Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.28 @ 16:03:56 Player: ChrisPBacon Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (464) 2320 Value Destroyed (23648) 23648 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (42816) 42816 TOTAL SCORE: 80444 Bonus ------- High Alert Combat Kills 5138 Follower Combat Kills 1600 Entered Garrisons 800 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1528 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -750 Cogmind --------- Core Integrity 1263/1600 Matter 278/300 Energy 220/220 System Corruption 4% Temperature Warm (141) Movement Flying (14) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Xenon Bombardment Thruster Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY (10) ----- Advanced Coolant Injector Gravity Neutralizer Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Reaction Control System Centrium Light Armor Plating Centrium Medium Armor Plating > --- WEAPON (6) ------- Heavy Machine Gun KE Penetrator KE Penetrator Helical Railgun Helical Railgun > --- INVENTORY (5) ---- Micro Antimatter Reactor Experimental Heat Sink Compact Battery (200) Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Gravity Neutralizer Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Recoil Stabilizer Experimental Reaction Control System Centrium Light Armor Plating Advanced Point Defense System > --- WEAPON ----------- Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Cooled Impulse Thruster Experimental Heat Sink Advanced Kinecellerator Advanced Remote Datajack Enhanced Force Lance [Rating: 207] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . 2 . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . . . . . 1 . . . 1 . . 1 . . 1 . . . . . . . . Utility 8 | . . . 1 . . . 1 . . . . . . . 1 . . 1 . . 1 . . . . 1 1 1 . Weapon 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . Parts Attached 287 | 7 5 2 17 3 . 5 13 13 13 12 13 14 5 5 18 2 4 27 3 . 7 2 . 4 . 44 28 3 18 Power 36 | 1 2 . 4 . . 1 2 1 2 1 1 2 . 1 3 1 1 3 . . . . . . . 6 . . 4 Engine 22 | 1 2 . 4 . . 1 1 1 2 1 . 1 . . 3 1 1 2 . . . . . . . 1 . . . Core 6 | . . . . . . . 1 . . . 1 1 . 1 . . . 1 . . . . . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 Propulsion 59 | 2 . . 6 1 . . 3 4 5 3 3 3 . . 3 . . 8 1 . 1 . . . . 10 3 1 2 Treads 19 | 2 . . 3 . . . 3 4 4 3 . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wheel 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . . . . . . . 1 . 3 2 . . 3 . . 8 1 . 1 . . . . 10 3 1 2 Utility 87 | 2 . . 3 2 . 1 3 2 3 3 3 2 4 . 5 . 1 6 2 . 3 1 . 3 . 20 10 2 6 Device 40 | 1 . . 1 . . . . 1 . 1 1 1 3 . 3 . . 3 2 . 2 . . 1 . 11 6 . 3 Storage 5 | 1 . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Processor 17 | . . . 1 . . . 1 . . . 2 . 1 . 1 . . . . . 1 . . 1 . 3 4 . 2 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Protection 22 | . . . 1 . . 1 1 1 3 2 . 1 . . 1 . 1 3 . . . . . 1 . 5 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 3 2 4 . . 3 5 6 3 5 6 7 1 4 7 1 2 10 . . 3 1 . 1 . 8 15 . 6 Energy Gun 10 | . . . 1 . . . 1 1 2 . . 1 1 . 2 . 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 77 | 2 3 . 1 . . 3 3 3 1 5 5 6 . 4 3 1 1 7 . . 3 1 . 1 . 6 13 . 5 Ballistic Cannon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 4 | . . . . . . . . . . . 1 . . . 1 . . 2 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . . . 1 . 3 . . . 1 . . . 3 2 . . . . . 1 . 11 9 1 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 System Corruption 11 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . 4 Parts Lost 35 | . 1 . 4 1 . 2 . . . . . 2 . . 7 1 . . . . . 1 . 1 . 9 . . 6 Power 7 | . 1 . 1 . . 1 . . . . . . . . 2 . . . . . . . . . . 1 . . 1 Propulsion 10 | . . . 2 1 . . . . . . . 1 . . 2 1 . . . . . 1 . . . 1 . . 1 Utility 11 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . 1 . 5 . . 2 Weapon 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . 2 Highest Loss Streak 6 | . 1 . 3 1 . 2 . . . . . 1 . . 3 1 . . . . . 1 . 1 . 6 . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 3 7 8 7 7 10 14 14 14 14 14 5 4 4 4 4 4 5 4 5 5 4 5 9 9 9 5 5 4 4 Power . | . . . . 1 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . Propulsion 2 | 2 3 3 1 1 1 3 4 4 5 5 . . . . . . . . 1 1 . . . 1 1 2 1 1 . Utility 2 | . . . . 1 1 1 3 4 4 4 . . . . 1 2 . . . . . . 4 5 4 . 1 2 1 Weapon 3 | . 3 5 4 4 6 7 5 4 4 4 2 2 1 1 1 1 3 3 3 3 2 3 3 3 3 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 3 . 1 . . 1 6 8 8 3 4 . . . 2 . 1 3 . . 1 . 1 . 1 6 1 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . 1 . . . . . . . 5 . 1 . . . . . . . . . . . . . . 2 . . . Utility 17 | . . . 1 . . . . 4 . . 3 . . . 1 . 1 1 . . . . 1 . 1 2 1 . 1 Weapon 23 | . 2 . . . . 1 6 3 3 3 . . . . 1 . . 1 . . 1 . . . . 2 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 95 98 79 97 98 99 99 100 89 99 99 100 94 90 86 92 94 94 92 89 89 89 89 82 93 95 88 Engine 5 | . 13 14 10 11 11 10 7 9 9 9 . 4 . . 5 6 6 2 . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . 6 2 7 7 . . . 2 5 5 5 5 5 5 5 1 . . . Treads 11 | . 28 28 20 13 11 11 21 27 26 27 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . 17 22 22 5 . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . 29 29 29 30 30 30 26 28 29 29 29 26 26 26 26 21 25 24 25 Device 8 | . 14 14 4 . . . . 7 8 . 6 6 7 7 9 11 13 14 10 11 11 15 15 14 15 14 17 13 16 Storage 5 | . 14 14 11 11 11 11 9 9 9 9 . . . . . . . . . . . 2 5 5 5 . . . . Processor 13 | . . . 8 11 11 11 16 10 9 9 21 23 23 23 21 20 20 17 11 11 13 10 10 10 10 12 16 16 16 Protection 6 | . . . 6 11 11 10 9 9 9 18 . . . . . 1 . 2 10 11 10 7 5 5 5 4 3 4 5 Energy Gun 2 | . . . 1 . . . 4 9 8 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . 27 15 4 . . 21 21 10 17 22 15 28 24 28 17 18 20 18 22 23 19 20 21 21 21 19 20 20 18 Ballistic Cannon 1 | . . . 12 22 2 . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 207 | 7 7 7 14 15 15 19 29 35 37 38 50 50 52 52 63 65 65 102 103 101 115 113 111 119 120 160 192 205 207 Average Rating 61 | 5 6 7 12 14 13 17 26 30 32 36 46 48 50 50 55 58 58 81 100 101 108 111 110 113 119 140 175 204 181 On Entrance 66 | . 7 7 7 14 15 14 16 29 32 37 35 48 49 52 51 54 54 58 94 101 101 113 109 111 119 120 155 192 205 Avg Prop Armor Cover (%) 6 | . . . 7 7 10 10 4 . . . . . . . 2 . . 1 . . . . . . . 4 . 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 11 13 13 22 37 37 37 49 50 57 63 21 22 21 21 26 26 25 38 39 39 39 47 47 48 48 56 57 64 64 Greatest Support 68 | 40 40 40 40 40 22 22 60 60 60 60 21 22 21 21 26 26 21 38 40 40 50 50 48 48 48 68 66 66 64 Greatest Overweight (x) 15 | . . . 