Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.17 @ 20:50:31 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (183) 915 Value Destroyed (4876) 4876 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (1789) 1789 TOTAL SCORE: 14940 Bonus ------- High Alert Combat Kills 1009 Follower Combat Kills 180 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 845/1000 Matter 133/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (10) ----- Structural Scanner (fused) Long-range Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON (3) ------- Mini Smartbomb Launcher Power Sword > --- INVENTORY (5) ---- Field Propulsion Drive Authchip [Processor] Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Improved Datajack Power Sword > --- INVENTORY -------- Micro Nuclear Core Field Propulsion Drive Authchip [Processor] Mini Grenade Launcher Mini Smartbomb Launcher [Rating: 99] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . 2 2 . 2 . . . . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Utility 8 | . . 1 1 . 2 . . . . . . 2 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 207 | . 11 24 37 32 23 1 8 6 7 . . 12 . 6 4 5 1 2 11 . 17 Power 17 | . 1 2 4 3 1 . 2 . . . . . . . . . . 1 . . 3 Engine 5 | . 1 2 1 1 . . . . . . . . . . . . . . . . . Core 12 | . . . 3 2 1 . 2 . . . . . . . . . . 1 . . 3 Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 47 | . 3 12 13 11 . . . . . . . 1 . . . . . . 2 . 5 Treads 33 | . 2 12 12 7 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . 1 . 1 4 . . . . . . . 1 . . . . . . 2 . 5 Utility 83 | . 3 3 7 4 17 . 5 3 7 . . 8 . 4 2 4 1 1 6 . 8 Device 29 | . 2 1 4 1 3 . 2 1 4 . . 2 . 1 1 3 . 1 1 . 2 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . Processor 4 | . . 2 . 1 . . 1 . . . . . . . . . . . . . . Hackware 28 | . . . . 1 11 . . . . . . 5 . 2 . . . . 4 . 5 Protection 21 | . . . 3 1 3 . 2 2 3 . . 1 . 1 1 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | . 4 7 13 14 5 1 1 3 . . . 3 . 2 2 1 . . 3 . 1 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . 2 4 . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . 2 4 5 8 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . 1 4 4 . 1 . 2 . . . 1 . 1 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 3 . . . . . . 2 . . 1 . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . 1 1 . 1 1 . . . . . 1 1 1 . . . . . Unidentified Prototypes 7 | . 1 2 1 1 . . . . . . . . . . . 1 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . 5 Parts Lost 24 | . 1 1 3 8 3 . . . . . . . . . . . . 1 2 . 5 Power 8 | . 1 . 1 2 1 . . . . . . . . . . . . 1 . . 2 Propulsion 5 | . . . 1 3 . . . . . . . . . . . . . . 1 . . Utility 7 | . . . 1 2 1 . . . . . . . . . . . . . 1 . 2 Weapon 4 | . . 1 . 1 1 . . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . 1 1 3 5 1 . . . . . . . . . . . . 1 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 98 98 95 91 96 100 100 100 100 100 99 100 98 100 100 100 100 91 88 79 Engine 2 | . 13 10 1 1 . . . . . . . . . . . . . . . . . Core 5 | . . . 7 6 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 4 Treads 10 | . 8 33 35 29 . . . . . . . . . . . . . . . . . Leg 1 | . 19 . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . 5 30 30 30 30 30 30 30 26 26 26 26 25 25 25 19 16 11 Device 9 | . 10 11 8 8 6 7 5 6 5 7 7 12 13 11 13 12 12 11 11 11 10 Storage 4 | . 14 11 9 7 . . . . . . . . . . . . . . . . . Processor 6 | . . 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 Hackware 18 | . . . . 1 26 30 30 30 30 30 30 31 33 33 33 31 31 31 30 33 32 Protection 3 | . . . 8 7 2 . 1 . 1 . . 1 . . . . . . 5 5 4 Energy Cannon 2 | . . 10 8 4 . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 18 11 8 11 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 6 7 7 7 7 5 6 3 6 6 6 6 1 . . Slashing Weapon 3 | . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 Special Melee Weapon 1 | . . . . 1 1 . . . . . . . . 2 . 