Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.18 @ 06:02:50 Player: Jefffff Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (1831) 1831 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 4289 Bonus ------- Follower Combat Kills 53 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 280/280 System Corruption 1% Temperature Hot (211) Movement Walking (400) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Sensor Array Core Shielding Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Light Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Visual Processing Unit Seismic Detector 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Phase Shifter Hacking Suite Datajack Plasma Cutter Maul GAL Module Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Visual Processing Unit Seismic Detector 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Phase Shifter Core Shielding Light Armor Plating Hacking Suite Particle Cannon Light Assault Rifle Datajack Plasma Cutter Maul GAL Module [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Maul Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 58 | 6 11 34 1 1 5 Power 7 | 1 2 4 . . . Engine 7 | 1 2 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 3 9 . . . Treads . | . . . . . . Leg 4 | . . 4 . . . Wheel 10 | 2 3 5 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 3 9 1 1 2 Device 6 | . . 4 1 1 . Storage 3 | 1 2 . . . . Processor 2 | . . 2 . . . Hackware 1 | . . 1 . . . Protection 5 | . 1 2 . . 2 Artifact . | . . . . . . Weapon 20 | 2 3 12 . . 3 Energy Gun 11 | 2 2 7 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | . 1 3 . . 1 Ballistic Cannon 2 | . . 1 . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 1 8 . . 5 Power 1 | . . 1 . . . Propulsion 4 | . 1 2 . . 1 Utility 5 | . . 3 . . 2 Weapon 4 | . . 2 . . 2 Highest Loss Streak 5 | . 1 2 . . 5 To Critical Strikes . | . . . . . . Average Backups 18 | 3 13 19 19 19 18 Power 2 | . 1 2 2 3 4 Propulsion 3 | 1 3 4 3 2 2 Utility 7 | . 6 7 7 7 7 Weapon 3 | 1 1 3 5 3 2 Tool/Special . | . . . . . . Unused Backups 36 | . 1 16 1 5 13 Power 12 | . 1 8 . . 3 Propulsion 6 | . . 3 1 . 2 Utility 11 | . . 2 . 3 6 Weapon 4 | . . 2 . 2 . Tool/Special 3 | . . 1 . . 2 Average Slot Usage (%) 97 | . 89 97 100 100 93 Engine 11 | . 13 10 11 11 11 Leg 16 | . . 14 22 22 19 Wheel 5 | . 24 6 . . . Device 14 | . . 10 12 22 17 Storage 11 | . 14 11 11 11 11 Processor 8 | . . 8 11 11 6 Hackware 1 | . . 3 . . . Protection 4 | . 10 8 9 . 8 Energy Gun 6 | . 18 8 11 1 . Ballistic Gun 10 | . 6 11 11 11 8 Impact Weapon 5 | . . 1 . 9 . Peak Build Rating 26 | 5 9 20 20 24 26 Average Rating 17 | 3 7 16 18 21 22 On Entrance 12 | . 5 9 18 20 24 Naked Turns . | . . . . . . Heaviest Build 58 | 10 46 58 58 56 . Greatest Support 26 | 26 26 26 26 26 . Greatest Overweight (x) 5 | . 1 5 2 2 . Average Overweight (x) 2 | . . 2 2 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 Average Carried 18 | 3 13 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 5 20 19 20 20 16 Class Distribution -------------------- 60% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1711 | 158 442 1004 71 36 . Remotely . | . . . . . . Salvage Created 3162 | . 707 2226 180 . 49 Parts 187 | . 45 138 4 . . Haulers Intercepted 7 | . 1 6 . . . Recyclers Shooed 7 | . 2 3 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . 2 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 55 | . 17 35 2 . 1 Guns 53 | . 16 34 2 . 1 Cannons 1 | . . 1 . . . AOE 1 | . 1 . . . . Classes Destroyed 13 | . 8 5 . . . Worker 6 | . 1 5 . . . Builder 2 | . 1 1 . . . Tunneler 1 | . 1 . . . . Hauler 7 | . 1 6 . . . Recycler 8 | . 2 5 1 . . Mechanic 1 | . . 1 . . . Operator 4 | . . 4 . . . Watcher 5 | . 1 4 . . . Swarmer 19 | . 11 8 . . . Grunt 26 | . 6 18 2 . . Brawler 2 | . . 1 . . 1 Duelist 1 | . . 1 . . . Sentry 7 | . . 7 . . . Best Kill Streak 8 | . 5 8 2 . 1 Combat Bots Only 5 | . 5 4 2 . 1 Max Kills in Single Turn 2 | . 2 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 363 | . 77 223 9 . 54 Missed 97 | . 18 65 2 . 12 Hits 266 | . 59 158 7 . 42 Melee 12 | . . 7 . . 5 Projectile 254 | . 59 151 7 . 37 Critical Strikes 4 | . . 2 . . 2 Actively Blocked 1 | . . . . . 1 Damage Taken 2791 | . 471 1491 73 . 756 Core 547 | . 142 318 14 . 73 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . 7 31 . . 13 Ignored by Resistances 809 | . 136 445 23 . 205 Regen/Repaired (Parts) 140 | . 45 95 . . . Core Remaining (%) 71 | 100 43 . . . . Volleys Fired 242 | . 62 157 10 2 11 Largest 2 | . 2 2 2 2 2 Hottest 90 | . 90 85 79 79 88 Shots Fired 459 | . 108 305 20 4 22 Gun 432 | . 108 289 20 4 11 Cannon 27 | . . 16 . . 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 229 | . 25 173 10 2 19 Thermal 205 | . 