Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 01:17:16 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (36) 180 Value Destroyed (972) 972 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1540) 1540 TOTAL SCORE: 10332 Bonus ------- High Alert Combat Kills 40 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1494/1600 Matter 300/300 Energy 328/330 System Corruption 2% Temperature Cool (41) Movement Flying (31) Location -1/Garrison Parts ------- > --- POWER (3) -------- Cooled Ion Engine Micro Fission Core > --- PROPULSION (8) --- Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Field Propulsion Array > --- UTILITY (12) ----- Advanced Power Amplifier Small Storage Unit Advanced Launcher Guidance Computer Advanced ECM Suite Hacking Suite Hacking Suite System Shield System Shield System Shield System Shield Improved System Shield Improved System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (8) ---- Mini Fusion Reactor VTOL Module Improved Flight Unit Impulse Thruster Array Energy Well (350) Hacking Suite Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Advanced Launcher Guidance Computer Advanced ECM Suite Hacking Suite Hacking Suite System Shield System Shield System Shield System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Micro-nuke Launcher Power Sword > --- INVENTORY -------- VTOL Module Impulse Thruster Array Energy Well ECM Suite Hacking Suite Micro-nuke Launcher Improved Plasma Cutter [Rating: 128] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Wheel Compact Wheel Flight Unit VTOL Module Utility System Shield Device Advanced ECM Suite Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Light Armor Plating Weapon Heavy Hammer Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Slots Evolved 18 | . . . 2 2 . . . 4 2 2 2 2 . 2 . Power 2 | . . . . . . . . 1 . . 1 . . . . Propulsion 6 | . . . 1 . . . . 3 . . . 1 . 1 . Utility 10 | . . . 1 2 . . . . 2 2 1 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 67 | 5 2 1 12 3 8 . 9 3 5 2 7 2 . 2 6 Power 11 | 1 . . 2 1 2 . . . 2 . 1 . . . 2 Engine 5 | 1 . . 2 . 2 . . . . . . . . . . Core 3 | . . . . 1 . . . . 2 . . . . . . Reactor 3 | . . . . . . . . . . . 1 . . . 2 Propulsion 17 | 2 . . 6 . 2 . . 3 1 . 1 1 . . 1 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 15 | . . . 6 . 2 . . 3 1 . 1 1 . . 1 Utility 26 | 1 1 . 3 2 2 . 6 . 2 2 3 1 . 2 1 Device 9 | . 1 . 2 . . . 2 . 1 1 1 . . 1 . Storage 3 | 1 . . . . . . 2 . . . . . . . . Processor 2 | . . . . . . . . . . . 1 . . . 1 Hackware 10 | . . . 1 2 1 . 2 . 1 1 1 1 . . . Protection 2 | . . . . . 1 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 13 | 1 1 1 1 . 2 . 3 . . . 2 . . . 2 Energy Gun 2 | 1 . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . . . . . . Launcher 5 | . . . . . 1 . 2 . . . . . . . 2 Special Weapon 2 | . . . . . . . 1 . . . 1 . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 4 . 1 . . . . . . . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . System Corruption 5 | . . . . . 5 . . . . . . . . . . Parts Lost 16 | . . . 2 . 7 . . . . 1 1 . . . 5 Power 3 | . . . . . 1 . . . . 1 . . . . 1 Propulsion 6 | . . . 1 . 2 . . . . . 1 . . . 2 Utility 5 | . . . 1 . 4 . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . 2 Highest Loss Streak 7 | . . . 2 . 7 . . . . 1 1 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 6 | 1 4 7 7 7 7 7 7 7 7 6 6 5 6 6 6 Power . | . 1 2 1 . . 1 . . 1 1 . . . . . Propulsion 3 | . 1 3 4 5 5 4 4 3 . 1 2 2 2 1 2 Utility 1 | . . . 1 1 1 1 . 1 3 1 1 2 3 3 2 Weapon . | . . 1 . . . 