Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 22:19:14 Player: Teucer Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (454) 454 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1001 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 222/250 System Corruption 0% Temperature Cool (17) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (15) --- Light Ion Engine Advanced Treads Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Heat Sink Medium Storage Unit Seismic Detector Beamcaster Heavy Particle Cannon Light Assault Rifle Light Assault Rifle Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Advanced Treads Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Heat Sink Medium Storage Unit Seismic Detector Beam Rifle Beamcaster Heavy Particle Cannon Light Assault Rifle Light Assault Rifle Rocket Launcher Missile Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 6 8 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . . 2 Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 3 | 1 . 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 5 | 2 . 3 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 12 | 3 10 14 Power 1 | . 1 1 Propulsion 4 | 2 4 3 Utility 2 | . 2 3 Weapon 4 | . 2 6 Tool/Special . | . . . Unused Backups 19 | . 6 13 Power 1 | . . 1 Propulsion 7 | . 3 4 Utility 3 | . 1 2 Weapon 8 | . 2 6 Tool/Special . | . . . Average Slot Usage (%) 100 | . 100 100 Engine 14 | . 14 14 Treads 8 | . . 19 Wheel 19 | . 28 8 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 21 | . 21 22 Ballistic Gun 6 | . 6 5 Peak Build Rating 12 | 7 9 12 Average Rating 8 | 4 7 10 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 14 29 32 Greatest Support 40 | 26 32 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 13 15 Most Carried 15 | 7 15 15 Average Carried 12 | 4 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 15 14 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 471 | 270 139 62 Remotely . | . . . Salvage Created 666 | 88 340 238 Parts 50 | 5 27 18 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 13 9 Guns 21 | . 13 8 Classes Destroyed 6 | 2 4 . Worker 1 | . 1 . Tunneler 2 | 1 . 1 Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 15 | . 9 6 Grunt 7 | . 4 3 Best Kill Streak 6 | 2 6 6 Combat Bots Only 6 | . 6 6 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 151 | . 76 75 Missed 43 | . 16 27 Hits 108 | . 60 48 Projectile 108 | . 60 48 Damage Taken 1023 | . 530 493 Core 254 | . 190 64 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 82 | 3 60 19 Largest 2 | 2 2 2 Hottest 112 | 90 90 112 Shots Fired 164 | 6 120 38 Gun 164 | 6 120 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | . 24 2 Thermal 138 | 6 96 36 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 5 9 7 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 99 | 5 69 25 Core Hits 40 | 3 24 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Burn 5 | . 3 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1215 | 59 792 364 Guns 1199 | 59 792 348 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 16 | . . 16 Kinetic 119 | . 105 14 Thermal 1080 | 59 687 334 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . . 2 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 330 | 60 330 139 Average Temperature 94 | 28 110 50 Received Heat Transfer 204 | . 132 72 Effects 5 | . 5 . Energy Bleed 4 | . 4 . Matter Decay 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 10 | . 7 3 Heat Transferred 3216 | 161 2056 999 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 135 | 10 135 100 Initial 25 | . . 25 Average 38 | 2 53 22 Influence Increases 692 | 10 416 266 Destroy 0b10 Robot/C 460 | . 260 200 Destroy 0b10 Robot/NC 30 | 10 15 5 Destroy Leader 84 | . 54 30 Allied During Kill 1 | . . 1 Successful Hack 27 | . 27 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 75 | . 45 30 Influence Decreases 651 | 10 349 292 Entered New Map 42 | . . 42 Time Decay 539 | 10 329 200 Lost Part 50 | . 20 30 Lost Ally 20 | . . 20 Squads Dispatched 4 | . 3 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 22 12 Peak Tracking Total 5 | . 5 5 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 11 | . 9 2 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 33 2 Successful 21 | . 19 2 Failed 14 | . 14 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 29 | . 29 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 9 2 Open Door 2 | . . 2 Emergency Access Points 1 | . 1 . Locate Traps 3 | . 3 . Disarm Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Assimilate 1 | . 1 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 9 | . . 9 Total Damage 86 | . . 