1 1 1 1 1 . 15 1 . 1 . . 1 1 1 1 . . . . . . . 1 1 1 9 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 5 5 Average Capacity 9 | 7 8 8 8 11 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 5 5 5 5 Most Carried 15 | 6 8 8 8 8 11 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 5 5 5 Average Carried 8 | 3 7 8 7 7 10 14 14 14 14 14 5 4 4 4 4 4 4 4 4 5 4 5 9 9 9 5 4 4 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 5 5 5 5 Final Carried 15 | 6 8 8 8 8 11 15 15 15 15 15 5 4 5 5 5 5 5 5 5 5 5 5 10 9 10 5 5 5 4 Class Distribution -------------------- 25% | Scavenger-Sprinter 18% | Scavenger-Skirmisher 15% | Scavenger-Mutant 14% | Sprinter 9% | Mutant 6% | Commander-Sprinter 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -6/Factory Sprinter | -6/Extension Commander-Sprinter | -6/Cetus Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Scout | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Commander-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Matter Collected 16276 | 170 205 49 635 209 . 233 457 553 655 934 251 1708 62 1270 533 733 283 1066 228 . 414 324 158 557 133 1608 1368 540 940 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21138 | 21 356 8 712 61 . 411 743 674 1580 1058 295 2115 62 1370 801 1397 289 1330 318 . 509 402 142 776 183 2009 1792 1057 667 Parts 1142 | 1 18 3 50 3 . 29 41 46 84 63 14 116 4 93 48 69 12 86 10 . 28 23 6 36 15 90 79 46 29 Haulers Intercepted 14 | . . . 2 . . . 1 . 5 . . . . . 1 . . . . . . . . . . 4 . 1 . Recyclers Shooed 4 | . . . . 1 . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . . . . . . . . . . 10 . . 23 6 . 13 . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 381 | . 8 3 21 3 . 13 15 23 26 36 1 45 1 36 8 17 4 20 5 . 9 8 2 13 4 19 20 12 9 Melee 5 | . . . . . . . . . . . . . . 3 . 1 . . 1 . . . . . . . . . . Guns 353 | . 8 . 13 . . 13 15 14 26 36 1 45 1 33 8 16 4 20 4 . 9 8 2 13 4 19 20 12 9 Cannons 11 | . . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 11 | . . 3 . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | 1 3 . 4 . . 1 1 2 3 2 2 . . . . 1 . . . . . . . 3 . . 1 . . Worker 11 | . . . . . . . . . . . 2 . . . 2 2 . 2 . . . . . . . 1 1 1 . Builder 20 | . . . . . . . . . . . 4 . . . 1 2 . 7 . . . . . . . 5 1 . . Tunneler 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 14 | . . . 2 . . . 1 . 5 . . . . . 1 . . . . . . . . . . 4 . 1 . Recycler 7 | . 1 . . . . . . . . . 1 . . . 1 1 . . . . . . . . . 1 1 1 . Mechanic 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Operator 7 | . . . . . . . . . 1 . . . 1 . 2 . . 1 . . . . . . . . 1 1 . Watcher 16 | . . . . . . . . . 1 1 . . . . 3 2 1 3 . . 1 . . . . 2 1 1 . Swarmer 111 | . 3 3 9 . . 7 1 12 . 15 . 15 . 15 2 . . 6 . . 5 4 . 3 3 . 3 5 . Cutter 8 | . . . . . . . . . . 2 . . . 3 . . . 3 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 124 | . 5 . 5 3 . 4 10 3 13 2 . 12 . 12 . 7 . 6 5 . . 3 2 4 . 9 10 4 5 Brawler 7 | . . . 1 . . . . . 1 1 . 2 . . . . . . . . . . . 1 . . 1 . . Duelist 8 | . . . . . . 2 . 1 1 1 . 1 . 1 . . . . . . . . . . . . . 1 . Protector 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Sentry 57 | . . . 6 . . . 3 4 7 6 . 10 . 2 1 7 . 2 . . 2 1 . . . 2 2 . 2 Demolisher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Specialist 5 | . . . . . . . . 1 . 3 . 1 . . . . . . . . . . . . . . . . . Hunter 23 | . . . . . . . 1 1 3 2 . 1 . . 2 . . 2 . . 2 . . 1 . 5 1 2 . Programmer 21 | . . . . . . . . . . 4 1 3 1 3 3 1 . 1 . . . . . . 1 2 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 15 | 1 5 3 5 2 . 4 3 6 5 5 4 4 1 8 8 7 4 11 3 . 5 4 2 5 3 6 5 15 6 Combat Bots Only 11 | . 5 3 5 2 . 4 3 6 5 5 1 4 1 8 5 5 3 4 3 . 5 4 2 5 3 3 5 11 6 Max Kills in Single Turn 7 | 1 1 2 2 1 . 2 1 4 1 2 1 2 1 2 2 2 1 7 2 . 3 2 1 1 2 2 2 2 2 Gunslinging 1 | . . . 1 . . 1 . . . 1 . 1 . . . . . 1 1 . 1 . . . . 1 1 1 . Exploded 4 | . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1363 | . 77 6 100 24 . 53 60 52 95 120 2 154 3 45 49 78 13 41 10 . 44 33 1 15 11 167 18 35 57 Missed 516 | . 18 1 36 6 . 13 15 17 29 31 . 63 1 23 13 47 7 19 9 . 26 22 1 5 2 69 6 24 13 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hits 847 | . 59 5 64 18 . 40 45 35 66 89 2 91 2 22 36 31 6 22 1 . 18 11 . 10 9 98 12 11 44 Melee 9 | . . . . . . 3 . . . 4 . . . . . . . 2 . . . . . . . . . . . Projectile 838 | . 59 5 64 18 . 37 45 35 66 85 2 91 2 22 36 31 6 20 1 . 18 11 . 10 9 98 12 11 44 AOE 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 9 Critical Strikes 31 | . . . 1 1 . 2 1 2 2 2 . 1 . . 1 2 2 3 . . . . . . 1 5 1 . 4 Damage Taken 11458 | . 576 67 575 176 . 385 452 300 793 684 23 684 24 235 709 319 127 478 16 . 289 129 . 382 166 1627 245 254 1743 Core 1802 | . 103 22 57 20 . 66 75 38 95 72 . 108 12 22 145 101 33 107 . . 19 . . 59 19 278 14 72 265 Absorbed by Shields 69 | . . . . . . . . . . . . . . . . 28 41 . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . 6 4 . . . . . . . . . . . 10 . 64 21 . . . . . . . Ignored by Resistances 3570 | . 182 19 170 54 . 119 190 139 228 362 6 221 8 72 195 103 47 132 5 . 81 38 . 103 45 458 67 68 458 Regen/Repaired (Parts) 285 | . . . . . . . . . 87 . . . 32 . 106 . . 23 . . . . . 7 . . 30 . . Core Remaining (%) 76 | 100 . 50 . . . 64 . . . 49 . . . 79 . . 67 . . 89 . . . . 91 78 99 . 78 Volleys Fired 991 | 6 41 5 59 11 . 40 40 54 61 75 1 133 4 80 24 55 21 42 8 . 18 22 3 29 7 57 42 20 33 Largest 6 | 2 2 1 2 2 . 2 3 3 3 3 3 4 4 4 4 3 3 4 4 . 4 4 4 4 4 5 5 5 6 Hottest 240 | 40 40 100 100 60 . 46 113 163 118 108 84 149 107 107 114 91 240 140 140 . 140 138 138 140 138 170 184 190 225 Shots Fired 2987 | 12 82 5 112 22 . 78 119 93 182 195 3 369 16 232 78 151 62 140 32 . 69 70 12 107 28 251 210 100 157 Gun 2894 | 12 82 . 62 . . 78 119 79 182 195 3 369 16 232 78 151 62 140 32 . 69 70 12 107 28 250 210 100 156 Cannon 74 | . . . 44 22 . . . 7 . . . . . . . . . . . . . . . . . 1 . . . Launcher 10 | . . 3 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Special 9 | . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 2812 | 12 82 . 98 22 . 78 96 41 124 178 3 365 16 232 78 151 61 140 32 . 69 70 12 107 28 251 210 100 156 Thermal 164 | . . 2 14 . . . 23 45 58 17 . 4 . . . . 1 . . . . . . . . . . . . Explosive 10 | . . 3 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 62 | 6 36 39 41 11 . 18 48 62 22 22 3 56 26 33 27 35 52 14 5 . 8 11 3 11 9 19 30 12 53 Robot Miss Streak 7 | 1 2 . 2 1 . 2 2 2 2 4 . 3 . 3 2 2 1 3 2 . 2 7 3 3 4 4 4 5 4 Penetration Max 2 | . . . . . . . . . . . . 1 . 1 1 1 1 1 . . 1 1 . 2 1 1 1 2 1 Secondary Targets 54 | . . . 3 . . 4 1 1 2 5 . 5 . 3 . 1 1 2 2 . 