1 . 1 2 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 28 | . 1 . 4 2 2 1 2 6 4 . 3 . . . 3 Power 2 | . 1 . 1 . . . . . . . . . . . . Propulsion 11 | . . . 3 . 1 . . 6 . . . . . . 1 Utility 8 | . . . . 2 . . . . 2 . 2 . . . 2 Weapon 6 | . . . . . 1 1 1 . 2 . 1 . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 87 100 77 89 73 72 90 98 97 99 94 84 91 90 92 Engine 7 | . 14 14 11 4 1 9 9 12 4 . 2 4 4 4 4 Core 2 | . . . . 4 3 . . . 5 10 4 4 4 4 4 Wheel 3 | . 28 28 9 . . . . . . . . . . . . Flight 24 | . . . 16 27 24 27 27 39 33 31 28 23 26 28 25 Device 5 | . 3 14 9 9 6 . . . 5 9 6 8 8 10 9 Storage 8 | . 14 14 11 9 9 9 10 6 5 5 4 4 4 4 4 Hackware 24 | . . . 2 26 19 18 32 26 28 31 30 30 34 32 32 Energy Gun 1 | . 14 11 2 . . . . . . . . . . . . Ballistic Cannon 2 | . 12 16 12 . . . . . . . . . . . . Launcher 2 | . . . . . . . 4 6 5 5 . . . . 2 Impact Weapon 4 | . . . 1 9 8 9 6 5 5 5 1 . . . . Peak Build Rating 128 | 5 7 7 17 23 27 21 37 42 58 65 90 102 100 107 128 Average Rating 42 | 3 6 7 9 21 20 21 27 40 53 63 78 97 100 104 121 On Entrance 42 | . 5 7 7 15 23 21 21 29 42 58 60 90 100 100 105 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 48 | 12 16 17 17 14 15 15 17 24 28 28 34 35 35 37 48 Greatest Support 52 | 32 32 32 32 15 15 15 15 31 31 31 34 42 42 47 52 Greatest Overweight (x) 1 | . . . . . 1 . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 Most Carried 8 | 2 7 8 8 8 8 8 8 8 8 7 8 8 8 8 8 Average Carried 7 | 1 4 7 7 7 7 7 7 7 7 6 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 7 8 8 8 7 8 8 8 8 7 8 6 8 8 8 Class Distribution -------------------- 42% | Hacker-Sprinter 24% | Wizard-Sprinter 16% | Mutant 12% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Sprinter | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/DSF Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Matter Collected 1321 | 250 30 51 16 65 263 6 65 35 125 20 40 . . . 355 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1443 | 69 35 60 143 65 263 73 . 35 210 . 47 . . . 443 Parts 50 | 5 4 6 11 1 5 . . . 2 . . . . . 16 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 3 | 1 . . 1 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Combat Hostiles Destroyed 23 | . 2 3 4 1 4 . . . 1 . . . . . 8 Guns 2 | . 1 1 . . . . . . . . . . . . . Cannons 7 | . 1 2 4 . . . . . . . . . . . . AOE 8 | . . . . . . . . . . . . . . . 8 Classes Destroyed 10 | 2 1 1 1 1 1 . . . 2 . . . . . 1 Worker 4 | . . . 1 1 . . . 2 . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Recycler 4 | 1 . . 1 . 1 . . . 1 . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . Watcher 2 | . . . . . . . . . 1 . 1 . . . . Swarmer 14 | . 2 3 4 . . . . . . . . . . . 5 Grunt 3 | . . . . . 1 . . . 1 . . . . . 1 Sentry 4 | . . . . 1 3 . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | 2 2 4 5 1 2 . . 1 2 . 1 . . . 8 Combat Bots Only 8 | . 2 3 4 1 2 . . . 1 . . . . . 8 Max Kills in Single Turn 3 | 1 1 1 1 1 1 . . 1 1 . 1 . . . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Hostile Shots Fired 216 | . 10 7 49 6 44 . . . 13 12 14 . 3 . 58 Missed 84 | . 4 2 16 2 14 . . . 7 5 5 . 2 . 27 Hits 132 | . 6 5 33 4 30 . . . 6 7 9 . 1 . 31 Melee 3 | . . . . 1 . . . . . 2 . . . . . Projectile 129 | . 6 5 33 3 30 . . . 6 5 9 . 1 . 31 AOE 2 | . . . . . . . . . . 1 . . 1 . . Critical Strikes 7 | . . . . 2 2 . . . 1 1 . . . . 1 Damage Taken 2221 | . 45 54 286 62 458 . . . 123 164 198 . 102 . 729 Core 614 | . 6 6 77 16 201 . . . 39 61 68 . 34 . 106 Absorbed by Shields 60 | . . . . . . . . . . . . . 23 . 