Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 07:44:37 Player: H3-MLN Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (2931) 2931 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 6362 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/550 Matter 171/300 Energy 19/100 System Corruption 1% Temperature Cool (9) Movement Rolling (185) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (3) ------ Improved Cooling System Huge Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Assault Cannon > --- INVENTORY (25) --- Hybrid Deuterium Engine Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Coolant Injector High-capacity Matter Pod (200) High-capacity Matter Pod (200) Transport Network Coupler Advanced Targeting Computer Core Analyzer Weapon Cycler Improved Shield Generator Trap Extractor (4/4 Blade) Improved Trap Extractor (0/6) Pulse Rifle Proton Missile Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Pulse Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Hybrid Deuterium Engine Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Coolant Injector High-capacity Matter Pod High-capacity Matter Pod Transport Network Coupler Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Weapon Cycler Light Armor Plating Improved Shield Generator Trap Extractor Improved Trap Extractor Pulse Rifle Assault Cannon EMP Blaster Proton Missile Launcher Mini Grenade Launcher Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . . 1 . . . . Weapon 2 | . . . 1 . . . 1 Parts Attached 69 | 10 7 . 25 8 2 . 17 Power 6 | 1 . . 3 . . . 2 Engine 6 | 1 . . 3 . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 3 . 7 3 . . 3 Treads 8 | 1 1 . 3 . . . 3 Leg . | . . . . . . . . Wheel 9 | 1 2 . 3 3 . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 16 | 4 1 . 5 2 1 . 3 Device 4 | 2 . . 1 . . . 1 Storage 3 | 1 1 . 1 . . . . Processor 1 | . . . . . . . 1 Hackware 1 | . . . 1 . . . . Protection 7 | 1 . . 2 2 1 . 1 Artifact . | . . . . . . . . Weapon 29 | 3 3 . 10 3 1 . 9 Energy Gun 8 | 2 1 . 1 . . . 4 Energy Cannon 4 | . 1 . 2 1 . . . Ballistic Gun 12 | 1 . . 6 1 1 . 3 Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 5 | . . . 3 1 . . 1 Parts Lost 32 | . 2 . 6 12 . . 12 Power 4 | . . . 2 1 . . 1 Propulsion 8 | . 1 . 1 3 . . 3 Utility 7 | . . . 1 4 . . 2 Weapon 13 | . 1 . 2 4 . . 6 Highest Loss Streak 11 | . 1 . 1 10 . . 11 To Critical Strikes 1 | . . . . . . . 1 Average Backups 16 | 4 7 10 22 23 19 18 23 Power . | . . . . . 1 1 1 Propulsion 6 | 2 3 5 8 7 5 5 4 Utility 4 | . 2 2 6 6 5 6 11 Weapon 5 | . . 2 7 8 8 5 5 Tool/Special . | . . . . . . . . Unused Backups 26 | . 3 . 1 3 . . 19 Power 2 | . 1 . . . . . 1 Propulsion 7 | . 2 . . 1 . . 4 Utility 11 | . . . . 1 . . 10 Weapon 6 | . . . 1 1 . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 100 100 99 96 51 88 96 Engine 10 | . 14 14 10 10 . . 8 Treads 10 | . 14 14 10 10 . . 9 Wheel 12 | . 13 14 11 11 22 22 16 Device 1 | . 14 14 . . . . 2 Storage 11 | . 14 14 11 11 11 11 9 Hackware 9 | . . . 10 11 11 11 6 Protection 9 | . . . 10 10 . 11 8 Energy Gun 1 | . 5 28 . . . . 4 Energy Cannon 1 | . 12 . . . . 11 3 Ballistic Gun 27 | . 10 . 30 30 . 11 24 Peak Build Rating 35 | 9 10 10 23 22 20 20 35 Average Rating 17 | 8 9 10 21 19 13 20 29 On Entrance 12 | . 8 10 10 21 14 20 20 Avg Prop Armor Cover (%) 9 | 13 11 11 8 7 . . 6 Naked Turns . | . . . . . . . . Heaviest Build 108 | 15 22 20 104 99 91 91 108 Greatest Support 60 | 10 12 12 24 24 24 24 60 Greatest Overweight (x) 32 | 4 1 1 32 8 3 3 8 Average Overweight (x) 5 | 1 1 1 8 7 3 3 3 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 Average Capacity 18 | 7 8 10 23 25 25 25 25 Most Carried 25 | 7 10 10 25 25 21 18 25 Average Carried 16 | 4 7 10 22 23 19 18 23 Final Capacity 25 | 8 10 10 25 25 25 25 25 Final Carried 25 | 7 10 10 25 19 18 18 20 Class Distribution -------------------- 54% | Tank 38% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 3140 | 311 173 . 1255 182 548 . 671 Remotely . | . . . . . . . . Salvage Created 4463 | 90 616 . 