Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 16:39:58 Player: BionicBot Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (222) 1110 Value Destroyed (7701) 7701 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (799) 799 TOTAL SCORE: 17910 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 151 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 274/300 Energy 170/170 System Corruption 4% Temperature Cool (0) Movement Core (450) Ox8 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Actuator Array Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- Lance Lance > --- INVENTORY (5) ---- Faulty Gravity Neutralizer Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter Quantum Capacitor Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Heavy Flail Thunder Hammer > --- INVENTORY -------- Linear Gravjet Advanced Heat Sink Force Field Railgun [Rating: 83] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Precision Phase Gun Energy Cannon Beam Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . . . . . . . 2 . . . . 2 . . 2 . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 164 | 7 12 1 16 2 . 2 3 14 . . 1 4 21 7 21 2 5 6 4 17 13 6 Power 20 | 1 1 . 3 . . . 1 1 . . . . 4 . 1 . . 3 . 3 1 1 Engine 9 | 1 . . 3 . . . . 1 . . . . 2 . . . . . . 1 1 . Core 10 | . 1 . . . . . 1 . . . . . 2 . 1 . . 3 . 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 35 | 2 3 . 3 . . 1 . 6 . . . 2 1 1 4 . 2 . . 5 4 1 Treads 13 | . . . . . . . . 6 . . . . 1 . 1 . 1 . . 2 2 . Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . Wheel 16 | . 2 . 3 . . 1 . . . . . 2 . 1 3 . 1 . . 2 1 . Hover 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 60 | 2 2 1 6 2 . 1 1 7 . . 1 2 8 3 2 2 1 2 3 5 7 2 Device 29 | 1 1 1 4 2 . . . 5 . . . 1 3 2 . 1 . 1 . 3 3 1 Storage 3 | 1 1 . . . . . . . . . . . . . . . . . . . 1 . Processor 7 | . . . 1 . . . . 1 . . . . . 1 . . 1 . 1 1 1 . Hackware 8 | . . . . . . . . . . . . . 1 . 1 . . 1 2 . 2 1 Protection 13 | . . . 1 . . 1 1 1 . . 1 1 4 . 1 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 6 . 4 . . . 1 . . . . . 8 3 14 . 2 1 1 4 1 2 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . 1 1 . . Energy Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 27 | 1 2 . 2 . . . 1 . . . . . 6 1 12 . 2 . . . . . Ballistic Cannon 5 | . 2 . 2 . . . . . . . . . . . . . . . . . 1 . Launcher 4 | . . . . . . . . . . . . . . 2 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 5 | . . . . . . . . . . . . . 2 . 1 . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . 1 . . . . 3 . 1 . . . 1 2 . . Parts Lost 52 | . 1 . 10 . . 2 1 . . . . 2 1 . 5 . 2 3 . 13 11 1 Power 6 | . . . 2 . . . . . . . . . . . . . . . . 2 2 . Propulsion 17 | . . . 3 . . 1 . . . . . 1 1 . 3 . 2 1 . 3 1 1 Utility 20 | . 1 . 2 . . 1 1 . . . . 1 . . 1 . . 1 . 6 6 . Weapon 9 | . . . 3 . . . . . . . . . . . 1 . . 1 . 2 2 . Highest Loss Streak 8 | . 1 . 2 . . 1 1 . . . . 2 1 . 3 . 2 3 . 4 8 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 99 96 100 100 99 72 76 76 76 76 73 94 93 91 86 87 87 60 58 59 38 Engine 4 | . 4 . 6 11 11 11 . 6 7 7 7 7 5 6 1 . . . . . 3 . Core 2 | . 9 14 3 . . . 8 . . . . . . . 4 6 6 5 2 3 . . Treads 8 | . . . . . . . . 15 15 15 15 15 13 13 11 6 7 5 2 3 4 . Wheel 14 | . 7 28 21 22 22 21 18 15 15 15 15 15 13 13 12 13 12 10 2 3 2 . Device 6 | . 9 13 16 11 11 11 9 6 7 7 3 1 9 4 . . . 5 5 2 5 4 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 2 . 2 . Processor 8 | . . . 