4 6 6 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 11 31 36 45 41 20 13 20 16 16 10 10 19 12 18 18 13 19 19 20 20 24 Greatest Support 89 | 20 40 66 89 86 20 20 20 20 20 20 20 21 21 21 21 21 21 21 24 24 26 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | . 14 15 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 15 15 15 15 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 5 5 Average Carried 8 | . 12 14 14 13 4 4 4 4 5 5 5 4 5 4 4 3 3 3 3 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 4 4 5 5 5 5 5 5 5 5 4 4 3 4 3 5 5 3 Class Distribution -------------------- 39% | Wizard-Scout 19% | Scavenger-Mutant 19% | Hacker-Sprinter 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Scout | -6/Waste Wizard-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Zion Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Matter Collected 3523 | 200 193 420 781 740 243 54 70 80 73 . 27 100 20 . 42 15 103 75 120 . 167 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6551 | . 485 1019 1799 1959 342 . 74 63 3 . 91 116 . . 33 . . 56 405 . 106 Parts 368 | . 28 60 103 98 16 . 9 7 . . . . . . 1 . . 7 27 . 12 Haulers Intercepted 14 | . 1 3 5 5 . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 2 1 1 5 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 8 . . . . . . 1 . 1 7 . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 117 | . 8 22 36 30 1 . . 3 1 . . . . . . . . 3 6 . 7 Melee 4 | . . . . 1 1 . . . . . . . . . . . . 1 1 . . Guns 34 | . 8 4 8 14 . . . . . . . . . . . . . . . . . Cannons 35 | . . 17 14 4 . . . . . . . . . . . . . . . . . AOE 41 | . . 1 12 10 . . . 3 1 . . . . . . . . 2 5 . 7 Classes Destroyed 17 | . 5 3 5 . 1 . . 1 . . . . . . . . . 1 . . 1 Worker 14 | . . . 2 7 3 . . . . . . . . . . . . . 2 . . Builder 9 | . . . 2 2 1 . 1 . . . . . . . . . . . 2 . 1 Tunneler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Hauler 14 | . 1 3 5 5 . . . . . . . . . . . . . . . . . Recycler 11 | . 1 2 . 4 2 . . . . . . 1 . . . . . . 1 . . Minesweeper 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . Operator 6 | . 1 2 1 1 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . Watcher 9 | . 1 1 2 . 2 . 1 . . . . . . . . . . . 2 . . Swarmer 31 | . . 10 6 . . . . 3 1 . . . . . . . . 1 5 . 5 Grunt 56 | . 8 5 20 23 . . . . . . . . . . . . . . . . . Brawler 5 | . . 1 3 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . . . . . . . . Sentry 16 | . . 6 4 6 . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . 2 Programmer 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 14 | . 4 10 12 14 3 . 1 3 1 . . 1 . . 1 . . 2 6 . 7 Combat Bots Only 11 | . 4 7 11 10 1 . . 3 1 . . . . . . . . 2 5 . 7 Max Kills in Single Turn 5 | . 1 2 5 5 1 . 1 2 1 . 1 1 . . 1 . . 1 3 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 5 3 . . . 2 1 . . . . . . . . 1 3 . 3 Melee 1 | . . . . 1 1 . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Damage Taken 6242 | . 244 565 2004 1876 202 . 109 . 205 . . . . . . . . 62 80 . 895 Core 936 | . 37 88 158 311 78 . . . 84 . . . . . . . . 25 . . 155 Absorbed by Shields 20 | . . . . . . . . . . . . . . . . . . . 20 . . Regen/Repaired (Parts) 584 | . 41 . . 64 . . . . . . . 32 . . . . . . 47 . 400 Core Remaining (%) 75 | 100 85 78 . 14 . . . . . . 76 . . . . . . 97 . . . Volleys Fired 325 | . 37 62 113 92 . 4 . 2 2 . . . . . . . . 5 2 . 6 Largest 2 | . 2 2 2 2 . 1 . 1 1 . . . . . . . . 1 1 . 1 Hottest 103 | . 85 91 91 103 . 33 . 30 30 . . . . . . . . 30 30 . 80 Shots Fired 608 | . 74 123 219 171 . 4 . 2 2 . . . . . . . . 5 2 . 6 Gun 368 | . 74 61 107 126 . . . . . . . . . . . . . . . . . Cannon 201 | . . 61 105 35 . . . . . . . . . . . . . . . . . Launcher 39 | . . 1 7 10 . 4 . 2 2 . . . . . . . . 5 2 . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 363 | . 69 61 107 126 . . . . . . . . . . . . . . . . . Thermal 206 | . 5 61 105 35 . . . . . . . . . . . . . . . . . Explosive 39 | . . 1 7 10 . 4 . 2 2 . . . . . . . . 5 2 . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 8 13 35 14 . 4 . . . . . . . . . . . . 1 . . Robot Miss Streak 4 | . 2 2 3 4 . . . . . . . . . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 486 | . 50 76 162 128 19 4 6 1 . . 3 9 . . 5 . . 2 14 . 7 Core Hits 266 | . 26 32 85 81 5 . 3 5 3 . 1 . . . . . . 3 10 . 12 Critical Kills 4 | . . 1 3 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . 1 4 2 . . . . . . . . . . . . . . 1 . 1 Meltdown 4 | . . 1 3 . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Melee Attacks 263 | . . . . 7 68 . 30 4 2 . 4 32 . . 6 1 . 6 52 . 51 Impact 11 | . . . . 7 4 . . . . . . . . . . . . . . . . Slashing 250 | . . . . . 63 . 30 4 2 . 4 32 . . 6 1 . 6 51 . 51 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . 2 8 . 2 1 . . 1 2 . . 1 . . 2 9 . 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16114 | . 616 1641 4009 3747 1265 356 299 295 176 . 151 464 . . 274 . . 282 1287 . 1252 Guns 3796 | . 568 463 1169 1596 . . . . . . . . . . . . . . . . . Cannons 3209 | . . 974 1775 460 . . . . . . . . . . . . . . . . . Explosions 4723 | . . 196 1062 1392 . 356 . 218 176 . . . . . . . . 98 432 . 793 Melee 4325 | . . . . 297 1265 . 299 77 . . 151 464 . . 274 . . 184 855 . 459 Ramming 61 | . 48 8 3 2 . . . . . . . . . . . . . . . . . Kinetic 3767 | . 539 463 1169 1596 . . . . . . . . . . . . . . . . . Thermal 3238 | . 29 974 1775 460 . . . . . . . . . . . . . . . . . Explosive 4723 | . . 196 1062 1392 . 356 . 218 176 . . . . . . . . 98 432 . 793 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 526 | . . . . 297 229 . . . . . . . . . . . . . . . . Slashing 3799 | . . . . . 1036 . 299 77 . . 151 464 . . 274 . . 184 855 . 459 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 . . . . . . . . . . . . . . . . 5 Average Corruption 2 | . . . 1 1 . . . . . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 41 | . . . 9 2 . . . . . . . . . . . . . . . . 30 Message Errors 11 | . . . 1 . . . . . . . . . . . . . . . . . 10 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 7 | . . . 2 . . . . . . . . . . . . . . . . . 5 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . 1 . . . . . . . . . . . . . . . . . 8 Data Loss (major) 2 | . . . 2 . . . . . . . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1522 | . . 18 15 190 392 . 46 48 38 . 54 146 . . 71 . . 57 281 . 166 Projectiles 15 | . . . 15 . . . . . . . . . . . . . . . . . . Explosions 165 | . . 18 . 71 . . . 11 38 . . . . . . . . 3 18 . 6 Melee 1342 | . . . . 119 392 . 46 37 . . 54 146 . . 71 . . 54 263 . 160 Knockbacks 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Impact 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 318 | . . 16 66 196 . . . . . . . . . . . . . 40 . . . Shots 9 | . . 1 2 5 . . . . . . . . . . . . . 1 . . . Rammed 8 | . 5 1 1 1 . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 6 1 1 2 . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 261 | . 12 45 261 35 2 . 21 . 4 . . . . . . . . . 14 . 256 Average Temperature 54 | . 6 15 65 10 1 . 17 . 4 . . . . . . . . . 14 . 83 Received Heat Transfer 2330 | . 135 81 900 936 45 . 57 . 39 . . . . . . . . . 29 . 108 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 3 2 . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . 4 3 . . . . . . . . . . . . . . . . Robots Melted 4 | . . 1 3 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . 4 16 2 . . . . . . . . . . . . . . . . . Heat Transferred 5684 | . 74 1702 3008 900 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Peak Influence 1045 | . 218 487 829 1045 521 88 367 . . . . 132 5 52 . . . . 652 119 596 Initial 345 | . . . 205 325 345 88 37 . . . . . 5 3 . . . . 194 119 83 Average 299 | . 95 169 648 610 314 78 158 . . . . 55 5 25 . . . . 438 119 146 Maximum Alert Level 3 | . 1 2 3 3 2 . 1 . . . . . . . . . . . 2 . 2 Low Security (%) 47 | . 93 74 . . 16 100 70 . . . . 100 100 100 . . . . 1 100 74 Level 1 18 | . 6 10 8 20 50 . 29 . . . . . . . . . . . 33 . 