Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 20:15:11 Player: Mr Goldstein Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (2700) 2700 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 8242 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 20 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 208/300 Energy 52/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (6) ------ Improved Sensor Array Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Terrain Scanner Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- VTOL Module Improved Sensor Array Improved Terrain Scan Processor Advanced Targeting Computer [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 . 1 1 . . . . Utility 4 | . . 1 2 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 94 | 6 2 24 36 15 7 1 . 1 2 Power 9 | 1 . 1 4 1 1 . . . 1 Engine 7 | 1 . 1 3 . 1 . . . 1 Core 2 | . . . 1 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 . 10 8 4 2 . . 1 . Treads . | . . . . . . . . . . Leg 15 | 2 . 9 4 . . . . . . Wheel 4 | . . . 4 . . . . . . Hover . | . . . . . . . . . . Flight 8 | . . 1 . 4 2 . . 1 . Utility 26 | 1 2 4 9 5 3 1 . . 1 Device 14 | . . 3 5 1 3 1 . . 1 Storage 2 | 1 1 . . . . . . . . Processor . | . . . . . . . . . . Hackware 3 | . . . 1 2 . . . . . Protection 7 | . 1 1 3 2 . . . . . Artifact . | . . . . . . . . . . Weapon 32 | 2 . 9 15 5 1 . . . . Energy Gun 18 | 2 . 8 8 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 10 | . . . 7 3 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 2 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . . . Parts Lost 25 | . . 2 6 3 1 1 7 . 5 Power 4 | . . . . 1 . . 2 . 1 Propulsion 10 | . . 2 3 . . . 2 . 3 Utility 8 | . . . 3 1 . 1 3 . . Weapon 3 | . . . . 1 1 . . . 1 Highest Loss Streak 5 | . . 1 2 2 1 1 4 . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 92 95 95 95 98 90 70 40 54 Engine 7 | . 14 11 4 6 6 6 1 . 2 Core 1 | . . . 4 . 6 6 2 . . Leg 18 | . 28 31 15 . . . . . . Wheel 3 | . . . 8 . . . . . . Flight 6 | . . . . 29 33 33 29 20 25 Device 14 | . . 8 25 13 6 9 8 . 5 Storage 8 | . 14 11 9 . . . . . . Hackware 3 | . . . . 19 20 20 15 13 13 Protection 8 | . 6 11 8 8 13 7 3 . . Energy Gun 16 | . 28 21 17 . . . . . . Slashing Weapon 1 | . . . . 4 5 6 6 6 6 Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 13 19 29 33 14 20 19 17 2 13 Greatest Support 36 | 20 20 36 36 19 27 27 27 3 19 Greatest Overweight (x) 2 | . . 2 2 . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 6 8 10 10 5 5 5 5 5 5 Most Carried 10 | 3 5 10 10 9 3 4 4 4 3 Average Carried 7 | 1 3 8 9 3 1 3 3 3 2 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 Final Carried 10 | 2 4 10 10 3 3 3 4 3 2 Class Distribution -------------------- 60% | Scavenger-Mutant 18% | Mutant 16% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 1145 | 239 21 254 400 108 . 16 18 . 89 Remotely 40 | . . 40 . . . . . . . Salvage Created 3621 | . 119 1107 2252 100 43 . . . . Parts 194 | . 11 70 97 8 8 . . . . Haulers Intercepted 7 | . . 2 5 . . . . . . Recyclers Shooed 4 | . . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 1 . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 68 | . 6 20 30 6 6 . . . . Guns 50 | . 6 20 24 . . . . . . AOE 18 | . . . 6 6 6 . . . . Classes Destroyed 15 | . 3 5 6 . 1 . . . . Worker 12 | . 1 1 9 . 1 . . . . Builder 4 | . . . 4 . . . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 7 | . . 2 5 . . . . . . Recycler 7 | . . 3 4 . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . . 1 1 . . . . . Watcher 7 | . 1 2 3 1 . . . . . Swarmer 25 | . 6 6 4 6 3 . . . . Cutter 3 | . . . . . 3 . . . . Grunt 24 | . . 9 15 . . . . . . Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 12 | . . 4 8 . . . . . . Hunter 2 | . . . 2 . . . . . . Best Kill Streak 9 | . 4 4 9 3 7 . . . . Combat Bots Only 7 | . 3 3 7 3 6 . . . . Max Kills in Single Turn 6 | . 