Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 23:19:22 Player: Mercey Result: Destroyed by C-35 Carver with Improved Concussive RPG Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (134) 670 Value Destroyed (3969) 3969 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1344) 1344 TOTAL SCORE: 12003 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 875 Met Imprinter 300 Was Imprinted 300 Friendly Fire -162 Cogmind --------- Core Integrity 0/1150 Matter 62/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Advanced Recoil Stabilizer Improved Kinecellerator Graphene Brace Plasma Sword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Energy Well Long-range Sensor Array Improved Signal Interpreter Advanced Recoil Stabilizer Precision Energy Filter Improved Light Armor Plating > --- WEAPON ----------- Tesla Rifle Phase Cannon Long-range Phase Cannon Light Antimatter Cannon > --- INVENTORY -------- Advanced Signal Interpreter Advanced Recoil Stabilizer Improved Kinecellerator Graphene Brace Plasma Sword [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Array Utility Core Analyzer Device Seismic Detector Storage Small Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Backup Laser III Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Guided Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 2 1 . . . . . . 1 . . 1 Utility 4 | . . . . 1 . . . . . . 1 . 2 . Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 134 | 7 3 11 18 3 1 6 3 1 4 3 1 21 27 25 Power 15 | 1 1 1 2 . . 1 . . . 2 . 1 5 1 Engine 8 | 1 1 . 1 . . . . . . 2 . 1 2 . Core 6 | . . 1 1 . . 1 . . . . . . 3 . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 39 | 2 . 2 9 1 1 2 . . . . 1 8 6 7 Treads 3 | . . . . . . . . . . . . 2 . 1 Leg 26 | 2 . 2 9 1 1 1 . . . . . 6 3 1 Wheel 1 | . . . . . . . . . . . 1 . . . Hover 5 | . . . . . . 1 . . . . . . 1 3 Flight 4 | . . . . . . . . . . . . . 2 2 Utility 39 | 2 . . 1 1 . 1 2 1 2 . . 6 11 12 Device 22 | 1 . . . 1 . 1 . . 1 . . 4 7 7 Storage 6 | 1 . . 1 . . . . . 1 . . . 1 2 Processor 4 | . . . . . . . . 1 . . . . 2 1 Hackware 2 | . . . . . . . 2 . . . . . . . Protection 5 | . . . . . . . . . . . . 2 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 2 8 6 1 . 2 1 . 2 1 . 6 5 5 Energy Gun 4 | . . . 1 . . . . . . . . . 2 1 Energy Cannon 8 | . . 4 1 1 . . . . . . . . . 2 Ballistic Gun 17 | 2 1 3 4 . . 1 . . . . . 4 2 . Ballistic Cannon 6 | . 1 1 . . . 1 . . . . . 1 . 2 Launcher 1 | . . . . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . Unidentified Prototypes 11 | . . . 1 . . 1 . . 1 . . 1 2 5 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . 1 . . Parts Lost 54 | . . . . . 5 . . 2 . 3 . 3 26 15 Power 5 | . . . . . . . . . . . . . 3 2 Propulsion 21 | . . . . . 3 . . 1 . 2 . . 9 6 Utility 14 | . . . . . 1 . . 1 . 1 . 2 6 3 Weapon 14 | . . . . . 1 . . . . . . 1 8 4 Highest Loss Streak 10 | . . . . . 4 . . 2 . 1 . 1 10 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 1 6 7 8 16 14 4 4 5 6 7 2 3 3 4 Power . | . 1 1 1 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . 2 3 3 6 6 2 2 2 2 2 1 2 1 3 Weapon 2 | 1 3 2 2 5 6 2 1 2 2 3 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | . . 2 4 . 10 1 . . 2 3 . 1 2 6 Power 2 | . . . . . 1 . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . Utility 12 | . . . 2 . 4 . . . 1 1 . . 1 3 Weapon 13 | . . 1 2 . 