Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.15 @ 14:35:49 // Winter2019/RPGLIKE Player: Atrele Result: Destroyed by P-70 Sage via exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (394) 1970 Value Destroyed (14817) 14817 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (5047) 5047 TOTAL SCORE: 30254 Bonus ------- High Alert Combat Kills 1701 Follower Combat Kills 146 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 340/340 System Corruption 10% Temperature Cool (24) Movement Hovering (110) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY (9) ------ Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Authchip [R/NC] Authchip [R/Combat] Relay Coupler [NC] (104) Relay Coupler [Grunt] (91) > --- WEAPON (6) ------- Gatling Laser Gatling Laser Cooled Pulse Rifle Heavy Ion Cannon Improved Datajack Impact Mace > --- INVENTORY (7) ---- Linear Gravjet Variable Charge Gun Heavy Plasma Cannon Mass Driver Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Authchip [R/NC] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Gatling Laser Gatling Laser Cooled Pulse Rifle Heavy Ion Cannon Remote Datajack Impact Mace > --- INVENTORY -------- Linear Gravjet Variable Charge Gun Heavy Plasma Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Improved Datajack [Rating: 106] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Gravmag Array Utility Hacking Suite Device Skeleton Box Storage Medium Battery Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Battle Rifle Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 19 | 4 . 2 . 2 3 1 1 1 . . 1 . . 1 1 . . 1 . . 1 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | 3 . . . . . . . 1 . . . . . . . . . 1 . . . Utility 8 | . . 1 . 1 2 . 1 . . . 1 . . 1 . . . . . . 1 Weapon 5 | 1 . 1 . 1 . 1 . . . . . . . . 1 . . . . . . Parts Attached 142 | 5 8 1 2 5 27 7 15 11 3 11 3 2 6 18 3 . . 3 . 4 8 Power 19 | 1 . . . 1 6 . 3 . . 1 . . . 2 . . . 1 . 1 3 Engine 4 | 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . Core 11 | . . . . 1 5 . 3 . . . . . . . . . . 1 . 1 . Reactor 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 Propulsion 30 | 2 2 . . 2 9 1 . 4 1 1 2 1 . 2 . . . . . 2 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 16 | 2 2 . . 2 9 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . 4 1 1 2 1 . 2 . . . . . 2 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 30 | . 1 . 2 1 5 3 2 2 . 1 1 1 1 8 . . . . . 1 1 Device 11 | . . . 1 . 1 1 2 1 . . . 1 1 3 . . . . . . . Storage 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Processor 7 | . 1 . . 1 2 1 . . . . . . . 2 . . . . . . . Hackware 10 | . . . . . 2 1 . 1 . 1 1 . . 2 . . . . . 1 1 Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 5 1 . 1 7 3 10 5 2 8 . . 5 6 3 . . 2 . . 3 Energy Gun 19 | . 1 . . . 1 1 3 3 1 4 . . . 3 1 . . . . . 1 Energy Cannon 23 | . 3 . . . 3 . 3 1 1 2 . . 5 2 . . . 2 . . 1 Ballistic Gun 7 | 2 1 . . . 2 . 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . 1 . . . 1 . . . 1 . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . 1 . 1 1 . 1 . . . . 1 . . . . . 1 Unidentified Prototypes 12 | . . . . . 2 . 4 1 . 1 . . . 4 . . . . . . . Parts Lost 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 84 94 98 97 99 99 95 89 90 89 92 93 89 90 90 90 88 86 88 87 Engine 2 | . 12 10 10 1 . . . . . 2 5 5 5 2 4 4 4 1 . . . Core 6 | . . . . 7 12 12 11 11 7 5 5 5 5 3 . . . 2 4 4 . Reactor 1 | . . . . . . . . . . . . . . 4 4 4 4 4 4 4 8 Leg 18 | . 46 41 40 36 27 25 23 8 . . . . . . . . . . . . . Hover 6 | . . . . . . . . 13 20 22 21 18 21 15 14 14 14 13 13 16 15 Device 5 | . . . 1 8 10 6 10 7 5 3 . 1 5 5 4 4 4 4 4 . . Processor 8 | . 10 10 10 16 13 8 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Hackware 15 | . . . . . 3 14 17 20 22 22 26 29 26 28 28 28 28 27 27 30 32 Energy Gun 5 | . 1 . . . . 5 5 7 11 8 5 5 5 7 12 14 14 13 13 13 13 Energy Cannon 10 | . 12 20 20 17 13 12 10 4 5 8 10 10 9 9 8 4 4 4 4 4 3 Ballistic Gun 1 | . 10 . . . 6 . . . . . . . . . . . . . . . . Special Weapon 2 | . . 1 10 . . . 5 5 5 2 5 5 5 2 1 4 4 4 4 4 2 Impact Weapon 2 | . . . . . . . 3 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Slashing Weapon 1 | . . . . 8 3 5 1 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 3 5 . . . 1 . . . . . . . . . . 1 Peak Build Rating 106 | 5 8 9 15 24 52 57 63 65 64 70 71 73 74 89 93 93 93 94 94 102 106 Average Rating 55 | 3 7 8 10 23 45 54 59 60 60 65 69 68 73 84 91 92 93 93 94 99 102 On Entrance 58 | . 5 8 9 15 24 50 57 60 64 59 69 71 73 74 89 93 93 93 94 94 102 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 8 11 12 14 15 32 37 45 45 36 41 40 42 45 55 59 52 52 53 53 53 52 Greatest Support 68 | 20 40 40 40 46 62 62 62 62 37 49 50 50 50 54 59 59 59 59 59 68 68 Greatest Overweight (x) 12 | 1 . . . . . . . 12 . . . . . 1 1 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 7 | . . . . 1 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 Average Capacity 4 | . . . . . 