10 11 11 11 9 7 7 7 7 7 6 7 13 13 13 11 13 11 8 5 Hackware 3 | . . . . . . . . . . . . . 6 6 6 6 6 11 14 18 16 9 Protection 6 | . . . 3 11 11 10 9 7 7 7 10 10 6 6 6 5 6 4 . 1 . . Ballistic Gun 11 | . 9 . 1 11 11 11 9 7 7 7 7 7 22 24 25 26 26 22 9 . . . Ballistic Cannon 3 | . 16 28 19 11 11 11 . . . . . . . . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 14 92 92 99 99 99 101 110 118 111 111 112 117 131 131 129 115 115 122 112 19 105 25 Greatest Support 44 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 20 26 26 16 44 29 9 Greatest Overweight (x) 11 | 4 9 4 8 4 4 10 5 5 5 5 5 5 6 6 11 5 11 6 6 2 3 2 Average Overweight (x) 4 | . 1 4 4 4 4 5 5 5 5 5 5 5 5 6 5 4 4 4 1 . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 25 5 Average Capacity 22 | 7 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 16 5 15 5 Most Carried 25 | 4 10 11 25 25 25 25 25 25 25 25 25 25 25 25 25 21 19 19 17 5 8 4 Average Carried 19 | 1 7 10 18 24 24 23 24 24 24 24 25 24 24 24 20 19 18 17 11 4 4 2 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 4 9 11 25 25 25 23 25 24 25 25 25 25 24 25 19 19 19 17 5 4 5 2 Class Distribution -------------------- 51% | Tank 17% | Mutant 10% | Hacker-Mutant 7% | Skirmisher 6% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Gladiator | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Matter Collected 7135 | 275 489 100 910 140 . 125 732 495 67 299 20 476 642 559 834 . 261 28 . 423 180 80 Remotely 589 | 120 264 . 195 10 . . . . . . . . . . . . . . . . . . Salvage Created 8975 | 106 472 102 1181 259 . 189 999 644 . 454 . 486 822 639 930 . 315 84 . 945 199 149 Parts 462 | 8 34 6 89 23 . 10 70 37 . 20 . 20 39 23 32 . 7 7 . 30 2 5 Haulers Intercepted 7 | . 1 . 3 . . . 2 . . . . . 1 . . . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . Parts Field Recycled 23 | . . . . . . . . 23 . . . . . . . . . . . . . . Retrieved Matter 176 | . . . . . . . . 176 . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . . 20 . 19 . 21 38 . 6 . . . . 1 Prevented 7 | . . . . . . . . . . 2 . 5 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Combat Hostiles Destroyed 159 | . 9 3 24 8 . 7 17 10 . 8 . 8 7 17 17 . 5 2 . 13 2 2 Melee 9 | . . . . . . . . . . . . . . . . . . . . 7 . 2 Guns 93 | . 4 . 2 5 . 3 17 10 . 8 . 8 7 10 14 . 5 . . . . . Cannons 39 | . 5 3 22 3 . 4 . . . . . . . . . . . . . . 2 . AOE 12 | . . . . . . . . . . . . . . 7 3 . . 2 . . . . Classes Destroyed 17 | 2 6 1 3 1 . 1 . 1 . . . 1 . . 1 . . . . . . . Worker 14 | . 2 1 5 1 . . 1 . . . . . 1 . . . . . . 2 1 . Builder 6 | . 2 . 2 . . . . . . . . . . . . . . . . 1 1 . Tunneler 8 | 1 1 1 2 . . . . 1 . . . . . . . . . 1 . 1 . . Hauler 7 | . 1 . 3 . . . 2 . . . . . 1 . . . . . . . . . Recycler 8 | 1 1 . 2 . . . . . . . . . 2 . . . . . . 1 1 . Operator 5 | . 1 . 2 . . . . . . . . . 1 . . . . . . 1 . . Watcher 16 | . . . 5 . . . 4 3 . . . . 2 . . . . . . 2 . . Swarmer 25 | . 3 . 3 4 . 3 3 1 . . . . . 4 3 . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 74 | . 6 2 15 1 . 2 5 4 . 5 . 6 2 10 7 . 5 . . 4 . . Brawler 9 | . . . . 1 . 1 . 2 . 1 . . . 1 3 . . . . . . . Duelist 5 | . . . 1 . . . 1 . . . . . . 1 1 . . . . . . 1 Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 23 | . . . 5 2 . . 7 2 . 1 . 1 2 1 2 . . . . . . . Hunter 4 | . . . . . . 1 1 . . . . . . . . . . . . 1 1 . Programmer 16 | . . . . . . . . 1 . 1 . . 3 . . . . 2 . 8 1 . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 5 2 13 4 . 4 5 4 . 4 . 4 2 4 5 . 2 2 . 3 2 2 Combat Bots Only 7 | . 4 2 7 4 . 