Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 21:54:48 Player: Dylab Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (687) 687 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3252 Bonus ------- None Cogmind --------- Core Integrity 658/700 Matter 5/300 Energy 146/150 System Corruption 0% Temperature Cool (8) Movement Flying (27) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Improved Heat Sink Weight Redist. System Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Precision Assault Rifle Gauss Cannon > --- INVENTORY (5) ---- Cesium-ion Thruster Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Precision Assault Rifle Gauss Cannon > --- INVENTORY -------- Cesium-ion Thruster Assault Rifle Light Cannon [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 35 | 5 8 7 10 5 Power 5 | 1 2 1 . 1 Engine 4 | 1 1 1 . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 15 | 2 2 4 7 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 13 | . 2 4 7 . Utility 7 | . 2 1 2 2 Device 4 | . 2 1 1 . Storage . | . . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 8 | 2 2 1 1 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 1 1 1 Ballistic Cannon 3 | . 2 . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 2 1 Parts Lost 2 | . . 1 1 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Backups 2 | . 2 4 4 2 Power 1 | . 1 2 2 . Propulsion . | . . . . 1 Utility . | . . . . . Weapon 1 | . . 1 2 1 Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 83 95 98 96 Engine 7 | . 13 . . 13 Core 4 | . . 10 9 . Treads 7 | . 23 . . . Flight 25 | . 4 41 35 30 Device 18 | . 12 22 27 16 Processor 1 | . . . . 5 Protection 3 | . . . 8 7 Ballistic Gun 6 | . 1 7 9 12 Ballistic Cannon 15 | . 25 12 9 7 Peak Build Rating 37 | 5 11 15 28 37 Average Rating 16 | 4 6 14 20 32 On Entrance 11 | . 5 11 15 28 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 24 | 6 13 13 18 24 Greatest Support 40 | 40 40 16 26 26 Greatest Overweight (x) 2 | 1 2 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 Average Carried 2 | . 2 4 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 5 5 3 Class Distribution -------------------- 35% | Mutant 31% | Scavenger-Sprinter 26% | Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 894 | 189 180 224 240 61 Remotely . | . . . . . Salvage Created 841 | . 202 303 287 49 Parts 60 | . 15 23 22 . Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 22 | . 7 8 6 1 Guns 7 | . . 3 3 1 Cannons 15 | . 7 5 3 . Classes Destroyed 9 | . 4 2 3 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Hauler 2 | . . 1 1 . Recycler 1 | . 1 . . . Mechanic 1 | . . . 1 . Watcher 5 | . 1 2 2 . Swarmer 12 | . 5 3 4 . Grunt 5 | . 2 3 . . Sentry 5 | . . 2 2 1 Best Kill Streak 8 | . 5 6 8 1 Combat Bots Only 5 | . 4 5 5 1 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 163 | . 43 45 21 54 Missed 65 | . 14 13 5 33 Hits 98 | . 29 32 16 21 Projectile 98 | . 29 32 16 21 Critical Strikes 2 | . 1 1 . . Damage Taken 916 | . 268 310 169 169 Core 191 | . 45 58 46 42 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 91 | . . 91 . . Core Remaining (%) 89 | 100 82 85 91 . Volleys Fired 75 | . 19 22 25 9 Largest 3 | . 2 2 2 3 Hottest 88 | . 60 60 53 88 Shots Fired 159 | . 38 44 50 27 Gun 56 | . . 19 25 12 Cannon 103 | . 38 25 25 15 Launcher . | . . . . . Special . | . . . . . Kinetic 159 | . 38 44 50 27 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 3 9 7 5 Robot Miss Streak 4 | . 3 3 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 88 | . 15 28 31 14 Core Hits 46 | . 10 15 17 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 3 . 1 Blast 4 | . . 3 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1527 | . 366 471 515 175 Guns 514 | . . 216 245 53 Cannons 1013 | . 366 255 270 122 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1527 | . 366 471 515 175 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . 2 7 . 12 Projectiles 21 | . 2 7 . 12 Explosions . | . . . . . Melee . | . . . . . Knockbacks 10 | . 5 1 3 1 Impact . | . . . . . Kinetic 9 | . 4 1 3 1 Secondary 1 | . 1 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 26 | . . 13 . 26 Average Temperature 13 | . . 12 . 13 Received Heat Transfer 210 | . 51 63 36 60 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 62 100 Level 1 6 | . . . 37 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 218 | . 