Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.04 @ 23:08:55 // Winter2019/RPGLIKE Player: MN-W4D Result: Destroyed by as-51554 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (2633) 2633 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1375) 1375 TOTAL SCORE: 8718 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 406 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Friendly Fire -310 Cogmind --------- Core Integrity 0/1350 Matter 334/400 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Walking (100) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY (3) ------ Improved Melee Analysis Suite Phase Shifter > --- WEAPON (3) ------- Chainsword Chainsword > --- INVENTORY (3) ---- Zionite Biocell (1000) Zionite Laser-S Zionite Laser-S Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Potential Leg Potential Leg Zionite Glidesys I > --- UTILITY ---------- Improved Melee Analysis Suite Phase Shifter Experimental Thermal Shield > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Biocell Chainsword Chainsword [Rating: 72] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Potential Leg Leg Potential Leg Hover Unit Zionite Glidesys I Flight Unit Cooled VTOL Module Utility Hacking Suite Device Microactuators Storage High-capacity Battery Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Zionite Light Carapace Weapon Plasma Cannon Energy Gun Zionite Laser-S Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | 2 . . . . 1 2 . . 1 . Power . | . . . . . . . . . . . Propulsion 2 | 1 . . . . . 1 . . . . Utility 2 | . . . . . 1 . . . 1 . Weapon 2 | 1 . . . . . 1 . . . . Parts Attached 78 | 6 4 7 3 . 11 8 . 3 7 29 Power 5 | 2 . . . . 1 1 . . . 1 Engine 2 | 2 . . . . . . . . . . Core 2 | . . . . . 1 1 . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 11 | 2 . . 2 . . 1 . . . 6 Treads . | . . . . . . . . . . . Leg 8 | 2 . . 2 . . . . . . 4 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight 1 | . . . . . . 1 . . . . Utility 32 | . 2 4 1 . 3 4 . 1 1 16 Device 13 | . 1 2 . . 1 3 . 1 . 5 Storage 5 | . 1 1 1 . . . . . . 2 Processor 3 | . . . . . 1 1 . . 1 . Hackware 1 | . . . . . 1 . . . . . Protection 10 | . . 1 . . . . . . . 9 Artifact . | . . . . . . . . . . . Weapon 30 | 2 2 3 . . 7 2 . 2 6 6 Energy Gun 5 | . . . . . 2 . . . . 3 Energy Cannon 7 | . . . . . 1 2 . 1 3 . Ballistic Gun 3 | 2 1 . . . . . . . . . Ballistic Cannon 3 | . . 1 . . 2 . . . . . Launcher 6 | . 1 2 . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 3 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . 2 1 . . . 13 Parts Lost 4 | . . . . . . . . . . 4 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . . . . 2 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 2 | . . . . . . . . . . 2 Average Slot Usage (%) 98 | . 97 99 99 100 93 98 100 100 100 95 Engine 3 | . 16 16 16 16 3 . . . . . Core 7 | . . . . . 10 11 11 11 10 5 Leg 25 | . 33 33 33 33 29 23 22 22 20 22 Flight 5 | . . . . . . 6 11 11 10 2 Device 5 | . 1 4 14 . . 5 . 4 10 9 Storage 2 | . 12 10 1 16 1 . . . . . Processor 6 | . . . . . 2 5 11 6 7 10 Hackware 7 | . . . . . 12 11 11 11 10 3 Energy Gun 2 | . . . . . 2 . . . . 17 Energy Cannon 10 | . . . . . 2 16 22 19 14 6 Ballistic Gun 2 | . 33 10 . . . . . . . . Ballistic Cannon 4 | . . 5 16 16 18 3 . . . . Launcher 8 | . . 