Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.02 @ 17:53:53 Player: ILikeMonsters1890 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (147) 735 Value Destroyed (4578) 4578 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2427) 2427 TOTAL SCORE: 15280 Bonus ------- High Alert Combat Kills 425 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 702 Cogmind --------- Core Integrity 0/1300 Matter 245/300 Energy 100/100 System Corruption 10% Temperature Cool (2) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Coolant Injector Advanced Sensor Array System Purifier Arc Thrower Peak State ------------ > --- POWER ------------ Backup Power III Micro Fission Core > --- PROPULSION ------- Hovering Combat-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Sensor Array Signal Interpreter Experimental Phase Shifter > --- WEAPON ----------- Heavy Autocannon Ballistic Autocannon Construct/C > --- INVENTORY -------- Improved Heat Sink Experimental Coolant Injector Large Storage Unit Improved Target Analyzer Improved Hacking Suite System Purifier Vortex Rail Improved Grenade Launcher Vortex Catalyst Activator [Rating: 92] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Flight Unit Impulse Thruster Utility Signal Interpreter Device Armored Scrap Engine Storage Large Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . 2 2 . . 4 . . . 2 . . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . . . . 1 Utility 8 | . . 1 1 . . 1 . . . 2 . . . 2 . . 1 Weapon 2 | . . . . . . 2 . . . . . . . . . . . Parts Attached 132 | 3 3 23 29 18 2 11 . . 3 4 2 10 6 8 2 . 8 Power 11 | . . 1 4 2 . 1 . . . . . 2 . 1 . . . Engine 6 | . . 1 3 1 . 1 . . . . . . . . . . . Core 5 | . . . 1 1 . . . . . . . 2 . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 35 | 2 . 12 9 6 . . . . . . . . . 2 1 . 3 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 29 | 2 . 12 9 6 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . 2 1 . 3 Utility 45 | 1 2 8 6 3 2 7 . . . 2 . 4 3 3 . . 4 Device 23 | 1 . 3 . 1 1 5 . . . 2 . 4 2 2 . . 2 Storage 7 | . 2 2 . . . 1 . . . . . . 1 . . . 1 Processor 2 | . . 1 . . . . . . . . . . . . . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 12 | . . 2 6 2 1 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 41 | . 1 2 10 7 . 3 . . 3 2 2 4 3 2 1 . 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . Ballistic Gun 17 | . 1 2 7 4 . . . . . . . . 1 1 1 . . Ballistic Cannon 4 | . . . . . . . . . . 2 1 1 . . . . . Launcher 18 | . . . 3 3 . 3 . . 3 . 1 3 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . 1 . . . . . 6 . . . . 2 Parts Lost 56 | . . 2 8 7 . 2 . . 8 . 1 1 16 2 3 . 6 Power 9 | . . . 2 1 . . . . 1 . 1 . 3 . 1 . . Propulsion 20 | . . 2 3 3 . 1 . . 3 . . . 3 . 1 . 4 Utility 16 | . . . 2 2 . 1 . . 1 . . . 7 1 . . 2 Weapon 11 | . . . 1 1 . . . . 3 . . 1 3 1 1 . . Highest Loss Streak 7 | . . 1 6 3 . 1 . . 7 . 1 1 5 2 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 100 98 99 94 56 45 46 46 44 35 36 42 37 19 30 . 17 Engine 4 | . 14 11 7 2 . 4 6 6 5 . . 1 . . . . . Core 2 | . . . 1 6 8 1 . . . . 1 2 . 2 2 . . Wheel 12 | . 28 31 35 32 8 1 . 1 2 . . . . . . . . Flight 1 | . . . . . 3 . . . . . . . . 5 11 . 4 Device 9 | . 14 9 7 2 8 7 6 6 6 16 15 13 11 5 10 . 7 Storage 7 | . 14 11 9 9 9 6 6 6 6 5 5 5 4 . . . 2 Processor 6 | . . 11 9 9 9 6 6 6 6 5 5 5 4 . . . 1 Protection 2 | . . 1 10 13 . 3 6 6 5 . . . . . . . . Energy Gun 2 | . 14 11 . . . . . . . . . 3 . . . . . Ballistic Gun 5 | . 14 11 17 17 2 . . . . . . . . 3 4 . . Ballistic Cannon 1 | . . . . . 6 2 . . . . . . 2 . . . . Naked Turns 11 | . . . . . . . . . . . . . 