14 Level 2 25 | . . 14 44 48 33 . . . . . . . . . . . . . 64 . 10 Level 3 9 | . . . 47 31 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 1 5 7 5 . 3 . 1 . . 6 . . . . . . 5 . 8 Investigation 27 | . 1 1 . 1 5 . 3 . . . . 6 . . . . . . 4 . 6 Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 2 Reinforcement 6 | . 1 . 2 3 . . . . . . . . . . . . . . . . . Assault 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . Garrison 5 | . . . 1 3 . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Data Miner Redirects 8 | . . . . . . . . . . . . 3 . . . . . . 2 . 3 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Distress Signals 21 | . . 4 4 3 4 . 2 . . . . 1 . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 313 | . 15 35 46 36 29 6 23 5 8 . . 16 . 1 . . . 4 37 . 52 Peak Tracking Total 10 | . 2 8 9 9 6 4 10 4 8 . . 5 . 1 . . . 3 9 . 9 Tactical Retreats 58 | . . 2 . 2 9 . 8 2 2 . . 4 . . . . . 3 10 . 16 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Traps Triggered 11 | . . . 1 2 1 . . . . . . 1 . 1 . . . . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . . . . . . . . . 3 Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Reused 2 | . . . . . . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . 8 . . . . . . Triggered 7 | . . . . . . . . 1 1 . . . . . . . . . 3 . 2 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Disabled 11 | . . 3 2 1 1 . . . . . . . . . . . . . 4 . . Max in Single Turn 4 | . . 1 2 1 1 . . . . . . . . . . . . . 4 . . Garrison Access 8 | . . . 1 . 2 . 1 . . . . 1 . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Accessed 111 | . 5 5 4 6 21 . 13 2 . 4 . 14 . 4 . . . . 18 . 15 Terminals 60 | . 3 4 2 5 12 . 9 . . . . 7 . 3 . . . . 10 . 5 Fabricators 22 | . . . . . 5 . 2 . . . . 5 . 1 . . . . 4 . 5 Repair Stations 9 | . 1 . 1 1 1 . . . . . . 1 . . . . . . 1 . 3 Recycling Units 4 | . 1 1 . . 1 . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 9 | . . . 1 . 2 . 1 . . . . 1 . . . . . . 2 . 2 Total Hacks 351 | . 19 12 7 13 63 . 34 8 . 28 . 59 . 14 . . . . 49 . 45 Successful 241 | . 11 3 2 4 40 . 23 8 . 28 . 30 . 10 . . . . 40 . 42 Failed 108 | . 8 9 5 9 23 . 11 . . . . 28 . 3 . . . . 9 . 3 Catastrophic 7 | . . 1 1 1 1 . 1 . . . . 2 . . . . . . . . . Database Lockouts 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Manual 187 | . 17 13 5 6 29 . 21 . . . . 31 . 13 . . . . 33 . 19 Terminals 186 | . 12 10 5 11 32 . 23 . . . . 36 . 11 . . . . 31 . 15 Fabricators 81 | . . . . . 23 . 7 . . . . 19 . 3 . . . . 13 . 16 Repair Stations 23 | . 3 . 1 2 2 . . . . . . 3 . . . . . . 2 . 10 Recycling Units 12 | . 4 2 . . 3 . 3 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 12 | . . . 1 . 3 . 1 . . . . 1 . . . . . . 2 . 4 Terminal Hacks 104 | . 2 . 1 2 14 . 10 8 . 28 . 11 . 4 . . . . 16 . 8 Record 18 | . . . . . . . . 7 . 11 . . . . . . . . . . . Part Schematic 25 | . . . 1 . 5 . . . . 10 . 1 . 1 . . . . 6 . 1 Robot Schematic 5 | . . . . . 1 . . . . 4 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Branch Access Points 6 | . . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . . Machine Index 4 | . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 Terminal Index 4 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . Fabricator Index 4 | . . . . . . . 2 . . . . 1 . . . . . . 1 . . Alert Level 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 Unreport Threat 7 | . . . . 1 2 . 2 . . . . 2 . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 9 | . . . . . . . . . . . . 5 . . . . . . 2 . 2 Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 2 Recall Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . Fabricator Hacks 48 | . . . . . 12 . 4 . . . . 10 . 2 . . . . 9 . 11 Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 28 | . . . . . 7 . 2 . . . . 6 . 1 . . . . 5 . 7 Build 19 | . . . . . 4 . 2 . . . . 4 . 1 . . . . 4 . 4 Repair Station Hacks 19 | . 2 . . 2 1 . . . . . . 2 . . . . . . 2 . 10 Scan Component 10 | . 