16 16 16 5 11 11 11 9 2 Slashing Weapon 2 | . . . . . . . . 2 7 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 35 | 8 12 24 18 18 20 28 27 29 29 35 Greatest Support 93 | 20 20 20 60 60 65 65 65 65 65 93 Greatest Overweight (x) 5 | 1 . 1 5 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 3 | . 1 1 1 1 2 2 2 2 3 3 Average Capacity 2 | . 1 1 1 1 1 2 2 2 2 3 Most Carried 3 | . 1 1 1 1 2 2 2 2 3 3 Average Carried 2 | . . . 1 1 1 1 2 2 2 2 Final Capacity 3 | 1 1 1 1 1 2 2 2 2 3 3 Final Carried 3 | . 1 1 1 1 2 2 2 2 3 3 Class Distribution -------------------- 56% | Hacker-Mutant 26% | Mutant 9% | Hacker-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1840 | 260 192 27 68 107 582 109 126 30 96 243 Remotely . | . . . . . . . . . . . Salvage Created 2130 | . 272 . . 38 655 272 181 61 398 253 Parts 127 | . 12 . . 7 30 23 8 5 28 14 Haulers Intercepted 4 | . 1 . . . 1 2 . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 4 5 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 57 | . 5 . . 5 16 7 8 2 4 10 Guns 12 | . 5 . . . 1 . . . . 6 Cannons 22 | . . . . 1 7 2 5 2 3 2 AOE 23 | . . . . 4 8 5 3 . 1 2 Classes Destroyed 15 | . 3 . . 1 5 1 2 . 1 2 Worker 3 | . . . . . 2 1 . . . . Builder 1 | . . . . . 1 . . . . . Hauler 4 | . 1 . . . 1 2 . . . . Recycler 3 | . . . . . 2 1 . . . . Watcher 3 | . 2 . . . . 1 . . . . Swarmer 7 | . . . . 4 3 . . . . . Grunt 25 | . 5 . . 1 10 3 5 1 . . Duelist 1 | . . . . . . . 1 . . . Sentry 4 | . . . . . 2 1 1 . . . Hunter 4 | . . . . . 2 2 . . . . Programmer 2 | . . . . . . 1 . 1 . . Zionite 13 | . . . . . . . . . 13 . Z-Light 7 | . . . . . . . . . . 7 Assembled 3 | . . . . . . . . . . 3 Mutant 4 | . . . . . . . 1 . 3 . Best Kill Streak 10 | . 3 . . 4 9 5 4 1 10 4 Combat Bots Only 7 | . 1 . . 4 7 3 4 1 4 4 Max Kills in Single Turn 4 | . 1 . . 4 2 3 2 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 4 2 2 2 . 1 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 4255 | . 339 53 . 60 662 292 448 249 193 1959 Core 3254 | . 267 42 . 45 551 227 359 206 153 1404 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 2614 | . 236 42 . 45 386 220 304 159 121 1101 Core Remaining (%) 80 | 100 . . . 74 67 . . . . . Volleys Fired 222 | . 38 1 . 15 49 25 21 9 42 22 Largest 3 | . 2 1 . 1 2 2 2 2 2 3 Hottest 196 | . 40 44 . 44 122 160 160 160 160 196 Shots Fired 362 | . 76 1 . 15 58 44 34 14 76 44 Gun 113 | . 76 . . . 8 . . . . 29 Cannon 218 | . . 1 . 14 36 38 29 14 74 12 Launcher 31 | . . . . 1 14 6 5 . 2 3 Special . | . . . . . . . . . . . Kinetic 124 | . 76 1 . 14 33 . . . . . Thermal 192 | . . . . . 11 38 29 14 74 26 Explosive 31 | . . . . 1 14 6 5 . 2 3 Electromagnetic . | . . . . . . . . . . . Phasic 15 | . . . . . . . . . . 15 Robot Hit Streak 15 | . 10 1 . 6 13 5 12 13 10 15 Robot Miss Streak 4 | . 4 . . 1 2 3 2 2 2 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 216 | . 46 1 . 11 39 21 19 7 39 33 Core Hits 154 | . 18 . . 5 43 19 20 3 25 21 Critical Hits 2 | . . . . . 2 . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Melee Attacks 20 | . . . . . . . . 2 13 5 Impact . | . . . . . . . . . . . Slashing 20 | . . . . . . . . 2 13 5 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8274 | . 533 27 . 499 1993 1235 987 220 1362 1418 Guns 1191 | . 533 . . . 141 . . . . 517 Cannons 3263 | . . 27 . 