Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 21:12:07 Player: Geo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1959) 1959 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 4658 Bonus ------- Pacifist 200 High Alert Combat Kills 172 Follower Combat Kills 40 Friendly Fire -113 Cogmind --------- Core Integrity 391/550 Matter 1/300 Energy 95/125 System Corruption 0% Temperature Cool (60) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Huge Storage Unit Weight Redist. System > --- WEAPON (3) ------- EM Pulse Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Aluminum Leg Wheel Heat Sink Heat Sink Heavy Armor Plating Drone Bay (0/2) Small Laser Light EM Pulse Cannon Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Light Armor Plating Drone Bay > --- WEAPON ----------- Improved Assault Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Heat Sink Heat Sink Small Storage Unit Structural Scanner Heavy Armor Plating Small Laser Light EM Pulse Cannon Light Assault Rifle Improved Assault Rifle Grenade Launcher Mining Laser [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 58 | . 3 2 5 21 27 Power 7 | . . . 1 3 3 Engine 7 | . . . 1 3 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | . 2 . . 6 10 Treads . | . . . . . . Leg 10 | . . . . 2 8 Wheel 8 | . 2 . . 4 2 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 1 . 1 2 6 Device 5 | . . . . 2 3 Storage 3 | . 1 . . . 2 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 23 | . . 2 3 10 8 Energy Gun 3 | . . 1 . 2 . Energy Cannon 4 | . . . 1 . 3 Ballistic Gun 9 | . . . 1 3 5 Ballistic Cannon 4 | . . . 1 3 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . . . 7 12 Power 2 | . . . . 1 1 Propulsion 9 | . . . . 3 6 Utility 2 | . . . . . 2 Weapon 6 | . . . . 3 3 Highest Loss Streak 6 | . . . . 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 97 100 100 96 95 Engine 10 | . 14 14 11 9 8 Leg 7 | . 5 . . . 21 Wheel 16 | . 22 28 22 20 3 Device 6 | . . . . 2 18 Storage 18 | . 25 28 22 20 11 Processor 5 | . . . 11 9 . Protection 1 | . . . . . 4 Energy Gun 5 | . 14 14 4 5 1 Energy Cannon 2 | . . . 6 . 3 Ballistic Gun 6 | . 14 1 4 3 12 Ballistic Cannon 11 | . . . 6 17 9 Launcher 1 | . . 13 11 . . Impact Weapon 2 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 112 | 10 90 93 106 107 112 Greatest Support 44 | 20 20 20 20 26 44 Greatest Overweight (x) 11 | . 8 4 5 10 11 Average Overweight (x) 3 | . 3 4 4 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 21 25 25 25 25 Most Carried 25 | 6 9 12 23 25 25 Average Carried 20 | 6 7 10 16 23 21 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 9 11 23 25 21 Class Distribution -------------------- 55% | Mutant 24% | Gunner 14% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1515 | 190 . 17 132 552 624 Remotely . | . . . . . . Salvage Created 2094 | . . . 153 1134 807 Parts 123 | . . . 10 78 35 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 47 | . . . 5 23 19 Guns 13 | . . . . 5 8 Cannons 31 | . . . 2 18 11 AOE 3 | . . . 3 . . Classes Destroyed 8 | . . . 2 6 . Worker 2 | . . . . 2 . Builder 4 | . . . . 1 3 Recycler 3 | . . . . 3 . Operator 1 | . . . . 1 . Watcher 2 | . . . . 1 1 Swarmer 6 | . . . 3 3 . Grunt 24 | . . . 2 8 14 Sentry 17 | . . . . 12 5 Thug 1 | . . . 1 . . Best Kill Streak 6 | . . . 5 6 3 Combat Bots Only 5 | . . . 5 3 3 Max Kills in Single Turn 2 | . . . 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 2932 | . 10 . 74 1034 1814 Core 464 | . . . . 305 159 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 130 | . . . . 130 . Core Remaining (%) 74 | 100 . 100 . 23 . Volleys Fired 128 | 4 . . 5 56 63 Largest 3 | 2 . . 2 3 3 Hottest 138 | 60 . . 100 138 138 Shots Fired 315 | 8 . . 8 123 176 Gun 142 | 8 . . . 50 84 Cannon 171 | . . . 6 73 92 Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 263 | 4 . . 3 98 158 Thermal 34 | 4 . . . 18 12 Explosive 2 | . . . 2 . . Electromagnetic 16 | . . . 3 7 6 Robot Hit Streak 29 | 4 . . 3 29 19 Robot Miss Streak 5 | 1 . . 2 2 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 224 | 7 . . 3 91 123 Core Hits 90 | 1 . . 7 38 44 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 11 | . . . . 7 4 Burn 1 | . . . . . 1 Destroy 1 | . . . . . 1 Blast 6 | . . . . 4 2 Corrupt 1 | . . . . 1 . Smash 2 | . . . . 2 . Melee Attacks 9 | . . . . 9 . Impact 9 | . . . . 9 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4776 | 68 . . 201 2172 2335 Guns 1635 | 68 . . . 518 1049 Cannons 2459 | . . . 48 1125 1286 Explosions 153 | . . . 153 . . Melee 481 | . . . . 481 . Ramming 48 | . . . . 48 . Kinetic 3574 | 35 . . . 1382 2157 Thermal 301 | 33 . . . 168 100 Explosive 153 | . . . 153 . . Electromagnetic 219 | . . . 48 93 78 Impact 481 | . . . . 481 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 298 | . . . . 298 . Projectiles 1 | . . . . 1 . Explosions . | . . . . . . Melee 297 | . . . . 297 . Knockbacks 21 | . . . . 7 14 Impact 2 | . . . . 2 . Kinetic 18 | . . . . 5 13 Secondary 1 | . . . . . 1 Self-Inflicted Damage 24 | . . . . 24 . Shots . | . . . . . . Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 299 | 20 . . 