Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 17:18:51 Player: EX-OCT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (25) 125 Value Destroyed (792) 792 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1341) 1341 TOTAL SCORE: 8278 Bonus ------- Follower Combat Kills 41 Met Data Miner 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 380/1100 System Corruption 0% Temperature Cool (0) Movement Walking (140) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (5) --- Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg VTOL Module > --- UTILITY (6) ------ Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (5) ---- Micro Nuclear Core Structural Scanner Authchip [Propulsion] CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg VTOL Module VTOL Module > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Micro Nuclear Core Structural Scanner Authchip [Propulsion] CR-A16's Pointy Stick [Rating: 115] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Surge Thruster Leg Assembled Alloy Leg Flight Unit Surge Thruster Utility System Shield Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Great Axe Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Slots Evolved 8 | . . 2 2 2 . . . . . . 2 . . . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 1 1 . . . . . . . . . . . . . . Utility 4 | . . 1 1 1 . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 52 | 2 4 . 3 4 1 20 2 . . . 1 . 6 1 . 1 2 5 Power 3 | . . . . . . 3 . . . . . . . . . . . . Engine 2 | . . . . . . 2 . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 17 | . . . . 2 1 8 1 . . . . . 2 . . . . 3 Treads . | . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 2 1 8 1 . . . . . 2 . . . . 2 Utility 20 | . 2 . 2 2 . 7 . . . . . . 4 1 . . 1 1 Device 6 | . 1 . . . . 2 . . . . . . 1 1 . . . 1 Storage 1 | . . . . . . 1 . . . . . . . . . . . . Processor 4 | . 1 . 1 1 . 1 . . . . . . . . . . . . Hackware 8 | . . . 1 1 . 2 . . . . . . 3 . . . 1 . Protection 1 | . . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 12 | 2 2 . 1 . . 2 1 . . . 1 . . . . 1 1 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . 2 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . . . . . . . . Parts Lost 18 | . . . . . . 5 . . . . . . . . . . 12 1 Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 8 | . . . . . . 2 . . . . . . . . . . 5 1 Utility 6 | . . . . . . 2 . . . . . . . . . . 4 . Weapon 3 | . . . . . . 1 . . . . . . . . . . 2 . Highest Loss Streak 12 | . . . . . . 5 . . . . . . . . . . 12 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 1 3 4 4 5 8 7 8 8 8 8 8 8 7 9 9 8 3 Power 1 | . . . . . . 1 2 2 2 2 2 2 2 2 2 2 1 1 Propulsion . | . . . . . . . . . . . . . 1 1 1 1 . . Utility 2 | . . 1 2 2 3 4 2 2 2 2 2 2 1 2 3 3 2 1 Weapon 1 | . 1 2 1 1 1 . . . . . . 1 . . 1 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . . . 1 2 . 3 . . . . . . 1 . . 3 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 1 Propulsion 2 | . . . . . . . . . . . . . . . . 2 . . Utility 5 | . . . . 1 . 3 . . . . . . . . . . . 1 Weapon 3 | . . . 1 1 . . . . . . . . . . . . 1 . Tool/Special 2 | . . . . . . . . . . . . . 1 . . 1 . . Average Slot Usage (%) 68 | . 33 33 41 46 66 83 86 92 92 92 80 80 83 86 86 86 70 58 Core 2 | . . . . . . 3 7 7 7 7 6 6 6 6 6 6 4 . Leg 2 | . . . . . . . . . . . . . . . . . . 11 Flight 17 | . . . . 5 20 31 30 30 30 30 26 26 26 26 26 26 20 6 Device 8 | . 5 11 9 7 7 2 7 7 7 7 6 6 9 13 13 13 6 16 Storage 4 | . . . . . . 6 7 7 7 7 6 6 6 6 6 6 4 3 Processor 7 | . 