Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 16:48:40 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (466) 2330 Value Destroyed (29429) 29429 Prototype IDs (64) 1280 Alien Tech Used (4) 800 Bonus (27162) 27162 TOTAL SCORE: 70301 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 13139 Follower Combat Kills 332 Hunted by Unchained 500 Destroyed Unchained 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 148 Found Hidden Lab 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1757 Cogmind --------- Core Integrity 751/1600 Matter 300/300 Energy 1/100 System Corruption 27% Temperature Cool (1) Movement Walking (75) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Biometal-Armored Exoskeleton > --- UTILITY (11) ----- Scrap Engine Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Improved Coolant Injector Experimental Energy Well (600) Matter Compressor (250) Experimental Phase Shifter Layered Medium Armor Plating Layered Medium Armor Plating Graphene Brace Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Vortex Rifle (35) Helical Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Multi-Quantum Reactor > --- PROPULSION ------- Biometal-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink High-capacity Storage Unit Experimental Optical Array Zeronet Interface Experimental Targeting Computer Experimental Core Analyzer Experimental Phase Shifter Heavy Regenerative Plating > --- WEAPON ----------- Fusion Bomb Launcher Shotgun Ballistic Helical Construct/C > --- INVENTORY -------- Improved Coolant Injector Experimental Energy Well Matter Compressor Layered Medium Armor Plating Layered Medium Armor Plating Graphene Brace Improved Force Field Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Vortex Rifle Helical Railgun Helical Railgun Enhanced Hardcell Cannon Gamma Bomb Array Guided Remote Datajack Improved Plasma Cutter [Rating: 211] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Subdweller Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Fusion Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Slots Evolved 18 | . . . . 4 2 . . 4 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . 2 . . . 1 . . . . 1 . . . . . . . . . 1 . Utility 9 | . . . . 1 2 . . 2 . . . . 1 . . . . 1 . . 1 . 1 . Weapon 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Parts Attached 166 | 7 10 3 1 9 3 16 4 26 4 1 3 1 1 4 1 15 . 3 2 13 28 1 4 6 Power 9 | 1 3 . . . 1 1 . . . . . . . . . . . . . . 2 . 1 . Engine 5 | 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Propulsion 16 | 2 2 3 . 4 . 4 1 . . . . . . . . . . . . . . . . . Treads 10 | 2 . . . 4 . 4 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 2 3 . . . . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 93 | 2 3 . . 4 1 3 1 19 3 . 3 . 1 3 1 8 . 2 1 10 20 1 2 5 Device 48 | 1 . . . 3 . 1 1 12 2 . 1 . 1 2 . 3 . 2 1 3 10 . 2 3 Storage 7 | 1 1 . . . . 1 . 1 . . 1 . . . . . . . . 1 1 . . . Processor 15 | . . . . . 1 . . 2 . . . . . 1 . 2 . . . 1 7 . . 1 Hackware 5 | . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 Protection 18 | . 2 . . 1 . 1 . 4 1 . 1 . . . 1 3 . . . 3 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 . 1 1 1 8 2 7 1 1 . 1 . 1 . 7 . 1 1 3 6 . 1 1 Energy Gun 10 | 1 . . 1 . . 2 . 1 . . . . . 1 . 1 . . . 2 1 . . . Energy Cannon 7 | . . . . . . 1 . 3 . . . . . . . 3 . . . . . . . . Ballistic Gun 12 | 1 2 . . 1 . 3 1 . . . . . . . . 1 . . . . 2 . . 1 Ballistic Cannon 5 | . . . . . 1 . . . . . . . . . . 1 . 1 . . 2 . . . Launcher 5 | . . . . . . 1 . 1 1 . . . . . . . . . 1 . . . 1 . Special Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Impact Weapon 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . . . 1 6 1 2 . . 3 . . . . 10 . . 1 14 12 1 . 1 Parts Lost 30 | . . . . . . 4 . 2 . . . . . . 1 . . . 1 3 3 . 1 15 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 Propulsion 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Utility 15 | . . . . . . 2 . 1 . . . . . . 1 . . . . 3 3 . . 5 Weapon 7 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 4 Highest Loss Streak 10 | . . . . . . 3 . 1 . . . . . . 1 . . . 1 3 1 . 1 10 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Average Backups 19 | 3 17 20 20 19 19 19 19 19 17 19 20 19 19 18 18 19 20 19 19 19 19 20 19 19 Power . | . 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 . . . . . . . . . Propulsion . | 1 3 4 4 2 3 2 2 . . . . . . . . . . . . . . . . . Utility 9 | . 6 8 7 6 6 5 5 10 10 11 10 10 8 10 10 11 11 11 13 12 11 11 11 9 Weapon 6 | . 6 6 6 8 7 9 9 6 5 6 7 7 7 5 5 5 7 5 4 5 5 6 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 9 1 1 10 1 6 6 9 1 1 1 1 1 4 2 3 . 3 3 2 2 . 1 11 Power 6 | . 2 . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . Propulsion 6 | . . . . 3 . . 1 1 . . . . . 1 . . . . . . . . . . Utility 29 | . 3 . 1 3 . 1 . 3 . 1 1 . . 1 . 2 . 1 3 2 1 . 1 5 Weapon 37 | . 4 1 . 4 1 4 5 4 1 . . 1 1 2 2 . . 2 . . . . . 5 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 61 | . 99 100 100 99 98 99 70 54 52 52 51 52 52 52 53 52 52 54 56 54 50 49 50 51 Engine 2 | . 14 14 14 9 5 6 6 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . 3 5 5 5 5 5 2 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 5 5 5 4 4 4 4 4 4 6 Treads 5 | . 14 14 14 35 30 30 15 2 . . . . 1 . . . . . . 4 3 . . . Leg 1 | . . . . . . . . . . . . . . 1 5 5 5 . . . . 4 3 3 Wheel 1 | . 13 14 14 . . . 1 . . . . . . . . . . . . . . . . . Device 11 | . . . 2 9 14 15 10 11 11 11 10 11 15 14 15 14 10 13 14 15 11 10 11 15 Storage 5 | . 14 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 10 | . . . . . 6 7 7 10 11 11 11 11 10 10 10 10 15 14 14 11 15 16 14 9 Protection 5 | . 13 14 12 9 7 7 2 4 5 5 5 5 5 5 4 5 5 4 4 4 3 4 3 2 Energy Cannon 1 | . . . . . . . . 2 . . . . 3 2 4 5 5 2 2 1 . . . . Ballistic Gun 4 | . 25 28 24 17 17 20 8 . . . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . 2 3 5 5 5 5 1 2 . . . 3 4 2 3 4 3 2 Peak Build Rating 211 | 7 12 12 12 23 31 44 59 106 102 102 106 107 113 120 119 133 128 165 172 168 190 197 206 211 Average Rating 107 | 5 11 12 11 19 28 38 46 84 98 100 101 101 107 113 113 117 128 155 161 152 178 189 203 196 On Entrance 95 | . 6 12 12 12 23 31 43 59 101 99 101 106 107 112 119 114 128 128 165 154 168 187 197 205 Avg Prop Armor Cover (%) 9 | . 8 8 8 . . . 17 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 13 58 58 59 76 77 82 82 99 96 90 97 91 92 103 94 86 76 105 116 110 133 122 142 142 Greatest Support 326 | 40 40 10 10 80 80 82 82 117 117 117 117 117 117 153 201 201 201 231 293 326 326 245 245 245 Greatest Overweight (x) 5 | . 5 5 5 . . 1 4 1 . . . . . 1 . . . . . . . . . . Average Overweight (x) . | . 