3 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 7 Most Carried 7 | . . . . 1 4 5 6 6 4 6 6 6 6 6 6 6 6 6 6 7 7 Average Carried 3 | . . . . . 2 3 5 5 4 5 4 6 6 5 5 5 6 6 6 6 6 Final Capacity 7 | . . . . 1 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 Final Carried 7 | . . . . 1 3 5 6 4 4 4 6 6 6 6 6 6 6 6 6 7 7 Class Distribution -------------------- 34% | Hacker-Skirmisher 21% | Hacker-Gunner 12% | Hacker-Executioner 11% | Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -10/Exiles Scavenger-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Skirmisher | -7/Garrison Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Executioner | -6/Lower Caves Hacker-Executioner | -6/Lower Caves Hacker-Executioner | -6/Data Miner Hacker-Executioner | -5/Proximity Caves Hacker-Executioner | -5/Factory Hacker-Executioner | -5/DSF Hacker-Executioner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Matter Collected 2134 | 250 223 10 20 50 487 144 189 148 41 120 30 . 80 150 60 . . 30 . 40 62 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15079 | . 161 124 . 469 1608 869 1663 1851 368 828 1324 . 518 2525 297 326 . 391 15 389 1353 Parts 764 | . 21 2 . 29 114 63 85 80 44 36 54 . 14 109 18 9 . 25 . 10 51 Haulers Intercepted 22 | . 2 . . . 6 . 4 4 . 1 . . 1 3 . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . . . . . 18 9 . 27 . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 314 | . 4 2 . 14 28 26 23 31 20 16 30 . 6 41 14 6 . 16 . 7 30 Melee 3 | . . . . . . . . . . . . . . . . . . . . . 3 Guns 149 | . 4 . . . 6 13 10 17 19 9 9 . 4 10 10 4 . 13 . 4 17 Cannons 137 | . . 2 . 14 20 13 12 9 1 5 18 . 2 29 4 1 . . . 2 5 AOE 2 | . . . . . . . . 2 . . . . . . . . . . . . . Classes Destroyed 20 | . 3 . . 4 4 1 1 . 1 . . . 1 . 1 . . 1 . 1 2 Worker 17 | . . . . 1 . . 5 4 . 3 . . . 3 . . . . . . 1 Builder 9 | . . . . . 2 . 1 1 . . . . . 4 . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler 22 | . 2 . . . 6 . 4 4 . 1 . . 1 3 . . . . . . 1 Recycler 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Operator 10 | . . . . . 1 . 2 1 . 2 . . . 3 . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . Watcher 19 | . 3 . . . 5 . 5 2 . 2 . . . 2 . . . . . . . Swarmer 68 | . . . . 4 4 6 4 4 10 8 4 . . . 5 3 . 7 . . 9 Cutter 3 | . . . . . . . . . 3 . . . . . . . . . . . . Grunt 134 | . 4 2 . 7 11 6 8 18 4 7 19 . 4 25 3 3 . 1 . 3 9 Brawler 11 | . . . . 1 . 2 1 2 . . 1 . 1 1 1 . . 1 . . . Duelist 10 | . . . . 2 . . . . . 1 . . . . 3 . . 2 . . 2 Sentry 51 | . . . . . 10 7 9 7 3 . 2 . . 7 1 . . 2 . . 3 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hunter 16 | . . . . . 3 1 1 . . . 1 . . 7 . . . 1 . . 2 Programmer 15 | . . . . . . 4 . . . . 3 . . 1 . . . . . 2 5 Heavy 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 2 2 . 3 8 5 4 11 5 11 10 . 4 10 9 6 . 5 1 3 11 Combat Bots Only 10 | . 2 2 . 3 8 5 3 6 5 9 10 . 3 7 9 6 . 5 . 3 5 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 2 2 2 1 1 . 1 3 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 1467 | . 24 6 . 40 131 85 65 127 92 95 175 . 44 244 51 7 . 46 . 31 204 Missed 504 | . 3 . . 11 35 22 25 33 38 35 69 . 17 105 12 3 . 20 . 11 65 Damage Taken 12406 | . 226 63 . 346 1105 649 404 1341 609 715 967 . 499 1701 565 47 . 441 . 409 2319 Core 9977 | . 187 55 . 280 889 516 328 1074 481 559 775 . 406 1367 461 39 . 360 . 338 1862 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 8000 | . 121 26 . 208 680 394 234 883 387 510 621 . 314 1115 362 26 . 284 . 262 1573 Ignored by Resistances 3568 | . 70 17 . 98 318 190 117 379 176 210 298 . 138 491 157 15 . 124 . 111 659 Regen/Repaired (Parts) 428 | . . . . . 195 . . 67 . . . 56 . 56 . . . . . . 54 Core Remaining (%) 75 | 100 . . . 86 . . . . 84 . . . 6 . . . . 88 . 87 . Volleys Fired 717 | . 43 5 . 25 74 57 56 85 34 41 64 . 22 97 19 6 . 25 1 13 50 Largest 5 | . 2 2 . 3 3 3 3 3 3 4 3 . 3 4 5 4 . 4 4 4 4 Hottest 335 | . 120 120 . 220 153 195 195 184 176 256 160 . 160 255 335 245 . 245 245 245 245 Shots Fired 2142 | . 86 10 . 54 222 171 168 187 101 121 189 . 66 319 80 24 . 100 4 52 188 Gun 1004 | . 76 . . . 74 57 58 96 68 51 61 . 22 125 42 18 . 75 3 39 139 Cannon 1129 | . 10 10 . 50 148 114 110 88 33 68 128 . 44 194 38 6 . 25 1 13 49 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 9 | . . . . 4 . . . 3 . 2 . . . . . . . . . . . Kinetic 157 | . 67 . . . 74 14 2 . . . . . . . . . . . . . . Thermal 1980 | . 19 10 . 54 148 157 166 184 101 119 189 . 66 319 80 24 . 100 4 52 188 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 78 | . 22 5 . 15 30 36 17 33 11 19 53 . 62 78 27 35 . 35 29 42 41 Robot Miss Streak 3 | . 2 1 . 1 3 1 3 2 3 3 2 . 1 2 2 1 . 2 . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1481 | . 65 7 . 37 159 90 105 146 49 85 114 . 50 255 47 14 . 59 1 45 153 Core Hits 743 | . 19 3 . 19 58 40 47 61 24 30 53 . 15 135 35 16 . 44 2 31 111 Critical Kills 10 | . . . . . 2 . 1 2 . . 1 . . . . 1 . . . . 3 Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Critical Strikes 38 | . 2 . . . 