Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 17:34:51 Player: nfd Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (92) 460 Value Destroyed (3147) 3147 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1939) 1939 TOTAL SCORE: 12026 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 909 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Advanced Sensor Array Improved Shock Absorption System System Restoration Module Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag System Gravmag Array Zionite Glidesys I Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Transmission Jammer > --- WEAPON ----------- Enhanced Gauss Cannon Heavy Pick > --- INVENTORY -------- Fusion Compressor Experimental Heat Sink Advanced Energy Well Compact Matter Pod Advanced Sensor Array Improved Kinecellerator EM Disruption Field System Restoration Module Z-Drone Bay Precision Grenade Launcher [Rating: 83] Favorites ----------- Power Fusion Compressor Engine Ion Engine Power Core Fusion Compressor Propulsion Cooled VTOL Module Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cooled VTOL Module Utility Machine Analyzer Device Improved Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Precision Grenade Launcher Energy Gun Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . 4 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . 1 1 . . . . . . . . . . . 1 Utility 6 | . . . . 3 1 . . . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 189 | 7 7 7 1 32 7 3 9 10 2 17 10 30 1 6 . 3 37 Power 29 | 2 1 2 . 6 . . 3 . 1 1 1 5 1 . . 3 3 Engine 9 | 2 1 1 . 2 . . 2 . . . 1 . . . . . . Core 20 | . . 1 . 4 . . 1 . 1 1 . 5 1 . . 3 3 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 40 | 2 3 2 . 11 1 . . 1 1 . . 7 . 2 . . 10 Treads 2 | . . . . . . . . . . . . . . . . . 2 Leg 13 | 2 3 1 . 4 . . . . . . . 1 . . . . 2 Wheel 2 | . . 1 . . . . . . . . . . . . . . 1 Hover 9 | . . . . . . . . . . . . 5 . 2 . . 2 Flight 14 | . . . . 7 1 . . 1 1 . . 1 . . . . 3 Utility 64 | 1 1 . 1 9 5 2 3 1 . 6 5 14 . 4 . . 12 Device 33 | . . . . 5 3 1 2 . . 4 2 3 . 4 . . 9 Storage 12 | 1 1 . . . . 1 1 . . . 1 6 . . . . 1 Processor 8 | . . . . 3 . . . . . 1 2 1 . . . . 1 Hackware 4 | . . . . . 2 . . . . 1 . . . . . . 1 Protection 7 | . . . 1 1 . . . 1 . . . 4 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 56 | 2 2 3 . 6 1 1 3 8 . 10 4 4 . . . . 12 Energy Gun 7 | 2 . . . 2 . . 1 1 . . . 1 . . . . . Energy Cannon 3 | . . . . . 1 . 1 . . . . 1 . . . . . Ballistic Gun 3 | . . 1 . . . . . . . . . . . . . . 2 Ballistic Cannon 3 | . 1 . . . . . . . . . . . . . . . 2 Launcher 26 | . . . . . . . 1 7 . 5 4 2 . . . . 7 Special Weapon 7 | . . 2 . 2 . 1 . . . 2 . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 . . . . . 2 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . 1 2 . . 4 . 3 . . . . 1 Corrupted Parts 2 | . . 1 . . . . . . . . . . . . . . 1 System Corruption 12 | . . 5 . . . . . . . . . . . . . . 7 Parts Lost 56 | . . 7 . 9 . . 3 2 3 . 7 1 . 2 . . 22 Power 6 | . . 2 . 1 . . . . 1 . 1 . . . . . 1 Propulsion 23 | . . 3 . 3 . . . . 1 . 4 . . 2 . . 10 Utility 18 | . . . . 4 . . 2 1 1 . 2 1 . . . . 7 Weapon 9 | . . 2 . 1 . . 1 1 . . . . . . . . 4 Highest Loss Streak 9 | . . 4 . 9 . . 2 1 3 . 3 1 . 1 . . 6 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 82 | . 94 92 85 57 99 100 99 86 82 96 71 77 93 92 93 93 49 Engine 3 | . 14 11 . 1 7 7 6 7 5 . 1 . . . . . . Core 5 | . . . 14 7 . . . . . 7 3 5 13 13 13 13 4 Leg 4 | . 28 24 . 2 . . . . . . . . . . . . 1 Hover 6 | . . . . . . . . . . . . 14 20 19 20 20 7 Flight 10 | . . . . 11 30 30 30 29 29 30 16 1 . . . . 