Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 23:32:54 Player: Cracklepappy Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (168) 840 Value Destroyed (4079) 4079 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 7055 Bonus ------- High Alert Combat Kills 144 Entered Garrisons 200 Friendly Fire -68 Cogmind --------- Core Integrity 0/400 Matter 254/300 Energy 280/280 System Corruption 0% Temperature Cool (12) Movement Rolling (150) Ox4 Location -9/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Drone Bay (0/2) > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Cooled Ion Engine Compact Wheel Armored Wheel Armored Wheel Cryofiber Web Experimental Heat Sink Cooling System High-capacity Storage Unit YI-UF0's Bottomless Matter Pit (1500) Improved Targeting Computer Makeshift Cloaking Device Centrium Light Armor Plating Hardlight Generator Drone Bay (2/2) Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Datajack Plasma Cutter Plasma Flamer Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Plasma Cutter > --- INVENTORY -------- Cooled Ion Engine Wheel Compact Wheel Cryofiber Web Experimental Heat Sink Cooling System High-capacity Battery YI-UF0's Bottomless Matter Pit Improved Targeting Computer Makeshift Cloaking Device Centrium Light Armor Plating Hardlight Generator Drone Bay Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Datajack Plasma Flamer Maul [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Flamer Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 79 | 8 14 14 26 10 7 Power 9 | 1 2 2 2 2 . Engine 9 | 1 2 2 2 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 3 3 3 8 2 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 21 | 3 3 3 8 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 4 5 5 2 1 Device 5 | 1 . . 2 1 1 Storage 7 | 1 3 1 2 . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 6 | . 1 4 1 . . Artifact . | . . . . . . Weapon 30 | 2 5 4 11 4 4 Energy Gun 6 | 1 3 1 1 . . Energy Cannon 5 | . 1 2 2 . . Ballistic Gun 14 | 1 . . 7 3 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 3 | . 1 . 1 . 1 Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 3 | . 1 . 2 . . Corrupted Parts 2 | . . 2 . . . System Corruption 4 | . . 4 . . . Parts Lost 14 | . 1 6 5 1 1 Power 1 | . . 1 . . . Propulsion 6 | . . 2 3 . 1 Utility 2 | . . 1 . 1 . Weapon 5 | . 1 2 2 . . Highest Loss Streak 6 | . 1 6 2 1 1 To Critical Strikes . | . . . . . . Average Backups 21 | 4 15 22 20 23 24 Power . | . 1 1 . . 1 Propulsion 1 | 2 2 2 1 1 2 Utility 8 | . 5 8 10 9 9 Weapon 7 | 1 4 9 6 9 9 Tool/Special . | . . . . . . Unused Backups 46 | 3 4 3 13 7 16 Power 1 | . 1 . . . . Propulsion 7 | 3 1 . . . 3 Utility 22 | . 1 2 4 6 9 Weapon 16 | . 1 1 9 1 4 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 99 99 100 99 Engine 11 | . 14 13 11 11 11 Wheel 23 | . 28 27 21 22 21 Device 7 | . 1 . 10 10 11 Storage 11 | . 14 14 11 11 11 Protection 3 | . 12 14 . . . Energy Gun 7 | . 24 25 1 . . Energy Cannon 2 | . 1 2 7 . . Ballistic Gun 26 | . . . 33 39 38 Special Weapon 1 | . 2 . 1 1 3 Peak Build Rating 28 | 7 13 21 25 27 28 Average Rating 20 | 6 12 13 21 23 26 On Entrance 13 | . 7 13 13 23 25 Naked Turns . | . . . . . . Heaviest Build 106 | 11 97 97 105 105 106 Greatest Support 32 | 26 20 20 32 26 24 Greatest Overweight (x) 10 | . 4 4 10 5 10 Average Overweight (x) 3 | . 1 3 3 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 17 23 25 25 25 Most Carried 25 | 8 20 25 25 25 25 Average Carried 22 | 5 15 22 24 24 24 Final Capacity 25 | 8 20 25 25 25 25 Final Carried 25 | 8 20 25 25 25 24 Class Distribution -------------------- 49% | Scavenger-Tank 29% | Mutant 12% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Gunner | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 4920 | 302 300 125 2602 1034 557 Remotely 124 | 74 50 . . . . Salvage Created 6659 | 238 949 246 2134 1915 1177 Parts 404 | 18 53 19 130 116 68 Haulers Intercepted 14 | . 