4 5 3 . 4 . 4 2 4 5 . 2 2 . 3 1 2 Max Kills in Single Turn 4 | 1 1 1 2 2 . 1 3 1 . 1 . 1 1 4 2 . 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . 4 2 . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Hostile Shots Fired 968 | . 39 15 84 12 . 46 16 16 . 25 . 43 72 48 109 . 45 10 . 131 242 15 Missed 326 | . 15 5 17 8 . 10 6 5 . 16 . 9 28 13 34 . 7 3 . 27 122 1 Damage Taken 10725 | . 250 127 850 48 . 430 146 140 . 61 . 1049 320 359 1250 . 723 358 . 2094 2072 448 Core 2682 | . 20 10 149 . . 54 12 12 . 6 . 398 12 37 99 . 78 99 . 528 854 314 Absorbed by Shields 572 | . . . . . . . . 28 . . . . 289 255 . . . . . . . . Redirected to Shielding 80 | . . . . . . . . . . . . 80 . . . . . . . . . . Core Remaining (%) 69 | 100 . 88 . . . 49 97 . . . . 40 . . . . 73 . . 37 . . Volleys Fired 497 | 5 48 13 98 15 . 24 42 34 . 17 . 28 37 36 48 . 19 6 . 6 21 . Largest 4 | 2 2 2 2 2 . 2 1 1 . 1 . 1 4 4 4 . 4 4 . 1 1 . Hottest 111 | 70 70 70 70 60 . 60 60 60 . 60 . 60 80 80 90 . 93 111 . 94 57 . Shots Fired 1077 | 10 96 26 194 30 . 48 42 34 2 17 . 28 145 106 175 . 74 23 . 6 21 . Gun 726 | 10 32 . 10 15 . 24 42 34 2 17 . 28 145 94 172 . 74 21 . 6 . . Cannon 334 | . 64 26 184 15 . 24 . . . . . . . . . . . . . . 21 . Launcher 17 | . . . . . . . . . . . . . . 12 3 . . 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1049 | 5 96 26 194 30 . 48 42 34 2 17 . 28 145 94 172 . 74 21 . . 21 . Thermal 11 | 5 . . . . . . . . . . . . . . . . . . . 6 . . Explosive 17 | . . . . . . . . . . . . . . 12 3 . . 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 3 11 3 11 7 . 11 9 14 . 7 . 14 13 12 17 . 12 2 . 3 8 . Robot Miss Streak 6 | 1 4 3 5 2 . 5 6 6 . 2 . 4 4 2 4 . 2 3 . 2 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . . . . . . . . . . . . . 5 5 . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . Shots Hit Robots 745 | 7 55 13 105 18 . 31 38 33 . 17 . 28 78 67 105 . 50 9 . 65 17 9 Core Hits 343 | 4 20 6 54 10 . 12 33 27 . 16 . 18 31 38 37 . 16 5 . 8 4 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . . . . . . 14 1 . Critical Strikes 36 | . 1 . 11 . . 1 . . . . . . . . . . . . . 15 7 1 Blast 19 | . 1 . 11 . . 1 . . . . . . . . . . . . . . 6 . Smash 15 | . . . . . . . . . . . . . . . . . . . . 14 1 . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 129 | . . . . . . . . . . . . . 9 . 1 . . . . 89 20 10 Impact 95 | . . . . . . . . . . . . . . . . . . . . 75 20 . Slashing 14 | . . . . . . . . . . . . . . . . . . . . 14 . . Piercing 20 | . . . . . . . . . . . . . 9 . 1 . . . . . . 10 Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . . 7 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . . . 8 . 3 Damage Inflicted 23681 | 68 931 224 2008 323 . 472 1927 1976 . 1016 . 1881 1831 2681 2351 . 918 332 . 3589 866 287 Guns 14014 | 68 314 . 115 200 . 239 1915 1976 . 1016 . 1881 1831 1232 2035 . 918 161 . 113 . . Cannons 3523 | . 617 224 1874 123 . 233 . . . . . . . . . . . . . . 452 . Explosions 1936 | . . . . . . . . . . . . . . 1449 316 . . 171 . . . . Melee 4177 | . . . . . . . . . . . . . . . . . . . . 3476 414 287 Ramming 31 | . . . 19 . . . 12 . . . . . . . . . . . . . . . Kinetic 17387 | 31 931 224 1989 323 . 472 1915 1976 . 1016 . 1881 1831 1232 2035 . 918 161 . . 452 . Thermal 150 | 37 . . . . . . . . . . . . . . . . . . . 113 . . Explosive 1936 | . . . . . . . . . . . . . . 1449 316 . . 171 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 3165 | . . . . . . . . . . . . . . . . . . . . 