3 1 . . 1 1 . 1 . 3 Tool/Special 3 | . . 1 . . 2 . . . . . . . . . Average Slot Usage (%) 70 | . 100 99 98 99 50 17 30 20 56 47 10 76 70 57 Engine 3 | . 14 6 1 . . . . . 6 6 . 5 1 . Core 2 | . . 4 7 7 4 5 7 . . . . . 2 4 Treads 1 | . . . . . . . . . . . . 9 . . Leg 15 | . 28 22 34 38 21 1 . . . . . 15 24 . Hover 2 | . . . . . . 4 7 . 12 7 . . . 3 Flight 1 | . . . . . . . . . . . . . 1 11 Device 8 | . 14 11 9 14 3 3 7 7 1 . . 10 13 9 Storage 4 | . 14 11 9 7 4 . . . 5 6 . . . 4 Processor 3 | . . . . . . . . 2 7 7 6 6 5 5 Hackware 1 | . . . . . . . 7 8 7 2 . . . . Protection 1 | . . . . . . . . . . . . 5 1 1 Energy Gun 4 | . . . 8 7 4 . . . 13 14 . . . 1 Energy Cannon 3 | . . 16 9 7 1 . . . . . . . . 8 Ballistic Gun 9 | . 18 22 18 15 6 1 . . . . . 9 11 . Ballistic Cannon 1 | . 9 4 . . . . . . . . . 3 . 5 Piercing Weapon 1 | . . . . . . . . . . . 3 6 3 . Peak Build Rating 113 | 7 8 18 32 43 43 14 18 18 31 32 11 61 77 113 Average Rating 33 | 5 7 14 27 41 21 8 14 9 24 21 8 42 57 78 On Entrance 19 | . 7 8 18 32 43 2 12 18 10 28 6 10 61 35 Avg Prop Armor Cover (%) 8 | . . . . . . 18 . . . . . 8 12 6 Naked Turns 252 | . . . . . 62 48 . . . . . . 120 22 Heaviest Build 66 | 12 14 29 61 63 63 11 11 8 16 23 3 54 66 59 Greatest Support 105 | 20 20 20 60 75 75 18 8 8 16 16 10 105 105 46 Greatest Overweight (x) 13 | 2 . 1 1 . 1 1 1 2 2 1 . 4 9 13 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 5 5 5 10 10 5 5 5 20 Average Capacity 7 | 7 8 8 8 20 14 5 5 5 8 9 5 5 5 5 Most Carried 20 | 4 8 8 10 19 20 5 5 5 10 10 5 5 5 5 Average Carried 7 | 1 6 7 8 16 14 4 4 4 7 9 4 4 4 4 Final Capacity 20 | 8 8 8 20 20 5 5 5 5 10 5 5 5 5 5 Final Carried 19 | 4 8 8 10 19 5 4 5 5 10 5 5 5 5 5 Class Distribution -------------------- 46% | Mutant 29% | Scavenger-Gunner 8% | Gunner 7% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Matter Collected 3701 | 290 200 456 409 182 . . 152 31 67 30 10 704 842 328 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4577 | 76 290 720 680 312 . . . . . . 12 379 1487 621 Parts 302 | 14 31 45 50 20 . . . . . . 3 26 84 29 Haulers Intercepted 6 | . 2 1 1 1 . . . . . . . . 1 . Recyclers Shooed 8 | . 1 2 1 . . . . . . . . 1 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 1 . 9 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Combat Hostiles Destroyed 87 | . 12 14 14 7 . . . . . . . 7 24 9 Melee 2 | . . . . . . . . . . . . . 2 . Guns 51 | . 9 5 11 6 . . . . . . . 5 15 . Cannons 27 | . 3 9 3 1 . . . . . . . 2 . 9 AOE 6 | . . . . . . . . . . . . . 6 . Classes Destroyed 13 | 1 4 3 2 1 . . . . . . . 2 . . Worker 13 | . . 2 . . . . . . . . 1 . 8 2 Builder 9 | . 1 1 1 . . . . . . . . 2 . 4 Tunneler 5 | 4 . . . . . . . . . . . 1 . . Hauler 6 | . 2 1 1 1 . . . . . . . . 1 . Recycler 3 | . . . 1 . . . . . . . . . 1 1 Operator 2 | . . . . . . . . . . . . 1 1 . Watcher 9 | . 2 3 1 . . . . . . . . . 2 1 Swarmer 33 | . 12 3 6 4 . . . . . . . . 8 . Grunt 27 | . . 6 3 2 . . . . . . . 5 5 6 Brawler 1 | . . . . 1 . . . . . . . . . . Sentry 11 | . . 5 4 . . . . . . . . . 2 . Hunter 6 | . . . 1 . . . . . . . . 1 4 . Programmer 9 | . . . . . . . . . . . . 1 5 3 Best Kill Streak 8 | 2 4 4 8 4 . . . . . . 1 2 8 6 Combat Bots Only 7 | . 3 3 4 4 . . . . . . . 2 7 2 Max Kills in Single Turn 4 | 1 1 2 2 1 . . . . . . 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Hostile Shots Fired 798 | . 