Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.08 @ 08:00:35 Player: Nikolayag Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (144) 720 Value Destroyed (4613) 4613 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (2498) 2498 TOTAL SCORE: 16331 Bonus ------- High Alert Combat Kills 391 Entered DSFs 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -193 Cogmind --------- Core Integrity 0/1300 Matter 1/300 Energy 100/100 System Corruption 57% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Long-range Sensor Array Quantum Capacitor Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Medium Storage Unit 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Utility Shielding Hardened Heavy Armor Plating Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Power Maul > --- INVENTORY -------- Improved Antigrav System Long-range Sensor Array Encrypted Comm Array Quantum Capacitor Advanced Transmission Jammer Authchip [Propulsion] Authchip [Propulsion] Hypervelocity Mass Driver [Rating: 135] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Cooled Gravmag System Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 2 2 . 2 . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 1 1 . . . . . . . . . . 1 . . . . . Utility 8 | . . . 1 1 1 . 1 . . . 1 . . . . 1 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 195 | 6 15 7 17 23 1 15 9 6 . . . 3 3 7 1 55 10 3 7 2 5 Power 19 | 1 1 1 1 4 . 2 . . . . . . . 1 . 5 . 1 . 1 1 Engine 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Core 9 | . . . . 3 . 2 . . . . . . . . . 3 . 1 . . . Reactor 5 | . . . . . . . . . . . . . . 1 . 2 . . . 1 1 Propulsion 62 | 2 6 2 5 8 . 6 1 5 . . . 3 . 3 . 17 1 . 2 . 1 Treads 28 | . 2 2 5 8 . 6 1 4 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 4 . . . . . . . . . . . . . . . . . . . . Hover 28 | . . . . . . . . 1 . . . 3 . 3 . 17 1 . 2 . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 65 | 1 4 1 3 7 1 3 3 1 . . . . 2 3 . 22 6 1 4 1 2 Device 30 | . . 1 1 4 . 2 2 1 . . . . . 1 . 13 3 . 1 1 . Storage 6 | 1 4 . . . . . . . . . . . . . . 1 . . . . . Processor 9 | . . . . . 1 . . . . . . . 1 . . 3 2 . 2 . . Hackware 4 | . . . . . . . . . . . . . 1 1 . 2 . . . . . Protection 16 | . . . 2 3 . 1 1 . . . . . . 1 . 3 1 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 4 3 8 4 . 4 5 . . . . . 1 . 1 11 3 1 1 . 1 Energy Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 3 1 . . . . . . . . . . . 1 1 . . . . Ballistic Gun 23 | . 2 2 3 3 . 2 4 . . . . . . . . 6 1 . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . 2 1 1 1 . 1 Launcher 4 | . . 1 1 . . 2 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 5 | . 1 . 1 . . . 1 . . . . . . . . 2 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . . . . . . . . . . . . 6 1 1 . . 3 . . Corrupted Parts 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . System Corruption 8 | . . . . . . . . 5 . . . . . . . 3 . . . . . Parts Lost 67 | . 2 2 4 6 . 3 . 7 . . . 3 . . 1 10 6 . . . 23 Power 7 | . . 1 1 1 . 1 . . . . . . . . . 1 . . . . 2 Propulsion 30 | . 1 1 2 3 . 2 . 6 . . . 3 . . . 5 1 . . . 6 Utility 19 | . . . 1 2 . . . 1 . . . . . . . . 4 . . . 11 Weapon 11 | . 1 . . . . . . . . . . . . . 1 4 1 . . . 4 Highest Loss Streak 11 | . 2 1 3 4 . 3 . 7 . . . 3 . . 1 6 6 . . . 11 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 88 88 93 98 89 94 100 75 6 . . 3 4 37 58 92 92 92 99 100 37 Engine 3 | . 14 11 8 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . 7 7 7 6 4 . . . . . . . 5 5 5 5 2 . Reactor 1 | . . . . . . . . . . . . . . 2 5 3 5 5 5 7 3 Treads 14 | . 1 19 32 35 30 33 33 25 . . . . . . . . . . . . . Wheel 3 | . 26 8 . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . 6 . . 3 . 9 17 27 31 31 31 31 11 Device 6 | . . 5 10 11 7 9 20 16 . . . . . 