5 11 16 17 23 9 7 7 7 7 6 6 6 6 6 6 6 3 Hackware 8 | . . . 6 7 7 17 7 7 7 7 6 6 10 13 13 13 12 . Protection 1 | . . . . . . . 5 7 7 7 6 6 3 . . . 4 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 6 Impact Weapon 1 | . 12 11 3 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 5 7 7 7 11 15 15 15 11 6 6 6 6 6 . . Special Melee Weapon 1 | . . . . . . . . . . . 1 6 6 6 6 3 . . Peak Build Rating 115 | 2 4 4 12 21 35 52 49 49 49 49 49 49 53 50 50 50 49 115 Average Rating 43 | 1 3 4 9 14 33 42 46 49 49 49 49 49 51 49 50 49 36 78 On Entrance 32 | . 2 4 4 11 21 35 38 49 49 49 49 49 49 51 50 50 49 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 3 3 3 3 3 3 22 24 24 24 24 24 23 23 22 22 22 26 79 Greatest Support 80 | 3 3 3 3 6 6 29 28 28 28 28 28 28 28 26 26 26 27 80 Greatest Overweight (x) 4 | . . . . . . 4 . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 7 | 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 10 | . 3 3 5 5 5 10 9 9 9 9 9 9 10 9 10 10 10 5 Average Carried 6 | . 1 3 4 4 5 8 8 9 9 9 9 9 9 7 9 9 8 4 Final Capacity 10 | 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | . 3 3 5 5 5 8 9 9 9 9 9 9 7 9 10 10 5 4 Class Distribution -------------------- 34% | Mutant 20% | Hacker-Sprinter 18% | Sprinter 15% | Hacker-Scout 10% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Sprinter | -6/Deep Caves Golem | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Matter Collected 962 | 163 190 . . . . 321 65 . . 15 10 . 73 27 2 7 39 50 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 942 | . 13 . . . . 143 . . . . 16 . 120 . . . . 650 Parts 52 | . 2 . . . . 13 . . . . 1 . 10 . . . . 26 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 4 . . . . . . . . . 19 Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 13 | . . . . . . . . . . . . . . . . . . 13 Melee 4 | . . . . . . . . . . . . . . . . . . 4 Cannons 9 | . . . . . . . . . . . . . . . . . . 9 Classes Destroyed 10 | . 1 . . . . 4 . . . . . . . . . . . 5 Worker 2 | . . . . . . 2 . . . . . . . . . . . . Builder 2 | . . . . . . 1 . . . . . . 1 . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . . . . 2 . . . . 1 . 1 . . . . . Watcher 3 | . 1 . . . . . . . . . . . 2 . . . . . Swarmer 5 | . . . . . . . . . . . . . . . . . . 5 Grunt 5 | . . . . . . . . . . . . . . . . . . 5 Sentry 1 | . . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 4 | . 1 . . . . 1 . . . . 1 . 1 . . . . 4 Combat Bots Only 4 | . . . . . . . . . . . . . . . . . . 4 Max Kills in Single Turn 1 | . 1 . . . . 1 . . . . 1 . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Hostile Shots Fired 275 | . 14 3 12 . 1 87 4 8 . 3 12 . . . . . 67 64 Missed 134 | . 5 1 5 . 1 58 1 2 . 2 6 . . . . . 33 20 Hits 141 | . 9 2 7 . . 29 3 6 . 1 6 . . . . . 34 44 Melee 1 | . . . . . . 1 . . . . . . . . . . . . Projectile 140 | . 9 2 7 . . 28 3 6 . 1 6 . . . . . 34 44 Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . Damage Taken 2851 | . 124 31 114 . . 693 47 90 . . 90 . . . . . 1037 625 Core 1196 | . 100 31 45 . . 142 . 16 . . 41 . . . . . 616 205 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . 18 26 . . 12 . . . . . 48 . Ignored by Resistances 102 | . . . . . . . . . . . . . . . . . . 102 Regen/Repaired (Parts) 42 | . . . . . . 42 . . . . . . . . . . . . Core Remaining (%) 84 | 100 60 92 91 . . . . . . 77 . . . . . . . . Volleys Fired 17 | . . . . . . . . . . . . . . . . . 1 16 Largest 2 | . . . . . . . . . . . . . . . . . 1 2 Hottest 50 | . . . . . . . . . . . . . . . . . 