2 . 6 6 . Recyclers Shooed 9 | . 2 . 3 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 97 | . 14 7 34 18 24 Guns 81 | . 13 3 23 18 24 Cannons 12 | . . 1 11 . . AOE 4 | . 1 3 . . . Classes Destroyed 14 | 3 4 1 5 . 1 Worker 15 | 2 4 . 3 6 . Builder 6 | . . 1 1 4 . Tunneler 6 | 5 . 1 . . . Hauler 14 | . 2 . 6 6 . Recycler 15 | 1 3 . 4 7 . Mechanic 3 | . . . 2 1 . Operator 2 | . . . 1 1 . Watcher 10 | . 3 . 5 2 . Swarmer 28 | . 6 6 7 3 6 Grunt 38 | . 8 . 15 3 12 Brawler 2 | . . . 1 1 . Duelist 2 | . . . 1 . 1 Sentry 25 | . . . 10 11 4 Specialist 1 | . . . . . 1 Best Kill Streak 8 | 2 8 3 7 7 8 Combat Bots Only 8 | . 4 3 5 4 8 Max Kills in Single Turn 2 | 1 2 2 2 2 2 Gunslinging 1 | . . . 1 1 1 Exploded 2 | . 1 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 334 | . 27 43 139 23 102 Missed 84 | . 7 8 37 5 27 Hits 250 | . 20 35 102 18 75 Melee 6 | . . . 6 . . Projectile 244 | . 20 35 96 18 75 AOE 21 | . . 21 . . . Critical Strikes 2 | . . . 2 . . Damage Taken 2996 | . 206 798 1139 155 698 Core 610 | . 19 179 167 30 215 Absorbed by Shields 464 | . . . 156 72 236 Regen/Repaired (Parts) 314 | . 32 . 190 92 . Core Remaining (%) 60 | 100 . 20 . . . Volleys Fired 387 | 22 55 18 108 65 119 Largest 4 | 2 2 2 4 4 4 Hottest 207 | 60 100 120 207 100 92 Shots Fired 1006 | 44 90 35 379 228 230 Gun 783 | 44 70 23 276 219 151 Cannon 113 | . 15 12 86 . . Launcher . | . . . . . . Special 110 | . 5 . 17 9 79 Kinetic 664 | 22 . . 272 219 151 Thermal 249 | 22 20 12 107 9 79 Explosive . | . . . . . . Electromagnetic 93 | . 70 23 . . . Robot Hit Streak 27 | 6 12 5 16 17 27 Robot Miss Streak 6 | 1 6 5 4 5 4 Penetration Max . | . . . . . . Secondary Targets 14 | . 2 . 2 2 8 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 578 | 31 55 23 191 127 151 Core Hits 276 | 11 43 17 75 67 63 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 11 | . . . 6 2 3 Burn 4 | . . . 4 . . Destroy 4 | . . . 2 1 1 Smash 1 | . . . . 1 . Sever 2 | . . . . . 2 Melee Attacks 25 | . . 1 . 12 12 Impact 22 | . . . . 10 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . 1 . 7 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9221 | 301 897 445 3196 2343 2039 Guns 6353 | 301 703 166 2118 1835 1230 Cannons 1186 | . 105 159 922 . . Explosions 209 | . 89 120 . . . Melee 403 | . . . . 403 . Ramming . | . . . . . . Kinetic 5294 | 128 . . 2101 1835 1230 Thermal 2655 | 173 194 279 1095 105 809 Explosive . | . . . . . . Electromagnetic 869 | . 703 166 . . . Impact 403 | . . . . 403 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 108 | . . . . 108 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 108 | . . . . 108 . Knockbacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . 18 54 . . . Shots 3 | . 1 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 487 | 40 279 487 280 112 195 Average Temperature 57 | 19 67 169 46 22 58 Received Heat Transfer 659 | . 60 . 364 42 193 Effects 5 | . . 5 . . . Energy Bleed 1 | . . 1 . . . Interference 3 | . . 3 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles . | . . . . . . Parts Fried 7 | . 2 1 . 4 . Impact Corruptions 4 | . . . . 4 . Robots Melted 2 | . . . 2 . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 1 2 7 . 1 Heat Transferred 8057 | 400 322 433 3561 640 2701 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 3 2 . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 84 | 100 100 100 82 97 15 Level 1 6 | . . . 17 2 3 Level 2 7 | . . . . . 