2226 178 . . 1353 Parts 260 | 3 38 . 134 14 . . 71 Haulers Intercepted 11 | . . . 6 . . . 5 Recyclers Shooed 5 | . 1 . 1 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 84 | 1 14 . 33 18 . . 18 Guns 42 | 1 3 . 24 5 . . 9 Cannons 14 | . 7 . 6 . . . 1 AOE 27 | . 4 . 2 13 . . 8 Classes Destroyed 15 | 3 5 . 4 . . . 3 Worker 4 | . 1 . 3 . . . . Builder 4 | . . . 1 . . . 3 Tunneler 2 | 1 . . . 1 . . . Hauler 11 | . . . 6 . . . 5 Recycler 9 | 1 1 . 4 1 . . 2 Mechanic 1 | . . . . . . . 1 Operator 4 | . 2 . 1 . . . 1 Watcher 9 | . 2 . 5 . . . 2 Swarmer 18 | . 3 . 6 6 . . 3 Grunt 34 | . 11 . 16 . . . 7 Brawler 1 | . . . 1 . . . . Sentry 13 | . . . 10 . . . 3 Specialist 4 | . . . . . . . 4 Heavy 1 | . . . . . . . 1 Assembled 13 | 1 . . . 12 . . . Best Kill Streak 15 | 1 6 . 8 13 . . 15 Combat Bots Only 12 | 1 5 . 7 12 . . 6 Max Kills in Single Turn 4 | 1 2 . 2 3 . . 4 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . 2 . 1 3 . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 398 | 6 63 . 113 81 . . 135 Missed 112 | 2 18 . 26 19 . . 47 Hits 286 | 4 45 . 87 62 . . 88 Melee 5 | . . . . 5 . . . Projectile 281 | 4 45 . 87 57 . . 88 AOE 10 | . . . . 10 . . . Critical Strikes 14 | . . . 4 2 . . 8 Part Disruptions 1 | . . . . 1 . . . Damage Taken 5332 | 53 575 . 1204 1383 . . 2117 Core 1058 | . 139 . 135 231 . . 553 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 216 | . . . 216 . . . . Core Remaining (%) 50 | 100 . 44 . . . 8 . Volleys Fired 285 | 11 58 . 106 38 . . 72 Largest 4 | 2 2 . 3 3 . . 4 Hottest 177 | 60 108 . 136 69 . . 177 Shots Fired 705 | 22 113 . 284 72 . . 214 Gun 562 | 22 55 . 252 51 . . 182 Cannon 111 | . 55 . 32 . . . 24 Launcher 32 | . 3 . . 21 . . 8 Special . | . . . . . . . . Kinetic 488 | 11 38 . 234 51 . . 154 Thermal 131 | 11 55 . 18 . . . 47 Explosive 24 | . 3 . . 21 . . . Electromagnetic 62 | . 17 . 32 . . . 13 Robot Hit Streak 21 | 7 5 . 18 5 . . 21 Robot Miss Streak 9 | 2 9 . 5 4 . . 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . . 1 2 . . 2 Max Gunslinging Chain 1 | . . . 1 1 . . 1 Shots Hit Robots 441 | 15 55 . 180 35 4 . 152 Core Hits 207 | 5 27 . 78 35 . . 62 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . 1 . . . . Meltdown 1 | . . . 1 . . . . Melee Attacks 5 | . . . 1 . 4 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . 1 . 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9871 | 141 1165 . 3293 1530 . . 3742 Guns 5456 | 141 286 . 2439 374 . . 2216 Cannons 1369 | . 547 . 482 . . . 340 Explosions 3040 | . 332 . 372 1156 . . 1180 Melee . | . . . . . . . . Ramming 6 | . . . . . . . 6 Kinetic 4682 | 51 133 . 2275 374 . . 1849 Thermal 2342 | 90 675 . 303 57 . . 1217 Explosive 1590 | . 204 . 263 1099 . . 24 Electromagnetic 1251 | . 153 . 452 . . . 646 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 6 6 6 1 Average Corruption 5 | . . . . 5 6 6 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . 4 9 1 1 Message Errors 4 | . . . . 1 2 1 . Matter Fused 2 | . . . . 1 1 . . Heat Flow Errors 4 | . . . . 1 3 . . Energy Discharges 3 | . . . . . 3 . . Data Loss (minor) 1 | . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 153 | . . . 24 50 . . 79 Projectiles 27 | . . . 24 . . . 3 Explosions 126 | . . . . 50 . . 76 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 959 | . 69 . 94 330 . . 466 Shots 25 | . 2 . 1 10 . . 12 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 317 | 40 317 . 252 146 226 . 290 Average Temperature 76 | 18 100 . 70 36 102 . 74 Received Heat Transfer 1253 | . 228 . 492 20 . . 513 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . 3 . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 10 | . 3 . 5 . . . 2 Heat Transferred 3598 | 200 1112 . 433 50 . . 1803 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . 2 . 2 . . . 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . 1 . 2 . . . 1 Low Security (%) 98 | 100 87 100 98 100 . 100 95 Level 1 1 | . 12 . 1 . . . 