Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 22:12:00 Player: canerib Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (15) 75 Value Destroyed (419) 419 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4154 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 516/700 Matter 262/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Flying (40) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flight Unit > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Reaction Control System Cloak of Protection Propulsion Shielding Component Analysis Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scanner Seismic Detector Hacking Suite Tractor Beam > --- WEAPON ----------- Light Assault Rifle Minigun > --- INVENTORY -------- Light Ion Engine Small Storage Unit Reaction Control System Cloak of Protection Propulsion Shielding [Rating: 26] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 24 | 4 4 3 1 . 10 2 . Power 3 | 1 1 . . . 1 . . Engine 3 | 1 1 . . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | . 2 1 . . 3 1 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . 2 1 . . 3 1 . Utility 8 | 1 1 . 1 . 4 1 . Device 5 | 1 1 . 1 . 2 . . Storage 1 | . . . . . 1 . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 6 | 2 . 2 . . 2 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . 2 . . 2 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . . . . . . . 9 Power . | . . . . . . . . Propulsion 3 | . . . . . . . 3 Utility 4 | . . . . . . . 4 Weapon 2 | . . . . . . . 2 Highest Loss Streak 6 | . . . . . . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 91 100 100 100 93 91 46 Engine 8 | . 11 14 14 14 9 7 2 Flight 25 | . 22 28 28 28 36 31 11 Device 21 | . 28 28 28 28 25 23 8 Processor 4 | . . . . . 5 7 7 Hackware 2 | . . . . . . 5 4 Ballistic Gun 18 | . 28 28 28 28 17 15 9 Peak Build Rating 26 | 3 7 7 8 8 20 26 26 Average Rating 15 | 1 6 7 7 8 17 25 15 On Entrance 9 | . 3 7 7 8 8 20 26 Naked Turns . | . . . . . . . . Heaviest Build 16 | 4 7 7 7 7 16 16 14 Greatest Support 22 | 3 8 8 8 8 16 22 14 Greatest Overweight (x) 3 | 1 1 . . . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 Average Carried 4 | 1 3 5 4 5 3 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 4 5 5 Class Distribution -------------------- 46% | Mutant 42% | Scavenger-Scout 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 651 | 189 125 52 . . . 92 193 Remotely 216 | . 72 52 . . . 92 . Salvage Created 520 | 16 82 55 . . . 92 275 Parts 37 | 2 10 8 . . . 4 13 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 13 | . 3 3 . . . 2 5 Guns 13 | . 3 3 . . . 2 5 Classes Destroyed 7 | 1 2 . . . . 1 3 Tunneler 1 | 1 . . . . . . . Hauler 1 | . 1 . . . . . . Swarmer 6 | . 3 3 . . . . . Grunt 4 | . . . . . . 2 2 Brawler 1 | . . . . . . . 1 Sentry 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 3 | 1 2 3 . . . 2 1 Combat Bots Only 3 | . 2 3 . . . 2 1 Max Kills in Single Turn 1 | 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 112 | . 10 15 . . . 11 76 Missed 47 | . 2 5 . . . 6 34 Damage Taken 697 | . 68 73 . . . 78 478 Core 206 | . . 22 . . . 30 154 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 97 | 100 . . . 91 100 . . Volleys Fired 81 | 1 18 9 . . . 10 43 Largest 2 | 2 2 2 . . . 2 2 Hottest 45 | 40 40 40 . . . 45 45 Shots Fired 127 | 2 36 18 . . . 20 51 Gun 127 | 2 36 18 . . . 20 51 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 127 | 2 36 18 . . . 20 51 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 2 8 4 . . . 6 23 Robot Miss Streak 2 | . 2 2 . . . 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 92 | 2 23 10 . . . 14 43 Core Hits 35 | 2 10 4 . . . 6 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1160 | 17 177 76 . . . 181 709 Guns 1160 | 17 177 76 . . . 181 709 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1160 | 17 177 76 . . . 181 709 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 16 | . 8 8 . . . 15 16 Average Temperature 5 | . 4 4 . . . 8 6 Received Heat Transfer 213 | . . . . . . 45 168 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 203 | 5 160 132 . . 65 203 . Initial 62 | . 3 62 . . . 29 . Average 87 | 1 95 93 . . 42 117 . Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 93 | 100 100 100 . 100 100 84 . Level 1 6 | . . . . . . 15 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . . 2 . Investigation 2 | . . . . . . 2 . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 22 | . 8 3 . . 1 3 7 Peak Tracking Total 5 | . 5 3 . . 1 2 3 Tactical Retreats 3 | . 1 . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 12 | . 2 . 1 . 1 7 1 Terminals 7 | . 2 . . . 1 4 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 4 . 1 . 5 21 1 Successful 17 | . 1 . 1 . 3 11 1 Failed 15 | . 3 . . . 2 10 . Catastrophic 4 | . 2 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 14 | . 3 . 1 . 2 8 . Terminals 21 | . 4 . . . 5 12 . Fabricators 4 | . . . . . . 4 . Repair Stations 3 | . . . . . . 3 . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . . 1 . 2 3 1 Part Schematic 2 | . . . . . . 2 . Open Door 1 | . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 1 4 . Terminals 6 | . 1 . . . 1 4 . Assimilate 3 | . . . . . . 3 . Botnet 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 . . . 1 7 . Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 42 | . . . . . . 42 . Total Part Build Rating 8 | . . . . . . 