37 Regen/Repaired (Parts) 25 | . . . . . . . . . 25 . . . . . . Core Remaining (%) 90 | 100 . 95 80 . . . 60 100 96 94 94 . 97 . . Volleys Fired 38 | 3 5 8 12 . . . . . . . . . . . 10 Largest 2 | 1 2 2 2 . . . . . . . . . . . 1 Hottest 70 | 40 70 70 60 . . . . . . . . . . . 49 Shots Fired 62 | 3 10 16 23 . . . . . . . . . . . 10 Gun 17 | 3 5 8 1 . . . . . . . . . . . . Cannon 35 | . 5 8 22 . . . . . . . . . . . . Launcher 10 | . . . . . . . . . . . . . . . 10 Special . | . . . . . . . . . . . . . . . . Kinetic 35 | . 5 8 22 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 10 | . . . . . . . . . . . . . . . 10 Electromagnetic 17 | 3 5 8 1 . . . . . . . . . . . . Robot Hit Streak 7 | 3 4 5 7 . . . . . . . . . . . 3 Robot Miss Streak 5 | . 1 2 5 . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 86 | 3 5 9 12 2 25 1 . 2 7 . 3 . . . 17 Core Hits 38 | 2 2 5 5 . . . . . 1 . . . . . 23 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 2 1 . . . . . . . . . Critical Strikes 9 | . . . . 1 2 1 . . . . 1 . . . 4 Smash 4 | . . . . 1 2 1 . . . . . . . . . Sever 5 | . . . . . . . . . . . 1 . . . 4 Melee Attacks 118 | . . . 5 11 28 6 . 12 18 5 16 . . 2 15 Impact 86 | . . . 5 11 28 6 . 12 18 5 1 . . . . Slashing 32 | . . . . . . . . . . . 15 . . 2 15 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 1 1 1 . . 2 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . Damage Inflicted 5006 | 42 73 165 314 104 838 57 . 108 426 . 146 . . . 2733 Guns 126 | 42 24 60 . . . . . . . . . . . . . Cannons 343 | . 49 69 225 . . . . . . . . . . . . Explosions 1648 | . . 36 . . . . . . . . . . . . 1612 Melee 2889 | . . . 89 104 838 57 . 108 426 . 146 . . . 1121 Ramming . | . . . . . . . . . . . . . . . . Kinetic 343 | . 49 69 225 . . . . . . . . . . . . Thermal 36 | . . 36 . . . . . . . . . . . . . Explosive 1612 | . . . . . . . . . . . . . . . 1612 Electromagnetic 126 | 42 24 60 . . . . . . . . . . . . . Impact 1662 | . . . 89 104 838 57 . 108 426 . 40 . . . . Slashing 1227 | . . . . . . . . . . . 106 . . . 1121 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 4 . 5 5 5 . . . . . . . 2 Average Corruption 4 | . . . 4 . 5 5 4 . . . . . . . 2 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . . . 1 . . 2 7 . . . . . . . 1 Message Errors 1 | . . . . . . . 1 . . . . . . . . Matter Fused 4 | . . . 1 . . . 2 . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 575 | . . . 49 74 183 57 . 58 123 . 16 . . . 15 Projectiles . | . . . . . . . . . . . . . . . . Explosions 15 | . . . . . . . . . . . . . . . 15 Melee 560 | . . . 49 74 183 57 . 58 123 . 16 . . . . Knockbacks 3 | . . . 1 . . . . . 2 . . . . . . Impact 2 | . . . . . . . . . 2 . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 54 | . . 19 . . . . . . . . . . . . 35 Shots 2 | . . 1 . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 316 | . 36 48 6 18 . . 245 93 . 7 126 16 . 158 316 Average Temperature 63 | . 16 24 3 12 . . 131 34 . 7 38 13 . 66 123 Received Heat Transfer 403 | . 6 . 39 27 216 . . . 27 46 . . . . 42 Effects 3 | . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . 1 2 4 1 . 1 3 . 1 . . . . Combat Hostiles 6 | . . . . 1 4 . . . 1 . . . . . . Parts Fried 16 | . . . . 2 4 2 . 2 5 . 1 . . . . Impact Corruptions 24 | . . . 2 3 9 1 . 2 5 . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . Heat Transferred 100 | . . 100 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Maximum Alert Level 2 | . . . . . . . . . . . . . . . 2 Low Security (%) 95 | 100 100 100 100 100 100 100 . 100 100 100 100 100 100 100 46 Level 1 1 | . . . . . . . . . . . . . . . 