2751 414 . Slashing 725 | . . . . . . . . . . . . . . . . . . . . 725 . . Piercing 287 | . . . . . . . . . . . . . . . . . . . . . . 287 Highest Corruption 11 | . . . . . . . . 1 1 1 1 . 1 . 1 1 . 2 2 11 4 4 Average Corruption 2 | . . . . . . . . 1 1 1 1 . 1 . 1 1 . 1 2 6 3 4 Corruption Purged 4 | . . . . . . . . . . . . . 1 . . 1 . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . 3 11 12 2 . 2 . 3 . . 2 1 29 1 3 Message Errors 15 | . . . . . . . . . 4 3 . . . . . . . 1 . 6 . 1 Matter Fused 20 | . . . . . . . . 1 1 5 . . 1 . 2 . . . 1 8 . 1 Heat Flow Errors 7 | . . . . . . . . . 1 1 1 . 1 . . . . . . 3 . . Energy Discharges 10 | . . . . . . . . . 1 2 . . . . . . . . . 6 . 1 Data Loss (minor) 11 | . . . . . . . . 2 1 1 1 . . . 1 . . . . 5 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Misfires 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2243 | . 6 . . . . . . . . . . . . 102 63 . . . . 1616 403 53 Projectiles 65 | . 6 . . . . . . . . . . . . . . . . . . . 59 . Explosions 165 | . . . . . . . . . . . . . . 102 63 . . . . . . . Melee 2013 | . . . . . . . . . . . . . . . . . . . . 1616 344 53 Knockbacks 54 | . 8 4 21 . . 1 . . . . . . . . . . . . . 9 11 . Impact 11 | . . . . . . . . . . . . . . . . . . . . 9 2 . Kinetic 37 | . 8 3 16 . . 1 . . . . . . . . . . . . . . 9 . Secondary 6 | . . 1 5 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . 9 . . . 6 . . . . . . 30 . . . . . . . . Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Rammed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 806 | 70 117 105 144 70 . 136 315 293 93 275 258 806 360 418 450 . 455 8 . 243 37 . Average Temperature 122 | 32 24 30 38 31 . 57 90 101 39 101 137 349 100 153 207 . 262 6 . 99 37 . Received Heat Transfer 2057 | . 72 60 312 24 . 72 45 36 . 15 . 285 36 128 339 . 324 . . 192 90 27 Effects 39 | . . . . . . . . 3 . . . 15 1 4 12 . 4 . . . . . Shutdowns 4 | . . . . . . . . . . . . 2 . . 1 . 1 . . . . . Energy Bleed 8 | . . . . . . . . 1 . . . 3 1 1 2 . . . . . . . Interference 14 | . . . . . . . . 2 . . . 1 . 3 6 . 2 . . . . . Matter Decay 4 | . . . . . . . . . . . . 2 . . 2 . . . . . . . Short Circuit 3 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Damage (core) 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . . . . . . . . . . . . . . . . . 15 4 . Impact Corruptions 54 | . . . . . . . . . . . . . . . . . . . . 43 11 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Heat Transferred 259 | 111 . . . . . . . . . . . . . . . . . . . 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Peak Influence 598 | 10 186 121 598 267 . 165 510 259 . . . . 96 . . . . 95 27 198 104 . Initial 232 | . 6 23 29 232 . . . 153 . . . . 2 . . . . 75 27 18 96 . Average 103 | 3 59 75 302 165 . 52 268 89 . . . . 30 . . . . 58 27 47 41 . Maximum Alert Level 2 | . . . 2 1 . . 2 1 . . . . . . . . . . . . . . Low Security (%) 82 | 100 100 100 41 45 . 100 25 88 . . . . 100 . . . . 100 100 100 100 . Level 1 13 | . . . 20 54 . . 64 11 . . . . . . . . . . . . . . Level 2 4 | . . . 38 . . . 9 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 2 . . . 1 1 . . . 1 4 . 1 . . 2 . 5 6 . Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Extermination 10 | . . . . . . . . 1 . . . . 3 . . . . 1 . 4 1 . Reinforcement 10 | . 1 . 2 . . . 1 . . . . . 1 . . . . . . 1 4 . Assault 3 | . . . . . . . . . . . . 1 . . 1 . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Distress Signals 12 | . 3 . 4 . . . 3 2 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 14 9 34 9 . 