Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.12 @ 04:35:06 Player: cptwinky Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (598) 2990 Value Destroyed (29945) 29945 Prototype IDs (91) 1820 Alien Tech Used (3) 600 Bonus (48620) 48620 TOTAL SCORE: 95875 Bonus ------- High Alert Combat Kills 8689 Follower Combat Kills 955 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 7584 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -508 Cogmind --------- Core Integrity 1189/1600 Matter 300/300 Energy 686/700 System Corruption 1% Temperature Cool (6) Movement Treading (165) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (17) ----- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Phase Shifter Experimental Powered Armor SHELL Armor AEGIS Remote Shield Advanced Dynamic Insulation System > --- WEAPON (3) ------- Sigix Broadsword Plasma Lance > --- INVENTORY (36) --- Quantum Reactor Zero-point Reactor Zero-point Reactor Biometal Heavy Treads Experimental Cooling System Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Energy Well (1000) Advanced Matter Compressor (400) Particle Accelerator Centrium Medium Armor Plating Medium Regenerative Plating Heavy Regenerative Plating Beam Splitter Antimissile System Advanced Component Analysis Suite Experimental Field Recycling Unit (0) Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Cooled Nova Cannon Null Cannon Helical Railgun Multirail Slug Cannon Compact Mass Driver Compact Linear Accelerator Perforator Mini Smartbomb Launcher Point Singularity Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Phase Shifter Experimental Powered Armor SHELL Armor Beam Splitter AEGIS Remote Shield > --- WEAPON ----------- Sigix Broadsword Plasma Lance > --- INVENTORY -------- Quantum Reactor Zero-point Reactor Zero-point Reactor Biometal Heavy Treads Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Particle Accelerator Centrium Medium Armor Plating Medium Regenerative Plating Heavy Regenerative Plating Antimissile System Advanced Component Analysis Suite Advanced Dynamic Insulation System Experimental Field Recycling Unit Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Cooled Nova Cannon Null Cannon Helical Railgun Multirail Slug Cannon Compact Mass Driver Compact Linear Accelerator Perforator Mini Smartbomb Launcher Point Singularity Launcher [Rating: 244] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Siege Treads Treads Improved Heavy Siege Treads Leg Myomer Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Bore Cannon Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Bore Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 2 . . . 1 2 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 2 . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 807 | 7 5 2 5 7 . 9 33 57 2 51 18 10 2 10 23 9 26 6 26 5 7 44 26 12 60 6 54 25 2 7 11 18 72 38 41 23 48 Power 47 | 1 . 1 . 2 . 1 2 1 . 4 . . . . . 1 1 . 3 1 . 3 . . 5 . 3 2 . . 1 . 6 4 2 1 2 Engine 15 | 1 . 1 . 2 . 1 2 1 . 4 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 2 . . . . . . . . . Reactor 26 | . . . . . . . . . . . . . . . . 1 . . 2 1 . 2 . . 3 . 1 . . . 1 . 6 4 2 1 2 Propulsion 99 | 2 . 1 1 1 . 2 10 4 . 6 1 . . . 2 3 4 . 1 . . 1 2 3 14 . 9 5 . 2 . . 10 8 2 3 2 Treads 50 | 2 . . . 1 . 2 10 1 . 3 1 . . . . 3 4 . 1 . . 1 2 3 12 . . . . . . . . . . 2 2 Leg 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 4 . 2 . . 10 8 2 1 . Wheel 11 | . . 1 1 . . . . 3 . 3 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 400 | 2 3 . 4 1 . 1 7 31 2 24 8 4 . 5 9 3 13 3 12 2 3 23 15 7 24 5 29 12 2 3 7 11 24 21 33 15 32 Device 254 | . . . . . . 1 3 19 . 12 4 2 . 3 5 2 9 1 11 1 3 17 9 6 11 3 15 10 2 3 4 7 18 17 27 13 16 Storage 26 | 2 3 . 3 . . . . 2 . 2 . . . . 1 1 . . . . . 1 . . 3 . 3 . . . . . 2 2 1 . . Processor 15 | . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . 6 Hackware 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 Protection 101 | . . . 1 1 . . 3 9 1 9 3 2 . 2 2 . 4 2 1 1 . 4 6 1 9 2 9 2 . . 3 3 4 1 5 2 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 261 | 2 2 . . 3 . 5 14 21 . 17 9 6 2 5 12 2 8 3 10 2 4 17 9 2 17 1 13 6 . 2 3 7 32 5 4 4 12 Energy Gun 12 | 1 . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . 2 4 1 . . . Energy Cannon 53 | . . . . 1 . 1 . . . 8 . 2 1 1 4 . . . 2 . 1 1 4 1 3 . 4 2 . . . 2 10 . 1 1 3 Ballistic Gun 25 | 1 . . . . . . 1 3 . . . . . . . . . . . . . 2 1 . 5 1 3 1 . . 2 . 3 . . . 2 Ballistic Cannon 90 | . 2 . . 2 . 3 8 9 . 5 5 2 . 3 5 2 4 1 6 1 2 8 1 . 2 . 1 1 . . . . 7 3 3 1 3 Launcher 45 | . . . . . . 1 4 3 . 2 2 1 1 1 1 . 2 2 . 1 1 2 3 . 3 . 2 1 . 1 1 . 6 . . 2 2 Special Weapon 6 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . 3 . 2 2 1 . . . . 2 . 1 . . 4 . 1 . . . . . . . . . . . . 1 Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . 1 . 2 2 . . . 1 Special Melee Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . . . . 2 1 . 1 . . . . . 1 1 . 1 . . 1 . . 9 . 2 . . 2 2 1 6 6 1 . 10 Parts Lost 85 | . . . . . . 4 1 1 1 1 . . . . . . . . 5 . . 9 . . 15 . 13 6 . . . 4 15 1 . . 9 Power 13 | . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . . 3 . 2 1 . . . . 2 . . . 1 Propulsion 20 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 4 . 5 2 . . . . 5 1 . . 1 Utility 26 | . . . . . . 1 . . 1 1 . . . . . . . . 2 . . 3 . . 6 . 4 1 . . . . 1 . . . 6 Weapon 26 | . . . . . . 1 . . . . . . . . . . . . 2 . . 5 . . 2 . 2 2 . . . 4 7 . . . 1 Highest Loss Streak 6 | . . . . . . 3 1 1 1 1 . . . . . . . . 3 . . 2 . . 6 . 3 6 . . . 4 4 1 . . 5 Average Slot Usage (%) 91 | . 99 100 100 100 100 96 99 93 90 93 93 99 100 100 92 86 85 86 85 86 81 80 85 97 97 100 99 98 100 99 100 99 93 87 86 85 77 Engine 3 | . 14 14 11 11 11 8 8 7 7 7 7 7 7 7 6 . 5 6 3 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 5 . . 2 5 6 4 5 5 4 . 2 . . . 3 4 8 7 8 7 4 Treads 11 | . 28 20 11 11 11 16 27 3 . . 23 23 23 23 13 5 11 13 12 12 12 11 12 19 19 22 1 . . . . . . . . 2 7 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 19 20 20 20 18 17 15 16 9 . Wheel 2 | . . 7 11 11 11 5 . 12 15 16 . . . . 5 6 1 . . . . . . . . . . . . . . . . . . . . Device 9 | . . . . . . 2 9 8 . 14 11 6 . 5 3 6 5 5 10 11 6 10 9 10 5 10 6 10 10 9 10 11 10 16 16 23 18 Storage 18 | . 28 28 33 22 22 22 18 15 15 15 15 15 15 15 15 20 20 20 19 18 18 16 22 22 22 22 20 20 20 20 20 18 18 16 16 15 15 Processor 12 | . . . . . . . 8 13 23 15 15 23 23 23 20 20 13 13 12 12 12 11 11 11 15 16 15 15 15 15 15 18 15 11 8 7 11 Hackware 1 | . . . . . . . . . . . . . . . 6 6 5 . . . . 4 . . . . 4 5 5 5 5 4 4 4 4 3 1 Protection 8 | . . . 11 21 22 19 9 15 14 7 9 7 15 9 7 . 7 13 7 6 6 4 7 11 10 5 7 3 5 5 4 5 4 4 7 7 7 Energy Cannon 2 | . . . . . . . . . . 9 . 1 14 . 6 . . . . . . . 6 8 4 . . 4 5 5 5 2 2 1 . . 1 Ballistic Gun 2 | . 6 . . . . . 2 . 14 1 . . . . . . . . . . . . 3 . 6 11 11 3 5 5 5 6 1 . . . . Ballistic Cannon 7 | . 15 28 22 22 22 21 14 12 . 2 6 12 . 11 6 10 11 12 11 13 17 12 5 5 . . . 2 . . . . 4 6 7 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 265 | 14 41 43 96 96 89 90 93 106 106 122 122 102 99 103 113 135 139 144 145 148 148 162 170 175 174 166 190 186 162 170 180 194 244 253 262 265 259 Greatest Support 150 | 40 40 40 16 12 12 40 60 60 40 68 68 68 68 68 68 56 150 150 150 150 150 150 150 121 150 89 100 90 90 95 95 95 113 120 120 150 150 Greatest Overweight (x) 7 | . 1 2 7 7 7 7 1 2 2 4 1 1 1 1 4 4 4 . . . . 1 1 1 2 1 2 2 1 1 1 2 2 2 2 4 1 Average Overweight (x) 1 | . . 1 4 7 7 4 1 1 2 2 1 1 1 1 2 3 1 . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 36 | 8 16 16 26 26 20 20 20 20 20 20 20 20 20 20 26 28 28 28 28 28 28 34 34 34 34 34 36 36 36 36 36 36 36 36 36 36 36 Average Capacity 28 | 5 11 16 22 20 20 20 20 20 20 20 20 20 20 20 21 26 28 28 28 28 28 28 34 34 34 34 35 36 36 36 36 36 36 36 36 36 36 Most Carried 36 | 4 16 16 23 23 20 20 20 20 20 20 20 20 20 20 26 28 28 28 28 28 28 34 34 34 34 34 36 36 36 36 36 36 36 36 36 36 36 Average Carried 28 | 2 8 16 16 19 20 19 19 19 20 19 19 19 20 19 20 26 27 28 27 27 27 27 33 33 33 34 34 33 35 35 35 34 35 35 35 35 34 Final Capacity 36 | 8 16 16 26 20 20 20 20 20 20 20 20 20 20 20 26 28 28 28 28 28 28 34 34 34 34 34 36 36 36 36 36 36 36 36 36 36 36 Final Carried 36 | 4 16 16 23 20 20 17 20 20 20 20 20 20 20 20 25 28 28 28 28 28 28 34 34 34 34 34 34 35 36 36 36 35 33 36 36 36 33 Class Distribution -------------------- 64% | Hauler-Mutant 14% | Scavenger-Mutant 6% | Hauler-Skirmisher 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Gunner | -3/Research Hauler-Mutant | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Hauler-Skirmisher | -1/Access Hauler-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 20113 | 205 181 210 150 120 . 370 877 1161 . 851 450 139 . 281 410 128 875 106 844 40 164 1655 446 140 1620 100 1132 265 71 90 118 448 2086 821 762 1283 1514 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24740 | 54 186 200 235 112 . 341 959 1063 . 1070 478 386 . 211 767 . 1389 129 807 . 184 1694 1129 318 1917 55 2102 274 45 257 391 280 3190 394 749 1139 2235 Parts 1016 | 3 10 17 21 5 . 11 61 64 . 39 10 9 . 19 17 . 62 10 30 . 4 66 35 4 90 3 96 18 4 . 11 5 129 11 22 48 82 Haulers Intercepted 15 | . . . . . . . 5 . . 2 . . . . 1 . . . . . . 1 . . . . 2 . . . 1 1 . 2 . . . Recyclers Shooed 20 | . 1 . . . . . . 1 . 1 . . . . 3 . . . . . . 10 . . . . . . . . . . 1 . . . 3 Parts Field Recycled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Retrieved Matter 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . . . . Parts Self-Destructed 242 | . . . . . . . . . . . 5 5 . 11 . . . 11 21 . 2 . 17 8 126 8 . 18 4 . 6 . . . . . . Prevented 73 | . . . . . . . . . . . 6 2 . . . . . . 4 . 2 . 14 5 38 . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 494 | . 6 8 8 3 . 11 21 25 . 13 5 5 . 12 5 . 23 6 15 . 4 33 24 3 69 1 31 7 4 . 8 3 61 4 15 29 32 Melee 12 | . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . 2 . . . 1 4 . . . 1 Guns 34 | . 4 . . . . . 4 . . . . . . . 1 . . . . . . . 2 . . 1 15 . . . . . 6 1 . . . Cannons 221 | . 2 6 8 3 . 6 9 14 . 5 2 1 . 2 3 . 19 2 11 . . 25 9 . 13 . 6 . . . 1 . 17 3 14 21 19 AOE 178 | . . 2 . . . 5 8 9 . 3 3 4 . 10 1 . 3 4 3 . 3 6 9 . 49 . 8 4 4 . 7 . 21 . 1 7 4 Classes Destroyed 26 | 1 3 . 1 2 . 1 5 1 . . . . . . . . . . 1 . . 1 . . 6 . . 1 . . . . 2 . 1 . . Worker 18 | . 1 . . . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . . . . 3 . . . . . 7 . . . . Builder 16 | . . . . . . . 1 . . . . . . . . . 4 . . . . 4 . . . . . . . . . . 6 . . 1 . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hauler 15 | . . . . . . . 5 . . 2 . . . . 1 . . . . . . 1 . . . . 2 . . . 1 1 . 2 . . . Recycler 23 | 1 . 1 . . . 3 1 4 . 4 . . . . 2 . 2 . . . . 3 . . . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Watcher 13 | . . . . . . . 2 . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . . 2 . . . 3 Swarmer 95 | . 2 5 2 1 . 4 7 4 . . . 4 . 10 . . 3 4 1 . . 5 7 . 16 . 5 4 4 . . . 3 . . 4 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Grunt 203 | . 4 3 4 1 . 5 6 15 . 8 5 . . 2 2 . 12 1 11 . 2 13 11 1 22 . 12 1 . . 8 1 28 1 4 11 9 Brawler 13 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 1 3 . 1 . 1 . . . . . 4 . . . . Duelist 17 | . . . . 1 . 1 . . . . . . . . . . . . 2 . . 1 . . 2 . . . . . . 1 5 . 1 1 2 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 1 . Researcher 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 . . . . Sentry 29 | . . . 2 . . . 6 1 . 3 . . . . . . 2 . 1 . . 5 1 2 . . 1 . . . . 1 . 1 . . 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Hunter 55 | . . . . . . 1 1 1 . . . 1 . . 1 . 1 . . . 1 4 2 . 7 . 6 . . . . . 13 . 4 4 8 Programmer 56 | . . . . . . . . 4 . 2 . . . . 1 . 5 1 . . . 4 . . 7 1 7 2 . . . . 3 . 4 8 7 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 27 | 1 2 3 3 2 . 4 5 5 . 4 3 4 . 8 3 . 6 4 6 . 3 8 5 1 16 1 5 4 4 . 9 2 27 2 3 12 5 Combat Bots Only 16 | . 2 3 3 2 . 4 4 4 . 3 3 4 . 8 3 . 3 4 6 . 3 5 5 2 16 1 5 4 4 . 8 2 14 2 3 11 4 Max Kills in Single Turn 5 | 1 1 2 1 1 . 2 4 5 . 2 3 2 . 3 1 . 2 3 3 . 2 4 4 1 5 1 3 3 3 . 2 1 4 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . . 2 3 4 . 1 3 2 . 3 1 . 1 3 3 . 2 4 4 . 5 . 2 3 3 . 2 . 2 . 1 3 1 Melee 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Damage Taken 39253 | . 180 160 178 42 . 726 1096 1268 25 996 251 56 . 127 468 . 959 43 2179 . 77 2881 538 212 5089 60 3710 721 . . 167 976 7591 265 1727 1302 5183 Core 2560 | . 22 12 39 12 . 88 84 143 . 150 . . . 12 61 . 101 . 79 . . 183 . 20 477 . 231 38 . . . 21 324 . 52 53 358 Absorbed by Shields 1164 | . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . 182 155 5 339 423 Reduced by Siege Mode 630 | . . . . . . . . . . . . . . . . . 41 . 319 . 10 193 21 . 25 . . . . . . . . . . . 21 Core Remaining (%) 73 | 100 . 86 . . . 65 84 . . . . . . 56 . . . . . . 71 . . . . 32 . . . . 76 . 73 . 96 . 74 Volleys Fired 1390 | 1 16 15 19 8 . 44 72 69 . 49 9 5 . 19 29 . 53 4 53 . 15 123 36 8 119 6 84 4 2 . 19 14 149 17 87 80 162 Largest 3 | 2 2 2 2 2 . 2 2 2 . 2 2 2 . 2 2 . 2 2 2 . 3 3 3 2 2 2 3 2 1 . 2 3 3 3 2 1 3 Hottest 189 | 60 70 70 70 70 . 70 74 88 . 138 92 138 . 96 144 . 114 114 150 . 153 162 162 162 162 65 162 162 80 . 125 156 189 183 141 81 174 Shots Fired 2097 | 2 32 23 30 12 . 70 123 129 . 72 13 6 . 21 42 . 91 6 78 . 17 214 53 14 169 11 189 6 2 . 22 32 232 25 89 80 192 Gun 349 | 2 22 . . . . . 30 14 . . . . . . 4 . . . . . . 10 8 . 5 11 135 1 . . 3 23 55 7 . . 19 Cannon 1577 | . 10 23 30 12 . 67 90 109 . 65 8 2 . 13 38 . 87 4 77 . 14 200 38 14 110 . 48 3 . . 11 9 152 18 89 72 164 Launcher 170 | . . . . . . 3 3 5 . 7 5 4 . 8 . . 4 2 1 . 3 4 7 . 54 . 6 2 2 . 8 . 25 . . 8 9 Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1279 | 1 21 23 30 10 . 63 120 123 . 20 8 . . 10 7 . 87 4 62 . 11 201 12 . 5 11 141 2 . . 3 15 82 14 74 66 53 Thermal 172 | 1 11 . . . . . . . . 1 . . . 3 4 . . . . . . . . . 3 . . . . . 11 11 56 11 . . 60 Explosive 144 | . . . . . . 3 2 . . . . . . 8 . . . 2 1 . 3 4 7 . 54 . 6 2 2 . 8 . 25 . . 8 9 Electromagnetic 501 | . . . . 2 . 4 1 5 . 51 5 6 . . 31 . 4 . 15 . 3 9 34 14 107 . 42 2 . . . 6 69 . 15 6 70 Robot Hit Streak 47 | 2 17 9 9 5 . 7 18 11 . 13 5 7 . 12 14 . 15 3 12 . 6 27 25 34 47 8 20 11 . . 5 8 22 19 22 11 26 Robot Miss Streak 5 | . 2 2 2 2 . 3 2 4 . 2 2 . . 1 2 . 3 1 2 . 1 3 1 . 3 1 5 . . . 1 2 2 1 3 3 5 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . 2 . 1 . . 1 . . . . 1 . . . . . 1 . . . 1 Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Capacitor 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 130 Shots Hit Robots 1525 | 2 26 15 19 6 . 45 97 84 . 52 13 6 . 8 33 . 65 4 48 . 7 159 43 16 100 8 125 8 . 7 7 30 186 18 58 55 175 Core Hits 1074 | 2 10 11 10 5 . 22 41 42 . 25 14 7 . 19 24 . 41 6 26 . 11 81 33 4 166 4 63 10 4 3 28 9 170 9 29 48 97 Critical Hits 188 | . . . 1 . . . 1 1 . 1 . 1 . . 2 . 54 3 17 . . 55 3 . 2 . 18 . . . . . 13 3 5 2 6 Critical Kills 70 | . . . . . . . . . . . . 1 . . 1 . 23 2 6 . . 19 1 . 1 . 8 . . . . . 5 1 1 . 1 Critical Parts Destroyed 114 | . . . 1 . . . 1 1 . 1 . . . . 1 . 31 1 11 . . 34 2 . 1 . 10 . . . . . 8 2 4 2 3 Melee Attacks 178 | . . . . . . . . 