Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 05:28:45 Player: Nika Jay Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (215) 1075 Value Destroyed (6958) 6958 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2747) 2747 TOTAL SCORE: 15160 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1638 Follower Combat Kills 309 Registered with UFD 300 Cogmind --------- Core Integrity 679/1000 Matter 78/300 Energy 480/500 System Corruption 12% Temperature Cool (77) Movement Rolling (100) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Fission Core > --- PROPULSION (4) --- Overtuned Huge Scrapsphere (fused) Overtuned Huge Scrapsphere > --- UTILITY (8) ------ Scrap Suit Advanced Heat Sink Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator A0-MCA's Component Scanner > --- WEAPON (3) ------- Gauss Rifle KE Penetrator Overtuned Coil Gun > --- INVENTORY (25) --- Neutrino Core Light Neutrino Core Light Treads Improved Treads Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Scrap Suit Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Matter Compressor (250) Improved Sensor Array Hardened Medium Armor Plating Gauss Cannon Magnetic Acceleration Cannon Remote Datajack Plasma Cutter CPS Tube (2) Heavy Mace Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Huge Storage Unit Improved Medium Armor Plating Medium Reflective Plating Improved Shield Generator A0-MCA's Component Scanner > --- WEAPON ----------- Gauss Rifle Overtuned Coil Gun Mass Driver > --- INVENTORY -------- Neutrino Core Light Neutrino Core Light Treads Improved Treads Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Scrap Suit Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Matter Compressor Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating KE Penetrator Overtuned Coil Gun Gauss Cannon Magnetic Acceleration Cannon Remote Datajack Plasma Cutter CPS Tube [Rating: 99] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Scrapsphere Utility Improved Shield Generator Device Improved Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 2 2 . . . 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . Utility 6 | . . 1 1 2 . . . 2 Weapon 1 | . . . . . . . . 1 Parts Attached 183 | 8 13 21 42 10 12 3 17 57 Power 19 | 1 4 2 4 . 1 . . 7 Engine 11 | 1 2 2 2 . . . . 4 Core 7 | . 2 . 2 . 1 . . 2 Reactor 1 | . . . . . . . . 1 Propulsion 53 | 2 4 9 15 2 4 1 9 7 Treads 43 | . 4 9 15 2 4 1 4 4 Leg 2 | 2 . . . . . . . . Wheel 8 | . . . . . . . 5 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 67 | 2 4 3 15 5 6 . 7 25 Device 29 | 1 2 1 3 3 2 . 2 15 Storage 7 | 1 2 1 2 . . . . 1 Processor 6 | . . 1 2 . . . 1 2 Hackware . | . . . . . . . . . Protection 25 | . . . 8 2 4 . 4 7 Artifact . | . . . . . . . . . Weapon 44 | 3 1 7 8 3 1 2 1 18 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 32 | 2 1 6 8 2 1 . . 12 Ballistic Cannon 9 | . . . . . . 2 1 6 Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . . Parts Lost 31 | . 3 . 12 . 3 1 . 12 Power 2 | . 1 . . . 1 . . . Propulsion 5 | . . . 3 . . . . 2 Utility 15 | . 1 . 6 . 2 1 . 5 Weapon 9 | . 1 . 3 . . . . 5 Highest Loss Streak 6 | . 2 . 6 . 2 1 . 5 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 94 | . 98 99 99 97 99 97 92 89 Engine 4 | . 8 9 7 7 4 . . 4 Core 4 | . 4 1 1 . 1 7 7 4 Treads 24 | . 9 33 35 30 30 30 27 7 Leg 1 | . 18 . . . . . . . Wheel 2 | . . . . . . . 2 11 Device 10 | . 13 11 4 12 11 7 7 16 Storage 7 | . 