1 1 . 4 . 7 6 3 2 Max Gunslinging Chain 2 | . . . 1 . . 1 1 1 1 1 . 2 . 1 . 1 1 1 1 . 1 1 . 1 . 1 1 1 1 Shots Hit Robots 2046 | 9 62 3 84 19 . 58 98 67 145 117 16 231 12 132 69 124 56 84 21 . 43 31 6 72 12 143 149 61 122 Core Hits 984 | 2 19 3 31 3 . 25 38 32 63 107 6 98 3 72 33 56 28 64 10 . 20 15 3 34 7 62 67 33 50 Critical Kills 61 | . . . . . . 1 1 . 1 1 1 5 . . . 3 3 5 1 . 3 3 . 6 1 8 9 5 4 Critical Parts Destroyed 57 | . 1 . 1 . . . 1 1 2 . . 3 2 1 2 1 . 5 3 . 2 1 . 4 . 7 5 10 5 Critical Strikes 141 | . 1 . 4 1 . 1 2 3 7 1 2 8 2 1 2 4 4 12 4 . 5 4 . 11 1 16 17 15 13 Burn 6 | . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . Destroy 127 | . 1 . 1 . . 1 2 . 3 1 . 8 2 1 2 4 4 12 4 . 5 4 . 11 1 16 16 15 13 Blast 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 231 | . . . . . . . . 23 . 21 33 14 17 15 26 1 . 31 3 . 14 1 . . . 21 3 7 1 Impact 56 | . . . . . . . . 23 . 21 12 . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . . . . . . . 21 14 17 15 26 1 . 31 3 . 14 1 . . . . . . . Piercing 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 3 7 1 Sneak Attacks 13 | . . . . . . . . . . . 8 . . . 2 . . 2 . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44769 | 65 663 207 1302 329 . 769 1524 2523 2747 2222 1007 3768 266 2315 1642 2564 1224 2829 611 . 1029 681 148 1853 359 3095 3633 2045 3349 Guns 39317 | 65 663 . 660 . . 769 1524 1008 2740 2186 74 3768 213 2209 1271 2517 1224 2137 515 . 975 681 148 1853 359 3023 3544 1842 3349 Cannons 945 | . . . 616 329 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1651 | . . 207 . . . . . 810 . . . . . . . . . 431 . . . . . . . . . 203 . Melee 2823 | . . . . . . . . 705 . 36 933 . 53 106 371 47 . 261 96 . 54 . . . . 72 89 . . Ramming 9 | . . . 2 . . . . . 7 . . . . . . . . . . . . . . . . . . . . Kinetic 38119 | 65 663 . 1174 329 . 769 1199 502 1755 1987 74 3742 213 2209 1271 2517 1224 2137 515 . 975 681 148 1853 359 3023 3544 1842 3349 Thermal 2204 | . . . 126 . . . 325 506 985 199 . 26 . . . . . 37 . . . . . . . . . . . Explosive 1220 | . . 207 . . . . . 810 . . . . . . . . . . . . . . . . . . . 203 . Electromagnetic 394 | . . . . . . . . . . . . . . . . . . 394 . . . . . . . . . . . Impact 1236 | . . . . . . . . 705 . 36 495 . . . . . . . . . . . . . . . . . . Slashing 1426 | . . . . . . . . . . . 438 . 53 106 371 47 . 261 96 . 54 . . . . . . . . Piercing 161 | . . . . . . . . . . . . . . . . . . . . . . . . . . 72 89 . . Highest Corruption 4 | . . . 1 1 1 1 1 1 1 2 1 1 1 . . 1 4 2 2 . . . . . . . 4 . 4 Average Corruption 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 3 1 1 . . . . . . . 2 . 4 Corruption Purged 8 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 119 | . . . 4 4 1 1 3 15 12 23 . 11 2 . . 10 10 6 2 . . . . . . . 9 . 6 Message Errors 35 | . . . 1 1 1 . . 6 3 6 . 3 1 . . 3 2 3 1 . . . . . . . 2 . 2 Matter Fused 23 | . . . 1 1 . 1 1 1 2 4 . 1 1 . . 2 3 . . . . . . . . . 2 . 3 Heat Flow Errors 15 | . . . 2 1 . . 1 1 2 3 . 2 . . . . 1 1 . . . . . . . . 1 . . Energy Discharges 11 | . . . . . . . . 1 2 4 . 1 . . . 1 1 . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . 1 . . . 3 1 1 . 1 . . . . 2 2 1 . . . . . . . 1 . 1 Data Loss (major) 5 | . . . . . . . 1 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . Misfires 9 | . . . . . . . . . 2 2 . 1 . . . 1 1 . . . . . . . . . 2 . . Alerts 4 | . . . . . . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 990 | . . . . 15 . . . 362 . . 396 8 18 . 38 . . . . . . . . . . 42 108 3 . Projectiles 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 71 | . . . . . . . . 60 . . . 8 . . . . . . . . . . . . . . . 3 . Melee 904 | . . . . . . . . 302 . . 396 . 18 . 38 . . . . . . . . . . 42 108 . . Knockbacks 6 | . . . 1 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . 34 . . . . . . . . . 72 . . . . . 16 . . . . . . . . . . . Shots 5 | . . 3 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Rammed 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | . 12 40 240 225 . 28 222 439 197 317 15 233 458 416 208 186 214 322 395 . 451 199 161 193 196 199 246 210 237 Average Temperature 85 | . 5 20 43 50 . 9 69 114 55 80 10 59 115 85 79 51 91 91 142 . 156 78 69 93 80 82 109 97 99 Received Heat Transfer 2520 | . 297 . 255 147 . 153 252 153 405 108 . 144 . 36 12 93 . 72 . . 18 . . 9 . 303 36 . 27 Effects 11 | . . . 1 . . . . 3 . . . . 1 . . . . . 2 . 4 . . . . . . . . Shutdowns 5 | . . . . . . . . 1 . . . . 1 . . . . . 1 . 2 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . 3 . . 5 . . . . 1 . 2 . . . 1 . . . . . . . Impact Corruptions 19 | . . . . . . . . 9 . . 10 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 1 . . . 1 2 3 . . . . . . . . . . . . . . . . 4 . . . Heat Transferred 5085 | . . . 309 . . . 703 1316 2276 407 . 74 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 5 | . . . 1 . . . . 5 3 5 3 5 3 5 4 2 1 3 . . 1 . . . . 4 2 2 2 Low Security (%) 29 | 100 100 100 87 100 . 100 100 17 . . . . . . . 90 84 16 . . 36 . . . . . . . . Level 1 7 | . . . 12 . . . . 1 3 5 . . . . . . 15 24 . . 63 . . . . . . 66 72 Level 2 26 | . . . . . . . . 21 93 23 . 15 . 25 . 8 . 39 . . . . . . . 10 100 33 27 Level 3 18 | . . . . . . . . 24 2 31 100 19 100 15 59 . . 19 . . . . . . . 69 . . . Level 4 11 | . . . . . . . . 24 . 33 . 28 . 21 40 . . . . . . . . . . 20 . . . Level 5 6 | . . . . . . . . 10 . 4 . 36 . 37 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2332 | 5 122 82 242 50 . 175 128 1733 727 1762 802 2332 1072 2118 1188 479 226 775 . . 359 . . . . 1202 579 624 467 Initial 1060 | . . . 27 . . . 44 54 727 230 801 449 1060 613 963 414 51 61 . . 169 . . . . 608 506 238 346 Average 624 | . 27 9 99 7 . 121 47 877 532 964 759 1393 1016 1299 1058 80 153 460 . . 236 . . . . 994 496 366 348 Influence Increases 17471 | 5 238 94 564 79 . 315 480 1679 789 1572 107 1903 144 1545 617 708 265 1676 125 . 393 375 40 478 115 1876 559 499 231 Destroy 0b10 Robot/C 8380 | . 160 60 420 60 . 260 300 500 500 720 20 940 20 820 160 440 160 700 100 . 180 160 40 380 80 380 400 240 180 Destroy 0b10 Robot/NC 435 | 5 5 . 15 . . . 5 10 40 5 40 . 5 . 55 35 10 70 . . 10 . . 10 . 65 25 25 . Destroy Leader 1168 | . 30 10 104 10 . 40 72 20 142 30 10 50 10 60 68 44 . 158 10 . 42 20 . . 20 102 62 24 30 Allied During Kill 406 | . . . . . . . . . . . . 4 . 13 . 72 79 165 . . . . . 73 . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Successful Hack 589 | . 43 . 20 . . . 11 44 37 24 17 32 64 24 53 48 . 91 . . 21 . . . . 36 . 24 . Disable Machine 387 | . . . . 9 . . . 18 18 18 . 18 . 18 9 9 9 216 . . 9 . . . . 9 . 27 . Anti-Garrison Action 2350 | . . . . . . . . 