1 5 3 4 5 4 4 . Storage 7 | . 17 14 11 9 7 7 6 4 . . . . . . . 4 5 5 5 5 2 Processor 5 | . . . . . 5 7 6 5 . . . . 1 5 5 10 7 10 15 21 9 Hackware 5 | . . . . . . . . . . . . . 1 8 11 18 17 10 10 10 2 Protection 5 | . . . 8 13 15 11 6 2 . . . . . 1 5 2 . 5 5 . 1 Energy Gun 1 | . 11 . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 18 3 . . . . . . . . . . . 1 2 . . . . Ballistic Gun 9 | . 14 26 2 14 15 14 19 14 . . . . . . . 2 . 5 4 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 4 4 3 5 10 2 Impact Weapon 1 | . 2 . . . . . . . . . . . . . . 3 5 5 5 5 1 Naked Turns 473 | . . . . . . . . 13 . 32 47 69 125 . . . . . . . 187 Heaviest Build 113 | 10 97 89 102 111 108 113 111 110 . . . . 3 21 27 56 60 62 57 59 76 Greatest Support 124 | 26 40 43 69 86 83 111 116 124 10 10 3 26 3 33 48 83 61 71 90 80 87 Greatest Overweight (x) 6 | . 6 3 1 1 1 1 1 1 . . . . . . . 1 . 1 . . 1 Average Overweight (x) . | . 2 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 17 | 7 22 25 25 25 25 25 25 21 5 5 5 5 5 5 5 9 10 10 10 10 7 Most Carried 25 | 6 25 25 25 25 25 25 25 25 4 5 5 5 5 5 5 10 10 10 10 10 10 Average Carried 16 | 2 16 22 24 24 25 24 24 20 4 4 5 2 3 5 5 9 9 9 9 9 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Final Carried 25 | 5 21 25 25 25 25 25 25 4 4 5 5 2 5 5 5 10 10 10 10 10 5 Class Distribution -------------------- 40% | Mutant 19% | Scavenger-Mutant 12% | Hacker-Sprinter 10% | Hacker-Scout 8% | Hacker-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 3906 | 164 253 190 316 857 . 249 217 . . . . . 29 91 . 1113 116 58 . 119 134 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5966 | 86 557 303 670 1632 . 297 567 . . . . . . 91 . 1542 90 . . 100 31 Parts 267 | 4 37 19 36 77 . 7 27 . . . . . . 1 . 46 3 . . 9 1 Haulers Intercepted 7 | . 2 . 1 2 . . 1 . . . . . . . . 1 . . . . . Recyclers Shooed 12 | . 2 1 . 3 . . 2 . . . . . . . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 4 1 1 . . . . . 8 . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 96 | . 9 10 15 29 . 8 3 . . . . . . . . 18 1 . . 2 1 Melee 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . Guns 48 | . 9 8 . 22 . 4 3 . . . . . . . . 2 . . . . . Cannons 21 | . . . 10 5 . . . . . . . . . . . 3 . . . 2 1 AOE 17 | . . 2 4 . . 4 . . . . . . . . . 7 . . . . . Classes Destroyed 13 | 1 7 . 1 3 . . 1 . . . . . . . . . . . . . . Worker 11 | . 3 . 2 1 . . 1 . . . . . . . . 4 . . . . . Builder 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 1 2 . . 1 . . . . . . . . 1 . . . . . Recycler 14 | 1 1 1 3 2 . . 2 . . . . . . . . 4 . . . . . Operator 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . Watcher 8 | . 1 . 1 . . . 1 . . . . . . . . 5 . . . . . Swarmer 34 | . 5 6 10 7 . . . . . . . . . . . 6 . . . . . Grunt 34 | . 4 4 2 12 . 7 . . . . . . . . . 5 . . . . . Sentry 12 | . . . 3 7 . . 1 . . . . . . . . . 1 . . . . Hunter 4 | . . . . 2 . . . . . . . . . . . 1 . . . . 1 Programmer 10 | . . . . . . . 2 . . . . . . . . 6 . . . 2 . Heavy 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 1 6 3 4 6 . 4 4 . . . . . . . . 6 1 . . 2 1 Combat Bots Only 6 | . 5 3 4 5 . 4 1 . . . . . . . . 6 1 . . 2 1 Max Kills in Single Turn 4 | 1 2 2 2 2 . 3 1 . . . . . . . . 4 1 . . 1 1 Gunslinging 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . . 3 . . . . . . . . . 4 . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 13600 | . 414 260 940 1919 . 901 201 345 . 450 168 705 199 . 290 1727 833 57 17 155 4019 Core 3898 | . 143 72 132 152 . 80 22 189 . 450 168 578 199 . 20 207 178 . . . 1308 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 212 | . . . . . . . . . . . . . . . . 106 . . 15 . 91 Regen/Repaired (Parts) 710 | . . . 144 201 . . . . . . . . . . . 277 . . 88 . . Core Remaining (%) 54 | 100 . 14 67 72 . 88 . . . 22 . . . . 3 . . . . 