4 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 420 | 5 314 112 420 121 . . 335 Initial 112 | . . 112 . 19 . . . Average 39 | . 63 32 62 14 . . 23 Influence Increases 2708 | 10 535 . 1203 311 . . 649 Destroy 0b10 Robot/C 1420 | . 280 . 660 120 . . 360 Destroy 0b10 Robot/NC 220 | 10 30 . 100 10 . . 70 Destroy Leader 410 | . 74 . 212 20 . . 104 Allied During Kill 3 | . . . 3 . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . Successful Hack 72 | . 30 . 26 . . . 16 Select Force Hacks 30 | . 30 . . . . . . Disable Machine 210 | . 15 . 90 75 . . 30 Destroy Structure 213 | . 16 . 57 86 . . 54 Lose Combat Pursuer 120 | . 60 . 45 . . . 15 Influence Decreases 2424 | 10 245 290 1152 342 20 . 365 Entered New Map 230 | . . 178 . 32 20 . . Time Decay 1418 | 10 225 112 612 235 . . 224 Lost Part 265 | . 20 . 50 75 . . 120 Lost Ally 40 | . . . 40 . . . . Purge Threat 471 | . . . 450 . . . 21 Squads Dispatched 12 | . 5 . 2 . . . 5 Investigation 4 | . 3 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 8 | . 2 . 1 . . . 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 1 . 3 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | 3 23 . 43 25 . . 29 Peak Tracking Total 9 | 1 4 . 5 7 . . 9 Tactical Retreats 10 | 2 2 . 3 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 90 | . . . 90 . . . . Triggered . | . . . . . . . . Disarmed 2 | . . . 2 . . . . Reprogrammed 11 | . . . 11 . . . . Reused 1 | . . . 1 . . . . Traps Extracted 4 | . . . 4 . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Most Traps Carried 4 | . . . 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 14 | . 1 . 6 5 . . 2 Max in Single Turn 4 | . 1 . 1 4 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 33 | . 9 . 15 1 1 . 7 Terminals 22 | . 7 . 10 . . . 5 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 5 | . 2 . 2 . . . 1 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 135 | . 24 . 72 1 4 . 34 Successful 87 | . 10 . 45 1 4 . 27 Failed 47 | . 14 . 26 . . . 7 Catastrophic 1 | . 1 . . . . . . Database Lockouts 1 | . . . 1 . . . . Manual 71 | . 10 . 39 . . . 22 Terminals 91 | . 17 . 50 . . . 24 Fabricators . | . . . . . . . . Repair Stations 8 | . . . 8 . . . . Recycling Units 20 | . 7 . 7 . . . 6 Scanalyzers 11 | . . . 7 . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 31 | . 5 . 14 1 4 . 7 Record 4 | . . . . . 4 . . Part Schematic 1 | . 1 . . . . . . Robot Schematic 1 | . 1 . . . . . . Robot Analysis 5 | . 1 . 1 . . . 3 Prototype ID Bank 2 | . . . 2 . . . . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 Unreport Threat 4 | . . . 3 . . . 1 Locate Traps 3 | . 1 . 1 . . . 1 Hauler Manifests 1 | . . . 1 . . . . Registered Components 2 | . 1 . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 3 | . . . 2 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . Scan Component 3 | . . . 3 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 8 | . 3 . 3 . . . 2 Report Inventory 3 | . 1 . 1 . . . 1 Retrieve Components 5 | . 2 . 2 . . . 1 Scanalyzer 10 | . . . 6 . . . 4 Insert Component 3 | . . . 2 . . . 1 Analyze 4 | . . . 3 . . . 1 Retrieve Study 3 | . . . 1 . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 33 | . 2 . 17 . . . 14 Terminals 26 | . 1 . 15 . . . 10 Track 5 | . . . 3 . . . 2 Botnet 5 | . . . 2 . . . 3 Operators 2 | . . . 1 . . . 1 Skim 14 | . 1 . 9 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 4 Monitor 1 | . . . . . . . 1 Reject 2 | . . . 1 . . . 1 Recyclers 1 | . . . . . . . 1 Mask 2 | . . . 1 . . . 1 Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 28 | . 9 . 14 . . . 5 Full Trace Events 3 | . 2 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 Parts Repaired 2 | . . . 2 . . . . Time 70 | . . . 70 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 33 | . 18 . 13 . . . 2 Parts Scanalyzed 3 | . . . 2 . . . 1 Part Schematics Acquired 3 | . . . 2 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . 1 . 4 . . Non-combat 4 | . . . 1 . 3 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 5 | . . . 