2 1 4 2 6 . . . . Gunslinging 1 | . 1 . . . . . . . . Exploded 5 | . . . 3 2 5 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Damage Taken 3877 | . 68 902 1243 196 233 37 499 . 699 Core 1331 | . . 212 241 14 179 . 179 . 506 Absorbed by Shields 9 | . . . . 9 . . . . . Redirected to Shielding 62 | . . 12 . 9 . 9 32 . . Core Remaining (%) 80 | 100 100 47 56 98 . . . . . Volleys Fired 239 | . 24 75 133 6 1 . . . . Largest 2 | . 2 2 2 2 1 . . . . Hottest 112 | . 90 112 110 60 30 . . . . Shots Fired 472 | . 48 148 266 9 1 . . . . Gun 454 | . 48 148 258 . . . . . . Cannon . | . . . . . . . . . . Launcher 18 | . . . 8 9 1 . . . . Special . | . . . . . . . . . . Kinetic 7 | . . 7 . . . . . . . Thermal 447 | . 48 141 258 . . . . . . Explosive 18 | . . . 8 9 1 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 3 12 14 1 . . . . . Robot Miss Streak 6 | . 3 6 5 1 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 280 | . 18 86 172 4 . . . . . Core Hits 159 | . 9 41 93 10 6 . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 23 | . 2 14 7 . . . . . . Burn 23 | . 2 14 7 . . . . . . Melee Attacks 25 | . . . . 25 . . . . . Impact . | . . . . . . . . . . Slashing 25 | . . . . 25 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6921 | . 224 1314 3848 820 715 . . . . Guns 4833 | . 224 1314 3295 . . . . . . Cannons . | . . . . . . . . . . Explosions 1949 | . . . 534 700 715 . . . . Melee 120 | . . . . 120 . . . . . Ramming 19 | . . . 19 . . . . . . Kinetic 22 | . . 22 . . . . . . . Thermal 5505 | . 224 1292 3295 67 627 . . . . Explosive 1255 | . . . 534 633 88 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 120 | . . . . 120 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 1 2 . . . . . . . Average Corruption 1 | . 1 2 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . 1 11 . . . . . . . Message Errors 4 | . 1 3 . . . . . . . Matter Fused 2 | . . 2 . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . Misfires 2 | . . 2 . . . . . . . Alerts 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 174 | . . . 11 63 100 . . . . Projectiles . | . . . . . . . . . . Explosions 161 | . . . 11 50 100 . . . . Melee 13 | . . . . 13 . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 324 | . . . 42 49 233 . . . . Shots 5 | . . . 1 1 3 . . . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 282 | . 180 282 24 4 242 80 31 . . Average Temperature 63 | . 62 77 8 2 85 31 13 . . Received Heat Transfer 987 | . . 396 459 21 . . 45 . 66 Effects 5 | . . 3 . . 2 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 4 | . . 3 . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 19 | . 1 7 11 . . . . . . Heat Transferred 12257 | . 719 4169 6919 50 400 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 968 | . 246 388 968 849 725 . . . . Initial 415 | . . 18 128 401 415 . . . . Average 417 | . 137 226 655 546 455 . . . . Maximum Alert Level 3 | . 1 1 3 3 3 . . . . Low Security (%) 25 | 100 58 34 11 . . . . . . Level 1 29 | . 41 65 4 . . . . . . Level 2 21 | . . . 28 88 88 . . . . Level 3 23 | . . . 55 11 11 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . 2 5 3 1 . . . . Investigation 1 | . . . 1 . . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 7 | . . 2 2 2 1 . . . . Assault 1 | . . . 1 . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 7 | . 1 3 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 163 | . 11 35 40 23 4 2 14 . 34 Peak Tracking Total 16 | . 4 5 7 10 4 2 10 . 16 Tactical Retreats 14 | . 1 2 . 3 1 1 2 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 3 | . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 19 | . . 2 1 8 8 . . . . Max in Single Turn 8 | . . 1 1 5 8 . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 29 | . 4 4 7 5 3 . 1 4 1 Terminals 20 | . 4 3 6 4 2 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 91 | . 11 13 15 13 8 . 1 29 1 Successful 55 | . 5 4 8 4 3 . 