66 . Volleys Fired 379 | 3 49 30 42 112 . 22 17 3 . . . . . . . 70 3 . . 6 22 Largest 3 | 2 2 2 2 2 . 2 3 3 . . . . . . . 2 1 . . 2 2 Hottest 130 | 80 80 40 120 120 . 48 69 69 . . . . . . . 130 88 . . 130 130 Shots Fired 718 | 6 97 56 81 220 . 39 51 8 . . . . . . . 115 4 . . 10 31 Gun 507 | 6 97 52 8 177 . 34 51 8 . . . . . . . 74 . . . . . Cannon 191 | . . . 70 43 . . . . . . . . . . . 33 4 . . 10 31 Launcher 12 | . . 4 3 . . 5 . . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . . . 8 . . . . . Kinetic 508 | . 37 52 8 177 . 34 51 8 . . . . . . . 99 1 . . 10 31 Thermal 171 | 6 60 . 70 35 . . . . . . . . . . . . . . . . . Explosive 12 | . . 4 3 . . 5 . . . . . . . . . . . . . . . Electromagnetic 19 | . . . . 8 . . . . . . . . . . . 8 3 . . . . Robot Hit Streak 20 | 2 11 9 12 17 . 12 20 7 . . . . . . . 6 4 . . 7 3 Robot Miss Streak 5 | 2 4 4 5 4 . 2 1 1 . . . . . . . 5 . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 2 . 2 . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 474 | 3 52 35 47 150 . 28 39 7 . . . . . 2 . 92 4 . . 5 10 Core Hits 230 | 2 35 21 26 66 . 20 17 . . . 3 1 . . . 31 2 . . 2 4 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . 7 . . . . . Critical Strikes 9 | . . . . 1 . . . . . . . . . . . 8 . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 . . . . . Smash 7 | . . . . . . . . . . . . . . . . 7 . . . . . Melee Attacks 178 | . 9 . 1 . . . 2 . . . . . . 2 1 73 30 4 1 20 35 Impact 175 | . 9 . 1 . . . 2 . . . . . . . . 73 30 4 1 20 35 Slashing 3 | . . . . . . . . . . . . . . 2 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12064 | 32 574 457 1122 2575 . 1033 637 107 . . 94 9 . 147 . 4573 141 . . 275 288 Guns 4715 | 32 545 295 46 1853 . 452 635 107 . . . . . . . 750 . . . . . Cannons 3118 | . . . 792 701 . . . . . . . . . . . 921 141 . . 275 288 Explosions 2268 | . . 162 279 . . 581 . . . . . . . . . 1246 . . . . . Melee 1803 | . . . . . . . . . . . . . . 147 . 1656 . . . . . Ramming 160 | . 29 . 5 21 . . 2 . . . 94 9 . . . . . . . . . Kinetic 5649 | . 216 295 46 1853 . 452 635 107 . . . . . . . 1436 46 . . 275 288 Thermal 2085 | 32 329 . 792 542 . . . . . . . . . . . 390 . . . . . Explosive 1878 | . . 162 279 . . 581 . . . . . . . . . 856 . . . . . Electromagnetic 489 | . . . . 159 . . . . . . . . . . . 235 95 . . . . Impact 1656 | . . . . . . . . . . . . . . . . 1656 . . . . . Slashing 147 | . . . . . . . . . . . . . . 147 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 57 | . . . 2 . . . . 13 13 13 3 3 3 3 3 14 30 30 30 1 57 Average Corruption 13 | . . . 1 . . . . 8 13 13 2 3 3 3 3 8 19 30 30 1 43 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . 13 . . . . . Effects 141 | . . . 6 . . . . 5 . 1 1 1 3 2 1 64 16 5 . . 36 Message Errors 35 | . . . 2 . . . . . . . . . 1 . 1 16 4 1 . . 10 Matter Fused 30 | . . . . . . . . . . . . 1 . . . 15 3 1 . . 10 Heat Flow Errors 15 | . . . 1 . . . . 1 . . 1 . . . . 6 2 . . . 4 Energy Discharges 15 | . . . . . . . . . . . . . 1 1 . 7 1 1 . . 4 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . 1 1 . . . . Data Loss (minor) 15 | . . . 1 . . . . 1 . . . . 1 1 . 5 1 . . . 5 Data Loss (major) 6 | . . . 1 . . . . . . . . . . . . 2 2 . . . 1 Misfires 5 | . . . 1 . . . . . . . . . . . . 3 1 . . . . Alerts 8 | . . . . . . . . 1 . 1 . . . . . 4 . 1 . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . 4 1 1 . . . Weapon Failures 3 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1029 | . . . 30 . . . . . . . . . . 117 . 874 . . . . 8 Projectiles 21 | . . . . . . . . . . . . . . . . 13 . . . . 8 Explosions 237 | . . . 30 . . . . . . . . . . . . 207 . . . . . Melee 771 | . . . . . . . . . . . . . . 117 . 654 . . . . . Knockbacks 22 | . . . . . . . . . . . 2 . . . . 15 . . . 1 4 Impact 12 | . . . . . . . . . . . 2 . . . . 10 . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . 3 . . . 1 3 Secondary 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 Self-Inflicted Damage 184 | . 14 . . 58 . . . . . . 42 3 . . . 67 . . . . . Shots 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . Rammed 32 | . 1 . 1 4 . . . . . . 23 3 . . . . . . . . . Targets Rammed 34 | . 1 . 2 4 . . 1 . . . 23 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Highest Temperature 490 | 54 142 24 490 387 . 487 14 75 . . 194 . . . 285 269 160 140 2 16 211 Average Temperature 79 | 28 34 7 136 102 . 181 10 56 . . 157 . . . 159 49 42 50 2 7 111 Received Heat Transfer 1623 | . 78 81 246 729 . 198 36 . . . 9 . 12 . . 174 18 . . . 42 Effects 8 | . . . 3 5 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 12 | . . . . . . . . . . . . . . . . 10 2 . . . . Impact Corruptions 20 | . . . . . . . . . . . . . . . . 20 . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . Parts Melted 15 | . 3 . 5 7 . . . . . . . . . . . . . . . . . Heat Transferred 3887 | 75 750 . 1665 1147 . . . . . . . . . . . 250 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1088 | 5 254 200 358 679 313 388 278 56 . 3 16 . . . . 1088 . . . . 324 Initial 308 | . 3 10 23 89 308 219 203 56 . 3 1 . . . . 18 . . . . 94 Average 294 | 1 74 66 219 388 308 327 173 38 . 3 3 . . . . 616 . . . . 95 Maximum Alert Level 3 | . 1 1 1 2 1 1 1 . . . . . . . . 3 . . . . 1 Low Security (%) 46 | 100 93 95 34 18 . . 44 100 100 100 100 . . . . 22 . . . . 77 Level 1 26 | . 6 4 65 22 100 100 55 . . . . . . . . 5 . . . . 22 Level 2 14 | . . . . 58 . . . . . . . . . . . 15 . . . . . Level 3 12 | . . . . . . . . . . . . . . . . 55 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 1 5 . 1 2 . . . . . . . . 17 . . . . 4 Investigation 7 | . 1 . . . . . . . . . . . . . . 5 . . . . 1 Extermination 9 | . . . . . . . 2 . . . . . . . . 5 . . . . 2 Reinforcement 13 | . . . 1 4 . 1 . . . . . . . . . 6 . . . . 1 Assault 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 8 | . 1 . 1 2 . . . . . . 1 . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 24 10 22 47 . 8 5 6 . 1 3 12 3 . 7 65 4 3 9 12 13 Peak Tracking Total 8 | . 6 3 5 8 . 4 2 6 . 1 4 5 3 . 5 7 4 2 8 6 7 Tactical Retreats 36 | . 1 . 4 4 . . . . . . . 3 2 . 1 11 3 1 . 2 4 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 5 | . . . 2 . . . 1 . . . . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 1 . . . . . 2 2 . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 41 | . . . 1 5 . . . . . . . . . . 1 33 1 . . . . Max in Single Turn 9 | . . . 1 2 . . . . . . . . . . 1 9 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 44 | . 5 . 3 2 1 . 1 . 1 . . . . 4 . 21 2 . 2 . 2 Terminals 26 | . 5 . 2 1 1 . 1 . 1 . . . . . . 14 . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 5 | . . . 1 1 . . . . . . . . . . . 2 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . Total Hacks 143 | . 14 . 13 7 2 . 1 . 1 . . . . 17 . 74 2 . 8 . 4 Successful 89 | . 7 . 4 2 1 . 1 . 1 . . . . 17 . 44 2 . 8 . 2 Failed 54 | . 7 . 9 5 1 . . . . . . . . . . 30 . . . . 2 Catastrophic 7 | . . . . 1 . . . . . . . . . . . 6 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 8 . 7 3 . . . . . . . . . . 1 33 . . . . . Terminals 76 | . 14 . 7 3 2 . 1 . 1 . . . . . . 47 . . . . 1 Fabricators 6 | . . . . . . . . . . . . . . . . 6 . . . . . Repair Stations 23 | . . . 6 4 . . . . . . . . . . . 10 . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . 6 . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . 5 . . . . . Terminal Hacks 57 | . 4 . . . 1 . 1 . 1 . . . . 17 . 22 2 . 8 . 1 Record 14 | . . . . . . . . . . . . . . 5 . . 1 . 8 . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . Open DSF 4 | . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . 2 . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . 2 . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . 3 . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . 2 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . 1 . . . . . . . . . . . . . . 3 . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 15 | . . . 4 2 . . . . . . . . . . . 8 . . . . 1 Scan Component 8 | . . . 2 1 . . . . . . . . . . . 4 . . . . 1 Repair 6 | . . . 1 1 . . . . . . . . . . . 4 . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 10 | . 3 . . . . . . . . . . . . . . 7 . . . . . Terminals 7 | . 3 . . . . . . . . . . . . . . 4 . . . . . Track 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . Botnet 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . 1 . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . 2 . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 2 2 1 . 1 . 1 . . . . . . 15 . . . . 1 Full Trace Events 10 | . 3 . 2 . . . . . . . . . . . . 4 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . 14 . . . . . Parts Repaired 6 | . . . 1 1 . . . . . . . . . . . 4 . . . . . Time 408 | . . . 44 38 . . . . . . . . . . . 326 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 3 | . . . . . . . . . . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . . . . . . . . . . 3 . . . . . Highest-Rated Group 141 | . . . . . . . . . . . . . . . . 141 . . . . . Highest-Rated Ally 47 | . . . . . . . . . . . . . . . . 47 . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . 2 . . . . . Geek 2 | . . . . . . . . . . . . . . . . 2 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . . . . . 8 . . . . . Total Damage 139 | . . . . . . . . . . . . . . . . 139 . . . . . Kills 2 | . . . . . . . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . 2 . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . . . . . . . . 32 . . . . 7 Traps 8 | . . . . . . . . . . . . . . . . 2 . . . . 6 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Items 23 | . . . . . . . . . . . . . . . . 23 . . . . . Machines 4 | . . . . . . . . . . . . . . . . 4 . . . . . Patrols 3 | . . . . . . . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 10011 | 73 1054 744 1029 1567 103 356 722 106 8 37 47 104 173 110 75 2011 295 75 185 287 850 Spaces Moved 8943 | 56 596 317 348 492 43 128 267 73 19 59 48 189 314 201 178 3291 514 242 722 588 258 Core 690 | 5 . . . . . . . 25 . 48 48 162 314 88 . . . . . . . Treads 1541 | . 32 186 348 492 43 128 267 45 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 746 | 51 564 131 . . . . . . . . . . . . . . . . . . . Hover 5966 | . . . . . . . . 3 19 11 . 27 . 113 178 3291 514 242 722 588 258 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 90 135 240 240 240 160 166 40 40 40 50 40 50 42 30 21 23 18 16 18 17 Average Speed 74 | 87 132 196 240 240 240 204 242 125 40 48 50 49 50 45 39 32 23 23 23 25 24 Slowest Speed 248 | 100 190 240 240 240 240 248 248 240 40 50 50 50 50 50 42 108 28 93 26 26 98 Overloaded Moves 376 | . . . . . . . . . . . . . . . 30 180 . 10 19 20 117 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 28 | . . . . . . . . . . . . . . . . . 3 . . . 25 Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 48 | 4 94 65 36 48 1 90 11 73 1 82 3 33 58 62 41 81 67 44 85 70 9 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . . . . . 2 3 . . . . . . . Known Exits Taken 5 | . 1 . . . 1 . . . 1 . . . . . . 1 . . . 1 . Unknown Exits Taken 12 | 1 . 1 1 1 . . . . . . 1 1 1 1 1 . 1 1 1 . . Scrap Searched 10 | . . 1 . . . . . . . . . . 2 . . . 1 2 . 4 . Spaces Dug 153 | . 8 . 1 . . 6 2 . . . . . . . . 41 29 4 1 20 41 Terrain Destroyed 349 | . 8 16 8 20 . 21 2 . . . . . . . . 165 29 4 1 25 50 Melee 140 | . 8 . 1 . . . 2 . . . . . . . . 40 29 4 1 20 35 Projectile 28 | . . . . . . . . . . . . . . . . 8 . . . 