1 . . 1 1 . . . . . . 1 . . . . . . 1 . 5 Repair 9 | . 1 . . 1 . . . . . . . 1 . . . . . . 1 . 5 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 8 | . . . 1 . 2 . 1 . . . . 1 . . . . . . 2 . 1 Seal Access 8 | . . . 1 . 2 . 1 . . . . 1 . . . . . . 2 . 1 Unauthorized Hacks 61 | . 7 3 . . 11 . 8 . . . . 6 . 4 . . . . 10 . 12 Terminals 30 | . 3 1 . . 5 . 5 . . . . 3 . 3 . . . . 6 . 4 Assimilate 8 | . . . . . 3 . . . . . . 2 . . . . . . 2 . 1 Botnet 16 | . 2 . . . 2 . 4 . . . . 1 . 2 . . . . 3 . 2 Operators 6 | . 1 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 Fabricators 16 | . . . . . 3 . . . . . . 3 . 1 . . . . 4 . 5 Prioritize 8 | . . . . . . . . . . . . 1 . 1 . . . . 4 . 2 Recompile 8 | . . . . . 3 . . . . . . 2 . . . . . . . . 3 Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 2 . . 3 . 3 . . . . . . . . . . . . . . Reject 4 | . 1 1 . . 1 . 1 . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . Mask 4 | . 1 1 . . 1 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 3 Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . 1 Redirect 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 3 5 3 5 15 . 9 . . . . 11 . 3 . . . . 12 . 6 Full Trace Events 19 | . 1 1 . 1 2 . 3 . . . . 4 . . . . . . 4 . 3 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 1 . 5 . . . . 10 . 1 . 1 . . . . 6 . 1 Parts Built 20 | . . . . . 4 . 3 . . . . 4 . 1 . . . . 4 . 4 Authchips 8 | . . . . . 3 . . . . . . 1 . 1 . . . . . . 3 Time 1049 | . . . . . 188 . 62 . . . . 149 . 106 . . . . 219 . 325 Total Part Build Rating 117 | . . . . . 20 . 12 . . . . 24 . 6 . . . . 27 . 28 Parts Repaired 9 | . 1 . . 1 . . . . . . . 1 . . . . . . 1 . 5 Time 290 | . 26 . . 32 . . . . . . . 10 . . . . . . 38 . 184 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Total Allies 29 | . . . . . 2 18 . . . . . 2 . 3 . . . . 3 . 1 Largest Group 18 | . . . . . 1 18 . . . . . 1 . 3 . . . . 1 . 1 Highest-Rated Group 434 | . . . . . 10 434 . . . . . 26 . 93 . . . . 65 . 26 Highest-Rated Ally 65 | . . . . . 10 35 . . . . . 26 . 31 . . . . 65 . 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 111 | . . . . . . 109 . . . . . . . 2 . . . . . . . Total Damage 3571 | . . . . . . 3551 . . . . . . . 20 . . . . . . . Kills 9 | . . . . . . 9 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 1 2 . 2 . . . 1 1 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Turns Passed 10815 | . 940 1073 1388 822 999 117 535 144 179 23 66 818 31 149 117 98 226 138 1289 89 1574 Spaces Moved 13981 | 1 430 519 605 357 1768 310 1150 362 452 82 199 1182 106 320 313 277 798 327 2434 272 1717 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 1529 | . 158 519 605 247 . . . . . . . . . . . . . . . . . Legs 273 | 1 272 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 12179 | . . . . 110 1768 310 1150 362 452 82 199 1182 106 320 313 277 798 327 2434 272 1717 Fastest Speed 28 | 120 120 160 160 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 32 32 Average Speed 46 | 120 174 160 160 119 28 28 28 28 28 28 28 28 28 28 28 28 28 28 29 32 36 Slowest Speed 190 | 120 190 160 160 160 28 28 28 28 28 28 28 28 28 28 28 28 28 28 100 32 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . 2 8 2 2 . 1 . . 1 . . . . . . 7 . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 69 53 48 55 46 88 34 54 61 69 38 28 68 7 54 47 84 55 56 94 41 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . 1 . 1 1 . . . 1 . . . . . . Known Exits Taken 11 | . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . 2 1 . 1 . . . . 1 4 3 . . . Spaces Dug 193 | . . 8 . 11 38 . 22 3 2 . . 16 . . 1 1 . 17 32 . 42 Terrain Destroyed 455 | . . 8 45 116 38 13 22 21 7 . . 16 . . 1 1 . 56 40 . 71 Melee 161 | . . . . . 38 . 22 3 2 . . 16 . . 1 1 . 4 32 . 42 Projectile 15 | . . . . 15 . . . . . . . . . . . . . . . . . AOE 279 | . . 8 45 101 . 13 . 18 5 . . . . . . . . 52 8 . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Total 17177 | . 