14 Level 2 3 | . . . . . . . . . . . . . . . 39 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 462 | 10 40 74 77 60 44 9 . 29 20 18 67 9 6 31 462 Initial 24 | . . . 22 20 19 9 . . . 4 . 9 6 3 24 Average 38 | 2 8 51 44 42 29 3 . 9 2 3 34 9 6 8 235 Influence Increases 1301 | 10 40 79 128 87 145 9 . 63 72 22 147 . . 51 448 Destroy 0b10 Robot/C 460 | . 40 60 80 20 80 . . . 20 . . . . . 160 Destroy 0b10 Robot/NC 90 | 10 . 5 10 5 5 5 . 10 15 . 5 . . . 20 Destroy Leader 84 | . . 10 10 10 30 . . . 2 . 2 . . . 20 Successful Hack 53 | . . . 9 14 . . . 14 . 16 . . . . . Disable Machine 30 | . . . . . 15 . . . . . . . . . 15 Destroy Structure 284 | . . 4 4 8 . 4 . 9 20 6 20 . . 6 203 Partial Spotted 195 | . . . 15 30 15 . . 15 15 . 45 . . 45 15 Lose Combat Pursuer 105 | . . . . . . . . 15 . . 75 . . . 15 Influence Decreases 879 | 10 40 20 137 90 168 33 . 63 63 31 129 9 3 26 57 Entered New Map 137 | . . . 37 30 28 15 . . . 5 . 9 3 3 7 Time Decay 551 | 10 40 20 80 60 70 18 . 53 46 12 119 . . 23 . Lost Part 150 | . . . 20 . 70 . . . . . 10 . . . 50 Lost Ally 30 | . . . . . . . . 10 10 10 . . . . . Purge Threat 11 | . . . . . . . . . 7 4 . . . . . Squads Dispatched 11 | . 2 . 2 1 . . . . 1 1 3 . 1 . . Investigation 1 | . . . . . . . . . . . 1 . . . . Extermination 2 | . . . . . . . . . 1 . 1 . . . . Reinforcement 7 | . 2 . 2 1 . . . . . 1 . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Distress Signals 4 | . 1 . . . . . . 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 88 | . 7 2 15 4 4 . . 5 8 7 12 . 6 . 18 Peak Tracking Total 9 | . 5 2 9 5 3 . . 3 4 6 6 . 4 . 8 Tactical Retreats 7 | . . . . . . . . 1 . . 3 . 1 . 2 ECM-based Alert Blocks 16 | . . . . . . . . . . . 5 . 5 . 6 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Traps Triggered 4 | . . . . . . . . . . . 1 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Machines Disabled 2 | . . . . . 1 . . . . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Machines Accessed 41 | . 2 . 2 2 . 6 10 4 3 5 5 1 . 1 . Terminals 21 | . 2 . 2 1 . 3 . 3 2 4 3 1 . . . Fabricators 2 | . . . . . . . . . . 1 1 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . . 1 . 1 . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Total Hacks 177 | . 4 . 3 10 . 33 66 6 15 18 18 1 . 3 . Successful 125 | . 1 . 1 5 . 27 66 3 7 9 4 1 . 1 . Failed 52 | . 3 . 2 5 . 6 . 3 8 9 14 . . 2 . Catastrophic 16 | . 1 . 1 2 . 1 . 1 1 4 4 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . 4 . 3 6 1 . . 3 10 8 2 . . . . Terminals 59 | . 4 . 3 6 . 8 . 3 10 17 7 1 . . . Fabricators 10 | . . . . . . . . . . 1 9 . . . . Repair Stations 5 | . . . . . . . . . 5 . . . . . . Recycling Units 4 | . . . . . . 1 . 3 . . . . . . . Scanalyzers 6 | . . . . 4 . . . . . . 2 . . . . Garrison Access 3 | . . . . . . . . . . . . . . 3 . Terminal Hacks 104 | . 1 . 1 . . 26 66 . 2 7 . 1 . . . Record 83 | . . . . . . 24 59 . . . . . . . . Part Schematic 3 | . . . . . . . . . . 3 . . . . . Robot Analysis 7 | . . . . . . . 7 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . 1 . . . . . 1 1 . . . . . Unreport Threat 2 | . . . . . . . . . 1 1 . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . 1 1 . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . 1 . . . . . . . Retrieve Components 2 | . . . . . . 1 . 1 . . . . . . . Scanalyzer 6 | . . . . 4 . . . . . . 2 . . . . Retrieve Study 6 | . . . . 4 . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . 1 . . . 2 1 1 . . . . . Terminals 5 | . . . . 1 . . . 2 1 1 . . . . . Assimilate 4 | . . . . . . . . 