5 15 AOE 181 | . . 16 7 20 . 21 . . . . . . . . . 117 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 11302 | 72 760 391 464 701 43 198 319 82 18 68 70 199 327 211 179 3974 623 251 737 672 943 Wait 1346 | . 44 30 29 23 . 11 7 . . . . 5 8 . . 452 64 . 1 54 618 Move 8917 | 55 595 316 347 491 42 127 267 72 18 58 47 188 313 200 177 3290 510 241 721 587 255 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 118 | 8 24 7 14 23 . 9 7 . . 4 . . 3 . . 14 . 1 1 1 2 Fast Attach 82 | 3 9 1 1 4 1 4 1 2 . . . . 3 9 1 27 7 1 5 1 2 Attach 46 | 3 5 2 6 7 . 1 2 4 . . . 3 . . . 6 1 2 1 . 3 Detach 17 | . 8 . . . . 1 . . . 1 . . . . . 6 1 . . . . Swap 69 | . 1 4 10 12 . 10 6 . . . . . . . . 22 2 . 1 1 . Drop 107 | . 15 1 12 25 . 13 9 1 . 2 . . . . . 14 2 2 6 2 3 Fire 379 | 3 49 30 42 112 . 22 17 3 . . . . . . . 70 3 . . 6 22 Melee 178 | . 9 . 1 . . . 2 . . . . . . 2 1 73 30 4 1 20 35 Ram 27 | . 1 . . . . . . . . . 23 3 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . 2 4 . . 1 . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . 3 . . . 3 Rewire 3 | . . . . . . . . . . 3 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Gar) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 520 | -10/Materials | Identified exit to Mines 617 | -10/Materials | Discovered new exit (range 12) 766 | -10/Materials | Core integrity fell below 50% 799 | -10/Materials | Build established: Mutant 828 | -10/Materials | Discovered new exit (range 4) 961 | -10/Materials | Discovered new exit (range 15) 1128 | -10/Materials | Entered Mines 1361 | -10/Mines | Core integrity fell below 20% 1387 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1389 | -10/Mines | Discovered new exit (range 5) 1526 | -10/Mines | Learned 2 Materials zone layouts 1741 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1862 | -10/Mines | Discovered new exit (range 3) 1872 | -10/Mines | Entered Materials 1872 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2099 | -9/Materials | Lost 3 parts (1p1n1u) 2386 | -9/Materials | Repaired Broken Imp. Treads? 2781 | -9/Materials | Discovered new exit (range 8) 2901 | -9/Materials | Entered another Materials area 2901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2993 | -8/Materials | Discovered new exit (range 15) 3162 | -8/Materials | Lost 4 parts (1p2n1u) 3457 | -8/Materials | Build established: Scavenger-Mutant 3528 | -8/Materials | Discovered new exit (range 15) 4101 | -8/Materials | First assault squad dispatched 4130 | -8/Materials | Repaired Hrd. Medium Armor Plating? 4356 | -8/Materials | Discovered new exit (range 3) 4468 | -8/Materials | Entered Factory 4468 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4568 | -7/Factory | Identified exit to DSF 4571 | -7/Factory | Entered DSF 4621 | -7/DSF | Additional patrols routed to DSF 4698 | -7/DSF | Lost 3 parts (1p2n) 4779 | -7/DSF | Sterilization system engaged 4799 | -7/DSF | Ambient heat levels rising (+10) 4814 | -7/DSF | Ambient heat levels rising (+10) 4829 | -7/DSF | Ambient heat levels rising (+10) 4844 | -7/DSF | Ambient heat levels rising (+10) 4859 | -7/DSF | Ambient heat levels rising (+10) 4874 | -7/DSF | Ambient heat levels rising (+10) 4889 | -7/DSF | Ambient heat levels rising (+10) 4904 | -7/DSF | Ambient heat levels rising (+10) 4905 | -7/DSF | Discovered new exit (range 14) 4919 | -7/DSF | Ambient heat levels rising (+10) 4927 | -7/DSF | Entered Factory 4927 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5464 | -6/Factory | Build established: Gunner 5649 | -6/Factory | Sucked down chute 5649 | -6/Factory | Entered Waste 5664 | -6/Waste | EMP discharged 5676 | -6/Waste | Spotted C-40 Crusher 5694 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5716 | -6/Waste | Spotted C-40 Crusher 5721 | -6/Waste | Spotted C-40 Crusher 5723 