 1 1 1 2 3 Tool/Special . | . . . . . . Unused Backups 30 | . 6 . 7 6 11 Power 3 | . 1 . 1 1 . Propulsion 8 | . 2 . 3 3 . Utility 4 | . 1 . . . 3 Weapon 12 | . 2 . 3 2 5 Tool/Special 3 | . . . . . 3 Average Slot Usage (%) 89 | . 85 91 82 88 91 Engine 5 | . 14 14 10 7 . Core 3 | . . . . 1 6 Treads 11 | . . . . 17 11 Leg 1 | . 28 10 . . . Wheel 3 | . . 17 22 . . Hover 8 | . . . . 6 12 Device 19 | . . . 6 18 28 Storage 9 | . 14 14 11 9 6 Protection 3 | . . 1 12 6 . Energy Gun 7 | . 14 14 9 8 3 Energy Cannon 10 | . . . . 4 17 Ballistic Gun 4 | . 14 14 11 4 . Peak Build Rating 39 | 6 6 8 12 27 39 Average Rating 24 | 6 6 6 8 21 33 On Entrance 10 | 6 6 6 7 12 25 Avg Prop Armor Cover (%) 4 | . . . . 4 3 Naked Turns 18 | . . . . . 18 Heaviest Build 28 | 11 11 13 22 25 28 Greatest Support 69 | 20 20 20 20 60 69 Greatest Overweight (x) 3 | . . 1 1 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 7 Most Carried 8 | 6 6 8 8 8 8 Average Carried 7 | 6 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 6 8 8 8 5 Class Distribution -------------------- 37% | Scavenger-Skirmisher 24% | Mutant 24% | Scavenger-Mutant 9% | Infiltrator-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1123 | 200 . 190 35 459 239 Remotely . | . . . . . . Salvage Created 1988 | . . 318 84 977 609 Parts 110 | . . 25 5 56 24 Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 23 | . . . 1 14 8 Guns 18 | . . . 1 14 3 Cannons 5 | . . . . . 5 Classes Destroyed 12 | . . 4 2 4 2 Worker 9 | . . 6 . 2 1 Builder 3 | . . 1 . 2 . Tunneler 5 | . . 3 . 2 . Hauler 3 | . . . . 3 . Recycler 5 | . . 1 . 2 2 Mechanic 1 | . . . . . 1 Watcher 3 | . . . 1 2 . Swarmer 6 | . . . . 6 . Grunt 9 | . . . . 5 4 Sentry 3 | . . . 1 2 . Hunter 2 | . . . . 1 1 Programmer 3 | . . . . . 3 Best Kill Streak 7 | . . 3 1 7 3 Combat Bots Only 4 | . . . 1 4 3 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 299 | . . . 39 127 133 Missed 89 | . . . 14 34 41 Hits 210 | . . . 25 93 92 Melee 15 | . . . . . 15 Projectile 195 | . . . 25 93 77 Critical Strikes 11 | . . . 3 2 6 Actively Blocked 1 | . . . . 1 . Damage Taken 3135 | . . . 360 1036 1739 Core 918 | . . . 56 145 717 Absorbed by Shields . | . . . . . . Redirected to Shielding 39 | . . . 11 28 . Core Remaining (%) 89 | 100 . 100 86 73 . Volleys Fired 169 | . . 59 6 78 26 Largest 3 | . . 2 2 2 3 Hottest 216 | . . 70 70 136 216 Shots Fired 354 | . . 117 9 155 73 Gun 290 | . . 117 9 147 17 Cannon 64 | . . . . 8 56 Launcher . | . . . . . . Special . | . . . . . . Kinetic 106 | . . 59 6 41 . Thermal 236 | . . 58 3 114 61 Explosive . | . . . . . . Electromagnetic 12 | . . . . . 12 Robot Hit Streak 13 | . . 11 5 12 13 Robot Miss Streak 4 | . . 4 3 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 204 | . . 55 5 93 51 Core Hits 80 | . . 16 4 39 21 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . . 3 . 2 . Burn 4 | . . 2 . 2 . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3145 | . . 588 41 1443 1073 Guns 2161 | . . 588 36 1343 194 Cannons 970 | . . . . 100 870 Explosions . | . . . . . . Melee . | . . . . . . Ramming 14 | . . . 5 . 9 Kinetic 641 | . . 226 23 392 . Thermal 2376 | . . 362 13 1051 950 Explosive . | . . . . . . Electromagnetic 114 | . . . . . 114 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . . . 1 . 22 Average Corruption 2 | . . . 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 3 | . . . . . 3 Matter Fused 5 | . . . . . 5 Heat Flow Errors 3 | . . . . . 3 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles 11 | . . . . . 11 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . . . 2 . 4 Shots . | . . . . . . Rammed 4 | . . . 1 . 3 Targets Rammed 4 | . . . 1 . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 567 | . . 160 48 128 567 Average Temperature 75 | . . 50 14 48 134 Received Heat Transfer 996 | . . . 186 252 558 Effects 10 | . . . . . 10 Shutdowns 1 | . . . . . 1 Interference 6 | . . . . . 6 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . . 2 7 Heat Transferred 5466 | . . 1221 37 2627 1581 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 187 | . . 10 30 187 62 Initial 46 | . . . . 3 46 Average 29 | . . . 3 77 8 Influence Increases 872 | . . 55 52 497 268 Destroy 0b10 Robot/C 460 | . . . 20 280 160 Destroy 0b10 Robot/NC 145 | . . 55 5 65 20 Destroy Leader 132 | . . . 12 60 60 Successful Hack 12 | . . . . . 12 Disable Machine 45 | . . . . 