Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.08.30 @ 00:31:07 Player: Naughtyusername Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (1561) 1561 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (695) 695 TOTAL SCORE: 4786 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 264 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 113/300 Energy 310/310 System Corruption 5% Temperature Cool (60) Movement Treading (330) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (3) ------- Autogun Autogun Minigun > --- INVENTORY (25) --- Heavy Ion Engine Reinforced Fission Core Light Treads Light Treads Advanced Myomer Leg Cooling System High-capacity Matter Pod (61) Structural Scanner Experimental Sensor Array Signal Interpreter Seismic Detector Experimental Targeting Computer Light Armor Plating Light Armor Plating Shield Generator High-powered Tractor Beam Minigun Minigun Minigun Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Fission Core Light Fission Core Light Treads Light Treads Improved Treads Armored Treads Cooling System Structural Scanner Experimental Sensor Array Signal Interpreter Seismic Detector Core Shielding Light Armor Plating Shield Generator High-powered Tractor Beam Autogun Autogun Minigun Minigun Minigun Minigun Rocket Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Spread Laser Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 66 | 8 18 1 21 2 16 Power 7 | 1 4 . 1 1 . Engine 5 | 1 3 . 1 . . Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 29 | 2 8 1 14 . 4 Treads 17 | . . . 13 . 4 Leg 12 | 2 8 1 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 3 2 . 1 . 6 Device 4 | 2 . . . . 2 Storage 4 | 1 1 . 1 . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 18 | 2 4 . 5 1 6 Energy Gun 2 | . 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 1 . 5 1 4 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 11 | . 4 . . 1 6 Power 1 | . 1 . . . . Propulsion 4 | . 1 . . . 3 Utility . | . . . . . . Weapon 6 | . 2 . . 1 3 Highest Loss Streak 3 | . 3 . . 1 3 To Critical Strikes 1 | . . . . . 1 Average Backups 19 | 1 11 14 24 24 18 Power 1 | . 1 1 1 1 2 Propulsion 3 | . 3 5 4 5 2 Utility 8 | . 5 7 11 11 5 Weapon 5 | . 1 1 7 7 8 Tool/Special . | . . . . . . Unused Backups 25 | . 1 1 7 . 16 Power 6 | . . 1 . . 5 Propulsion 3 | . . . 2 . 1 Utility 15 | . 1 . 4 . 10 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 77 Engine 4 | . 8 . 6 5 . Core 7 | . 5 14 3 5 11 Treads 19 | . . . 22 33 32 Leg 12 | . 27 28 10 . . Storage 11 | . 14 14 11 11 10 Processor 10 | . 13 14 11 11 4 Energy Gun 6 | . 14 28 1 . . Ballistic Gun 19 | . 11 . 31 33 13 Peak Build Rating 28 | 9 13 14 22 25 28 Average Rating 17 | 6 10 13 20 23 19 On Entrance 13 | . 7 13 14 22 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 102 | 11 31 31 97 99 102 Greatest Support 63 | 20 20 20 63 60 63 Greatest Overweight (x) 4 | . 1 1 4 1 2 Average Overweight (x) 1 | . . 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 20 | 7 13 15 24 25 24 Most Carried 25 | 3 15 15 25 25 25 Average Carried 19 | 1 11 14 24 24 18 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 25 | 3 15 15 25 25 21 Class Distribution -------------------- 35% | Mutant 27% | Gunner 18% | Scavenger-Gunner 10% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 3144 | 400 670 20 1117 215 722 Remotely . | . . . . . . Salvage Created 2882 | 174 639 37 1707 131 194 Parts 210 | 18 48 7 122 6 9 Haulers Intercepted 7 | . 1 . 6 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 55 | . 18 1 26 4 6 Guns 49 | . 18 1 25 4 1 AOE 6 | . . . 1 . 5 Classes Destroyed 13 | 3 4 1 2 1 2 Worker 7 | 1 1 1 3 1 . Builder 4 | . . 1 2 1 . Tunneler 7 | 5 . . 1 1 . Hauler 7 | . 1 . 6 . . Recycler 3 | 1 . . 2 . . Operator 1 | . . . 1 . . Turret 1 | . . . . . 1 Watcher 6 | . 2 . 4 . . Swarmer 15 | . 6 1 8 . . Grunt 24 | . 12 . 12 . . Sentry 7 | . . . 7 . . Zionite 4 | . . . . . 4 Assembled 9 | . . . . 4 5 Best Kill Streak 6 | 5 6 1 5 3 5 Combat Bots Only 6 | . 