65 Level 3 1 | . . . . . 15 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 913 | 5 176 93 280 219 913 Initial 111 | . . 19 . 111 67 Average 127 | 1 72 12 123 50 562 Influence Increases 3551 | 40 565 173 1103 814 856 Destroy 0b10 Robot/C 1920 | . 280 120 680 360 480 Destroy 0b10 Robot/NC 385 | 40 60 10 110 145 20 Destroy Leader 478 | . 60 20 222 156 20 Successful Hack 113 | . 32 . 39 42 . Select Force Hacks 90 | . 60 . . 30 . Disable Machine 105 | . 15 . 30 60 . Anti-Garrison Action 250 | . . . . . 250 Destroy Structure 45 | . 13 8 7 6 11 Lose Combat Pursuer 165 | . 45 15 15 15 75 Influence Decreases 2638 | 40 514 224 839 974 47 Entered New Map 222 | . . 32 . 153 37 Time Decay 1879 | 40 504 191 639 505 . Lost Part 81 | . 10 1 50 10 10 Purge Threat 456 | . . . 150 306 . Squads Dispatched 10 | . 4 . 5 1 . Investigation 7 | . 3 . 3 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 128 | . 17 7 51 25 28 Peak Tracking Total 7 | . 3 3 4 5 7 Tactical Retreats 9 | . 2 1 1 1 4 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 9 | . 1 . 3 1 4 Indirectly . | . . . . . . Trap Hack Attempts 3 | . . . 3 . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . 1 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 5 | . . 5 5 4 . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 10 | . 1 . 2 4 3 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 42 | . 11 1 15 14 1 Terminals 31 | . 8 1 11 10 1 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 2 1 . Recycling Units 4 | . 2 . . 2 . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 121 | . 30 2 46 41 2 Successful 73 | . 19 . 26 27 1 Failed 47 | . 10 2 20 14 1 Catastrophic 9 | . . 1 6 2 . Database Lockouts 1 | . 1 . . . . Manual 52 | . 17 2 18 15 . Terminals 89 | . 25 2 28 32 2 Fabricators . | . . . . . . Repair Stations 12 | . 3 . 7 2 . Recycling Units 8 | . 2 . . 6 . Scanalyzers 11 | . . . 11 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 32 | . 8 . 6 17 1 Record 2 | . 2 . . . . Part Schematic 4 | . . . 1 3 . Robot Schematic 1 | . 1 . . . . Robot Analysis 2 | . 1 . . 1 . Prototype ID Bank 5 | . 1 . 2 2 . Open Door 2 | . . . . 2 . Terminal Index 1 | . 1 . . . . Alert Level 2 | . . . . 2 . Unreport Threat 4 | . . . 1 3 . Locate Traps 5 | . 1 . . 4 . Dispatch Records 1 | . 1 . . . . Registered Prototypes 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 2 . 5 2 . Scan Component 5 | . 1 . 3 1 . Repair 4 | . 1 . 2 1 . Recycling Unit Hacks 2 | . . . . 2 . Retrieve Components 2 | . . . . 2 . Scanalyzer 10 | . . . 10 . . Insert Component 5 | . . . 5 . . Analyze 5 | . . . 5 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 19 | . 9 . 5 5 . Terminals 14 | . 7 . 5 2 . Botnet 2 | . . . . 2 . Operators 1 | . 1 . . . . Skim 11 | . 6 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . . 3 . Reject 2 | . . . . 2 . Tunnel 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used 1 | . . . 1 . . Hacking Detections 37 | . 8 1 15 12 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . . 6 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 . 2 1 . Time 128 | . 32 . 64 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . . . . 19 . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 1 . 1 . Non-combat . | . . . . . . Combat 2 | . . 1 . 1 . Robot Hacks Applied 3 | . . 1 . 2 . parse_system 3 | . . 1 . 2 . Relay Couplers Released 10 | . . . . . 10 Machine Destruction 10 | . . . . . 10 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 3 | . . . . . 3 STAY 1 | . . . . . 1 RETURN 2 | . . . . . 2 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 4 | . . . . . 