750 . 650 . 500 . 250 200 . . . . . . . . . . . . . . Destroy Structure 1091 | . . 24 5 . . . 2 142 7 95 20 194 15 110 27 15 7 156 . . 56 . . . . 54 27 129 6 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . 600 . . . Partial Spotted 330 | . . . . . . . . . . . . 15 30 15 30 15 . 75 . . 60 . . . . 30 30 15 15 Lose Combat Pursuer 1725 | . . . . . . 15 90 195 45 30 . 150 . 225 15 30 . 45 15 . 15 195 . 15 15 600 15 15 . Influence Decreases 17234 | 5 238 12 646 79 . 180 520 41 2116 216 1141 299 1482 421 1755 1581 246 1035 464 120 459 299 169 419 348 857 1138 337 611 Entered New Map 8365 | . . . 55 . . . 91 41 1006 176 961 279 1272 381 1155 566 56 65 344 120 139 109 89 189 248 7 528 217 271 Time Decay 6962 | 5 238 12 561 79 . 160 385 . 1090 . 180 . 200 . 370 442 170 670 120 . 170 180 80 140 100 610 610 110 280 Lost Part 310 | . . . 30 . . 20 . . . . . 20 . . 70 . . . . . . 10 . 10 . 90 . . 60 Lost Ally 503 | . . . . . . . . . 20 40 . . 10 40 10 123 20 150 . . . . . 80 . . . 10 . Purge Threat 1094 | . . . . . . . 44 . . . . . . . 150 450 . 150 . . 150 . . . . 150 . . . Squads Dispatched 65 | . . . 1 . . . 4 . 4 . 1 . 4 . 13 1 . 13 . . 4 . . . . 8 1 5 6 Investigation 27 | . . . . . . . 2 . 2 . . . 1 . 4 1 . 5 . . 3 . . . . 5 1 1 2 Extermination 11 | . . . . . . . . . . . 1 . 2 . 2 . . 3 . . 1 . . . . . . . 2 Reinforcement 17 | . . . 1 . . . 2 . 1 . . . 1 . 1 . . 4 . . . . . . . 3 . 2 2 Assault 5 | . . . . . . . . . 1 . . . . . 3 . . 1 . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Distress Signals 38 | . . . 4 . . . 1 . 5 . . . . . 3 . . . . . . . . . 2 8 4 2 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 625 | . 19 3 33 3 . 14 23 22 47 36 1 45 4 39 16 25 9 33 6 . 15 21 2 42 9 83 40 17 18 Peak Tracking Total 12 | . 4 3 6 3 . 6 4 9 6 4 . 6 1 4 5 5 5 4 5 . 7 11 2 7 6 12 6 6 4 Tactical Retreats 47 | . . . . . . 1 4 4 3 1 . 6 . 6 1 2 . 2 1 . 1 3 . 1 1 8 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 36 | . 3 . . . . . 1 1 1 1 . 10 2 7 2 4 . 2 . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 73 | . . . . 1 . . . 9 2 9 . 10 . 8 1 2 1 24 . . 1 . . 1 . 1 . 3 . Max in Single Turn 5 | . . . . 1 . . . 2 1 1 . 2 . 2 1 1 1 5 . . 1 . . 1 . 1 . 2 . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . Garrison Relay 20 | . . . . . . . . 4 . 6 . 6 . 4 . . . . . . . . . . . . . . . Phase Generator 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 135 | . 8 . 6 . 3 . 5 5 13 3 6 4 12 2 12 12 1 11 . . 7 2 . 3 . 12 1 5 2 Terminals 84 | . 8 . 6 . . . 4 5 8 3 2 4 7 2 4 11 1 2 . . 5 . . . . 5 1 5 1 Fabricators 7 | . . . . . . . . . . . . . . . 2 . . 4 . . 1 . . . . . . . . Repair Stations 12 | . . . . . . . . . 1 . 3 . 1 . 2 . . 2 . . 1 . . . . 1 . . 1 Recycling Units 10 | . . . . . . . . . 2 . . . 1 . 2 1 . 3 . . . . . . . 1 . . . Scanalyzers 7 | . . . . . . . . . 1 . . . 2 . 1 . . . . . . . . . . 3 . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . 2 . . . Total Hacks 355 | . 25 . 19 . 11 . 15 9 44 5 13 6 34 2 35 26 1 31 . . 26 4 . 8 . 24 3 12 2 Successful 205 | . 17 . 12 . 11 . 6 4 27 2 6 3 14 2 24 15 . 19 . . 15 4 . 8 . 9 . 5 2 Failed 148 | . 8 . 7 . . . 9 5 17 3 7 3 19 . 11 11 1 12 . . 11 . . . . 14 3 7 . Catastrophic 20 | . 2 . . . . . . . 1 2 . 1 4 . . 2 1 1 . . 4 . . . . 2 . . . Database Lockouts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Manual 161 | . 21 . 18 . 1 . 10 . 24 1 7 . 19 . 12 8 1 8 . . 21 . . . . 5 . 3 2 Terminals 224 | . 25 . 19 . . . 14 9 26 5 6 6 21 2 11 25 1 7 . . 22 . . . . 9 3 12 1 Fabricators 19 | . . . . . . . . . . . . . . . 5 . . 13 . . 1 . . . . . . . . Repair Stations 34 | . . . . . . . . . 4 . 5 . 5 . 8 . . 6 . . 3 . . . . 2 . . 1 Recycling Units 18 | . . . . . . . . . 3 . . . 3 . 4 1 . 5 . . . . . . . 2 . . . Scanalyzers 24 | . . . . . . . . . 9 . . . 4 . 4 . . . . . . . . . . 7 . . . Garrison Access 13 | . . . . . . . 1 . 2 . 2 . 1 . 3 . . . . . . . . . . 4 . . . Terminal Hacks 85 | . 7 . 4 . 11 . 3 4 4 2 1 3 2 2 2 12 . 2 . . 6 4 . 8 . 3 . 4 1 Record 15 | . . . . . 10 . . . . . . . . . . . . . . . . 3 . 2 . . . . . Part Schematic 4 | . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . Open Door 14 | . . . . . . . . 1 . . . 1 . . . 6 . . . . . 1 . 1 . . . 3 1 Branch Access Points 5 | . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . Emergency Access Points 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . Terminal Index 7 | . 1 . 1 . . . 1 . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 8 | . . . . . . . 1 . . . . . . . 1 3 . 1 . . 1 . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Maintenance Status 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . . . 4 . . 7 . . 1 . . . . . . . . Network Status 3 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . Repair Station Hacks 15 | . . . . . . . . . 2 . 1 . 2 . 7 . . 2 . . 1 . . . . . . . . Scan Component 10 | . . . . . . . . . 1 . 1 . 1 . 4 . . 2 . . 1 . . . . . . . . Repair 5 | . . . . . . . . . 1 . . . 1 . 3 . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . . . . 2 . . . 1 . 2 1 . 3 . . . . . . . 1 . . . Retrieve Components 10 | . . . . . . . . . 2 . . . 1 . 2 1 . 3 . . . . . . . 1 . . . Scanalyzer 18 | . . . . . . . . . 9 . . . 2 . 3 . . . . . . . . . . 4 . . . Insert Component 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Study 13 | . . . . . . . . . 4 . . . 2 . 3 . . . . . . . . . . 4 . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 60 | . 10 . 8 . . . 2 . 9 . 3 . 6 . 6 2 . 5 . . 7 . . . . . . 1 1 Terminals 55 | . 10 . 8 . . . 2 . 9 . 3 . 5 . 5 2 . 3 . . 7 . . . . . . 1 . Assimilate 4 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . 1 . Botnet 28 | . 4 . 2 . . . 2 . 4 . 1 . 4 . 3 2 . 2 . . 4 . . . . . . . . Operators 4 | . . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . Skim 19 | . 6 . 6 . . . . . 5 . 1 . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Patch 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . 1 . Used 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Hacking Detections 103 | . 7 . 6 . . . 4 4 11 3 5 2 11 . 11 7 1 10 . . 6 . . . . 11 1 3 . Full Trace Events 26 | . 1 . 1 . . . 2 . 2 1 . 1 1 . 3 1 . 4 . . 3 . . . . 4 1 1 . Feedback Events 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Corruption 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 313 | . . . . . . . . . . . . . . . 31 . . 282 . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 4 . . 14 . . . . . . . . . . . Part Studies Acquired 13 | . . . . . . . . . 4 . . . 2 . 3 . . . . . . . . . . 4 . . . Parts Repaired 5 | . . . . . . . . . 1 . . . 1 . 3 . . . . . . . . . . . . . . Time 225 | . . . . . . . . . 