39 50 Shots Fired 33 | . . . . . . . . . . . . . . . . . 1 32 Gun . | . . . . . . . . . . . . . . . . . . . Cannon 32 | . . . . . . . . . . . . . . . . . . 32 Launcher 1 | . . . . . . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 32 | . . . . . . . . . . . . . . . . . . 32 Explosive 1 | . . . . . . . . . . . . . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . . . . . . . . . . . . . . . . . . 9 Robot Miss Streak 1 | . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 50 | . 1 . . . . 13 . . . . 3 . 5 . . . . 28 Core Hits 23 | . 1 . . . . 3 . . . . . . 2 . . . . 17 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . 1 Sever 1 | . . . . . . 1 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 152 | . 13 2 4 7 . 70 4 25 . 1 6 . 7 6 1 . . 6 Impact 15 | . 13 2 . . . . . . . . . . . . . . . . Slashing 130 | . . . 4 7 . 70 4 25 . 1 5 . 7 6 1 . . . Piercing 6 | . . . . . . . . . . . . . . . . . . 6 Sneak Attacks 7 | . . . . . . 5 . . . . 1 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . . . . Damage Inflicted 2581 | . 27 . . . . 903 . . . . 96 . 311 . . . 22 1222 Guns . | . . . . . . . . . . . . . . . . . . . Cannons 1088 | . . . . . . . . . . . . . . . . . . 1088 Explosions 22 | . . . . . . . . . . . . . . . . . 22 . Melee 1471 | . 27 . . . . 903 . . . . 96 . 311 . . . . 134 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 1088 | . . . . . . . . . . . . . . . . . . 1088 Explosive 22 | . . . . . . . . . . . . . . . . . 22 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 27 | . 27 . . . . . . . . . . . . . . . . . Slashing 1310 | . . . . . . 903 . . . . 96 . 311 . . . . . Piercing 134 | . . . . . . . . . . . . . . . . . . 134 Highest Corruption 17 | . . . . . 7 17 17 17 17 17 . 9 9 4 4 4 . . Average Corruption 8 | . . . . . 7 7 17 17 17 17 . 9 7 4 4 4 . . Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . 31 6 8 1 4 . . 7 1 4 1 . . Message Errors 16 | . . . . . . 5 1 3 . 3 . . 3 . 1 . . . Matter Fused 14 | . . . . . . 7 1 2 . . . . 2 1 1 . . . Heat Flow Errors 14 | . . . . . . 8 . 2 1 . . . 1 . 2 . . . Energy Discharges 7 | . . . . . . 5 1 . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . 3 1 1 . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . Alerts 3 | . . . . . . 3 . . . . . . . . . . . . Misdirections 2 | . . . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 505 | . . . . . . 264 . . . . 51 . 121 . . . . 69 Projectiles 69 | . . . . . . . . . . . . . . . . . . 69 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 436 | . . . . . . 264 . . . . 51 . 121 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | . . . . . . 460 4 266 227 . . . 179 . 159 . 19 . Average Temperature 106 | . . . . . . 100 2 140 200 . . . 103 . 82 . 6 . Received Heat Transfer 494 | . 66 9 54 . . 72 27 . . . . . . . . . 179 87 Effects 4 | . . . . . . 2 . 2 . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . 2 . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . 1 Heat Transferred 600 | . . . . . . . . . . . . . . . . . . 600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Maximum Alert Level 2 | . . . . . . 2 . . . . . . . . . . . . Low Security (%) 78 | 100 100 100 100 100 100 51 . . . . 100 100 100 . . . . . Level 1 10 | . . . . . . 24 . . . . . . . . . . . . Level 2 10 | . . . . . . 24 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 536 | . 150 35 124 63 2 536 . . . . 29 6 36 . . . . . Initial 51 | . . 31 9 51 2 . . . . . . 6 . . . . . . Average 108 | . 62 17 38 36 1 204 . . . . 