264 657 448 426 220 955 266 Explosions 3641 | . . . . 235 1192 787 561 . 407 459 Melee 176 | . . . . . . . . . . 176 Ramming 3 | . . . . . 3 . . . . . Kinetic 1420 | . 533 27 . 264 596 . . . . . Thermal 3238 | . . . . 84 202 766 426 220 955 585 Explosive 3239 | . . . . 151 1192 469 561 . 407 459 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 176 | . . . . . . . . . . 176 Piercing . | . . . . . . . . . . . Phasic 198 | . . . . . . . . . . 198 Highest Corruption 2 | . 2 2 2 2 2 1 1 1 1 1 Average Corruption 1 | . 2 2 2 2 2 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Effects 36 | . 1 6 1 5 8 1 4 2 3 5 Message Errors 14 | . 1 1 . 2 1 . 2 2 3 2 Heat Flow Errors 3 | . . 1 . . 2 . . . . . Energy Discharges 9 | . . 2 . 2 3 1 . . . 1 Data Loss (minor) 7 | . . 2 1 1 . . 1 . . 2 Targeting Errors 2 | . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 115 | . . . . 4 24 . 11 36 19 21 Projectiles 94 | . . . . 4 21 . 3 36 10 20 Explosions 20 | . . . . . 3 . 8 . 9 . Melee 1 | . . . . . . . . . . 1 Knockbacks 12 | . . . . 3 9 . . . . . Impact . | . . . . . . . . . . . Kinetic 9 | . . . . 2 7 . . . . . Secondary 3 | . . . . 1 2 . . . . . Self-Inflicted Damage 209 | . . . . . 138 71 . . . . Shots 4 | . . . . . 3 1 . . . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 191 | . . 149 . . 191 40 . . 40 51 Average Temperature 40 | . . 75 . . 46 20 . . 17 20 Received Heat Transfer 1040 | . 189 . . 33 144 18 114 42 20 480 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . . . . 4 . 1 1 3 Heat Transferred 5388 | . . . . 100 407 1050 850 400 1674 907 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 615 | . 202 13 . 229 615 556 . . . . Initial 279 | . . 13 . . 89 279 . . . . Average 216 | . 58 8 . 123 381 374 . . . . Maximum Alert Level 2 | . 1 . . 1 2 2 . . . . Low Security (%) 49 | 100 96 100 . 52 20 . . . . . Level 1 19 | . 3 . . 47 6 57 . . . . Level 2 30 | . . . . . 73 42 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . . . 5 5 . . . . Investigation 5 | . . . . . 3 2 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . 2 . . . 2 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . . . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 8 . . 4 27 12 8 3 32 27 Peak Tracking Total 30 | . 3 . . 3 8 4 4 2 5 30 Tactical Retreats 2 | . . . . 1 . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 14 | . . . . 4 5 2 1 . 2 . Max in Single Turn 4 | . . . . 4 1 2 1 . 1 . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 12 | . 3 2 1 . 4 2 . . . . Terminals 9 | . 3 1 . . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 31 | . 10 4 1 . 11 5 . . . . Successful 16 | . 5 2 1 . 6 2 . . . . Failed 15 | . 5 2 . . 5 3 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 5 3 1 . 7 1 . . 9 . Terminals 27 | . 10 3 . . 9 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 4 | . 1 1 1 . . 1 . . . . Record 1 | . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 11 | . 4 1 . . 5 1 . . . . Terminals 11 | . 4 1 . . 5 1 . . . . Assimilate 3 | . 1 . . . 2 . . . . . Botnet 8 | . 3 1 . . 3 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 3 1 . . 3 2 . . . . Full Trace Events 4 | . . . . . 2 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 7 | . . . . 5 . . . . 2 . Largest Group 5 | . . . . 5 5 . . . 2 1 Highest-Rated Group 188 | . . . . 