1 Device 8 | . . . . 8 21 15 15 11 7 14 9 3 13 13 13 13 6 Storage 7 | . 25 28 14 2 . . . 7 7 7 3 5 6 6 6 6 2 Processor 15 | . . . . 9 15 15 15 15 15 15 18 25 26 26 26 26 11 Hackware 3 | . . . . . 7 15 14 7 7 7 7 1 . . . . 1 Protection 1 | . . . 13 3 . . . 2 6 . . 6 . . . . . Energy Gun 3 | . 10 . . 3 5 . 5 . . . . 2 6 6 6 6 . Energy Cannon 1 | . . . . . 1 7 6 . . . . 2 . . . . . Launcher 3 | . . . . . . . . 2 . 6 4 4 6 6 6 6 3 Special Weapon 1 | . . 6 14 2 7 7 1 . . . . . . . . . . Impact Weapon 2 | . 10 14 14 . . . . . . . . . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . 5 Heaviest Build 40 | 14 19 19 20 26 15 15 26 24 19 24 24 40 33 34 34 34 36 Greatest Support 55 | 20 20 20 10 30 29 20 20 20 20 19 19 48 48 48 43 43 55 Greatest Overweight (x) 11 | 1 . 4 1 4 . 4 1 1 . 1 4 1 . . . . 11 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 7 | 6 8 8 8 5 5 5 5 8 8 8 6 8 10 10 10 10 7 Most Carried 10 | 5 8 8 7 8 5 5 8 8 8 8 8 10 10 10 10 10 10 Average Carried 7 | 3 7 7 6 5 4 5 4 6 5 7 6 7 9 9 10 9 6 Final Capacity 10 | 8 8 8 8 5 5 5 8 8 8 8 5 10 10 10 10 10 5 Final Carried 10 | 4 8 5 7 5 5 5 8 5 8 8 5 10 10 10 10 10 4 Class Distribution -------------------- 37% | Mutant 29% | Scout 10% | Hacker-Scout 8% | Messiah-Scout 4% | Scavenger-Scout 4% | Derelict-Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Derelict-Scout | -6/Proximity Caves Mutant | -6/Factory Messiah-Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 3866 | 197 192 108 16 401 80 . 153 271 54 71 275 904 236 213 . 179 516 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1727 | . 192 86 . 108 . . 157 264 . . 142 91 108 76 . 95 408 Parts 104 | . 4 7 . 2 . . 19 8 . . 6 5 8 6 . 18 21 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 4 . . 5 . 5 10 . 11 . Prevented 2 | . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 80 | . 5 2 . 2 . . 8 11 . . 11 5 8 7 . 12 9 Melee 7 | . 5 . . 2 . . . . . . . . . . . . . Cannons 3 | . . 1 . . . . . . . . . . . . . . 2 AOE 67 | . . . . . . . 7 10 . . 11 5 8 7 . 12 7 Classes Destroyed 12 | . 1 1 . . . . 5 1 . . . 1 . 1 . 1 1 Worker 5 | . . . . . . . 2 . . . . 1 . . . . 2 Builder 5 | . . . . . . . 3 . . . . 2 . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . Watcher 1 | . . . . . . . 1 . . . . . . . . . . Swarmer 51 | . . . . . . . 7 7 . . 7 4 8 6 . 10 2 Grunt 19 | . 5 1 . 2 . . . 2 . . 4 1 . . . . 4 Brawler 1 | . . . . . . . . 1 . . . . . . . . . Sentry 2 | . . 1 . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . 1 . . . . . . . . . 2 Programmer 1 | . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 13 | . 2 1 . 2 . . 13 5 . . 4 6 4 6 . 6 3 Combat Bots Only 7 | . 2 1 . 2 . . 7 5 . . 4 4 4 6 . 6 3 Max Kills in Single Turn 4 | . 1 1 . 1 . . 3 3 . . 2 3 4 3 . 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 3 . . 2 2 4 3 . 4 3 Melee 1 | . 1 . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 774 | . 63 37 3 52 4 . 41 66 46 . 71 47 3 27 . 15 299 Missed 315 | . 15 3 . 9 3 . 16 34 33 . 31 27 2 13 . 12 117 Damage Taken 7779 | . 549 460 52 634 16 16 355 538 252 . 609 440 20 223 . 65 3550 Core 2107 | . 133 109 . 150 . . 47 206 72 . 244 75 . 60 . 9 1002 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 76 | . . . . . . . . 48 28 . . . . . . . . Ignored by Resistances 29 | . . . 7 . . . . . . . . 22 . . . . . Regen/Repaired (Parts) 51 | . . . . . . . . . . . . 51 . . . . . Core Remaining (%) 55 | 100 . . 3 72 . . . . . . 18 . . . . 83 . Volleys Fired 118 | . 2 3 2 3 4 9 12 18 . . 21 8 3 10 . 8 15 Largest 2 | . 1 1 1 1 1 1 2 1 . . 1 2 1 1 . 1 2 Hottest 114 | . 50 80 100 100 100 100 114 55 . . 