14 11 9 7 7 7 7 5 Processor 7 | . . 11 11 7 7 7 7 7 Protection 9 | . . . 10 15 18 20 14 6 Ballistic Gun 11 | . 28 21 17 15 15 . . 7 Ballistic Cannon 6 | . . . . . . 14 15 8 Peak Build Rating 99 | 9 10 15 26 38 40 39 53 99 Average Rating 37 | 6 9 13 21 31 36 37 42 76 On Entrance 24 | . 9 10 15 26 36 38 36 53 Naked Turns . | . . . . . . . . . Heaviest Build 153 | 14 28 35 63 69 74 79 91 153 Greatest Support 83 | 20 40 60 83 83 83 80 80 40 Greatest Overweight (x) 10 | . 1 . . . . . 10 9 Average Overweight (x) 1 | . . . . . . . 1 6 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 25 Average Capacity 19 | 7 11 15 17 20 20 20 20 24 Most Carried 25 | 5 15 15 20 20 20 20 20 25 Average Carried 18 | 2 10 14 17 19 19 19 19 22 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 Final Carried 25 | 5 15 15 20 20 19 19 20 25 Class Distribution -------------------- 56% | Scavenger-Mutant 19% | Mutant 9% | Derelict-Tank 7% | Scavenger-Scrapper 4% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Derelict-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Matter Collected 7503 | 400 308 812 1419 304 576 133 173 3378 Remotely . | . . . . . . . . . Salvage Created 9401 | 226 421 930 2280 456 1084 231 . 3773 Parts 497 | 15 35 70 112 26 41 8 . 190 Haulers Intercepted 10 | . 2 . 4 2 2 . . . Recyclers Shooed 21 | . 3 2 9 1 1 2 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 132 | . 10 18 28 3 15 2 . 56 Guns 111 | . 10 18 27 3 15 . . 38 Cannons 20 | . . . . . . 2 . 18 AOE 1 | . . . 1 . . . . . Classes Destroyed 17 | 2 5 2 4 1 . . . 3 Worker 15 | . . . 6 2 1 . . 6 Builder 16 | . . 1 1 1 1 . . 12 Tunneler 8 | 8 . . . . . . . . Hauler 10 | . 2 . 4 2 2 . . . Recycler 22 | 1 1 2 7 1 2 3 . 5 Mechanic 2 | . 1 . . 1 . . . . Operator 1 | . . . 1 . . . . . Watcher 12 | . 3 2 4 . . . . 3 Swarmer 17 | . 8 4 . . 3 . . 2 Grunt 61 | . 2 8 16 2 6 . . 27 Brawler 3 | . . . . . . . . 3 Duelist 4 | . . . . . . . . 4 Sentry 27 | . . 6 9 . 5 2 . 5 Specialist 2 | . . . 2 . . . . . Hunter 9 | . . . . 1 1 . . 7 Programmer 8 | . . . . . . . . 8 Heavy 1 | . . . 1 . . . . . Best Kill Streak 15 | 2 3 4 5 2 5 3 . 15 Combat Bots Only 8 | . 3 4 3 2 4 1 . 8 Max Kills in Single Turn 5 | 1 1 1 2 2 2 1 . 5 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Hostile Shots Fired 1291 | . 63 89 253 14 300 48 . 524 Missed 332 | . 14 24 69 3 87 16 . 119 Damage Taken 11133 | . 489 846 2768 121 1324 136 . 5449 Core 865 | . 91 97 233 11 103 9 . 321 Absorbed by Shields 2974 | . . . 356 47 521 69 . 1981 Ignored by Resistances 492 | . . . 22 12 79 . . 379 Regen/Repaired (Parts) 1204 | . 38 56 73 . . . 899 138 Core Remaining (%) 75 | 100 63 75 57 . . . 82 . Volleys Fired 630 | 30 65 69 171 30 61 12 . 192 Largest 3 | 2 2 2 2 2 2 2 . 3 Hottest 144 | 40 40 46 48 48 53 96 . 144 Shots Fired 1382 | 60 130 138 342 60 122 24 . 506 Gun 1155 | 60 130 138 342 60 122 . . 303 Cannon 227 | . . . . . . 24 . 203 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 1382 | 60 130 138 342 60 122 24 . 506 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 43 | 9 15 28 31 9 43 15 . 24 Robot Miss Streak 7 | 1 6 7 4 2 3 1 . 6 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 12 | . . 2 1 . 1 . . 8 Max Gunslinging Chain 1 | . . 1 1 . 1 . . 1 Shots Hit Robots 952 | 40 80 100 269 39 97 20 . 307 Core Hits 418 | 12 33 36 102 17 43 5 . 170 Critical Kills 9 | . . . 2 . . . . 7 Critical Parts Destroyed 10 | . . . 