7 24 16 . 9 . 11 13 16 25 . 7 3 4 21 26 7 Peak Tracking Total 12 | . 4 3 7 2 . 3 6 5 . 4 . 6 2 4 8 . 5 2 4 5 12 7 Tactical Retreats 19 | . . 2 5 1 . 1 1 1 . . . . 1 . 1 . 1 . 1 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Traps Triggered 9 | . . . . . . . . 4 . . . . . . . . . 2 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Machines Disabled 9 | . 1 . 3 . . . 1 . . . . 1 1 . 1 . . . . . 1 . Max in Single Turn 1 | . 1 . 1 . . . 1 . . . . 1 1 . 1 . . . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Machines Accessed 37 | . 5 . 3 . 3 . 4 4 . 1 1 . 2 . 1 4 . 4 . 2 3 . Terminals 25 | . 5 . 3 . . . 4 3 . 1 . . 2 . . . . 2 . 2 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 119 | . 12 . 7 . 18 . 11 8 . 1 5 . 6 . 1 27 . 10 . 6 7 . Successful 84 | . 7 . 4 . 18 . 5 4 . 1 5 . 4 . 1 27 . 3 . 2 3 . Failed 35 | . 5 . 3 . . . 6 4 . . . . 2 . . . . 7 . 4 4 . Catastrophic 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 12 . 7 . 1 . 9 4 . . . . 5 . . . . 5 . 6 5 . Terminals 63 | . 12 . 7 . . . 11 6 . 1 . . 6 . . . . 7 . 6 7 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . Terminal Hacks 61 | . 2 . 1 . 18 . 2 . . 1 5 . 1 . 1 27 . 2 . . 1 . Record 28 | . . . . . 17 . 1 . . 1 . . 1 . . 7 . 1 . . . . Part Schematic 17 | . . . . . . . . . . . 5 . . . . 12 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 5 . 3 . . . 3 3 . . . . 3 . . . . 1 . 2 2 . Terminals 22 | . 5 . 3 . . . 3 3 . . . . 3 . . . . 1 . 2 2 . Assimilate 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Botnet 19 | . 5 . 3 . . . 3 3 . . . . 2 . . . . . . 1 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 5 . 2 . . . 2 3 . . . . 2 . . . . 4 . 2 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . 5 . . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Total Allies 19 | . . 6 . . . . . . . . 6 1 1 . 2 . . . . . 3 . Largest Group 6 | . . 5 . . . . . . . . 6 6 3 . 2 . . . . . 3 . Highest-Rated Group 158 | . . 85 . . . . . . . . 158 158 74 . 60 . . . . . 138 . Highest-Rated Ally 51 | . . 31 . . . . . . . . 51 51 30 . 30 . . . . . 46 . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 56 | . . 17 . . . . . . . . . 25 1 . 7 . . . . . 6 . Total Damage 1169 | . . 165 . . . . . . . . . 669 32 . 215 . . . . . 88 . Kills 7 | . . 3 . . . . . . . . . 3 . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . 1 3 2 1 . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . . . . . . 1 7 . . Items 6 | . . . . . . . . . . . . . . . . . . . 1 5 . . Machines 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Turns Passed 21561 | 73 951 790 1112 1070 432 729 1013 1909 1393 1428 1215 668 1999 1138 1605 144 644 627 190 1382 824 225 Spaces Moved 12793 | 38 586 533 499 726 306 416 547 1069 897 883 773 390 1053 592 901 91 337 398 165 914 573 106 Core 343 | 12 . . . . . . . . . . . . . . . . . . 135 81 108 7 Treads 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . Legs 469 | 26 443 . . . . . . . . . . . . . . . . . . . . . Wheels 11138 | . 143 533 499 726 306 416 547 1069 897 883 773 390 1053 592 900 91 337 398 30 320 235 . Hover 840 | . . . . . . . . . . . . . . . . . . . . 513 228 99 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 120 140 140 140 140 155 155 155 155 155 155 155 155 170 155 140 150 150 50 50 46 50 Average Speed 146 | 118 128 140 140 140 140 155 155 155 155 155 155 155 163 170 158 154 154 151 75 101 108 189 Slowest Speed 545 | 250 400 140 200 140 140 230 155 155 155 155 155 155 170 170 545 155 245 190 190 150 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 83 95 42 98 67 71 43 23 97 94 80 57 23 83 93 74 53 9 74 18 15 13 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 6 | . . . . 