Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.06 @ 15:18:04 // Winter2019/RPGLIKE Player: Lava Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (3592) 3592 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 7802 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 147/290 System Corruption 0% Temperature Critical (634) Movement Treading (159) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Treaded Armored-Gravmag Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Core Analyzer ECM Suite Improved Shield Generator Hacking Suite > --- WEAPON (4) ------- Powered Cannon Thermic Particle Construct/C Powered Hammer > --- INVENTORY (3) ---- Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Treaded Armored-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Core Analyzer ECM Suite Improved Shield Generator Hacking Suite > --- WEAPON ----------- Powered Cannon Thermic Particle Construct/C Powered Hammer > --- INVENTORY -------- Protomatter Subdweller Shrapnel Launcher [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Improved Sensor Array Processor Improved Targeting Computer Hackware Hacking Suite Protection Scrap Shield Weapon Powered Cannon Energy Cannon Powered Cannon Ballistic Gun Improved Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 14 | 3 2 1 4 1 2 1 Power . | . . . . . . . Propulsion 2 | 1 . . 1 . . . Utility 9 | 1 1 1 3 . 2 1 Weapon 3 | 1 1 . . 1 . . Parts Attached 28 | 5 5 2 8 2 3 3 Power 3 | 1 . . 2 . . . Engine 3 | 1 . . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | 2 . . 1 . . . Treads 3 | 2 . . 1 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 2 1 4 . 3 3 Device 6 | . . . 1 . 3 2 Storage . | . . . . . . . Processor 5 | . 2 . 2 . . 1 Hackware 1 | . . . 1 . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 9 | 2 3 1 1 2 . . Energy Gun . | . . . . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 4 | 2 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . . 1 1 . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups 1 | . 1 2 2 2 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . 1 1 2 1 . Weapon . | . . 1 1 . . . Tool/Special . | . . . . . . . Unused Backups 2 | . . 1 . . 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 81 | . 90 71 78 85 87 81 Engine 8 | . 12 9 8 6 5 5 Treads 17 | . 25 18 18 19 16 7 Device 7 | . . . 5 6 18 26 Processor 19 | . 23 18 20 19 17 16 Hackware 2 | . . . 4 6 5 5 Protection 3 | . . 7 6 6 3 . Energy Cannon 5 | . . 8 6 6 5 9 Ballistic Gun 6 | . 25 1 . . . . Launcher 1 | . . . . 5 5 . Special Weapon 3 | . 1 9 . . . . Impact Weapon 2 | . . . 6 6 5 5 Peak Build Rating 81 | 5 13 25 50 54 73 81 Average Rating 37 | 3 11 23 43 48 56 76 On Entrance 30 | . 5 13 25 50 48 71 Naked Turns . | . . . . . . . Heaviest Build 59 | 9 12 33 51 59 55 39 Greatest Support 62 | 40 40 40 60 60 62 62 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 Average Capacity 2 | 1 3 3 3 3 3 3 Most Carried 3 | . 3 3 3 3 3 3 Average Carried 2 | . 2 2 2 2 2 2 Final Capacity 3 | 3 3 3 3 3 3 3 Final Carried 3 | . 3 3 3 3 3 1 Scrap Engine Consumption 50 | . . . . . 18 32 Constructs Created 2 | . . . . . 1 1 Constructs Modified 11 | . . . . . 2 9 Class Distribution -------------------- 35% | Gunner 22% | Mutant 19% | Hacker-Gunner 16% | Hacker-Assassin 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -8/Recycling Hacker-Assassin | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 741 | 247 224 30 100 70 30 40 Remotely . | . . . . . . . Salvage Created 3864 | . 368 681 739 1123 244 709 Parts 221 | . 38 34 36 68 19 26 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 82 | . 17 14 11 24 8 8 Guns 17 | . 17 . . . . . Cannons 50 | . . 10 9 19 5 7 AOE 2 | . . . . 2 . . Classes Destroyed 13 | . 3 3 2 4 . 1 Worker 2 | . . . . 2 . . Builder 3 | . . . . 2 . 1 Operator 2 | . . . 1 1 . . Turret 2 | . . 2 . . . . Watcher 9 | . 3 . 1 1 . 4 Swarmer 13 | . 9 4 . . . . Grunt 35 | . 8 2 3 17 . 5 Brawler 2 | . . . . 2 . . Duelist 2 | . . . . 2 . . Sentry 13 | . . 1 6 3 2 1 Hunter 2 | . . . 2 . . . Programmer 2 | . . . . . . 2 Subdweller 13 | . . 7 . . 6 . Best Kill Streak 10 | . 5 4 4 10 3 6 Combat Bots Only 8 | . 5 4 4 8 3 6 Max Kills in Single Turn 3 | . 