3 2 2 7 2 3 5 . . 6 . 1 . . . . 5 Burn 25 | . 2 . . . . 2 1 4 2 3 4 . . 6 . . . . . . 1 Meltdown 6 | . . . . . 2 . 1 1 . . 1 . . . . 1 . . . . . Smash 6 | . . . . . . . . 2 . . . . . . . . . . . . 4 Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 51 | . . . . 1 12 . 4 15 . 3 . . . 2 . . . . . . 14 Impact 36 | . . . . . . . 4 15 . 2 . . . 2 . . . . . . 13 Slashing 5 | . . . . 1 4 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . 1 7 . 4 6 . 3 . . . 2 . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37058 | . 708 137 . 700 3402 2192 2777 4209 1146 2141 2668 . 1130 6862 1251 337 . 1481 21 1285 4611 Guns 17050 | . 638 . . . 872 746 1023 1504 907 915 855 . 399 2636 794 282 . 1241 21 1022 3195 Cannons 16802 | . 70 124 . 592 2335 1446 1333 1491 239 1043 1813 . 731 3835 457 55 . 240 . 263 735 Explosions 404 | . . . . . . . . 204 . . . . . 200 . . . . . . . Melee 2697 | . . . . 60 172 . 400 1010 . 183 . . . 191 . . . . . . 681 Ramming 57 | . . 13 . . 23 . 21 . . . . . . . . . . . . . . Kinetic 1602 | . 550 . . . 872 153 27 . . . . . . . . . . . . . . Thermal 32498 | . 158 124 . 640 2335 2039 2329 2995 1146 1958 2668 . 1130 6671 1251 337 . 1481 21 1285 3930 Explosive 204 | . . . . . . . . 204 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 2465 | . . . . . . . 400 1010 . 183 . . . 191 . . . . . . 681 Slashing 232 | . . . . 60 172 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 1 2 2 . . . . 3 . . . . . 3 9 Average Corruption 1 | . . . . . . 1 1 1 2 . . . . 1 . . . . . 2 4 Corruption Purged 3 | . . . . . . . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 56 | . . . . . . 11 16 13 5 . . . . . . . . . . 1 10 Message Errors 12 | . . . . . . 2 1 3 . . . . . . . . . . . 1 5 Matter Fused 16 | . . . . . . 3 6 3 2 . . . . . . . . . . . 2 Heat Flow Errors 5 | . . . . . . 1 2 2 . . . . . . . . . . . . . Energy Discharges 6 | . . . . . . 2 2 . 1 . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Alerts 2 | . . . . . . . 2 . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1152 | . . . . . 18 4 293 254 6 129 25 . . 215 . . . . . 32 176 Projectiles 171 | . . . . . 18 4 13 31 6 11 25 . . 29 . . . . . 32 2 Explosions 70 | . . . . . . . . 15 . . . . . 55 . . . . . . . Melee 911 | . . . . . . . 280 208 . 118 . . . 131 . . . . . . 174 Knockbacks 11 | . . . . . . . 4 2 . 2 . . . 1 . . . . . . 2 Impact 9 | . . . . . . . 3 1 . 2 . . . 1 . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . . 40 . . . . . 10 . . . . . . . Shots 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . 6 . . 3 . 2 . . . . . . . . . . . . . . Kicked 11 | . . 6 . . 3 . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 191 | . . . . . . 157 150 191 . . 2 . . 4 172 . . . . 13 23 Average Temperature 46 | . . . . . . 109 80 125 . . 2 . . 2 26 . . . . 13 12 Received Heat Transfer 4691 | . 219 45 . 117 495 243 198 783 171 207 567 . 216 606 415 . . 36 . 69 304 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 2 2 . 2 . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . 3 5 . 1 . . . 4 . . . . . . 3 Impact Corruptions 27 | . . . . . . . 7 6 . 4 . . . 5 . . . . . . 5 Robots Melted 21 | . . . . . 2 . 1 1 . 2 3 . . 2 . 1 . 3 . 1 5 Combat Hostiles 21 | . . . . . 2 . 1 1 . 2 3 . . 2 . 1 . 3 . 1 5 Parts Melted 178 | . 3 1 . 2 6 6 15 12 4 9 17 . . 38 5 3 . 12 . 9 36 Heat Transferred 58375 | . 555 259 . 1358 4107 2923 3737 4875 1998 3454 5103 . 1954 11310 2378 698 . 3091 50 2465 8060 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Peak Influence 1040 | . 115 50 . 328 426 957 713 510 631 520 1040 473 436 588 . . . . 318 379 893 Initial 473 | . . . . . . . 401 40 83 286 262 473 291 198 . . . . 309 195 172 Average 316 | . 28 26 . 151 174 513 453 266 413 314 687 473 354 351 . . . . 318 290 603 Maximum Alert Level 3 | . . . . 1 2 3 3 2 2 2 3 2 2 2 . . . . 1 1 3 Low Security (%) 41 | 100 100 100 . 71 70 12 17 48 26 23 . . . 12 . . . . . 13 5 Level 1 22 | . . . . 28 28 14 10 26 19 44 16 . 84 50 . . . . 100 86 9 Level 2 28 | . . . . . 1 46 71 25 53 31 21 100 15 36 . . . . . . 47 Level 3 7 | . . . . . . 26 1 . . . 61 . . . . . . . . . 37 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . . . 2 . 2 6 . 2 . . 1 11 . . . 1 . 1 6 Investigation 6 | . . . . . . . 1 . . 1 . . . 2 . . . . . . 2 Extermination 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Reinforcement 14 | . . . . . 2 . 1 1 . 1 . . 1 6 . . . . . 1 1 Assault 4 | . . . . . . . . 2 . . . . . . . . . 1 . . 1 Garrison 5 | . . . . . . . . 3 . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . 1 . . . 3 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Distress Signals 7 | . . . . . 3 . 1 3 . . . . . . . . . . . . . Communications Jammed 11 | . . . . . 11 . . . . . . . . . . . . . . . . Distress Signals 7 | . . . . . 7 . . . . . . . . . . . . . . . . Times Spotted 381 | . 8 2 . 13 38 32 32 44 21 20 27 . 11 51 14 4 . 16 . 7 41 Peak Tracking Total 10 | . 2 2 . 4 5 5 3 10 8 8 6 . 5 6 9 3 . 9 . 3 7 Tactical Retreats 24 | . . . . 1 1 4 . 