Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 14:18:55 Player: delto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (685) 685 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2670 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 97/100 System Corruption 0% Temperature Warm (174) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Improved Weapon Shielding > --- WEAPON (2) ------- Improved Medium Laser Scythe > --- INVENTORY (8) ---- Improved Signal Interpreter Launcher Guidance Computer Recoil Stabilizer Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Suit Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON ----------- Shock Bomb Launcher Katana > --- INVENTORY -------- Small Storage Unit Improved Signal Interpreter Improved Terrain Scanner Launcher Guidance Computer Shock Bomb Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Scrap Suit Device Scrap Suit Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Weapon Shielding Weapon Shock Bomb Launcher Energy Gun Improved Medium Laser Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 31 | 7 4 2 4 14 Power 4 | 1 . . . 3 Engine 2 | 1 . . . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 4 | 2 . 1 . 1 Treads 2 | 1 . 1 . . Leg 1 | . . . . 1 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . 1 2 5 Device 5 | 1 . 1 1 2 Storage 1 | 1 . . . . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 4 . 2 5 Energy Gun 6 | 2 2 . . 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 2 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 13 | . . . . 13 Power 4 | . . . . 4 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Backups 4 | 3 6 3 4 4 Power . | . . . . . Propulsion . | 1 2 . . . Utility 3 | . 1 3 3 3 Weapon . | 1 2 . . . Tool/Special . | . . . . . Unused Backups 12 | 1 1 5 . 5 Power 1 | 1 . . . . Propulsion 1 | . . 1 . . Utility 10 | . 1 4 . 5 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 100 86 87 83 Engine 8 | . 14 14 11 3 Core 1 | . . . . 2 Treads 17 | . 14 25 22 11 Leg 1 | . . . . 2 Wheel 1 | . 14 2 . . Device 20 | . 14 14 22 21 Storage 2 | . 14 1 . 1 Processor 12 | . . . 10 21 Energy Gun 2 | . 14 . . 2 Launcher 13 | . 7 14 21 9 Special Weapon 2 | . 6 14 . . Slashing Weapon 1 | . . . . 4 Peak Build Rating 39 | 9 9 14 30 39 Average Rating 25 | 5 8 13 29 32 On Entrance 12 | . 9 9 14 30 Avg Prop Armor Cover (%) 12 | 14 11 11 . . Naked Turns . | . . . . . Heaviest Build 23 | 14 16 15 22 23 Greatest Support 40 | 20 10 40 40 40 Greatest Overweight (x) 4 | 1 1 1 . 4 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 8 | 8 8 8 5 8 Average Capacity 5 | 7 8 5 5 5 Most Carried 8 | 5 8 8 5 5 Average Carried 4 | 3 6 3 4 4 Final Capacity 8 | 8 8 5 5 8 Final Carried 8 | 4 8 3 5 4 Scrap Suit Usage (%) 73 | . . 90 100 69 Parts Cannibalized 2 | . . . 1 1 Class Distribution -------------------- 59% | Mutant 14% | Assassin 13% | Skirmisher 13% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Scrapper | -10/Mines Mutant | -9/Materials Assassin | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 608 | 260 2 . 173 173 Remotely . | . . . . . Salvage Created 944 | 142 12 . 279 511 Parts 76 | 13 5 . 24 34 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 3 . 4 7 Melee 5 | . . . . 5 Guns 2 | . . . . 2 AOE 7 | . 3 . 4 . Classes Destroyed 11 | 2 1 . 4 4 Worker 2 | . . . 1 1 Builder 5 | . . . 4 1 Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Operator 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 3 | . 3 . . . Grunt 7 | . . . 2 5 Duelist 1 | . . . . 1 Sentry 2 | . . . 2 . Hunter 1 | . . . . 1 Best Kill Streak 8 | 3 3 . 8 3 Combat Bots Only 3 | . 3 . 3 2 Max Kills in Single Turn 5 | 1 2 . 5 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 187 | . 6 . 11 170 Missed 57 | . 3 . 6 48 Hits 130 | . 3 . 5 122 Melee 2 | . . . . 2 Projectile 128 | . 3 . 5 120 Critical Strikes 4 | . . . . 4 Damage Taken 1949 | . 51 . 88 1810 Core 556 | . . . . 556 Absorbed by Shields . | . . . . . Redirected to Shielding 62 | . . . . 