86 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1595 | 20 910 665 Seismic 1595 | 20 910 665 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1723 | 66 910 747 Spaces Moved 1150 | 42 661 447 Core 1 | 1 . . Treads 260 | . . 260 Legs . | . . . Wheels 889 | 41 661 187 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 112 | 90 98 135 Slowest Speed 240 | 100 105 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 4 89 77 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1418 | 60 806 552 Wait 118 | 2 51 65 Move 1148 | 41 660 447 Hop . | . . . Pick Up 30 | 7 17 6 Fast Attach 7 | 7 . . Attach 5 | . 2 3 Detach . | . . . Swap 11 | . 6 5 Drop 14 | . 10 4 Fire 82 | 3 60 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . . 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 13) 256 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 12) 473 | -10/Materials | Discovered new exit (range 3) 664 | -10/Materials | Discovered new exit (range 10) 757 | -10/Materials | Core integrity fell below 50% 977 | -10/Materials | Entered Mines 1044 | -10/Mines | Build established: Scavenger-Mutant 1219 | -10/Mines | Core integrity fell below 20% 1279 | -10/Mines | Discovered new exit (range 8) 1280 | -10/Mines | Escorted by a lone wolf Derelict 1349 | -10/Mines | Met a Derelict shopkeep closing up shop 1403 | -10/Mines | Build established: Mutant 1465 | -10/Mines | Learned location of Zion (-6) 1492 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1597 | -10/Mines | Discovered new exit (range 10) 1724 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01566_ S-10 Pest destroyed. 01567_ U-05 Engineer lays Concrete. 01567_ K-01 Serf collects debris. 01568_ U-05 Engineer lays Concrete. 01570_ K-01 Serf collects debris. 01571_ U-05 Engineer lays Concrete. 01573_ Dropped Heat Sink. 01574_ Acquired Imp. Heat Sink. 01575_ K-01 Serf collects debris. 01587_ U-05 Engineer lays Concrete. 01597_ EXIT=FOUND 01688_ Crushed T-07 Excavator. 01688_ T-07 Excavator destroyed. 01697_ K-01 Serf cleans the Plasma Injector. 01716_ Slammed into K-01 Serf. 01720_ Beam Rifle destroyed. 01723_ S-10 Pest destroyed. 01723_ Switching to secondary target: S-10 Pest. 01723_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????## ### ##?????????????????? | | ?????????????????## /] # #?????????????????? | | ?????????????????## =! #?????????????????? | | ?????????????????## ! * ########??????????? | | ?????????????????# * =#X = %= *= #???######?? | | ?????????????????## [ ## % ! [ [%!!#???#" "##? | | ??????????????????# ## [#########%#???!! ![#? | | ??????????????????###?## #???????#%#????! !!#? | | ???????????????????????## ##???????#[#???? #?? | | ????????????????????????# ##????????# #?####//#### | | ####????????????????????# #?????????# ### | | #????????????????????# #?????????# < | | #?????????############ #?????????##### | | #?????????# #?????????????# | | ##?????????# #?????????????# | | ###??????????# #####################???# | | #????????????# #??????????# ???# | | ?????????????# #??????????# """ """ ?# | | ######???????# #??????????# """ """ ?# | | # ###?????# #########??# """ """ # | | ####??# #??# ########## | | #### ####### #??# """ """ #????????? | | #?????# #??# """ """ ?#????????? | | #?????#%#??# """ """ #????????? | | #############?????#!####% =%= #????????? | | #####?????????????????# @*s="""[""" ?????? | | #?????????????????????######=""" """ ???????????? | | ???????????????????????????# """ """ ????????????? | | ???????????????????????????# ?????????????? | | ????????###########????????#########?????????????? | | ????????# #??????????????????????????????? | | ????????# # #???????????????######?????????? | | ????????# ##### # #??????????????## ##????????? | | ????????# #???# # #?????????????## ###??????? | | ?###????# #???# # #????????????## ##?????? | | # ##???# #???# # ##????????#### #?????? | | #???# #???# ##??###### #?????? | | #???# #???# ##?# ##?????? | | #??###]#???# ### ### #######??????? | | #??# %!#??## """ # ### ##????????????? | | #??#=/ #### """ ##?????????????? | | ##??# ## """ ####??????????????? | | ##### ## ## ## ##?????????????????? | | ## ## ## ### ##??????????????????? | | ####### ##???????????????????? | | ########## #????# #????????????????????? | | ##???????## ##???# #????????????????????? | | #????????####???# #????????????????????? | | ## #??????????????# #????????????????????? | | ### ##??????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkDisruptionBotcube Manual? 0 Play Time 00:26:35 Cumulative 42.0 hours Start 2025.12.13 @ 21:37:00 End 2025.12.13 @ 22:19:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64862173-23e5-49d9-9a8b-b299ca57d9f1