48 38 42 37 4 . 7 56 . 25 15 98 252 176 Missed 253 | . 16 8 14 16 1 . 3 22 . 12 9 34 71 47 Hits 545 | . 32 30 28 21 3 . 4 34 . 13 6 64 181 129 Melee 3 | . . . . . 3 . . . . . . . . . Projectile 542 | . 32 30 28 21 . . 4 34 . 13 6 64 181 129 AOE 4 | . . . . . . . . . . . . . 1 3 Critical Strikes 30 | . 2 1 1 1 2 . . 2 . . . 4 9 8 Part Disruptions 4 | . . . . . . . . . . . . 1 2 1 Damage Taken 9732 | . 263 387 340 339 142 . 33 562 . 190 73 908 3545 2950 Core 2895 | . 59 102 18 44 31 . 33 489 . 72 73 130 685 1159 Absorbed by Shields 518 | . . . . . . . . . . . . 474 44 . Ignored by Resistances 6 | . . . . . . . . . . . . 6 . . Core Remaining (%) 65 | 100 76 74 96 . . . . . . 4 . 76 31 . Volleys Fired 274 | 6 37 37 36 17 . 2 3 . . 4 . 42 58 32 Largest 4 | 2 2 4 4 4 . 1 1 . . 2 . 3 4 4 Hottest 306 | 40 50 196 180 185 . 25 5 . . 80 . 96 154 306 Shots Fired 734 | 12 73 130 130 52 . 2 3 . . 8 . 97 149 78 Gun 501 | 12 45 74 104 47 . 2 . . . 8 . 61 145 3 Cannon 219 | . 28 56 26 5 . . . . . . . 29 . 75 Launcher 11 | . . . . . . . . . . . . 7 4 . Special 3 | . . . . . . . 3 . . . . . . . Kinetic 530 | 12 73 92 72 32 . 2 . . . . . 90 123 34 Thermal 187 | . . 38 58 20 . . . . . 8 . . 22 41 Explosive 11 | . . . . . . . . . . . . 7 4 . Electromagnetic 3 | . . . . . . . . . . . . . . 3 Robot Hit Streak 11 | 3 7 10 8 4 . 4 7 . . 1 . 6 11 6 Robot Miss Streak 9 | 1 3 4 4 7 . . . . . 1 . 9 5 6 Penetration Max 1 | . . . . . . . . . . . . 1 1 . Secondary Targets 3 | . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . Shots Hit Robots 405 | 7 34 60 51 24 . 2 3 . . 4 1 64 117 38 Core Hits 237 | 6 19 26 29 15 . 1 . . . 2 1 45 68 25 Critical Kills 4 | . . . 1 . . . . . . . . . 3 . Critical Parts Destroyed 3 | . . 1 . . . . . . . . . . 2 . Critical Strikes 17 | . 1 1 1 . . . . . . . . . 11 3 Burn 2 | . . . . . . . . . . . . . 2 . Destroy 7 | . . 1 1 . . . . . . . . . 5 . Blast 4 | . 1 . . . . . . . . . . . . 3 Impale 4 | . . . . . . . . . . . . . 4 . Melee Attacks 29 | . . . . . . . . . . . 1 2 26 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . . 1 1 26 . Sneak Attacks 6 | . . . . . . . . . . . 1 1 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10418 | 94 491 1069 989 430 . 36 . . . 51 92 1425 3089 2652 Guns 4736 | 94 264 501 682 379 . 36 . . . 51 . 787 1866 76 Cannons 3047 | . 223 556 296 51 . . . . . . . 408 . 1513 Explosions 1719 | . . . . . . . . . . . . 149 510 1060 Melee 848 | . . . . . . . . . . . 76 72 700 . Ramming 68 | . 4 12 11 . . . . . . . 16 9 13 3 Kinetic 5372 | 94 487 636 432 285 . 36 . . . . . 1195 1455 752 Thermal 2950 | . . 421 546 145 . . . . . 51 . . 411 1376 Explosive 1104 | . . . . . . . . . . . . 149 510 445 Electromagnetic 76 | . . . . . . . . . . . . . . 76 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 848 | . . . . . . . . . . . 76 72 700 . Highest Corruption 16 | . 1 . . . 14 14 14 15 15 . . 3 9 16 Average Corruption 6 | . 1 . . . 9 14 14 14 15 . . 2 3 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 86 | . 2 . . . 10 9 18 13 1 . . 10 13 10 Message Errors 24 | . 1 . . . 1 1 5 5 . . . 4 4 3 Matter Fused 15 | . . . . . . 2 2 3 1 . . 2 2 3 Heat Flow Errors 11 | . . . . . 1 . 5 1 . . . 1 1 2 Energy Discharges 12 | . . . . . 2 3 3 1 . . . . 2 1 Parts Rejected 2 | . . . . . . . . 1 . . . 1 . . Data Loss (minor) 7 | . . . . . . 2 1 1 . . . 1 2 . Data Loss (major) 3 | . . . . . 