4 5 5 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 17 19 20 19 19 19 19 19 17 19 19 19 19 18 19 19 20 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 20 20 20 17 19 18 20 19 20 19 20 18 20 20 20 20 20 20 20 17 19 Scrap Engine Consumption 292 | . . . . . . . 48 78 4 6 3 2 10 21 13 17 . 9 27 4 45 . 2 3 Constructs Created 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Constructs Modified 139 | . . . . . . . 15 41 1 . . 1 9 9 8 2 . 11 12 3 25 . 2 . Class Distribution -------------------- 60% | Construct 16% | Scavenger-Construct 10% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Armory Construct | -3/Lab Scavenger-Construct | -2/Research Scavenger-Construct | -2/Testing Scavenger-Construct | -1/Access Scavenger-Construct | -1/Command Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Matter Collected 14409 | 294 645 131 54 264 136 1064 250 1373 853 402 166 207 127 352 164 248 20 156 203 90 1881 108 2808 2413 Remotely 3660 | . . . . . . . . 316 19 . . . . . . . . . 63 . 296 . 1809 1157 Salvage Created 26806 | 102 758 105 55 314 104 1573 761 2570 763 444 290 130 379 842 405 72 . 385 2429 90 5713 205 4546 3771 Parts 1116 | 3 30 3 2 21 5 60 20 149 23 24 6 3 10 40 16 1 . 20 146 16 217 7 170 124 Haulers Intercepted 10 | . 2 . . 1 . 3 . 2 . . . . . . . . . . . . 2 . . . Recyclers Shooed 5 | . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 7 11 2 1 . 14 2 . . . . . . . . . Prevented 32 | . . . . . . . . . . . . . . 18 14 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 373 | . 10 1 1 4 4 18 7 30 8 5 . 3 . 18 5 1 . 4 33 1 82 2 75 61 Melee 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Guns 42 | . 10 1 1 4 4 15 7 . . . . . . . . . . . . . . . . . Cannons 263 | . . . . . . . . 25 4 5 . 1 . 5 . 1 . 2 25 1 80 2 57 55 AOE 47 | . . . . . . 3 . . 4 . . 2 . 9 3 . . . 5 . . . 15 6 Classes Destroyed 31 | 2 4 1 1 2 . 1 . 5 1 . . 2 . 1 . . . 1 1 . 5 1 3 . Worker 9 | . 1 . . . . 2 . . . . . . . . . . . . . . . . 2 4 Builder 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . 1 . 3 . 2 . . . . . . . . . . . . 2 . . . Recycler 27 | 1 1 1 . . . 5 6 2 . . . . 2 . . . . . . . 1 . 3 5 Minesweeper 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Mechanic 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . Operator 5 | . . . . . . . . . . . . . . . . . . 1 3 . . . . 1 Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 22 | . 3 . . 1 . 1 . 2 . . . . 1 . . . . 1 4 . 1 . 5 3 Swarmer 57 | . . 1 . . 4 4 . . 5 1 . . . 10 . . . . 7 . 6 . 13 6 Saboteur 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Grunt 97 | . 10 . . 3 . 6 . 7 . 1 . . . 2 1 . . . 4 . 15 2 16 30 Brawler 9 | . . . . . . . . 1 2 . . . . . . 1 . . . . . . 3 2 Duelist 13 | . . . . . . . . . . . . . . 3 . . . . 3 . . . 4 3 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 29 | . . . . 1 . 7 3 4 1 1 . 1 . 1 1 . . 2 4 . 2 . . 1 Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . Specialist 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Hunter 35 | . . . . 1 . . . 4 . 2 . . . 2 3 . . . 2 . 9 . 7 5 Programmer 49 | . . . . . . 1 . 11 . . . . . . . . . 2 10 . 6 . 15 4 Heavy 5 | . . . . . . . . 2 . . . . . . . . . . . . . . 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 14 | . . . . . . . . . . . . . . . . . . . . . 10 . 4 . Combat Programmer 13 | . . . . . . . . . . . . . . . . . . . . . 7 . 4 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 7 | . . . . . . . . . . . . . . . . . . . . . 6 . . 1 Executioner 16 | . . . . . . . . . . . . . . . . . . . . . 14 . . 2 Subdweller 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . Samaritan 9 | . . . . . . . . . 4 3 . . . 1 . . . . . . 1 . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Butcher 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 17 | 2 3 1 1 2 4 9 3 6 5 4 . 2 2 5 2 1 . 2 6 1 10 2 13 17 Combat Bots Only 16 | . 3 1 1 2 4 6 3 5 5 4 . 2 . 5 2 1 . 2 5 1 10 2 12 16 Max Kills in Single Turn 4 | 1 1 1 1 2 1 2 1 2 2 1 . 2 1 3 1 1 . 1 3 1 2 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . 2 . . 2 . 3 1 . . . 3 . . . 4 3 Melee 1 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . A5 (-3/Lab) BL-1NK (-1/Access) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Hostile Shots Fired 2174 | . 28 4 3 14 17 229 44 216 34 29 . 8 . 35 26 14 . 19 183 63 491 6 265 446 Missed 764 | . 6 . 3 5 5 78 21 49 15 8 . 5 . 15 11 7 . 9 84 29 154 3 104 153 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . Hits 1410 | . 22 4 . 9 12 151 23 167 19 21 . 3 . 20 15 7 . 10 99 34 337 3 161 293 Melee 31 | . . . . . . . . . . . . . . . . . . . 6 . 1 . . 24 Projectile 1379 | . 22 4 . 9 12 151 23 167 19 21 . 3 . 20 15 7 . 10 93 34 336 3 161 269 AOE 17 | . . . . . . . 1 . . . . . . . . . . . . . 8 . 1 7 Critical Strikes 73 | . 2 . . . 1 2 . 17 . . . . . 1 . . . 1 5 . 12 . 13 19 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Damage Taken 28390 | . 362 33 . 123 141 1217 218 3603 315 375 . 72 . 356 246 53 . 182 2079 596 7384 71 3527 7437 Core 2090 | . 92 . . 18 12 93 11 334 . 39 . 24 . . . . . . 121 . 497 . 135 714 Absorbed by Shields 2748 | . . . . . . . . . . . . . . 40 60 . . . . 199 161 . 584 1704 Ignored by Resistances 980 | . . . . 12 47 197 41 465 . . . . . . . . . 49 68 101 . . . . Regen/Repaired (Parts) 11342 | . 113 . . . 85 . 5 1576 . 100 . 345 85 319 105 26 . 110 644 426 5859 21 1083 440 Core Remaining (%) 77 | 100 . . 63 96 . . 83 . . . . 60 . . . . 100 . . 82 . 65 . 46 Volleys Fired 1253 | 8 61 6 3 18 8 60 20 132 34 24 7 14 9 29 14 14 . 21 118 44 278 5 184 142 Largest 3 | 2 2 2 2 3 3 3 3 2 1 1 1 1 1 1 1 1 . 1 2 1 1 1 2 2 Hottest 203 | 70 70 46 46 106 106 73 122 198 198 105 105 105 203 203 203 203 . 97 178 65 93 64 136 174 Shots Fired 1547 | 16 120 12 6 53 23 170 46 149 32 24 7 14 9 29 14 14 . 21 136 42 274 5 185 146 Gun 440 | 16 120 12 6 53 23 166 39 . . . . . . . . . . . . . . . . 5 Cannon 1046 | . . . . . . . 7 145 29 24 7 13 9 17 1 14 . 21 133 42 272 5 173 134 Launcher 54 | . . . . . . 4 . 4 3 . . 1 . 12 13 . . . 2 . . . 12 3 Special 7 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . 4 Kinetic 1210 | 8 110 12 6 36 19 166 44 86 3 . . . 2 . . . . 12 111 34 244 5 173 139 Thermal 187 | 8 10 . . 17 4 . 2 55 26 24 7 13 3 5 1 6 . . 1 . 5 . . . Explosive 22 | . . . . . . . . . 3 . . 1 . 5 . . . . 2 . . . 8 3 Electromagnetic 121 | . . . . . . 4 . 8 . . . . 4 19 13 7 . 9 22 8 23 . 4 . Entropic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hit Streak 34 | 12 9 6 3 16 6 34 16 20 7 9 8 6 9 5 9 13 . 4 9 10 14 2 12 13 Robot Miss Streak 7 | 1 3 2 1 2 2 4 2 3 1 1 1 2 1 2 . 1 . 3 5 4 7 . 4 3 Penetration Max 2 | . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 2 Secondary Targets 6 | . . . . 