102 175 218 107 Initial 93 | . . 26 69 93 Average 71 | . 42 66 146 82 Influence Increases 720 | . 172 259 216 73 Destroy 0b10 Robot/C 440 | . 140 160 120 20 Destroy 0b10 Robot/NC 55 | . 10 15 30 . Destroy Leader 114 | . 22 46 36 10 Successful Hack 33 | . . 7 . 26 Disable Machine 15 | . . . 15 . Destroy Structure 3 | . . 1 . 2 Partial Spotted 30 | . . . 15 15 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 654 | . 110 156 176 212 Entered New Map 244 | . . 36 96 112 Time Decay 390 | . 110 110 70 100 Lost Part 20 | . . 10 10 . Squads Dispatched 4 | . . . . 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 11 12 11 5 Peak Tracking Total 7 | . 5 7 4 2 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . . 4 . 2 Terminals 3 | . . 3 . . Fabricators 1 | . . . . 1 Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 13 | . . 9 . 4 Successful 7 | . . 5 . 2 Failed 6 | . . 4 . 2 Catastrophic 4 | . . 3 . 1 Database Lockouts . | . . . . . Manual 4 | . . 4 . . Terminals 5 | . . 5 . . Fabricators 2 | . . . . 2 Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Registered Components 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 3 . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 42 | . . . . 42 Total Part Build Rating 8 | . . . . 8 Part Studies Acquired . | . . . . . Parts Repaired 2 | . . 2 . . Time 58 | . . 58 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 374 | . . 183 159 32 Sensors 374 | . . 183 159 32 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 942 | 72 282 224 159 205 Spaces Moved 1029 | 50 141 271 157 410 Core 21 | 21 . . . . Treads 134 | 29 105 . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 874 | . 36 271 157 410 Fastest Speed 27 | 50 117 31 27 27 Average Speed 51 | 128 149 34 30 27 Slowest Speed 220 | 160 220 114 34 27 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . 3 2 3 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 3 23 30 18 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1272 | 55 171 351 214 481 Wait 124 | . . 49 20 55 Move 1009 | 49 140 264 152 404 Hop 8 | . . 3 2 3 Pick Up 6 | 1 3 2 . . Fast Attach 12 | 5 2 2 2 1 Attach 6 | . . 2 1 3 Detach 1 | . . . . 1 Swap 25 | . 6 6 9 4 Drop 6 | . 1 1 3 1 Fire 75 | . 19 22 25 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Propulsion x2 392 | -9/Materials | Repaired Lgt. Cannon 461 | -9/Materials | Repaired Weight Redist. System 578 | -9/Materials | Discovered new exit (range 3) 579 | -9/Materials | Entered another Materials area 579 | -8/Materials | Evolved 2 slots: Utility x2 716 | -8/Materials | Discovered new exit (range 16) 738 | -8/Materials | Entered Factory 738 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 858 | -7/Factory | Fabricated Med. Reactive Plating (x2) 943 | -7/Factory | Self-destructed Last Messages --------------- >>Insert(Cesium-ion Thruster) Scanning Cesium-ion Thruster... Ready to analyze. ALERT: Suspicious activity at Scanalyzer F002. Dispatching Investigation squad. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Construction progress impeded, dispatching reinforcements to local area. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. Destroyed Hover Unit. O-16 Technician Lgt. Ion Engine blasted off. O-16 Technician knocked back. R-06 Scavenger collects Lgt. Ion Engine. Acquired 4 matter. K-01 Serf pushes H-55 Commando. K-01 Serf cleans the Assembly Bed. K-01 Serf pushes H-55 Commando. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." U-05 Engineer works on Assembly Bed. K-01 Serf pushes H-55 Commando. Map ----- +----------------------------------------------------+ | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | F" #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | +???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ? #???????????????????????????????????????????? | | ?? #???????????????????????????????????????????? | | ?? #????????#+?????????????????????????????????? | | ??? ??????? ?????????????????????????????????? | | ???? ?????? "?????????????????????????????????? | | ??????? ????? ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ############### #????????????????????????????????? | | + # #????????????????????????????????? | | ######### """ # #################### ?????????? | | ????????# """ # ! ????????? | | ????????# """ # u ?????????? | | ????????# # !! @