2 . . . . . . 1 . . Alerts 5 | . . . . . . 1 2 1 . . . . 1 . Misdirections 5 | . . . . . 4 . . . . . . . . 1 Weapon Failures 2 | . 1 . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 485 | . . . . . . . . . . . . 5 196 284 Projectiles 5 | . . . . . . . . . . . . 5 . . Explosions 333 | . . . . . . . . . . . . . 49 284 Melee 147 | . . . . . . . . . . . . . 147 . Knockbacks 15 | . 5 1 . . . . . . . . . 1 1 7 Impact 1 | . . . . . . . . . . . . . 1 . Kinetic 14 | . 5 1 . . . . . . . . . 1 . 7 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . . . . . . . . . 7 . 38 100 Shots 3 | . . . . . . . . . . . . . 2 1 Rammed 6 | . . . . . . . . . . . 3 1 . 2 Targets Rammed 19 | . 3 2 2 . . . . . . . 3 2 5 2 Kicked 13 | . 3 2 2 . . . . . . . . 1 5 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 661 | . . 360 391 417 103 . 263 . . . . 64 215 661 Average Temperature 138 | . . 111 106 111 52 . 102 . . . . 28 53 248 Received Heat Transfer 1405 | . . 126 90 54 . . . 54 . 12 . 163 510 396 Effects 39 | . . 1 1 2 . . . . . . . . . 35 Shutdowns 7 | . . . 1 1 . . . . . . . . . 5 Energy Bleed 5 | . . 1 . . . . . . . . . . . 4 Interference 10 | . . . . 1 . . . . . . . . . 9 Matter Decay 3 | . . . . . . . . . . . . . . 3 Short Circuit 5 | . . . . . . . . . . . . . . 5 Damage (minor) 3 | . . . . . . . . . . . . . . 3 Damage (major) 5 | . . . . . . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 7 | . . 1 1 . . . . . . . . . 2 3 Heat Transferred 4150 | . . 740 962 285 . . . . . 148 . . 851 1164 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Maximum Alert Level 2 | . . 1 1 . . . . . . . . 2 1 1 Low Security (%) 67 | 100 100 40 95 100 100 100 . . . . 100 30 53 72 Level 1 26 | . . 59 4 . . . . . . . . 36 46 27 Level 2 5 | . . . . . . . . . . . . 32 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 580 | 10 177 241 205 111 8 . . . . . 5 580 335 338 Initial 260 | . 3 70 84 72 8 . . . . . . . 260 142 Average 156 | 1 49 186 153 51 . . . . . . . 292 190 162 Influence Increases 4387 | 20 363 487 432 235 . . . 45 . 296 5 1057 802 645 Destroy 0b10 Robot/C 2220 | . 240 280 280 140 . . . . . 140 . 480 480 180 Destroy 0b10 Robot/NC 255 | 20 25 35 20 5 . . . . . . 5 40 65 40 Destroy Leader 462 | . 48 88 84 12 . . . . . 20 . 72 106 32 Allied During Kill 350 | . . . . . . . . . . 76 . 274 . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . 20 . . Successful Hack 26 | . . . . . . . . . . . . 21 5 . Disable Machine 135 | . . . 15 . . . . . . . . 30 . 90 Destroy Structure 334 | . 5 9 18 3 . . . . . . . 45 56 198 Partial Spotted 45 | . . . . . . . . . . . . . . 45 Lose Combat Pursuer 540 | . 45 75 15 75 . . . 45 . 60 . 75 90 60 Influence Decreases 4068 | 15 199 455 473 372 23 . . 45 . 296 5 525 1042 618 Entered New Map 743 | . 2 99 117 88 15 . . . . . . . 272 150 Time Decay 2710 | 15 197 356 356 284 8 . . 45 . 221 5 395 510 318 Lost Part 460 | . . . . . . . . . . 20 . 30 260 150 Lost Ally 155 | . . . . . . . . . . 55 . 100 . . Squads Dispatched 25 | . 1 1 1 1 . 1 . 1 . . 2 5 6 6 Investigation 9 | . 1 . . . . . . . . . 1 3 1 3 Extermination 6 | . . . . 1 . . . . . . . . 3 2 Reinforcement 9 | . . 1 1 . . 1 . . . . 1 2 2 1 Assault 1 | . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Distress Signals 11 | . . 3 2 . . . . . . . . 4 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 214 | . 15 23 20 12 6 3 5 18 . 