62 Regen/Repaired (Parts) 11 | . . . 5 6 Core Remaining (%) 100 | 100 . 100 100 . Volleys Fired 43 | 10 3 . 4 26 Largest 2 | 2 1 . 2 2 Hottest 90 | 90 30 . 72 72 Shots Fired 60 | 20 3 . 8 29 Gun 37 | 20 . . . 17 Cannon . | . . . . . Launcher 23 | . 3 . 8 12 Special . | . . . . . Kinetic . | . . . . . Thermal 32 | 20 . . . 12 Explosive 3 | . 3 . . . Electromagnetic 25 | . . . 8 17 Robot Hit Streak 7 | 4 . . 3 7 Robot Miss Streak 2 | 2 . . 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 42 | 10 . . 3 29 Core Hits 39 | 6 3 1 12 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 . . . 1 Burn 1 | 1 . . . . Sever 1 | . . . . 1 Melee Attacks 13 | . . . . 13 Impact . | . . . . . Slashing 13 | . . . . 13 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1752 | 119 135 14 384 1100 Guns 291 | 119 . . . 172 Cannons . | . . . . . Explosions 1029 | . 135 . 380 514 Melee 409 | . . . . 409 Ramming 23 | . . 14 4 5 Kinetic . | . . . . . Thermal 462 | 119 . . 184 159 Explosive 135 | . 135 . . . Electromagnetic 723 | . . . 196 527 Impact . | . . . . . Slashing 409 | . . . . 409 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 66 | . 20 . . 46 Projectiles . | . . . . . Explosions 20 | . 20 . . . Melee 46 | . . . . 46 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 101 | . 24 . 16 61 Shots 7 | . 1 . 2 4 Rammed 6 | . . 4 1 1 Targets Rammed 10 | . . 4 1 5 Kicked 3 | . . . . 3 Crushed 1 | . . . . 1 Highest Temperature 159 | 70 . . 6 159 Average Temperature 39 | 28 . . 2 75 Received Heat Transfer 927 | . . . 27 900 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 905 | 396 . . 150 359 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 3 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 135 | 10 84 21 115 135 Initial 21 | . . 21 . 21 Average 27 | 1 33 2 33 36 Influence Increases 573 | 25 84 . 152 312 Destroy 0b10 Robot/C 280 | . 60 . 80 140 Destroy 0b10 Robot/NC 75 | 25 . . 25 25 Destroy Leader 74 | . 10 . 30 34 Successful Hack 5 | . . . 5 . Disable Machine 30 | . . . . 30 Destroy Structure 34 | . 14 . 12 8 Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 573 | 25 30 54 101 363 Entered New Map 63 | . . 33 . 30 Time Decay 417 | 25 30 21 101 240 Lost Part 93 | . . . . 93 Squads Dispatched 3 | . . . . 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 3 . 5 20 Peak Tracking Total 4 | . 3 . 3 4 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . . . 3 1 Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 4 | . . . 3 1 Successful 4 | . . . 3 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 1 1 Retrieve Study 2 | . . . 1 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 1 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1595 | 4 116 29 626 820 Optics 820 | . . . . 820 Sensors 1223 | . . . 626 597 Terrain 508 | 4 116 29 9 350 Traps 22 | . . . . 22 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2007 | 144 116 301 626 820 Spaces Moved 1172 | 109 102 190 364 407 Core 16 | 15 . . . 1 Treads 810 | 2 . 155 364 289 Legs 117 | . . . . 117 Wheels 229 | 92 102 35 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 160 120 Average Speed 146 | 89 95 148 160 162 Slowest Speed 250 | 160 95 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 23 56 23 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . 14 . 12 5 Melee . | . . . . . Projectile . | . . . . . AOE 31 | . 14 . 12 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1371 | 132 118 211 400 510 Wait 44 | . . . 19 25 Move 1168 | 108 101 189 363 407 Hop . | . . . . . Pick Up 29 | 6 6 6 4 7 Fast Attach 22 | 6 1 1 2 12 Attach 10 | 1 1 . 2 6 Detach 6 | . 1 . 2 3 Swap 4 | . 2 1 1 . Drop 22 | 1 3 10 2 6 Fire 43 | 10 3 . 4 26 Melee 13 | . . . . 13 Ram . | . . . . . Kick 3 | . . . . 3 Crush 7 | . . 