1 3 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1062 | 14 77 8 4 37 14 123 41 115 25 17 6 10 5 16 4 6 . 10 68 20 181 2 135 124 Core Hits 652 | 3 31 2 2 12 5 59 16 109 13 8 4 5 4 27 7 2 . 3 44 5 83 2 94 112 Critical Kills 18 | . . . . . . . 2 1 5 2 1 1 . 1 . . . . 1 . 3 . . 1 Critical Parts Destroyed 20 | . . . . . . 3 3 2 2 3 1 3 1 1 1 . . . . . . . . . Critical Strikes 45 | 1 1 . . . . 3 5 3 8 5 2 5 1 2 1 . . 1 2 . 4 . . 1 Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 37 | . . . . . . 3 4 . 8 5 2 5 1 2 1 . . . 1 . 4 . . 1 Blast 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Smash 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 34 | . . . . . . 6 6 22 . . . . . . . . . . . . . . . . Impact 16 | . . . . . . . 3 13 . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . 6 3 9 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 2 5 3 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 97503 | 182 1128 138 63 623 225 2356 1121 5875 2067 1079 380 734 333 2155 499 175 . 721 6147 1210 27703 641 25876 16072 Guns 5033 | 182 1128 138 63 623 225 1958 568 . . . . . . . . . . . . . . . . 148 Cannons 83455 | . . . . . . . 128 5013 1459 1079 380 634 333 873 63 175 . 721 5419 1210 27703 607 22870 14788 Explosions 7836 | . . . . . . 268 . 286 608 . . 100 . 1282 436 . . . 714 . . . 3006 1136 Melee 1131 | . . . . . . 130 425 576 . . . . . . . . . . . . . . . . Ramming 34 | . . . . . . . . . . . . . . . . . . . . . . 34 . . Kinetic 79329 | 94 1042 138 63 354 159 1958 641 3529 191 . . . 110 . . . . 342 4981 1210 26104 607 22870 14936 Thermal 6333 | 88 86 . . 269 66 90 55 1387 1268 1079 380 634 130 336 63 . . . 14 . 388 . . . Explosive 6054 | . . . . . . . . . 608 . . 100 . 846 . . . . 714 . . . 2650 1136 Electromagnetic 4622 | . . . . . . 178 . 383 . . . . 93 973 436 175 . 379 438 . 1211 . 356 . Impact 615 | . . . . . . . 296 319 . . . . . . . . . . . . . . . . Slashing 516 | . . . . . . 130 129 257 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . 21 21 16 16 16 . . . . . 4 11 20 20 20 8 27 Average Corruption 11 | . . . . . . . . 10 16 16 16 16 . . . . . 3 7 18 12 20 3 9 Corruption Purged 10 | . . . . . . . . 5 5 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 513 | . . . . . . . . 119 47 44 8 29 . . . . . 10 71 25 96 5 15 44 Message Errors 130 | . . . . . . . . 32 13 8 1 8 . . . . . 3 20 8 24 2 4 7 Matter Fused 116 | . . . . . . . . 26 11 13 3 7 . . . . . 1 12 5 27 1 1 9 Heat Flow Errors 74 | . . . . . . . . 20 6 6 2 4 . . . . . 1 13 2 11 1 3 5 Energy Discharges 43 | . . . . . . . . 9 3 4 . 6 . . . . . 1 3 4 9 . 1 3 Parts Rejected 5 | . . . . . . . . 1 . 1 . . . . . . . 1 1 1 . . . . Parts Fused 10 | . . . . . . . . 3 2 . . . . . . . . 1 2 . 2 . . . Data Loss (minor) 66 | . . . . . . . . 20 4 5 1 3 . . . . . 1 8 3 11 . 3 7 Data Loss (major) 23 | . . . . . . . . 6 3 3 1 . . . . . . . 3 . 3 . 1 3 Misfires 9 | . . . . . . . . . . . . . . . . . . . 5 . . . 1 3 Alerts 13 | . . . . . . . . . 3 3 . 1 . . . . . 1 . . 5 . . . Misdirections 7 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 5 Weapon Failures 17 | . . . . . . . . 2 2 . . . . . . . . . 4 2 4 . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 12144 | . . . . . . 37 209 511 457 80 67 94 10 138 . . . 136 497 83 4721 115 4219 770 Projectiles 11247 | . . . . . . . . 209 329 80 67 94 10 132 . . . 136 461 83 4721 115 4048 762 Explosions 354 | . . . . . . 3 . 2 128 . . . . 6 . . . . 36 . . . 171 8 Melee 543 | . . . . . . 34 209 300 . . . . . . . . . . . . . . . . Knockbacks 278 | . . . . . . . 4 39 1 . . . . . . . . 1 22 14 81 1 49 66 Impact 5 | . . . . . . . 3 1 . . . . . . . . . . . . . 1 . . Kinetic 247 | . . . . . . . 1 37 1 . . . . . . . . . 21 14 76 . 46 51 Secondary 26 | . . . . . . . . 1 . . . . . . . . . 1 1 . 5 . 3 15 Self-Inflicted Damage 663 | . . . . . . 30 . . . . . . . . 24 . . . 221 . 51 . 121 216 Shots 12 | . . . . . . 2 . . . . . . . . 1 . . . 3 . 1 . 3 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 532 | 63 102 24 . 108 30 26 68 532 316 271 217 257 116 189 112 108 . 232 233 260 272 198 373 336 Average Temperature 72 | 29 26 10 . 35 22 9 20 118 77 78 71 72 46 82 68 56 . 136 71 117 40 64 55 111 Received Heat Transfer 1741 | . 201 . . 27 . 447 66 198 9 9 . 27 . 18 . . . . 51 . 44 18 437 189 Effects 6 | . . . . . . . . 3 . . . . . . . . . . . 1 . . 2 . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted 23 | . . . . . . . 2 5 . . . . . 4 2 . . 2 2 . 3 . 3 . Combat Hostiles 17 | . . . . . . . . 2 . . . . . 4 2 . . 2 2 . 2 . 3 . Parts Fried 49 | . . . . . . . 2 7 . . . . 1 10 5 . . 1 9 . 9 . 5 . Impact Corruptions 17 | . . . . . . . 4 7 . . . . . . . . . 1 2 . 2 . 1 . Robots Melted 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 13 | . 1 1 . . . . 2 3 . 2 . . . . . . . . . . 2 . 2 . Heat Transferred 4294 | 333 333 . . 325 75 50 333 433 740 629 166 370 100 185 37 . . . 37 . 148 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Maximum Alert Level 5 | . . . . . . 1 . 3 . . . . . . . . . . 2 . 5 4 5 5 Low Security (%) 53 | 100 100 100 . 100 100 62 100 23 . . . . 100 . . . . 100 37 . 31 . . . Level 1 15 | . . . . . . 37 . 28 . . . . . . . . . . 43 . 22 . . . Level 2 12 | . . . . . . . . 42 . . . . . . . . . . 19 . 9 . 4 . Level 3 7 | . . . . . . . . 5 . . . . . . . . . . . . 18 70 36 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . 13 29 25 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . 3 . 18 45 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 15 54 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3982 | 10 162 71 . 153 80 295 109 707 . . . . 12 . . . . 70 486 . 1824 1118 2890 3982 Initial 1849 | . . . . . 38 19 109 373 . . . . . . . . . . . . . 1026 658 1849 Average 432 | . 46 6 . 65 29 142 8 370 . . . . . . . . . 13 243 . 571 1072 1431 2782 Influence Increases 13598 | 10 368 86 . 267 104 590 203 1513 175 110 10 35 36 417 192 132 . 149 1299 . 2593 122 2688 2499 Destroy 0b10 Robot/C 7500 | . 200 60 . 160 80 360 60 600 160 100 . 20 . 360 120 120 . 80 660 . 1640 60 1460 1200 Destroy 0b10 Robot/NC 475 | 10 40 5 . 10 . 55 30 45 5 . 10 15 20 10 . . . 10 35 . 25 . 70 80 Destroy Leader 1574 | . 60 10 . 54 10 108 . 168 10 10 . . 2 30 10 . . 32 148 . 436 . 300 186 Allied During Kill 51 | . . 11 . 17 . . . . . . . . . 2 2 12 . . 2 . . . . 5 Successful Hack 180 | . 22 . . 9 14 . 51 36 . . . . 4 . . . . 5 6 . 24 . . 9 Select Force Hacks 60 | . . . . . . . 60 . . . . . . . . . . . . . . . . . Disable Machine 570 | . . . . 15 . 60 . 90 . . . . . . . . . . 135 . 60 30 75 105 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1918 | . 1 . . 2 . 7 2 134 . . . . 10 . . . . 22 208 . 