2 1 1 3 1 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 313 | . 46 81 32 43 8 103 Missed 101 | . 8 30 10 16 4 33 Hits 212 | . 38 51 22 27 4 70 Projectile 212 | . 38 51 22 27 4 70 Critical Strikes 6 | . . . 1 5 . . Damage Taken 2674 | . 275 567 266 361 42 1163 Core 1910 | . 213 356 164 200 23 954 Absorbed by Shields 88 | . . . . . 15 73 Redirected to Core 1516 | . 177 315 122 175 23 704 Ignored by Resistances 719 | . 86 126 76 103 16 312 Regen/Repaired (Parts) 10 | . . . . . 5 5 Core Remaining (%) 100 | 100 . 100 . . 100 . Volleys Fired 229 | . 31 68 29 48 14 39 Largest 2 | . 2 2 1 2 1 2 Hottest 140 | . 100 140 40 80 40 108 Shots Fired 280 | . 60 71 29 49 14 57 Gun 65 | . 58 . . . . 7 Cannon 185 | . . 44 29 48 14 50 Launcher 1 | . . . . 1 . . Special 29 | . 2 27 . . . . Kinetic 62 | . 58 . . 1 . 3 Thermal 218 | . 2 71 29 48 14 54 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 33 | . 11 18 33 14 9 15 Robot Miss Streak 2 | . 2 2 1 1 1 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 203 | . 39 38 28 41 12 45 Core Hits 101 | . 24 15 11 27 5 19 Critical Kills 13 | . . 4 2 3 3 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . . 4 2 3 3 1 Meltdown 13 | . . 4 2 3 3 1 Melee Attacks 16 | . . . 2 . 5 9 Impact 16 | . . . 2 . 5 9 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8743 | . 582 1796 1449 2594 603 1719 Guns 631 | . 580 . . . . 51 Cannons 7497 | . . 1748 1447 2157 603 1542 Explosions 431 | . . . . 431 . . Melee 122 | . . . . . . 122 Ramming 14 | . 2 . 2 6 . 4 Kinetic 676 | . 580 . . 79 . 17 Thermal 7579 | . . 1796 1447 2157 603 1576 Explosive 352 | . . . . 352 . . Electromagnetic . | . . . . . . . Impact 122 | . . . . . . 122 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 330 | . . 24 20 106 . 180 Projectiles 216 | . . 24 20 94 . 78 Explosions 12 | . . . . 12 . . Melee 102 | . . . . . . 102 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 24 | . . . . 24 . . Shots 1 | . . . . 1 . . Rammed 4 | . 1 . 1 1 . 1 Targets Rammed 4 | . 1 . 1 1 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 634 | . 20 12 94 127 26 634 Average Temperature 67 | . 6 7 35 43 14 119 Received Heat Transfer 1123 | . 84 120 108 297 8 506 Effects 9 | . . . . . . 9 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 4 | . . . . . . 4 Robots Melted 13 | . . 4 2 3 3 1 Combat Hostiles 13 | . . 4 2 3 3 1 Parts Melted 23 | . . 6 2 4 9 2 Heat Transferred 1114 | . . 100 . . . 1014 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Maximum Alert Level 2 | . 1 . . 2 . . Low Security (%) 92 | 100 91 . 100 31 100 100 Level 1 6 | . 8 . . 42 . . Level 2 1 | . . . . 26 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 490 | . 229 . 82 490 176 120 Initial 156 | . . . . 22 156 . Average 52 | . 63 . 32 281 27 5 Influence Increases 2199 | . 574 265 340 693 50 277 Destroy 0b10 Robot/C 1440 | . 340 180 220 500 40 160 Destroy 0b10 Robot/NC 80 | . 15 . 10 30 . 25 Destroy Leader 328 | . 76 10 92 92 . 58 Allied During Kill 8 | . . . . 8 . . Successful Hack 65 | . 30 . 7 6 5 17 Disable Machine 54 | . 18 . 9 18 . 9 Destroy Structure 59 | . 5 . 2 39 5 8 Lose Combat Pursuer 165 | . 90 75 . . . . Influence Decreases 2079 | . 574 265 277 281 525 157 Entered New Map 360 | . . . . 41 319 . Time Decay 1679 | . 574 265 277 200 206 157 Lost Ally 40 | . . . . 40 . . Squads Dispatched 15 | . 3 . 2 6 . 4 Investigation 3 | . 3 . . . . . Extermination 3 | . . . . . . 3 Reinforcement 6 | . . . 2 3 . 1 Assault 2 | . . . . 2 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 6 | . . . 2 1 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 26 18 15 29 7 20 Peak Tracking Total 6 | . 6 6 2 6 1 6 Tactical Retreats 6 | . 2 2 . . . 2 Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 12 | . 3 3 2 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 8 | . 2 2 1 2 . 1 Max in Single Turn 1 | . 1 1 1 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 23 | . 8 2 2 2 5 4 Terminals 19 | . 8 . 2 1 4 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 74 | . 19 14 12 4 17 8 Successful 46 | . 4 14 9 3 11 5 Failed 28 | . 15 . 3 1 6 3 Catastrophic 6 | . 4 . . . 2 . Database Lockouts . | . . . . . . . Manual 33 | . 14 . 5 2 10 2 Terminals 55 | . 19 . 