554 649 815 564 2149 332 1317 393 494 81 202 1615 106 376 330 293 799 358 2917 273 2560 Wait 2189 | . 37 8 17 37 281 19 122 18 33 . . 380 1 51 . 9 . 19 411 . 746 Move 13902 | . 429 518 604 352 1752 306 1145 361 449 81 198 1180 105 319 312 276 797 326 2420 271 1701 Hop 30 | . . . . 2 8 1 2 . 1 . . 1 . . . . . . 7 . 8 Pick Up 79 | . 19 11 13 6 7 1 4 1 . . . 4 . . . . 1 . 6 1 5 Fast Attach 54 | . 6 6 9 5 10 . . . . . . 2 . . . 2 . . 5 . 9 Attach 38 | . . 3 5 13 4 . . . . . . 3 . 1 . 1 . 1 2 . 5 Detach 7 | . 1 . 1 . 1 . . . . . . 1 . . . . . . 1 . 2 Swap 117 | . 5 15 23 14 9 1 8 6 7 . . 7 . 5 4 3 1 1 4 . 4 Drop 119 | . 14 25 29 16 9 . 6 1 . . . 5 . . . 1 . . 7 1 5 Fire 325 | . 37 62 113 92 . 4 . 2 2 . . . . . . . . 5 2 . 6 Melee 263 | . . . . 7 68 . 30 4 2 . 4 32 . . 6 1 . 6 52 . 51 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crush 9 | . 5 1 1 2 . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . 18 . . . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 11 | . . . . . . . . . . . . . . . 8 . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 181 | -10/Materials | Repaired Assault Rifle 309 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 9) 420 | -10/Materials | Discovered new exit (range 14) 647 | -10/Materials | Discovered new exit (range 4) 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1329 | -9/Materials | Discovered new exit (range 6) 1889 | -9/Materials | Destroyed 7 combat bots 1894 | -9/Materials | Discovered new exit (range 12) 1907 | -9/Materials | Discovered new exit (range 14) 2014 | -9/Materials | Entered another Materials area 2014 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2024 | -8/Materials | Discovered new exit (range 13) 2178 | -8/Materials | Build established: Scavenger-Mutant 2261 | -8/Materials | Discovered new exit (range 10) 2380 | -8/Materials | Garrison activated, responded to threat 2444 | -8/Materials | Discovered new exit (range 15) 2735 | -8/Materials | Discovered new exit (range 13) 2814 | -8/Materials | First assault squad dispatched 2921 | -8/Materials | Lost 3 parts (1p1n1u) 2924 | -8/Materials | Destroyed 11 combat bots 3402 | -8/Materials | Entered Storage 3833 | -8/Storage | Core integrity fell below 50% 3990 | -8/Storage | Garrison activated, responded to threat 4081 | -8/Storage | Destroyed 10 combat bots 4084 | -8/Storage | Lost 5 parts (1p2n1u1w) 4116 | -8/Storage | Core integrity fell below 20% 4170 | -8/Storage | Repaired Rocket Launcher 4210 | -8/Storage | Discovered new exit (range 12) 4224 | -8/Storage | Identified exit to Factory 4224 | -8/Storage | Entered Factory 4224 | -7/Factory | Evolved 2 slots: Utility x2 4261 | -7/Factory | Identified exit to Lower Caves 4351 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 4535 | -7/Factory | Build established: Hacker-Sprinter 4592 | -7/Factory | Hacking Suite fried by hacking feedback 4592 | -7/Factory | Discovered new exit (range 16) 4629 | -7/Factory | Fabricated Imp. System Shield? 4973 | -7/Factory | Fabricated Imp. Hacking Suite? 5110 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5160 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5223 | -7/Factory | Manually triggered Chute Trap 5223 | -7/Factory | Sucked down chute 5223 | -7/Factory | Entered Waste 5250 | -7/Waste | Spotted C-40 Crusher 5250 | -7/Waste | Spotted C-40 Crusher 5270 | -7/Waste | Spotted C-40 Crusher 5272 | -7/Waste | Spotted C-40 Crusher 5284 | -7/Waste | Warlord forces began an assault 5304 | -7/Waste | Allies destroyed C-40 Crusher 5311 | -7/Waste | Spotted C-40 Crusher 5313 | -7/Waste | Allies destroyed C-40 Crusher 5313 | -7/Waste | Allies destroyed C-40 Crusher 5314 | -7/Waste | Allies destroyed C-40 Crusher 5319 | -7/Waste | Allies destroyed C-40 Crusher 5319 | -7/Waste | Spotted C-40 Crusher 5324 | -7/Waste | Allies destroyed C-40 Crusher 5335 | -7/Waste | Discovered new exit (range 15) 5339 | -7/Waste | Identified exit to Factory 5340 | -7/Waste | Entered Factory 5779 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 5795 | -7/Factory | Discovered new exit (range 15) 5864 | -7/Factory | Fabricated Mni. Grenade Launcher (x1) 5875 | -7/Factory | Entered Lower Caves 5892 | -7/Lower Caves | Learned Factory stockpile data 5901 | -7/Lower Caves | Learned 8 Research zone layouts 5901 | -7/Lower Caves | Learned Extension trap positions 6013 | -7/Lower Caves | Discovered new exit (range 7) 6017 | -7/Lower Caves | Identified exit to Lower Caves 6019 | -7/Lower Caves | Entered another Lower Caves area 6038 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6043 | -7/Lower Caves | Learned 4 Factory zone layouts 6053 | -7/Lower Caves | Discovered new exit (range 11) 6122 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6145 | -7/Lower Caves | Learned Factory terminal intel 6196 | -7/Lower Caves | Discovered new exit (range 7) 6197 | -7/Lower Caves | Encountered a Warlord checkpoint 6198 | -7/Lower Caves | Identified exit to Data Miner 6198 | -7/Lower Caves | Entered Data Miner 6198 | -7/Data Miner | Discovered new exit (range 6) 6204 | -7/Data Miner | Met Data Miner 6209 | -7/Data Miner | Learned location of Section 7 (-2) 6209 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6214 | -7/Data Miner | Received God Mode back door access code from Data Miner 6221 | -7/Data Miner | Identified exit to Proximity Caves 6221 | -7/Data Miner | Entered Proximity Caves 6271 | -6/Proximity Caves | Learned location of Zion (-6) 6281 | -6/Proximity Caves | Discovered new exit (range 6) 6282 | -6/Proximity Caves | Learned Factory emergency access door positions 6283 | -6/Proximity Caves | Identified exit to Factory 6287 | -6/Proximity Caves | Entered Factory 6287 | -6/Factory | Evolved 2 slots: Utility x2 6291 | -6/Factory | Loaded intel: 26 terminal locations 6311 | -6/Factory | Identified exit to Lower Caves 6421 | -6/Factory | Incoming investigation squad redirected 6434 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 6649 | -6/Factory | Incoming investigation squad redirected 6665 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 6706 | -6/Factory | Discovered new exit (range 12) 6744 | -6/Factory | Build established: Wizard-Scout 6754 | -6/Factory | Incoming investigation squad redirected 6810 | -6/Factory | Fabricated Adv. Hacking Suite? 6859 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 6890 | -6/Factory | Central database locked down 7005 | -6/Factory | Repaired Mni. Grenade Launcher 7105 | -6/Factory | Sucked down chute 7105 | -6/Factory | Entered Waste 7105 | -6/Waste | The area was eerily silent 7131 | -6/Waste | Discovered new exit (range 15) 7135 | -6/Waste | Identified exit to Factory 7136 | -6/Waste | Entered Factory 7147 | -6/Factory | Allied Derelicts emerged from ambush trap array 7234 | -6/Factory | Fabricated Adv. System Shield (x1) 7266 | -6/Factory | Central database locked down 7285 | -6/Factory | Entered Lower Caves 7398 | -6/Lower Caves | Discovered new exit (range 8) 7400 | -6/Lower Caves | Identified exit to Lower Caves 7402 | -6/Lower Caves | Entered another Lower Caves area 7433 | -6/Lower Caves | Found Alien Artifact 7433 | -6/Lower Caves | Identified Core Expander 7433 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 7489 | -6/Lower Caves | Learned 12 Factory zone layouts 7499 | -6/Lower Caves | Discovered new exit (range 6) 7500 | -6/Lower Caves | Identified exit to Zion 7500 | -6/Lower Caves | Entered Zion 7591 | -6/Zion | Received a visual enhancement algorithm 7606 | -6/Zion | Learned Factory emergency access door positions 7722 | -6/Zion | Discovered new exit (range 10) 7724 | -6/Zion | Identified exit to Proximity Caves 7726 | -6/Zion | Entered Proximity Caves 7729 | -5/Proximity Caves | Spotter reported a threat 7764 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7839 | -5/Proximity Caves | Spotted B-75 Beast 7845 | -5/Proximity Caves | Discovered new exit (range 13) 7864 | -5/Proximity Caves | Identified exit to Factory 7864 | -5/Proximity Caves | Entered Factory 7864 | -5/Factory | Evolved 2 slots: Utility x2 7902 | -5/Factory | Discovered new exit (range 11) 7931 | -5/Factory | Discovered new exit (range 9) 7934 | -5/Factory | Identified exit to Factory 8186 | -5/Factory | Identified exit to Upper Caves 8254 | -5/Factory | Incoming investigation squad redirected 8256 | -5/Factory | Discovered exit to Factory (range 7) 8315 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 8329 | -5/Factory | Fabricated Exp. System Shield? 