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5725 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5726 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5726 | -6/Waste | Spotted C-40 Crusher 5729 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5734 | -6/Waste | Spotted C-40 Crusher 5738 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5740 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5746 | -6/Waste | Discovered new exit (range 15) 5746 | -6/Waste | Spotted C-40 Crusher 5754 | -6/Waste | System corruption reached 10% 5755 | -6/Waste | Entered Factory 5763 | -6/Factory | Identified exit to DSF 5763 | -6/Factory | Entered DSF 5771 | -6/DSF | Lost 7 parts (6n1u) 5777 | -6/DSF | Core integrity fell below 50% 5789 | -6/DSF | Additional patrols routed to DSF 5793 | -6/DSF | Discovered new exit (range 15) 5800 | -6/DSF | Entered Factory 5800 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5838 | -5/Factory | Discovered new exit (range 14) 5847 | -5/Factory | Entered Upper Caves 5917 | -5/Upper Caves | Lost 3 parts (3n) 5920 | -5/Upper Caves | Core integrity fell below 50% 5945 | -5/Upper Caves | Discovered new exit (range 13) 5951 | -5/Upper Caves | Entered another Upper Caves area 5990 | -5/Upper Caves | Encountered a Warlord checkpoint 6009 | -5/Upper Caves | Met a Warlord Commander 6010 | -5/Upper Caves | Learned location of Warlord (-4) 6012 | -5/Upper Caves | Found Encrypted Comm Array 6026 | -5/Upper Caves | Build established: Mutant 6026 | -5/Upper Caves | Spotted B-75 Beast 6028 | -5/Upper Caves | Core integrity fell below 20% 6061 | -5/Upper Caves | Learned Factory emergency access door positions 6121 | -5/Upper Caves | Discovered new exit (range 5) 6124 | -5/Upper Caves | Entered Zhirov 6124 | -5/Zhirov | Discovered new exit (range 3) 6133 | -5/Zhirov | Met Zhirov 6145 | -5/Zhirov | Found Alien Artifact 6145 | -5/Zhirov | Identified Transdimensional Reconstructor 6145 | -5/Zhirov | Warped through subspace 6203 | -5/Zhirov | Found Alien Artifact 6203 | -5/Zhirov | Identified Integrated Dissipator 6203 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6220 | -5/Zhirov | Learned location of Quarantine (-2) 6220 | -5/Zhirov | Learned location of Testing (-3) 6220 | -5/Zhirov | Learned location of Command (-1) 6223 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6234 | -5/Zhirov | Entered Proximity Caves 6238 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6242 | -4/Proximity Caves | Found Prototype Special Weapon 6242 | -4/Proximity Caves | Identified Molecular Deconstructor 6253 | -4/Proximity Caves | Spotted B-86 Titan 6297 | -4/Proximity Caves | Discovered new exit (range 16) 6309 | -4/Proximity Caves | Entered Factory 6309 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6395 | -4/Factory | Found Quantum Capacitor 6458 | -4/Factory | Discovered new exit (range 13) 6467 | -4/Factory | Build established: Hacker-Mutant 6693 | -4/Factory | Spotted B-86 Titan 6894 | -4/Factory | Found Prototype Hackware 6894 | -4/Factory | Identified Exp. System Shield 6924 | -4/Factory | Identified exit to Garrison 6998 | -4/Factory | Discovered new exit (range 5) 7050 | -4/Factory | Identified exit to Upper Caves 7187 | -4/Factory | System corruption reached 10% 7261 | -4/Factory | Lost 6 parts (1p3n2w) 7347 | -4/Factory | Fabricated Imp. Linear Gravjet (x2) 7407 | -4/Factory | Identified exit to Research 7588 | -4/Factory | First assault squad dispatched 7650 | -4/Factory | Build established: Hacker-Scout 7713 | -4/Factory | Repaired Cld. Gravmag System? 7810 | -4/Factory | Spotted B-86 Titan 7835 | -4/Factory | Joined by Warlord Geek squad 7842 | -4/Factory | Repaired Broken Imp. Linear Gravjet? 8066 | -4/Factory | Repaired Cld. Gravmag System 8198 | -4/Factory | Repaired Imp. Linear Gravjet? 