258 32 588 654 Advance Influence 350 | . . . . . . . . 350 . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . 45 . . . . . Lose Combat Pursuer 825 | . 45 . . . . . . 90 . . . . . 15 60 . . . 60 . 150 . 195 210 Influence Decreases 9626 | 10 368 86 . 181 146 354 427 876 727 215 46 35 36 348 261 132 . 147 815 486 769 848 896 1417 Entered New Map 3379 | . . . . . 48 25 171 33 257 28 36 . . . 14 . . . 2 486 . 798 440 1041 Time Decay 5597 | 10 368 86 . 161 98 289 256 723 470 187 10 35 36 348 227 132 . 147 573 . 739 50 446 206 Search Patrol Dispatched 100 | . . . . . . . . 100 . . . . . . . . . . . . . . . . Lost Part 260 | . . . . . . 40 . 20 . . . . . . . . . . 10 . 30 . 10 150 Lost Ally 140 | . . . . 20 . . . . . . . . . . 20 . . . 80 . . . . 20 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . Squads Dispatched 84 | . 1 . . 1 1 5 . 16 . . . . 1 . . . . 3 6 . 5 1 22 22 Investigation 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 Extermination 19 | . . . . . 1 1 . 6 . . . . 1 . . . . 2 4 . . . 2 2 Reinforcement 17 | . 1 . . 1 . 1 . 7 . . . . . . . . . 1 2 . . . 3 1 Assault 33 | . . . . . . . . 1 . . . . . . . . . . . . . . 15 17 Garrison 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . 5 . 2 . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Distress Signals 32 | . 3 1 . 2 . . 2 4 . . . . . . . 6 . . . . 8 . 3 3 Communications Jammed 56 | . . . . . . . . . . . . . 6 . . 8 . . 40 . 2 . . . Distress Signals 56 | . . . . . . . . . . . . . 6 . . 8 . . 40 . 2 . . . Times Spotted 592 | . 21 3 2 8 6 20 8 44 13 5 . 1 1 15 7 29 . 8 43 1 114 6 94 143 Peak Tracking Total 28 | . 4 2 2 3 4 6 2 6 5 4 . 1 1 5 3 11 . 2 4 1 7 3 8 28 Tactical Retreats 33 | . 2 . . . . . 1 3 . . . . . 1 4 . . . 2 . 8 . 8 4 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Traps Triggered 17 | . 2 . . . . . . 12 . . . . . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Machines Disabled 47 | . . . . 1 . 4 . 6 . . 1 . . . . 2 . . 9 3 4 3 5 9 Max in Single Turn 2 | . . . . 1 . 2 . 2 . . 1 . . . . 1 . . 2 1 2 2 1 2 Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Machines Accessed 62 | . 10 . . 4 2 4 15 9 . 1 2 . 4 1 . 1 . 2 1 . 1 . 2 3 Terminals 34 | . 7 . . 3 . 2 6 6 . . . . 2 . . . . 2 1 . 1 . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . Recycling Units 15 | . 2 . . . 1 1 8 1 . . . . 1 . . . . . . . . . . 1 Scanalyzers 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Total Hacks 157 | . 33 . . 11 6 6 44 20 . 1 9 . 7 1 . 1 . 3 2 . 3 . 4 6 Successful 78 | . 21 . . 6 3 2 17 7 . 1 9 . 5 1 . 1 . 1 2 . 1 . . 1 Failed 78 | . 12 . . 4 3 4 27 13 . . . . 2 . . . . 2 . . 2 . 4 5 Catastrophic 14 | . . . . . . . 4 2 . . . . 2 . . . . 1 . . . . 3 2 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 86 | . 25 . . 9 . 4 27 10 . . . . 2 . . . . 3 2 . . . 4 . Terminals 83 | . 27 . . 8 . 3 14 13 . . . . 2 . . . . 3 2 . 3 . 4 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 4 . . . 3 . . . . . . . 4 . . . . . . . . . . . Recycling Units 38 | . 2 . . . 3 1 28 1 . . . . 1 . . . . . . . . . . 2 Scanalyzers 6 | . . . . 3 . . . 3 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . 3 . . . . . . . . . . . . . . . . Terminal Hacks 27 | . 5 . . 1 . 1 2 2 . 1 9 . . 1 . 1 . . 2 . 1 . . 1 Record 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . 4 . . . . . . . . . 1 . . . Prototype ID Bank 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 4 . . . 2 . . . . . . . 4 . . . . . . . . . . . Scan Component 5 | . 2 . . . 1 . . . . . . . 2 . . . . . . . . . . . Repair 5 | . 2 . . . 1 . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . 1 . 4 . . . . . 1 . . . . . . . . . . . Retrieve Components 7 | . 1 . . . 1 . 4 . . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 11 . . 4 . . 11 3 . . . . . . . . . 1 . . . . . . Terminals 23 | . 11 . . 4 . . 4 3 . . . . . . . . . 1 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 4 . . 2 . . . 3 . . . . . . . . . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 5 . . 2 . . 4 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 7 . . 3 1 2 13 8 . . . . 3 . . . . 2 1 . 1 . 2 2 Full Trace Events 7 | . . . . . . . 5 1 . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Repaired 5 | . 2 . . . 1 . . . . . . . 2 . . . . . . . . . . . Time 199 | . 64 . . . 35 . . . . . . . 100 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 9 . . . 3 . 25 . . . . . 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . 1 . 5 . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Total Allies 16 | . 1 3 . . . . . . . . . . . 1 . 5 . . 5 . . . . 1 Largest Group 5 | . 1 3 3 2 . . . . . . . . . 1 1 5 . . 3 . . . . 1 Highest-Rated Group 279 | . 10 40 40 32 . . . . . . . . . 30 30 279 . . 131 . . . . 219 Highest-Rated Ally 219 | . 10 16 16 16 . . . . . . . . . 30 30 64 . . 64 . . . . 219 Total Orders 8 | . 2 . . . . . . . . . . . . . 4 2 . . . . . . . . STAY 4 | . 1 . . . . . . . . . . . . . 2 1 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 3 | . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . Ally Attacks 75 | . . 8 6 25 . . . . . . . . . . 3 20 . . 10 . . . . 3 Total Damage 2111 | . . 65 77 276 . . . . . . . . . . 100 839 . . 241 . . . . 513 Kills 14 | . . 2 . 4 . . . . . . . . . . 1 6 . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Active Infowar (turns) 21096 | 11 . . 3 . 284 434 . 3009 968 811 . 706 609 1717 1844 1281 316 853 2066 417 3768 107 1325 567 Optics 5883 | . . . . . . . . . . . . . . . . 2 . . . 114 3768 107 1325 567 Sensors 15762 | . . . . . . . . 3009 968 811 . 706 609 1605 1831 1234 316 818 2023 112 477 107 1136 . Zeronet 31 | . . . . . . . . . . . . . . . . . . . . . . . . 31 Seismic 732 | 11 . . 3 . 284 434 . . . . . . . . . . . . . . . . . . Cloaking 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . Jamming 9636 | . . . . . . . . . . . . . 609 1717 1844 1231 . 850 2066 417 902 . . . Robot Analysis Total 7 | . 2 . . . . . . . . . 4 . . . . . . . . . 1 . . . Derelict Logs Recovered 8 | . . 1 1 . . . . . 1 2 . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Turns Passed 29870 | 112 1722 906 65 550 293 949 2784 4085 1180 1000 192 709 609 1717 1844 1281 316 853 2066 490 3768 107 1325 947 Spaces Moved 17419 | 47 804 541 31 270 139 324 1380 1837 824 841 150 399 362 715 1016 848 269 478 953 255 2887 109 1069 871 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads 5814 | 43 49 . . 270 139 324 1105 974 . . . . 93 . . . . . 119 255 2443 . . . Legs 5155 | . . . . . . . . 210 . . . . . 219 1016 848 269 100 . . 444 109 1069 871 Wheels 1602 | . 755 541 31 . . . 275 . . . . . . . . . . . . . . . . . Hover 2980 | . . . . . . . . 645 824 841 150 399 96 . . . . 