2 1 1 . . . 6 . . . 3 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 28 | . . . . . 1 6 . 3 8 1 1 . 2 1 . . . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 42 | . 1 . . 2 1 1 5 2 2 2 2 . . 21 . . . . . 1 2 Max in Single Turn 12 | . 1 . . 1 1 1 1 1 1 2 1 . . 12 . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 91 | . 8 . 5 . 12 3 9 7 3 6 3 3 . 19 1 1 4 . 1 . 6 Terminals 51 | . 6 . . . 6 3 6 3 3 3 3 1 . 14 . . . . 1 . 2 Fabricators 5 | . . . . . . . . . . 1 . . . 2 . . . . . . 2 Repair Stations 9 | . . . . . 2 . 1 2 . . . 1 . 2 . . . . . . 1 Recycling Units 7 | . 2 . . . 2 . . 1 . 1 . 1 . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 2 . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 . . 1 . 1 . . . 1 . . . . . . . Total Hacks 324 | . 23 . 50 . 35 3 47 24 5 14 6 5 . 53 1 1 33 . 1 . 23 Successful 254 | . 10 . 50 . 28 3 41 16 3 7 2 5 . 33 1 1 33 . 1 . 20 Failed 70 | . 13 . . . 7 . 6 8 2 7 4 . . 20 . . . . . . 3 Catastrophic 7 | . 3 . . . 2 . . . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 20 . 1 . 6 . 8 8 . . . . . 18 . . . . . . 3 Terminals 157 | . 21 . . . 16 3 29 18 5 8 6 1 . 44 . . . . 1 . 5 Fabricators 12 | . . . . . . . . . . 4 . . . 3 . . . . . . 5 Repair Stations 25 | . . . . . 10 . 2 4 . . . 2 . 5 . . . . . . 2 Recycling Units 10 | . 2 . . . 4 . . 1 . 1 . 2 . . . . . . . . . Scanalyzers 31 | . . . . . 4 . 16 . . . . . . . . . . . . . 11 Garrison Access 4 | . . . . . 1 . . 1 . 1 . . . 1 . . . . . . . Terminal Hacks 179 | . 8 . 50 . 10 3 23 10 3 3 2 1 . 28 1 1 33 . 1 . 2 Record 72 | . 1 . 49 . 2 . 5 1 . . . . . 3 . . 11 . . . . Part Schematic 25 | . . . . . . . . 1 . 1 . . . 10 . . 13 . . . . Robot Schematic 9 | . . . . . . . . . . . . . . 3 . . 6 . . . . Robot Analysis 3 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 Prototype ID Bank 14 | . 1 . . . 3 . 5 . . 1 . . . 1 . . 3 . . . . Open Door 3 | . . . . . . . . . 1 . . . . . 1 1 . . . . . Open DSF 5 | . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 Level Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 7 | . . . . . 2 . 3 2 . . . . . . . . . . . . . Unreport Threat 13 | . . . . . . . 3 4 . 1 . . . 5 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 3 . . . 1 . . . . . . 5 Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Load Schematic 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 Build 4 | . . . . . . . . . . 1 . . . 1 . . . . . . 2 Repair Station Hacks 22 | . . . . . 9 . 2 4 . . . 2 . 3 . . . . . . 2 Scan Component 12 | . . . . . 5 . 1 2 . . . 1 . 2 . . . . . . 1 Repair 10 | . . . . . 4 . 1 2 . . . 1 . 1 . . . . . . 1 Recycling Unit Hacks 9 | . 2 . . . 4 . . 1 . . . 2 . . . . . . . . . Report Inventory 7 | . 2 . . . 3 . . 1 . . . 1 . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Scanalyzer 31 | . . . . . 4 . 16 . . . . . . . . . . . . . 11 Insert Component 13 | . . . . . 2 . 7 . . . . . . . . . . . . . 4 Analyze 18 | . . . . . 2 . 9 . . . . . . . . . . . . . 7 Garrison Access Hacks 4 | . . . . . 1 . . 1 . 1 . . . 1 . . . . . . . Unlock Access 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . 1 . . 2 . . . 3 . . . . 1 . . Used 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . Hacking Detections 54 | . 6 . . . 10 2 5 3 . 4 3 1 . 15 . . . . . . 5 Full Trace Events 5 | . . . . . . . . . . 1 . . . 2 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . 3 . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . 2 . 7 1 . 1 . . . 10 . . 13 . . . 4 Parts Built 5 | . . . . . . . . . . 1 . . . 2 . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 284 | . . . . . . . . . . 47 . . . 106 . . . . . . 131 Total Part Build Rating 25 | . . . . . . . . . . 5 . . . 12 . . . . . . 8 Parts Repaired 10 | . . . . . 4 . 1 2 . . . 1 . 1 . . . . . . 1 Time 375 | . . . . . 146 . 53 98 . . . 25 . 22 . . . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 10 . . . . . . 1 . . . . . . . . . Parts Scanalyzed 13 | . . . . . 2 . 7 . . . . . . . . . . . . . 4 Part Schematics Acquired 13 | . . . . . 2 . 7 . . . . . . . . . . . . . 4 Parts Damaged 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 4 | . . . . . 1 . . 1 . 1 . . . . . . . . . . 1 Non-combat 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Combat 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . 1 . . 1 . 1 . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 find_recycling 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . focus_fire 1 | . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . . Programmers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Attached 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Total Allies 5 | . . 1 . . . 2 . 2 . . . . . . . . . . . . . Largest Group 2 | . . 1 1 . . 2 . 2 . . . . . . . . . . . . . Highest-Rated Group 70 | . . 31 31 . . 70 . 62 . . . . . . . . . . . . . Highest-Rated Ally 39 | . . 31 31 . . 39 . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . 15 . 5 . . . . . . . . . . . . . Total Damage 294 | . . . . . . 187 . 