13 5 3 . . . . . Influence Increases 2088 | . 265 42 213 36 . 948 45 45 . . 34 . 85 . . . . 375 Destroy 0b10 Robot/C 280 | . . . . . . 20 . . . . . . . . . . . 260 Destroy 0b10 Robot/NC 60 | . 5 . . . . 30 . . . . 5 . 20 . . . . . Destroy Leader 58 | . 2 . . . . 12 . . . . . . 4 . . . . 40 Allied During Kill 4 | . . . . . . 4 . . . . . . . . . . . . Successful Hack 188 | . 23 11 44 . . 82 . . . . 28 . . . . . . . Select Force Hacks 30 | . . . . . . . . . . . . . 30 . . . . . Disable Machine 45 | . 15 . . . . 30 . . . . . . . . . . . . Destroy Structure 73 | . 10 1 4 6 . 50 . . . . 1 . 1 . . . . . Partial Spotted 255 | . . . . 30 . 210 . . . . . . 15 . . . . . Lose Combat Pursuer 1095 | . 210 30 165 . . 510 45 45 . . . . 15 . . . . 75 Influence Decreases 1931 | . 189 95 122 143 7 439 239 131 229 . 15 19 59 26 . . . 218 Entered New Map 629 | . . 45 14 63 5 . 189 61 229 . . 13 . 10 . . . . Time Decay 1182 | . 189 50 108 80 2 329 50 70 . . 15 6 59 16 . . . 208 Lost Part 60 | . . . . . . 50 . . . . . . . . . . . 10 Lost Ally 60 | . . . . . . 60 . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 2 . 10 . . . . . . 2 . . . . . Investigation 8 | . . . . 1 . 5 . . . . . . 2 . . . . . Extermination 4 | . . . . . . 4 . . . . . . . . . . . . Reinforcement 3 | . . . 1 1 . 1 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Distress Signals 10 | . 2 . 2 . . 3 . . . . 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 190 | . 15 3 13 1 6 65 4 10 . 1 4 3 4 . . . 41 20 Peak Tracking Total 41 | . 6 2 10 1 6 14 4 10 . 1 4 3 2 . . . 41 5 Tactical Retreats 36 | . 6 1 3 . . 17 1 2 . . . . 1 . . . 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Traps Triggered 5 | . 1 . . 1 . 2 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . . 2 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Machines Disabled 7 | . 1 . . . . 2 . . . . . . . . . 3 1 . Max in Single Turn 1 | . 1 . . . . 1 . . . . . . . . . 1 1 . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Machines Accessed 54 | . 7 2 6 4 . 25 . . 4 . 2 . 3 . . 1 . . Terminals 31 | . 7 2 6 1 . 13 . . . . 1 . 1 . . . . . Fabricators 8 | . . . . 3 . 4 . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers 4 | . . . . . . 3 . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . Total Hacks 202 | . 21 9 28 11 . 86 . . 31 . 4 . 10 . . 2 . . Successful 123 | . 12 4 20 4 . 40 . . 31 . 3 . 7 . . 2 . . Failed 78 | . 8 5 8 7 . 46 . . . . 1 . 3 . . . . . Catastrophic 8 | . 1 . 1 . . 5 . . . . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 110 | . 18 9 27 3 . 45 . . . . 3 . 5 . . . . . Terminals 116 | . 21 9 28 1 . 53 . . . . 3 . 1 . . . . . Fabricators 27 | . . . . 10 . 11 . . . . . . 6 . . . . . Repair Stations 5 | . . . . . . 5 . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers 17 | . . . . . . 14 . . . . . . 3 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 49 | . 3 . 8 . . 5 . . 31 . . . . . . 2 . . Record 11 | . . . . . . . . . 11 . . . . . . . . . Part Schematic 18 | . 2 . 2 . . . . . 12 . . . . . . 2 . . Robot Schematic 6 | . . . . . . 1 . . 5 . . . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . 1 . . . . . . . . . . . . Fabricator Hacks 12 | . . . . 3 . 4 . . . . . . 5 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Load Schematic 8 | . . . . 2 . 3 . . . . . . 3 . . . . . Build 3 | . . . . 1 . . . . . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . Report Inventory 2 | . . . . . . 1 . . . . 1 . . . . . . . Scanalyzer 10 | . . . . . . 10 . . . . . . . . . . . . Insert Component 5 | . . . . . . 