8 3 30 45 26 Peak Tracking Total 15 | . 3 4 6 4 6 1 5 15 . 3 1 6 6 11 Tactical Retreats 32 | . 2 3 1 3 . . 3 6 . 3 . 5 4 2 ECM-based Alert Blocks 26 | . . . . . . . 6 20 . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Traps Triggered 10 | . 2 1 . 3 . . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 30 | . . . . . . . . . . . . 30 . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . 2 . . Reused 2 | . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . Fabricated Traps 1 | . . . . . . . . . . . . . 1 . Most Traps Carried 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Machines Disabled 10 | . . . 1 . . . . . . . . 3 . 6 Max in Single Turn 2 | . . . 1 . . . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Machines Accessed 22 | . 2 2 1 1 . 1 1 . . . 3 6 3 2 Terminals 14 | . 1 2 1 . . . . . . . 2 5 2 1 Fabricators 2 | . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 1 . . . . 1 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 39 | . 3 3 1 2 . 1 1 . . . 4 14 5 5 Successful 14 | . 1 . . 1 . 1 1 . . . 2 5 3 . Failed 25 | . 2 3 1 1 . . . . . . 2 9 2 5 Catastrophic 5 | . 1 2 1 . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . 2 3 1 . . . . . . . 2 6 7 1 Terminals 27 | . 2 3 1 . . . . . . . 2 13 3 3 Fabricators 4 | . . . . 2 . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . 1 . . . . 2 1 2 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 9 | . . . . . . . 1 . . . 2 4 2 . Open Door 6 | . . . . . . . 1 . . . 1 4 . . Open DSF 3 | . . . . . . . . . . . 1 . 2 . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 1 . . . . . 1 1 . Report Inventory 4 | . 1 . . . . 1 . . . . . 1 1 . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 1 1 . . . . . . . 2 5 2 2 Full Trace Events 5 | . . . . . . . . . . . . 3 . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Total Allies 15 | . . . . . . . . . 8 . . 7 . . Largest Group 8 | . . . . . . . . . 8 8 . 6 1 . Highest-Rated Group 460 | . . . . . . . . . 248 248 . 460 153 . Highest-Rated Ally 159 | . . . . . . . . . 40 40 . 159 153 . Zionite Dispatches 1 | . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 173 | . . . . . . . . . . 65 . 108 . . Total Damage 3779 | . . . . . . . . . . 1201 . 2578 . . Kills 29 | . . . . . . . . . . 7 . 22 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Active Infowar (turns) 3722 | 20 587 807 816 634 45 130 389 144 18 . . . 8 124 Sensors 124 | . . . . . . . . . . . . . . 124 Seismic 2917 | 20 587 807 816 634 45 . . . . . . . 8 . ECM 681 | . . . . . . 130 389 144 18 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . 2 . Branch Access 1 | . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Turns Passed 9138 | 85 587 807 817 634 182 229 389 234 898 826 164 1184 1390 712 Spaces Moved 7694 | 47 373 307 494 429 216 300 571 455 1033 594 305 688 1206 676 Core 1608 | 9 . . . . 126 94 . 434 176 101 301 75 240 52 Treads 281 | . . . . . . . . . . . . 277 . 4 Legs 2691 | 38 373 307 494 429 90 30 . . . . . 336 594 . Wheels 4 | . . . . . . . . . . . 4 . . . Hover 2120 | . . . . . . 176 571 21 857 493 . . . 2 Flight 990 | . . . . . . . . . . . . . 372 618 Fastest Speed 31 | 50 120 120 120 120 50 50 60 50 50 50 50 50 37 31 Average Speed 94 | 112 120 187 127 120 80 69 61 50 72 127 50 138 81 73 Slowest Speed 700 | 150 120 190 190 120 190 120 120 150 150 160 80 260 500 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . 3 5 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 74 35 41 13 87 9 75 69 87 83 8 67 38 19 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 3 | . . . . . . . 1 . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 . . 1 . 1 1 1 . 1 . . Scrap Searched 8 | . . . . . . . 3 1 3 1 . . . . Spaces Dug 23 | . . . 6 . . . . . . . . 17 . . Terrain Destroyed 182 | . . 3 11 . . . . . . . . 42 22 104 Melee . | . . . . . . . . . . . . . . . Projectile 59 | . . 3 11 . . . . . . . . 12 5 28 AOE 122 | . . . . . . . . . . . . 30 16 76 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Fac Total 8909 | 64 441 456 602 514 223 318 607 456 1182 663 312 832 1426 813 Wait 529 | 1 17 85 23 55 5 5 26 . 130 49 . 24 76 33 Move 7665 | 46 372 306 493 429 215 299 570 454 1032 593 304 687 1199 666 Hop 8 | . . . . . . . . . . . . . 3 5 Pick Up 64 | 4 6 4 9 10 1 1 1 1 6 . 1 4 11 5 Fast Attach 94 | 7 . 3 5 . 1 4 2 . 1 2 1 22 20 26 Attach 31 | . . 2 1 2 1 3 1 1 4 . 1 4 10 1 Detach 14 | . . . . . . 2 1 . 3 2 . 2 2 2 Swap 30 | . 3 6 14 1 . . . . 1 1 . 1 3 . Drop 88 | . 3 11 19 . . 2 1 . 5 12 1 10 13 11 Fire 274 | 6 37 37 36 17 . 2 3 . . 4 . 42 58 32 Melee 29 | . . . . . . . . . . . 1 2 26 . Ram 3 | . . . . . . . . . . . 3 . . . Kick 13 | . 3 2 2 . . . . . . . . 1 5 . Crush 3 | . . . . . . . . . . . . 1 . 2 Escape Stasis 32 | . . . . . . . . . . . . 2 . 30 Rewire 2 | . . . . . . . 2 . . . . . . . Trap 30 | . . . . . . . . . . . . 30 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 10) 374 | -10/Materials | Discovered new exit (range 11) 385 | -10/Materials | Discovered new exit (range 14) 670 | -10/Materials | Discovered new exit (range 4) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Weapon x2 1069 | -9/Materials | Build established: Scavenger-Gunner 1473 | -9/Materials | Discovered new exit (range 5) 1480 | -9/Materials | Entered another Materials area 1480 | -8/Materials | Evolved 2 slots: Propulsion x2 2015 | -8/Materials | Build established: Gunner 2236 | -8/Materials | Discovered new exit (range 13) 2297 | -8/Materials | Entered Factory 2297 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2595 | -7/Factory | Build established: Tank 2931 | -7/Factory | Sucked down chute 2931 | -7/Factory | Entered Waste 2942 | -7/Waste | Spotted C-40 Crusher 2946 | -7/Waste | EMP discharged 2971 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2976 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2984 | -7/Waste | Spotted C-40 Crusher 2993 | -7/Waste | Spotted C-40 Crusher 3007 | -7/Waste | Lost 4 parts (2n1u1w) 3011 | -7/Waste | Spotted C-40 Crusher 3011 | -7/Waste | Spotted C-40 Crusher 3014 | -7/Waste | Spotted C-40 Crusher 3046 | -7/Waste | EMP discharged 3046 | -7/Waste | System corruption reached 10% 3046 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3051 | -7/Waste | Released all parts (5) 3097 | -7/Waste | Discovered new exit (range 16) 3113 | -7/Waste | Entered Factory 3261 | -7/Factory | Build established: Mutant 3281 | -7/Factory | Discovered new exit (range 5) 3342 | -7/Factory | Entered Lower Caves 3486 | -7/Lower Caves | Spotted B-75 Beast 3527 | -7/Lower Caves | Encountered a Warlord checkpoint 3535 | -7/Lower Caves | Identified exit to Lower Caves 3731 | -7/Lower Caves | Entered another Lower Caves area 3735 | -7/Lower Caves | Ambushed