3 . . . . 7 Critical Strikes 32 | . . . 5 . . 3 . 24 Destroy 19 | . . . 5 . . . . 14 Blast 13 | . . . . . . 3 . 10 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19271 | 457 749 1487 4338 657 1739 587 . 9257 Guns 14541 | 457 745 1462 4108 626 1738 . . 5405 Cannons 3815 | . . . . . . 526 . 3289 Explosions 620 | . . . 57 . . . . 563 Melee . | . . . . . . . . . Ramming 295 | . 4 25 173 31 1 61 . . Kinetic 18356 | 457 745 1462 4108 626 1738 526 . 8694 Thermal . | . . . . . . . . . Explosive 522 | . . . 57 . . . . 465 Electromagnetic 98 | . . . . . . . . 98 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 2 . . . . 12 Average Corruption 8 | . . . 2 . . . . 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 83 | . . . . . . . . 83 Message Errors 13 | . . . . . . . . 13 Matter Fused 20 | . . . . . . . . 20 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 8 | . . . . . . . . 8 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 3 | . . . . . . . . 3 Data Loss (minor) 15 | . . . . . . . . 15 Data Loss (major) 5 | . . . . . . . . 5 Misfires 3 | . . . . . . . . 3 Misdirections 3 | . . . . . . . . 3 Weapon Failures 7 | . . . . . . . . 7 Overload Shots . | . . . . . . . . . Overflow Damage 122 | . . . . . . . . 122 Projectiles 82 | . . . . . . . . 82 Explosions 40 | . . . . . . . . 40 Melee . | . . . . . . . . . Knockbacks 33 | . . . 2 . . 5 . 26 Impact 5 | . . . 2 . . 3 . . Kinetic 26 | . . . . . . 2 . 24 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 78 | . . . 78 . . . . . Shots 1 | . . . 1 . . . . . Rammed 26 | . . 4 12 4 1 5 . . Targets Rammed 35 | . 2 4 18 4 1 6 . . Kicked 2 | . 2 . . . . . . . Crushed 7 | . . . 6 . . 1 . . Highest Temperature 306 | . 31 17 49 28 176 306 . 305 Average Temperature 70 | . 8 5 12 8 50 135 . 87 Received Heat Transfer 3297 | . 123 318 1038 35 374 20 . 1389 Effects 3 | . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Peak Influence 2075 | 45 260 327 456 471 505 320 . 2075 Initial 207 | . . 5 25 207 169 196 . . Average 294 | 19 97 150 195 343 339 233 . 565 Maximum Alert Level 5 | . 1 1 2 2 2 1 . 5 Low Security (%) 50 | 100 85 67 56 . 15 27 . 40 Level 1 29 | . 15 32 41 60 45 72 . 6 Level 2 12 | . . . 2 39 38 . . 25 Level 3 2 | . . . . . . . . 8 Level 4 1 | . . . . . . . . 5 Level 5 3 | . . . . . . . . 11 High Security . | . . . . . . . . 2 Max Security . | . . . . . . . . . Squads Dispatched 39 | . 2 4 8 2 2 . . 21 Investigation 7 | . . 2 2 1 . . . 2 Extermination 4 | . . . . . . . . 4 Reinforcement 14 | . 2 2 3 1 2 . . 4 Assault 3 | . . . . . . . . 3 Garrison 11 | . . . 3 . . . . 8 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Distress Signals 12 | . 3 . 5 . 2 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 219 | . 21 28 58 6 17 2 . 87 Peak Tracking Total 8 | . 3 7 4 2 7 1 . 8 Tactical Retreats 13 | . 1 4 4 . 3 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Traps Triggered 4 | . 1 1 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Disabled 24 | . . . 2 . 1 . . 21 Max in Single Turn 4 | . . . 1 . 1 . . 4 Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Accessed 44 | . 9 9 8 2 2 5 3 6 Terminals 27 | . 6 8 6 . 2 3 . 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 1 1 1 . . . . Recycling Units 7 | . 2 . . . . 2 . 3 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . 1 Total Hacks 129 | . 28 35 22 3 3 12 11 15 Successful 62 | . 13 18 8 1 . 5 11 6 Failed 67 | . 