25 . . . . . . Flight 1864 | . . . . . . . . 8 . . . . 173 496 . . . 353 834 . . . . . Fastest Speed 50 | 50 140 155 155 160 160 156 120 93 105 105 105 105 100 109 110 117 117 117 106 77 75 75 75 75 Average Speed 116 | 150 153 155 155 160 160 195 140 155 105 105 105 105 127 116 111 117 117 125 125 94 82 75 75 75 Slowest Speed 240 | 160 160 155 155 160 160 240 160 215 105 105 105 105 184 183 142 117 117 128 164 127 96 75 75 75 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . 4 3 . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 52 | 4 98 96 4 27 4 44 96 43 85 83 60 55 7 78 89 88 51 14 54 99 47 18 26 32 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 8 | . 1 1 . . . . 2 . . 1 3 . . . . . . . . . . . . . Known Exits Taken 20 | . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 16 | . . 1 . . . . . . 3 5 . 1 . 3 2 . 1 . . . . . . . Spaces Dug 165 | . . . . . . 1 1 19 16 1 . 18 3 17 . 2 . 2 40 1 19 2 16 7 Terrain Destroyed 1031 | . . . . . . 4 1 66 46 7 . 21 5 45 . 2 . 11 121 24 124 7 239 308 Melee 10 | . . . . . . 1 1 8 . . . . . . . . . . . . . . . . Projectile 572 | . . . . . . . . 32 8 7 . 3 5 5 . 2 . 11 48 24 108 7 116 196 AOE 449 | . . . . . . 3 . 26 38 . . 18 . 40 . . . . 73 . 16 . 123 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Total 25886 | 69 1203 602 43 368 197 543 2198 2881 1102 931 177 675 500 1572 1719 1125 270 704 1671 446 4081 133 1543 1133 Wait 6113 | 3 285 46 4 32 35 89 761 727 230 57 5 251 125 782 668 130 2 189 476 74 813 13 238 78 Move 17381 | 46 803 540 30 269 138 323 1379 1836 823 840 149 398 361 714 1015 847 268 469 947 254 2886 108 1068 870 Hop 6 | . . . . . . . . . . . . . . . . . . 4 2 . . . . . Pick Up 183 | 4 24 2 1 17 5 15 5 33 1 3 1 4 2 7 4 6 . 5 6 12 13 1 3 9 Fast Attach 132 | 7 4 . 1 3 2 9 4 14 . 2 7 1 . 4 . 20 . 5 3 18 24 1 2 1 Attach 72 | . . . . 4 3 4 1 14 3 . 1 1 1 5 4 1 . 2 5 5 7 1 4 6 Detach 36 | 1 1 . . . . . 1 7 2 . . 1 1 5 4 2 . . 2 . 5 . 1 3 Swap 167 | . 8 3 2 5 1 12 1 34 6 3 . 1 . 8 3 1 . 2 7 1 18 . 38 13 Drop 269 | . 17 5 2 20 5 25 20 39 2 2 7 4 1 9 6 24 . 7 4 22 36 2 5 5 Fire 1253 | 8 61 6 3 18 8 60 20 132 34 24 7 14 9 29 14 14 . 21 118 44 278 5 184 142 Melee 34 | . . . . . . 6 6 22 . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 23 . . . . . . . . . . . . . . . 1 Rewire 195 | . . . . . . . . . 1 . . . . 9 . 80 . . 100 . 1 . . 4 Trap 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . . . . . . . . . 1 16 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Discovered new exit (range 15) 868 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Identified exit to Subcaves 1062 | -10/Materials | Identified exit to Materials 1078 | -10/Materials | Learned location of Recycling (-7) 1083 | -10/Materials | Identified exit to Mines 1084 | -10/Materials | Learned 2 Mines zone layouts 1085 | -10/Materials | Learned Storage terminal intel 1093 | -10/Materials | Learned location of 2 exits from Materials 1110 | -10/Materials | Learned Storage stockpile data 1322 | -10/Materials | Repaired Autogun 1355 | -10/Materials | Repaired Med. Armor Plating 1835 | -10/Materials | Entered Mines 1908 | -10/Mines | Assembled infested the area 1913 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2059 | -10/Mines | Discovered exit to Materials (range 10) 2089 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2182 | -10/Mines | Learned location of Storage (-7) 2320 | -10/Mines | Learned 2 Materials zone layouts 2365 | -10/Mines | Discovered exit to Materials (range 9) 2741 | -10/Mines | Entered Subcaves 2741 | -10/Subcaves | Accompanied by 3 allies 2742 | -10/Subcaves | Approached by a straggling Scientist 2742 | -10/Subcaves | Identified exit to Recycling 2744 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2769 | -10/Subcaves | Learned 4 Materials zone layouts 2791 | -10/Subcaves | Discovered new exit (range 6) 2806 | -10/Subcaves | Entered Materials 2806 | -8/Materials | Accompanied by 2 allies 2806 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2807 | -8/Materials | Identified exit to Factory 2874 | -8/Materials | Central database locked down 3356 | -8/Materials | Entered Factory 3356 | -7/Factory | Evolved 2 slots: Utility x2 3357 | -7/Factory | Identified exit to Storage 3620 | -7/Factory | Repaired Mni. Assault Cannon 3649 | -7/Factory | Entered Storage 3651 | -7/Storage | Loaded intel: 9 terminal locations 3655 | -7/Storage | Build established: Scavenger-Gunner 4014 | -7/Storage | Garrison activated, responded to threat 4307 | -7/Storage | Lost 3 parts (1n1u1w) 4592 | -7/Storage | Used back door to open Recycling access 4592 | -7/Storage | Discovered exit to Recycling (range 5) 4598 | -7/Storage | Entered Recycling 5352 | -7/Recycling | Discovered new exit (range 8) 5654 | -7/Recycling | Entered Scraplab 5661 | -7/Recycling | Found Prototype Device 5661 | -7/Recycling | Identified Scrap Engine 6051 | -7/Recycling | Build established: Mutant 6361 | -7/Recycling | Build established: Construct 7382 | -7/Recycling | Entered Factory 7382 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7682 | -5/Factory | Search patrols dispatched 8145 | -5/Factory | Discovered new exit (range 5) 8149 | -5/Factory | Identified exit to Factory 8370 | -5/Factory | Cargo convoy interrupted 9713 | -5/Factory | System corruption reached 10% 10099 | -5/Factory | Garrison activated, responded to threat 10802 | -5/Factory | Identified exit to Upper Caves 10982 | -5/Factory | First assault squad dispatched 11467 | -5/Factory | Entered Upper Caves 11734 | -5/Upper Caves | Learned Factory emergency access door positions 12442 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12560 | -5/Upper Caves | Discovered new exit (range 6) 12584 | -5/Upper Caves | Identified exit to Upper Caves 12647 | -5/Upper Caves | Entered another Upper Caves area 13227 | -5/Upper Caves | Learned location of Warlord (-4) 13409 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13480 | -5/Upper Caves | Discovered new exit (range 12) 13640 | -5/Upper Caves | Identified exit to Zhirov 13647 | -5/Upper Caves | Entered Zhirov 13647 | -5/Zhirov | Discovered new exit (range 3) 13666 | -5/Zhirov | Met Zhirov 13686 | -5/Zhirov | Learned location of Quarantine (-3) 13686 | -5/Zhirov | Learned location of Testing (-2) 13686 | -5/Zhirov | Learned location of Command (-1) 13693 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13709 | -5/Zhirov | Found Alien Artifact 13709 | -5/Zhirov | Identified Integrated Dissipator 13709 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13725 | -5/Zhirov | Found Alien Artifact 13837 | -5/Zhirov | Identified exit to Proximity Caves 13839 | -5/Zhirov | Entered Proximity