83 83 . . . 188 94 Highest-Rated Ally 94 | . . . . 31 31 . . . 94 94 Total Orders . | . . . . . . . . . . . Ally Attacks 140 | . . . . 6 54 . . . 75 5 Total Damage 3688 | . . . . 124 707 . . . 2764 93 Kills 36 | . . . . 1 13 . . . 21 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 2 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 8610 | 67 566 588 345 341 935 658 1078 539 2182 1311 Spaces Moved 7858 | 54 333 458 322 339 608 620 1081 559 2240 1244 Core 12 | 11 . . 1 . . . . . . . Treads . | . . . . . . . . . . . Legs 7846 | 43 333 458 321 339 608 620 1081 559 2240 1244 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 90 90 90 90 Average Speed 94 | 109 120 121 105 90 90 90 90 90 90 92 Slowest Speed 300 | 120 120 150 300 90 90 90 90 90 90 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 3 43 57 65 82 51 17 79 72 87 86 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . 1 . 3 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 1 . 1 . . 3 3 3 . Spaces Dug 4 | . . . . . 1 . . 2 1 . Terrain Destroyed 224 | . . . . 11 110 52 28 2 1 20 Melee 3 | . . . . . . . . 2 1 . Projectile 20 | . . . . 2 9 . . . . 9 AOE 201 | . . . . 9 101 52 28 . . 11 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 8668 | 60 429 487 327 359 937 676 1150 576 2313 1354 Wait 341 | . 47 13 . 6 232 5 36 . 2 . Move 7848 | 53 332 457 321 338 607 619 1080 558 2239 1244 Hop . | . . . . . . . . . . . Pick Up 13 | . 1 2 . . 3 4 . . 1 2 Fast Attach 53 | 5 2 5 3 . 7 4 . 1 1 25 Attach 2 | . . . . . . 1 . . . 1 Detach . | . . . . . . . . . . . Swap 23 | 1 2 2 . . 4 3 . 2 6 3 Drop 54 | 1 1 7 3 . 9 7 . 1 . 25 Fire 222 | . 38 1 . 15 49 25 21 9 42 22 Melee 20 | . . . . . . . . 2 13 5 Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 91 | . 6 . . . 25 8 13 3 9 27 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 9) 634 | -10/Materials | Entered Mines 678 | -10/Mines | Met a Derelict bent on vengeance 802 | -10/Mines | Discovered new exit (range 5) 858 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 879 | -10/Mines | Found Prototype Device 996 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1065 | -10/Mines | Identified Exp. Sensor Array 1214 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1215 | -10/Mines | Discovered new exit (range 5) 1222 | -10/Mines | Entered Exiles 1224 | -10/Exiles | Reached level 2 1249 | -10/Exiles | Discovered new exit (range 18) 1267 | -10/Exiles | Met 8R-AWN 1290 | -10/Exiles | Met EX-HEX 1344 | -10/Exiles | Met EX-BIN 1366 | -10/Exiles | Aligned with FarCom system 1368 | -10/Exiles | Given EX-Vault access code 1404 | -10/Exiles | Opened EX-Vault 1414 | -10/Exiles | Found Potential Leg 1419 | -10/Exiles | Found Potential Leg 1439 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1493 | -10/Exiles | Met EX-DEC 1556 | -10/Exiles | Discovered new exit (range 15) 1567 | -10/Exiles | Left Exiles lab with Potential Leg 1567 | -10/Exiles | Entered Mines 1746 | -9/Mines | Reached level 3 1771 | -9/Mines | Learned Materials stockpile data 1872 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1891 | -9/Mines | Discovered new exit (range 5) 1908 | -9/Mines | Entered Materials 1908 | -8/Materials | Accompanied by 5 allies 1910 | -8/Materials | Reached level 4 1913 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2106 | -8/Materials | Reached level 5 2210 | -8/Materials | Upgraded with Utility slot (x1) 2321 | -8/Materials | Reached level 6 2523 | -8/Materials | Build established: Hacker-Skirmisher 2724 | -8/Materials | Discovered new exit (range 23) 2791 | -8/Materials | Reached level 7 2812 | -8/Materials | Destroyed 7 combat bots 2843 | -8/Materials | Entered Factory 2845 | -7/Factory | Reached level 8 2929 | -7/Factory | Discovered new exit (range 5) 3014 | -7/Factory | Upgraded with Propulsion slot (x1) 3014 | -7/Factory | Upgraded with Weapon slot (x1) 3477 | -7/Factory | Discovered new exit (range 24) 3501 | -7/Factory | Entered Lower Caves 3502 | -7/Lower Caves | Encountered a Warlord checkpoint 3503 | -7/Lower Caves | Reached level 9 3505 | -7/Lower Caves | Learned location of Zion (-7) 3617 | -7/Lower Caves | Spotted B-75 Beast 3750 | -7/Lower Caves | Discovered new exit (range 15) 3804 | -7/Lower Caves | Build established: Hacker-Mutant 3987 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4123 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4302 | -7/Lower Caves | Learned Factory garrison access intel 4579 | -7/Lower Caves | Entered another Lower Caves area 4581 | -7/Lower Caves | Reached level 10 4591 | -7/Lower Caves | Discovered new exit (range 7) 4745 | -7/Lower Caves | Spotted B-75 Beast 5012 | -7/Lower Caves | Discovered new exit (range 7) 5118 | -7/Lower Caves | Entered Zion 5144 | -7/Zion | Discovered new exit (range 19) 5465 | -7/Zion | System corruption cleaned by Quarantine Array 5638 | -7/Zion | Learned location of Data Miner (-6) 5642 | -7/Zion | Upgraded with Utility slot (x1) 5697 | -7/Zion | Rebuked by Imprinter 6556 | -7/Zion | Given A8's code to call for help 6610 | -7/Zion | Learned location of 2 exits from Factory 6666 | -7/Zion | Received a visual enhancement algorithm 6944 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6948 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7110 | -7/Zion | Attacked by Zionites 7117 | -7/Zion | Destroyed Imprinter 7124 | -7/Zion | Core integrity fell below 50% 7148 | -7/Zion | Extracted access codes from Imprinter's data core 7270 | -7/Zion | Opened final containment barrier to the Deep Caves 7296 | -7/Zion | Discovered new exit (range 5) 7297 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7300 | -7/Zion | Entered Deep Caves 7300 | -7/Deep Caves | Accompanied by 1 ally 7302 | -7/Deep Caves | Reached level 11 7603 | -7/Deep Caves | Z-Facility disabled 7704 | -7/Deep Caves | Found Prototype Protection 7704 | -7/Deep Caves | Identified Zio. Heavy Carapace 7747 | -7/Deep Caves | Found Prototype Protection 7747 | -7/Deep Caves | Identified Zio. Weapon Casing 8229 | -7/Deep Caves | Found Zio. Weapon Casing 8242 | -7/Deep Caves | Found Prototype Device 8242 | -7/Deep Caves | Identified Exp. Thermal Shield 8469 | -7/Deep Caves | Build established: Scavenger-Gunner 8572 | -7/Deep Caves | Spotted as-53193 8591 | -7/Deep Caves | Triggered Deep Caves wall 8596 | -7/Deep Caves | Core integrity fell below 20% 8611 | -7/Deep Caves | Destroyed by as-51554 with Assembled Rifle Last Messages --------------- 08252_ Acquired Zio. Weapon Casing. 08254_ Dropped Zio. Glidesys I. 08254_ Acquired Prototype Leg. 08254_ Identified Enh. Flexi-carbon Leg. 08256_ Dropped Enh. Flexi-carbon Leg. 08257_ Acquired Zio. Glidesys I. 08275_ Dropped Zio. Glidesys I. 08279_ Acquired Enh. Flexi-carbon Leg. 08315_ Dropped Zio. Weapon Casing. 