15 17 14 2 3 7 . 9 Catastrophic 16 | . 3 4 4 2 1 . . 2 Database Lockouts . | . . . . . . . . . Manual 91 | . 19 32 11 2 4 9 . 14 Terminals 85 | . 19 33 19 . 3 9 . 2 Fabricators . | . . . . . . . . . Repair Stations 7 | . 2 2 2 1 . . . . Recycling Units 22 | . 7 . . . . 3 . 12 Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 1 2 . . . 1 Terminal Hacks 24 | . 2 5 4 . . 2 11 . Record 6 | . . . . . . 2 4 . Robot Analysis 8 | . . 2 . . . . 6 . Branch Access Points 2 | . . 1 1 . . . . . Terminal Index 2 | . 1 1 . . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . Security Status 1 | . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 2 2 2 . . . . . Scan Component 3 | . 1 1 1 . . . . . Repair 3 | . 1 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 31 | . 9 11 1 1 . 3 . 6 Terminals 17 | . 4 11 1 . . 1 . . Track 2 | . 1 1 . . . . . . Assimilate 1 | . . 1 . . . . . . Botnet 8 | . 3 3 1 . . 1 . . Skim 6 | . . 6 . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 12 | . 5 . . . . 2 . 5 Monitor 2 | . 1 . . . . . . 1 Reject 3 | . 1 . . . . . . 2 Recyclers 3 | . 2 . . . . . . 1 Mask 2 | . 1 . . . . . . 1 Tunnel 2 | . . . . . . 2 . . Scrapoids 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Jam 1 | . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 8 8 6 2 2 3 . 6 Full Trace Events 6 | . 3 1 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 1 1 . . . . . Time 96 | . 38 32 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total Allies 5 | . . . . . . . . 5 Largest Group 4 | . . . . . . . . 4 Highest-Rated Group 188 | . . . . . . . . 188 Highest-Rated Ally 47 | . . . . . . . . 47 Total Orders . | . . . . . . . . . Ally Attacks 60 | . . . . . . . . 60 Total Damage 1413 | . . . . . . . . 1413 Kills 11 | . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Robot Analysis Total 8 | . . 2 . . . . 6 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Turns Passed 14793 | 423 1040 1670 2786 769 529 473 4136 2967 Spaces Moved 7376 | 255 563 773 1140 394 166 261 2258 1566 Core 5 | 5 . . . . . . . . Treads 4601 | . 189 773 1140 394 166 261 1678 . Legs 624 | 250 374 . . . . . . . Wheels 2146 | . . . . . . . 580 1566 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 110 100 Average Speed 156 | 118 133 160 160 160 160 160 180 130 Slowest Speed 325 | 120 240 160 160 160 160 160 325 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 11 79 55 58 9 27 53 94 23 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 2 . . Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched 5 | . . . . . . . 5 . Spaces Dug 9 | . . . . . . . . 9 Terrain Destroyed 178 | . . . 16 . 3 4 . 155 Melee . | . . . . . . . . . Projectile 92 | . . . . . 3 4 . 85 AOE 86 | . . . 16 . . . . 70 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total 9424 | 317 741 1080 1758 478 318 288 2316 2128 Wait 960 | 20 68 180 330 26 71 4 8 253 Move 7368 | 254 562 772 1139 393 165 260 2257 1566 Hop . | . . . . . . . . . Pick Up 107 | 5 19 12 29 6 1 1 11 23 Fast Attach 46 | 7 6 2 6 1 3 . 8 13 Attach 39 | . 2 3 14 1 1 . 2 16 Detach 14 | . 1 . 1 . . . 2 10 Swap 99 | 1 5 16 22 8 9 3 7 28 Drop 125 | . 11 22 28 9 6 2 20 27 Fire 630 | 30 65 69 171 30 61 12 . 192 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . 2 . . . . . . . Crush 33 | . . 4 18 4 1 6 . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 424 | -11/Scrapyard | Entered Materials 425 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 16) 898 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Discovered new exit (range 16) 1286 | -10/Materials | Repaired Lgt. Nuclear Core 1464 | -10/Materials | Entered another Materials area 1464 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1946 | -9/Materials | Build established: Scavenger-Mutant 1950 | -9/Materials | Identified exit to Mines 2317 | -9/Materials | Repaired Hvy. Assault Rifle 2671 | -9/Materials | Discovered new exit (range 7) 2810 | -9/Materials | Identified exit to Materials 2853 | -9/Materials | Loaded intel: 2 repair station locations 2886 | -9/Materials | Learned location of 1 exit from Recycling 2909 | -9/Materials | Learned Storage trap positions 3134 | -9/Materials | Entered another Materials area 3134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4042 | -8/Materials | Lost 6 parts (1n3u2w) 4114 | -8/Materials | Discovered new exit (range 5) 5230 | -8/Materials | Repaired Lgt. Treads 5284 | -8/Materials | Garrison activated, responded to threat 5872 | -8/Materials | Discovered new exit (range 16) 5918 | -8/Materials | Identified exit to Factory 5920 | -8/Materials | Entered Factory 5920 | -7/Factory | Evolved 2 slots: Utility x2 6573 | -7/Factory | Discovered new exit (range 9) 6594 | -7/Factory | Identified exit to Storage 6689 | -7/Factory | Entered Storage 6690 | -7/Storage | Loaded intel: 22 trap records 7211 | -7/Storage | Used back door to open Recycling access 7211 | -7/Storage | Discovered new exit (range 5) 7216 | -7/Storage | Identified exit to Recycling 7218 | -7/Storage | Entered Recycling 7219 | -7/Recycling | Identified exit to Scraptown 7651 | -7/Recycling | Scanned before Scraplab entrance 7673 | -7/Recycling | Entered Scraplab 7691 | -7/Recycling | Entered Scraptown 8103 | -7/Scraptown | Discovered new exit (range 7) 8218 | -7/Scraptown | Visited Red Mages 8287 | -7/Scraptown | Visited The Evicted 8341 | -7/Scraptown | Visited CR-KLE's Repair Center 8365 | -7/Scraptown | Visited Spacefarers 8607 | -7/Scraptown | Visited Cave Peace 8990 | -7/Scraptown | CR-KLE repaired 10 parts 9300 | -7/Scraptown | Visited UFD Registry 9300 | -7/Scraptown | Registered with UFD as "Gausssplitter" 9353 | -7/Scraptown | Visited TADAMA 9422 | -7/Scraptown | Visited Symbiants 9598 | -7/Scraptown | Visited Analyses Database 9655 | -7/Scraptown | Visited LU-1G1's Boring Crew 9766 | -7/Scraptown | Visited Research Penetration Think Tank 9965 | -7/Scraptown | Discovered new exit (range 5) 10044 | -7/Scraptown | Visited A0-MCA Data Center 10058 | -7/Scraptown | Given a C+ rating by A0-MCA 10075 | -7/Scraptown | Found A0-MCA's Component Scanner 10110 | -7/Scraptown | Visited Scrapoid Research Area 10262 | -7/Scraptown | Visited DA-N13 Charitable Foundation 10277 | -7/Scraptown | Found DCF Scrap (28 items) 10375 | -7/Scraptown | Build established: Mutant 10391 | -7/Scraptown | Visited Science Guys 10491 | -7/Scraptown | Visited Abandonware Association 10517 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 10575 | -7/Scraptown | Visited Science Testing Area 10614 | -7/Scraptown | Visited Sword Containment 11120 | -7/Scraptown | Found Scrap Suit 11284 | -7/Scraptown | Found Scrap Suit 11509 | -7/Scraptown | Build established: Scrapper 11827 | -7/Scraptown | Entered Factory 11827 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 12121 | -5/Factory | Build established: Derelict-Tank 