8464 | -5/Factory | Search patrols dispatched 8516 | -5/Factory | Assembled infested ambush trap array 8530 | -5/Factory | Garrison activated, responded to threat 8556 | -5/Factory | Incoming assault squad redirected 8572 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 8603 | -5/Factory | Discovered exit to Factory (range 13) 8680 | -5/Factory | Cargo convoy interrupted 8817 | -5/Factory | Fabricated Lrn. Sensor Array? 8954 | -5/Factory | Found Prototype Device 8959 | -5/Factory | Identified Exp. Thermal Shield 8982 | -5/Factory | Repaired Lgt. Deuterium Engine 9064 | -5/Factory | Search patrols dispatched 9153 | -5/Factory | Sucked down chute 9153 | -5/Factory | Entered Waste 9153 | -5/Waste | The area was eerily silent 9213 | -5/Waste | Discovered new exit (range 12) 9241 | -5/Waste | Identified exit to Factory 9242 | -5/Waste | Entered Factory 9504 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 9551 | -5/Factory | Repaired Mic. Nuclear Core 9570 | -5/Factory | Fabricated Exp. Hacking Suite? 9910 | -5/Factory | Discovered exit to Factory (range 16) 10106 | -5/Factory | Discovered exit to Factory (range 14) 10401 | -5/Factory | Incoming investigation squad redirected 10431 | -5/Factory | Incoming investigation squad redirected 10446 | -5/Factory | Fabricated Exp. Hacking Suite? 10446 | -5/Factory | Repaired Imp. Medium Armor Plating? 10528 | -5/Factory | Repaired Lrn. Sensor Array? 10601 | -5/Factory | Repaired Nuclear Pulse Array 10631 | -5/Factory | Repaired Nuclear Pulse Array? 10631 | -5/Factory | Incoming investigation squad redirected 10742 | -5/Factory | Search patrols dispatched 10782 | -5/Factory | Fabricated Exp. Hacking Suite? 10816 | -5/Factory | Destroyed 7 combat bots 10816 | -5/Factory | Self-destructed Last Messages --------------- 10747_ Destroyed Com. Wheel. 10763_ K-01 Serf cleans the DSF Access. 10766_ >> BROADCAST: Garrison Access F003 dispatching Patrol squad: C-30 ARC. 10779_ 6F5VDBWJP2XYY26J#2LN%VEUYRE 10779_ Slug penetrates Wall. 10782_ >> FABRICATOR: Completed Exp. Hacking Suite? 10783_ S-27 Virus destroyed. 10784_ Penetrated by Slug. 10788_ Mic. Nuclear Core destroyed. 10788_ Destroyed Autogun. 10795_ H-66 Slayer destroyed. 10797_ System corrupted: Component data lost. 10800_ Acquired Lgt. Fission Core. 10800_ R-10 Processor collects Autogun. 10801_ Acquired 20 matter. 10807_ The unstable cave ceiling collapses. 10808_ R-10 Processor collects Autogun. 10809_ Destroyed Imp. Sensor Array. 10812_ The unstable cave ceiling collapses. 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System Shield | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Exp. System Shield | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Imp. System Shield | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Mni. Grenade Launcher | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory | Authchip Mni. Smartbomb Launcher | x1 | -5/Factory Exp. System Shield | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed FlakRocketPlating Manual? 0 Play Time 01:51:47 Cumulative 864.2 hours Start 2023.12.17 @ 16:25:04 End 2023.12.17 @ 20:50:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1296 Rogue 1296 Adventurer 0 Explorer 0 Win Type - Total 82 Types 48/1/14/14/4/0/0/1/0 Lore% 93 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6a6ab10-9ad3-45a5-af95-25853f00dbdf