45 . Destroy Structure 3 | . . . . 2 1 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 60 | . . . . 45 15 Influence Decreases 872 | . . 55 42 404 371 Entered New Map 64 | . . . . 7 57 Time Decay 657 | . . 55 42 337 223 Lost Part 151 | . . . . 60 91 Squads Dispatched 11 | . . . . 3 8 Investigation 4 | . . . . 1 3 Extermination 3 | . . . . . 3 Reinforcement 3 | . . . . 2 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 . 1 Communications Jammed 1 | . . . . 1 . Distress Signals 1 | . . . . 1 . Times Spotted 46 | . . . 7 23 16 Peak Tracking Total 6 | . . . 5 5 6 Tactical Retreats 6 | . . . 3 2 1 ECM-based Alert Blocks 6 | . . . 6 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . . . . 4 5 Terminals 4 | . . . . 2 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 28 | . . . . 12 16 Successful 10 | . . . . 6 4 Failed 18 | . . . . 6 12 Catastrophic 3 | . . . . 2 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . . . . 6 8 Fabricators 2 | . . . . . 2 Repair Stations 3 | . . . . 3 . Recycling Units 6 | . . . . 3 3 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 7 | . . . . 4 3 Record 5 | . . . . 2 3 Alert Level 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 2 | . . . . 1 1 Process 1 | . . . . . 1 Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . . 3 5 Full Trace Events 5 | . . . . 2 3 Feedback Events 2 | . . . . . 2 Corruption 2 | . . . . . 2 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 12 | . . . . . 12 Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2501 | . . . 113 1311 1077 Terrain 686 | . . . . 115 571 Structural 1271 | . . . . 194 1077 Jamming 1086 | . . . . 1086 . ECM 533 | . . . 113 420 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4060 | 16 33 600 186 1311 1914 Spaces Moved 1759 | 14 28 470 193 519 535 Core . | . . . . . . Treads 515 | . . . . 423 92 Legs 161 | 14 28 119 . . . Wheels 544 | . . 351 193 . . Hover 500 | . . . . 57 443 Flight 39 | . . . . 39 . Fastest Speed 52 | 120 120 80 80 107 52 Average Speed 104 | 120 120 90 81 158 71 Slowest Speed 240 | 120 120 120 95 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 9 41 29 32 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3670 | 13 27 539 214 868 2009 Wait 1593 | . . . . 199 1394 Move 1754 | 13 27 469 192 518 535 Hop . | . . . . . . Pick Up 35 | . . 2 6 15 12 Fast Attach 20 | . . 1 3 10 6 Attach 13 | . . . 1 7 5 Detach 5 | . . . . 4 1 Swap 30 | . . 6 . 14 10 Drop 47 | . . 2 5 23 17 Fire 169 | . . 59 6 78 26 Melee . | . . . . . . Ram 4 | . . . 1 . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 15) 50 | -10/Materials | Entered Mines 85 | -10/Mines | Discovered new exit (range 13) 312 | -10/Mines | Build established: Mutant 576 | -10/Mines | Discovered new exit (range 5) 631 | -10/Mines | Learned location of Storage (-7) 650 | -10/Mines | Entered Materials 650 | -9/Materials | Evolved 2 slots: Utility x2 764 | -9/Materials | Discovered new exit (range 12) 830 | -9/Materials | Discovered new exit (range 7) 836 | -9/Materials | Entered another Materials area 836 | -8/Materials | Evolved 2 slots: Propulsion x2 1174 | -8/Materials | Build established: Infiltrator-Mutant 1511 | -8/Materials | Lost 4 parts (3n1w) 1824 | -8/Materials | Build established: Scavenger-Mutant 1970 | -8/Materials | Discovered new exit (range 15) 2147 | -8/Materials | Entered Factory 2147 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2455 | -7/Factory | Build established: Scavenger-Skirmisher 3978 | -7/Factory | Garrison activated, responded to threat 4026 | -7/Factory | System corruption reached 10% 4048 | -7/Factory | Core integrity fell below 50% 4059 | -7/Factory | Core integrity fell below 20% 4061 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04025_ System corrupted by crushing effect (+2). 04025_ System corrupted by crushing effect (+5). 04031_ System corrupted: Heat flow error (+227). 04033_ Mic. Nuclear Core destroyed. 04033_ System corrupted by crushing effect (+1). 04033_ Knocked back. 04034_ Adv. Beam Cannon broken. 04034_ Overheating: Short circuit. 04034_ Hvy. Particle Cannon destroyed. 04038_ Critical hit (Burn: +37). 04040_ Broken Adv. Beam Cannon destroyed. 04041_ Sml. Storage Unit destroyed. 04041_ Lightning Gun destroyed. 04043_ Adv. Weight Redist. System destroyed. 04043_ System corrupted by crushing effect (+1). 04043_ Knocked back. 04047_ TJB,=DO40G>AIWGRT W