42 . 8 6 4 . . . . 8 . 2 . . 9 . 11 . . 7 8 . 7 . 9 25 . . . 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . . . 42 . 8 6 4 . . . . 8 . 2 . . 9 . 11 . . . . . . . . . . . . 24 Piercing 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 . 7 . 9 25 . . . 8 Sneak Attacks 16 | . . . . . . . . 1 . 1 2 3 . . . . 1 . 1 . . 3 . 1 . . 1 1 . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Damage Inflicted 89693 | 24 366 508 375 181 . 1321 2311 3102 . 2517 1088 634 . 900 1354 . 2325 410 1614 . 670 5775 2775 680 13791 297 5257 818 408 848 2027 914 14423 1200 4227 6928 9625 Guns 6532 | 24 237 . . . . . 521 130 . . . . . . 121 . . . . . . 117 231 . 179 297 2542 26 . . . 417 899 155 . . 636 Cannons 40384 | . 117 274 361 181 . 853 1324 1866 . 1182 104 64 . 153 983 . 1734 70 1232 . 105 4284 1102 443 2346 . 1273 78 . . 91 235 4364 1045 4130 5071 5319 Explosions 36467 | . . 233 . . . 449 445 873 . 1114 406 217 . 747 250 . 392 340 259 . 565 972 1442 50 11266 . 1316 371 408 . 1936 77 8464 . 97 1857 1921 Melee 6145 | . . . . . . . . 233 . 216 578 353 . . . . 157 . 123 . . 381 . 187 . . 126 343 . 848 . 185 696 . . . 1719 Ramming 165 | . 12 1 14 . . 19 21 . . 5 . . . . . . 42 . . . . 21 . . . . . . . . . . . . . . 30 Kinetic 29967 | 14 232 274 361 145 . 784 1845 1996 . 260 104 . . 153 174 . 1734 70 852 . . 4181 275 . 179 297 2618 26 . . . 273 1697 962 3736 4962 1763 Thermal 6404 | 10 122 233 . . . 122 . 162 . . . 13 . . 163 . . . . . . . 115 50 123 . 155 . . . 91 250 1818 238 97 . 2642 Explosive 32679 | . . . . . . 327 282 404 . 681 . . . 747 . . 178 340 259 . 565 919 1327 . 11143 . 1161 371 408 . 1936 . 8153 . . 1857 1621 Electromagnetic 14333 | . . . . 36 . 69 163 307 . 1355 406 268 . . 1017 . 214 . 380 . 105 273 1058 443 2346 . 1197 78 . . . 206 2059 . 394 109 1850 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3666 | . . . . . . . . 233 . 216 578 353 . . . . 157 . 123 . . 381 . 187 . . . . . . . . . . . . 1438 Piercing 2479 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 343 . 848 . 185 696 . . . 281 Highest Corruption 15 | . . . 1 1 1 1 . 1 15 15 11 . . . . . 1 . . . . 1 1 . . . 4 9 . . . 1 1 4 1 . 1 Average Corruption 3 | . . . 1 1 1 1 . 1 8 11 5 . . . . . 1 . . . . 1 1 . . . 2 4 . . . 1 1 3 1 . 1 Corruption Purged 46 | . . . . . . . . 3 . 8 11 . . . . . 1 . . . . 1 1 . . . 4 9 . . . 1 1 4 1 . 1 Effects 176 | . . . 1 4 1 4 . . 6 88 41 . . . . . . . . . . 2 1 . . . 11 8 . . . 1 2 . . . 6 Message Errors 37 | . . . . . . 1 . . 1 17 9 . . . . . . . . . . . . . . . 4 3 . . . . 2 . . . . Matter Fused 34 | . . . . . . . . . 3 20 9 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Heat Flow Errors 13 | . . . . . . . . . . 5 4 . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Energy Discharges 25 | . . . 1 2 . 3 . . . 7 5 . . . . . . . . . . 2 1 . . . . . . . . 1 . . . . 3 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 32 | . . . . 2 1 . . . 2 10 12 . . . . . . . . . . . . . . . 1 2 . . . . . . . . 2 Data Loss (major) 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 8 | . . . . . . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 16 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4533 | . . 26 . . . 48 4 241 . 102 249 97 . 38 29 . 98 10 15 . . 201 66 149 519 . 58 . 13 129 39 41 373 49 619 890 430 Projectiles 2227 | . . . . . . . 4 89 . 18 . . . . 29 . 22 . 15 . . 109 33 22 42 . 2 . . . . 24 111 49 619 866 173 Explosions 1458 | . . 26 . . . 48 . 75 . 84 16 . . 38 . . . 10 . . . 18 33 . 477 . 56 . 13 . 39 17 260 . . 24 224 Melee 848 | . . . . . . . . 77 . . 233 97 . . . . 76 . . . . 74 . 127 . . . . . 129 . . 2 . . . 33 Knockbacks 197 | . 1 2 2 1 . 12 11 21 . 5 1 . . . 3 . 12 . 7 . . 35 . . . . 1 . . . . . 9 5 43 24 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 177 | . 1 2 2 1 . 9 10 21 . 5 1 . . . 3 . 12 . 7 . . 33 . . . . 1 . . . . . 8 5 31 23 2 Secondary 20 | . . . . . . 3 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 12 1 . Self-Inflicted Damage 1681 | . . . 7 . . 9 42 . . 186 63 . . . . . 52 . 21 . . 193 47 . . . 92 . . . . . 755 . . . 214 Shots 38 | . . . . . . . 2 . . 5 3 . . . . . 3 . 1 . . 5 1 . . . 2 . . . . . 14 . . . 2 Rammed 18 | . 5 1 1 . . 1 2 . . 1 . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . 2 Targets Rammed 21 | . 6 1 1 . . 1 3 . . 1 . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 456 | . 84 114 87 132 . 394 36 177 . 243 191 72 . 124 207 . 190 36 338 . 84 225 234 174 388 . 323 161 . . 144 456 300 114 198 199 199 Average Temperature 84 | . 37 51 27 49 . 152 14 64 . 60 59 40 . 52 72 . 59 20 121 . 16 56 74 66 67 . 58 54 . . 64 148 108 33 94 101 88 Received Heat Transfer 5872 | . 84 87 60 12 . 306 342 333 . 315 90 . . . 81 . 276 . 795 . 18 438 84 54 465 . 333 18 . . 45 147 859 8 216 198 208 Effects 10 | . . . . . . 3 . . . . . . . . . . . . 3 . . . . . 1 . 1 . . . . 2 . . . . . Shutdowns 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Energy Bleed 4 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 34 | . . . . . . . . . . . . . . . . . 7 2 2 . 2 11 6 . 3 . . . . . . . . . . . 1 Total Turns 1178 | . . . . . . . . . . . . . . . . . 304 15 72 . 23 311 327 . 117 . . . . . . . . . . . 9 Longest Duration 135 | . . . . . . . . . . . . . . . . . 114 11 61 . 14 83 135 . 69 . . . . . . . . . . . 9 Robots Corrupted 53 | . . . . . . . . 1 . 4 . . . . 2 . 1 . 1 . 1 1 4 3 7 . 2 1 . . . 2 13 . . 1 9 Combat Hostiles 48 | . . . . . . . . 1 . 3 . . . . . . 1 . 1 . 1 1 4 3 7 . 2 1 . . . 1 13 . . 1 8 Parts Fried 114 | . . . . . . . 1 3 . 12 2 1 . . 11 . 1 . . . 1 4 8 3 10 . 19 3 . . . 2 17 . . 1 15 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . . 8 Heat Transferred 6580 | 25 275 250 . . . 150 . 100 . . . 50 . . 198 . . . . . . . 100 50 100 . 50 . . . 111 411 2351 272 . . 2087 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . . 1 1 1 . 1 . . . . 1 2 . 1 . 3 Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 2003 | 5 198 151 393 156 . 149 371 878 313 505 . . . . 251 46 1116 . . . . 1154 . . . . 945 . . . . 91 2003 1199 727 911 1370 Initial 1100 | . 3 27 58 33 . . 46 140 298 212 . . . . 70 46 . . . . . . . . . . . . . . . 23 51 1100 442 360 582 Average 458 | 1 62 60 170 41 . 89 149 441 299 342 . . . . 137 38 341 . . . . 452 . . . . 395 . . . . 55 956 1005 506 735 1027 Maximum Alert Level 5 | . . . 1 . . . 1 3 1 2 . . . . 1 . 4 . . . . 4 . . . . 3 . . . . . 5 4 3 3 4 Low Security (%) 31 | 100 100 100 56 100 . 100 66 12 . 7 . . . . 73 100 45 . . . . 31 . . . . 17 . . . . 100 3 . . . . Level 1 23 | . . . 43 . . . 33 45 100 63 . . . . 26 . 18 . . . . 28 . . . . 31 . . . . . 28 . 33 9 . Level 2 16 | . . . . . . . . 21 . 29 . . . . . . 27 . . . . 8 . . . . 44 . . . . . 14 . 64 8 18 Level 3 13 | . . . . . . . . 20 . . . . . . . . 1 . . . . 29 . . . . 6 . . . . . 6 70 1 81 8 Level 4 12 | . . . . . . . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . 25 29 . . 73 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 113 | . . . 2 . . . 3 18 . 8 . . . . 1 . 14 . 1 . . 9 . 1 . . 9 . . . . 1 21 . 12 5 8 Investigation 29 | . . . 1 . . . 1 7 . 4 . . . . . . 7 . . . . 2 . . . . 1 . . . . . 2 . 2 1 1 Extermination 26 | . . . . . . . . 3 . 2 . . . . . . 5 . . . . 2 . . . . 3 . . . . 1 2 . 3 2 3 Reinforcement 30 | . . . 1 . . . 2 4 . 2 . . . . 1 . . . . . . 3 . . . . 4 . . . . . 10 . 1 1 1 Assault 22 | . . . . . . . . 2 . . . . . . . . 2 . 1 . . 1 . 1 . . 1 . . . . . 7 . 3 1 3 Garrison 6 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . . 4 . . 1 . Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 55 | . 2 . 3 . . . 1 1 . 