Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 17:57:43 Player: w0rldd3str0y3r Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1430) 1430 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4175 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 41/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Improved Heat Sink Gauss Rifle Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Signal Interpreter Targeting Computer Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Axe > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Cooling System Energy Filter Medium Armor Plating Improved EM Pulse Cannon Heavy Ion Cannon Gauss Rifle Gauss Rifle [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Axe Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 113 | 8 8 15 31 51 Power 8 | 1 1 2 2 2 Engine 7 | 1 1 2 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 28 | 2 1 2 6 17 Treads 5 | 1 1 1 2 . Leg 2 | . . . 1 1 Wheel 20 | 1 . 1 3 15 Hover 1 | . . . . 1 Flight . | . . . . . Utility 22 | 2 2 4 3 11 Device 6 | 1 1 . . 4 Storage 2 | 1 1 . . . Processor 5 | . . . 2 3 Hackware 1 | . . . 1 . Protection 8 | . . 4 . 4 Artifact . | . . . . . Weapon 55 | 3 4 7 20 21 Energy Gun 17 | 2 1 3 8 3 Energy Cannon 8 | . 1 2 2 3 Ballistic Gun 13 | 1 2 2 3 5 Ballistic Cannon . | . . . . . Launcher 5 | . . . 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 12 | . . . 5 7 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 3 3 . Parts Lost 12 | . . . 3 9 Power . | . . . . . Propulsion 8 | . . . 1 7 Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 99 98 95 Engine 8 | . 14 11 8 7 Treads 7 | . 14 11 16 . Leg 1 | . . . . 2 Wheel 16 | . 14 11 9 23 Device 7 | . 13 11 3 7 Storage 8 | . 14 11 9 7 Processor 14 | . . . 13 22 Protection 11 | . . 21 18 6 Energy Gun 4 | . 12 1 7 2 Energy Cannon 4 | . 5 9 2 2 Ballistic Gun 4 | . 9 10 1 2 Slashing Weapon 3 | . . . 4 5 Peak Build Rating 32 | 7 8 18 23 32 Average Rating 20 | 5 7 14 20 26 On Entrance 10 | . 7 8 17 21 Naked Turns 2 | . . . . 2 Heaviest Build 36 | 13 19 35 36 35 Greatest Support 46 | 16 20 20 40 46 Greatest Overweight (x) 8 | . 1 3 3 8 Average Overweight (x) . | . . 2 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 9 Most Carried 10 | 7 10 10 10 10 Average Carried 9 | 4 8 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 7 10 10 10 5 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1636 | 225 88 219 373 731 Remotely 50 | . . . . 50 Salvage Created 2190 | 29 129 183 794 1055 Parts 142 | 4 9 7 48 74 Haulers Intercepted 4 | . . 2 2 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 2 2 14 11 Melee 1 | . . . 1 . Guns 19 | . 2 1 12 4 Cannons 7 | . . 1 1 5 AOE 1 | . . . . 1 Classes Destroyed 12 | 1 2 1 6 2 Worker 4 | . . . 1 3 Builder 11 | . . . 1 10 Tunneler 1 | 1 . . . . Hauler 4 | . . 2 2 . Recycler 4 | . . . 1 3 Operator 1 | . . . . 1 Watcher 3 | . 2 . 1 . Swarmer 5 | . . . 5 . Grunt 14 | . 2 2 5 5 Sentry 3 | . . . 2 1 Hunter 3 | . . . 2 1 Programmer 4 | . . . . 4 Best Kill Streak 5 | 1 2 1 4 5 Combat Bots Only 4 | . 2 1 4 3 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 244 | . 15 15 84 130 Missed 66 | . 1 4 24 37 Damage Taken 3188 | . 185 180 846 1977 Core 921 | . 39 23 154 705 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 84 94 72 . Volleys Fired 118 | 2 12 19 35 50 Largest 2 | 2 2 2 2 2 Hottest 134 | 80 80 91 114 134 Shots Fired 210 | 4 24 39 63 80 Gun 147 | 4 22 24 55 42 Cannon 51 | . 2 15 8 26 Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 73 | . 2 19 13 39 Thermal 87 | 4 22 15 21 25 Explosive . | . . . . . Electromagnetic 50 | . . 5 29 16 Robot Hit Streak 12 | 2 7 8 9 12 Robot Miss Streak 6 | 1 2 2 3 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 163 | 2 13 24 60 64 Core Hits 92 | 1 7 7 34 43 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Burn 1 | . . . 1 . Sever 2 | . . . 1 1 Melee Attacks 87 | . . . 21 66 Impact . | . . . . . Slashing 87 | . . . 21 66 Piercing . | . . . . . Sneak Attacks 20 | . . . 5 15 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4941 | 23 162 422 1570 2764 Guns 1827 | 23 157 229 798 620 Cannons 628 | . . 168 102 358 Explosions 717 | . . 25 50 642 Melee 1756 | . . . 620 1136 Ramming 13 | . 5 . . 8 Kinetic 866 | . 12 164 132 558 Thermal 1119 | 23 145 193 313 445 Explosive . | . . . . . Electromagnetic 1187 | . . 65 505 617 Impact . | . . . . . Slashing 1756 | . . . 620 1136 Piercing . | . . . . . Highest Corruption 10 | . . 5 . 10 Average Corruption 6 | . . 5 . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . 7 . 18 Message Errors 4 | . . 1 . 3 Matter Fused 4 | . . 2 . 2 Heat Flow Errors 5 | . . 1 . 4 Energy Discharges 5 | . . 1 . 4 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 3 | . . 1 . 2 Misfires 2 | . . 1 . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 468 | . . 4 113 351 Projectiles 1 | . . 1 . . Explosions 15 | . . 3 . 