Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 06:03:33 Player: Kotyk77 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1395) 1395 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4565 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (20) --- Aluminum Leg High-capacity Storage Unit Structural Scanner Seismic Detector Recoil Stabilizer Hacking Suite Supersonic Drone Bay (1/1) Autogun Autogun Slug Cannon Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Weapon Shielding Supersonic Drone Bay > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Ion Engine Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Storage Unit Structural Scanner Seismic Detector Recoil Stabilizer Reactive Plating Hacking Suite Field Laser Ion Cannon Light Assault Rifle Assault Cannon Slug Cannon Grenade Launcher Plasma Cutter Maul [Rating: 32] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Supersonic Drone Bay Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 53 | 7 14 . . 1 31 Power 9 | 1 4 . . 1 3 Engine 8 | 1 4 . . 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 3 . . . 8 Treads . | . . . . . . Leg 6 | . . . . . 6 Wheel 7 | 2 3 . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 4 . . . 8 Device 4 | 1 . . . . 3 Storage 4 | 1 3 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . 1 . . . 3 Artifact . | . . . . . . Weapon 17 | 2 3 . . . 12 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 2 . . . 6 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 26 | . 3 . . . 23 Power 4 | . 1 . . . 3 Propulsion 11 | . 1 . . . 10 Utility 6 | . 1 . . . 5 Weapon 5 | . . . . . 5 Highest Loss Streak 9 | . 3 . . . 9 To Critical Strikes . | . . . . . . Average Backups 17 | 2 14 20 19 19 18 Power 2 | . 2 4 3 3 1 Propulsion 3 | 1 3 4 4 4 2 Utility 5 | . 4 7 7 7 6 Weapon 5 | . 3 4 4 4 6 Tool/Special . | . . . . . . Unused Backups 22 | . 6 . 1 . 15 Power 3 | . 1 . . . 2 Propulsion . | . . . . . . Utility 11 | . 5 . 1 . 5 Weapon 7 | . . . . . 7 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 97 100 100 100 96 Engine 9 | . 13 14 14 14 4 Core 2 | . . . . . 4 Leg 3 | . . . . . 6 Wheel 22 | . 27 28 28 28 18 Device 5 | . 2 . . . 9 Storage 11 | . 14 14 14 14 9 Processor 4 | . . . . . 8 Protection 10 | . 9 14 14 14 8 Energy Gun 1 | . . . . . 2 Ballistic Gun 21 | . 21 28 28 28 19 Launcher 1 | . 5 . . . . Impact Weapon 2 | . . . . . 4 Peak Build Rating 32 | 7 9 9 10 11 32 Average Rating 17 | 4 8 9 9 10 26 On Entrance 7 | . 7 9 9 10 11 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 68 | 13 50 46 46 53 68 Greatest Support 42 | 20 26 26 26 26 42 Greatest Overweight (x) 14 | . 2 1 1 2 14 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 Average Carried 17 | 3 14 20 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 5 20 20 19 20 12 Class Distribution -------------------- 50% | Scavenger-Mutant 28% | Mutant 21% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1420 | 226 343 16 17 87 731 Remotely . | . . . . . . Salvage Created 1841 | 26 429 33 . 255 1098 Parts 122 | 6 38 3 . 10 65 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 5 | . 2 . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 10 3 . 2 21 Guns 22 | . 4 3 . 2 13 AOE 13 | . 6 . . . 7 Classes Destroyed 14 | 1 7 . . 2 4 Worker 2 | . . . . 1 1 Builder 4 | . 1 . . 1 2 Tunneler 4 | 2 1 . . 1 . Hauler 4 | . 2 . . . 2 Recycler 3 | . 1 . . 1 1 Mechanic 1 | . . . . . 1 Operator 3 | . 2 . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 13 | . 6 3 . . 4 Cutter 2 | . . . . . 2 Grunt 16 | . 4 . . 1 11 Brawler 1 | . . . . 1 . Sentry 3 | . . . . . 3 Hunter 1 | . . . . . 1 Best Kill Streak 11 | 2 7 3 . 2 11 Combat Bots Only 9 | . 6 3 . 1 9 Max Kills in Single Turn 4 | 1 4 1 . 