2 . . . . . . . . . . . 1 . . . . 6 . . . 1 . 5 9 2 3 19 Communications Jammed 112 | . . . . . . . 1 . . . . . . . . . . . . . . 23 . . . . . . . . . . 19 . 24 25 20 Distress Signals 109 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . 19 . 24 25 20 Times Spotted 794 | . 15 10 17 5 . 12 30 42 6 31 5 4 . 11 14 . 48 1 26 . 4 56 23 4 132 2 54 4 . . 12 8 94 8 22 36 58 Peak Tracking Total 15 | . 3 5 5 4 . 4 5 5 6 6 3 4 . 4 4 . 4 4 10 . 4 5 5 5 15 1 15 2 1 . 6 3 11 3 6 10 8 Tactical Retreats 68 | . 1 . 1 . . 1 1 3 1 2 . . . . 2 . 5 . 6 . . 14 . 2 9 . 10 . . . 3 . 2 . 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 31 | . . . . . . . 2 7 . . . . . . 3 . 1 . . . . 2 . . . . . . . . . 1 2 . 2 1 10 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . 2 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 2 1 . . . . Triggered 20 | . . . . . . . . . . 1 . . . . . . . 2 . . . 1 . . 10 2 . 1 . . . 2 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 79 | . . 4 . . . 2 2 6 . 10 . . . . 3 . 8 . 1 . . 14 1 . . . 10 . . . . . 10 . 6 . 2 Max in Single Turn 4 | . . 2 . . . 2 1 2 . 2 . . . . 3 . 2 . 1 . . 4 1 . . . 1 . . . . . 3 . 2 . 1 Garrison Access 9 | . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 132 | . 4 1 8 . 1 . 11 18 . 13 . . 4 . 5 . 12 . . 1 . 8 . 1 4 . 9 . 2 4 1 . 9 . 6 3 7 Terminals 53 | . 4 1 6 . . . 7 7 . 3 . . . . 4 . 7 . . . . 2 . . . . 3 . . . 1 . 2 . 2 . 4 Fabricators 16 | . . . . . . . . 3 . 4 . . . . . . 3 . . . . 1 . . . . 2 . . . . . 2 . . 1 . Repair Stations 12 | . . . 1 . . . 1 2 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . 1 . 1 Recycling Units 13 | . . . . . . . 2 3 . 3 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 Scanalyzers 10 | . . . 1 . . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 . 2 1 . Garrison Access 11 | . . . . . . . . 2 . 1 . . . . 1 . . . . . . 2 . . . . 2 . . . . . 1 . 1 1 . Total Hacks 431 | . 10 5 25 . 1 . 36 48 . 32 . . 32 . 13 . 42 . . 3 . 26 . 7 10 . 24 . 7 17 2 . 36 . 21 17 17 Successful 247 | . 4 3 15 . 1 . 22 19 . 10 . . 32 . 7 . 21 . . 3 . 20 . 7 10 . 14 . 7 17 2 . 14 . 6 7 6 Failed 182 | . 5 1 10 . . . 14 29 . 22 . . . . 6 . 21 . . . . 6 . . . . 10 . . . . . 22 . 15 10 11 Catastrophic 33 | . 1 . 2 . . . 1 7 . 5 . . . . . . 2 . . . . 2 . . . . 1 . . . . . 4 . 4 2 2 Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 4 5 18 . . . 8 20 . 9 . . . . 5 . 17 . . . . 6 . . 1 . 5 . . . . . 5 . 2 5 2 Terminals 149 | . 10 5 20 . . . 18 20 . 7 . . . . 11 . 24 . . . . 5 . . . . 7 . . . 2 . 6 . 5 . 9 Fabricators 64 | . . . . . . . . 7 . 11 . . . . . . 13 . . . . 5 . . . . 8 . . . . . 10 . . 10 . Repair Stations 33 | . . . 2 . . . 4 2 . 1 . . . . . . 2 . . . . 8 . . . . 2 . . . . . 5 . 4 . 3 Recycling Units 32 | . . . . . . . 6 6 . 6 . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . 5 Scanalyzers 50 | . . . 3 . . . 8 6 . 4 . . . . . . 3 . . . . . . . . . . . . . . . 13 . 9 4 . Garrison Access 26 | . . . . . . . . 7 . 3 . . . . 2 . . . . . . 2 . . . . 4 . . . . . 2 . 3 3 . Terminal Hacks 120 | . 4 2 8 . 1 . 7 3 . 1 . . 32 . 4 . 4 . . 3 . 1 . 7 10 . 1 . 7 17 2 . 2 . . . 4 Record 34 | . . . . . 1 . . . . . . . 11 . . . . . . . . . . 7 2 . . . 6 5 2 . . . . . . Part Schematic 20 | . . . . . . . . . . . . . 12 . 1 . . . . 3 . . . . . . . . . 4 . . . . . . . Robot Schematic 7 | . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 15 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . . 6 . 1 . . 4 . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . . 1 Branch Access Points 5 | . . . 1 . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 25 | . . . . . . . . 3 . 2 . . . . . . 7 . . . . 3 . . . . 3 . . . . . 4 . . 3 . Load Schematic 12 | . . . . . . . . 2 . 1 . . . . . . 3 . . . . 1 . . . . 1 . . . . . 2 . . 2 . Build 13 | . . . . . . . . 1 . 1 . . . . . . 4 . . . . 2 . . . . 2 . . . . . 2 . . 1 . Repair Station Hacks 23 | . . . 2 . . . 4 . . . . . . . . . 2 . . . . 7 . . . . 2 . . . . . 4 . 1 . 1 Scan Component 13 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . 2 . 1 . 1 Repair 10 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . 2 . . . . Recycling Unit Hacks 16 | . . . . . . . 3 3 . 1 . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . 1 Process 4 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Report Inventory 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Retrieve Components 6 | . . . . . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Scanalyzer 25 | . . . 1 . . . 7 4 . 4 . . . . . . 2 . . . . . . . . . . . . . . . 2 . 3 2 . Insert Component 15 | . . . 1 . . . 3 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . 2 . 3 1 . Analyze 10 | . . . . . . . 4 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . Unauthorized Hacks 33 | . . 1 4 . . . 1 6 . 2 . . . . 2 . 6 . . . . 2 . . . . 3 . . . . . 2 . 2 2 . Terminals 22 | . . 1 4 . . . 1 3 . 1 . . . . 2 . 4 . . . . 1 . . . . 3 . . . . . 1 . 1 . . Track 4 | . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Botnet 11 | . . . 2 . . . 1 1 . . . . . . 1 . 2 . . . . . . . . . 2 . . . . . 1 . 1 . . Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . Prioritize 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Siphon 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 100 | . 3 1 8 . . . 10 18 . 11 . . . . 4 . 12 . . . . 5 . . . . 4 . . . . . 9 . 6 3 6 Full Trace Events 24 | . 1 . 1 . . . 1 4 . 4 . . . . . . 6 . . . . 2 . . . . 1 . . . . . 1 . 1 1 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 3 1 . 2 . . 12 . 1 . 1 . . 3 . . . . . . . . . 4 . . . . . 1 . Parts Built 15 | . . . . . . . . 1 . . . . . . . . 7 . . . . 2 . . . . 2 . . . . . 2 . . 1 . Matter 2462 | . . . . . . . . 285 . . . . . . . . 981 . . . . 476 . . . . 204 . . . . . 204 . . 312 . Time 767 | . . . . . . . . 152 . . . . . . . . 236 . . . . 168 . . . . 50 . . . . . 50 . . 111 . Total Part Build Rating 83 | . . . . . . . . 5 . . . . . . . . 53 . . . . 12 . . . . 2 . . . . . 2 . . 9 . Parts Repaired 10 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . 2 . . . . Time 452 | . . . 26 . . . 58 . . . . . . . . . 95 . . . . 174 . . . . 29 . . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 1234 | . . . . . . . 256 366 . . . . . . . . . . . . . 283 . . . . 329 . . . . . . . . . . Retrieved Matter 1158 | . . . . . . . 256 . . . . . . . . . . . . . . 336 . . . . 566 . . . . . . . . . . Retrieved Components 21 | . . . . . . . . 2 . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . 8 Parts Scanalyzed 10 | . . . 1 . . . 3 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 8 | . . . . . . . 3 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 4 . 4 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 11 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . 4 . Robots Rewired 10 | . . . . . . . . . . . 1 . . . . . . . 2 . . . 2 . 4 . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 24 | . . 3 . 2 . . . 2 . 5 1 . . 1 . . 1 . 2 . . . 2 . 4 . . . . . . . 1 . . . . Largest Group 4 | . . 3 3 2 . . . 2 . 3 1 . . 1 1 . 1 . 2 2 2 2 2 2 4 3 2 . . . . . 1 . . . . Highest-Rated Group 169 | . . 40 40 53 . . . 64 . 36 30 . . 94 94 . 26 . 59 59 59 59 58 58 169 123 82 . . . . . 124 . . . . Highest-Rated Ally 124 | . . 16 16 31 . . . 32 . 12 30 . . 94 94 . 26 . 30 30 30 30 29 29 46 41 41 . . . . . 124 . . . . Total Orders 55 | . . . . . . . . . . 4 . . . . . . . . . . . 5 . . 17 . 2 . . . . . 10 1 6 7 3 STAY 22 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 15 . . . . . . . 4 . . . . FOLLOW 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . RETURN 27 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . 4 1 6 7 3 Ally Attacks 195 | . . 11 19 8 . . . 16 . 21 3 . . 3 11 . . . 7 . 10 23 . 14 13 11 5 . . . . . 20 . . . . Total Damage 4692 | . . 143 186 85 . . . 535 . 304 118 . . 140 272 . . . 20 . 160 438 . 250 427 439 103 . . . . . 1072 . . . . Kills 34 | . . 1 5 3 . . . 6 . 1 1 . . 1 2 . . . . . 1 3 . 1 1 2 . . . . . . 6 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 9 | . 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . . 1 2 . . . . . . 1 1 1 . 3 . . 1 . 2 1 . . . . . . . . Drone Launches 27 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . 4 1 6 7 3 Drone Recoveries 27 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . 4 1 6 7 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 51454 | 98 726 599 597 616 257 994 2112 2870 128 1769 3385 874 149 573 890 482 2284 1047 1330 1591 810 2672 2590 1013 6429 568 1457 1037 823 370 454 369 2408 1252 1683 1143 3005 Spaces Moved 22970 | 51 357 387 350 351 161 468 694 1856 106 1200 814 446 79 273 567 329 1021 551 616 846 407 914 981 502 2019 298 629 480 543 225 260 164 996 703 775 498 1053 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12432 | 48 357 138 . . . 218 694 219 . 2 814 446 79 273 18 . 741 551 616 846 407 914 981 502 2019 298 46 . . . . . . . . 152 1053 Legs 5075 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 583 480 543 225 260 164 996 703 775 346 . Wheels 5460 | . . 249 350 351 161 250 . 1637 106 1198 . . . . 549 329 280 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 130 160 160 150 180 115 115 110 186 186 186 186 110 110 140 180 180 180 180 180 189 180 180 182 150 150 150 150 150 150 134 135 135 165 165 Average Speed 163 | 153 167 141 135 160 160 175 180 123 115 113 186 186 186 186 131 136 159 180 180 180 180 200 204 183 185 182 158 151 150 150 150 155 160 159 139 166 165 Slowest Speed 240 | 160 180 180 160 160 160 200 183 186 115 186 186 186 186 186 186 140 180 180 180 180 180 210 210 189 210 182 203 180 150 150 150 180 180 175 165 240 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 55 89 33 85 54 96 53 45 85 38 66 67 68 41 17 95 23 72 84 84 61 21 86 71 97 57 17 62 71 60 51 6 81 32 70 14 43 Regions Visited 37 Branch Regions 23 Pre-discovered Areas 13 | . . 1 . . 1 . . . . . . 1 1 . . . . . . 1 . . . 1 . 1 . 1 2 3 . . . . . . . Known Exits Taken 26 | . . . 1 . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scrap Searched 23 | . . 1 . . . 1 . . . . 5 3 . . . . . . 2 2 1 . 3 2 . . . 2 1 . . . . . . . . Spaces Dug 157 | . . . . . . . . 3 . 1 . . . 4 . . 5 . 11 . 20 46 19 8 3 . 6 . . . 8 . 5 3 5 5 5 Terrain Destroyed 1762 | . . 33 . . . 36 19 44 . 69 2 4 . 60 1 . 39 34 45 . 38 199 139 13 221 8 152 15 46 . 61 1 304 5 26 70 78 Melee 36 | . . . . . . . . 3 . 1 . . . . . . 5 . 1 . . 6 . 8 . . 6 . . . . . 5 . . . 1 Projectile 265 | . . . . . . . 2 4 . 1 2 . . 4 1 . 21 . 26 . 7 31 3 . 6 8 59 1 . . 11 . 17 5 22 17 17 AOE 1461 | . . 33 . . . 36 17 37 . 67 . 4 . 56 . . 13 34 18 . 31 162 136 5 215 . 87 14 46 . 50 1 282 . 4 53 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 34670 | 65 451 415 442 394 162 567 1449 2241 111 1508 2661 476 80 311 666 367 1572 597 749 920 466 1520 1508 561 4523 310 908 766 549 246 298 234 1538 813 1291 715 2220 Wait 8484 | 3 43 10 57 20 . 44 586 183 4 175 1802 5 . 8 23 . 429 37 28 48 34 388 412 20 2229 1 105 228 . . 1 14 229 10 352 91 865 Move 22935 | 50 356 386 349 350 160 467 693 1856 105 1200 813 445 78 272 567 328 1020 550 615 845 406 913 980 501 2018 297 628 479 542 224 259 163 995 702 774 497 1052 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 318 | 4 15 . 9 3 1 1 22 12 . 8 2 2 . 1 9 10 13 . 5 10 2 24 5 4 37 . 17 9 2 2 2 6 24 12 14 10 21 Fast Attach 178 | 7 2 . . . . 1 6 6 . 9 5 2 . . 5 8 7 . 9 2 . 7 6 2 17 . 8 3 . 3 3 5 16 17 5 2 15 Attach 137 | . . . 2 1 . 3 3 5 . 4 2 . . . 3 . 4 . 5 1 . 10 . 2 15 . 13 8 . . . 6 18 3 8 4 17 Detach 66 | . 2 . . . . . . 2 . 1 3 1 . . 5 . 2 . 2 . . 3 . . 6 . 4 3 . 1 . 3 9 4 2 . 13 Swap 495 | . 3 2 3 6 . 5 24 46 2 38 11 8 2 10 16 1 15 6 13 2 7 27 20 8 28 6 33 14 2 5 8 7 38 18 28 17 16 Drop 373 | . 8 1 2 6 1 1 30 20 . 16 6 4 . 1 9 20 19 . 6 12 2 10 9 5 40 . 9 4 1 4 6 5 29 30 21 14 22 Fire 1390 | 1 16 15 19 8 . 44 72 69 . 49 9 5 . 19 29 . 53 4 53 . 15 123 36 8 119 6 84 4 2 . 19 14 149 17 87 80 162 Melee 170 | . . . . . . . . 42 . 8 6 4 . . . . 8 . 2 . . 9 . 11 . . 7 8 . 7 . 9 25 . . . 24 Ram 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 6 1 . . . . 3 . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . 2 Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 10 Rewire 73 | . . . . . . . . . . . 2 . . . . . . . 11 . . . 40 . 14 . . . . . . . 5 . . . 1 Trap 19 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 6 . . . 2 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 3) 825 | -10/Materials | Entered Mines 886 | -10/Mines | Learned location of Zion (-6) 895 | -10/Mines | Central database locked down 1172 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1321 | -10/Mines | Discovered new exit (range 7) 1386 | -10/Mines | Discovered new exit (range 13) 1424 | -10/Mines | Entered Materials 1424 | -9/Materials | Accompanied by 3 allies 1424 | -9/Materials | Evolved 2 slots: Utility x2 1478 | -9/Materials | Repaired Lgt. Treads 1564 | -9/Materials | Identified exit to Mines 1670 | -9/Materials | Discovered new exit (range 14) 1731 | -9/Materials | Build established: Hauler-Mutant 2021 | -9/Materials | Entered Mines 2021 | -9/Mines | Discovered new exit (range 12) 2053 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2056 | -9/Mines | Found Prototype Device 2124 | -9/Mines | Learned 8 Materials zone layouts 2500 | -9/Mines | Discovered new exit (range 16) 2629 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2631 | -9/Mines | Discovered new exit (range 5) 2637 | -9/Mines | Entered Exiles 2676 | -9/Exiles | Met 8R-AWN 2703 | -9/Exiles | Met EX-HEX 2788 | -9/Exiles | Met EX-DEC 2875 | -9/Exiles | Discovered new exit (range 14) 2894 | -9/Exiles | Entered Mines 2919 | -8/Mines | Discovered new exit (range 8) 3239 | -8/Mines | Discovered new exit (range 14) 3712 | -8/Mines | Lost 3 parts (1n1u1w) 3888 | -8/Mines | Entered Materials 3888 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3889 | -8/Materials | Identified exit to Factory 4781 | -8/Materials | Discovered exit to Factory (range 13) 4947 | -8/Materials | Repaired Lgt. Cannon 4984 | -8/Materials | Repaired Imp. Light Cannon 5355 | -8/Materials | Identified Exp. Sensor Array 5662 | -8/Materials | Discovered exit to Factory (range 15) 6000 | -8/Materials | Entered Factory 6000 | -7/Factory | Evolved 2 slots: Utility x2 6656 | -7/Factory | Fabricated Exp. Sensor Array? 7040 | -7/Factory | Discovered new exit (range 15) 7548 | -7/Factory | Discovered new exit (range 15) 7553 | -7/Factory | Garrison activated, responded to threat 8800 | -7/Factory | First assault squad dispatched 8870 | -7/Factory | Sucked down chute 8870 | -7/Factory | Entered Waste 8885 | -7/Waste | EMP discharged 8899 | -7/Waste | Spotted C-40 Crusher 8909 | -7/Waste | Spotted C-40 Crusher 8914 | -7/Waste | Spotted C-40 Crusher 8916 | -7/Waste | Spotted C-40 Crusher 8941 | -7/Waste | Spotted C-40 Crusher 8972 | -7/Waste | Spotted C-40 Crusher 8981 | -7/Waste | Discovered new exit (range 14) 8982 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8985 | -7/Waste | EMP discharged 8985 | -7/Waste | System corruption reached 10% 8997 | -7/Waste | Identified exit to Factory 8998 | -7/Waste | Entered Factory 9329 | -7/Factory | Discovered new exit (range 16) 9423 | -7/Factory | Identified exit to Storage 9824 | -7/Factory | Discovered new exit (range 15) 9846 | -7/Factory | Identified exit to Factory 9986 | -7/Factory | Fabricated S-27 Virus? 