Caves 14008 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14179 | -4/Proximity Caves | Learned Research trap positions 14343 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14532 | -4/Proximity Caves | Discovered exit to Factory (range 13) 14548 | -4/Proximity Caves | Entered Factory 14548 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14549 | -4/Factory | Identified exit to Upper Caves 14601 | -4/Factory | Discovered exit to Upper Caves (range 11) 14713 | -4/Factory | Repaired Coolant Injector 14770 | -4/Factory | Repaired Adv. Cooling System 15157 | -4/Factory | Entered Upper Caves 15237 | -4/Upper Caves | Learned Research non-interactive machine intel 15277 | -4/Upper Caves | Spotted B-86 Titan 16059 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16656 | -4/Upper Caves | Learned Research trap positions 16852 | -4/Upper Caves | Discovered new exit (range 7) 16858 | -4/Upper Caves | Identified exit to Upper Caves 16874 | -4/Upper Caves | Entered another Upper Caves area 16874 | -4/Upper Caves | Accompanied by 1 ally 17048 | -4/Upper Caves | Discovered new exit (range 10) 17955 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18609 | -4/Upper Caves | Discovered new exit (range 5) 18613 | -4/Upper Caves | Identified exit to Warlord 18718 | -4/Upper Caves | Entered Warlord 19118 | -4/Warlord | Warlord's base attacked by MAIN.C 19294 | -4/Warlord | Found Prototype Energy Gun 19294 | -4/Warlord | Identified Vortex Rifle 19299 | -4/Warlord | Found Prototype Energy Cannon 19299 | -4/Warlord | Identified Vortex Cannon 19305 | -4/Warlord | Found Vortex Rifle 19326 | -4/Warlord | Build established: Commander-Construct 19411 | -4/Warlord | Found Prototype Device 19411 | -4/Warlord | Identified Thermal Barrier 19420 | -4/Warlord | Found Prototype Device 19420 | -4/Warlord | Identified Exp. Cloaking Device 19468 | -4/Warlord | Warlord forces counterattacked 19585 | -4/Warlord | Met Warlord 19786 | -4/Warlord | Build established: Construct 19786 | -4/Warlord | Spotted B-90 Cyclops 19793 | -4/Warlord | Warlord base infiltrated, sounded retreat 19867 | -4/Warlord | Lost 7 allies 19872 | -4/Warlord | Spotted B-90 Cyclops 19876 | -4/Warlord | Spotted B-86 Titan 19888 | -4/Warlord | Spotted Executioner 19894 | -4/Warlord | Found Prototype Device 19894 | -4/Warlord | Identified Exp. Shock Absorption System 19917 | -4/Warlord | Lost 5 allies 19918 | -4/Warlord | Spotted Striker 19922 | -4/Warlord | Spotted Executioner 19926 | -4/Warlord | Found Prototype Processor 19926 | -4/Warlord | Identified Exp. Core Analyzer 19958 | -4/Warlord | Discovered new exit (range 14) 19968 | -4/Warlord | Lost 6 allies 19971 | -4/Warlord | Identified exit to Proximity Caves 19999 | -4/Warlord | Entered Proximity Caves 20266 | -3/Proximity Caves | Discovered new exit (range 10) 20298 | -3/Proximity Caves | Identified exit to Research 20315 | -3/Proximity Caves | Entered Research 20315 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20316 | -3/Research | Loaded intel: 87 trap records 20317 | -3/Research | Loaded intel: 68 non-interactive machine locations 20914 | -3/Research | Discovered new exit (range 15) 20953 | -3/Research | Identified exit to Research 20957 | -3/Research | Discovered new exit (range 9) 20967 | -3/Research | Identified exit to Armory 21058 | -3/Research | Found Prototype Hackware 21079 | -3/Research | Found Fusion Bomb Launcher 21168 | -3/Research | Entered Armory 22701 | -3/Armory | System corruption reached 10% 23065 | -3/Armory | Lost 3 allies 23094 | -3/Armory | Discovered exit to Research (range 3) 23232 | -3/Armory | Discovered new exit (range 3) 23233 | -3/Armory | Identified exit to Lab 23234 | -3/Armory | Entered Lab 23234 | -3/Lab | Discovered exit to Research (range 9) 23252 | -3/Lab | Unable to decrypt terminal 23287 | -3/Lab | Gained access to the hidden lab's interior 23302 | -3/Lab | Detected by scanners 23308 | -3/Lab | Confronted by A5 23377 | -3/Lab | Lost 3 parts (3u) 23385 | -3/Lab | Destroyed A5 23401 | -3/Lab | Found Prototype Hackware 23439 | -3/Lab | Identified Exp. Hacking Suite 23441 | -3/Lab | Identified Exp. System Shield 23495 | -3/Lab | Found Exp. Hacking Suite 23575 | -3/Lab | Found Alien Artifact 23576 | -3/Lab | Identified Transdimensional Reconstructor (x2) 23576 | -3/Lab | Warped through subspace 23601 | -3/Lab | Found Alien Artifact 23601 | -3/Lab | Identified Integrated Mediator 23601 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 23608 | -3/Lab | Found Alien Artifact 23608 | -3/Lab | Identified Core Expander 23608 | -3/Lab | Installed Core Expander, added new Propulsion slot 23624 | -3/Lab | Found Prototype Hackware 23627 | -3/Lab | Found Prototype Protection 23627 | -3/Lab | Identified Med. Regenerative Plating 23632 | -3/Lab | Found Prototype Energy Gun 23632 | -3/Lab | Identified Hyp. EM Gauss Rifle 23670 | -3/Lab | Unable to decrypt terminal 23690 | -3/Lab | Found Prototype Special Weapon 23690 | -3/Lab | Identified Gui. Remote Datajack 23724 | -3/Lab | Entered Research 23724 | -2/Research | Warlord forces began assault on 0b10 23724 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23724 | -2/Research | Identified Quantum Router 23725 | -2/Research | Loaded intel: 78 trap records 23834 | -2/Research | Research machine network offline 23857 | -2/Research | Spotted B-90 Cyclops 23917 | -2/Research | Borebot progress halted 24119 | -2/Research | Found Gamma Bomb Array 24122 | -2/Research | Met DD-05H 24172 | -2/Research | Discovered new exit (range 13) 24208 | -2/Research | Found Prototype Processor 24208 | -2/Research | Identified Exp. Melee Analysis Suite 24266 | -2/Research | Discovered new exit (range 8) 24276 | -2/Research | Spotted Striker 24292 | -2/Research | Borebot progress halted 24355 | -2/Research | Met PL-HR7 24415 | -2/Research | Found Prototype Processor 24415 | -2/Research | Identified Exp. Targeting Computer 24418 | -2/Research | Found Prototype Device 24418 | -2/Research | Identified Exp. Phase Shifter 24430 | -2/Research | Found Prototype Energy Gun 24430 | -2/Research | Identified Immobilizer 24462 | -2/Research | Borebot progress halted 24463 | -2/Research | Spotted Executioner 24463 | -2/Research | Spotted Executioner 24468 | -2/Research | Destroyed Executioner 24470 | -2/Research | Destroyed Executioner 24487 | -2/Research | Found Exp. Core Analyzer 24489 | -2/Research | Found Exp. Targeting Computer 24499 | -2/Research | Lost 5 allies 24527 | -2/Research | Identified exit to Testing 24728 | -2/Research | Discovered new exit (range 19) 24814 | -2/Research | Spotted Striker 24839 | -2/Research | Destroyed Striker 24902 | -2/Research | Spotted Striker 24905 | -2/Research | Spotted Tracker 24909 | -2/Research | Spotted Tracker 24916 | -2/Research | Spotted Combat Programmer 24937 | -2/Research | Destroyed Combat Programmer 24941 | -2/Research | Destroyed Tracker 24943 | -2/Research | Spotted Combat Programmer 24950 | -2/Research | Destroyed Combat Programmer 24950 | -2/Research | Spotted Striker 24952 | -2/Research | Destroyed Tracker 24957 | -2/Research | Spotted Striker 24974 | -2/Research | Destroyed Striker 24985 | -2/Research | Found Exp. Phase Shifter 24992 | -2/Research | Spotted Executioner 25033 | -2/Research | Spotted Striker 25057 | -2/Research | Spotted Striker 25061 | -2/Research | Spotted Striker 25230 | -2/Research | Given Cave Seal Controls access code 25310 | -2/Research | Build established: Scavenger-Construct 25594 | -2/Research | Spotted Striker 25605 | -2/Research | Spotted Executioner 25612 | -2/Research | Spotted Executioner 25634 | -2/Research | Destroyed Executioner 25655 | -2/Research | Met up with Warlord 25659 | -2/Research | Spotted Executioner 25663 | -2/Research | Spotted Executioner 25671 | -2/Research | Lost 5 allies 25742 | -2/Research | Spotted Tracker 25743 | -2/Research | Spotted Tracker 25743 | -2/Research | Spotted Tracker 25747 | -2/Research | System corruption reached 10% 25751 | -2/Research | Spotted Combat Programmer 25758 | -2/Research | Destroyed Tracker 25760 | -2/Research | Destroyed Combat Programmer 25761 | -2/Research | Destroyed Tracker 25768 | -2/Research | Destroyed Tracker 25775 | -2/Research | Spotted Combat Programmer 25777 | -2/Research | Spotted Combat Programmer 25783 | -2/Research | Destroyed Combat Programmer 25790 | -2/Research | Destroyed Combat Programmer 25845 | -2/Research | Spotted Striker 25886 | -2/Research | Destroyed Striker 25901 | -2/Research | Lost 7 allies 26059 | -2/Research | Spotted Striker 26063 | -2/Research | Spotted Striker 26068 | -2/Research | Destroyed Striker 26106 | -2/Research | Spotted Executioner 26139 | -2/Research | Spotted Executioner 26144 | -2/Research | Destroyed Executioner 26151 | -2/Research | Destroyed Executioner 26175 | -2/Research | Lost 13 allies 26185 | -2/Research | Found Prototype Device 26185 | -2/Research | Identified Adv. Kinecellerator 26234 | -2/Research | Spotted Striker 26354 | -2/Research | Spotted Tracker 26357 | -2/Research | Spotted Tracker 26357 | -2/Research | Spotted Tracker 26376 | -2/Research | Destroyed Tracker 26378 | -2/Research | Destroyed Tracker 26404 | -2/Research | Spotted Combat Programmer 26430 | -2/Research | Combat Programmer assimilated allied XP-7Q4(K) 26431 | -2/Research | Spotted XP-7Q4(K) 26434 | -2/Research | Destroyed XP-7Q4(K) 26453 | -2/Research | Found Exp. Phase Shifter 26763 | -2/Research | Spotted Executioner 26767 | -2/Research | Destroyed Executioner 26771 | -2/Research | Destroyed Executioner 26777 | -2/Research | Spotted Executioner 26801 | -2/Research | Lost 5 allies 26807 | -2/Research | Destroyed Executioner 26808 | -2/Research | Spotted Executioner 26815 | -2/Research | Destroyed Executioner 26831 | -2/Research | Spotted Tracker 26832 | -2/Research | Spotted Tracker 26832 | -2/Research | Spotted Tracker 26839 | -2/Research | Destroyed Tracker 26841 | -2/Research | Destroyed Tracker 26849 | -2/Research | Spotted Combat Programmer 26849 | -2/Research | Spotted Combat Programmer 26859 | -2/Research | Destroyed Combat Programmer 26861 | -2/Research | Destroyed Combat Programmer 26868 | -2/Research | Destroyed Tracker 26874 | -2/Research | Spotted Combat Programmer 26889 | -2/Research | Destroyed 10 combat bots 26942 | -2/Research | Spotted Striker 26962 | -2/Research | Spotted Striker 27034 | -2/Research | Spotted Executioner 27036 | -2/Research | Destroyed Executioner 27056 | -2/Research | Spotted Executioner 27070 | -2/Research | Spotted Executioner 27070 | -2/Research | Spotted Executioner 27078 | -2/Research | Destroyed Executioner 27079 | -2/Research | Destroyed Executioner 27087 | -2/Research | Destroyed Executioner 27115 | -2/Research | Lost 19 allies 27120 | -2/Research | Found Exp. Phase Shifter 27173 | -2/Research | Found Exp. Core Analyzer 27251 | -2/Research | Spotted Executioner 27251 | -2/Research | Spotted Executioner 27299 | -2/Research | Spotted Striker 27304 | -2/Research | Destroyed Striker 27431 | -2/Research | Spotted Executioner 27443 | -2/Research | Spotted Executioner 27445 | -2/Research | Spotted Striker 27449 | -2/Research | Destroyed Executioner 27462 | -2/Research | Destroyed Striker 27475 | -2/Research | Spotted Striker 27492 | -2/Research | Entered Testing 27512 | -2/Testing | Spotted PP-MNAA6R6782 27563 | -2/Testing | Found Prototype Protection 27563 | -2/Testing | Identified Hvy. Regenerative Plating 27593 | -2/Testing | Discovered new exit (range 8) 27598 | -2/Testing | Identified exit to Access 27599 | -2/Testing | Entered Access 27599 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 27693 | -1/Access | Lost 3 allies 27811 | -1/Access | Unchained authorized (BL-1NK) 27849 | -1/Access | First assault squad dispatched 28156 | -1/Access | Destroyed BL-1NK 28176 | -1/Access | Found Prototype Processor 28260 | -1/Access | Intercept squad dispatched 28286 | -1/Access | Spotted Tracker 28291 | -1/Access | Destroyed Tracker 28292 | -1/Access | Spotted Tracker 28293 | -1/Access | Destroyed Tracker 28313 | -1/Access | Spotted Combat Programmer 28320 | -1/Access | Destroyed Combat Programmer 28336 | -1/Access | Spotted Combat Programmer 28339 | -1/Access | Destroyed Combat Programmer 28363 | -1/Access | Found Exp. Phase Shifter 28499 | -1/Access | Destroyed 12 combat bots 28506 | -1/Access | Energy Cycler disabled 28559 | -1/Access | Destroyed 10 combat bots 28638 | -1/Access | Intercept squad dispatched 28666 | -1/Access | Spotted Tracker 28667 | -1/Access | Spotted Tracker 28667 | -1/Access | Destroyed Tracker 28669 | -1/Access | Destroyed Tracker 28715 | -1/Access | High security lockdown imminent 28731 | -1/Access | Spotted Combat Programmer 28732 | -1/Access | Spotted Combat Programmer 28739 | -1/Access | Destroyed Combat Programmer 28741 | -1/Access | Destroyed Combat Programmer 28762 | -1/Access | Destroyed 7 combat bots 28795 | -1/Access | High security lockdown engaged 28804 | -1/Access | Spotted B-99 Colossus 28804 | -1/Access | Spotted B-99 Colossus 28841 | -1/Access | Destroyed B-99 Colossus 28912 | -1/Access | Destroyed 8 combat bots 28918 | -1/Access | Discovered new exit (range 4) 28924 | -1/Access | Entered Command 28953 | -1/Command | Phase Generator disabled 29008 | -1/Command | Identified Zeronet Interface 29014 | -1/Command | Destroyed 11 combat bots 