1 4 Gunslinging . | . . . . . . Exploded 4 | . 3 . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 305 | . 31 6 . 12 256 Missed 87 | . 7 3 . 2 75 Hits 218 | . 24 3 . 10 181 Melee 12 | . . . . . 12 Projectile 206 | . 24 3 . 10 169 AOE 3 | . . . . . 3 Critical Strikes 4 | . . . . . 4 Damage Taken 3466 | . 464 24 . 109 2869 Core 653 | . 28 14 . 56 555 Absorbed by Shields . | . . . . . . Redirected to Shielding 84 | . 22 . . 12 50 Ignored by Resistances 16 | . . . . . 16 Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 172 | 4 55 5 . 35 73 Largest 3 | 2 2 2 . 2 3 Hottest 103 | 60 50 40 . 40 103 Shots Fired 350 | 8 89 10 . 70 173 Gun 337 | 8 80 10 . 70 169 Cannon . | . . . . . . Launcher 13 | . 9 . . . 4 Special . | . . . . . . Kinetic 324 | 4 80 10 . 70 160 Thermal 8 | 4 . . . . 4 Explosive 13 | . 9 . . . 4 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 15 | 2 7 7 . 15 13 Robot Miss Streak 4 | 3 4 1 . 2 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 230 | 3 47 8 . 51 121 Core Hits 122 | 3 34 4 . 17 64 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 5 | . . . . 1 4 Destroy 3 | . . . . 1 2 Corrupt 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 8 | . . . . . 8 Impact 8 | . . . . . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 4089 | 29 961 71 . 390 2638 Guns 2242 | 29 377 71 . 390 1375 Cannons . | . . . . . . Explosions 1586 | . 584 . . . 1002 Melee 261 | . . . . . 261 Ramming . | . . . . . . Kinetic 2109 | 17 377 71 . 390 1254 Thermal 625 | 12 151 . . . 462 Explosive 1009 | . 433 . . . 576 Electromagnetic 85 | . . . . . 85 Impact 261 | . . . . . 261 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 2 2 4 . Message Errors 1 | . . . 1 . . Matter Fused 5 | . . 2 1 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 462 | . 116 . . . 346 Projectiles . | . . . . . . Explosions 241 | . 116 . . . 125 Melee 221 | . . . . . 221 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 320 | . 224 . . . 96 Shots 7 | . 5 . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 162 | 40 37 . . 142 162 Average Temperature 32 | 20 14 . . 17 42 Received Heat Transfer 1263 | . 60 . . 60 1143 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 549 | 25 150 . . . 374 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 92 | 100 91 100 . 100 90 Level 1 7 | . 8 . . . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 295 | 5 222 87 . 40 295 Initial 27 | . . 27 . . . Average 50 | . 96 52 . 6 37 Influence Increases 1239 | 10 459 70 . 70 630 Destroy 0b10 Robot/C 720 | . 200 60 . 40 420 Destroy 0b10 Robot/NC 130 | 10 50 . . 20 50 Destroy Leader 168 | . 50 10 . 10 98 Successful Hack 39 | . 39 . . . . Disable Machine 105 | . 75 . . . 30 Destroy Structure 77 | . 45 . . . 32 Influence Decreases 1034 | 10 389 93 47 70 425 Entered New Map 90 | . . 43 47 . . Time Decay 714 | 10 359 50 . 70 225 Lost Part 230 | . 30 . . . 200 Squads Dispatched 9 | . 2 . . . 7 Investigation 5 | . 1 . . . 4 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 16 3 . 2 40 Peak Tracking Total 9 | . 4 3 . 2 9 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . 5 . . . 2 Max in Single Turn 5 | . 5 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 7 . 2 . 2 Terminals 9 | . 7 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 29 . 2 . 3 Successful 16 | . 14 . 2 . . Failed 18 | . 15 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 22 | . 19 . 1 . 2 Terminals 32 | . 29 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 9 . 2 . . Record 1 | . . . 1 . . Robot Analysis 4 | . 4 . . . . Prototype ID Bank 2 | . 2 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 5 . . . . Terminals 5 | . 