10212 | -7/Factory | Identified exit to Lower Caves 10767 | -7/Factory | Entered Lower Caves 13100 | -7/Lower Caves | Encountered a Warlord checkpoint 14141 | -7/Lower Caves | Discovered new exit (range 7) 14149 | -7/Lower Caves | Identified exit to Lower Caves 14152 | -7/Lower Caves | Entered another Lower Caves area 14538 | -7/Lower Caves | Learned location of Extension (-5) 14672 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 15002 | -7/Lower Caves | Discovered new exit (range 9) 15024 | -7/Lower Caves | Identified exit to Data Miner 15026 | -7/Lower Caves | Entered Data Miner 15026 | -7/Data Miner | Discovered new exit (range 7) 15062 | -7/Data Miner | Met Data Miner 15097 | -7/Data Miner | Learned location of Section 7 (-2) 15097 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15127 | -7/Data Miner | Received God Mode back door access code from Data Miner 15169 | -7/Data Miner | Identified exit to Proximity Caves 15175 | -7/Data Miner | Entered Proximity Caves 15216 | -6/Proximity Caves | Destroyed 8 combat bots 15473 | -6/Proximity Caves | Escorted by Enhanced Grunt 15748 | -6/Proximity Caves | Entered Factory 15748 | -6/Factory | Accompanied by 1 ally 15748 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16027 | -6/Factory | Identified exit to Lower Caves 16638 | -6/Factory | Sucked down chute 16638 | -6/Factory | Entered Waste 16638 | -6/Waste | The area was eerily silent 16691 | -6/Waste | Found Damper Plating 16739 | -6/Waste | Found Prototype Device 16739 | -6/Waste | Identified Exp. ECM Suite 16955 | -6/Waste | Discovered new exit (range 16) 17052 | -6/Waste | Found Broken Fusion Bomb Launcher 17119 | -6/Waste | Identified exit to Factory 17120 | -6/Waste | Entered Factory 17295 | -6/Factory | Found Prototype Launcher 18115 | -6/Factory | Discovered new exit (range 5) 18129 | -6/Factory | Identified exit to Factory 18149 | -6/Factory | Repaired Broken Fusion Bomb Launcher? 18517 | -6/Factory | Fabricated Imp. Heavy Siege Treads (x2) 18793 | -6/Factory | Fabricated Imp. Heavy Siege Treads (x2) 18903 | -6/Factory | Incoming investigation squad redirected 18963 | -6/Factory | Fabricated Exp. Terrain Scanner? 19181 | -6/Factory | Incoming investigation squad redirected 19188 | -6/Factory | Fabricated Imp. Heavy Siege Treads (x2) 19193 | -6/Factory | Identified Scatter Rocket Array 19216 | -6/Factory | Local fabrication network quarantined 19220 | -6/Factory | First assault squad dispatched 19235 | -6/Factory | Incoming assault squad redirected 19404 | -6/Factory | Entered Lower Caves 19513 | -6/Lower Caves | Encountered a Warlord checkpoint 20200 | -6/Lower Caves | Discovered new exit (range 14) 20222 | -6/Lower Caves | Identified exit to Lower Caves 20451 | -6/Lower Caves | Entered another Lower Caves area 20590 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20665 | -6/Lower Caves | Lost 3 parts (2u1w) 21272 | -6/Lower Caves | Found Alien Artifact 21272 | -6/Lower Caves | Identified Core Expander 21272 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 21521 | -6/Lower Caves | Learned Factory stockpile data 21571 | -6/Lower Caves | Build established: Hauler-Skirmisher 21632 | -6/Lower Caves | Encountered a Warlord checkpoint 21757 | -6/Lower Caves | Discovered new exit (range 10) 21777 | -6/Lower Caves | Identified exit to Zion 21781 | -6/Lower Caves | Entered Zion 21781 | -6/Zion | Accompanied by 2 allies 21879 | -6/Zion | Discovered new exit (range 8) 22089 | -6/Zion | Given the Hacking Drone Bay 22090 | -6/Zion | Found Prototype Device 22108 | -6/Zion | Identified Hacking Drone Bay 22211 | -6/Zion | Learned location of Quarantine (-2) 22402 | -6/Zion | Build established: Hauler-Gunner 23352 | -6/Zion | Identified exit to Proximity Caves 23372 | -6/Zion | Entered Proximity Caves 23372 | -5/Proximity Caves | Accompanied by 2 allies 23744 | -5/Proximity Caves | Build established: Hauler-Skirmisher 24098 | -5/Proximity Caves | Build established: Hauler-Mutant 24115 | -5/Proximity Caves | Learned 12 Factory zone layouts 24147 | -5/Proximity Caves | Discovered exit to Factory (range 10) 24182 | -5/Proximity Caves | Entered Factory 24182 | -5/Factory | Accompanied by 2 allies 24182 | -5/Factory | Evolved 2 slots: Utility x2 24183 | -5/Factory | Identified exit to Upper Caves 24183 | -5/Factory | Identified exit to Extension 24894 | -5/Factory | Discovered new exit (range 15) 25559 | -5/Factory | Repaired Hyp. Mass Driver 25628 | -5/Factory | Repaired Imp. Heavy Siege Treads 25674 | -5/Factory | Repaired Imp. Medium Armor Plating 25786 | -5/Factory | Incoming investigation squad redirected 25904 | -5/Factory | Garrison activated, responded to threat 26077 | -5/Factory | Found Hvy. Insulated Plating 26360 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 26455 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 26506 | -5/Factory | Found Hvy. Insulated Plating 26582 | -5/Factory | First assault squad dispatched 26854 | -5/Factory | Entered Upper Caves 27326 | -5/Upper Caves | Build established: Hauler-Tank 27424 | -5/Upper Caves | Learned location of 1 exit from Factory 27939 | -5/Upper Caves | Build established: Hauler-Mutant 28180 | -5/Upper Caves | Learned Factory trap positions 28274 | -5/Upper Caves | Learned 4 Factory zone layouts 28696 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29063 | -5/Upper Caves | Discovered new exit (range 9) 29087 | -5/Upper Caves | Identified exit to Upper Caves 29444 | -5/Upper Caves | Entered another Upper Caves area 29444 | -5/Upper Caves | Accompanied by 2 allies 29482 | -5/Upper Caves | Discovered new exit (range 12) 29522 | -5/Upper Caves | Learned 8 Research zone layouts 29522 | -5/Upper Caves | Learned Research emergency access door positions 29522 | -5/Upper Caves | Learned Factory stockpile data 29522 | -5/Upper Caves | Learned Research terminal intel 29522 | -5/Upper Caves | Learned Extension garrison access intel 29864 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 30032 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30169 | -5/Upper Caves | Build established: Scavenger-Mutant 30349 | -5/Upper Caves | Discovered new exit (range 8) 30365 | -5/Upper Caves | Identified exit to Warlord 30457 | -5/Upper Caves | Entered Warlord 31316 | -5/Warlord | Met Warlord 31332 | -5/Warlord | Opened Warlord's prototype stash 31341 | -5/Warlord | Warlord's base attacked by MAIN.C 31344 | -5/Warlord | Found Prototype Device 31344 | -5/Warlord | Identified Exp. Cloaking Device 31353 | -5/Warlord | Found Prototype Device 31353 | -5/Warlord | Identified System Purifier 31359 | -5/Warlord | Found Prototype Processor 31359 | -5/Warlord | Identified Exp. Core Analyzer 31370 | -5/Warlord | Found Prototype Reactor 31547 | -5/Warlord | Build established: Hauler-Mutant 31608 | -5/Warlord | Warlord forces counterattacked 31621 | -5/Warlord | Destroyed 16 combat bots 31678 | -5/Warlord | Spotted Striker 31697 | -5/Warlord | Spotted Striker 31707 | -5/Warlord | Destroyed Striker 31939 | -5/Warlord | Spotted B-75 Beast 31939 | -5/Warlord | Spotted B-86 Titan 31957 | -5/Warlord | Destroyed B-75 Beast 31977 | -5/Warlord | Destroyed B-86 Titan 32026 | -5/Warlord | Spotted Executioner 32028 | -5/Warlord | Destroyed 9 combat bots 32177 | -5/Warlord | Spotted Striker 32192 | -5/Warlord | Spotted Striker 32225 | -5/Warlord | Spotted Executioner 32286 | -5/Warlord | Spotted Executioner 32386 | -5/Warlord | Spotted Striker 32388 | -5/Warlord | Destroyed Striker 32509 | -5/Warlord | Spotted Executioner 32557 | -5/Warlord | Spotted B-86 Titan 32643 | -5/Warlord | Spotted Striker 32688 | -5/Warlord | Core integrity fell below 50% 32698 | -5/Warlord | Spotted Striker 32711 | -5/Warlord | Spotted Executioner 32733 | -5/Warlord | Spotted Striker 32757 | -5/Warlord | Lost 6 parts (1p2n2u1w) 32766 | -5/Warlord | Found Prototype Device 32767 | -5/Warlord | Spotted Striker 32784 | -5/Warlord | Destroyed Striker 32805 | -5/Warlord | Spotted Executioner 32810 | -5/Warlord | Destroyed Executioner 32821 | -5/Warlord | Lost 4 parts (1p1n1u1w) 32854 | -5/Warlord | Spotted Executioner 33059 | -5/Warlord | Discovered new exit (range 14) 33136 | -5/Warlord | Build established: Scavenger-Mutant 33255 | -5/Warlord | Identified Adv. Kinecellerator 33335 | -5/Warlord | Found Prototype Device 33335 | -5/Warlord | Identified Minesniffer Drone Bay 33542 | -5/Warlord | Found Prototype Hackware 35800 | -5/Warlord | Opened side exit 36131 | -5/Warlord | Build established: Scavenger-Gunner 36881 | -5/Warlord | Identified exit to Proximity Caves 36886 | -5/Warlord | Entered Proximity Caves 36886 | -4/Proximity Caves | Accompanied by 3 allies 37301 | -4/Proximity Caves | Build established: Scavenger-Mutant 37396 | -4/Proximity Caves | Discovered new exit (range 11) 37451 | -4/Proximity Caves | Identified exit to Factory 37454 | -4/Proximity Caves | Entered Factory 37454 | -4/Factory | Accompanied by 2 allies 37454 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 37455 | -4/Factory | Identified exit to Research 37456 | -4/Factory | Identified exit to Upper Caves 37457 | -4/Factory | Loaded intel: 123 trap records 37485 | -4/Factory | Identified Ghost Barrier 37831 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 37866 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 38189 | -4/Factory | Lost 3 parts (1p1n1u) 38672 | -4/Factory | Repaired Mni. Smartbomb Launcher 38704 | -4/Factory | First assault squad dispatched 38726 | -4/Factory | Incoming assault squad redirected 38911 | -4/Factory | Entered Upper Caves 39060 | -4/Upper Caves | Lost 6 parts (1p2n1u2w) 39072 | -4/Upper Caves | Learned Research emergency access door positions 39169 | -4/Upper Caves | Learned location of Armory (-3) 39217 | -4/Upper Caves | Build established: Hauler-Mutant 39467 | -4/Upper Caves | Spotted B-86 Titan 39755 | -4/Upper Caves | Build established: Scavenger-Mutant 39866 | -4/Upper Caves | Discovered new exit (range 16) 39945 | -4/Upper Caves | Identified exit to Upper Caves 39948 | -4/Upper Caves | Entered another Upper Caves area 40011 | -4/Upper Caves | Discovered exit to Research (range 9) 40175 | -4/Upper Caves | Learned Research security intel 40322 | -4/Upper Caves | Learned 8 Factory zone layouts 40322 | -4/Upper Caves | Learned Armory garrison access intel 40603 | -4/Upper Caves | Discovered new exit (range 18) 40727 | -4/Upper Caves | Build established: Hauler-Mutant 40770 | -4/Upper Caves | Identified exit to Zhirov 40771 | -4/Upper Caves | Entered Zhirov 40771 | -4/Zhirov | Discovered new exit (range 3) 40798 | -4/Zhirov | Met Zhirov 40831 | -4/Zhirov | Learned location of Testing (-3) 40831 | -4/Zhirov | Learned location of Command (-1) 40840 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 40863 | -4/Zhirov | Found Alien Artifact 40863 | -4/Zhirov | Identified Integrated Reactor 40863 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 40944 | -4/Zhirov | Found Alien Artifact 41139 | -4/Zhirov | Identified exit to Proximity Caves 41141 | -4/Zhirov | Entered Proximity Caves 41225 | -3/Proximity Caves | Destroyed 8 combat bots 41236 | -3/Proximity Caves | Found Imp. Powered Armor 41547 | -3/Proximity Caves | Discovered exit to Research (range 14) 41595 | -3/Proximity Caves | Entered Research 41595 | -3/Research | Evolved 2 slots: Utility x2 41596 | -3/Research | Identified exit to Armory 41597 | -3/Research | Identified exit to Testing 41600 | -3/Research | Loaded intel: 14 terminal locations 41653 | -3/Research | Found Prototype Device 41653 | -3/Research | Identified Exp. Thermal Shield 41821 | -3/Research | Lost 4 parts (4w) 41964 | -3/Research | Entered Testing 42060 | -3/Testing | Identified Transdimensional Reconstructor 42076 | -3/Testing | Incoming investigation squad redirected 42129 | -3/Testing | Fabricated Hcp. Storage Unit (x1) 42157 | -3/Testing | Fabricated Hcp. Storage Unit (x1) 42242 | -3/Testing | Spotted PL-AR31CTS8UM 42255 | -3/Testing | Rewired PL-AR31CTS8UM 42318 | -3/Testing | Found Adv. Kinecellerator 42436 | -3/Testing | Build established: Hauler-Assassin 42905 | -3/Testing | Repaired Hcp. Storage Unit 42964 | -3/Testing | First assault squad dispatched 43051 | -3/Testing | Destroyed 7 combat bots 43060 | -3/Testing | Found Ghost Barrier 43151 | -3/Testing | Scanned by Researcher 43166 | -3/Testing | Found Prototype Protection 43166 | -3/Testing | Identified SHELL Armor 43172 | -3/Testing | Found Prototype Protection 43259 | -3/Testing | Build established: Hauler-Mutant 43271 | -3/Testing | Incoming assault squad redirected 43280 | -3/Testing | Lost 4 parts (1p1n2w) 43295 | -3/Testing | Destroyed 14 combat bots 43392 | -3/Testing | Repaired Rnf. Antimatter Reactor? 43453 | -3/Testing | Found Prototype Energy Cannon 43453 | -3/Testing | Identified Null Cannon 43494 | -3/Testing | Incoming assault squad redirected 43547 | -3/Testing | Lost 3 parts (2n1w) 43650 | -3/Testing | Found Prototype Energy Cannon 43650 | -3/Testing | Identified Cld. Nova Cannon 43993 | -3/Testing | Incoming assault squad redirected 44185 | -3/Testing | Found Prototype Ballistic Cannon 44185 | -3/Testing | Identified Perforator 44223 | -3/Testing | Discovered new exit (range 15) 44302 | -3/Testing | Destroyed 7 combat bots 44330 | -3/Testing | Found Prototype Energy Gun 44330 | -3/Testing | Identified Tachyon Dispersion Ray 44349 | -3/Testing | Spotted PH-V6VM78KMPZ 44372 | -3/Testing | Entered Research 44372 | -2/Research | Warlord forces began assault on 0b10 44372 | -2/Research | Evolved 2 slots: Utility x2 44482 | -2/Research | Research machine network offline 44723 | -2/Research | Found Unknown Device 44723 | -2/Research | Identified Quantum Capacitor 44803 | -2/Research | Identified Med. Regenerative Plating 44852 | -2/Research | Borebot progress halted 45149 | -2/Research | Borebot progress halted 45161 | -2/Research | Discovered new exit (range 21) 45241 | -2/Research | Spotted Striker 45243 | -2/Research | Spotted Striker 45264 | -2/Research | Destroyed Striker 45268 | -2/Research | Destroyed Striker 45315 | -2/Research | Found Prototype Device 45315 | -2/Research | Identified Beam Splitter 45529 | -2/Research | Found Prototype Launcher 45601 | -2/Research | Met up with Warlord 45602 | -2/Research | Warlord invited to help at Command 45622 | -2/Research | Identified exit to Quarantine 45624 | -2/Research | Entered Quarantine 45715 | -2/Quarantine | Cryocooling Duct disabled 45730 | -2/Quarantine | Ambient heat levels rising (+20) 45730 | -2/Quarantine | Non-combat units ordered to evacuate 45803 | -2/Quarantine | Garrison activated, responded to threat 45931 | -2/Quarantine | Found Alien Artifact 45932 | -2/Quarantine | Identified Vortex Chain Reactor 45947 | -2/Quarantine | Identified Point Singularity Launcher 45950 | -2/Quarantine | Discovered new exit (range 16) 46144 | -2/Quarantine | Found Exp. Transmission Jammer 46302 | -2/Quarantine | Incoming investigation squad redirected 46363 | -2/Quarantine | Found Alien Slashing Weapon 46374 | -2/Quarantine | First assault squad dispatched 46389 | -2/Quarantine | Incoming assault squad redirected 46694 | -2/Quarantine | Incoming assault squad redirected 46756 | -2/Quarantine | Found Alien Artifact 46911 | -2/Quarantine | Identified Core Reset Matrix 46911 | -2/Quarantine | Identified Subatomic Replicator 46932 | -2/Quarantine | Incoming investigation squad redirected 47152 | -2/Quarantine | Incoming assault squad redirected 47303 | -2/Quarantine | Identified exit to Access 47307 | -2/Quarantine | Entered Access 47307 | -1/Access | Evolved 2 slots: Utility x2 47496 | -1/Access | Destroyed 11 combat bots 47815 | -1/Access | Build established: Hauler-Skirmisher 47984 | -1/Access | Fabricated Beam Splitter? 