5 . . . . . . . . . . . . Analyze 5 | . . . . . . 5 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . . . . . Unauthorized Hacks 46 | . 9 4 12 1 . 16 . . . . 2 . 2 . . . . . Terminals 39 | . 9 4 12 . . 12 . . . . 2 . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . Botnet 18 | . 4 2 6 . . 5 . . . . 1 . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . Skim 19 | . 5 2 6 . . 5 . . . . 1 . . . . . . . Fabricators 5 | . . . . 1 . 3 . . . . . . 1 . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . Recompile 4 | . . . . 1 . 2 . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 7 2 3 3 . 19 . . . . 1 . 2 . . . . . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 2 . 2 . . 4 . . 12 . . . 1 . . 2 . . Parts Built 5 | . . . . 2 . . . . . . . . 3 . . . . . Authchips 3 | . . . . 1 . . . . . . . . 2 . . . . . Time 108 | . . . . 36 . . . . . . . . 72 . . . . . Total Part Build Rating 15 | . . . . 6 . . . . . . . . 9 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . Time 28 | . . . . . . 28 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Total Allies 8 | . . . . . 1 3 . . . . . . . . . 4 . . Largest Group 4 | . . . . . 1 3 . . . . . . . . . 4 4 . Highest-Rated Group 107 | . . . . . 31 48 . . . . . . . . . 107 107 . Highest-Rated Ally 31 | . . . . . 31 16 . . . . . . . . . 31 31 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . 1 12 . . . . . . . . . . 17 . Total Damage 337 | . . . . . 21 123 . . . . . . . . . . 193 . Kills 4 | . . . . . . 1 . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Active Infowar (turns) 2782 | . 193 110 241 174 24 276 107 157 21 67 52 22 262 161 108 384 59 364 Sensors 2359 | . 193 110 241 174 24 276 107 157 21 67 52 22 262 161 108 384 . . Structural 1076 | . . . . . . . . . . . . . . 161 108 384 59 364 Robot Analysis Total 3 | . . . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 2 . 1 . . . . . 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Turns Passed 4344 | 17 448 110 241 174 24 1029 107 157 21 67 52 22 262 161 108 384 83 877 Spaces Moved 7145 | 28 501 107 438 282 63 2186 326 363 78 226 127 82 583 353 271 752 226 153 Core 1249 | 28 501 107 438 115 . 3 . . . . . . . . . . 43 14 Treads . | . . . . . . . . . . . . . . . . . . . Legs 139 | . . . . . . . . . . . . . . . . . . 139 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5757 | . . . . 167 63 2183 326 363 78 226 127 82 583 353 271 752 183 . Fastest Speed 17 | 50 50 50 50 32 32 23 27 27 27 27 27 27 27 27 27 27 17 50 Average Speed 34 | 50 50 50 50 39 32 30 27 27 27 27 27 27 27 27 27 27 30 150 Slowest Speed 250 | 50 50 50 50 50 32 250 27 27 27 27 27 27 27 27 27 27 50 180 Overloaded Moves 36 | . . . . . . 12 . . . . . . . . . . 24 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . 1 3 22 . . . . . . 8 . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 47 | 4 84 17 44 9 67 63 59 76 69 47 6 68 11 55 49 83 58 32 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . 1 1 . 1 . . . . . . 1 . . Known Exits Taken 13 | . 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 2 1 . 2 . . . 1 2 4 . . Spaces Dug 104 | . 11 1 4 6 . 50 3 19 . 1 1 . 1 6 1 . . . Terrain Destroyed 112 | . 11 1 4 6 . 50 3 19 . 1 1 . 1 6 1 . . 8 Melee 104 | . 11 1 4 6 . 50 3 19 . 1 1 . 1 6 1 . . . Projectile 8 | . . . . . . . . . . . . . . . . . . 8 AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Total 8611 | 29 673 159 453 333 62 2403 338 386 77 229 136 81 666 406 303 880 239 758 Wait 1182 | . 149 51 2 36 2 109 5 5 . 