19 . . . 30 . 176 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . . . . . . . 12 . . . 2 . 2 1 . 4 . . . . . . . 3 . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 87 | . . . . . . . . 17 . 27 . 27 . 14 . . . . . . . . . . . . 2 . . Machine Destruction 80 | . . . . . . . . 17 . 23 . 24 . 14 . . . . . . . . . . . . 2 . . Programmers 7 | . . . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . . . 2 . 7 . . . 11 . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Total Allies 46 | . . . . . . . . 1 . 2 . 7 1 2 1 20 5 1 . . . . . 5 . . . 1 . Largest Group 15 | . . . . . . . . 1 1 2 . 7 1 2 1 12 15 15 . . . . . 5 . . . 1 . Highest-Rated Group 888 | . . . . . . . . 20 19 42 . 211 26 157 10 477 888 888 . . . . . 246 . . . 45 . Highest-Rated Ally 159 | . . . . . . . . 20 19 21 . 39 26 95 10 159 159 151 . . . . . 56 . . . 45 . Initial Warlord ECA Mod 37 | . . . . . . . . . 9 9 18 18 31 31 37 37 37 36 36 36 35 35 35 35 34 34 33 32 32 Total Orders 9 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . 6 . . . . . STAY 6 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 4 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 244 | . . . . . . . . 5 . 6 . 5 . 10 . 32 23 104 . . . . . 59 . . . . . Total Damage 6994 | . . . . . . . . 197 . 233 . 193 . 516 . 884 629 3000 . . . . . 1342 . . . . . Kills 45 | . . . . . . . . 2 . . . 2 . 5 . 5 6 17 . . . . . 8 . . . . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 17429 | 21 1072 72 1196 546 251 336 1054 468 . . 363 1528 417 1154 749 1218 345 1348 242 3 343 377 167 622 238 1228 1231 233 607 Optics 12413 | . . . . . . . . . . . 363 1528 417 1154 749 1218 345 1348 242 3 343 377 167 622 238 1228 1231 233 607 Terrain 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Traps 35 | . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . Seismic 1336 | 21 1072 72 171 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 3915 | . . . 1025 546 251 336 1054 468 . . . . . . . . . . . . 235 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Turns Passed 23960 | 119 1072 72 1272 546 251 336 1054 2514 2183 2120 371 1528 417 1154 749 1218 345 1348 242 3 343 377 167 622 238 1228 1231 233 607 Spaces Moved 25830 | 57 478 35 332 474 248 189 451 1378 960 936 843 2290 888 1589 997 1074 209 2065 557 9 581 602 513 801 698 2375 2709 502 990 Core 12 | 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 8 Treads 4546 | 54 478 35 253 33 . . 420 1378 959 936 . . . . . . . . . . . . . . . . . . . Legs 69 | . . . 69 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 919 | . . . 10 441 248 189 31 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20284 | . . . . . . . . . . . 843 2290 888 1589 997 1074 209 2065 557 9 581 602 513 801 698 2375 2709 502 982 Fastest Speed 14 | 50 160 160 80 85 100 100 100 160 160 160 26 26 27 27 24 24 27 20 27 29 25 28 28 28 28 17 19 17 14 Average Speed 53 | 154 160 160 164 98 100 100 185 160 160 170 26 26 27 27 25 26 39 26 28 29 29 29 28 28 28 26 19 19 22 Slowest Speed 800 | 160 160 160 240 160 100 100 240 160 800 200 26 102 27 27 103 102 102 106 29 29 30 30 28 28 28 108 95 98 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . . . . . . 1 . 2 . 2 8 . 7 . . 2 . 1 . . 7 28 9 14 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 52 | 4 86 12 32 68 60 37 40 95 60 94 21 99 29 88 30 88 73 47 61 4 16 55 75 83 88 46 54 11 26 Regions Visited 29 Branch Regions 13 Pre-discovered Areas 5 | . . . 1 1 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 . . 1 1 . 1 . 1 . 1 . 1 . . 1 . . 1 1 . . . 1 . 1 . Unknown Exits Taken 11 | 1 . . . 1 1 . . . . . . . . . . 1 1 . 1 1 . . 1 1 1 . 1 . . Scrap Searched 15 | . . 1 . 3 . . . . . . . . . . . . . . 1 . . 5 3 . 2 . . . . Spaces Dug 152 | . . 2 4 . . . . . . . 20 1 14 . 21 . . 30 . . 12 9 . . . 28 3 7 1 Terrain Destroyed 554 | . . 28 4 . . . . 79 4 . 20 91 16 15 27 9 . 67 10 . 39 14 3 4 9 41 26 45 3 Melee 125 | . . . . . . . . . . . 20 . 14 . 21 . . 28 . . 12 1 . . . 19 2 7 1 Projectile 186 | . . 2 4 . . . . 1 4 . . 2 2 6 5 8 . 39 10 . 27 13 3 4 9 19 21 5 2 AOE 234 | . . 26 . . . . . 78 . . . 88 . 9 . . . . . . . . . . . . . 33 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Com Total 33755 | 75 714 41 933 531 251 262 596 1580 1488 1285 949 2961 1027 2195 1386 1911 441 2735 616 8 699 765 530 1147 727 2807 3270 559 1266 Wait 5384 | . 177 . 504 33 1 18 59 74 413 192 28 333 94 363 277 658 196 507 35 . 59 133 7 262 20 222 470 30 219 Move 25657 | 56 477 34 331 473 247 188 451 1375 959 935 840 2289 883 1587 992 1056 208 2051 556 8 577 601 510 800 697 2360 2663 487 966 Hop 60 | . . . . . . . . . . . 1 . 2 . 2 8 . 6 . . 1 . 1 . . 7 17 5 10 Pick Up 147 | 6 7 . 5 3 1 9 10 9 11 5 7 1 2 9 9 2 3 11 1 . 6 1 7 2 2 12 2 2 2 Fast Attach 220 | 7 3 . 9 . . 2 9 6 8 7 4 10 10 . 15 2 4 23 3 . 4 1 . 1 . 44 29 2 17 Attach 54 | . 2 . 3 2 . 3 1 . . . 9 1 . . 7 2 . 5 1 . 1 1 . 1 . 8 1 3 3 Detach 25 | . . . 2 . 2 . . . 1 . 3 . . . 4 2 . 5 . . . . . . . 3 1 1 1 Swap 176 | . 2 2 8 4 . . 5 20 9 14 3 14 5 18 7 5 1 22 5 . 8 3 . 5 . 5 9 . 2 Drop 338 | . 5 . 10 5 . 2 21 19 25 17 20 11 10 14 14 3 8 32 4 . 11 1 2 3 1 53 33 2 12 Fire 991 | 6 41 5 59 11 . 40 40 54 61 75 1 133 4 80 24 55 21 42 8 . 18 22 3 29 7 57 42 20 33 Melee 231 | . . . . . . . . 23 . 21 33 14 17 15 26 1 . 31 3 . 14 1 . . . 21 3 7 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 286 | . . . . . . . . . . . . 105 . 105 . 61 . . . . . . . . . 15 . . . Rewire 169 | . . . . . . . . . . 19 . 50 . . . 56 . . . . . . . 44 . . . . . Trap 5 | . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / [*Low] / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Arm) -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 198 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Discovered new exit (range 5) 833 | -10/Materials | Discovered new exit (range 6) 989 | -10/Materials | Learned Storage trap positions 1022 | -10/Materials | Loaded intel: 10 trap records 1045 | -10/Materials | Loaded intel: 1 repair station location 1056 | -10/Materials | Learned location of 2 exits from Mines 1057 | -10/Materials | Learned location of 1 exit from Storage 1058 | -10/Materials | Learned location of 1 exit from Recycling 1059 | -10/Materials | Loaded intel: 2 recycling unit locations 1074 | -10/Materials | Learned Storage garrison access intel 1192 | -10/Materials | Entered Mines 1193 | -10/Mines | Identified exit to Subcaves 1194 | -10/Mines | Identified exit to Materials 1202 | -10/Mines | Learned location of 1 exit from Materials 1264 | -10/Mines | Entered Materials 1264 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1265 | -9/Materials | Identified exit to Materials 1277 | -9/Materials | Identified exit to Mines 1473 | -9/Materials | Lost 3 parts (1p1n1u) 1825 | -9/Materials | Build established: Scavenger-Mutant 2112 | -9/Materials | Learned 4 Recycling zone layouts 2171 | -9/Materials | Learned location of 2 exits from Materials 2218 | -9/Materials | Learned location of Zion (-6) 2324 | -9/Materials | Learned Storage emergency access door positions 2536 | -9/Materials | Entered Mines 2741 | -9/Mines | Learned location of Storage (-8) 2935 | -9/Mines | Build established: Mutant 3078 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3078 | -9/Mines | Discovered new exit (range 5) 3082 | -9/Mines | Entered Exiles 3106 | -9/Exiles | Met 8R-AWN 3126 | -9/Exiles | Met EX-HEX 3186 | -9/Exiles | Met EX-BIN 3205 | -9/Exiles | Aligned with FarCom system 3206 | -9/Exiles | Given EX-Vault access code 3232 | -9/Exiles | Opened EX-Vault 3239 | -9/Exiles | Found Chronowheel 3258 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3288 | -9/Exiles | Met EX-DEC 3324 | -9/Exiles | Discovered new exit (range 11) 3333 | -9/Exiles | Left Exiles lab with Chronowheel 3333 | -9/Exiles | Entered Mines 3628 | -8/Mines | Build established: Scavenger-Mutant 3662 | -8/Mines | Discovered exit to Materials (range 7) 3669 | -8/Mines | Entered Materials 3669 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3670 | -8/Materials | Identified exit to Storage 3671 | -8/Materials | Identified exit to Factory 3974 | -8/Materials | Build established: Scavenger-Skirmisher 4169 | -8/Materials | Discovered exit to Factory (range 11) 4723 | -8/Materials | Identified exit to Garrison 4723 | -8/Materials | Entered Garrison 4741 | -8/Garrison | Learned Materials security intel 5144 | -8/Garrison | Triggered checkpoint 5463 | -8/Garrison | Discovered new exit (range 10) 5521 | -8/Garrison | Triggered checkpoint 5565 | -8/Garrison | Garrison Relay disabled 5708 | -8/Garrison | Triggered checkpoint 5730 | -8/Garrison | Triggered checkpoint 5745 | -8/Garrison | Triggered checkpoint 5835 | -8/Garrison | Triggered checkpoint 5896 | -8/Garrison | Discovered new exit (range 11) 5959 | -8/Garrison | Garrison Relay disabled 5961 | -8/Garrison | Triggered checkpoint 6104 | -8/Garrison | Build established: Scavenger-Mutant 6147 | -8/Garrison | Discovered new exit (range 3) 6291 | -8/Garrison | Rescued a captive Derelict 6315 | -8/Garrison | Triggered checkpoint 6345 | -8/Garrison | Garrison Relay disabled 6355 | -8/Garrison | Discovered new exit (range 16) 6355 | -8/Garrison | Discovered new exit (range 72) 6355 | -8/Garrison | Discovered new exit (range 90) 6552 | -8/Garrison | Garrison Relay disabled 6561 | -8/Garrison | Build established: Scavenger-Skirmisher 6738 | -8/Garrison | Phase Generator disabled 6887 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6925 | -8/Garrison | Build established: Scavenger-Mutant 7052 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7237 | -8/Garrison | Entered Materials 7237 | -8/Materials | Accompanied by 1 ally 7406 | -8/Materials | Repaired Minigun 7710 | -8/Materials | Build established: Scavenger-Skirmisher 8062 | -8/Materials | Discovered exit to Storage (range 11) 8069 | -8/Materials | Discovered exit to Factory (range 16) 8782 | -8/Materials | Discovered exit to Factory (range 3) 8837 | -8/Materials | First assault squad dispatched 8921 | -8/Materials | Learned location of 2 exits from Lower Caves 8922 | -8/Materials | Learned Factory emergency access door positions 8929 | -8/Materials | Learned Factory stockpile data 9403 | -8/Materials | Identified exit to Garrison 9420 | -8/Materials | Entered Garrison 9489 | -8/Garrison | Triggered checkpoint 9531 | -8/Garrison | Garrison Relay disabled 9543 | -8/Garrison | Triggered checkpoint 9703 | -8/Garrison | Build established: Scavenger-Tank 9779 | -8/Garrison | Triggered checkpoint 10019 | -8/Garrison | Triggered checkpoint 10129 | -8/Garrison | Garrison Relay disabled 10675 | -8/Garrison | Triggered checkpoint 10727 | -8/Garrison | Garrison Relay disabled 10788 | -8/Garrison | Core integrity fell below 50% 10895 | -8/Garrison | Garrison Relay disabled 11192 | -8/Garrison | Triggered checkpoint 11288 | -8/Garrison | Build established: Scavenger-Mutant 11333 | -8/Garrison | Garrison Relay disabled 11503 | -8/Garrison | Garrison Relay disabled 11540 | -8/Garrison | Entered Factory 11540 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11837 | -7/Factory | Build established: Sprinter 11911 | -7/Factory | Identified exit to Garrison 11911 | -7/Factory | Entered Garrison 12058 | -7/Garrison | Triggered checkpoint 12116 | -7/Garrison | Garrison Relay disabled 12117 | -7/Garrison | Triggered checkpoint 12166 | -7/Garrison | Triggered checkpoint 12247 | -7/Garrison | Triggered checkpoint 12277 | -7/Garrison | Triggered checkpoint 12334 | -7/Garrison | Garrison Relay disabled 12400 | -7/Garrison | Discovered new exit (range 11) 12411 | -7/Garrison | Triggered checkpoint 12474 | -7/Garrison | Learned Factory security intel 12481 | -7/Garrison | Garrison Relay disabled 12679 | -7/Garrison | Discovered new exit (range 21) 12684 | -7/Garrison | Triggered checkpoint 12802 | -7/Garrison | Triggered checkpoint 12889 | -7/Garrison | Garrison Relay disabled 13015 | -7/Garrison | Discovered new exit (range 10) 13100 | -7/Garrison | Garrison Relay disabled 13233 | -7/Garrison | Build established: Scavenger-Sprinter 13238 | -7/Garrison | Garrison Relay disabled 13411 | -7/Garrison | Phase Generator disabled 13439 | -7/Garrison | Entered Factory 13475 | -7/Factory | Repaired Imp. VTOL Module 13741 | -7/Factory | Discovered new exit (range 17) 13788 | -7/Factory | Central database locked down 13856 | -7/Factory | Identified exit to Garrison 13856 | -7/Factory | Entered Garrison 13932 | -7/Garrison | Triggered checkpoint 14142 | -7/Garrison | Triggered checkpoint 14228 | -7/Garrison | Garrison Relay disabled 14311 | -7/Garrison | Triggered checkpoint 14349 | -7/Garrison | Destroyed 8 combat bots 14416 | -7/Garrison | Destroyed 7 combat bots 14438 | -7/Garrison | Triggered checkpoint 14445 | -7/Garrison | Triggered checkpoint 14573 | -7/Garrison | Found embedded Infiltrators 14586 | -7/Garrison | Triggered checkpoint 14622 | -7/Garrison | Garrison Relay disabled 14638 | -7/Garrison | Discovered new exit (range 11) 14707 | -7/Garrison | Triggered checkpoint 14760 | -7/Garrison | Garrison Relay disabled 14783 | -7/Garrison | Discovered new exit (range 66) 14783 | -7/Garrison | Discovered new exit (range 19) 14783 | -7/Garrison | Discovered new exit (range 77) 14865 | -7/Garrison | Triggered checkpoint 14887 | -7/Garrison | Garrison Relay disabled 14974 | -7/Garrison | Phase Generator disabled 14982 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15010 | -7/Garrison | Entered Factory 15010 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15011 | -6/Factory | Identified exit to Extension 15155 | -6/Factory | Discovered new exit (range 3) 15295 | -6/Factory | Garrison activated, responded to threat 15342 | -6/Factory | Lost 3 parts (1n2w) 15360 | -6/Factory | First assault squad dispatched 15418 | -6/Factory | Fabricated Plasma Cutter (x2) 15473 | -6/Factory | Discovered new exit (range 20) 15600 | -6/Factory | Repaired Imp. VTOL Module 15662 | -6/Factory | Repaired Imp. VTOL Module 15719 | -6/Factory | Repaired KE Penetrator+ 15759 | -6/Factory | Entered Extension 15851 | -6/Extension | Rescued a captive Derelict 15852 | -6/Extension | Rescued a captive Derelict 16027 | -6/Extension | Spotted B-75 Beast 16029 | -6/Extension | Rescued a captive Derelict 16030 | -6/Extension | Rescued a captive Derelict 16032 | -6/Extension | Build established: Sprinter 16553 | -6/Extension | Destroyed B-75 Beast 16564 | -6/Extension | Spotted B-75 Beast 16599 | -6/Extension | Destroyed B-75 Beast 16613 | -6/Extension | Discovered new exit (range 3) 16625 | -6/Extension | Lost 3 allies 16639 | -6/Extension | Rescued A7 16660 | -6/Extension | Rescued a captive Derelict 16670 | -6/Extension | Rescued a captive Derelict 16699 | -6/Extension | Rescued a captive Derelict 16708 | -6/Extension | Energy Cycler disabled 16710 | -6/Extension | Rescued a captive Derelict 16712 | -6/Extension | Rescued a captive Derelict 16714 | -6/Extension | Rescued a captive Derelict 16714 | -6/Extension | Rescued a captive Derelict 16901 | -6/Extension | Discovered new exit (range 10) 16901 | -6/Extension | Discovered new exit (range 6) 16977 | -6/Extension | Entered Cetus 16977 | -6/Cetus | Accompanied by 12 allies (A7) 16982 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16984 | -6/Cetus | Spotted Cetus Guard 16985 | -6/Cetus | Spotted Cetus Guard 16986 | -6/Cetus | Spotted Cetus Guard 16986 | -6/Cetus | Spotted Cetus Guard 16994 | -6/Cetus | Destroyed Cetus Guard 16998 | -6/Cetus | Allies destroyed Cetus Guard 17003 | -6/Cetus | Allies destroyed Cetus Guard 17009 | -6/Cetus | Allies destroyed Cetus Guard 17082 | -6/Cetus | Escorted A7 to Cetus Mainframe 17085 | -6/Cetus | Started Cetus Manufacturing Module 17088 | -6/Cetus | Discovered new exit (range 22) 17094 | -6/Cetus | Spotted Cetus Guard 17094 | -6/Cetus | Spotted Cetus Guard 17094 | -6/Cetus | Spotted Cetus Guard 17094 | -6/Cetus | Spotted Cetus Guard 17098 | -6/Cetus | Discovered new exit (range 21) 17108 | -6/Cetus | Allies destroyed Cetus Guard 17110 | -6/Cetus | Manufactured an Enhanced Grunt 17113 | -6/Cetus | Destroyed Cetus Guard 17121 | -6/Cetus | Destroyed Cetus Guard 17124 | -6/Cetus | Destroyed Cetus Guard 17130 | -6/Cetus | Met Revision 17 17135 | -6/Cetus | Manufactured an Enhanced Grunt 17160 | -6/Cetus | Manufactured an Enhanced Grunt 17185 | -6/Cetus | Manufactured an Enhanced Grunt 17210 | -6/Cetus | Manufactured an Enhanced Grunt 17322 | -6/Cetus | Entered Factory 17322 | -5/Factory | Accompanied by 15 allies (A7) 17322 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17327 | -5/Factory | Received a hacking code to weaken MAIN.C 17348 | -5/Factory | Watched by a mysterious "MATRIX" hacker 17384 | -5/Factory | Build established: Commander-Sprinter 17557 | -5/Factory | Lost 3 allies 17584 | -5/Factory | Fabricated Imp. VTOL Module (x1) 18058 | -5/Factory | Fabricated Impulse Thruster Array (x1) 18112 | -5/Factory | Cargo convoy interrupted 18184 | -5/Factory | Fabricated Imp. VTOL Module (x1) 18204 | -5/Factory | Discovered new exit (range 8) 18216 | -5/Factory | Activated Chronowheel 18216 | -5/Factory | Spacetime reconverged on an earlier point 18222 | -5/Factory | First assault squad dispatched 18237 | -5/Factory | Build established: Scavenger-Sprinter 18341 | -5/Factory | Identified exit to Upper Caves 18670 | -5/Factory | Entered Upper Caves 18686 | -5/Upper Caves | Met a Warlord Commander 18687 | -5/Upper Caves | Learned location of Warlord (-4) 18688 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 18689 | -5/Upper Caves | Found Encrypted Comm Array 18885 | -5/Upper Caves | Discovered new exit (range 9) 18912 | -5/Upper Caves | Entered another Upper Caves area 18912 | -5/Upper Caves | Discovered new exit (range 9) 18915 | -5/Upper Caves | Entered Factory 18915 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18950 | -4/Factory | Discovered new exit (range 4) 18994 | -4/Factory | Identified exit to Upper Caves 19159 | -4/Factory | Spotted B-86 Titan 19258 | -4/Factory | Entered Upper Caves 19262 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19414 | -4/Upper Caves | Identified exit to Upper Caves 19419 | -4/Upper Caves | Entered an active Warlord outpost 19424 | -4/Upper Caves | Learned 8 Research zone layouts 19424 | -4/Upper Caves | Learned Extension stockpile data 19468 | -4/Upper Caves | Build established: Sprinter 19471 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19635 | -4/Upper Caves | Entered another Upper Caves area 19686 | -4/Upper Caves | Learned 4 Research zone layouts 19749 | -4/Upper Caves | Learned Research security intel 19768 | -4/Upper Caves | Entered a destroyed Warlord outpost 19798 | -4/Upper Caves | Discovered new exit (range 11) 19802 | -4/Upper Caves | Entered Warlord 19929 | -4/Warlord | Visited the Vortex Lab 19951 | -4/Warlord | Warlord's base attacked by MAIN.C 19973 | -4/Warlord | Met Warlord 20181 | -4/Warlord | Build established: Commander-Sprinter 20301 | -4/Warlord | Warlord forces counterattacked 20342 | -4/Warlord | Spotted Striker 20358 | -4/Warlord | Spotted Executioner 20364 | -4/Warlord | Destroyed Striker 20385 | -4/Warlord | Destroyed Executioner 20396 | -4/Warlord | Found Prototype Processor 20396 | -4/Warlord | Identified Exp. Core Analyzer 20419 | -4/Warlord | Spotted Striker 20420 | -4/Warlord | Discovered new exit (range 12) 20424 | -4/Warlord | Entered Proximity Caves 20426 | -3/Proximity Caves | Spotter reported a threat 20427 | -3/Proximity Caves | Spotter reported a threat 20433 | -3/Proximity Caves | Lost 14 allies 20514 | -3/Proximity Caves | Spotter reported a threat 20573 | -3/Proximity Caves | Spotter reported a threat 20658 | -3/Proximity Caves | Discovered new exit (range 16) 20662 | -3/Proximity Caves | Entered Research 20662 