Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 22:24:47 // Halloween2019/Abominations Player: Nikolayag Result: Destroyed by Lesser Abomination with Light EM Pulse Cannon Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (582) 582 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1577 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 74/100 System Corruption 20% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (2) Compact Wheel Utility (4) Medium Storage Unit Large Storage Unit Large Storage Unit Weapon (2) Inventory (20) Airjet Airjet Small Laser Small Laser Small Laser Peak State ------------ Power Ion Engine Propulsion Wheel Compact Wheel Utility Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Weapon Small Laser Improved Assault Rifle Inventory Compact Wheel Airjet Airjet Small Laser Small Laser Small Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 6 2 18 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 2 | 1 . 1 Leg . | . . . Wheel 4 | 1 . 3 Hover . | . . . Flight . | . . . Utility 7 | 1 1 5 Device 2 | . . 2 Storage 5 | 1 1 3 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 6 | 1 1 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 18 | . 1 17 Power 4 | . . 4 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 7 | . 1 6 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 92 | . 97 88 Engine 10 | . 14 8 Treads 9 | . 14 5 Wheel 14 | . 14 15 Device 4 | . . 8 Storage 29 | . 25 32 Energy Gun 5 | . 7 4 Ballistic Gun 16 | . 20 13 Naked Turns . | . . . Heaviest Build 50 | 11 15 50 Greatest Support 32 | 20 20 32 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 6 8 20 Average Capacity 13 | 5 7 19 Most Carried 10 | 6 8 10 Average Carried 5 | 3 6 4 Final Capacity 20 | . . 20 Final Carried 5 | . . 5 Class Distribution -------------------- 51% | Mutant 48% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 617 | 171 133 313 Remotely . | . . . Salvage Created 646 | 59 192 395 Parts 33 | 2 7 24 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 5 9 Guns 12 | . 5 7 Classes Destroyed 5 | 1 3 1 Recycler 1 | 1 . . Swarmer 2 | . 2 . Grunt 7 | . 2 5 Sentry 1 | . . 1 Abomination 4 | . 1 3 Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2414 | . 160 2254 Core 412 | . . 412 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 80 | 2 13 65 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 142 | 4 25 113 Gun 142 | 4 25 113 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 109 | 2 16 91 Thermal 33 | 2 9 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 34 | 3 11 34 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 119 | 3 19 97 Core Hits 37 | 2 8 27 Critical Hits 2 | . 1 1 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1461 | 40 230 1191 Guns 1408 | 40 230 1138 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 53 | . . 53 Kinetic 975 | 15 145 815 Thermal 433 | 25 85 323 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 20 | . . 20 Average Corruption 8 | . . 8 Corruption Purged . | . . . Effects 23 | . . 23 Message Errors 3 | . . 3 Matter Fused 2 | . . 2 Heat Flow Errors 2 | . . 2 Energy Discharges 4 | . . 4 Data Loss (minor) 2 | . . 2 Misdirections 2 | . . 2 Targeting Errors 8 | . . 8 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . . 25 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 242 | 18 119 242 Average Temperature 39 | 10 50 36 Received Heat Transfer 774 | . 78 696 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 416 | 74 259 83 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 134 | 5 134 80 Average Influence 35 | 2 58 24 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 10 | . 2 8 Investigation 6 | . 2 4 Extermination . | . . . Reinforcement 1 | . . 1 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 8 | . 3 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 9 23 Peak Tracking Total 8 | . 3 8 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 11 8 Successful 13 | . 8 5 Failed 6 | . 3 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 19 | . 11 8 Terminals 19 | . 11 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Emergency Access Points 1 | . . 1 Zone Layout 4 | . 3 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 19 | . 11 8 Terminals 8 | . 5 3 Track 5 | . 3 2 Botnet 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 3 | . 1 2 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1045 | 112 416 517 Spaces Moved 662 | 54 368 240 Core 1 | 1 . . Treads 85 | 50 35 . Legs . | . . . Wheels 576 | 3 333 240 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 104 | 153 96 106 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 61 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 858 | 77 403 378 Wait 66 | 9 18 39 Move 660 | 53 367 240 Hop . | . . . Pick Up 16 | 7 3 6 Fast Attach 13 | 5 1 7 Attach 12 | 1 1 10 Detach 3 | . . 3 Swap 1 | . . 1 Drop 3 | . . 3 Fire 80 | 2 13 65 Melee . | . . . Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 12) 428 | -10/Materials | Discovered new exit (range 12) 468 | -10/Materials | Discovered new exit (range 5) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Utility x2 722 | -9/Materials | Lost 6 parts (2p2n2w) 725 | -9/Materials | Discovered new exit (range 16) 781 | -9/Materials | Core integrity fell below 50% 817 | -9/Materials | Discovered new exit (range 11) 840 | -9/Materials | Lost 5 parts (1p1n1u2w) 901 | -9/Materials | Build established: Hauler-Mutant 904 | -9/Materials | System corruption reached 10% 985 | -9/Materials | Discovered new exit (range 15) 1000 | -9/Materials | Core integrity fell below 20% 1032 | -9/Materials | Lost 3 parts (1p1n1w) 1046 | -9/Materials | Destroyed by Lesser Abomination with Light EM Pulse Cannon Last Messages --------------- 01013_ Zapped by an electromagnetic arc from EM Anomaly. 01020_ ALERT: Dispatching additional forces to engage threats. 01022_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. Feedback: System corruption (+1%). 01025_ ZNFAAG#O16OBDUK4K/LZMSV4JBMU%:JHJ SPS 01031_ Terminal disabled. 01031_ System corrupted: Imp. Assault Rifle targeting data glitched. 01033_ 34 Matter blinks away. 01033_ Heat Sink destroyed. 01033_ System corrupted: Imp. Assault Rifle targeting data glitched. 01035_ 28 Matter blinks away. 01039_ Lesser Abomination feeds off Hungry Anomaly, taking Lgt. Ion Engine. 01039_ Com. Wheel destroyed. 01043_ Imp. Assault Rifle destroyed. 01044_ System corrupted: Energy discharge (-34). 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