36 99 36 36 . 36 74 Shots Fired 124 | . 2 3 2 3 4 9 14 18 . . 21 12 3 10 . 8 15 Gun 15 | . 2 1 . . . . 4 6 . . . . . . . . 2 Cannon 20 | . . . . . . 8 2 . . . . 3 . . . . 7 Launcher 77 | . . . . . . . 8 12 . . 21 9 3 10 . 8 6 Special 12 | . . 2 2 3 4 1 . . . . . . . . . . . Kinetic 10 | . . 1 . . . . . . . . . . . . . . 9 Thermal 14 | . 2 2 2 3 4 1 . . . . . . . . . . . Explosive 73 | . . . . . . . 8 12 . . 21 9 3 10 . 8 2 Electromagnetic 27 | . . . . . . 8 6 6 . . . 3 . . . . 4 Robot Hit Streak 11 | . 1 2 . . . 10 11 8 . . 2 7 . 6 . 2 8 Robot Miss Streak 4 | . 1 1 . . . . 1 2 . . 1 2 . 4 . 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 103 | . 18 13 . 15 . 8 11 10 . . 2 8 . 6 . 2 10 Core Hits 132 | . 3 2 . 2 . 2 17 18 . . 21 11 9 12 . 15 20 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 3 3 . . . . . . . . . . . . . . . Critical Strikes 12 | . 4 3 . 3 . 1 . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . 1 . . . . . . . . . . . Smash 7 | . 4 3 . . . . . . . . . . . . . . . Sever 3 | . . . . 3 . . . . . . . . . . . . . Melee Attacks 68 | . 25 14 . 19 . . . . . . . . . . . . 10 Impact 39 | . 25 14 . . . . . . . . . . . . . . . Slashing 19 | . . . . 19 . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . 10 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . . . . . . Damage Inflicted 8999 | . 454 263 . 470 . 103 1093 1132 . . 1412 750 561 699 . 903 1159 Guns 191 | . 13 . . . . . 57 103 . . . . . . . . 18 Cannons 396 | . . . . . . 16 62 . . . . 52 . . . . 266 Explosions 7221 | . . . . . . 87 974 1029 . . 1412 698 561 699 . 903 858 Melee 1152 | . 441 241 . 470 . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . . . . . . . 17 Kinetic 259 | . . . . . . . . . . . . . . . . . 259 Thermal 571 | . 13 22 . . . 87 68 . . . . . . . . . 381 Explosive 6340 | . . . . . . . 906 1029 . . 1412 698 561 699 . 903 132 Electromagnetic 635 | . . . . . . 16 119 103 . . . 52 . . . . 345 Impact 707 | . 441 241 . . . . . . . . . . . . . . 25 Slashing 470 | . . . . 470 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 1 6 6 . . . . . . . 1 1 1 1 . . 22 Average Corruption 2 | . 1 1 6 . . . . . . . 1 1 1 1 . . 7 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 32 | . . 3 2 . . . . . . . 4 5 2 1 . . 15 Message Errors 6 | . . . . . . . . . . . 1 2 1 . . . 2 Matter Fused 6 | . . 1 1 . . . . . . . . . 1 1 . . 2 Heat Flow Errors 4 | . . 1 . . . . . . . . . . . . . . 3 Energy Discharges 4 | . . . 1 . . . . . . . . 2 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . 1 . . . . . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . . 1 1 . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 389 | . 87 48 . 24 . . 26 40 . . 45 31 17 21 . 15 35 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 230 | . . . . . . . 26 40 . . 45 31 17 21 . 15 35 Melee 159 | . 87 48 . 24 . . . . . . . . . . . . . Knockbacks 7 | . 5 . . . . . . . . . . . . . . . 2 Impact 6 | . 5 . . . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . . . 24 12 . . . 22 . 55 . 19 7 Shots 5 | . . . . . . . 1 1 . . . 1 . 1 . 1 . Rammed 5 | . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 38 276 . 8 . 36 38 6 . . 6 248 . . . . 190 Average Temperature 57 | . 20 93 . 3 . 12 23 4 . . 2 99 . . . . 45 Received Heat Transfer 1389 | . 153 258 . 414 . . . 111 42 . 69 132 9 18 . . 183 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . Parts Fried 5 | . 2 1 . . . . . . . . . . . . . . 2 Impact Corruptions 6 | . 3 3 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . . Heat Transferred 497 | . 37 160 . . . 50 50 . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 1394 | . 