2 1 1 . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 1 1 . 1 . 2 . 3 5 . . . . Full Trace Events 3 | . . . 1 . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 175 | . . . . . . . . . . 139 36 . . . . Total Part Build Rating 3 | . . . . . . . . . . . 3 . . . . Part Studies Acquired 6 | . . . . 4 . . . . . . 2 . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . Time 110 | . . . . . . . . . 110 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 2 . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Total Allies 3 | . . . . . . . . 2 1 . . . . . . Largest Group 2 | . . . . . . . . 2 2 1 . . . . . Highest-Rated Group 52 | . . . . . . . . 36 52 22 . . . . . Highest-Rated Ally 26 | . . . . . . . . 26 26 22 . . . . . Initial UFD Resources 38 | . . . . . . . . 24 26 29 31 34 34 38 38 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Active Infowar (turns) 929 | . 52 44 123 138 95 . . . . 1 261 8 22 71 114 Optics 255 | . . . . . . . . . . . 255 . . . . Terrain 10 | . . . 10 . . . . . . . . . . . . Structural 312 | . . . 79 138 95 . . . . . . . . . . Seismic 140 | . 52 44 44 . . . . . . . . . . . . ECM 402 | . . . . . . . . . . 1 186 8 22 71 114 Robot Analysis Total 7 | . . . . . . . 7 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Turns Passed 2387 | 51 194 44 168 138 145 93 546 144 274 67 262 8 22 71 160 Spaces Moved 4357 | 40 157 17 159 335 127 245 1243 396 433 219 548 10 75 175 178 Core 8 | 8 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 231 | 32 157 17 25 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4118 | . . . 134 335 127 245 1243 396 433 219 548 10 75 175 178 Fastest Speed 20 | 50 100 100 29 29 29 30 30 22 22 22 22 23 23 20 20 Average Speed 31 | 90 100 100 40 29 31 30 36 22 22 22 22 23 23 20 24 Slowest Speed 104 | 100 100 100 100 29 104 30 103 22 22 22 23 23 23 20 31 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . 22 . 1 . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 29 7 30 30 19 44 83 10 10 9 27 . 85 6 19 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 . . 1 . . . . Scrap Searched 2 | . . . . . . . 2 . . . . . . . . Spaces Dug 53 | . . . 3 9 . 5 . 9 10 5 10 . . 2 . Terrain Destroyed 179 | . . 4 3 9 . 5 . 9 10 5 10 . . 2 122 Melee 53 | . . . 3 9 . 5 . 9 10 5 10 . . 2 . Projectile . | . . . . . . . . . . . . . . . . AOE 126 | . . 4 . . . . . . . . . . . . 122 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Res Res DSF Acc Gar Total 5064 | 49 183 28 232 356 181 253 1313 435 579 228 664 15 78 207 263 Wait 339 | . 13 . 21 . 5 . 67 1 111 2 60 . . 25 34 Move 4307 | 39 156 16 158 334 126 244 1208 395 430 218 547 9 74 175 178 Hop 13 | . . . . . . . 12 . 1 . . . . . . Pick Up 73 | 2 6 2 8 4 5 2 5 13 8 1 8 1 2 1 5 Fast Attach 31 | 5 2 . 6 1 4 . 8 . 1 . 2 . . 1 1 Attach 31 | . . . 3 2 4 . 1 4 3 2 5 3 . 2 2 Detach 4 | . . . . . 1 . 1 . . . 1 1 . . . Swap 20 | . . 1 5 1 3 . 1 1 2 . 3 . . . 3 Drop 64 | . 1 1 14 3 5 1 10 9 5 . 8 1 . 1 5 Fire 38 | 3 5 8 12 . . . . . . . . . . . 10 Melee 117 | . . . 5 11 28 6 . 12 18 5 15 . . 2 15 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . 15 . 2 . 