6 1 4 3 5 Max Kills in Single Turn 3 | 1 1 1 2 1 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 1 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 291 | . 103 1 76 9 102 Missed 63 | . 32 . 20 . 11 Hits 228 | . 71 1 56 9 91 Melee 5 | . . . . 4 1 Projectile 223 | . 71 1 56 5 90 Critical Strikes 30 | . 1 . 3 . 26 Damage Taken 3594 | . 648 6 677 161 2102 Core 504 | . 98 . 108 . 298 Absorbed by Shields . | . . . . . . Redirected to Shielding 42 | . . . . . 42 Core Remaining (%) 80 | 100 . 60 . . . Volleys Fired 240 | 30 67 3 73 12 55 Largest 3 | 2 2 2 3 3 3 Hottest 130 | 40 130 130 130 75 71 Shots Fired 565 | 60 122 6 214 37 126 Gun 536 | 60 113 6 212 37 108 Cannon . | . . . . . . Launcher 29 | . 9 . 2 . 18 Special . | . . . . . . Kinetic 500 | 60 85 . 210 37 108 Thermal 36 | . 28 6 2 . . Explosive 29 | . 9 . 2 . 18 Electromagnetic . | . . . . . . Robot Hit Streak 29 | 11 13 3 17 6 29 Robot Miss Streak 6 | 6 6 4 5 3 2 Penetration Max . | . . . . . . Secondary Targets 10 | . 4 . 4 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 356 | 33 84 6 125 23 85 Core Hits 186 | 13 60 7 64 10 32 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | 1 1 . . . . Critical Strikes 4 | 1 2 . . . 1 Destroy 4 | 1 2 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5921 | 279 907 55 2316 410 1954 Guns 5041 | 279 907 55 2169 406 1225 Cannons . | . . . . . . Explosions 842 | . . . 113 . 729 Melee . | . . . . . . Ramming 38 | . . . 34 4 . Kinetic 4676 | 279 608 . 2158 406 1225 Thermal 365 | . 299 55 11 . . Explosive 842 | . . . 113 . 729 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 4 5 Average Corruption 4 | . . . . 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . . . . 18 34 Message Errors 12 | . . . . 3 9 Matter Fused 10 | . . . . 6 4 Heat Flow Errors 11 | . . . . 4 7 Energy Discharges 6 | . . . . 2 4 Data Loss (minor) 6 | . . . . 1 5 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 66 | . . . 38 . 28 Projectiles . | . . . . . . Explosions 60 | . . . 32 . 28 Melee 6 | . . . 6 . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 67 | . . . 15 . 52 Shots 3 | . . . 1 . 2 Rammed 5 | . . . 4 1 . Targets Rammed 5 | . . . 4 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 318 | . 288 75 86 211 318 Average Temperature 71 | . 89 40 29 76 111 Received Heat Transfer 525 | . 162 . 243 100 20 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 450 | . 375 60 15 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 3 | . 1 . 3 1 . Low Security (%) 71 | 100 91 100 45 82 . Level 1 8 | . 8 . 9 17 . Level 2 13 | . . . 31 . . Level 3 5 | . . . 13 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 753 | 15 227 59 753 288 . Initial 288 | . . 36 . 288 . Average 187 | 2 106 5 344 88 . Influence Increases 2116 | 35 597 91 1378 15 . Destroy 0b10 Robot/C 1140 | . 360 40 740 . . Destroy 0b10 Robot/NC 180 | 35 20 10 100 15 . Destroy Leader 318 | . 76 10 232 . . Allied During Kill 93 | . . 16 77 . . Successful Hack 91 | . 33 . 58 . . Select Force Hacks 90 | . 30 . 60 . . Disable Machine 60 | . 15 . 45 . . Destroy Structure 69 | . 48 . 21 . . Lose Combat Pursuer 75 | . 15 15 45 . . Influence Decreases 2116 | 35 502 186 639 754 . Entered New Map 510 | . . 59 . 451 . Time Decay 1510 | 35 462 107 613 293 . Lost Part 50 | . 40 . . 10 . Lost Ally 46 | . . 20 26 . . Squads Dispatched 15 | . 5 . 10 . . Investigation 7 | . 3 . 4 . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 4 . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 5 | . . . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 25 3 56 6 20 Peak Tracking Total 15 | . 5 2 6 15 10 Tactical Retreats 11 | . 1 1 2 1 6 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 14 | . 1 . 5 . 8 Max in Single Turn 2 | . 1 . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 22 | . 7 . 13 . 2 Terminals 15 | . 6 . 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 62 | . 23 . 37 . 2 Successful 35 | . 9 . 24 . 