175 65 . 87 91 102 511 . . . . 1394 . . . . 604 Initial 91 | . . 17 . 9 39 31 . . . . . 91 . . . . 28 Average 290 | . 54 40 . 23 58 38 66 . . . . 1003 . . . . 237 Maximum Alert Level 4 | . . . . . . . 2 . . . . 4 . . . . 2 Low Security (%) 68 | 100 100 100 . 100 100 100 91 . . . . 1 . . . . 54 Level 1 6 | . . . . . . . 3 . . . . 11 . . . . 16 Level 2 9 | . . . . . . . 5 . . . . 10 . . . . 28 Level 3 2 | . . . . . . . . . . . . 12 . . . . . Level 4 13 | . . . . . . . . . . . . 64 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . 5 . . 2 . . . . 11 . . . . 6 Investigation 3 | . . . . . . . . . . . . 2 . . . . 1 Extermination 5 | . . . . . . . 1 . . . . 2 . . . . 2 Reinforcement 14 | . 1 . . 5 . . 1 . . . . 4 . . . . 3 Assault 2 | . . . . . . . . . . . . 2 . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . 2 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 7 | . . . . 1 1 . 2 . . . . 1 . . . . 2 Communications Jammed 14 | . . . . . . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . . . . . . 14 Times Spotted 254 | . 15 7 1 15 5 7 19 20 13 . 18 48 6 10 . 13 57 Peak Tracking Total 15 | . 5 3 1 5 4 5 8 10 10 . 9 15 4 6 . 7 13 Tactical Retreats 43 | . 2 6 . 3 . . 5 2 4 . 3 6 2 . . 1 9 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 8 | . 3 . . . 1 . 1 . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 21 | . . . . . . . 4 . . . . 4 . . . . 13 Max in Single Turn 13 | . . . . . . . 4 . . . . 1 . . . . 13 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 26 | . 1 . . 5 4 . 4 . . . . 4 . . 4 . 4 Terminals 13 | . 1 . . 5 3 . 3 . . . . . . . . . 1 Fabricators 5 | . . . . . 1 . 1 . . . . 2 . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Total Hacks 79 | . 1 . . 17 8 . 6 . . . . 12 . . 30 . 5 Successful 50 | . . . . 8 5 . 1 . . . . 4 . . 30 . 2 Failed 29 | . 1 . . 9 3 . 5 . . . . 8 . . . . 3 Catastrophic 5 | . 1 . . 2 . . 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 49 | . 1 . . 9 1 . . . . . . 22 . . . . 16 Terminals 31 | . 1 . . 17 7 . 4 . . . . . . . . . 2 Fabricators 8 | . . . . . 1 . 2 . . . . 4 . . . . 1 Repair Stations 4 | . . . . . . . . . . . . 4 . . . . . Recycling Units 5 | . . . . . . . . . . . . 4 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Terminal Hacks 41 | . . . . 6 4 . . . . . . . . . 30 . 1 Record 11 | . . . . . . . . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . Prototype ID Bank 4 | . . . . 1 . . . . . . . . . . 3 . . Open DSF 2 | . . . . . 1 . . . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . 2 . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . Build 3 | . . . . . . . 1 . . . . 1 . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 2 1 . . . . . . . . . . . . Terminals 3 | . . . . 2 1 . . . . . . . . . . . . Botnet 3 | . . . . 2 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . 4 2 . 3 . . . . 3 . . . . 4 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . 50 Total Robot Build Rating 5 | . . . . . . . . . . . . . . . . . 5 Part Schematics Acquired 19 | . . . . . . . . . . . . 8 . . 11 . . Parts Built 3 | . . . . . . . 2 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . 35 . . . . 134 . . . . . Total Part Build Rating 16 | . . . . . . . 12 . . . . 4 . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . Time 50 | . . . . . . . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 40 | . . . . . . 19 . . . 4 . 11 . . . . 6 Largest Group 19 | . . . . . . 19 . . . 4 4 5 . . . . 3 Highest-Rated Group 465 | . . . . . . 465 . . . 156 156 271 . . . . 210 Highest-Rated Ally 96 | . . . . . . 35 . . . 40 40 96 . . . . 