by research squad 3754 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3762 | -7/Lower Caves | Core integrity fell below 50% 3773 | -7/Lower Caves | Core integrity fell below 20% 3959 | -7/Lower Caves | Discovered new exit (range 13) 3965 | -7/Lower Caves | Entered Zion 3975 | -7/Zion | Learned 8 Factory zone layouts 3994 | -7/Zion | System corruption cleaned by Quarantine Array 4043 | -7/Zion | Found Prototype Launcher 4043 | -7/Zion | Identified Gui. Missile Launcher 4213 | -7/Zion | Found Prototype Device 4249 | -7/Zion | Given A8's code to call for help 4308 | -7/Zion | Met Imprinter 4335 | -7/Zion | Imprinted 4337 | -7/Zion | Declared Zion's savior 4475 | -7/Zion | Found Unknown Piercing Weapon 4476 | -7/Zion | Identified CR-A16's Pointy Stick 4793 | -7/Zion | Discovered new exit (range 15) 4800 | -7/Zion | Gained Derelict followers 4863 | -7/Zion | Entered Proximity Caves 4863 | -6/Proximity Caves | Accompanied by 8 allies 5173 | -6/Proximity Caves | Spotted B-75 Beast 5339 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5685 | -6/Proximity Caves | Discovered new exit (range 12) 5689 | -6/Proximity Caves | Entered Factory 5689 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5690 | -6/Factory | Identified exit to Extension 5691 | -6/Factory | Identified exit to Lower Caves 5712 | -6/Factory | Identified exit to DSF 5718 | -6/Factory | Discovered exit to Lower Caves (range 7) 5851 | -6/Factory | Discovered exit to Extension (range 6) 5853 | -6/Factory | Entered Extension 5883 | -6/Extension | Enhanced Grunt warped into view, answering call for help 5886 | -6/Extension | Enhanced Grunt warped into view, answering call for help 5945 | -6/Extension | Rescued a captive Derelict 5946 | -6/Extension | Rescued a captive Derelict 6031 | -6/Extension | Rescued a captive Derelict 6114 | -6/Extension | Rescued A7 6186 | -6/Extension | Build established: Scavenger-Mutant 6292 | -6/Extension | Zion Recon squad teleported in 6333 | -6/Extension | Rescued a captive Derelict 6358 | -6/Extension | Spotted B-75 Beast 6358 | -6/Extension | Spotted B-75 Beast 6404 | -6/Extension | Lost 6 allies 6478 | -6/Extension | Disrupted transfer network 6492 | -6/Extension | Build established: Scavenger-Gunner 6740 | -6/Extension | Allies destroyed B-75 Beast 6776 | -6/Extension | Allies destroyed B-75 Beast 6923 | -6/Extension | Identified Bomb Factory No. 2 7008 | -6/Extension | Discovered new exit (range 15) 7009 | -6/Extension | Discovered new exit (range 15) 7037 | -6/Extension | Entered Factory 7037 | -5/Factory | Accompanied by 1 ally (A7) 7037 | -5/Factory | Evolved 2 slots: Utility x2 7470 | -5/Factory | Retrieved Zion intel report: Branch Access 7470 | -5/Factory | Identified exit to Upper Caves 7993 | -5/Factory | Destroyed 7 combat bots 8001 | -5/Factory | Lost 10 parts (5n2u3w) 8136 | -5/Factory | Released all parts (6) 8158 | -5/Factory | Lost 10 parts (3p2n2u3w) 8216 | -5/Factory | Core integrity fell below 50% 8289 | -5/Factory | Retrieved Zion intel report: Guard Positions 8422 | -5/Factory | Discovered new exit (range 12) 8426 | -5/Factory | Build established: Mutant 8427 | -5/Factory | Identified exit to Factory 8427 | -5/Factory | Entered another Factory area 8427 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8526 | -4/Factory | Found Hvy. Insulated Plating 8796 | -4/Factory | Lost 4 parts (1n2u1w) 9065 | -4/Factory | Lost 5 parts (2p2n1u) 9100 | -4/Factory | Released all parts (6) 9113 | -4/Factory | Core integrity fell below 50% 9113 | -4/Factory | System corruption reached 10% 9121 | -4/Factory | Released all parts (1) 9129 | -4/Factory | Core integrity fell below 20% 9139 | -4/Factory | Destroyed by C-35 Carver with Improved Concussive RPG Last Messages --------------- 09121_ Broken Phase Cannon destroyed. 