12 Melee 452 | . . . 113 339 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 108 | . . 26 54 28 Shots 5 | . . 1 2 2 Rammed 3 | . 1 . . 2 Targets Rammed 3 | . 1 . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 563 | 36 287 303 513 563 Average Temperature 129 | 20 122 94 125 173 Received Heat Transfer 882 | . 105 105 207 465 Effects 19 | . . 3 5 11 Shutdowns 5 | . . . 2 3 Energy Bleed 3 | . . . 1 2 Interference 4 | . . 3 . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . 1 . Damage (core) 4 | . . . 1 3 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 4 | . . . 2 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1895 | 50 325 383 592 545 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 1 2 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 339 | 5 112 140 328 339 Initial 119 | . 3 46 2 119 Average 124 | 1 78 91 160 133 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 84 | 100 100 100 58 89 Level 1 15 | . . . 41 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . . 7 Investigation 1 | . . . . 1 Extermination 4 | . . . . 4 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 5 7 23 23 Peak Tracking Total 6 | . 3 2 6 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 2 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 3 . 2 3 Terminals 5 | . 2 . 2 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 6 . 2 10 Successful 6 | . 1 . . 5 Failed 12 | . 5 . 2 5 Catastrophic 4 | . 3 . 1 . Database Lockouts . | . . . . . Manual 7 | . 5 . 2 . Terminals 12 | . 5 . 2 5 Fabricators 5 | . . . . 5 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . . 4 Record 1 | . . . . 1 Prototype ID Bank 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 1 3 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 95 | . . . . 95 Total Part Build Rating 10 | . . . . 10 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3035 | 78 281 497 733 1446 Spaces Moved 1971 | 55 193 289 346 1088 Core 4 | 3 . . . 1 Treads 147 | . 37 4 106 . Legs . | . . . . . Wheels 1808 | 52 156 285 240 1075 Hover 12 | . . . . 12 Flight . | . . . . . Fastest Speed 50 | 50 100 110 95 80 Average Speed 103 | 97 116 126 137 85 Slowest Speed 450 | 100 160 240 240 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 22 | 3 34 23 28 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 53 | . . . 5 48 Terrain Destroyed 89 | . . 2 12 75 Melee 53 | . . . 5 48 Projectile 6 | . . . . 6 AOE 30 | . . 2 7 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2582 | 71 224 385 497 1405 Wait 173 | . . 37 35 101 Move 1967 | 54 192 288 345 1088 Hop . | . . . . . Pick Up 47 | 7 5 9 10 16 Fast Attach 52 | 7 6 9 12 18 Attach 8 | . 1 1 2 4 Detach 5 | . 1 . 2 2 Swap 54 | 1 1 5 18 29 Drop 68 | . 5 17 17 29 Fire 118 | 2 12 19 35 50 Melee 87 | . . . 21 66 Ram 2 | . . . . 2 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 79 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 4) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Utility x2 815 | -9/Materials | Discovered new exit (range 16) 857 | -9/Materials | Entered another Materials area 857 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1437 | -8/Materials | Discovered new exit (range 8) 1590 | -8/Materials | Entered Factory 1590 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1815 | -7/Factory | Garrison activated, responded to threat 2176 | -7/Factory | Build established: Scavenger-Mutant 2522 | -7/Factory | Crushed by falling debris 2713 | -7/Factory | Fabricated Adv. Sensor Array? 2904 | -7/Factory | Core integrity fell below 50% 2913 | -7/Factory | Core integrity fell below 20% 2932 | -7/Factory | Lost 5 parts (4n1u) 3030 | -7/Factory | System corruption reached 10% 3034 | -7/Factory | Released all parts (11) 3036 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03029_ B-48 Gladiator emerges from a hatch in the floor. 03029_ L-41 Fighter emerges from a hatch in the floor. 03029_ Wheel destroyed. 03029_ System corrupted by crushing effect (+1). 03029_ Gravmag System destroyed. 03030_ R-06 Scavenger collects Sml. Storage Unit. 03033_ R-06 Scavenger collects Lgt. Ion Engine. 03034_ M-28 Smith fits Backup Power III on R-06 Scavenger. 03034_ Released Terrain Scanner. 03034_ Released Lgt. Ion Engine. 03034_ Released Target Analyzer. 03034_ Released Hvy. Ion Cannon. 03034_ Released Signal Interpreter. 03034_ Released Med. Storage Unit. 03034_ Released Adv. Sensor Array. 03034_ Released Com. Wheel. 03034_ Released Tractor Beam. 03034_ Released Wheel. 03034_ Released Imp. EM Pulse Cannon. 03034_ Slammed into L-41 Fighter. 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Sensor Array | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedProtonSplitter Manual? 0 Play Time 00:48:01 Cumulative 30.8 hours Start 2025.02.19 @ 16:31:56 End 2025.02.19 @ 17:57:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 131112b5-7384-4711-8ffa-0a23a197666c