4 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 11153 | 236 1500 1530 3330 3276 1281 Spaces Moved 6077 | 172 1141 1116 1706 1420 522 Core 2 | 2 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 6075 | 170 1141 1116 1706 1420 522 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 135 135 145 Average Speed 134 | 88 104 126 146 150 153 Slowest Speed 230 | 90 140 140 230 155 230 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 74 | 7 98 101 96 97 45 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 6 | . 2 . 3 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 10 | . 4 . . . 6 Terrain Destroyed 27 | . 13 8 . . 6 Melee 6 | . . . . . 6 Projectile 5 | . 5 . . . . AOE 16 | . 8 8 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 8178 | 218 1344 1198 2298 2393 727 Wait 1351 | . 100 17 384 835 15 Move 6068 | 171 1140 1115 1705 1415 522 Hop 2 | . . . . 2 . Pick Up 105 | 13 20 20 27 20 5 Fast Attach 12 | 6 2 . 4 . . Attach 19 | 1 1 7 6 2 2 Detach . | . . . . . . Swap 87 | 1 14 11 30 18 13 Drop 85 | 4 12 9 31 22 7 Fire 387 | 22 55 18 108 65 119 Melee 25 | . . 1 . 12 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 32 | . . . . . 32 Rewire 2 | . . . . 2 . Trap 3 | . . . 3 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 3 exits: *Mat / [*Rec] / Gar) -9/Garrison (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 6) 477 | -10/Materials | Discovered new exit (range 12) 495 | -10/Materials | Central database locked down 708 | -10/Materials | Discovered new exit (range 13) 812 | -10/Materials | Identified exit to Mines 844 | -10/Materials | Identified exit to Materials 844 | -10/Materials | Identified exit to Subcaves 877 | -10/Materials | Learned 4 Subcaves zone layouts 880 | -10/Materials | Learned Storage emergency access door positions 1711 | -10/Materials | Repaired EM Shotgun 1737 | -10/Materials | Entered Mines 1828 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1876 | -10/Mines | Found a hidden stash of uninstalled traps 1895 | -10/Mines | Learned Materials garrison access intel 2087 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2325 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2930 | -10/Mines | Discovered exit to Subcaves (range 6) 3149 | -10/Mines | Core integrity fell below 50% 3159 | -10/Mines | Destroyed YI-UF0 3169 | -10/Mines | Found Corrupted YI-UF0's Bottomless Matter Pit 3189 | -10/Mines | Lost 6 parts (1p2n1u2w) 3267 | -10/Mines | Entered Materials 3267 | -9/Materials | Evolved 2 slots: Weapon x2 3268 | -9/Materials | Identified exit to Mines 3268 | -9/Materials | Identified exit to Storage 3929 | -9/Materials | Discovered exit to Storage (range 16) 4363 | -9/Materials | Repaired Hvy. Assault Rifle 4794 | -9/Materials | Discovered exit to Mines (range 7) 4876 | -9/Materials | Build established: Scavenger-Tank 5029 | -9/Materials | Learned location of Zion (-7) 5088 | -9/Materials | Learned location of Mines (-8) 5136 | -9/Materials | Identified exit to Materials 6178 | -9/Materials | Repaired Hvy. Assault Rifle 6597 | -9/Materials | Entered Storage 6817 | -9/Storage | Repaired Hvy. Assault Rifle 7193 | -9/Storage | Discovered exit to Materials (range 9) 7602 | -9/Storage | Used back door to open Recycling access 7602 | -9/Storage | Discovered new exit (range 5) 7656 | -9/Storage | Identified exit to Garrison 8079 | -9/Storage | Met 01-MTF 9873 | -9/Storage | Entered Garrison 9951 | -9/Garrison | Triggered checkpoint 10017 | -9/Garrison | Learned Materials security intel 10031 | -9/Garrison | Garrison Relay disabled 10096 | -9/Garrison | Core integrity fell below 50% 10137 | -9/Garrison | Destroyed 8 combat bots 10165 | -9/Garrison | Triggered checkpoint 10259 | -9/Garrison | Discovered exit to Materials (range 10) 10301 | -9/Garrison | Triggered checkpoint 