12 2 14 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 45 | . 4 14 9 2 11 5 Record 16 | . . 13 1 1 1 . Part Schematic 1 | . . . . . 1 . Prototype ID Bank 2 | . . . 1 . 1 . Open DSF 1 | . . . . . . 1 Branch Access Points 2 | . . . 1 1 . . Terminal Index 4 | . 2 . . . 1 1 Alert Level 4 | . . . 2 . 1 1 Locate Traps 1 | . . . 1 . . . Disarm Traps 3 | . . . 1 . 2 . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . . 1 . . . Surveillance Status 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 Hauler Manifests 2 | . . . 1 . 1 . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . . . . . . 1 Proto ID Catalog 1 | . . 1 . . . . Release Object 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 8 . 2 2 4 3 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . 19 . . Total Damage 234 | . . . . 234 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Active Infowar (turns) 3683 | . . . 653 414 1219 1397 Sensors 3683 | . . . 653 414 1219 1397 Terrain 1359 | . . . . . . 1359 ECM 2609 | . . . . . 1212 1397 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 8405 | 70 1874 2724 708 414 1219 1396 Spaces Moved 4533 | 41 1052 1546 358 165 657 714 Core 2 | 2 . . . . . . Treads 4505 | 39 1052 1546 358 165 657 688 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 26 | . . . . . . 26 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 163 163 103 Average Speed 162 | 154 160 160 162 167 163 172 Slowest Speed 250 | 160 160 160 163 245 250 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 3 99 79 36 35 96 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 7 | . . 7 . . . . Spaces Dug 13 | . 1 . 1 . 5 6 Terrain Destroyed 65 | . 1 7 2 40 7 8 Melee 12 | . . . 1 . 5 6 Projectile 15 | . 1 7 1 2 2 2 AOE 38 | . . . . 38 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 5220 | 45 1180 1677 458 263 784 813 Wait 220 | . 52 23 28 12 83 22 Move 4527 | 40 1051 1545 357 164 656 714 Hop . | . . . . . . . Pick Up 37 | . 12 4 5 6 7 3 Fast Attach 20 | 5 2 2 8 1 2 . Attach 9 | . 3 . 1 2 2 1 Detach . | . . . . . . . Swap 6 | . 1 . 1 2 . 2 Drop 40 | . 7 6 7 4 9 7 Fire 229 | . 31 68 29 48 14 39 Melee 16 | . . . 2 . 5 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 1 . 1 1 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 112 | . 20 29 19 23 6 15 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 17 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 3) 690 | -10/Materials | Discovered new exit (range 3) 695 | -10/Materials | Identified exit to Materials 887 | -10/Materials | Discovered exit to Materials (range 16) 1082 | -10/Materials | Identified exit to Mines 1227 | -10/Materials | Reached level 2 1240 | -10/Materials | Upgraded with Utility slot (x1) 1240 | -10/Materials | Upgraded with Weapon slot (x1) 1935 | -10/Materials | Discovered new exit (range 7) 1943 | -10/Materials | Identified exit to Subcaves 1945 | -10/Materials | Entered Subcaves 1946 | -10/Subcaves | Approached by a straggling Scientist 1947 | -10/Subcaves | Reached level 3 1950 | -10/Subcaves | Upgraded with Utility slot (x1) 1961 | -10/Subcaves | Learned location of 1 exit from Materials 1976 | -10/Subcaves | Build established: Gunner 2033 | -10/Subcaves | Visited Clippyterm 2038 | -10/Subcaves | Identified exit to Recycling 2038 | -10/Subcaves | Learned Factory emergency access door positions 2135 | -10/Subcaves | Learned location of Storage (-8) 2166 | -10/Subcaves | Visited 4L-MR0's lab 2185 | -10/Subcaves | Found Powered Cannon 2186 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2386 | -10/Subcaves | Discovered new exit (range 7) 2394 | -10/Subcaves | Identified exit to Materials 2776 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2778 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4456 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4489 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 4498 | -10/Subcaves | Discovered exit to Materials (range 8) 4536 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4669 | -10/Subcaves | Entered Materials 4670 | -8/Materials | Identified exit to Storage 4671 | -8/Materials | Reached level 4 4671 | -8/Materials | Reached level 5 4671 | -8/Materials | Reached level 6 4678 | -8/Materials | Upgraded with Propulsion slot (x1) 4678 | -8/Materials | Upgraded with Utility slot (x2) 4809 | -8/Materials | Reached level 7 4885 | -8/Materials | Upgraded with Utility slot (x1) 5080 | -8/Materials | Discovered new exit (range 15) 5187 | -8/Materials | Build established: Hacker-Mutant 5377 | -8/Materials | Entered Storage 5379 | -8/Storage | Reached level 8 5402 | -8/Storage | Met a pair of Derelict thieves 5407 | -8/Storage | Upgraded with Weapon slot (x1) 5495 | -8/Storage | Reached level 9 5495 | -8/Storage | Garrison activated, responded to threat 5549 | -8/Storage | Destroyed 8 combat bots 5649 | -8/Storage | Reached level 10 5718 | -8/Storage | Build established: Hacker-Gunner 5786 | -8/Storage | Used back door to open Recycling access 5791 | -8/Storage | Entered Recycling 5793 | -8/Recycling | Reached level 11 5798 | -8/Recycling | Upgraded with Utility slot (x2) 6591 | -8/Recycling | Discovered new exit (range 16) 6738 | -8/Recycling | Entered Scraplab 6769 | -8/Recycling | Found Prototype Device 6769 | -8/Recycling | Identified Scrap Engine 6933 | -8/Recycling | Identified exit to Factory 7010 | -8/Recycling | Entered Factory 7012 | -6/Factory | Reached level 12 7012 | -6/Factory | Reached level 13 7048 | -6/Factory | Upgraded with Utility slot (x1) 7064 | -6/Factory | Discovered new exit (range 13) 7083 | -6/Factory | Identified exit to Factory 7273 | -6/Factory | Discovered new exit (range 16) 7343 | -6/Factory | Build established: Hacker-Assassin 7346 | -6/Factory | Identified exit to Lower Caves 8338 | -6/Factory | Core integrity fell below 50% 8387 | -6/Factory | Core integrity fell below 20% 8407 | -6/Factory | Core destroyed Last Messages --------------- 08374_ K-01 Serf collects debris. 08383_ G-50 Soldier destroyed. 08384_ K-01 Serf collects debris. 08389_ Adv. Heat Sink melted. 08389_ G-50 Soldier destroyed. 08391_ K-01 Serf collects debris. 08398_ Overheating: Energy bleed (-33). 08398_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7K. 08400_ Overheating: Thermic Particle Construct/C damaged (-42). 08400_ K-01 Serf collects debris. 08402_ Imp. Signal Interpreter broken. 08402_ Overheating: Short circuit. 08403_ K-01 Serf collects debris. 08405_ Overheating: Adv. Terrain Scanner damaged (-8). 08405_ Overheating: Broken Imp. Signal Interpreter damaged (-15). 08405_ Overheating: Imp. Deuterium Engine damaged (-25). 08405_ Overheating: Imp. Shield Generator damaged (-21). 08406_ Power failure, Imp. Deuterium Engine shutdown. 08407_ Overheating: Core damaged (-96). 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""" #??? ?? | | ## + + """ #! """ #### ?? | | ## ? ? # # "" # """ ##?#? ? | | ## # # "" + ##### ? | | ## # # # ? ##### ?? | | ## ? ? ? # # ! ############# ##### ? | | ## ? # #############?######## #?##? | | ######??##?+#### ######?#############?# #?##? ? | | ### ? ### ##########?########### ###?# ? | | ###? """ ## ##################### ##?## | | +?/ "?" ## #"""########### !#### | | ### """?## % #?## ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 33 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 45 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Arm. Treads | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Levels Raised 12 | . 1 1 4 3 1 2 XP Earned 23251 | 4000 2290 1950 6032 4112 1169 3698 XP Spent 21990 | 3875 1600 1100 6375 1100 4900 3040 Upgrades 28 | 13 2 1 6 1 2 3 Propulsion Slot 2 | 1 . . 1 . . . Utility Slot 9 | 1 1 1 3 . 2 1 Weapon Slot 3 | 1 1 . . 1 . . Inventory Capacity 3 | 3 . . . . . . Sensor Range 9 | 7 . . 2 . . . Terrain Scan Density 2 | . . . . . . 2 Protomatter Created 1134 | . 216 148 98 433 182 57 Integrity Restored 1809 | . 307 443 307 417 28 307 Core 1242 | . 213 356 164 200 23 286 Parts 567 | . 94 87 143 217 5 21 Protomatter Decayed 544 | . 70 94 13 232 135 . Game ------ Seed CarbideZioniteMaul Manual? 0 Play Time 00:54:02 Cumulative 106.5 hours Start 2025.05.06 @ 14:20:39 End 2025.05.06 @ 15:18:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 91 Rogue 70 Adventurer 21 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 52 Gallery% 41 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7c13bcc-5378-4f8b-a918-a4beddc1f545