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20663 | -3/Research | Identified exit to Armory 20691 | -3/Research | Spotted B-86 Titan 20726 | -3/Research | Discovered new exit (range 10) 20781 | -3/Research | Lost 6 parts (1p1n3u1w) 20862 | -3/Research | Revision forces began assault on 0b10 21008 | -3/Research | Met up with Revision 17++ 21085 | -3/Research | Lost 5 allies 21271 | -3/Research | Identified exit to Research 21362 | -3/Research | Research terminal network offline 21481 | -3/Research | Spotted Striker 21484 | -3/Research | Spotted Striker 21484 | -3/Research | Found Prototype Device 21484 | -3/Research | Identified Adv. Kinecellerator 21590 | -3/Research | Build established: Scavenger-Sprinter 21646 | -3/Research | Spotted Striker 21705 | -3/Research | Discovered exit to Research (range 21) 21737 | -3/Research | Central database locked down 21768 | -3/Research | Spotted Striker 21842 | -3/Research | Spotted Striker 21890 | -3/Research | Entered another Research area 21890 | -2/Research | Warlord forces began assault on 0b10 21890 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21915 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 21915 | -2/Research | Distinguished unit "The Professionals" dispatched to help 21936 | -2/Research | Spotted B-90 Cyclops 22000 | -2/Research | Research machine network offline 22106 | -2/Research | Met up with Warlord 22124 | -2/Research | Discovered new exit (range 10) 22126 | -2/Research | Discovered new exit (range 10) 22126 | -2/Research | Identified exit to Testing 22246 | -2/Research | Spotted B-90 Cyclops 22247 | -2/Research | Found Prototype Processor 22247 | -2/Research | Identified Exp. Melee Analysis Suite 22476 | -2/Research | Spotted Striker 22476 | -2/Research | Spotted Executioner 22480 | -2/Research | Destroyed Striker 22661 | -2/Research | Discovered exit to Testing (range 10) 22685 | -2/Research | Discovered new exit (range 11) 22699 | -2/Research | Borebot progress halted 22733 | -2/Research | Spotted Executioner 22746 | -2/Research | Found Prototype Processor 22746 | -2/Research | Identified Exp. Targeting Computer 22901 | -2/Research | Warlord invited to help at Command 22901 | -2/Research | Given Cave Seal Controls access code 22903 | -2/Research | Spotted Striker 22903 | -2/Research | Spotted Striker 22911 | -2/Research | Destroyed Striker 22942 | -2/Research | Lost 3 allies 23121 | -2/Research | Entered Access 23121 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23178 | -1/Access | Identified exit to Command 23195 | -1/Access | Garrison activated, responded to threat 23339 | -1/Access | Destroyed 11 combat bots 23354 | -1/Access | Entered Command 23385 | -1/Command | Disengaged cave seal 23385 | -1/Command | Derelicts emerged from the dark tunnel 23385 | -1/Command | Welcomed Warlord to Command 23474 | -1/Command | Spotted B-99 Colossus 23536 | -1/Command | Spotted M Guard 23536 | -1/Command | Spotted M Guard 23536 | -1/Command | Spotted Combat Programmer 23543 | -1/Command | Spotted Combat Programmer 23562 | -1/Command | Warlord commented on Warlord statues 23586 | -1/Command | Combat Programmer assimilated allied MQ-S0Y(K) 23587 | -1/Command | Spotted MQ-S0Y(K) 23593 | -1/Command | Combat Programmer assimilated allied C3-RQI(l) 23614 | -1/Command | All MAIN.C guards destroyed 23639 | -1/Command | Lost 6 parts (1p1n2u2w) 23639 | -1/Command | Lost 16 allies 23857 | -1/Command | Destroyed 77-KLQ(B) 23898 | -1/Command | Met MAIN.C 23899 | -1/Command | Hacked MAIN.C using A7's code 23915 | -1/Command | 0b10 Conduit disabled 23933 | -1/Command | MAIN.C activated Command garrisons 23961 | *** | Establishing Free Derelict Territories! Last Messages --------------- 23956_ HV Slug penetrates MAIN.C. 23956_ HV Slug penetrates Reinforced Barrier. 23957_ MAIN.C reaction time slowed by virus. 23957_ PW-2M4(h) suffers critical hit (Burn). 23957_ Slug penetrates Reinforced Barrier. 23957_ Slug penetrates MAIN.C. 23957_ Slug penetrates 0b10 Conduit. 23957_ Slug penetrates Heavy Barrier. 23958_ Blast Slug penetrates MAIN.C. 23958_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 23958_ MAIN.C destroyed. 23958_ Blast Slug penetrates Reinforced Barrier. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: 75k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#######################?????????????????? | | ?????????# """ "" #?????????????????? | | ?????????# gm #?????????????????? | | ?????????#"" g= BB################### | | ?????????# [BB/ | | ?????????# @! BB /%| | | ?????????#"" $ %WBB[/ | | ?????????# !%[g################### | | ?????????# " h g #?????????????????# | | ?????????# #?????????????????# | | ?????????# "#?????????????????# | | ?????????#"" " """""""#?????????????????# | | ?????????#"" " """""""#?????????????????# | | ?????????# """"""""""#?????????????????# | | ?????????# " " " #?????????????????# | | ?????????# " " " #?????????????????# | | ???????? " " """" " #?????????????????# | | ???????? " " " """" #?????????????????# | | ???????? " " " " ?#?????????????????# | | ????????## """"?""" ?? ???????????????????? | | ?????????# """ ??? ??"???????????????????????? | | ?????????# ???????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 40 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 12 Target Analysis 12 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Enh. Optical Array | -8/Materials | Scanalyzed Enh. Autogun | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Impulse Thruster Array | x1 | -5/Factory | Preloaded Imp. VTOL Module | x1 | -5/Factory Repaired ---------- Minigun | 30% | -8/Materials Imp. VTOL Module | 36% | -7/Factory Imp. VTOL Module | 54% | -6/Factory Imp. VTOL Module | 64% | -6/Factory KE Penetrator | 60% | -6/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Hvy. Flail | -8/Materials | Hacked VTOL Module | -7/Factory | Hacked Autogun | -7/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked KE Penetrator | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Railgun | -3/Research | Hacked Coil Gun | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 75k Club Into The Breach Like A Rock Revising The Future Revolutionary Research Spacetime Is Relative Challenges ------------ None Game ------ Seed SurgeDisposableCompressor Manual? 0 Play Time 08:13:01 Cumulative 88.4 hours Start 2026.08.04 @ 15:00:36 End 2026.08.28 @ 16:03:56 Sessions 25 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type 7 Total 5 Types 3/0/0/0/0/0/0/2/0/0 Lore% 38 Gallery% 46 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37a14e44-cb63-41f7-ab8e-d42db9d1f079