1 . . . . . . 3 . . . . 1 1 . . . . . Known Exits Taken 11 | . 1 . 1 . . . 1 1 1 . . 1 . 1 1 1 1 . . . 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . . . 1 1 . 1 . . . . . . 1 . . Scrap Searched 22 | . . 1 . 1 . 1 . . 4 3 2 2 . 2 2 . 3 . . . . 1 Spaces Dug 27 | . . . . . . . . . . . . . 7 . 1 . . . . 7 12 . Terrain Destroyed 263 | . . . . . . . 45 3 1 3 . 10 7 99 50 . . 18 . 9 18 . Melee 27 | . . . . . . . . . . . . . 7 . 1 . . . . 7 12 . Projectile 71 | . . . . . . . 45 3 1 3 . 10 . 1 . . . . . 2 6 . AOE 165 | . . . . . . . . . . . . . . 98 49 . . 18 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Total 14966 | 53 699 551 720 758 312 462 715 1327 900 945 791 453 1295 696 1044 95 439 418 234 1216 724 119 Wait 1164 | . 14 2 78 9 . 19 106 163 1 44 12 29 161 58 42 1 78 5 53 202 87 . Move 12772 | 37 585 532 498 725 305 415 546 1068 896 882 772 389 1052 591 900 90 336 398 164 913 572 106 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 97 | 4 14 2 26 3 2 1 9 9 2 1 3 . 6 1 4 . 1 . 2 2 5 . Fast Attach 58 | 7 8 . 2 . . . 1 2 . . . 2 7 . 1 . 1 1 1 12 10 3 Attach 52 | . 1 1 11 . . 2 2 2 . . . 1 5 1 7 2 1 4 3 3 3 3 Detach 26 | . 6 1 1 . . . 3 . . . . 1 1 1 1 2 . 2 4 . 3 . Swap 54 | . 3 . 3 2 . . . 10 . . 1 1 9 6 13 . 3 1 . 2 . . Drop 85 | . 19 . 2 4 5 1 5 15 1 1 3 . 8 2 4 . . 1 7 . 7 . Fire 497 | 5 48 13 98 15 . 24 42 34 . 17 . 28 37 36 48 . 19 6 . 6 21 . Melee 108 | . . . . . . . . . . . . . 9 . 1 . . . . 76 16 6 Ram 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 24 . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . . . 2 . . 23 . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 7) 549 | -10/Materials | Discovered new exit (range 12) 633 | -10/Materials | Identified exit to Mines 656 | -10/Materials | Discovered new exit (range 8) 1025 | -10/Materials | Entered Mines 1097 | -10/Mines | Learned Materials non-interactive machine intel 1191 | -10/Mines | Received a Mining Laser from a helpful Derelict 1356 | -10/Mines | Build established: Scavenger-Mutant 1372 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1389 | -10/Mines | Discovered new exit (range 9) 1459 | -10/Mines | Discovered new exit (range 10) 1621 | -10/Mines | Learned Materials terminal intel 1720 | -10/Mines | Excavation squad dispatched 1720 | -10/Mines | A large section of the Mines collapsed 1815 | -10/Mines | Entered Materials 1815 | -9/Materials | Evolved 2 slots: Utility x2 1816 | -9/Materials | Loaded intel: 32 non-interactive machine locations 1817 | -9/Materials | Loaded intel: 12 terminal locations 1820 | -9/Materials | Lost 3 allies 2262 | -9/Materials | Destroyed 7 combat bots 2349 | -9/Materials | Discovered new exit (range 20) 2589 | -9/Materials | Discovered new exit (range 10) 2817 | -9/Materials | Identified exit to Mines 2855 | -9/Materials | Build established: Mutant 2927 | -9/Materials | Entered Mines 3221 | -9/Mines | Learned location of Storage (-7) 3377 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3388 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3388 | -9/Mines | Discovered new exit (range 5) 3643 | -9/Mines | Discovered new exit (range 9) 3764 | -9/Mines | Discovered new exit (range 4) 3997 | -9/Mines | Entered Exiles 4016 | -9/Exiles | Discovered new exit (range 18) 4032 | -9/Exiles | Met 8R-AWN 4055 | -9/Exiles | Met EX-HEX 4104 | -9/Exiles | Met EX-DEC 4142 | -9/Exiles | Met EX-BIN 4171 | -9/Exiles | Aligned with FarCom system 4172 | -9/Exiles | Given EX-Vault access code 4254 | -9/Exiles | Opened EX-Vault 4268 | -9/Exiles | Found Supersonic Drone Bay 4296 | -9/Exiles | Found XL Autogun Array 4325 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4412 | -9/Exiles | Discovered new exit (range 15) 4429 | -9/Exiles | Left Exiles lab with XL Autogun Array 4429 | -9/Exiles | Entered Mines 4482 | -8/Mines | Discovered new exit (range 5) 4703 | -8/Mines | Core integrity fell below 50% 5158 | -8/Mines | Entered Materials 5158 | -8/Materials | Evolved 2 slots: Weapon x2 5159 | -8/Materials | Identified exit to Factory 5463 | -8/Materials | Build established: Skirmisher 5913 | -8/Materials | Discovered exit to Factory (range 20) 6171 | -8/Materials | Entered Factory 6171 | -7/Factory | Evolved 2 slots: Propulsion x2 6479 | -7/Factory | Build established: Tank 6561 | -7/Factory | Discovered new exit (range 13) 6650 | -7/Factory | Discovered new exit (range 16) 7853 | -7/Factory | Build established: Skirmisher 8011 | -7/Factory | Identified exit to Factory 8077 | -7/Factory | Identified exit to Lower Caves 8080 | -7/Factory | Entered Lower Caves 8384 | -7/Lower Caves | Build established: Tank 8394 | -7/Lower Caves | Identified exit to Lower Caves 9473 | -7/Lower Caves | Entered another Lower Caves area 9581 | -7/Lower Caves | Discovered exit to Factory (range 9) 9657 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9719 | -7/Lower Caves | Learned Factory terminal intel 9826 | -7/Lower Caves | Encountered a Warlord checkpoint 9924 | -7/Lower Caves | Learned location of 1 exit from Factory 10124 | -7/Lower Caves | Discovered new exit (range 8) 10901 | -7/Lower Caves | Entered Zion 11024 | -7/Zion | Discovered new exit (range 10) 11140 | -7/Zion | System corruption cleaned by Quarantine Array 11229 | -7/Zion | Learned Factory emergency access door positions 11253 | -7/Zion | Gained Derelict followers 11332 | -7/Zion | Learned 12 Factory zone layouts 11489 | -7/Zion | Learned location of 1 exit from Factory 11554 | -7/Zion | Learned location of Warlord (-4) 11796 | -7/Zion | Gained Derelict followers 11868 | -7/Zion | Learned location of Armory (-3) 12116 | -7/Zion | Entered Proximity Caves 12116 | -6/Proximity Caves | Accompanied by 6 allies 12261 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12327 | -6/Proximity Caves | Spotted B-75 Beast 12386 | -6/Proximity Caves | Core integrity fell below 50% 12675 | -6/Proximity Caves | Discovered exit to Factory (range 17) 12739 | -6/Proximity Caves | Learned Factory trap positions 12784 | -6/Proximity Caves | Entered Factory 12784 | -6/Factory | Accompanied by 3 allies 12784 | -6/Factory | Evolved 2 slots: Utility x2 12785 | -6/Factory | Identified exit to Factory 12787 | -6/Factory | Loaded intel: 76 trap records 12789 | -6/Factory | Loaded intel: 26 terminal locations 12878 | -6/Factory | Spotted B-75 Beast 14748 | -6/Factory | Discovered new exit (range 6) 14783 | -6/Factory | Entered Lower Caves 14943 | -6/Lower Caves | Learned 8 Factory zone layouts 15578 | -6/Lower Caves | Discovered new exit (range 13) 15606 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15639 | -6/Lower Caves | Identified exit to Lower Caves 15921 | -6/Lower Caves | Entered another Lower Caves area 15922 | -6/Lower Caves | Encountered a Warlord checkpoint 15937 | -6/Lower Caves | Build established: Scavenger-Tank 15998 | -6/Lower Caves | Discovered exit to Factory (range 8) 16020 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16147 | -6/Lower Caves | Lost 3 allies 16296 | -6/Lower Caves | Build established: Tank 16381 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16527 | -6/Lower Caves | Lost 3 parts (2n1u) 16684 | -6/Lower Caves | Spotted B-75 Beast 17488 | -6/Lower Caves | Discovered new exit (range 7) 17497 | -6/Lower Caves | Identified exit to Data Miner 17526 | -6/Lower Caves | Entered Data Miner 17528 | -6/Data Miner | Discovered new exit (range 9) 17540 | -6/Data Miner | Identified exit to Proximity Caves 17563 | -6/Data Miner | Met Data Miner 17605 | -6/Data Miner | Learned location of Section 7 (-3) 17605 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17633 | -6/Data Miner | Received God Mode back door access code from Data Miner 17670 | -6/Data Miner | Entered Proximity Caves 17866 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18144 | -5/Proximity Caves | Discovered exit to Factory (range 17) 18314 | -5/Proximity Caves | Entered Factory 18314 | -5/Factory | Evolved 2 slots: Utility x2 18315 | -5/Factory | Identified exit to Upper Caves 18622 | -5/Factory | Build established: Hacker-Skirmisher 18941 | -5/Factory | Sucked down chute 18941 | -5/Factory | Entered Waste 18945 | -5/Waste | Lost 3 parts (1n1u1w) 18948 | -5/Waste | Spotted C-40 Crusher 18952 | -5/Waste | Spotted C-40 Crusher 18996 | -5/Waste | Spotted C-40 Crusher 19023 | -5/Waste | Spotted C-40 Crusher 19085 | -5/Waste | Spotted C-40 Crusher 19086 | -5/Waste | Spotted C-40 Crusher 19108 | -5/Waste | Discovered new exit (range 13) 19131 | -5/Waste | Entered Factory 19349 | -5/Factory | Build established: Hacker-Mutant 19577 | -5/Factory | Lost 4 parts (1p1n1u1w) 19664 | -5/Factory | Discovered new exit (range 9) 19667 | -5/Factory | Lost 3 parts (1p2u) 19717 | -5/Factory | Core integrity fell below 50% 19759 | -5/Factory | Lost 4 parts (2n1u1w) 20405 | -5/Factory | System corruption reached 10% 20513 | -5/Factory | Entered another Factory area 20513 | -4/Factory | Evolved 2 slots: Utility x2 20514 | -4/Factory | Identified exit to Extension 20550 | -4/Factory | Allied Derelicts emerged from ambush trap array 21020 | -4/Factory | Found Quantum Capacitor 21155 | -4/Factory | Identified exit to Upper Caves 21262 | -4/Factory | Cargo convoy interrupted 21264 | -4/Factory | Spotted Executioner 21275 | -4/Factory | Core integrity fell below 50% 21317 | -4/Factory | Lost 8 parts (1p1n4u2w) 21322 | -4/Factory | Spotted B-86 Titan 21337 | -4/Factory | Entered Upper Caves 21547 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21550 | -4/Upper Caves | Core integrity fell below 20% 21562 | -4/Upper Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 21410_ Destroyed Neutrino Core. 21410_ JA-QFD(S) destroyed. 21412_ Acquired 42 matter. 21478_ System corrupted: Matter fused (-9). 21514_ System corrupted: Energy discharge (-56). 21546_ Penetrated by Slug. 21546_ Slug penetrates Wall. 21547_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 21549_ Lance follow-up attack on S-27 Virus. 21549_ S-27 Virus destroyed. 21551_ Y-72 Warden: "REQUESTING BACKUP." 21554_ Lance follow-up attack on L-61 Swordsman. 21557_ L-61 Swordsman suffers critical hit (Impale). 21557_ L-61 Swordsman destroyed. 21557_ Penetrated by Slug. 21557_ Linear Gravjet destroyed. 21560_ Autogun fries itself beyond repair. 21560_ Penetrated by Slug. 21561_ B