58 132 10 2 3 Explosive . | . . . . . . Electromagnetic 25 | . 25 . . . . Robot Hit Streak 26 | . 12 26 11 . 21 Robot Miss Streak 4 | . 3 4 1 . 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 6 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 343 | . 80 232 15 . 16 Core Hits 144 | . 33 102 6 . 3 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 7 | . 1 5 1 . . Burn 4 | . . 3 1 . . Destroy 2 | . . 2 . . . Corrupt 1 | . 1 . . . . Melee Attacks 4 | . . 2 . 2 . Impact 4 | . . 2 . 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4417 | . 943 2930 225 . 319 Guns 3974 | . 919 2717 225 . 113 Cannons 419 | . . 213 . . 206 Explosions 24 | . 24 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2250 | . 141 1707 123 . 279 Thermal 1910 | . 545 1223 102 . 40 Explosive . | . . . . . . Electromagnetic 257 | . 257 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 4 1 Average Corruption 3 | . . 4 4 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 65 | . . 56 8 1 . Message Errors 10 | . . 8 2 . . Matter Fused 21 | . . 16 5 . . Heat Flow Errors 14 | . . 12 1 1 . Energy Discharges 6 | . . 6 . . . Parts Rejected 1 | . . 1 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 8 | . . 8 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Alerts 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 504 | . 504 275 229 76 202 Average Temperature 81 | . 115 65 76 41 71 Received Heat Transfer 1188 | . 192 681 54 . 261 Effects 4 | . 3 1 . . . Shutdowns 1 | . 1 . . . . Energy Bleed 2 | . 1 1 . . . Damage (core) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 3 . . . Heat Transferred 4869 | . 1353 3109 333 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 89 | 100 96 85 100 . . Level 1 10 | . 3 14 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 236 | . 205 236 75 . . Initial . | . . . . . . Average 57 | . 65 58 36 . . Influence Increases 1761 | . 503 1062 176 . 20 Destroy 0b10 Robot/C 1200 | . 340 700 140 . 20 Destroy 0b10 Robot/NC 175 | . 35 130 10 . . Destroy Leader 284 | . 64 200 20 . . Allied During Kill 6 | . . . 6 . . Successful Hack 34 | . 16 18 . . . Disable Machine 27 | . 18 9 . . . Destroy Structure 5 | . . 5 . . . Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 1751 | . 503 1062 130 46 10 Entered New Map 46 | . . . . 46 . Time Decay 1192 | . 343 759 90 . . Lost Part 80 | . 10 60 . . 10 Lost Ally 40 | . . . 40 . . Purge Threat 393 | . 150 243 . . . Squads Dispatched 8 | . 2 5 . . 1 Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 4 | . . 4 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 22 48 3 . 7 Peak Tracking Total 7 | . 4 5 2 . 7 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 2 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 17 | . 7 10 . . . Terminals 14 | . 6 8 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 72 | . 24 48 . . . Successful 51 | . 15 36 . . . Failed 21 | . 9 12 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 43 | . 16 27 . . . Terminals 48 | . 19 29 . . . Fabricators . | . . . . . . Repair Stations 7 | . 5 2 . . . Recycling Units . | . . . . . . Scanalyzers 17 | . . 17 . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 6 10 . . . Record 1 | . 1 . . . . Part Schematic 3 | . 2 1 . . . Prototype ID Bank 3 | . 1 2 . . . Terminal Index 4 | . 1 3 . . . Unreport Threat 4 | . 1 3 . . . Maintenance Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 2 . . . Scan Component 3 | . 2 1 . . . Repair 3 | . 2 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 17 | . . 17 . . . Insert Component 8 | . . 8 . . . Analyze 9 | . . 9 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 5 7 . . . Terminals 12 | . 5 7 . . . Botnet 12 | . 5 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 7 10 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 23 | . 2 7 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 1 . . . Time 84 | . 52 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . 6 . . . Part Schematics Acquired 6 | . . 6 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 1 . Highest-Rated Group 40 | . . . 40 16 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 7 | . . . 7 . . Total Damage 98 | . . . 98 . . Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 5011 | . . 1470 246 3257 38 Sensors 5011 | . . 1470 246 3257 38 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6979 | 57 852 2529 246 3257 38 Spaces Moved 2892 | 49 525 1003 81 1234 . Core 1 | 1 . . . . . Treads . | . . . . . . Legs 1714 | . . 399 81 1234 . Wheels 1177 | 48 525 604 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 260 260 . Average Speed 204 | 89 104 188 260 260 . Slowest Speed 330 | 100 115 330 260 260 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 81 76 20 85 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . . . 2 . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 3 | . . 2 . . 1 Melee 1 | . . 1 . . . Projectile 2 | . . 1 . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3554 | 60 727 1372 99 1280 16 Wait 235 | . 97 106 5 27 . Move 2885 | 48 524 1002 80 1231 . Hop 1 | . . . . 1 . Pick Up 63 | 5 22 27 2 7 . Fast Attach 10 | 5 2 3 . . . Attach 18 | 1 4 9 . . 4 Detach 1 | 1 . . . . . Swap 44 | . 8 32 1 2 1 Drop 51 | . 8 34 1 8 . Fire 242 | . 62 157 10 2 11 Melee 4 | . . 2 . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 14) 337 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 16) 667 | -10/Materials | Discovered new exit (range 13) 721 | -10/Materials | Core integrity fell below 50% 803 | -10/Materials | Build established: Scavenger-Mutant 814 | -10/Materials | Repaired Lgt. Assault Rifle 840 | -10/Materials | Repaired Lgt. Ion Engine 910 | -10/Materials | Entered another Materials area 910 | -9/Materials | Evolved 2 slots: Utility x2 1651 | -9/Materials | Core integrity fell below 50% 1681 | -9/Materials | Discovered new exit (range 15) 1842 | -9/Materials | Discovered new exit (range 12) 1906 | -9/Materials | Repaired Imp. Aluminum Leg 2140 | -9/Materials | Discovered new exit (range 15) 2290 | -9/Materials | Identified exit to Materials 2810 | -9/Materials | Identified exit to Mines 3244 | -9/Materials | Build established: Mutant 3439 | -9/Materials | Entered Mines 3450 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3635 | -9/Mines | Core integrity fell below 20% 3666 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3678 | -9/Mines | Identified exit to Zion 3685 | -9/Mines | Entered Zion 3685 | -7/Zion | Accompanied by 1 ally 3797 | -7/Zion | System corruption cleaned by Quarantine Array 3938 | -7/Zion | Build established: Scavenger-Mutant 4034 | -7/Zion | Discovered new exit (range 11) 4283 | -7/Zion | Build established: Mutant 4287 | -7/Zion | Learned location of Warlord (-4) 4805 | -7/Zion | Learned location of 2 exits from Factory 5509 | -7/Zion | Met Imprinter 6277 | -7/Zion | Learned location of Quarantine (-2) 6343 | -7/Zion | Found GAL Module 6526 | -7/Zion | Given A8's code to call for help 6934 | -7/Zion | Identified exit to Proximity Caves 6942 | -7/Zion | Entered Proximity Caves 6942 | -6/Proximity Caves | Accompanied by 1 ally 6944 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6980 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- DERELICT." 06945_ Penetrated by Slug. 06948_ Y-64 Sentinel: "REQUESTING BACKUP." 06948_ Penetrated by Slug. 06954_ Slug penetrates Wall. 06957_ Penetrated by Slug. 06961_ Signal Interpreter destroyed. 06961_ System corrupted by crushing effect (+1). 06961_ Knocked back. 06966_ Adv. Heat Sink destroyed. 06966_ Penetrated by Slug. 06968_ Hvy. Assault Rifle destroyed. 06968_ Penetrated by Slug. 06969_ Adv. Assault Cannon destroyed. 06971_ G-50 Soldier suffers critical hit (Burn). 06972_ B-48 Gladiator destroyed. 06974_ Penetrated by Slug. 06975_ Critical hit (Burn: +37). 06977_ Imp. Aluminum Leg destroyed. 06977_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ??????????##??????????????????? | | ????????????##### ????????? ???????????????????? | | ????????????? ?????? #???????????????????? | | ????????????????# ????# #???????????????????? | | ????????????????# ### #???????????????????? | | ??????????????????# @ [#???????????????????? | | ??????????????????# l*%#???????????????????? | | ??????????????????### % gg=g %#????????????????? | | ????????????????????#### gY% #????????????????? | | ???????????????????????# ;%% ##????????????????? | | ???????????????????????# ## % ????????????????? | | ???????????????????????####? ##???????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? ##????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 42 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Power Shielding | -10/Materials | Hacked Plasma Cutter | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Maul | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Hacked Armor Integrity Analyzer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Matter Filter | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Recalibrator | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 68% | -10/Materials Lgt. Ion Engine | 50% | -10/Materials Imp. Aluminum Leg | 5% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipReflexUnit Manual? 0 Play Time 00:37:28 Cumulative 253.7 hours Start 2025.07.17 @ 21:01:07 End 2025.07.18 @ 06:02:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 289 Rogue 0 Adventurer 289 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da1ac2dd-17d9-4cac-94ad-ef58daca8b52