08315_ Acquired Zio. Light Carapace. 08363_ Acquired 28 matter. 08375_ 3DZ%DUXR LRXE9RN&B|TKTXIAXESVN/8QV%QIQ%B 08577_ as-53193: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 08586_ Zio. Phaser-S destroyed. 08589_ Zio. Light Carapace destroyed. 08591_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] [Achievement: Hunted] 08605_ Destroyed Asb. Blade. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????? #?# ????## # | | ????????? [ [ # ?????##? | | ???????? [ [ ##?????? | | ?????? ? #?????? | | ???????? ? ????## | | ??????? ! [ #???## | | ??????? !! [ ##?## | | ???????? #?# | | ????????? [[ #?# | | ??????????? = #?# | | ????????#?? ? #??# | | ?????????"? ! [ #???## | | ?????????"? #????? | | ?????????"? s = #????? | | ?????????"? [[ ! ##???# | | ????????""? [ ##### | | ????????# ? "# | | ????????" ? # | | ????????" ? ! "" | | ????????" ? a ! | | ????????""" | | ????????" ?a g | | ????????""? ##### | | ????????" aaaa #???? | | ????????""Ga ##???? | | ????????"@a # # #????? | | ????????" aa #### ## ## ##????? | | ????????""" ###??# ## ####?????? | | ?????????" ???#### #????????? | | ?????????########??????#?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 27 Energy Capacity 750 Matter Stores 400 Matter Capacity 400 Sight Range 25 Robot Scan Range 36 Terrain Scan Density 310 EM Shielding 2 Heat Shielding 75 Armor Coverage 1200 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 47 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Hunted Just Browsing Remodeling Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Levels Raised 10 | . . . 1 1 4 1 1 1 . 1 XP Earned 19020 | 3000 925 500 350 1662 5749 2789 1255 825 697 1268 XP Spent 16555 | 2935 . . . . 4845 3475 . . 4000 1300 Upgrades 68 | 19 . . . . 19 16 . . 12 2 Propulsion Slot 2 | 1 . . . . . 1 . . . . Utility Slot 2 | . . . . . 1 . . . 1 . Weapon Slot 2 | 1 . . . . . 1 . . . . Core Integrity 15 | 6 . . . . . 9 . . . . Heat Dissipation 8 | 3 . . . . . 5 . . . . Energy Storage 1 | . . . . . 1 . . . . . Matter Storage 2 | . . . . . 2 . . . . . Mass Support 1 | . . . . . 1 . . . . . Inventory Capacity 3 | 1 . . . . 1 . . . 1 . Sight Range 3 | 3 . . . . . . . . . . Sensor Range 11 | 3 . . . . 8 . . . . . Terrain Scan Density 3 | 1 . . . . 2 . . . . . Ranged Accuracy 4 | . . . . . . . . . 2 2 Melee Accuracy 2 | . . . . . . . . . 2 . Hack Attack % 3 | . . . . . 3 . . . . . KI Resistance % 1 | . . . . . . . . . 1 . TH Resistance % 1 | . . . . . . . . . 1 . EX Resistance % 1 | . . . . . . . . . 1 . KI Damage % 1 | . . . . . . . . . 1 . TH Damage % 1 | . . . . . . . . . 1 . EX Damage % 1 | . . . . . . . . . 1 . Protomatter Created 633 | . 42 . . . 121 96 108 33 65 168 Integrity Restored 1940 | . 126 . . . 521 174 270 72 195 582 Core 1904 | . 126 . . . 485 174 270 72 195 582 Parts 36 | . . . . . 36 . . . . . Protomatter Decayed 186 | . . 48 . . 111 . 18 9 . . Game ------ Seed SalvageScanShifter Manual? 0 Play Time 01:57:45 Cumulative 24.2 hours Start 2021.10.04 @ 18:04:45 End 2021.10.04 @ 23:08:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 31 Rogue 24 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 821bc508-9bd2-49a2-bd8c-3902a70d4fdc