11 . . . . Heaviest Build 62 | 12 28 34 43 42 37 44 44 44 44 23 27 62 38 11 14 9 20 Greatest Support 72 | 20 20 38 44 52 52 38 38 54 59 14 14 72 72 11 18 14 23 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 1 1 . 1 1 2 . 1 . . 3 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 15 5 5 5 10 Average Capacity 12 | 8 10 14 15 15 15 12 10 10 10 10 10 10 13 5 5 5 7 Most Carried 15 | 7 10 15 15 15 14 8 8 8 10 8 8 10 8 5 5 5 5 Average Carried 9 | 4 9 13 14 14 8 6 8 8 8 7 6 7 6 4 4 5 4 Final Capacity 15 | 8 10 15 15 15 15 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 15 | 7 10 14 15 14 6 8 8 8 8 8 6 8 5 5 5 5 4 Scrap Engine Consumption 84 | . . . . . 31 25 . . 5 1 4 18 . . . . . Constructs Created 6 | . . . . . 3 . . . . . 1 1 1 . . . . Constructs Modified 29 | . . . . . 9 10 . 1 2 1 . 6 . . . . . Class Distribution -------------------- 42% | Mutant 30% | Construct 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Matter Collected 3410 | 243 91 411 800 506 283 235 . . 211 . 110 336 91 16 77 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4924 | 115 237 817 910 745 595 511 . . 500 . 33 157 135 100 69 . . Parts 263 | 14 14 54 54 45 19 30 . . 20 . 1 3 5 4 . . . Haulers Intercepted 9 | . 1 2 3 3 . . . . . . . . . . . . . Recyclers Shooed 8 | 1 2 . 1 1 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 11 . 2 . 6 . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 107 | . 1 17 20 18 2 14 . . 16 . 3 6 6 4 . . . Guns 43 | . 1 17 15 7 1 . . . . . . . . 2 . . . Cannons 17 | . . . . . 1 7 . . 2 . 1 . 4 2 . . . AOE 46 | . . . 5 11 . 7 . . 13 . 2 6 2 . . . . Classes Destroyed 15 | 2 3 4 2 . . . . . 2 . . 2 . . . . . Worker 8 | . . 1 4 1 . 2 . . . . . . . . . . . Builder 3 | . . 1 . 1 . 1 . . . . . . . . . . . Tunneler 5 | 4 . . . . . 1 . . . . . . . . . . . Hauler 9 | . 1 2 3 3 . . . . . . . . . . . . . Recycler 10 | 1 2 1 . 2 4 . . . . . . . . . . . . Watcher 5 | . 2 2 . . . 1 . . . . . . . . . . . Swarmer 38 | . . 8 6 7 . 3 . . 3 . 2 1 4 4 . . . Grunt 35 | . 1 4 6 5 . 7 . . 8 . 1 3 . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . Sentry 18 | . . 5 5 5 2 . . . 1 . . . . . . . . Hunter 9 | . . . 2 1 . 4 . . . . . . 2 . . . . Programmer 2 | . . . . . . . . . 2 . . . . . . . . Striker 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 3 2 4 5 11 1 6 . . 7 . 2 6 4 2 . . . Combat Bots Only 8 | . 1 3 4 8 1 4 . . 7 . 2 6 4 2 . . . Max Kills in Single Turn 4 | 1 1 2 3 4 1 4 . . 3 . 1 4 2 1 . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . 1 4 . 3 . . 3 . 1 4 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Damage Taken 12272 | . 20 693 1264 888 175 1350 . . 1526 286 390 339 2181 928 350 88 1794 Core 3858 | . 10 149 109 100 14 176 . . 275 85 86 65 634 686 112 54 1303 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1233 | . . . . . 60 583 . . 102 36 . 452 . . . . . Core Remaining (%) 57 | 100 96 62 . . 59 . . . 46 . . . 13 . . 25 . Volleys Fired 439 | 13 21 62 80 46 35 61 . . 44 2 10 5 49 9 2 . . Largest 2 | 2 2 2 2 2 2 1 . . 1 1 1 1 1 1 1 . . Hottest 122 | 70 70 73 48 38 122 88 . . 88 57 57 58 58 85 35 . . Shots Fired 641 | 26 42 125 146 83 37 61 . . 44 2 10 5 49 9 2 . . Gun 425 | 26 42 125 137 75 13 . . . . . . 1 . 4 2 . . Cannon 167 | . . . . . 24 53 . . 29 2 7 . 47 5 . . . Launcher 49 | . . . 9 8 . 8 . . 15 . 3 4 2 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 406 | 13 21 63 137 75 16 19 . . . 2 7 . 47 4 2 . . Thermal 185 | 13 21 62 . . 21 34 . . 29 . . . . 5 . . . Explosive 46 | . . . 9 8 . 8 . . 15 . 3 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . 2 2 . . . . Robot Hit Streak 29 | 4 7 9 29 17 22 6 . . 9 . 4 2 7 3 1 . . Robot Miss Streak 5 | 2 3 4 3 1 2 3 . . 5 . 1 2 4 2 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . 6 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 429 | 16 27 76 107 68 32 35 . . 23 . 8 2 29 5 1 . . Core Hits 263 | 8 11 36 54 36 14 30 . . 40 . 3 13 9 8 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . Critical Strikes 18 | 2 1 7 1 . 2 . . . . . . . 5 . . . . Burn 11 | 2 . 7 . . 2 . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . Blast 5 | . . . . . . . . . . . . . 5 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14804 | 165 353 1073 2359 2300 610 2535 . . 2742 10 415 1117 902 193 30 . . Guns 4741 | 165 353 1073 1704 1129 235 . . . . . . . . 52 30 . . Cannons 2945 | . . . . . 375 1139 . . 610 . 175 . 554 92 . . . Explosions 7059 | . . . 655 1171 . 1396 . . 2132 . 240 1117 348 . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 59 | . . . . . . . . . . 10 . . . 49 . . . Kinetic 5114 | 53 194 473 1704 1129 268 482 . . . . 175 . 554 52 30 . . Thermal 3022 | 112 159 600 . . 342 1107 . . 610 . . . . 92 . . . Explosive 5606 | . . . 655 1171 . 946 . . 2132 . 240 462 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 1003 | . . . . . . . . . . . . 655 348 . . . . Highest Corruption 10 | . . 2 . . . . . . 2 1 1 1 . 2 2 2 10 Average Corruption 1 | . . 2 . . . . . . 1 1 1 1 . 2 2 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 23 | . . 11 . . . . . . 3 . 4 . . 1 3 . 1 Message Errors 6 | . . 3 . . . . . . . . 1 . . 1 1 . . Matter Fused 7 | . . 3 . . . . . . 2 . 1 . . . 1 . . Heat Flow Errors 2 | . . 1 . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . . . . Data Loss (major) 2 | . . 1 . . . . . . . . . . . . 1 . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . Alerts 3 | . . 1 . . . . . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 379 | . . . 2 31 8 181 . . 61 . 25 27 44 . . . . Projectiles 107 | . . . . . 8 21 . . 54 . 9 . 15 . . . . Explosions 272 | . . . 2 31 . 160 . . 7 . 16 27 29 . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . 4 . . . . 2 . 11 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . 4 . . . . 2 . 10 . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 673 | . . . 88 56 . . . . 361 . . . 145 23 . . . Shots 15 | . . . 3 3 . . . . 8 . . . 1 . . . . Rammed 18 | . . . . . . . . . . 2 . . . 16 . . . Targets Rammed 18 | . . . . . . . . . . 2 . . . 16 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 367 | 90 44 191 123 24 246 278 . . 367 . . 16 20 . . . 237 Average Temperature 48 | 38 14 38 24 7 80 65 . . 107 . . 5 7 . . . 115 Received Heat Transfer 1875 | . 12 195 450 225 72 282 . . 309 45 66 78 9 . . . 132 Effects 2 | . . . . . 1 . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Parts Melted 12 | 1 . 6 . . 2 3 . . . . . . . . . . . Heat Transferred 5744 | 481 481 2183 . . 814 974 . . 700 . . . . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Peak Influence 797 | 25 129 553 653 797 345 566 . . . 560 . . . 155 . . 278 Initial 458 | . 16 15 207 172 310 50 . . . 458 . . . 21 . . 54 Average 258 | 14 63 361 406 403 178 228 . . . 497 . . . 93 . . 141 Maximum Alert Level 3 | . . 2 2 3 1 2 . . . 2 . . . . . . 1 Low Security (%) 45 | 100 100 12 . 15 67 52 . . . . . . . 100 . . 80 Level 1 30 | . . 49 55 41 32 23 . . . . . . . . . . 19 Level 2 22 | . . 37 44 33 . 23 . . . 100 . . . . . . . Level 3 . | . . . . 9 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 1 2 4 . 3 . . 1 1 . . . . . . 4 Investigation 7 | . . . 1 . . 2 . . . 1 . . . . . . 3 Extermination 1 | . . . . . . 1 . . . . . . . . . . . Reinforcement 5 | . 1 1 . 2 . . . . . . . . . . . . 1 Assault 2 | . . . 1 . . . . . 1 . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . 1 . . . . . . 2 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Distress Signals 13 | . . 4 4 . . . . . . . . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 5 35 41 21 2 25 . . 26 10 4 26 17 8 7 5 39 Peak Tracking Total 20 | . 2 7 6 10 1 7 . . 9 11 3 13 10 5 5 5 20 Tactical Retreats 15 | . . 2 1 . . 4 . . . . 1 . 1 . 1 . 5 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Traps Triggered 5 | . . 2 . 1 . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 1 . 2 9 . . 1 . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Machines Disabled 15 | . . . 3 4 . 6 . . 2 . . . . . . . . Max in Single Turn 4 | . . . 1 1 . 4 . . 2 . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Machines Accessed 58 | . 2 5 8 6 8 5 . 4 . 2 1 6 . 5 . . 6 Terminals 35 | . 2 5 8 4 5 3 . . . 2 . . . 3 . . 3 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 3 1 . . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . . . . . . . 2 Total Hacks 179 | . 8 18 20 23 21 10 . 33 . 6 1 12 . 16 . . 11 Successful 106 | . 5 9 9 12 6 3 . 33 . 2 1 12 . 11 . . 3 Failed 73 | . 3 9 11 11 15 7 . . . 4 . . . 5 . . 8 Catastrophic 12 | . . . 3 1 1 2 . . . 1 . . . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 40 | . 5 11 7 11 1 1 . . . 1 . 1 . 2 . . . Terminals 105 | . 8 18 20 16 15 7 . . . 6 . . . 9 . . 6 Fabricators 3 | . . . . . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 18 | . . . . 5 6 1 . . . . . . . 4 . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 . 2 . . . . . . . . . . 3 Terminal Hacks 92 | . 5 8 9 9 3 2 . 33 . 2 1 12 . 7 . . 1 Record 22 | . . . . . . . . 11 . . . 11 . . . . . Part Schematic 12 | . . . . . . . . 12 . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . Robot Analysis 12 | . 4 2 . 3 2 . . . . . . . . 1 . . . Prototype ID Bank 7 | . . . 2 . . . . 3 . . . . . 2 . . . Open Door 4 | . . . . 2 . . . . . . 1 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . Branch Access Points 5 | . . 1 1 1 . . . . . 1 . . . 1 . . . Emergency Access Points 3 | . . . 1 . . 1 . . . . . . . 1 . . . Alert Level 4 | . . 1 . . 1 1 . . . . . . . 1 . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . Locate Traps 5 | . . 1 1 2 . . . . . . . . . . . . 1 Zone Layout 8 | . . 3 2 1 . . . . . 1 . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . 2 2 1 . . . . . . . 2 . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . Retrieve Components 7 | . . . . 2 2 1 . . . . . . . 1 . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . 1 . . 1 . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 5 8 4 7 4 . . . 2 . . . 4 . . 4 Full Trace Events 7 | . 1 . 1 . 1 2 . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . 117 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . 10 4 3 . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Total Allies 1 | . . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 16 . . . . . . . . Total Damage 516 | . . . . . . . . . 516 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Robot Analysis Total 12 | . 4 2 . 3 2 . . . . . . . . 1 . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 . 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Turns Passed 7643 | 115 488 747 882 375 1221 889 4 70 357 221 518 852 286 250 128 4 236 Spaces Moved 6077 | 39 357 502 649 221 537 750 4 78 379 248 315 614 211 321 345 11 496 Core 171 | . . . . . . . . . . . . . 22 105 . . 44 Treads 789 | . . . . . . . . . . 52 315 422 . . . . . Legs 405 | . . . . . . 251 . . . . . 154 . . . . . Wheels 2400 | 39 357 502 649 221 242 140 . 33 207 . . 10 . . . . . Hover 942 | . . . . . . 308 4 45 172 196 . 28 189 . . . . Flight 1370 | . . . . . 295 51 . . . . . . . 216 345 11 452 Fastest Speed 34 | 80 80 80 80 82 90 64 108 64 64 64 128 89 50 34 34 39 34 Average Speed 87 | 80 81 82 83 91 135 97 108 89 64 77 137 126 84 40 34 39 43 Slowest Speed 212 | 80 95 95 101 101 212 140 108 108 64 165 165 202 89 100 39 39 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . 1 . . . . . . . . 2 4 . 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 41 43 46 46 71 22 3 69 61 7 57 82 52 9 55 5 20 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . . . 1 . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . . 1 1 . Scrap Searched 4 | . . . . . . . . . 2 . 1 . . . 1 . . Spaces Dug 12 | . . . . . . 6 . . 4 2 . . . . . . . Terrain Destroyed 516 | . . . 67 49 2 106 . . 170 2 23 21 72 2 2 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 44 | . . . . 1 2 20 . . 13 2 2 . . 2 2 . . AOE 472 | . . . 67 48 . 86 . . 157 . 21 21 72 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Dat Pro Fac Upp War Pro Fac Upp Upp Res Total 7790 | 100 516 715 853 317 1006 852 3 77 450 274 393 691 267 427 345 10 494 Wait 985 | 33 123 92 77 19 408 12 . . 20 15 63 46 . 70 . . 7 Move 6006 | 38 356 501 648 220 534 749 3 77 378 248 314 613 210 316 336 10 455 Hop 26 | . . . . . 1 . . . . . . . . 2 4 . 19 Pick Up 69 | 7 7 18 8 4 5 9 . . 2 2 . 2 . 4 1 . . Fast Attach 32 | 1 . 2 2 4 1 1 . . . . . 6 2 6 1 . 6 Attach 44 | . . 4 8 4 1 6 . . 3 4 2 4 3 2 1 . 2 Detach 19 | . . . . 1 1 4 . . 2 2 2 5 1 . . . 1 Swap 56 | 2 3 17 19 10 . 4 . . . . . . 1 . . . . Drop 95 | 6 6 19 11 9 20 6 . . 1 . 2 9 1 2 . . 3 Fire 439 | 13 21 62 80 46 35 61 . . 44 2 10 5 49 9 2 . . Melee . | . . . . . . . . . . . . . . . . . . Ram 16 | . . . . . . . . . . . . . . 16 . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 Rewire 1 | . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 3) 116 | -11/Junkyard | Entered Materials 329 | -10/Materials | Build established: Mutant 492 | -10/Materials | Identified exit to Materials 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 771 | -9/Materials | Discovered new exit (range 12) 808 | -9/Materials | Identified exit to Mines 1052 | -9/Materials | Build established: Scavenger-Mutant 1312 | -9/Materials | Discovered new exit (range 16) 1350 | -9/Materials | Identified exit to Materials 1351 | -9/Materials | Entered another Materials area 1351 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1704 | -8/Materials | Identified exit to Storage 2095 | -8/Materials | Lost 6 parts (1p2n2u1w) 2151 | -8/Materials | First assault squad dispatched 2233 | -8/Materials | Entered Storage 2283 | -8/Storage | Identified exit to Recycling 2331 | -8/Storage | Garrison activated, responded to threat 2604 | -8/Storage | Used back door to open Recycling access 2605 | -8/Storage | Destroyed 8 combat bots 2608 | -8/Storage | Entered Recycling 2609 | -8/Recycling | Lost 3 parts (2u1w) 2630 | -8/Recycling | Found Scrap Engine 3050 | -8/Recycling | Build established: Construct 3692 | -8/Recycling | Discovered new exit (range 15) 3828 | -8/Recycling | Identified exit to Factory 3829 | -8/Recycling | Entered Factory 3829 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 4584 | -6/Factory | Spotted B-75 Beast 4682 | -6/Factory | Discovered new exit (range 6) 4717 | -6/Factory | Identified exit to Lower Caves 4718 | -6/Factory | Entered Lower Caves 4719 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4721 | -6/Lower Caves | Identified exit to Data Miner 4722 | -6/Lower Caves | Entered Data Miner 4722 | -6/Data Miner | Discovered new exit (range 6) 4727 | -6/Data Miner | Identified exit to Proximity Caves 4743 | -6/Data Miner | Met Data Miner 4762 | -6/Data Miner | Learned location of Section 7 (-2) 4762 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4777 | -6/Data Miner | Received God Mode back door access code from Data Miner 4792 | -6/Data Miner | Entered