107 . . . . . . . . . . . . . Kills 4 | . . . . . . 4 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Robot Analysis Total 3 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . . . . . 1 3 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Turns Passed 16446 | 69 1274 584 697 953 2438 1631 1916 875 457 517 474 75 173 1549 643 407 46 669 10 192 797 Spaces Moved 13469 | 55 924 461 576 679 1447 1077 1252 401 505 674 502 108 164 1420 826 735 89 1013 12 189 360 Core 93 | 9 . . . . . . . 7 . . . . . . . . . . . . 77 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 6557 | 46 924 461 576 679 1447 1077 1252 95 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 6819 | . . . . . . . . 299 505 674 502 108 164 1420 826 735 89 1013 12 189 283 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 120 120 120 120 120 122 122 38 38 38 40 43 43 43 52 52 52 52 52 38 38 Average Speed 87 | 114 120 120 120 120 120 122 122 93 38 39 40 43 43 60 63 52 52 52 52 40 109 Slowest Speed 650 | 120 120 120 120 120 122 122 122 650 42 40 43 43 43 111 105 52 52 52 52 52 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 3 85 51 92 100 97 89 95 61 54 16 72 3 94 36 81 76 72 99 . 97 7 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . . . . . . 1 . . . . Known Exits Taken 15 | . 1 1 1 1 1 . 1 1 . 1 . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 3 . . . . . . . . . . 4 4 . 4 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 181 | . . . . . 18 . 33 41 . 3 . . . 49 16 1 . 10 1 . 9 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 124 | . . . . . 18 . 33 23 . 3 . . . 10 16 1 . 10 1 . 9 AOE 57 | . . . . . . . . 18 . . . . . 39 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Total 16388 | 59 1008 480 581 755 1963 1266 1508 706 690 833 627 135 218 1882 888 742 88 1081 12 266 600 Wait 1271 | . 15 8 3 30 323 67 138 157 20 80 15 25 . 223 5 . . 16 . 26 120 Move 13447 | 54 923 460 575 678 1446 1076 1251 400 504 673 500 107 163 1419 825 734 88 1012 11 188 360 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 52 | . . . . 1 11 3 11 2 . 5 . . . 10 1 1 . . . 2 5 Fast Attach 78 | 5 7 1 2 5 12 5 3 7 3 4 1 2 2 9 1 . . 1 . 2 6 Attach 22 | . . . . . 6 2 4 2 . 4 . . . 2 . . . . . 1 1 Detach 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . Swap 43 | . 1 . . . 9 1 8 2 . 3 2 . 4 7 2 . . 2 . 1 1 Drop 96 | . 5 . 1 3 20 4 11 7 . 8 . 1 5 19 1 1 . 1 . 2 7 Fire 717 | . 43 5 . 25 74 57 56 85 34 41 64 . 22 97 19 6 . 25 1 13 50 Melee 51 | . . . . 1 12 . 4 15 . 3 . . . 2 . . . . . . 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . 6 . . 3 . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 130 | . . . . . . 4 . . 89 . . . 22 . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 467 | . 14 . . 12 47 45 20 29 40 11 45 . . 94 34 . . 24 . 16 36 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 24 | -11/Scrapyard | Upgraded with Weapon slot (x1) 70 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 15) 151 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 14) 408 | -10/Materials | Identified exit to Materials 970 | -10/Materials | Derelicts attacked the area 1344 | -10/Materials | Entered Mines 1439 | -10/Mines | Reached level 2 1442 | -10/Mines | Upgraded with Utility slot (x1) 1442 | -10/Mines | Upgraded with Weapon slot (x1) 1444 | -10/Mines | Discovered exit to Materials (range 9) 1456 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1456 | -10/Mines | Discovered new exit (range 5) 1568 | -10/Mines | Discovered exit to Materials (range 7) 1610 | -10/Mines | Learned location of 1 exit from Materials 1665 | -10/Mines | Found a hidden stash of uninstalled traps 1716 | -10/Mines | Assembled infested the area 1721 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1836 | -10/Mines | Received a Mining Laser from a helpful Derelict 1927 | -10/Mines | Identified exit to Exiles 1928 | -10/Mines | Entered Exiles 1928 | -10/Exiles | Accompanied by 1 ally 1944 | -10/Exiles | Discovered new exit (range 15) 1973 | -10/Exiles | Met 8R-AWN 1993 | -10/Exiles | Met EX-HEX 2082 | -10/Exiles | Visited The Gauntlet 2147 | -10/Exiles | Build established: Gunner 2203 | -10/Exiles | Met EX-DEC 2231 | -10/Exiles | Learned location of Zion (-7) 2329 | -10/Exiles | Discovered new exit (range 14) 2365 | -10/Exiles | Identified exit to Mines 2436 | -10/Exiles | Met EX-BIN 2454 | -10/Exiles | Aligned with FarCom system 2455 | -10/Exiles | Given EX-Vault access code 2507 | -10/Exiles | Opened EX-Vault 2512 | -10/Exiles | Found Skeleton Box 2537 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2625 | -10/Exiles | Left Exiles lab with Skeleton Box 2625 | -10/Exiles | Entered Mines 2627 | -9/Mines | Reached level 3 2716 | -9/Mines | Upgraded with Utility slot (x1) 2810 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2919 | -9/Mines | Discovered new exit (range 10) 2936 | -9/Mines | Reached level 4 2993 | -9/Mines | Build established: Scavenger-Mutant 3407 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3422 | -9/Mines | Discovered new exit (range 6) 3426 | -9/Mines | Identified exit to Materials 3452 | -9/Mines | Upgraded with Weapon slot (x1) 3578 | -9/Mines | Entered Materials 3579 | -8/Materials | Identified exit to Factory 3580 | -8/Materials | Reached level 5 3580 | -8/Materials | Reached level 6 3586 | -8/Materials | Discovered new exit (range 15) 3760 | -8/Materials | Reached level 7 3824 | -8/Materials | Upgraded with Power slot (x1) 3824 | -8/Materials | Upgraded with Utility slot (x1) 3919 | -8/Materials | Build established: Scavenger-Skirmisher 3974 | -8/Materials | Discovered exit to Factory (range 15) 4067 | -8/Materials | Repaired Imp. Aluminum Leg 4107 | -8/Materials | Repaired Lgt. Nuclear Core 4638 | -8/Materials | Discovered exit to Factory (range 15) 4723 | -8/Materials | Repaired Carbon-fiber Leg 4762 | -8/Materials | Repaired Carbon-fiber Leg 4855 | -8/Materials | Discovered new exit (range 7) 4912 | -8/Materials | Reached level 8 4916 | -8/Materials | Upgraded with Utility slot (x1) 4997 | -8/Materials | Build established: Hacker-Skirmisher 5112 | -8/Materials | Destroyed 8 combat bots 5191 | -8/Materials | Reached level 9 6015 | -8/Materials | Identified exit to Garrison 6016 | -8/Materials | Entered Garrison 6062 | -8/Garrison | Triggered checkpoint 6129 | -8/Garrison | Remotely autohacked Sealed Heavy Doors 6130 | -8/Garrison | Rescued a captive Derelict 6131 | -8/Garrison | Reached level 10 6146 | -8/Garrison | Rescued a captive Derelict 6178 | -8/Garrison | Upgraded with Weapon slot (x1) 6180 | -8/Garrison | Triggered checkpoint 6185 | -8/Garrison | Triggered checkpoint 6220 | -8/Garrison | Triggered checkpoint 6284 | -8/Garrison | Triggered checkpoint 6407 | -8/Garrison | Discovered new exit (range 11) 6418 | -8/Garrison | Identified exit to Materials 6460 | -8/Garrison | Triggered checkpoint 6464 | -8/Garrison | Reached level 11 6625 | -8/Garrison | Discovered exit to Materials (range 79) 6625 | -8/Garrison | Discovered exit to Materials (range 71) 6625 | -8/Garrison | Discovered exit to Materials (range 30) 6782 | -8/Garrison | Installed Relay Interface Framework 6788 | -8/Garrison | Build established: Hacker-Gunner 7064 | -8/Garrison | Triggered checkpoint 7088 | -8/Garrison | Build established: Hacker-Skirmisher 7104 | -8/Garrison | Learned Materials security intel 7590 | -8/Garrison | Triggered checkpoint 7647 | -8/Garrison | Entered Materials 7722 | -8/Materials | Identified exit to Storage 7739 | -8/Materials | Reached level 12 7901 | -8/Materials | Upgraded with Utility slot (x1) 8196 | -8/Materials | Build established: Hacker-Gunner 8333 | -8/Materials | Repaired Broken Ion Cannon 9096 | -8/Materials | Reached level 13 9563 | -8/Materials | Entered Storage 9887 | -8/Storage | Met a pair of Derelict thieves 9954 | -8/Storage | Core integrity fell below 50% 9998 | -8/Storage | Core integrity fell below 20% 10021 | -8/Storage | Garrison activated, responded to threat 10128 | -8/Storage | Reached level 14 10199 | -8/Storage | Build established: Hacker-Skirmisher 10267 | -8/Storage | Repaired Ion Cannon 10282 | -8/Storage | Upgraded with Propulsion slot (x1) 10362 | -8/Storage | Repaired Hvy. Particle Gun 10438 | -8/Storage | Identified exit to Garrison 10438 | -8/Storage | Entered Garrison 10452 | -8/Garrison | Triggered checkpoint 10492 | -8/Garrison | Triggered checkpoint 10558 | -8/Garrison | Triggered checkpoint 10560 | -8/Garrison | Triggered checkpoint 10573 | -8/Garrison | Build established: Hacker-Gunner 10582 | -8/Garrison | Triggered checkpoint 10628 | -8/Garrison | Discovered exit to Factory (range 10) 10882 | -8/Garrison | Discovered exit to Factory (range 20) 10882 | -8/Garrison | Discovered exit to Factory (range 65) 10882 | -8/Garrison | Discovered exit to Factory (range 93) 10895 | -8/Garrison | Entered Factory 10897 | -7/Factory | Reached level 15 11039 | -7/Factory | Fabricated Gravmag Array (x1) 11211 | -7/Factory | Core integrity fell below 50% 11270 | -7/Factory | Destroyed 9 combat bots 11411 | -7/Factory | Identified exit to Garrison 11412 | -7/Factory | Entered Garrison 11414 | -7/Garrison | Reached level 16 11414 | -7/Garrison | Upgraded with Utility slot (x1) 11432 | -7/Garrison | Triggered checkpoint 11444 | -7/Garrison | Core integrity fell below 20% 11541 | -7/Garrison | Build established: Hacker-Skirmisher 11578 | -7/Garrison | Triggered checkpoint 11590 | -7/Garrison | Triggered checkpoint 11615 | -7/Garrison | Destroyed 10 combat bots 11619 | -7/Garrison | Discovered new exit (range 14) 11674 | -7/Garrison | Triggered checkpoint 11675 | -7/Garrison | Discovered new exit (range 6) 11708 | -7/Garrison | Discovered new exit (range 52) 11708 | -7/Garrison | Discovered new exit (range 18) 11708 | -7/Garrison | Discovered new exit (range 77) 11708 | -7/Garrison | Discovered new exit (range 26) 11712 | -7/Garrison | Triggered checkpoint 11731 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 11834 | -7/Garrison | Identified exit to Factory 11868 | -7/Garrison | Triggered checkpoint 11886 | -7/Garrison | Entered Factory 11934 | -7/Factory | Repaired Gravmag Array 11961 | -7/Factory | Identified exit to DSF 11961 | -7/Factory | Entered DSF 11963 | -7/DSF | Reached level 17 11968 | -7/DSF | Discovered new exit (range 16) 11979 | -7/DSF | Additional patrols routed to DSF 12134 | -7/DSF | Identified exit to Factory 12134 | -7/DSF | Entered Factory 12135 | -6/Factory | Core integrity fell below 50% 12135 | -6/Factory | Core integrity fell below 20% 12136 | -6/Factory | Reached level 18 12137 | -6/Factory | Upgraded with Utility slot (x1) 12214 | -6/Factory | Found Prototype Processor 12214 | -6/Factory | Identified Exp. Targeting Computer 12218 | -6/Factory | Discovered new exit (range 4) 12219 | -6/Factory | Identified exit to Lower Caves 12619 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 12716 | -6/Factory | Garrison activated, responded to threat 12745 | -6/Factory | Discovered new exit (range 15) 12752 | -6/Factory | Identified exit to Factory 12841 | -6/Factory | Destroyed 7 combat bots 12869 | -6/Factory | Repaired Remote Datajack 12896 | -6/Factory | Reached level 19 12987 | -6/Factory | Garrison activated, responded to threat 13523 | -6/Factory | Cargo convoy interrupted 13670 | -6/Factory | Discovered exit to Lower Caves (range 4) 13683 | -6/Factory | Entered Lower Caves 13782 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13836 | -6/Lower Caves | Reached level 20 13867 | -6/Lower Caves | Destroyed 9 combat bots 13926 | -6/Lower Caves | Spotted B-75 Beast 13941 | -6/Lower Caves | Destroyed B-75 Beast 13961 | -6/Lower Caves | Upgraded with Weapon slot (x1) 13964 | -6/Lower Caves | Learned 4 Factory zone layouts 13994 | -6/Lower Caves | Discovered new exit (range 9) 13997 | -6/Lower Caves | Identified exit to Lower Caves 14266 | -6/Lower Caves | Build established: Hacker-Executioner 14326 | -6/Lower Caves | Entered another Lower Caves area 14368 | -6/Lower Caves | Learned Factory trap positions 14371 | -6/Lower Caves | Discovered exit to Factory (range 12) 14461 | -6/Lower Caves | Learned Factory stockpile data 14464 | -6/Lower Caves | Learned Factory interactive machine intel 14647 | -6/Lower Caves | Discovered new exit (range 8) 14653 | -6/Lower Caves | Identified exit to Data Miner 14733 | -6/Lower Caves | Entered Data Miner 14733 | -6/Data Miner | Discovered new exit (range 7) 14736 | -6/Data Miner | Identified exit to Proximity Caves 14743 | -6/Data Miner | Met Data Miner 14757 | -6/Data Miner | Learned location of Section 7 (-2) 14757 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14767 | -6/Data Miner | Received God Mode back door access code from Data Miner 14779 | -6/Data Miner | Entered Proximity Caves 14782 | -5/Proximity Caves | Spotter reported a threat 14866 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15039 | -5/Proximity Caves | Learned 4 Factory zone layouts 15039 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15042 | -5/Proximity Caves | Learned Factory terminal intel 15082 | -5/Proximity Caves | Learned Factory garrison access intel 15118 | -5/Proximity Caves | Reached level 21 15135 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 15198 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15448 | -5/Proximity Caves | Entered Factory 15450 | -5/Factory | Loaded intel: 114 trap records 15452 | -5/Factory | Loaded intel: 52 interactive machine locations 15453 | -5/Factory | Loaded intel: 26 terminal locations 15454 | -5/Factory | Loaded intel: 4 garrison access locations 15458 | -5/Factory | Identified exit to DSF 15458 | -5/Factory | Entered DSF 15460 | -5/DSF | Reached level 22 15483 | -5/DSF | Additional patrols routed to DSF 15566 | -5/DSF | Discovered new exit (range 16) 15645 | -5/DSF | Identified exit to Factory 15650 | -5/DSF | Entered Factory 15652 | -4/Factory | Reached level 23 15722 | -4/Factory | Fabricated Hacking Suite (x1) 15784 | -4/Factory | Core integrity fell below 50% 15792 | -4/Factory | Reached level 24 15900 | -4/Factory | First assault squad dispatched 16000 | -4/Factory | Upgraded with Utility slot (x1) 16005 | -4/Factory | Fabricated Gravmag Array (x1) 16050 | -4/Factory | Core integrity fell below 20% 16358 | -4/Factory | Repaired Lgt. Antimatter Reactor 16447 | -4/Factory | Destroyed by P-70 Sage via exploding Power Conduit Last Messages --------------- Ready to analyze. >>Scanalyze Scanning: Hvy. Plasma Cannon... Schematic downloaded. 16400_ ALERT: Rogue bot located, Programmers report to Factory Zone 3W. 16427_ P-70 Sage suffers critical hit (Smash). 16427_ P-70 Sage destroyed. 16429_ /%W9P,M&Q,Z1WPXO5PALG#TKJ6CCN1H KQ3VIKV 16431_ P-70 Sage knocked back. 16440_ P-70 Sage suffers critical hit (Smash). 16440_ Destroyed Imp. Heat Sink. 16440_ P-70 Sage system corrupted by crushing effect. 16446_ System corrupted: Substantial component data lost. 16447_ Power Conduit explodes. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????? ???????????????#############?? | | ??????? ???????????????# #?? | | ??????# #??????????????# ### | | ??????# #??????????????# # | | ??????# #??????????????# # | | ??????# #??????????????# % + | | ??????# #??????????????# !# | | ??????# #??????????????# ! # | | ??????# +?????????????########+##### | | ??????# #?????????????# ^ ## | | ??????# ###########???# ##=! | | ??????# # #???# "" "" ##[% | | ??????# # #???# ""F"" ## [ | | ??????# # #???# """ ## | | ??????# # ##### %%## | | ??????# + + % #### | | ??????# # ######### %% =[ | | ??????# # #???????# % | | ??????# # ######??# | | ??????#########+####### """#??# #### | | ??????# ! ##?#""R"#??# #??? | | ??????# p;###"" "#### #?## | | ??????# @=; k ###T | | ??????# !%; | | ??????# ; """""" | | ??????# ; """""" "" | | ??????# ; """""" " | | ??????# ; """""" T" | | ??????# """"""""" # "" ####+# | | ??????# # "" # | | ??????? """"""""" # # | | ??????? # # | | ??????????+######### ###### # | | ???????????????????# #????# # | | ???????????????????# #????# # | | ???????????????????# #????# # | | ???????????????########+####+###??# #= | | ???????????????# ! #??? # | | ???????????????# #??? ###### | | ???????????????# """ """ """ #??? ?????? | | ???????????????# """ """ """ #?????????? | | ???????????????# """ """ """ #?????????? | | ???????????????# #?????????? | | ???????????????# """ """ "" #?????????? | | ???????????????# """ """ """ #?????????? | | ???????????????# """ """ S" #?????????? | | ???????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 8 Terrain Scan Density 10 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Melee Accuracy 5 Target Analysis 5 Particle Charging 15 Offensive Hacking 62 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 195 Authchip Count 2 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Hvy. Battle Rifle | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Storage | Hacked Gravmag Array | -7/Factory | Hacked Imp. Coolant Injector | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Mni. Drone Bay | -6/Factory | Hacked Adv. Cryofiber Web | -6/Factory | Hacked Point Defense System | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Tesla Rifle | -6/Factory | Hacked Imp. Remote Shield | -6/Factory | Hacked Quantum Capacitor | -6/Factory | Hacked Imp. Particle Charger | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Hyp. Gauss Cannon | -4/Factory | Scanalyzed Variable Charge Gun | -4/Factory | Scanalyzed Mass Driver | -4/Factory | Scanalyzed Hvy. Plasma Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -6/Factory | Hacked K-01 Serf | -6/Factory | Hacked H-66 Slayer | -6/Factory | Hacked Y-54 Guardian | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Gravmag Array | x1 | -7/Factory Hyp. Gauss Cannon | x2 | -6/Factory | Preloaded Hacking Suite | x1 | -4/Factory Gravmag Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Close Call Infiltrator Knowing Is Half The Battle Maximum Efficiency Pyromaniac Respectable Loadout Significant Disruption Torch Total Silence Treasure Hunter root@ Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac DSF Fac Levels Raised 23 | . . 1 . 2 5 2 2 1 . 1 1 . 1 2 1 . . 1 . 1 2 XP Earned 39836 | 4000 840 750 350 3014 7548 3707 1865 1636 630 2036 1508 . 586 3613 594 278 152 1517 734 889 3589 XP Spent 38050 | 3860 . 1500 . 3040 7575 2775 3225 1500 . . 2900 . . 3100 2300 . . 1700 . 1975 2600 Upgrades 66 | 12 . 3 . 7 16 3 3 2 . . 3 . . 11 2 . . 1 . 2 1 Power Slot 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 5 | 3 . . . . . . . 1 . . . . . . . . . 1 . . . Utility Slot 8 | . . 1 . 1 2 . 1 . . . 1 . . 1 . . . . . . 1 Weapon Slot 5 | 1 . 1 . 1 . 1 . . . . . . . . 1 . . . . . . Core Integrity 11 | . . . . . . . 1 . . . . . . 10 . . . . . . . Heat Dissipation 15 | 8 . . . 3 4 . . . . . . . . . . . . . . . . Energy Storage 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Mass Support 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Inventory Capacity 7 | . . . . 1 3 1 1 . . . . . . . . . . . . 1 . Sensor Range 4 | . . . . . 3 1 . . . . . . . . . . . . . . . Ranged Accuracy 2 | . . . . . . . . . . . 2 . . . . . . . . . . Melee Accuracy 2 | . . . . . 2 . . . . . . . . . . . . . . . . Hack Attack % 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Protomatter Created 5060 | . 156 . . 127 452 479 262 407 294 144 451 . . 905 418 . . 261 . 115 589 Integrity Restored 9717 | . 245 . . 255 1001 795 381 618 834 228 1005 . . 2040 707 . . 469 . 344 795 Core 8761 | . 187 . . 255 969 516 328 618 834 228 1005 . . 1890 546 . . 272 . 318 795 Parts 956 | . 58 . . . 32 279 53 . . . . . . 150 161 . . 197 . 26 . Protomatter Decayed 1171 | . 86 18 . . 29 270 129 92 . 18 116 . . 108 . . . 85 . . 220 Game ------ Seed HypercooledTargetFragment Manual? 0 Play Time 03:44:38 Cumulative 19.2 hours Start 2025.04.15 @ 08:23:06 End 2025.04.15 @ 14:35:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74123715-2d55-4a49-8829-c78046df4264