10 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/DSF -1/Access -1/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 246 | -10/Materials | Entered Mines 255 | -10/Mines | Discovered new exit (range 9) 290 | -10/Mines | Entered Materials 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 320 | -9/Materials | Identified exit to Materials 458 | -9/Materials | Entered another Materials area 458 | -8/Materials | Evolved 2 slots: Utility x2 593 | -8/Materials | Discovered new exit (range 5) 596 | -8/Materials | Entered Storage 725 | -8/Storage | Lost 7 parts (1p2n4u) 740 | -8/Storage | Used back door to open Recycling access 740 | -8/Storage | Discovered new exit (range 4) 741 | -8/Storage | Entered Recycling 817 | -8/Recycling | Scanned before Scraplab entrance 823 | -8/Recycling | Entered Scraplab 831 | -8/Recycling | Discovered new exit (range 3) 834 | -8/Recycling | Entered Scraptown 1075 | -8/Scraptown | Visited UFD Registry 1075 | -8/Scraptown | Registered with UFD as "Wavesys" 1095 | -8/Scraptown | Visited Fellowship of the Rings 1102 | -8/Scraptown | Visited Awakened 1113 | -8/Scraptown | Visited Cave Peace 1124 | -8/Scraptown | Visited Red Mages 1146 | -8/Scraptown | Discovered new exit (range 13) 1170 | -8/Scraptown | Visited Comm Corps 1193 | -8/Scraptown | Visited Cyclists 1198 | -8/Scraptown | Entered Cyclist Reading Room 1200 | -8/Scraptown | Learned location of Zion (-7) 1218 | -8/Scraptown | Visited Science Guys 1223 | -8/Scraptown | Visited Junk Cannon Lab 1225 | -8/Scraptown | Found Prototype Special Weapon 1225 | -8/Scraptown | Identified Junk Cannon 1236 | -8/Scraptown | Visited Curators Association 1242 | -8/Scraptown | Visited Analyses Database 1249 | -8/Scraptown | Visited Supply Room 1269 | -8/Scraptown | Visited Scrap Suit Storage 1284 | -8/Scraptown | Build established: Hacker-Sprinter 1299 | -8/Scraptown | Discovered new exit (range 5) 1310 | -8/Scraptown | Visited Abandonware Association 1314 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1314 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 1328 | -8/Scraptown | Visited Science Testing Area 1362 | -8/Scraptown | Met Optimus 1362 | -8/Scraptown | Accepted into 0bPrime 1380 | -8/Scraptown | Entered Factory 1380 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x3 1497 | -6/Factory | Discovered new exit (range 8) 1524 | -6/Factory | Entered another Factory area 1524 | -5/Factory | Accompanied by 1 ally 1524 | -5/Factory | Evolved 2 slots: Utility x2 1637 | -5/Factory | Repaired Nuclear Pulse Thruster 1698 | -5/Factory | Repaired Imp. VTOL Module 1755 | -5/Factory | Identified exit to Factory 1798 | -5/Factory | Entered another Factory area 1798 | -4/Factory | Accompanied by 1 ally 1798 | -4/Factory | Evolved 2 slots: Utility x2 1806 | -4/Factory | Identified exit to Research 1865 | -4/Factory | Entered Research 1865 | -3/Research | Evolved 2 slots: Power x1, Utility x1 1916 | -3/Research | Garrison activated, responded to threat 1936 | -3/Research | Spotted B-86 Titan 1959 | -3/Research | Spotted B-86 Titan 2015 | -3/Research | Fabricated Hacking Suite (x1) 2077 | -3/Research | Spotted B-86 Titan 2098 | -3/Research | Discovered new exit (range 8) 2112 | -3/Research | Build established: Wizard-Sprinter 2127 | -3/Research | Entered another Research area 2127 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2135 | -2/Research | Identified exit to DSF 2135 | -2/Research | Entered DSF 2148 | -2/DSF | Additional patrols routed to DSF 2153 | -2/DSF | Discovered new exit (range 15) 2157 | -2/DSF | Entered Access 2157 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2228 | -1/Access | Identified exit to Garrison 2228 | -1/Access | Entered Garrison 2317 | -1/Garrison | Triggered checkpoint 2346 | -1/Garrison | Destroyed 8 combat bots 2384 | -1/Garrison | Spotted B-99 Colossus 2388 | -1/Garrison | Self-destructed Last Messages --------------- 02330_ Acquired Imp. Flight Unit. 02331_ Acquired 93 matter. 