Proximity Caves 4805 | -5/Proximity Caves | Identified exit to Factory 4848 | -5/Proximity Caves | Spotted B-75 Beast 4851 | -5/Proximity Caves | Escorted by Enhanced Grunt 4868 | -5/Proximity Caves | Spotter reported a threat 4972 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5033 | -5/Proximity Caves | Spotter reported a threat 5093 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5127 | -5/Proximity Caves | Destroyed 7 combat bots 5133 | -5/Proximity Caves | Core integrity fell below 50% 5139 | -5/Proximity Caves | Lost 7 parts (1p3n1u2w) 5149 | -5/Proximity Caves | Entered Factory 5149 | -5/Factory | Evolved 2 slots: Utility x2 5150 | -5/Factory | Identified exit to Upper Caves 5160 | -5/Factory | Discovered new exit (range 21) 5160 | -5/Factory | Identified exit to Extension 5308 | -5/Factory | Identified exit to Factory 5357 | -5/Factory | Incoming investigation squad redirected 5370 | -5/Factory | Entered Upper Caves 5404 | -5/Upper Caves | Build established: Mutant 5513 | -5/Upper Caves | Identified exit to Upper Caves 5672 | -5/Upper Caves | Spotted B-75 Beast 5886 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5887 | -5/Upper Caves | Identified exit to Warlord 5888 | -5/Upper Caves | Entered Warlord 5936 | -5/Warlord | Discovered new exit (range 8) 5974 | -5/Warlord | System corruption cleaned by Quarantine Array 6106 | -5/Warlord | Learned 4 Research zone layouts 6107 | -5/Warlord | Learned Factory fabricator intel 6107 | -5/Warlord | Learned Armory fabricator intel 6107 | -5/Warlord | Learned Armory scanalyzer intel 6241 | -5/Warlord | Visited the Vortex Lab 6251 | -5/Warlord | Found Prototype Energy Gun 6254 | -5/Warlord | Found Prototype Launcher 6256 | -5/Warlord | Warlord's base attacked by MAIN.C 6404 | -5/Warlord | Met Warlord 6420 | -5/Warlord | Opened Warlord's prototype stash 6444 | -5/Warlord | Found Prototype Device 6444 | -5/Warlord | Identified Exp. Phase Shifter 6458 | -5/Warlord | Found Prototype Device 6458 | -5/Warlord | Identified System Purifier 6559 | -5/Warlord | Found Prototype Ballistic Cannon 6559 | -5/Warlord | Identified Hvy. Autocannon 6606 | -5/Warlord | Warlord forces counterattacked 6630 | -5/Warlord | Identified Vortex Catalyst Activator 6651 | -5/Warlord | Spotted Striker 6662 | -5/Warlord | Destroyed Striker 6677 | -5/Warlord | Spotted Striker 6739 | -5/Warlord | Identified exit to Proximity Caves 6740 | -5/Warlord | Entered Proximity Caves 6806 | -4/Proximity Caves | Lost 3 parts (2p1u) 6934 | -4/Proximity Caves | Lost 5 parts (1n3u1w) 6938 | -4/Proximity Caves | Spotted B-86 Titan 6959 | -4/Proximity Caves | Core integrity fell below 50% 6989 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 7021 | -4/Proximity Caves | Core integrity fell below 20% 7023 | -4/Proximity Caves | Discovered exit to Factory (range 7) 7026 | -4/Proximity Caves | Entered Factory 7026 | -4/Factory | Evolved 2 slots: Utility x2 7027 | -4/Factory | Loaded intel: 6 fabricator locations 7045 | -4/Factory | Lost 4 parts (1n2u1w) 7118 | -4/Factory | Core integrity fell below 50% 7147 | -4/Factory | Discovered new exit (range 14) 7157 | -4/Factory | Identified exit to Upper Caves 7157 | -4/Factory | Identified exit to Armory 7258 | -4/Factory | Spotted B-86 Titan 7276 | -4/Factory | Entered Upper Caves 7383 | -4/Upper Caves | Learned location of Quarantine (-3) 7402 | -4/Upper Caves | Discovered new exit (range 8) 7404 | -4/Upper Caves | Entered another Upper Caves area 7404 | -4/Upper Caves | Discovered new exit (range 13) 7408 | -4/Upper Caves | Entered Research 7408 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7409 | -3/Research | Identified exit to Quarantine 7455 | -3/Research | Incoming investigation squad redirected 7504 | -3/Research | Found Prototype Device 7504 | -3/Research | Identified Exp. Shield Generator 7554 | -3/Research | Spotted B-86 Titan 7601 | -3/Research | Core integrity fell below 50% 7614 | -3/Research | System corruption reached 10% 7626 | -3/Research | Incoming investigation squad redirected 7632 | -3/Research | Core integrity fell below 20% 7644 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 07625_ Slug penetrates Wall. 07626_ ALERT: Higher priority target reported, redirecting investigation. 07631_ Penetrated by Slug. 07632_ Slug penetrates Recycling Unit. 07632_ Slug penetrates Wall. 07633_ Slug penetrates Recycling Unit. 07633_ T-07 Excavator destroyed. 07633_ Slug penetrates Wall. 07633_ Slug penetrates H-77 Assassin. 07633_ Slug penetrates Wall. 07634_ K-01 Serf collects debris. 07634_ Slug penetrates Recycling Unit. 07635_ Recycling Unit disabled. 07635_ Slug penetrates Recycling Unit. 07635_ Penetrated by Slug. 07640_ W-44 Eye sends out distress signal. 07642_ Slug penetrates Wall. 07642_ Penetrated by Slug. 07642_ Slug penetrates H-77 Assassin. 07642_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # """ #??????????????????????????? | | + """ #??????????????????????????? | | ! # """ #??????????????????????????? | | =%* # #??????????????????????????? | | !% # #??????????????????????????? | | ##################??????????????????????????? | | # #???????????????????????????????? | | # ????????????????????????????????? | | + """""???????????????????????????????????? | | # """""???????????????????????????????????? | | # """"????????????????????????????????????? | | #? ???????????????????????????????????? | | # #? ??????????????????????????????????? | | # #??#######??????????????????????????????????? | | # ###############?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ^ #?????????????????????????????? | | #?????????????????????????????? | | ##+############ #?????????????????????????????? | | ??????????#w #?????????????????????????????? | | ??????????# ###############???????????????? | | ? ???? ###### h kk #???????????????? | | ? / h hk #???????????????? | | ###### h #???????????????? | | ??????????# u @ #???????????????? | | ??????????## u######### #???????????????? | | ???????????# # # #???????????????? | | ? ?????????????# # # #???????????????? | | ???????????????# # "" / #??????????????? | | ???????????????# # "" # #?????????????? | | ???????????????# # "" # #????????????? | | ???????????????# # S ?# #???????????? | | ???????????????# # "" ?# #??????????? | | ???????????????# # "" ??# #?????????? | | ???????????????# # "" ??# ########## | | ???????????????# # ???# | | ???????????????# #? ???# | | ???????????????# ######### | | ???????????????# # # #?? | | ???????????????# # # ###+###########?? | | ???????????????# # # # #?? | | ???????????????+ + ! # # #?? | | ???????????????# # ! ] # + #?? | | ???????????????# # "Y" # # #?? | | ???????????????# # """ # # ! #?? | | ???????????????# ######### # #?? | | ??????##???????# #???????##+#################?? | | ??????# ??????# #????????????????????????????? | | ??????# ??????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 30 Energy Capacity 709 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Phase Shifting 20 Evasion (%) 69 Recoil Reduction 1 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumWarpNanoactuators Manual? 0 Play Time 01:40:19 Cumulative 189.7 hours Start 2023.06.28 @ 14:07:09 End 2023.07.02 @ 17:53:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/2/1/0/0/0/0/0 Lore% 79 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c991fe9-bb73-46f7-8c57-09b36622fda0