70 Zionite Dispatches 8 | . . . . . . . . . . . . 4 . . . . 4 Light 2 | . . . . . . . . . . . . 1 . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . 1 . . . . . Demo 2 | . . . . . . . . . . . . 1 . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . 1 . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 202 | . . . . . . 106 . . . . 10 56 . . . . 30 Total Damage 8492 | . . . . . . 4549 . . . . 260 2735 . . . . 948 Kills 40 | . . . . . . 10 . . . . . 22 . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 1 . . . . 1 2 . 2 . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 43 | . . . . . . . . . . . . 13 . . . . 30 Traps 18 | . . . . . . . . . . . . 13 . . . . 5 Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 Items 24 | . . . . . . . . . . . . . . . . . 24 Zionite Intel Received 2 | . . . . . . . . . . . . 2 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 7924 | 72 557 535 179 495 162 115 770 162 335 582 581 995 447 415 43 519 960 Spaces Moved 12597 | 50 339 395 177 564 344 257 1217 390 902 1515 1303 1439 840 737 82 925 1121 Core 742 | 14 . 1 . 143 . 5 . . . . 168 179 . . . . 232 Treads 21 | . . . . . . . . . . . . . . . . . 21 Legs 930 | 36 339 341 . 23 . . . . . . . . . . . . 191 Wheels 291 | . . 53 177 60 . . . . . . . . . . . . 1 Hover 4520 | . . . . . . . . . . . . 1260 840 737 82 925 676 Flight 6093 | . . . . 338 344 252 1217 390 902 1515 1135 . . . . . . Fastest Speed 26 | 50 120 95 95 29 26 26 26 26 26 26 26 50 52 52 52 52 50 Average Speed 48 | 114 120 116 95 62 26 30 26 26 26 26 33 58 52 52 52 52 70 Slowest Speed 600 | 190 120 250 95 250 26 250 91 91 29 99 295 105 52 56 52 52 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . 5 . . 4 2 3 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 54 | 4 49 74 17 55 9 81 19 50 90 90 88 25 81 77 70 80 25 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 6 | . . . . . . . . . 1 2 . . . 1 1 1 . Known Exits Taken 11 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 1 . . . . 2 2 3 3 . 7 4 . . . Spaces Dug 44 | . . . . 3 . . . . . . 24 . 9 . . . 8 Terrain Destroyed 581 | . . . . 3 . 10 102 86 . . 139 44 18 48 . 66 65 Melee 8 | . . . . . . . . . . . . . . . . . 8 Projectile 5 | . . . . 3 . . . . . . . . . . . . 2 AOE 568 | . . . . . . 10 102 86 . . 139 44 18 48 . 66 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 14167 | 61 446 439 181 666 406 281 1651 432 996 1695 1434 1588 847 756 81 955 1252 Wait 960 | . 57 15 . 18 39 10 398 . 92 140 78 60 . 2 . 12 39 Move 12553 | 49 338 394 176 553 344 256 1208 385 896 1514 1301 1438 839 736 81 924 1121 Hop 13 | . . . . 5 . . 4 2 2 . . . . . . . . Pick Up 106 | 5 8 4 1 12 5 . 9 5 4 5 7 23 2 2 . 3 11 Fast Attach 100 | 5 2 1 1 25 3 3 3 . 1 15 2 16 . . . 2 21 Attach 61 | 1 1 6 . 4 3 . 4 10 1 . 7 10 1 2 . . 11 Detach 32 | . 1 . 1 2 2 . 3 7 . 2 5 5 . . . . 4 Swap 28 | 1 4 . . 3 1 . 2 . . 2 1 4 . 4 . 1 5 Drop 123 | . 8 2 . 24 5 3 8 5 . 17 11 24 2 . . 5 9 Fire 118 | . 2 3 2 3 4 9 12 18 . . 21 8 3 10 . 8 15 Melee 66 | . 25 14 . 17 . . . . . . . . . . . . 10 Ram 6 | . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 14) 628 | -10/Materials | Core integrity fell below 50% 630 | -10/Materials | Entered Mines 666 | -10/Mines | Met a Derelict bent on vengeance 703 | -10/Mines | Lost 3 parts (1p1n1w) 785 | -10/Mines | Learned location of 1 exit from Materials 793 | -10/Mines | Discovered new exit (range 16) 870 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 941 | -10/Mines | Learned Materials emergency access door positions 982 | -10/Mines | Discovered new exit (range 5) 1110 | -10/Mines | Core integrity fell below 20% 1146 | -10/Mines | Lost 4 parts (1p2n1w) 1165 | -10/Mines | Entered Subcaves 1286 | -10/Subcaves | Learned Materials emergency access door positions 1315 | -10/Subcaves | Discovered new exit (range 11) 1332 | -10/Subcaves | Disturbed a concealed Subdweller 1344 | -10/Subcaves | Entered Materials 1344 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1345 | -8/Materials | Identified exit to Factory 1496 | -8/Materials | Lost 9 parts (1p3n4u1w) 1716 | -8/Materials | Met 7R-MNS 1839 | -8/Materials | Entered Factory 1839 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1840 | -7/Factory | Caught up to 7R-MNS 1845 | -7/Factory | Identified exit to DSF 1999 | -7/Factory | Discovered new exit (range 16) 2001 | -7/Factory | Sucked down chute 2001 | -7/Factory | Entered Waste 2010 | -7/Waste | Spotted C-40 Crusher 2010 | -7/Waste | Spotted C-40 Crusher 2019 | -7/Waste | Spotted C-40 Crusher 2024 | -7/Waste | Spotted C-40 Crusher 2024 | -7/Waste | Spotted C-40 Crusher 2024 | -7/Waste | Spotted C-40 Crusher 2029 | -7/Waste | Warlord forces began an assault 2041 | -7/Waste | Allies destroyed C-40 Crusher 2045 | -7/Waste | Allies destroyed C-40 Crusher 2060 | -7/Waste | Discovered new exit (range 12) 2087 | -7/Waste | Identified exit to Factory 2116 | -7/Waste | Entered Factory 2130 | -7/Factory | Lost 12 allies 2426 | -7/Factory | Build established: Hacker-Scout 2855 | -7/Factory | Discovered new exit (range 16) 2867 | -7/Factory | Destroyed 7 combat bots 2886 | -7/Factory | Fabricated Imp. Recalibrator? 2886 | -7/Factory | Identified exit to Lower Caves 2886 | -7/Factory | Entered Lower Caves 2888 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2894 | -7/Lower Caves | Encountered a Warlord checkpoint 2944 | -7/Lower Caves | Learned 4 Factory zone layouts 2995 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2997 | -7/Lower Caves | Discovered new exit (range 5) 3047 | -7/Lower Caves | Identified exit to Lower Caves 3048 | -7/Lower Caves | Entered another Lower Caves area 3095 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3124 | -7/Lower Caves | Spotted B-75 Beast 3152 | -7/Lower Caves | Build established: Scout 3163 | -7/Lower Caves | Learned location of Extension (-5) 3165 | -7/Lower Caves | Discovered new exit (range 13) 3181 | -7/Lower Caves | Identified exit to Factory 3367 | -7/Lower Caves | Learned location of 1 exit from Factory 3375 | -7/Lower Caves | Lost 3 parts (1p1n1u) 3377 | -7/Lower Caves | Discovered new exit (range 14) 3383 | -7/Lower Caves | Identified exit to Zion 3383 | -7/Lower Caves | Entered Zion 3394 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3413 | -7/Zion | Found Prototype Launcher 3413 | -7/Zion | Identified Rocket Array 3453 | -7/Zion | Found CR-A16's Pointy Stick 3486 | -7/Zion | Found Prototype Special Weapon 3486 | -7/Zion | Identified RU-N14's Throwing Claymores 3528 | -7/Zion | Learned location of Quarantine (-3) 3575 | -7/Zion | Found Prototype Device 3575 | -7/Zion | Identified Bomb Factory No. 2 3593 | -7/Zion | Learned location of Warlord (-4) 3619 | -7/Zion | Imprinted 3621 | -7/Zion | Declared Zion's savior 3780 | -7/Zion | Given A8's code to call for help 3783 | -7/Zion | Learned Factory emergency access door positions 3922 | -7/Zion | Discovered new exit (range 15) 3928 | -7/Zion | Identified exit to Proximity Caves 3965 | -7/Zion | Entered Proximity Caves 3965 | -6/Proximity Caves | Accompanied by 4 allies 4158 | -6/Proximity Caves | Lost 4 allies 4176 | -6/Proximity Caves | Crushed by falling debris 4197 | -6/Proximity Caves | Build established: Derelict-Scout 4238 | -6/Proximity