1 . 4 . . parse_system 4 | . . . . . 4 . . find_recycling 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 46 | . . 46 46 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . 4 . . . . Total Damage 41 | . . . 41 . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 6595 | 4718 1133 418 326 . . . . Terrain 3560 | 3560 . . . . . . . Seismic 3035 | 1158 1133 418 326 . . . . Robot Analysis Total 5 | . 1 . 1 . . . 3 Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 19745 | 5013 1133 418 10064 1551 394 29 1143 Spaces Moved 4299 | 590 439 381 1674 344 305 18 548 Core 338 | 103 . . 235 . . . . Treads 1 | . . . . . . . 1 Legs . | . . . . . . . . Wheels 3960 | 487 439 381 1439 344 305 18 547 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 105 90 125 125 125 125 Average Speed 220 | 118 104 105 365 189 125 125 139 Slowest Speed 1650 | 250 105 105 1650 200 125 125 243 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 61 59 89 97 66 67 8 47 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . 1 . 3 1 1 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 39 | . . . . 39 . . . Terrain Destroyed 264 | . 14 . 49 151 . . 50 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 263 | . 14 . 49 151 . . 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 14034 | 4878 1008 399 5434 1194 316 24 781 Wait 9157 | 4260 482 19 3490 791 . 7 108 Move 4292 | 589 438 380 1673 343 304 17 548 Hop . | . . . . . . . . Pick Up 62 | 6 10 . 23 6 2 . 15 Fast Attach 29 | 9 1 . 12 . . . 7 Attach 27 | . 2 . 5 8 4 . 8 Detach 3 | 1 . . 1 . 1 . . Swap 40 | 1 8 . 17 4 1 . 9 Drop 43 | 1 9 . 16 4 . . 13 Fire 285 | 11 58 . 106 38 . . 72 Melee 5 | . . . 1 . 4 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 90 | . . . 90 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 2696 | -11/Scrapyard | Assembled infested the area 5014 | -11/Scrapyard | Entered Materials 5015 | -10/Materials | Build established: Mutant 5407 | -10/Materials | Discovered new exit (range 16) 5727 | -10/Materials | Discovered new exit (range 16) 5911 | -10/Materials | Core integrity fell below 50% 5966 | -10/Materials | Discovered new exit (range 5) 6147 | -10/Materials | Entered Mines 6207 | -10/Mines | Learned 2 Materials zone layouts 6338 | -10/Mines | Discovered new exit (range 13) 6565 | -10/Mines | Entered Materials 6565 | -9/Materials | Accompanied by 2 allies 6565 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 6566 | -9/Materials | Identified exit to Mines 6571 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 6635 | -9/Materials | Repaired Imp. Light Armor Plating 6918 | -9/Materials | Discovered new exit (range 5) 6998 | -9/Materials | Repaired EMP Blaster 7620 | -9/Materials | Build established: Tank 7659 | -9/Materials | Destroyed 7 combat bots 7710 | -9/Materials | Central database locked down 7730 | -9/Materials | Identified exit to Materials 7782 | -9/Materials | Learned 4 Materials zone layouts 7826 | -9/Materials | Learned Storage stockpile data 7862 | -9/Materials | Learned location of Zion (-7) 7940 | -9/Materials | Learned Storage trap positions 16629 | -9/Materials | Entered Mines 16670 | -9/Mines | Met a Derelict bent on vengeance 16759 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 16905 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 16907 | -9/Mines | Discovered new exit (range 5) 17087 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 18005 | -9/Mines | Assembled infested the area 18011 | -9/Mines | Learned location of Storage (-8) 18042 | -9/Mines | Core integrity fell below 50% 18125 | -9/Mines | Core integrity fell below 20% 18154 | -9/Mines | Destroyed 12 combat bots 18157 | -9/Mines | Lost 10 parts (1p2n3u4w) 18180 | -9/Mines | Entered Exiles 18197 | -9/Exiles | Discovered new exit (range 15) 18215 | -9/Exiles | Met 8R-AWN 18232 | -9/Exiles | Met EX-HEX 18341 | -9/Exiles | Build established: Mutant 18379 | -9/Exiles | Met EX-BIN 18465 | -9/Exiles | Met EX-DEC 18560 | -9/Exiles | Discovered