09121_ M-13 Machinist repairs P-70 Sage. 09121_ Released Hvy. Gauss Cannon. 09121_ U-05 Engineer lays Concrete. 09122_ K-01 Serf collects debris. 09122_ U-05 Engineer lays Concrete. 09125_ K-01 Serf collects debris. 09126_ U-05 Engineer lays Concrete. 09126_ U-05 Engineer builds a Wall. 09126_ T-07 Excavator destroyed. 09127_ U-05 Engineer lays Concrete. 09128_ System corrupted: Matter fused (-10). 09129_ K-01 Serf collects debris. 09135_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09135_ Penetrated by Slug. 09137_ Knocked back. 09137_ C-35 Carver destroyed. 09138_ Knocked back. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????# # #???????????????? | | ????????????? # #???????????????? | | ?????????????? # #???????????????? | | ??????????????## #### ##" #??"????????????? | | ?????????###?### # #T ###### # """"??????????? | | ???????? ?# " """"??????????? | | ?????? " "?# # """"??????????? | | ?????" " """ # + """???????????? | | ???? " " G # #?"""???????????? | | ???? " "%""" % #??"????????????? | | ???? " "=* " ############# #???????????????? | | ???? " " #???????????? #???????????????? | | ???" " " #???????????? #???????????????? | | ???" " " #?????????????#???????????????? | | ???" " " #?????????????????????????????? | | ?? ?????????????#???????????????? | | ??#######?# # c ##?????????? #???????????????? | | ???????????# ########### ######??????????? | | ???????????# c ?????????? | | ???????????# ?????????? | | ???????????# ????????? | | ???????????+ H ????????? | | ???????????# ????????? | | ???????????# ????????? | | ???????????# ????????? | | ???????????# @##############?????????? | | ???????????########### ?????????????????????? | | ?????????????????????# """" ???????????????????? | | ?????????????????????# """" ?????????????????? | | ?????????????????????# """" =???????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????#????? """#??????????????? | | ??????????????????????????? """#??????????????? | | ???????????????????????????? ????????????????? | | ????????????????????????????? "F"???????????????? | | ???????????????????????????????"?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 31 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Resistance: TH 15 Evasion (%) 63 Target Analysis 6 Core Analysis 6 Recoil Reduction 12 Kinecelleration 30 Defensive Hacking 22 Item Schematics ----------------- Hvy. Pick | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Point Defense System | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club A Problem For Future Me Hehehe Prison Break Challenges ------------ None Game ------ Seed ProtonArcsightImmobilizer Manual? 0 Play Time 02:06:16 Cumulative 45.2 hours Start 2026.01.27 @ 18:50:08 End 2026.01.30 @ 23:19:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 28/SmallcapsGlow Map View 79x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be9a4bff-c2ba-4a48-9ca5-da83f99170b8