Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.13 @ 15:05:50 Player: Errormaker Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (553) 553 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1660 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 97/100 System Corruption 14% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (3) ------ Core Shielding Utility Shielding > --- WEAPON (2) ------- Heavy Flail Heavy Flail > --- INVENTORY (4) ---- Advanced Terrain Scanner Transport Network Coupler Improved ECM Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Aluminum Leg > --- UTILITY ---------- Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Flail Heavy Flail > --- INVENTORY -------- Advanced Terrain Scanner Advanced Terrain Scanner Transport Network Coupler Improved ECM Suite [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Improved Terrain Scanner Processor Seismic Analyzer Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 38 | 7 . 31 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 . 8 Treads 1 | . . 1 Leg 3 | . . 3 Wheel 6 | 2 . 4 Hover . | . . . Flight . | . . . Utility 12 | 2 . 10 Device 3 | 1 . 2 Storage . | . . . Processor 2 | 1 . 1 Hackware . | . . . Protection 7 | . . 7 Artifact . | . . . Weapon 14 | 2 . 12 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 6 | 1 . 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 4 | . . 4 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . . 2 Unidentified Prototypes . | . . . Parts Lost 17 | . . 17 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 5 | . . 5 Weapon 6 | . . 6 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 80 | . 100 74 Engine 8 | . 14 6 Treads 1 | . . 2 Leg 9 | . . 12 Wheel 11 | . 28 6 Device 4 | . 14 1 Processor 9 | . 14 8 Protection 13 | . . 17 Energy Gun 6 | . 14 4 Energy Cannon 1 | . . 2 Ballistic Gun 9 | . 14 7 Impact Weapon 2 | . . 3 Naked Turns . | . . . Heaviest Build 35 | 7 7 35 Greatest Support 48 | 20 20 48 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 3 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 673 | 270 . 403 Remotely . | . . . Salvage Created 756 | 94 . 662 Parts 56 | 15 . 41 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . . 18 Guns 13 | . . 13 Cannons 1 | . . 1 AOE 1 | . . 1 Classes Destroyed 7 | 1 . 6 Worker 1 | . . 1 Tunneler 5 | 5 . . Watcher 1 | . . 1 Swarmer 7 | . . 7 Grunt 5 | . . 5 Brawler 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 4 | 2 . 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2270 | 24 . 2246 Core 415 | 12 . 403 Absorbed by Shields . | . . . Core Remaining (%) 95 | 95 95 . Volleys Fired 79 | 20 . 59 Largest 2 | 1 . 2 Hottest 103 | 40 . 103 Shots Fired 95 | 20 . 75 Gun 92 | 20 . 72 Cannon 3 | . . 3 Launcher . | . . . Special . | . . . Kinetic 50 | . . 50 Thermal . | . . . Explosive . | . . . Electromagnetic 45 | 20 . 25 Robot Hit Streak 8 | 2 . 8 Robot Miss Streak 8 | 3 . 8 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 76 | 8 . 68 Core Hits 32 | 5 . 27 Critical Hits 2 | . . 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Melee Attacks 28 | . . 28 Impact 28 | . . 28 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 1 | . . 1 Damage Inflicted 1479 | 166 . 1313 Guns 741 | 140 . 601 Cannons 42 | . . 42 Explosions 194 | 26 . 168 Melee 494 | . . 494 Ramming 8 | . . 8 Kinetic 365 | . . 365 Thermal 194 | 26 . 168 Explosive . | . . . Electromagnetic 418 | 140 . 278 Impact 494 | . . 494 Slashing . | . . . Piercing . | . . . Highest Corruption 14 | . . 14 Average Corruption 13 | . . 13 Corruption Purged . | . . . Effects 40 | . . 40 Message Errors 8 | . . 8 Matter Fused 4 | . . 4 Heat Flow Errors 5 | . . 5 Energy Discharges 3 | . . 3 Parts Rejected 3 | . . 3 Data Loss (minor) 4 | . . 4 Misdirections 5 | . . 5 Targeting Errors 6 | . . 6 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 42 | . . 42 Projectiles . | . . . Explosions . | . . . Melee 42 | . . 42 Knockbacks 4 | . . 4 Impact 4 | . . 4 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 28 | 25 . 3 Shots 1 | 1 . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 253 | 12 . 253 Average Temperature 103 | 12 . 105 Received Heat Transfer 450 | . . 450 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 6 | . . 6 Impact Corruptions 6 | . . 6 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 250 | 50 . 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 428 | 25 66 428 Initial 27 | . 16 27 Average 158 | 11 44 215 Maximum Alert Level 2 | . . 2 Low Security (%) 66 | 100 100 50 Level 1 31 | . . 45 Level 2 2 | . . 