new exit (range 10) 18574 | -9/Exiles | Entered Mines 18582 | -8/Mines | Discovered exit to Materials (range 12) 18603 | -8/Mines | Entered Materials 18603 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 18604 | -8/Materials | Identified exit to Factory 18604 | -8/Materials | Identified exit to Storage 18874 | -8/Materials | Discovered exit to Factory (range 15) 19002 | -8/Materials | Build established: Scavenger-Tank 19716 | -8/Materials | Core integrity fell below 50% 19732 | -8/Materials | Core integrity fell below 20% 19746 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 19729_ Arm. Treads destroyed. 19729_ K-01 Serf collects debris. 19729_ U-05 Engineer lays Concrete. 19731_ Penetrated by Slug. 19731_ U-05 Engineer lays Concrete. 19732_ Slug penetrates Earth. 19732_ EMP Blaster destroyed. 19732_ K-01 Serf collects debris. 19732_ U-05 Engineer lays Concrete. 19734_ X-62 Marksman destroyed. 19735_ Penetrated by Slug. 19735_ U-05 Engineer builds a Wall. 19736_ K-01 Serf collects debris. 19739_ U-05 Engineer builds a Wall. 19741_ Slug penetrates Wall. 19742_ K-01 Serf collects debris. 19743_ U-05 Engineer builds a Door. 19743_ Penetrated by Slug. 19744_ Lgt. Treads destroyed. 19745_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #??????????? | | ???????????????????????????????????##+#######????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# *#????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????#![[ ] #????? | | ???????????????????????????????????#[ [ #????? | | ????????????????????????^^?????????#[[= #????? | | ?????????????????????????????????#?#/! #????? | | ?????????????????????????????????# # #????? | | ?????????????????????????????????# + #????? | | ???????????????????????????? ????# #####+######### | | ?????????????????????#????? ???## ##?# # | | ?????????????????????# ???#+##### ### ! # | | ?????????????????????# ???#%% T w !%! # | | ?????????????????????# ???#x##### ####u##### # | | ????????????????????## #?## #???########/##### # | | ????????????? ????### #;# ###??# # # | | ????????????? ???? * #?## # | | ?????????????? ???# %# !=!!#### # | | ???????????????? ###"=[# [%! %! / % # | | ????????????# ???#;;##+=# = !##"# % # | | ????????????# # *=u = = #### % r | | ????????????# + ==[ %= % ##### # | | ????????????# ^^# =!! %% ! ############## # | | ????????????#^^^^# @ #????????????# # | | ????????????# # k #????????????# | | ????????????# ; #????????????# | | ????????????# #;;; #????????????# r | | ????????????# ???#;;;; ##????????????# # | | ?????????????????# #?????????????? # | | ?????????????????# ###?????????????? # | | ?????????????????# [ #???????????????? # | | ???????????????? h #???????????????? # | | ??????????????? # #???????????????? # | | # #??# ?# #????????? # | | # #??# ??#! #?????????####### # | | #######??# ???#############?????????####### # | | # #??# ????????????????????????? # # | | # #??# ????????????????????????? """ # # | | # """#??# ????????????????????????? "G" # " | | # """#??# ????????????????????????? " " # Y | | # """#??# ????????????????????????? # " | | # """#??# ????????????????????????? + # | | + """#??# ????????????????????????? # # | | # #??# ????????????????????????? # # | | < # #??##????????????????????????? """ # # | | # #????????????????????????????? """ # | | #### #????????????????????????????? """ # | | ???# #####????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Light Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hyb. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 2% | -9/Materials EMP Blaster | 41% | -9/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltThunderFlamer Manual? 0 Play Time 01:00:54 Cumulative 1018.9 hours Start 2025.10.31 @ 21:30:14 End 2025.11.01 @ 07:44:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 362 Adventurer 4 Explorer 1 Win Type - Total 21 Types 13/3/1/1/0/1/0/0/1/1 Lore% 96 Gallery% 94 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f071427-1590-4eaa-a918-4f048db2b1e9