Caves | Core integrity fell below 50% 4272 | -6/Proximity Caves | Lost 3 parts (3n) 4310 | -6/Proximity Caves | Spotted B-75 Beast 4408 | -6/Proximity Caves | Learned 4 Factory zone layouts 4409 | -6/Proximity Caves | Learned Factory terminal intel 4463 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 4495 | -6/Proximity Caves | Core integrity fell below 20% 4519 | -6/Proximity Caves | Discovered exit to Factory (range 4) 4546 | -6/Proximity Caves | Entered Factory 4546 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4547 | -6/Factory | Identified exit to Factory 4548 | -6/Factory | Identified exit to Lower Caves 4550 | -6/Factory | Loaded intel: 26 terminal locations 4554 | -6/Factory | Zion Hacker squad teleported in 4739 | -6/Factory | Zion Explosive Resupply teleported in 4741 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4742 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4784 | -6/Factory | Build established: Mutant 4852 | -6/Factory | Repaired Fusion Compressor 4896 | -6/Factory | First assault squad dispatched 5181 | -6/Factory | Discovered exit to Lower Caves (range 2) 5205 | -6/Factory | Zion Demo squad teleported in 5246 | -6/Factory | Search patrols dispatched 5354 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5390 | -6/Factory | Retrieved Zion intel report: Active Terminals 5394 | -6/Factory | Zion Light squad teleported in 5462 | -6/Factory | Cargo convoy interrupted 5496 | -6/Factory | Fabricated Cld. Airjet? 5506 | -6/Factory | Lost 3 allies 5541 | -6/Factory | Entered Lower Caves 5693 | -6/Lower Caves | Build established: Messiah-Scout 5799 | -6/Lower Caves | Spotted B-75 Beast 5867 | -6/Lower Caves | Encountered a Warlord checkpoint 5973 | -6/Lower Caves | Discovered new exit (range 5) 5978 | -6/Lower Caves | Identified exit to Lower Caves 5983 | -6/Lower Caves | Learned Factory stockpile data 5988 | -6/Lower Caves | Entered another Lower Caves area 5998 | -6/Lower Caves | Discovered exit to Factory (range 6) 6074 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6162 | -6/Lower Caves | Learned Factory emergency access door positions 6242 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6258 | -6/Lower Caves | Encountered a Warlord checkpoint 6297 | -6/Lower Caves | Discovered new exit (range 6) 6403 | -6/Lower Caves | Identified exit to Data Miner 6403 | -6/Lower Caves | Entered Data Miner 6403 | -6/Data Miner | Discovered new exit (range 6) 6407 | -6/Data Miner | Build established: Scout 6413 | -6/Data Miner | Met Data Miner 6425 | -6/Data Miner | Learned location of Section 7 (-3) 6425 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6434 | -6/Data Miner | Received God Mode back door access code from Data Miner 6445 | -6/Data Miner | Identified exit to Proximity Caves 6446 | -6/Data Miner | Entered Proximity Caves 6515 | -5/Proximity Caves | Learned Factory interactive machine intel 6655 | -5/Proximity Caves | Learned location of Armory (-3) 6741 | -5/Proximity Caves | Discovered exit to Factory (range 6) 6923 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6965 | -5/Proximity Caves | Entered Factory 6965 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6968 | -5/Factory | Loaded intel: 53 interactive machine locations 6969 | -5/Factory | Identified exit to DSF 7170 | -5/Factory | Zion Recon squad teleported in 7248 | -5/Factory | Zion Demo squad teleported in 7271 | -5/Factory | Fabricated R-10 Processor? 