3 1 . 72 45 31 95 3 573 Move 7063 | 27 500 106 437 280 57 2142 325 362 77 225 127 81 568 352 270 751 223 153 Hop 31 | . . . . 1 2 21 . . . . . . 6 . . . 1 . Pick Up 37 | . 2 . 4 3 . 15 2 . . . . . 2 2 1 3 1 2 Fast Attach 28 | 2 5 . 3 3 1 10 1 . . . . . 2 . . . . 1 Attach 21 | . . . . 1 . 9 2 . . . . . 3 . . . 2 4 Detach 8 | . 1 . . . . 4 . . . . . . 1 . . . . 2 Swap 13 | . 1 . . . . 5 . . . . 1 . 2 1 . 1 2 . Drop 38 | . 2 . 3 2 . 18 . . . . . . 3 . . 3 6 1 Fire 17 | . . . . . . . . . . . . . . . . . 1 16 Melee 144 | . 13 2 4 7 . 70 3 19 . 1 5 . 7 6 1 . . 6 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . . . . 27 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 11) 81 | -10/Materials | Discovered new exit (range 11) 97 | -10/Materials | Discovered new exit (range 10) 166 | -10/Materials | Central database locked down 180 | -10/Materials | Discovered new exit (range 16) 261 | -10/Materials | Learned Recycling recycling unit intel 304 | -10/Materials | Identified exit to Materials 327 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Subcaves 433 | -10/Materials | Loaded intel: 6 trap records 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 467 | -9/Materials | Identified exit to Materials 570 | -9/Materials | Discovered exit to Materials (range 7) 576 | -9/Materials | Entered another Materials area 576 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 800 | -8/Materials | Discovered new exit (range 9) 817 | -8/Materials | Identified exit to Factory 817 | -8/Materials | Entered Factory 817 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 846 | -7/Factory | Discovered new exit (range 9) 850 | -7/Factory | Identified exit to Lower Caves 924 | -7/Factory | Fabricated Surge Thruster (x2) 991 | -7/Factory | Manually triggered Chute Trap 991 | -7/Factory | Sucked down chute 991 | -7/Factory | Entered Waste 992 | -7/Waste | Met a frightened Derelict 998 | -7/Waste | Spotted C-40 Crusher 998 | -7/Waste | Spotted C-40 Crusher 999 | -7/Waste | Spotted C-40 Crusher 1000 | -7/Waste | Spotted C-40 Crusher 1005 | -7/Waste | Spotted C-40 Crusher 1006 | -7/Waste | EMP discharged 1011 | -7/Waste | Spotted C-40 Crusher 1012 | -7/Waste | Discovered new exit (range 10) 1015 | -7/Waste | Identified exit to Factory 1015 | -7/Waste | Entered Factory 1394 | -7/Factory | Repaired Broken Field Propulsion Array 1517 | -7/Factory | Discovered new exit (range 7) 1543 | -7/Factory | Learned 2 Proximity Caves zone layouts 1586 | -7/Factory | Lost 3 allies 1590 | -7/Factory | Build established: Hacker-Sprinter 1598 | -7/Factory | Assembled infested ambush trap array 1731 | -7/Factory | Discovered exit to Lower Caves (range 13) 1742 | -7/Factory | Learned Factory security intel 1756 | -7/Factory | Discovered new exit (range 14) 1789 | -7/Factory | Identified exit to Factory 1826 | -7/Factory | Learned location of Lower Caves (-6) 1872 | -7/Factory | Learned 4 Lower Caves zone layouts 1930 | -7/Factory | Loaded intel: 25 terminal locations 1985 | -7/Factory | Crushed by falling debris 1985 | -7/Factory | System corruption reached 10% 1998 | -7/Factory | Learned Extension emergency access door positions 2040 | -7/Factory | Cargo convoy interrupted 2044 | -7/Factory | Entered Lower Caves 2053 | -7/Lower Caves | Learned Factory emergency access door positions 2071 | -7/Lower Caves | Lost 5 parts (2n2u1w) 2080 | -7/Lower Caves | Encountered a Warlord checkpoint 2145 | -7/Lower Caves | Discovered new exit (range 7) 2147 | -7/Lower Caves | Identified exit to Lower Caves 2151 | -7/Lower Caves | Entered another Lower Caves area 2155 | -7/Lower Caves | Discovered exit to Factory (range 10) 2156 | -7/Lower Caves | Learned Factory emergency access door positions 2192 | -7/Lower Caves | Ambushed by wild Derelicts 2266 | -7/Lower Caves | Encountered a Warlord checkpoint 2277 | -7/Lower Caves | Build established: Sprinter 2277 | -7/Lower Caves | Learned Factory machine intel 2306 | -7/Lower Caves | Discovered new exit (range 7) 2308 | -7/Lower Caves | Identified exit to Data Miner 2308 | -7/Lower Caves | Entered Data Miner 2308 | -7/Data Miner | Discovered new exit (range 6) 2310 | -7/Data Miner | Identified exit to Proximity Caves 2314 | -7/Data Miner | Met Data Miner 2319 | -7/Data Miner | Learned location of Section 7 (-2) 2319 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2323 | -7/Data Miner | Received God Mode back door access code from Data Miner 2329 | -7/Data Miner | Entered Proximity Caves 2372 | -6/Proximity Caves | Learned 4 Factory zone layouts 2380 | -6/Proximity Caves | Spotted B-75 Beast 2395 | -6/Proximity Caves | Discovered exit to Factory (range 3) 2396 | -6/Proximity Caves | Entered Factory 2396 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2397 | -6/Factory | Identified exit to Factory 2400 | -6/Factory | Loaded intel: 335 machine locations 2448 | -6/Factory | Manually triggered Chute Trap 2448 | -6/Factory | Sucked down chute 2448 | -6/Factory | Entered Waste 2454 | -6/Waste | Spotted C-40 Crusher 2459 | -6/Waste | Spotted C-40 Crusher 2462 | -6/Waste | Spotted C-40 Crusher 2462 | -6/Waste | Spotted C-40 Crusher 2463 | -6/Waste | EMP discharged 2467 | -6/Waste | Discovered new exit (range 10) 2467 | -6/Waste | Spotted C-40 Crusher 2470 | -6/Waste | Identified exit to Factory 2470 | -6/Waste | Entered Factory 2486 | -6/Factory | Discovered exit to Factory (range 8) 2525 | -6/Factory | Fabricated Surge Thruster (x2) 2567 | -6/Factory | Fabricated Hacking Suite (x1) 2662 | -6/Factory | Discovered new exit (range 15) 2666 | -6/Factory | Identified exit to Lower Caves 2732 | -6/Factory | Entered Lower Caves 2891 | -6/Lower Caves | Discovered new exit (range 7) 2892 | -6/Lower Caves | Identified exit to Lower Caves 2893 | -6/Lower Caves | Entered another Lower Caves area 2998 | -6/Lower Caves | Discovered new exit (range 6) 3001 | -6/Lower Caves | Identified exit to Zion 3001 | -6/Lower Caves | Entered Zion 3025 | -6/Zion | Discovered new exit (range 12) 3029 | -6/Zion | Build established: Hacker-Scout 3038 | -6/Zion | System corruption cleaned by Quarantine Array 3080 | -6/Zion | Found CR-A16's Pointy Stick 3098 | -6/Zion | Learned Factory emergency access door positions 3146 | -6/Zion | Gained Derelict followers 3379 | -6/Zion | Discovered new exit (range 5) 3382 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3382 | -6/Zion | Identified exit to Deep Caves 3385 | -6/Zion | Entered Deep Caves 3385 | -6/Deep Caves | Accompanied by 4 allies 3424 | -6/Deep Caves | Discovered new exit (range 13) 3432 | -6/Deep Caves | Spotted AG-70025 3433 | -6/Deep Caves | Exposed GOLEM chamber 3434 | -6/Deep Caves | Triggered Deep Caves wall 3435 | -6/Deep Caves | Spotted AS-83725 3440 | -6/Deep Caves | Found GOLEM Unit 3449 | -6/Deep Caves | Attacked by Z-Imprinter 3453 | -6/Deep Caves | Core integrity fell below 50% 3468 | -6/Deep Caves | Identified exit to Proximity Caves 3468 | -6/Deep Caves | Entered Proximity Caves 3470 | -5/Proximity Caves | Core integrity fell below 20% 3484 | -5/Proximity Caves | Lost 12 parts (1p5n4u2w) 3736 | -5/Proximity Caves | Build established: Mutant 4174 | -5/Proximity Caves | Build established: Golem 4238 | -5/Proximity Caves | Spotted B-75 Beast 4335 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4345 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- beyond repair. 