8252 | -4/Factory | Joined by Warlord Geek squad 8320 | -4/Factory | Entered Upper Caves 8323 | -4/Upper Caves | Spotted B-86 Titan 8324 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8497 | -4/Upper Caves | Crushed by falling debris 8510 | -4/Upper Caves | Crushed by falling debris 8513 | -4/Upper Caves | Crushed by falling debris 8514 | -4/Upper Caves | System corruption reached 30% 8544 | -4/Upper Caves | Lost 6 parts (1n4u1w) 8602 | -4/Upper Caves | Discovered new exit (range 13) 8615 | -4/Upper Caves | Entered another Upper Caves area 8658 | -4/Upper Caves | Learned 8 Research zone layouts 8688 | -4/Upper Caves | Discovered new exit (range 11) 8690 | -4/Upper Caves | Entered Warlord 8698 | -4/Warlord | System corruption cleaned by Quarantine Array 8812 | -4/Warlord | Build established: Hacker-Sprinter 8826 | -4/Warlord | Warlord's base attacked by MAIN.C 8829 | -4/Warlord | Met Warlord 8844 | -4/Warlord | Found Prototype Processor 8844 | -4/Warlord | Identified Exp. Targeting Computer 8851 | -4/Warlord | Found Prototype Device 8851 | -4/Warlord | Identified System Purifier 8874 | -4/Warlord | Discovered new exit (range 8) 8875 | -4/Warlord | Entered Proximity Caves 8982 | -3/Proximity Caves | Spotted B-86 Titan 9159 | -3/Proximity Caves | Discovered exit to Research (range 11) 9162 | -3/Proximity Caves | Entered Research 9162 | -3/Research | Evolved 2 slots: Utility x2 9163 | -3/Research | Identified exit to Testing 9368 | -3/Research | Crushed by falling debris 9385 | -3/Research | Crushed by falling debris 9386 | -3/Research | Crushed by falling debris 9386 | -3/Research | System corruption reached 10% 9389 | -3/Research | Crushed by falling debris 9392 | -3/Research | Crushed by falling debris 9423 | -3/Research | Lost 11 parts (1p3n4u3w) 9453 | -3/Research | Crushed by falling debris 9453 | -3/Research | System corruption reached 30% 9621 | -3/Research | Crushed by falling debris 9661 | -3/Research | Crushed by falling debris 9687 | -3/Research | Build established: Mutant 9692 | -3/Research | Lost 5 parts (1p1n3u) 9722 | -3/Research | Crushed by falling debris 9731 | -3/Research | Crushed by falling debris 9739 | -3/Research | Crushed by falling debris 9770 | -3/Research | Lost 3 parts (2u1w) 9805 | -3/Research | Crushed by falling debris 9815 | -3/Research | Crushed by falling debris 9826 | -3/Research | Crushed by falling debris 9826 | -3/Research | Core integrity fell below 50% 9829 | -3/Research | Crushed by falling debris 9830 | -3/Research | Crushed by falling debris 9835 | -3/Research | Crushed by falling debris 9838 | -3/Research | Crushed by falling debris 9844 | -3/Research | Crushed by falling debris 9866 | -3/Research | Crushed by falling debris 9906 | -3/Research | Crushed by falling debris 9906 | -3/Research | Core integrity fell below 20% 9920 | -3/Research | Crushed by falling debris 9950 | -3/Research | Crushed by falling debris 9968 | -3/Research | Crushed by falling debris 10013 | -3/Research | Crushed by falling debris 10013 | -3/Research | Smashed by cave-in Last Messages --------------- 09873_ K43FATF0TLPGBJA#DZQFUZ=LZ#EEOJ:0WS 09888_ AKH#JDDFKSJIMBYN=O=IBJ1:VGYR0 09903_ 1YXVAZ 9AODVJ5EPU>9WVCKTTNXBCLXB5VJ 09906_ The unstable cave ceiling collapses. 09906_ Crushed by falling debris. 09912_ ALERT: Rogue bot located, Programmers report to Research Zone 7Q. 09918_ TUZ%EEN:C4SFDFUFEZHABS:1 09920_ The unstable cave ceiling collapses. 09920_ Crushed by falling debris. 09933_ System corrupted: Component data lost. 09950_ The unstable cave ceiling collapses. 09950_ Crushed by falling debris. 09967_ System corrupted: Matter fused (-5). 09968_ The unstable cave ceiling collapses. 09968_ Crushed by falling debris. 09982_ System corrupted: Matter fused (-6). 09998_ CET9JBT