1 29 1 Failed 36 | . 6 9 7 9 5 . . . . Catastrophic 8 | . 1 2 3 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 9 7 9 9 . . . . . Terminals 53 | . 11 11 13 11 6 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . Scanalyzers 4 | . . . . 2 2 . . . . Garrison Access 2 | . . . 2 . . . . . . Terminal Hacks 47 | . 3 4 6 2 1 . 1 29 1 Record 12 | . . . . . . . . 11 1 Part Schematic 13 | . . . . 1 . . . 12 . Robot Schematic 3 | . . . . . . . . 3 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 8 | . 2 3 . . . . . 3 . Open Door 1 | . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . 1 . . . . Terminal Index 3 | . 1 . 1 1 . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . 2 2 . . . . Insert Component 2 | . . . . 1 1 . . . . Analyze 2 | . . . . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . Terminals 3 | . 2 . 1 . . . . . . Assimilate 1 | . 1 . . . . . . . . Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Jam 1 | . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 4 4 6 4 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . 2 1 . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 3 | . 1 . . . 1 . . . 1 Largest Group 1 | . 1 1 . . 1 . . . 1 Highest-Rated Group 96 | . 10 10 . . 32 . . . 96 Highest-Rated Ally 96 | . 10 10 . . 32 . . . 96 Total Orders 6 | . . 5 . . 1 . . . . STAY 5 | . . 4 . . 1 . . . . FOLLOW 1 | . . 1 . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 Total Damage 96 | . . . . . . . . . 96 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 1 . 3 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 4543 | 70 477 1426 1635 323 142 90 126 43 211 Spaces Moved 4406 | 55 302 789 988 643 412 235 336 83 563 Core 408 | 13 . . . . . . 104 83 208 Treads . | . . . . . . . . . . Legs 1598 | 42 302 789 465 . . . . . . Wheels 523 | . . . 523 . . . . . . Hover . | . . . . . . . . . . Flight 1877 | . . . . 643 412 235 232 . 355 Fastest Speed 24 | 50 120 120 80 26 24 25 25 50 26 Average Speed 70 | 103 120 124 105 26 24 25 32 50 34 Slowest Speed 260 | 120 120 260 190 26 25 25 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 12 | . . . . 4 2 . 5 . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 36 47 61 17 12 45 57 68 72 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . . . . . . 1 1 1 3 Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . . . . 2 2 . 2 Spaces Dug 13 | . . . 12 1 . . . . . Terrain Destroyed 171 | . . . 78 67 26 . . . . Melee 1 | . . . . 1 . . . . . Projectile . | . . . . . . . . . . AOE 170 | . . . 78 66 26 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Total 5297 | 68 368 1096 1311 736 448 265 346 83 576 Wait 413 | . 36 164 122 12 25 29 14 . 11 Move 4373 | 54 301 788 987 634 407 234 325 82 561 Hop 12 | . . . . 4 2 . 5 . 1 Pick Up 59 | 8 4 24 13 4 3 1 1 . 1 Fast Attach 8 | . . 1 7 . . . . . . Attach 36 | 6 1 6 5 11 3 1 . 1 2 Detach . | . . . . . . . . . . Swap 50 | . 1 17 24 4 4 . . . . Drop 49 | . 1 21 19 7 . . 1 . . Fire 239 | . 24 75 133 6 1 . . . . Melee 25 | . . . . 25 . . . . . Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 29 | . . . . 29 . . . . . Rewire 3 | . . . . . 3 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 10) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Accompanied by 1 ally 548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1104 | -9/Materials | Build established: Scavenger-Mutant 1557 | -9/Materials | Core integrity fell below 50% 1948 | -9/Materials | Discovered new exit (range 15) 1974 | -9/Materials | Entered another Materials area 1974 | -8/Materials | Evolved 2 slots: Utility x2 2249 | -8/Materials | Destroyed 7 combat bots 2367 | -8/Materials | Garrison activated, responded to threat 3201 | -8/Materials | Discovered new exit (range 4) 3249 | -8/Materials | Discovered new exit (range 16) 3545 | -8/Materials | Discovered new exit (range 16) 3554 | -8/Materials | Identified exit to