66 299 144 Average Temperature 49 | 15 . . 29 63 35 Received Heat Transfer 1365 | . 6 . 18 342 999 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 3 . Impact Corruptions 7 | . . . . 7 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 926 | 75 . . . 481 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 555 | . 36 13 231 477 555 Initial 191 | . . 13 4 97 191 Average 265 | . 20 13 119 283 402 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 30 | 100 100 100 53 22 2 Level 1 43 | . . . 46 63 29 Level 2 26 | . . . . 13 67 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 1 . 3 7 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault 1 | . . 1 . . . Garrison 9 | . . . . 3 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 5 | . . . . 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 3 . 7 28 31 Peak Tracking Total 7 | . 3 . 7 4 6 Tactical Retreats 5 | . . . . 2 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 12 | . 3 . . 9 . Terminals 11 | . 3 . . 8 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 3 . . 19 . Successful 16 | . 3 . . 13 . Failed 6 | . . . . 6 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 3 . . 16 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 3 . . 10 . Record 1 | . 1 . . . . Prototype ID Bank 3 | . 1 . . 2 . Open Door 2 | . . . . 2 . Terminal Index 1 | . . . . 1 . Locate Traps 3 | . 1 . . 2 . Hauler Manifests 1 | . . . . 1 . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 6 | . 1 . . 5 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 7 | . . . 7 . . Total Damage 107 | . . . 107 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . . 2 2 Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 2908 | 12 257 141 270 1374 854 Spaces Moved 1245 | 1 179 97 157 622 189 Core . | . . . . . . Treads . | . . . . . . Legs 186 | 1 39 . . 1 145 Wheels 1059 | . 140 97 157 621 44 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 116 | 120 120 140 140 135 116 Average Speed 160 | 120 137 140 146 145 255 Slowest Speed 470 | 120 200 140 155 470 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 2 45 24 14 84 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . . 13 8 15 Melee . | . . . . . . Projectile 23 | . . . . 8 15 AOE 13 | . . . 13 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 1860 | 4 189 102 187 961 417 Wait 381 | . 5 . 9 236 131 Move 1240 | . 178 96 156 621 189 Hop . | . . . . . . Pick Up 37 | . 3 3 12 13 6 Fast Attach 5 | . 1 . . 4 . Attach 28 | . . . 2 11 15 Detach 3 | . . . . 2 1 Swap 25 | . 2 2 3 6 12 Drop 2 | . . 1 . 1 . Fire 128 | 4 . . 5 56 63 Melee 9 | . . . . 9 . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 13 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 5) 219 | -10/Materials | Discovered new exit (range 14) 270 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 333 | -10/Mines | Discovered new exit (range 5) 372 | -10/Mines | Met a Derelict testing a Signal Generator 380 | -10/Mines | Found Signal Generator 411 | -10/Mines | Entered Materials 411 | -9/Materials | Accompanied by 1 ally 411 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 530 | -9/Materials | Discovered new exit (range 16) 679 | -9/Materials | Identified exit to Storage 681 | -9/Materials | Entered Storage 1249 | -9/Storage | Core integrity fell below 50% 1268 | -9/Storage | Lost 4 parts (2n2w) 1531 | -9/Storage | Garrison activated, responded to threat 1738 | -9/Storage | Build established: Gunner 1991 | -9/Storage | Repaired Assault Cannon 2019 | -9/Storage | Discovered new exit (range 9) 2055 | -9/Storage | Entered Materials 2055 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2102 | -8/Materials | Garrison activated, responded to threat 2198 | -8/Materials | Lost 3 parts (2n1w) 2420 | -8/Materials | Garrison activated, responded to threat 2428 | -8/Materials | Build established: Tank 2607 | -8/Materials | Lost 6 parts (1p3n1u1w) 2909 | -8/Materials | Self-destructed Last Messages --------------- 02563_ Aluminum Leg destroyed. 02566_ G-47 Trooper destroyed. 02566_ Door malfunctions. 02567_ Imp. Ion Engine destroyed. 02573_ Aluminum Leg destroyed. 02573_ Critical hit (Burn: +37). 02576_ Hrd. Light Armor Plating destroyed. 02579_ Y-45 Defender destroyed. 02584_ G-47 Trooper suffers critical hit (Destroy). 02584_ Destroyed Aluminum Leg. 02584_ G-47 Trooper destroyed. 02603_ Acquired 45 matter. 02606_ K-01 Serf collects debris. 02673_ Acquired 37 matter. 02674_ R-06 Scavenger collects Imp. Ion Engine. 02680_ Acquired Aluminum Leg. 02684_ Acquired Lgt. Nuclear Core. 02758_ Critical hit (Burn: +37). 02762_ U-05 Engineer builds a Door. 02796_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????###### #####/#### | | ???????????????????????????????????## # !* % | | ???????????????????????????????????## # ![ | | ??????????????????????############### # | | ??????????????????????? ^ # | | ??????????????????????? # ! | | ?????????????????????????? ^^ T ####+##### | | ?????????????????????????????#[[!^^ #### ### | | ?????????????????????????????#[[ #??# #???? | | ?????????????????????????????#[! 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