7354 | -5/Factory | Released all parts (12) 7380 | -5/Factory | Lost 5 parts (4n1u) 7444 | -5/Factory | Zion Light squad teleported in 7499 | -5/Factory | Lost 3 allies 7526 | -5/Factory | Lost 6 parts (3n1u2w) 7646 | -5/Factory | Build established: Mutant 7756 | -5/Factory | Core integrity fell below 50% 7792 | -5/Factory | Lost 4 parts (1n2u1w) 7830 | -5/Factory | Zion Heavy Resupply teleported in 7840 | -5/Factory | System corruption reached 10% 7861 | -5/Factory | Core integrity fell below 20% 7912 | -5/Factory | Cargo convoy interrupted 7925 | -5/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 07911_ C-30 ARC bursts open, deploying its payload. 07911_ X-72 Disruptor unfolds itself. 07911_ P-70 Sage unfolds itself. 07911_ X-72 Disruptor unfolds itself. 07911_ X-77 Beamer unfolds itself. 07911_ M-28 Smith unfolds itself. 07912_ ALERT: Cargo convoy interrupted, initiating access lockdown. 07918_ Spk. Medium Treads destroyed. 07919_ Slammed into H-66 Slayer. 07921_ Imp. Transmission Jammer broken. 07921_ Destabilizing: Short circuit. 07921_ Penetrated by Slug. 07922_ Slammed into H-66 Slayer. 07925_ Arm. Medium Treads destroyed. 07925_ Slammed into H-66 Slayer. 07925_ Triggered Alarm Trap. 07925_ An alarm sounds. 07925_ ALERT: Alarm triggered, dispatching investigation squad. 07925_ Broken Imp. Transmission Jammer destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????"""?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????+?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? #???????? | | ???????????????????????????????????????# +???????? | | ???????????????????????????????????????# #???????? | | ???????????##########################??# #???????? | | ???????????# / #??#"#???????? | | ???????????# """ ############### #??#%#???????? | | ???????????# """ #?????????????# #??#"#???????? | | ???????????# """ #??????##?????# #### #???????? | | ???????????# #???### ####### # # #???????? | | ???????????# " " #???#i #???????? | | ???????????# "T" #???#p####### ########???????? | | ???????????# """ #???#A##?????????????????????? | | ???????????# #???# ;#?????????????????????? | | ################/########@######?????????????????] | | h ?????????????????? | | ????????????????? | | """??????????????? | | ??##########" ### " ???????????????? | | ???????????#"T#?# """ ?????????????? | | ???############## h G ???????????? | | ???# + """% ??????????? | | ???# # " #????????? | | ???# # #????????? | | ???# + #????????? | | ???# ### #### #????????? | | ???# #?# #??#% #????????? | | ???# ### #??# ########## | | ???# ##/#### % # | | ???# ### ! # # | | ???# ## # # | | ???# ! ###= # # | | ???# ## #*] # | | ########## #### #%! # | | # ####+## ! # | | !!= + % !]] # | | % #### *!/ ######+### | | === #??# !!% | | | ##### ####+#+###??# ! ##/###### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 34 Energy Capacity 310 Matter Stores 436 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 10 Resistance: EX 50 Propulsion Shielding 66 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Enh. Nuclear Core | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Prc. Beam Rifle | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Imp. Recalibrator | x2 | -7/Factory | Preloaded Cld. Airjet | x1 | -6/Factory R-10 Processor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer Help From High Places It Was An Accident, I Swear Just Browsing Knowing Is Half The Battle My Command Is Your Wish No Signal The More The Merrier The One Total Silence Challenges ------------ None Game ------ Seed HypercooledZhirovTube Manual? 0 Play Time 05:13:09 Cumulative 37.6 hours Start 2024.06.19 @ 17:43:20 End 2024.06.23 @ 17:34:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c557076d-92d5-4113-af13-4e0819387a64