Storage 3574 | -8/Materials | First assault squad dispatched 3609 | -8/Materials | Entered Factory 3609 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3910 | -7/Factory | Build established: Hacker-Sprinter 3931 | -7/Factory | Discovered new exit (range 5) 3932 | -7/Factory | Entered another Factory area 3932 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4060 | -6/Factory | Identified exit to Lower Caves 4074 | -6/Factory | Entered Lower Caves 4089 | -6/Lower Caves | Spotted B-75 Beast 4162 | -6/Lower Caves | Discovered new exit (range 6) 4164 | -6/Lower Caves | Entered another Lower Caves area 4165 | -6/Lower Caves | Encountered a Warlord checkpoint 4226 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4259 | -6/Lower Caves | Lost 4 parts (2p2u) 4282 | -6/Lower Caves | Discovered new exit (range 16) 4290 | -6/Lower Caves | Entered Data Miner 4290 | -6/Data Miner | Discovered new exit (range 6) 4301 | -6/Data Miner | Met Data Miner 4306 | -6/Data Miner | Lost 3 parts (2n1u) 4310 | -6/Data Miner | Learned location of Section 7 (-2) 4310 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4320 | -6/Data Miner | Received God Mode back door access code from Data Miner 4333 | -6/Data Miner | Entered Proximity Caves 4441 | -5/Proximity Caves | Escorted by Enhanced Grunt 4454 | -5/Proximity Caves | Learned location of Warlord (-4) 4536 | -5/Proximity Caves | Core integrity fell below 50% 4541 | -5/Proximity Caves | Core integrity fell below 20% 4544 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 04468_ UB-CAU(k) breaks down the debris. 04488_ Acquired 19 matter. 04513_ Imp. Deuterium Engine destroyed. 04523_ Searching scrap... 04523_ Found 15 Matter. 04523_ Found 36 Matter. 04523_ Found Imp. Light Armor Plating. 04523_ Found 26 Matter. 04524_ Acquired 26 matter. 04524_ Acquired 15 matter. 04527_ Searching scrap... 04527_ Found Hvy. Rocket Launcher. 04527_ Found Core Analyzer. 04527_ Found Adv. Sensor Array. 04527_ Found 24 Matter. 04528_ Acquired 24 matter. 04535_ Imp. VTOL Module destroyed. 04537_ VTOL Module destroyed. 04538_ Imp. VTOL Module destroyed. 04542_ Mining Claw destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | #???????????????????? ???????????????????? | | #????????????????? ????????????????? | | #??????????????? ??????????????? | | ?????????????? ????????????? | | ???????????? ????????????? | | ???????????? ???????????? | | ??????????? ???????????? | | ??????????? ??????????? | | ?????????? ??????????? | | ?????????? * ?????????? | | ?????????? = ????????? | | ????????? #???????? | | ????????? < #???????? | | ???????? i #???????? | | ####???? @ #???????? | | +???? d #???????? | | +???? #???????? | | +???? #???????? | | +????? ######??? | | +????? #??? | | ####?????? #??? | | ?????????? #??? | | ?????????? #??? | | ??????????? #??? | | ??????????? #??? | | ???????????? #??? | | ???????????? #??? | | ????????????? #??? | | ?????????????? #??? | | ???????????????###### id ######### ######??? | | ????????????????????# #???????# #???????? | | ????????????????????###########???????#" #???????? | | ??????????????????????????????????????# #???????? | | ??????#######????????????????????????## #???????? | | ?##???# ##??????????????????????## #???????? | | # #???# #??????????????????????# ##??????? | | #???# ???????????????????????# #??????? | | #??## #???????????????????????# ####???? | | #### #####???????????????????# ] !#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 72 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lgt. Deuterium Engine | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Adv. Sensor Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedPlasmaShearcannon Manual? 0 Play Time 00:59:10 Cumulative 50.9 hours Start 2023.03.30 @ 19:07:12 End 2023.03.30 @ 20:15:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43eece9a-a609-46c6-acd6-ef53f41d112c