3 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 3 41 Peak Tracking Total 7 | . 3 7 Tactical Retreats 9 | . . 9 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 5 4 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 17 10 Successful 18 | . 12 6 Failed 9 | . 5 4 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 6 | . 4 2 Terminals 20 | . 15 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 2 5 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 10 3 Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Locate Traps 3 | . 2 1 Dispatch Records 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . . 1 Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 2 3 Report Inventory 4 | . 2 2 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . . 5 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1568 | 155 338 1075 Spaces Moved 1117 | 121 414 582 Core 2 | 2 . . Treads 90 | . . 90 Legs 257 | . . 257 Wheels 768 | 119 414 235 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 102 | 79 80 123 Slowest Speed 180 | 80 80 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 6 55 54 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | 2 . 7 Melee . | . . . Projectile . | . . . AOE 9 | 2 . 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1392 | 156 421 815 Wait 107 | 4 6 97 Move 1115 | 120 413 582 Hop . | . . . Pick Up 13 | 5 1 7 Fast Attach 26 | 6 . 20 Attach 6 | 1 . 5 Detach . | . . . Swap 6 | . . 6 Drop 10 | . 1 9 Fire 79 | 20 . 59 Melee 27 | . . 27 Ram 2 | . . 2 Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 13) 202 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 930 | -9/Materials | System corruption reached 10% 995 | -9/Materials | Lost 7 parts (1n3u3w) 1215 | -9/Materials | Lost 3 parts (1p2w) 1215 | -9/Materials | Core integrity fell below 50% 1259 | -9/Materials | Discovered new exit (range 12) 1491 | -9/Materials | Core integrity fell below 20% 1556 | -9/Materials | Discovered new exit (range 15) 1569 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01467_ R-06 Scavenger collects Flight Unit. 01468_ R-06 Scavenger collects Hvy. Flail. 01470_ S3CWINI2BX1Y6:OXP/Y MBZLEL0J7HZ,VL>N/ 01471_ R-06 Scavenger collects Lgt. Ion Engine. 01485_ S-10 Pest knocked back. 01491_ Destroyed Lgt. Assault Rifle. 01491_ S-10 Pest system corrupted by crushing effect. 01491_ S-10 Pest knocked back. 01494_ Acquired 11 matter. 01500_ System corrupted: Matter fused (-7). 01506_ Acquired Core Shielding. 01511_ Acquired Com. Wheel. 01516_ Dropped Imp. Treads. 01517_ Acquired Com. Wheel. 01519_ Acquired 54 matter. 01523_ System corrupted: Energy discharge (-21). 01540_ System corrupted: Matter fused (-8). 01555_ System corrupted: Component data lost. 01556_ Hrd. Medium Armor Plating destroyed. 01556_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ############?????????????????????? | | # #?????????????????????? | | #""" #?????????????????????? | | #""" #?????????????????????? | | #""" #?????????????????????? | | + #?????????????????????? | | # #?????????????????????? | | ### #?????????????????????? | | ?# "T" #?????????????????????? | | # """ #?????????????????????? | | " ## #######?????????????????????? | | " #?##???????????????????????????? | | " #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ???????????????????????#####?????? | | ???????????????????????# #?????? | | ???????????????????????# < #?????? | | ???????????????????????# #?????? | | ???????????????????????# @ +?????? | | ???????????????????????# #?????? | | ???????????????????????#ss #?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????+ #?????? | | ???????????????????????# s#?????? | | ???????????????????????# + ????? | | ????????????????######## # ???? | | ????????????????# # # ""??? | | ????????????????# # #?""" ? | | ????????????????# # #?""" # | | ???####?######### + #?? ?? | | ## ?? ## # #?????? | | #? ## # #?????? | | +?""""" ##+###### ##????? | | #?""""" ## ##### #????? | | ## ? 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""""" # #????? | | ?????????""""" # #### #????? | | ?????????""""" # ##########????? | | ????????? # # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 675 Core Shielding 20 Utility Shielding 33 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Storm Trooper System Compromised Challenges ------------ None Game ------ Seed MiniReclamationBoregun Manual? 0 Play Time 00:27:10 Cumulative 33.5 hours Start 2021.04.13 @ 14:39:35 End 2021.04.13 @ 15:05:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 31 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f31bf06b-d4d1-4032-8caa-88b91be5f78e