8 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 1 Highest-Rated Group 26 | . . . . . . 26 26 Highest-Rated Ally 26 | . . . . . . 26 26 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 904 | 31 164 39 83 12 125 254 196 Spaces Moved 1362 | 38 241 24 216 33 142 453 215 Core 59 | 38 21 . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1303 | . 220 24 216 33 142 453 215 Fastest Speed 28 | 50 37 37 37 37 31 28 34 Average Speed 35 | 55 40 37 37 37 31 30 39 Slowest Speed 280 | 100 100 37 37 37 31 31 280 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 14 | . 1 . . 1 2 10 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 3 37 4 61 18 19 11 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 1657 | 44 276 40 218 31 218 545 285 Wait 172 | . 11 2 . . 66 67 26 Move 1330 | 37 238 23 215 30 138 434 215 Hop 11 | . 1 . . 1 1 8 . Pick Up 9 | 1 4 . 1 . . 3 . Fast Attach 13 | 4 3 . . . 4 2 . Attach 5 | . 1 . . . 4 . . Detach 3 | 1 . . . . 2 . . Swap 6 | . . 3 1 . 2 . . Drop 9 | . . 3 1 . 1 3 1 Fire 81 | 1 18 9 . . . 10 43 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 196 | -10/Materials | Entered Mines 198 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 226 | -10/Mines | Discovered new exit (range 5) 235 | -10/Mines | Entered Exiles 244 | -10/Exiles | Met 8R-AWN 251 | -10/Exiles | Met EX-HEX 261 | -10/Exiles | Met EX-BIN 265 | -10/Exiles | Aligned with FarCom system 266 | -10/Exiles | Given EX-Vault access code 275 | -10/Exiles | Opened EX-Vault 281 | -10/Exiles | Found Cloak of Protection 290 | -10/Exiles | Warned to stay clear of 0b10 Research branches 301 | -10/Exiles | Met EX-DEC 315 | -10/Exiles | Discovered new exit (range 10) 318 | -10/Exiles | Left Exiles lab with Cloak of Protection 318 | -10/Exiles | Entered Mines 327 | -9/Mines | Discovered new exit (range 10) 330 | -9/Mines | Entered Materials 330 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 432 | -8/Materials | Discovered new exit (range 5) 455 | -8/Materials | Entered Factory 455 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 570 | -7/Factory | Identified exit to Factory 625 | -7/Factory | Build established: Scavenger-Scout 638 | -7/Factory | Fabricated Component Analysis Suite (x2) 694 | -7/Factory | Discovered new exit (range 9) 709 | -7/Factory | Entered Lower Caves 709 | -7/Lower Caves | Accompanied by 1 ally 711 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 795 | -7/Lower Caves | Lost 6 parts (3n2u1w) 841 | -7/Lower Caves | Learned Factory garrison access intel 905 | -7/Lower Caves | Self-destructed Last Messages --------------- 00796_ System corrupted: Matter fused (-8). 00827_ Critical hit (Burn: +37). 00829_ G-47 Trooper destroyed. 00831_ Acquired 55 matter. 00833_ Aluminum Leg fries itself beyond repair. 00841_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 00843_ Hacking Suite destroyed. 00862_ G-47 Trooper destroyed. 00863_ Acquired 29 matter. 00893_ Imp. Terrain Scanner destroyed. 00893_ System corrupted by crushing effect (+4). 00902_ B-48 Gladiator sneak attacks. 00902_ Administrator 4a system corrupted by crushing effect. 00902_ Administrator 4a knocked back. 00903_ Administrator 4a system terminally corrupted. 00903_ B-48 Gladiator destroyed. 00905_ Minigun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ???????????????????????#?????????????????????????? | | ??????????????????#?????????????????#????????????? | | ???????????????????????????#???????????####???#??? | | ?????????????????????#????????????#??### ##?###?? | | ?????????????????????????????????###[## #?# #? | | ?????????????????????????????????#X#[!# #?# # | | ??????????????????#????#######??## ]# #?# | | ???????????????????????# #???# #]## ##### | | ???????????????????#???# #?### #### ### | | ????????????????????#?## # ### ## ## ## | | ???????????????????????# # ## ## ## | | ??????????????#??#????## # # # | | ??????????????????????# # * | | ??????????????????????# @ #### ## | | ??????????????????????# % ### ### ### | | ????????????????????###/ ### #?## #### # | | ??????????????????#?# =%* ##?# ##### #?##### | | ????????????????????# ! ##??# #??# ##?###? | | ????????????????????## ##???## #?## ##??# ## | | ??????????????????? ?#g##????## ### ##??# # | | ?????????????????????# ##????# ### #### # | | ?????????????????????# #?????# ### ## # | | ?????????????????????# #?????# ## # | | ?????????????????????# #?????# | | ?????????????????????# #????## ## | | ????????????????????? ##?### #### | | ????????????????????? ???# ##?## | | ???????????????????? ??# ## #?## ## | | ???????????????????? ??# #?## ### ### | | ??????????????????? #??# ?#?#### ## ##?? | | ??????????????????? #??########### ## ### #??? | | ?????????????????? ??#?#?# [% ## ### #??? | | ?????????????????? ??????# ####### #### | | ?????????????????### ??????# #?????##### | | ???????????????????## ??????# #??#??????# | | ?????????????????#??####??????# #??#??????####### | | ??????????????????????#?????? #?????????#??#? | | ??????????????????????????? #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Component Analysis Suite | -7/Factory | Hacked Stasis Canceller | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Component Analysis Suite | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumImpulseFragment Manual? 0 Play Time 00:22:02 Cumulative 89.4 hours Start 2025.03.28 @ 21:38:04 End 2025.03.28 @ 22:12:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb131473-4ebb-4668-b4d2-e2321cf5496c