29138 | -1/Command | Spotted B-99 Colossus 29174 | -1/Command | First assault squad dispatched 29250 | -1/Command | Disengaged cave seal 29250 | -1/Command | Derelicts emerged from the dark tunnel 29250 | -1/Command | Welcomed Warlord to Command 29356 | -1/Command | P-80 Master assimilated allied PE-BCR(g) 29359 | -1/Command | High security lockdown imminent 29395 | -1/Command | Lost 8 allies 29397 | -1/Command | Destroyed 11 combat bots 29439 | -1/Command | High security lockdown engaged 29512 | -1/Command | Lost 3 allies 29592 | -1/Command | Destroyed 10 combat bots 29593 | -1/Command | Lost 3 allies 29635 | -1/Command | Spotted Executioner 29635 | -1/Command | Spotted Striker 29638 | -1/Command | Destroyed Executioner 29643 | -1/Command | Scanned by Researcher 29644 | -1/Command | Spotted Executioner 29644 | -1/Command | Spotted Investigator 29644 | -1/Command | Destroyed Investigator 29649 | -1/Command | Warlord destroyed during the assault 29653 | -1/Command | Destroyed Striker 29671 | -1/Command | Destroyed Executioner 29693 | -1/Command | Destroyed 16 combat bots 29721 | -1/Command | System corruption reached 10% 29745 | -1/Command | Spotted M Guard 29745 | -1/Command | Spotted M Guard 29745 | -1/Command | Spotted Combat Programmer 29747 | -1/Command | Spotted Combat Programmer 29772 | -1/Command | Destroyed Combat Programmer 29775 | -1/Command | Destroyed Combat Programmer 29778 | -1/Command | Spotted Executioner 29779 | -1/Command | Spotted Executioner 29779 | -1/Command | Spotted Striker 29779 | -1/Command | Spotted Executioner 29796 | -1/Command | Spotted Striker 29796 | -1/Command | Spotted Executioner 29834 | -1/Command | Lost 3 parts (1p1u1w) 29838 | -1/Command | Spotted Executioner 29838 | -1/Command | Spotted Executioner 29838 | -1/Command | Spotted Striker 29838 | -1/Command | Spotted Alpha 7 29838 | -1/Command | Spotted Executioner 29838 | -1/Command | Spotted Executioner 29838 | -1/Command | Spotted Striker 29838 | -1/Command | Spotted Alpha 7 29840 | -1/Command | Spotted B-99 Colossus 29842 | -1/Command | Spotted B-99 Colossus 29846 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 29854 | -1/Command | Allies destroyed Striker 29862 | -1/Command | Discovered new exit (range 9) 29869 | -1/Command | Core integrity fell below 50% 29871 | *** | Escaped! Last Messages --------------- 29862_ Slug penetrates Access Shell. 29862_ The Access Shell folds into the floor. 29862_ Triggered Stasis Trap. 29862_ A bubble of rippling energy engulfs the area. 29862_ Stasis field depleted. 29865_ Knocked back. 29865_ Penetrated by Slug. 29865_ Slug penetrates Wall. 29865_ Penetrated by Slug. 29865_ System corrupted: Biometal-Armored Exoskeleton stumbles. 29865_ P-80 Master resets Striker, system corruption cleaned. 29865_ Penetrated by Slug. 29865_ Slug penetrates Wall. 29868_ Knocked back. 29868_ Biometal-Armored Exoskeleton destroyed. 29868_ Biometal-Armored Exoskeleton core remains intact and functional. 29868_ Knocked back. 29868_ Penetrated by Slug. 29868_ Slug penetrates Wall. 29871_ P-80 Master resets Striker, system corruption cleaned. Map ----- +----------------------------------------------------+ | # ! # ] #???????????????? | | # # %# #??##????####?### | | # " [## % " #??# #####![### # | | ##/##/## %" =="" #??## !!##%=!!=/" | | "% % # %% % "" #### !=[=%%%%%!= | | " # ]=!= "* "R + !*!%= ==!*[= | | # /%% "% """ #"##"![[*% %!!%*! | | """"# ######"""%"/ "" #?# "###+#######! | | """"# ###### " " "%" #?### /! #?# | | ""???# # #!!"%" %"% ?????# #?# | | "%"???# # = " "%%!"""""##+###### # % #?# | | ? "????# # "#!!%"%! % " + =" "" #?# | | ? ????# # !%+% % +%* %%" ### %" "" #?# | | ? ????# # !##%"%"%% %" ###?# % " ### | | ???????# #######" %% #???# ##" | | ???????# # " " #???" ### | | ???????# + " #"""###"######???# #?# | | ???????# # "##### #????????????"##+######?## | | ???????# # "#????##???????????? ???????????? | | ##+##### # % """###############???# ???????????? | | # """## #??? #???????????? | | + """## #???#????????????? | | # Y""## #????????????????? | | # """## #????????????????? | | + ""### K % #????????????????? | | ### ""#?# ^KK@" ^ #????????????????? | | ??# #?# ^ "" #????????????????? | | ??# #?# ^ #????????????????? | | #####/####?# p #????????????????? | | #????# %% ^^ #????????????????? | | ####+######## #????# %!= BB #????????????????? | | ????????????# #????# %%%% BB #????????????????? | | ?????????####/####?####^pE7E ;###????????????????? | | ?????????# #???# E^p #??????????????????? | | ?????????# #???##E^ pE ##??????????????????? | | ?????????# !![ #???# 7 % #??????????????????? | | ?????????# ![[ #???## %= ##??????????????????? | | ?????????# ![ #???# ^!^^ ^ #??????????????????? | | ?????????+ % #???## % ##??????????????????? | | ?????????# #???# ^^ #??????????????????? | | ?????????# #???## % ##??????????????????? | | ?????????# #????#^ ^% %#???????????????????? | | ?????????# #????#"////##???????????????????? | | ?????????# #???# "% % #????????????????????? | | ????????###+###########"% "#???????????????????? | | ????????# # ?????????????????? | | ????????# # ] ???????????????? | | ????????# #? ?????????????? | | ?????# #?? ????????????? | | ?????# ##?? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 80 Energy Generation 82 Energy Capacity 2012 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Resistance: EM 25 Weapon Shielding 90 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 12 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Kinecelleration 50 Offensive Hacking 16 Defensive Hacking 25 Item Schematics ----------------- Exp. Biometal Medium Treads | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Coolant Network | -2/Testing | Archive Exp. Optical Array | -2/Testing | Archive Robot Schematics ------------------ B-74 Champion | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Autogun | 61% | -10/Materials Med. Armor Plating | 42% | -10/Materials Mni. Assault Cannon | 57% | -7/Factory Coolant Injector | 53% | -4/Factory Adv. Cooling System | 44% | -4/Factory Studied --------- Autogun | -8/Materials | Hacked Hvy. Rocket Launcher | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Expander Achievements -------------- Coming In Hot Incoming! Showdown Well Done Challenges ------------ None Game ------ Seed ParticleDroneAmplifier Manual? 0 Play Time 03:35:03 Cumulative 1648.7 hours Start 2026.03.19 @ 12:42:01 End 2026.03.19 @ 16:48:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1176 Rogue 1136 Adventurer 40 Explorer 0 Win Type 0 Total 215 Types 99/11/74/2/2/4/16/2/1/4 Lore% 98 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58c29fec-d7bc-4493-9c55-bee8ba31b949