Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 00:15:37 Player: Amphouse Result: Destroyed by E1-T16(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (525) 525 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1005 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 181/300 Energy 198/200 System Corruption 1% Temperature Cool (0) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Battle Rifle > --- INVENTORY (25) --- Subdweller Power Source Wheel Armored Wheel Armored Wheel Armored Wheel Subdweller Monowheel Large Storage Unit Small Matter Pod (0) Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Battle Cannon Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Armored Wheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Treads Light Treads Wheel Armored Wheel Armored Wheel Armored Wheel Subdweller Monowheel Large Storage Unit Small Matter Pod Hardened Light Armor Plating Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Grenade Launcher Datajack Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 7 13 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 2 | . . 2 Leg . | . . . Wheel 6 | 2 2 2 Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 8 | 1 2 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 4 | . . 4 Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 15 | 3 12 17 Power . | . . . Propulsion 4 | 1 3 5 Utility 3 | . 3 3 Weapon 6 | . 5 7 Tool/Special . | . . . Unused Backups 17 | . 4 13 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility 4 | . 1 3 Weapon 6 | . 1 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 100 95 Engine 12 | . 14 10 Treads 3 | . . 5 Wheel 24 | . 28 22 Device 5 | . 13 . Storage 14 | . 14 14 Protection 8 | . . 13 Energy Gun 1 | . . 1 Ballistic Gun 24 | . 27 22 Special Weapon 2 | . . 3 Peak Build Rating 15 | 7 14 15 Average Rating 12 | 5 11 13 On Entrance 7 | . 7 14 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 97 | 15 96 97 Greatest Support 32 | 20 24 32 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 22 25 Most Carried 20 | 5 20 20 Average Carried 15 | 3 12 17 Final Capacity 25 | 8 25 25 Final Carried 20 | 5 20 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 780 | 229 188 363 Remotely . | . . . Salvage Created 617 | 65 188 364 Parts 28 | 3 9 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 3 9 Guns 12 | . 3 9 Classes Destroyed 6 | 2 2 2 Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Grunt 3 | . 3 . Sentry 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 2 | 2 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 102 | . 6 96 Missed 19 | . 1 18 Hits 83 | . 5 78 Projectile 83 | . 5 78 Damage Taken 1832 | . 65 1767 Core 255 | . . 255 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 4 9 62 Largest 2 | 2 2 2 Hottest 100 | 70 46 100 Shots Fired 134 | 8 19 107 Gun 126 | 8 19 99 Cannon . | . . . Launcher . | . . . Special 8 | . . 8 Kinetic 110 | 4 19 87 Thermal 24 | 4 . 20 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 3 4 14 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 94 | 5 10 79 Core Hits 32 | 3 8 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 . 1 Burn 1 | 1 . . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1444 | 62 137 1245 Guns 1444 | 62 137 1245 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1315 | 38 137 1140 Thermal 129 | 24 . 105 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 3 5 Message Errors 2 | . 1 1 Matter Fused 2 | . . 2 Energy Discharges 2 | . 1 1 Parts Rejected 1 | . . 1 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | 27 36 . Average Temperature 18 | 12 23 . Received Heat Transfer 429 | . 36 393 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 273 | 148 . 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 51 | 5 51 . Initial . | . . . Average 8 | . 9 . Influence Increases 173 | 10 143 20 Destroy 0b10 Robot/C 80 | . 60 20 Destroy 0b10 Robot/NC 20 | 10 10 . Destroy Leader 24 | . 24 . Successful Hack 32 | . 32 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 173 | 10 143 20 Time Decay 173 | 10 143 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 10 11 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 6 | . 6 . Failed 9 | . 9 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 783 | 38 718 27 Seismic 783 | 38 718 27 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1962 | 81 752 1129 Spaces Moved 1198 | 61 515 622 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 1197 | 60 515 622 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 124 Average Speed 131 | 79 126 140 Slowest Speed 150 | 80 145 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 68 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1432 | 82 598 752 Wait 80 | 5 38 37 Move 1196 | 60 514 622 Hop . | . . . Pick Up 33 | 6 19 8 Fast Attach 12 | 6 4 2 Attach 12 | 1 . 11 Detach . | . . . Swap 14 | . 5 9 Drop 10 | . 9 1 Fire 75 | 4 9 62 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 82 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 4) 323 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 15) 692 | -10/Materials | Discovered new exit (range 3) 706 | -10/Materials | Identified exit to Mines 828 | -10/Materials | Discovered new exit (range 5) 834 | -10/Materials | Entered Subcaves 834 | -10/Subcaves | Discovered new exit (range 7) 860 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1108 | -10/Subcaves | Core integrity fell below 50% 1350 | -10/Subcaves | Discovered new exit (range 15) 1572 | -10/Subcaves | Core integrity fell below 20% 1600 | -10/Subcaves | Lost 5 parts (3n1u1w) 1807 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1963 | -10/Subcaves | Destroyed by E1-T16(R) with Subdweller Machine Gun Last Messages --------------- Acquired Battle Rifle. Acquired 47 matter. Acquired Battle Cannon. Acquired Sub. Monowheel. System corrupted: Energy discharge (-46). Hvy. Assault Rifle destroyed. Y-45 Defender destroyed. Acquired 52 matter. Lgt. Treads fries itself beyond repair. Acquired Hvy. Assault Rifle. Beam Rifle fries itself beyond repair. Lgt. Treads fries itself beyond repair. A swath of the cavern ceiling suddenly collapses. XAOJDOBI/ANQYTLSTKIU7EF9YTTXVO0 Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 1G-Q3B(u) tweaks Twisted Machinery. 1G-Q3B(u) builds Twisted Machinery. IP-CXI(R) destroyed. Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????####??????????????? | | ????????????????????##### ##?????????????? | | ????????????????????? #?????????????? | | ????????????????????? #?????????????? | | ?????????????????????? #?????????????? | | ??????????????????????? #?????????????? | | ???????????????????????#R #?????????????? | | ?????????????????????###& #?????????????? | | ????????????????????## @ #?????????????? | | ????????????????????# ##?????????????? | | ????????????????????#"" ##??????????????? | | ????????????????????##""" #???????????????? | | ?????????????????????##"" ##??????????????? | | ????????????????####??## #??????????????? | | ????????????????# #### #??????????????? | | ?????????????#### " " #??????????????? | | ?????????????#"" " " ##?????????????? | | ?????###???###""" " #?????????????? | | ????## #?## """ #?????????????? | | ????# ## " ## ## #?????????????? | | ?????# ########### #?????????????? | | ?????# ##???????### #?????????????? | | ?????# ##????###?# ##?????????????? | | ?????## ########"#### ##??????????????? | | ??????## " # # " ## ##??????????????? | | ???????##" ### #??????????????? | | ????###?# # ## #?####??????????????? | | # # ## ######## ###?????????????????? | | # #?????# ##????????????????? | | # ### ####### ##???????????????? | | ??????#" # ## #???????????????? | | ## # #???????????????? | | ## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 291 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationPrecisionDiverter Manual? 0 Play Time 00:26:58 Cumulative 208.9 hours Start 2025.11.07 @ 23:49:02 End 2025.11.08 @ 00:15:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/1/2/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 290f2359-a41e-4c90-9f7a-bb398fecdc8b