04211_ Carbon-fiber Leg fries itself beyond repair. 04214_ Adv. Heat Sink fries itself beyond repair. 04214_ Acquired Flexi-carbon Leg. 04216_ Acquired 10 matter. 04217_ Carbon-fiber Leg fries itself beyond repair. 04325_ Acquired derelict log, extracted data. Data stored: Armory entrances (x1). 04329_ Destroyed Lgt. Nuclear Core. 04332_ S-27 Virus destroyed. 04333_ VTOL Module destroyed. 04335_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 04338_ G-50 Soldier destroyed. 04340_ Autogun fries itself beyond repair. 04341_ Y-64 Sentinel destroyed. 04344_ Destroyed Hvy. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????????????? ######???????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????? ????????????????????????? | | ###??????????????# ?????????????????????????? | | ##???????????## $ ?????????????????????????? | | #######????## ??????????????????????????? | | ?????# ???????????????????????????? | | ?# ??????? #???????? #?????????????????? | | ## #????????# ######## #?????????????????? | | ########## #?????????????????? | | ## #?????????????????? | | #?????#?????????????????? | | ## ### # ##### #?????????????????? | | ?# ### # !% #?????????????????? | | ## # ## ## #??????????????? | | # ##### ### @ $ #?????????????? | | # #???# #?# ### % = #?????????????? | | ##???# #?#####?##gs%! ##?????????????? | | ##????# #????????? * #??????????????? | | ## #?????# ????????? ##;;#??????????????? | | ?## ##?????# ????????? #??##??????????????? | | ??# #?????? ?????????? #??????????????????? | | ?? ????? #????????? #??????????????????? | | ?? ??? ##????????? #??????????????????? | | ? +#### # ??????????? #??????????????????? | | ? ????? # ???????????? #??????????????????? | | "" ????? # # #???????????? ??????????????????? | | ?T ??????# #???????????????? ??????????????????? | | ?" ???????? #???????????????? ??????????????????? | | ? ??????????????????????????? ??????????????????? | | ?? ??????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Evasion (%) 66 Melee Accuracy 6 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Surge Thruster | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Field Propulsion Array | -7/Factory | Scanalyzed Cryofiber Web | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Magnetic Acceleration Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Rnf. Antimatter Reactor | -7/Data Miner | Free Gatling Laser | -6/Factory | Extracted Barrage Gun | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Robot Schematics ------------------ M-14 Sweeper | -7/Factory | Hacked I-36 Angel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Surge Thruster | x2 | -7/Factory | Authchip Surge Thruster | x2 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Repaired ---------- Field Propulsion Array | 70% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonMetaStreamer Manual? 0 Play Time 01:21:35 Cumulative 316.1 hours Start 2025.07.08 @ 11:27:32 End 2025.07.08 @ 17:18:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 22 Types 8/1/5/1/5/1/0/0/0/1 Lore% 88 Gallery% 77 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d86fa35-fcf1-4052-930f-de1dff7d75e6