2 Failed 26 | . 14 . 12 . . Catastrophic 1 | . . . 1 . . Database Lockouts 1 | . . . 1 . . Manual 45 | . 18 . 26 . 1 Terminals 46 | . 20 . 26 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 3 . 4 . . Scanalyzers 7 | . . . 7 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 . 4 . 2 Record 1 | . . . . . 1 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . . . 2 . . Locate Traps 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . Retrieve Components 3 | . 1 . 2 . . Scanalyzer 4 | . . . 4 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 21 | . 7 . 14 . . Terminals 17 | . 5 . 12 . . Botnet 5 | . 1 . 4 . . Skim 12 | . 4 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Recyclers 1 | . 1 . . . . Tunnel 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 16 | . 6 . 10 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 3 . . Highest-Rated Group 82 | . . 82 63 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 64 | . . 4 60 . . Total Damage 693 | . . 23 670 . . Kills 13 | . . 1 12 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 115 | 93 22 . . . . Terrain 21 | 21 . . . . . Seismic 94 | 72 22 . . . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 8284 | 207 1457 1075 2851 942 1752 Spaces Moved 3548 | 98 726 560 1122 351 691 Core 3 | 3 . . . . . Treads 1914 | . . . 872 351 691 Legs 1631 | 95 726 560 250 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 200 170 Average Speed 200 | 117 165 190 225 200 215 Slowest Speed 480 | 120 190 190 480 200 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 71 | 3 91 96 98 67 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 1 . 2 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 21 | . 14 . 7 . . Terrain Destroyed 144 | . 65 . 18 1 60 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 143 | . 65 . 18 . 60 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 4368 | 138 868 566 1334 571 891 Wait 311 | . 29 . 41 204 37 Move 3543 | 97 725 559 1121 350 691 Hop . | . . . . . . Pick Up 97 | 2 14 1 32 1 47 Fast Attach 24 | 8 2 . 10 . 4 Attach 16 | . 4 . 2 1 9 Detach 5 | 1 1 . . . 3 Swap 41 | . 15 1 15 1 9 Drop 86 | . 11 2 36 1 36 Fire 240 | 30 67 3 73 12 55 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . 4 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 208 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 9) 337 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Discovered new exit (range 9) 708 | -10/Materials | Derelicts attacked the area 817 | -10/Materials | Lost 3 parts (1p2w) 913 | -10/Materials | Discovered new exit (range 14) 1362 | -10/Materials | Discovered new exit (range 6) 1665 | -10/Materials | Entered Mines 1675 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1717 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1727 | -10/Mines | Found Prototype Device 1737 | -10/Mines | Discovered new exit (range 12) 1758 | -10/Mines | Learned Materials interactive machine intel 1819 | -10/Mines | Discovered new exit (range 13) 2464 | -10/Mines | Found a hidden stash of uninstalled traps 2740 | -10/Mines | Entered Materials 2740 | -9/Materials | Accompanied by 3 allies 2740 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2741 | -9/Materials | Loaded intel: 18 interactive machine locations 2745 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2783 | -9/Materials | Discovered new exit (range 9) 3091 | -9/Materials | Build established: Scavenger-Gunner 3254 | -9/Materials | Central database locked down 3714 | -9/Materials | Discovered new exit (range 15) 4059 | -9/Materials | Build established: Gunner 4138 | -9/Materials | Discovered new exit (range 14) 4505 | -9/Materials | Discovered new exit (range 6) 4534 | -9/Materials | Learned Storage garrison access intel 4561 | -9/Materials | Learned Storage emergency access door positions 4590 | -9/Materials | Learned Storage stockpile data 4592 | -9/Materials | Loaded intel: 2 recycling unit locations 4605 | -9/Materials | Learned Storage emergency access door positions 4627 | -9/Materials | Learned Storage emergency access door positions 4660 | -9/Materials | Identified exit to Materials 4660 | -9/Materials | Learned location of 1 exit from Materials 4879 | -9/Materials | Identified Exp. Sensor Array 5540 | -9/Materials | First assault squad dispatched 5591 | -9/Materials | Entered Mines 5719 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5728 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5736 | -9/Mines | Assembled infested the area 5741 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5778 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6064 | -9/Mines | Learned location of Zion (-7) 6360 | -9/Mines | Build established: Scavenger-Gunner 6523 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6525 | -9/Mines | Discovered new exit (range 5) 6533 | -9/Mines | Entered Exiles 6583 | -9/Exiles | Met 8R-AWN 6619 | -9/Exiles | Met EX-HEX 6675 | -9/Exiles | Met EX-BIN 6697 | -9/Exiles | Aligned with FarCom system 6699 | -9/Exiles | Given EX-Vault access code 6751 | -9/Exiles | Met EX-DEC 6911 | -9/Exiles | Build established: Scavenger-Mutant 7221 | -9/Exiles | Opened EX-Vault 7236 | -9/Exiles | Found PSU Rigger 7240 | -9/Exiles | Found Superbattery 7295 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7823 | -9/Exiles | Attacked by the Exiles 7925 | -9/Exiles | Core integrity fell below 50% 7936 | -9/Exiles | Build established: Tank 7982 | -9/Exiles | Destroyed 8R-AWN 7987 | -9/Exiles | Found Prototype Processor 8095 | -9/Exiles | Core integrity fell below 20% 8127 | -9/Exiles | Lost 3 parts (1n2w) 8285 | -9/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- 08107_ The unstable cave ceiling collapses. 08109_ Destroyed Prototype Ballistic Cannon. 08111_ DAS Turret destroyed. 08124_ Acquired 31 matter. 08127_ Acquired 15 matter. 08134_ Acquired 17 matter. 08136_ Acquired 4 matter. 08160_ &P5670B,IGE,9CKOUNZULT#L>,PTLF 08161_ The unstable cave ceiling collapses. 08180_ System corrupted: Component data lost. 08215_ 5L-KAT destroyed. 08240_ J5-HVA destroyed. 08242_ Machine disabled. 08242_ W1-DM0 destroyed. 08252_ Acquired 32 matter. 08269_ Machine disabled. 08279_ Autogun+ destroyed. 08281_ Imp. Treads destroyed. 08281_ Destroyed EX Chip 2. 08283_ Destroyed EX Chip 1. Map ----- +----------------------------------------------------+ | ????????### ## ####""" | | ????????? # """" | | ?????????## | | ?????????? # | | ?????????? | | ??????????? " " "" | | ????????????#"""" ""## ##""" " " " | | ????????????#"" ""###???#?####""" "" | | ????????????#" """"##??????????###"""" | | ????????????#""" """#?????????????##### | | ?????????????# ""##?????????????????? | | ?????????????#"" """##??????????????????? | | ?????????????##""" ##???????????????????? | | ???????????????#"""" ##????????????????????? | | ???????????????### #?????????????????????? | | ?????????????????##### ##?????????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#! @#??????????????????????? | | ??????????????????????# = #??????????????????????? | | ??????????????????""" = """""??????????????????? | | ???????????????? z "????????????????? | | ?????????????? z = "???????????????? | | ????????????? [% "???????????????? | | ???????????? c = " ??????????????? | | ???????????? " #"??????????????? | | ????????????" " """ """""#???????????????? | | ?????????????#"""########"""######???????????????? | | ?????????????" ?????????? "????????????????????? | | ????????????????????????? ""????????????????????? | | ?????????????????????????""""????????????????????? | | ????????????????????????? ""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetParticleInterrupter Manual? 0 Play Time 00:34:26 Cumulative 186.7 hours Start 2025.08.29 @ 23:52:39 End 2025.08.30 @ 00:31:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/3/0/0/0/0/0/0/0 Lore% 79 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8d49cdb-5b2b-481e-9076-c9e19fb05a83