48093 | -1/Access | First assault squad dispatched 48182 | -1/Access | Destroyed 8 combat bots 48281 | -1/Access | Found Prototype Processor 48301 | -1/Access | Identified Spectral Analyzer 48364 | -1/Access | Discovered new exit (range 22) 48448 | -1/Access | Identified exit to Command 48450 | -1/Access | Entered Command 48772 | -1/Command | Spotted B-99 Colossus 48972 | -1/Command | Found Antimissile System 49034 | -1/Command | Build established: Hauler-Mutant 49200 | -1/Command | First assault squad dispatched 49432 | -1/Command | Disengaged cave seal 49432 | -1/Command | Derelicts emerged from the dark tunnel 49432 | -1/Command | Welcomed Warlord to Command 49445 | -1/Command | Spotted Executioner 49445 | -1/Command | Spotted Executioner 49445 | -1/Command | Spotted Striker 49445 | -1/Command | Spotted Alpha 7 49450 | -1/Command | Spotted Alpha 7 49457 | -1/Command | Spotted Striker 49462 | -1/Command | Phase Generator disabled 49478 | -1/Command | Destroyed Executioner 49482 | -1/Command | Discovered new exit (range 23) 49500 | -1/Command | Lost 5 parts (1p3u1w) 49510 | -1/Command | Spotted B-99 Colossus 49530 | -1/Command | Found Prototype Ballistic Gun 49530 | -1/Command | Identified Multirail 49571 | -1/Command | Found Exp. Core Analyzer 49583 | -1/Command | Found Exp. Targeting Computer 49587 | -1/Command | Found Exp. Targeting Computer 49719 | -1/Command | Incoming assault squad redirected 49831 | -1/Command | Disengaged cave seal 49831 | -1/Command | Derelicts emerged from the dark tunnel 49838 | -1/Command | Incoming investigation squad redirected 49892 | -1/Command | Warlord commented on Warlord statues 49895 | -1/Command | Spotted Combat Programmer 49896 | -1/Command | Spotted Combat Programmer 49898 | -1/Command | Spotted M Guard 49898 | -1/Command | Spotted M Guard 49901 | -1/Command | Destroyed Combat Programmer 49913 | -1/Command | Warlord destroyed during the assault 49927 | -1/Command | Destroyed M Guard 49956 | -1/Command | All MAIN.C guards destroyed 49982 | -1/Command | Found Prototype Device 49982 | -1/Command | Identified AEGIS Remote Shield 49987 | -1/Command | Found Prototype Reactor 50011 | -1/Command | Found Prototype Protection 50017 | -1/Command | Incoming assault squad redirected 50098 | -1/Command | Identified Sigix Broadsword 50163 | -1/Command | Found Prototype Device 50163 | -1/Command | Identified Thermal Barrier 50216 | -1/Command | Met MAIN.C 50243 | -1/Command | 0b10 Conduit disabled 50254 | -1/Command | MAIN.C activated Command garrisons 50305 | -1/Command | Found Prototype Protection 50305 | -1/Command | Identified Exp. Powered Armor 50309 | -1/Command | Found Prototype Reactor 50313 | -1/Command | Found Prototype Processor 50313 | -1/Command | Identified Exp. Target Analyzer 50645 | -1/Command | Build established: Scavenger-Mutant 51359 | -1/Command | Discovered new exit (range 15) 51455 | *** | Establishing 0b11! Last Messages --------------- 50309_ Acquired Prototype Reactor. 50313_ Discarded Adv. Terrain Scan Processor. 50313_ Acquired Prototype Processor. 50313_ Identified Exp. Target Analyzer. 50318_ Acquired 20 matter. 50323_ Acquired Exp. Energy Well. 50340_ S2-2AC(K) suffers critical hit. 50343_ S2-2AC(K) destroyed. 50351_ P-80 Master destroyed. 50354_ Acquired 10 matter. 51285_ Triggered Alarm Trap. 51285_ An alarm sounds. 51285_ ALERT: Alarm triggered, dispatching investigation squad. 51359_ EXIT=FOUND 51372_ Triggered Shock Trap. 51372_ The floor emits a surge of raw power. 51372_ System corrupted (+1). 51376_ Triggered Shock Trap. 51376_ The floor emits a surge of raw power. 51376_ Adv. Dynamic Insulation System prevented system corruption. Map ----- +----------------------------------------------------+ | ???????????????# #??????????????# #???? | | ???????????????# #??????????????#######+###???? | | ???????????????# #################### #???? | | ???????????????# #???? | | ???????????????## ########### #???? | | ????????????????# #??#####??# #???? | | ????????????????# #?? #??## #### ""#???? | | ????????######### #? #???# #??# ""#???? | | ???????? # #? #####+#??# ! T"#???? | | ???????#? # # # = ?# ""#???? | | ???????? # # #? ?# ""#???? | | ???????? "" # + #? """" # #???? | | ???????# """" # ########? """" # #???? | | ???????# """" # = #? """" + #???? | | ???????# "" +*%[ #? """" # #???? | | ???????#* # ! # #+#### #???? | | ???????# # ^ #| ?# # #???? | | ???????#####+#### / ## ?# # #???? | | ???????????# ########??# # #???# | | ???????????# #?????????# + #???# | | ???????????# #?????????# #= #???# | | ??????##???# #### #?????????# #%* #???# | | ??????# ??# #??# #?????????# #/ #???# | | ??????# ??# #??# ###???????# # #???# | | ??????# =!?# #??# #???????# # #???# | | ??????# =!?# #??# @ #???????###### #???# | | ??????# # #??# #????????????# ##### | | ??????# # #??######????????????# ! | | ??????# + #????????????????????# ! | | ??????# # #????????????????????# | | ??????# # #????????????????????# ##### | | ??????####?# ##+#########????????????# #???# | | ??????????# # #?????# #???# | | ??????????# # [ +?????# #???# | | ????????? # ]!= #?????# #???? | | ??????? = # ]= ??????# #???? | | ??????###=# # ]= ! "" "" ??????# #???? | | ????????#%# # ![=""T""????????# #???? | | ????????#?######## ] !=%*|"???????????# #???? | | ?????????????????########+####??????????# #???? | | ????????????????????????????????????????# ????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? ????? | | ??????????????????????????????????????????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 65 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 22 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 3450 Resistance: KI 30 Resistance: TH 75 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Particle Charging 30 Kinecelleration 50 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Adv. Plasma Cannon | -6/Factory | Hacked Imp. Heavy Siege Treads | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Beam Splitter | -1/Access | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory S-27 Virus | x4 | -7/Factory | Preloaded Imp. Heavy Siege Treads | x2 | -6/Factory Imp. Heavy Siege Treads | x2 | -6/Factory Exp. Terrain Scanner | x1 | -6/Factory Imp. Heavy Siege Treads | x2 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -3/Testing Hcp. Storage Unit | x1 | -3/Testing Beam Splitter | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationCoolingMeganuke Manual? 0 Play Time 05:49:48 Cumulative 711.1 hours Start 2020.11.08 @ 21:18:00 End 2020.11.12 @ 04:35:06 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 506 Rogue 502 Adventurer 4 Explorer 0 Win Type 1 Total 80 Types 63/7/3/3/2/0/0/1/1 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 707e57c3-fe20-4156-aa31-58e6e39199c5