12885 | -5/Factory | Garrison activated, responded to threat 13227 | -5/Factory | Lost 5 parts (1n2u2w) 13228 | -5/Factory | Garrison activated, responded to threat 13373 | -5/Factory | System corruption reached 10% 13627 | -5/Factory | First assault squad dispatched 13733 | -5/Factory | Scrapoid reinforcements arrived 13967 | -5/Factory | Found Scrap Suit 14028 | -5/Factory | Build established: Scavenger-Scrapper 14318 | -5/Factory | Garrison activated, responded to threat 14361 | -5/Factory | Destroyed 8 combat bots 14690 | -5/Factory | Cargo convoy interrupted 14709 | -5/Factory | High security lockdown imminent 14748 | -5/Factory | Garrison activated, responded to threat 14789 | -5/Factory | High security lockdown engaged 14794 | -5/Factory | Self-destructed Last Messages --------------- 14778_ Penetrated by Slug. 14779_ Slug penetrates Y-64 Sentinel. 14781_ Penetrated by Slug. 14781_ Slug penetrates Wall. 14784_ Penetrated by Slug. 14784_ Slug penetrates Y-64 Sentinel. 14784_ Slug penetrates Wall. 14784_ Y-64 Sentinel destroyed. 14787_ System corrupted: Matter fused (-6). 14787_ Ovr. Huge Scrapsphere repairs itself (+13). 14787_ Acquired 28 matter. 14789_ ALERT: Lockdown in effect, collecting threat data. 14789_ Acquired Gauss Rifle. 14790_ Penetrated by Slug. 14791_ Ovr. Huge Scrapsphere repairs itself (+8). 14791_ Acquired 18 matter. 14792_ Penetrated by Slug. 14793_ Scrap Suit cannibalized Hvy. Assault Rifle to repair KE Penetrator. 14794_ Scrap Suit cannibalized Gauss Rifle to repair KE Penetrator. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | # %??# | | ######+##############+###^ ^ ### ???# | | #??? ?????????? # #?? ????# | | + " ??????""" [ # "" """ #??###+#????# | | ## ?? ""R" # "T """ #????? #????# | | # ## "" " # "" """ #????? #????# | | ? #?? # ###### #????# | | ? #?? # #????## | | ?? #?##########+# """"# #?????? | | ??? ?????##" """" #?????? | | ??? ????#????# " ""Y #?????? | | ???? ???????????# " """" #?????? | | ????? ?????????????# " " #?????? | | ????? ??????????????# " """ #?????? | | ##?????????#+########## " """ #?????? | | ############ # * =! ## " """ #?????? | | # [=* ## " #?????? | | % %%+ %=/!!!## " """ #?????? | | # =*!!!## " """ #?????? | | #### #!! !!! ## " """ #?????? | | #??# ##%####### " #?????? | | #??# ##########;#########""" #?????? | | #??# ! w % % #?????? | | #??# #############;=;%##########+#######?????? | | #??#! % #?##????????##; %* #???????????????????? | | #??#######????????????##=@% #???????????????????? | | #???"??????????????????# ;#??????????????????? | | ???????????????????????# ;#??????????????????? | | ???????????????????????#""YY ##??????????????????? | | ???????????????????????#"" YY;#??????????????????? | | ???????????????????????#"" #;"?????????????????? | | ???????????????????????#G ## ????????????????? | | ???????????????????????#"" ;? ???????????????? | | ????????????????????????"" #;? ??????????????? | | ?????????????????????????? ##!? ?????????????? | | ?????????????????????????? #????#;#????????????? | | ??????????????????????????####?????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed GuidedDisruptorAxe Manual? 0 Play Time 03:12:13 Cumulative 87.0 hours Start 2024.12.30 @ 22:25:01 End 2025.01.02 @ 05:28:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 42 Adventurer 2 Explorer 2 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5f4ecb9-f010-4a24-91dd-42a7a522a94c