4 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 14) 261 | -10/Materials | Entered Mines 264 | -10/Mines | Met a Derelict bent on vengeance 287 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 290 | -10/Mines | Found Scrap Suit 330 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 335 | -10/Mines | Found Prototype Device 488 | -10/Mines | Learned 2 Materials zone layouts 550 | -10/Mines | Discovered new exit (range 8) 562 | -10/Mines | Entered Materials 562 | -9/Materials | Evolved 2 slots: Utility x2 562 | -9/Materials | Identified Exp. Sensor Array 563 | -9/Materials | Identified exit to Materials 563 | -9/Materials | Identified exit to Storage 854 | -9/Materials | Build established: Mutant 1188 | -9/Materials | Entered another Materials area 1188 | -8/Materials | Evolved 2 slots: Utility x2 1762 | -8/Materials | Core integrity fell below 50% 1816 | -8/Materials | Lost 10 parts (2p2n2u4w) 1994 | -8/Materials | Core integrity fell below 20% 2008 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01891_ Acquired 9 matter. 01904_ Acquired Scythe. 01910_ Acquired 10 matter. 01925_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01927_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01936_ Sneak attack on O-16 Technician. 01936_ Destroyed Hover Unit. 01936_ O-16 Technician destroyed. 01941_ Acquired Hacking Suite. 01952_ K-01 Serf collects debris. 01961_ Acquired Lgt. Ion Engine. 01962_ Acquired 10 matter. 01965_ K-01 Serf collects debris. 01971_ K-01 Serf cleans the TF Node. 01979_ R-06 Scavenger collects Datajack. 01989_ Aluminum Leg destroyed. 01996_ Critical hit (Burn: +37). 02000_ Lgt. Ion Engine destroyed. 02004_ K-01 Serf cleans the TF Node. Map ----- +----------------------------------------------------+ | """"" #?????????????????????????????????????? | | """"" #?????????????????????????????????????? | | """"" !#?????????????????????????????????????? | | #?????????????????????????????????????? | | ############?????????????????????????????????????? | | ??? #????????????????????????????????????????? | | ? [ #????????????????????????????????????????? | | #????????????????????????????????????????? | | """ """??????????????????????????????????????????? | | """ """???##?????????????????????????????????????? | | """ """???# ???? ????????????????????????????????? | | #?# ?? ??????????????????????????????????? | | #?# ###??????????????????????????????????? | | ########??# ??????????????????????????????????? | | !! #????# #??????????????????????????????????? | | ! #????# #??????????????????????????????????? | | = #????# #??????????????????????????????????? | | #????# #??????????????????????????????????? | | "T" #????# #??????????????????????????????????? | | """ #????# #??????????????????????????????????? | | ######???## +??????????????????????????????????? | | ??????###?# #?? ???????????????????????????????? | | ?????##! ## #########????????+###??????????????? | | ?????#! ## ####### #######????????? | | ????##! ## k gg o ??????? | | ####?#! T " @ T u r r ??????? | | #?#! ## g ??????? | | #?##! ## ####### #######????????? | | #??###### ##########???????? ##??????????????? | | ######### #???????????????????#???????????????? | | # # ######??????????????????????????????? | | # + #??????????????????????????????? | | # # #??????????????????????????????? | | # # #??????????????????????????????? | | ######### #??????????????????????????????? | | ######## #??????????????????????????????? | | % #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | % #??????????????????????????????? | | ######## //! #??????????????????????????????? | | # ?????# // #??????????????????????????????? | | #?"????# / #??????????????????????????????? | | #??????+ #??????????????????????????????? | | #"?"? ?# #??????????????????????????????? | | #??????# #??????????????????????????????? | | ##?? ???# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ???##? ## #??????????????????????????????? | | ????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedMetamassRocket Manual? 0 Play Time 00:26:28 Cumulative 102.3 hours Start 2026.01.30 @ 13:54:44 End 2026.01.30 @ 14:18:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edc49c7a-f163-44eb-bbf2-a89fd2295223