10333 | -9/Garrison | Triggered checkpoint 10340 | -9/Garrison | Core integrity fell below 20% 10369 | -9/Garrison | Garrison Relay disabled 10707 | -9/Garrison | Build established: Gunner 10916 | -9/Garrison | Discovered exit to Materials (range 8) 10939 | -9/Garrison | Triggered checkpoint 10980 | -9/Garrison | Garrison Relay disabled 11154 | -9/Garrison | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 10980_ Relay Coupler [Duelist] tumbles out of relay unit. 10980_ Relay Coupler [Demolisher] tumbles out of relay unit. 10986_ Triggered Stasis Trap. 10986_ A bubble of rippling energy engulfs the area. 10986_ Field strength at 90. 10987_ Field strength at 80. 10988_ Field strength at 70. 10989_ Field strength at 60. 10990_ Field strength at 50. 10991_ Field strength at 40. 10992_ Field strength at 30. 10993_ Field strength at 20. 10994_ Field strength at 10. 10995_ Stasis field depleted. 11003_ Acquired 10 matter. 11073_ ALERT: Garrison interior compromised. 11139_ X-57 Shotgunner springs to life. 11142_ Drone released from Drone Bay. 11148_ X-57 Shotgunner destroyed. 11153_ X-57 Shotgunner suffers critical hit (Destroy). 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[ ==* | | ???????????????????????????????????# ## ## *! | | ???????????????????????????????????# ## ##= = | | ???????????????????????????????????# !%= [% | | ???????????????????????????????????# !*=*[= | | ???????????????????????????????????# =!=%[ | | ???????????????????????????????????##^ ## ##==# | | ????????????????????????????????????# ## ## # | | ????????????????????????????????????# ######## # | | ????????????????????????????????????# #??????# # | | ????????????????????????????????????# #??????# # | | ????????????????????????????????????# #??????# # | | ????????????????????????????????????# #??????# # | | ?????????????????????################ #??????# # | | ?????????????????????# #??????# | | ?????????????????????#nn #??????# | | ?????????????????????# ##;#############??????#### | | ?????????????????????# ## #?????????????????????? | | ?????????????????????# ## #?????????????????????? | | ?????????????????????# ## #?????????????????????? | | ?????????????????????# +@=#?????????????????????? | | ?????????????????????# ##x#?????????????????????? | | ????????????########## ##x#?????????????????????? | | ????????????# ;# ????????????????????? | | ????????????# ### #??????????????????? | | ????????????# ##########??####??????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #????#######??????????????????????? | | ????????????# #????#"" ""#??????????????????????? | | ???########## *#######!!!##??????????????????????? | | ???# =!=!%^ ##?????????????????????? | | ???# %==%[*^ "#?????????????????????? | | ???# ###########[ ########?????????????????????? | | ???# #?????????# #????????????????????????????? | | ???# #?????????#####????????????????????????????? | | #### #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # < #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Scanalyzed Plasma Flamer | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Assault Rifle | -9/Storage | Hacked Adv. Assault Cannon | -9/Storage | Hacked Hrd. Medium Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- EM Shotgun | 36% | -10/Materials Hvy. Assault Rifle | 33% | -9/Materials Hvy. Assault Rifle | 1% | -9/Materials Hvy. Assault Rifle | 20% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionSmallCoupler Manual? 0 Play Time 01:06:08 Cumulative 1096.1 hours Start 2025.07.20 @ 22:14:24 End 2025.07.20 @ 23:32:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 544 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: b42361e5-9eaa-4c0f-a44a-ac77bd288524