02336_ The unstable cave ceiling collapses. 02342_ Overheating: System interference. 02342_ Micro-nuke Launcher temporarily disabled. 02342_ Power Sword temporarily disabled. 02342_ Adv. ECM Suite temporarily disabled. 02357_ System corrupted: Matter fused (-10). 02386_ Micro-nuke Launcher destroyed. 02386_ Nuclear Pulse Thruster destroyed. 02386_ Imp. VTOL Module destroyed. 02386_ Knocked back. 02386_ Slug penetrates Reinforced Barrier. 02386_ Penetrated by Slug. 02386_ Slug penetrates Reinforced Barrier. 02387_ Mni. Fusion Reactor destroyed. 02388_ Triggered Stasis Trap. 02388_ A bubble of rippling energy engulfs the area. 02388_ Field strength at 86. Map ----- +----------------------------------------------------+ | ###???# ######### #??????????????????????????????? | | #####+#???????# #??????????????????????????????? | | == ! #???????# #??????????????????????????????? | | %! #???????# #??????????????????????????????? | | ###### #???????# #??????????????????????????????? | | ?????# #???????# #??????????????????????????????? | | ?#???# #???????# #??????????????????????????????? | | ?#!??# #???????# #??????????????????????????????? | | ?#!!## #???????# #??????????????????????????????? | | ?# #???????# #??????????????????????????????? | | ?##### ######### #??????????????????????????????? | | ?????# # ## ###????????????????????????????? | | ?????# # #????????????????????????????? | | ?????# ## # ##???????????????????????????? | | ###### # # #???????????????????????????? | | ##??????????????????????????? | | ##### # #?????????????????????????? | | ????## ## # ##????????????????????????? | | ?????# ## ## ### #????#???????????????????? | | ?????# # # ### ##??? #???????????????????? | | ?????# # #??? #???????????????????? | | ?????# ## ## ## # #?? #???????????????????? | | ?????# ## # ### # ####?? #???????????????????? | | ?????# ## # ###[ # #? #???????????????????? | | ?????# ## # ## ## #???????????????????? | | ?????# #### @ #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????########## ## ## #???????????????????? | | ??????????????# ## #? #???????????????????? | | ??????????????" ? "???????????????????? | | ??????????????" BB ? "???????????????????? | | ??????????????" B "???????????????????? | | ??????????????" s "???????????????????? | | ??????????????# s## ## #???????????????????? | | ??????????????# ?# #? #???????????????????? | | ??????????????# ??s ?? ???????????????????? | | ??????????????? ??? ?? ???????????????????? | | ?????????????????? ??? #???????????????????? | | ????????????????????""""????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 51 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Power Amplification 30 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 66 Launcher Accuracy 40 Offensive Hacking 20 Defensive Hacking 64 Item Schematics ----------------- Hacking Suite | -4/Factory | Hacked System Shield | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -3/Research Repaired ---------- Nuclear Pulse Thruster | 66% | -5/Factory Imp. VTOL Module | 70% | -5/Factory Studied --------- VTOL Module | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Hvy. Hammer | -8/Materials | Hacked Mic. Fission Core | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Recruitment Drive root@ Challenges ------------ None Game ------ Seed SixProjectionCycler Manual? 0 Play Time 01:18:25 Cumulative 41.5 hours Start 2026.06.14 @ 22:22:52 End 2026.06.15 @ 01:17:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 80525bfc-0407-4290-98bc-5ab7a0ee85c8