5 . . . . Botnet 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 8 | . 6 . . . 2 Full Trace Events 4 | . 3 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 985 | 14 202 . . . 769 Optics 359 | . . . . . 359 Terrain 410 | . . . . . 410 Seismic 216 | 14 202 . . . . Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 1 | . . . . . 1 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3691 | 75 994 109 269 414 1830 Spaces Moved 1990 | 62 798 92 255 228 555 Core 3 | 2 . . . . 1 Treads . | . . . . . . Legs 55 | . . . . . 55 Wheels 1932 | 60 798 92 255 228 499 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 105 105 105 108 Average Speed 109 | 79 97 105 105 119 127 Slowest Speed 750 | 80 110 105 105 120 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 99 27 60 45 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 12 | . 9 . . . 3 Terrain Destroyed 80 | . 49 . . . 31 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 77 | . 49 . . . 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3246 | 77 945 96 257 314 1557 Wait 928 | . 38 . . 49 841 Move 1985 | 61 797 91 254 227 555 Hop . | . . . . . . Pick Up 54 | 5 24 . 1 1 23 Fast Attach 13 | 7 2 . . . 4 Attach 20 | . 2 . . . 18 Detach 1 | . 1 . . . . Swap 26 | . 10 . . 1 15 Drop 39 | . 16 . 2 1 20 Fire 172 | 4 55 5 . 35 73 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Lost 3 parts (1p1n1u) 355 | -10/Materials | Discovered new exit (range 15) 364 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 15) 747 | -10/Materials | Discovered new exit (range 9) 982 | -10/Materials | Discovered new exit (range 13) 1070 | -10/Materials | Entered Mines 1113 | -10/Mines | Discovered new exit (range 7) 1114 | -10/Mines | Escorted by a lone wolf Derelict 1165 | -10/Mines | Build established: Scavenger-Mutant 1174 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1174 | -10/Mines | Discovered new exit (range 5) 1179 | -10/Mines | Entered Exiles 1179 | -10/Exiles | Accompanied by 1 ally 1204 | -10/Exiles | Met 8R-AWN 1223 | -10/Exiles | Met EX-HEX 1255 | -10/Exiles | Met EX-BIN 1268 | -10/Exiles | Aligned with FarCom system 1269 | -10/Exiles | Given EX-Vault access code 1295 | -10/Exiles | Opened EX-Vault 1301 | -10/Exiles | Found Supersonic Drone Bay 1323 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1357 | -10/Exiles | Met EX-DEC 1364 | -10/Exiles | Learned location of Zion (-7) 1436 | -10/Exiles | Discovered new exit (range 12) 1448 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1448 | -10/Exiles | Entered Mines 1522 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1784 | -9/Mines | Discovered new exit (range 12) 1809 | -9/Mines | Discovered new exit (range 6) 1862 | -9/Mines | Entered Materials 1862 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1863 | -8/Materials | Identified exit to Storage 2183 | -8/Materials | Build established: Scavenger-Skirmisher 2336 | -8/Materials | Lost 5 parts (2n2u1w) 2776 | -8/Materials | Discovered new exit (range 43) 3091 | -8/Materials | Build established: Scavenger-Mutant 3538 | -8/Materials | Destroyed 9 combat bots 3596 | -8/Materials | Lost 9 parts (2p3n2u2w) 3648 | -8/Materials | Core integrity fell below 50% 3686 | -8/Materials | Core integrity fell below 20% 3692 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03659_ Autogun destroyed. 03659_ R-06 Scavenger collects Imp. Heat Sink. 03662_ U-05 Engineer builds a Wall. 03666_ C-30 ARC bursts open, deploying its payload. 03666_ G-50 Soldier unfolds itself. 03666_ G-47 Trooper unfolds itself. 03666_ Deuterium Engine destroyed. 03667_ U-05 Engineer builds a Wall. 03668_ Aluminum Leg destroyed. 03670_ U-05 Engineer lays Concrete. 03674_ U-05 Engineer builds a Wall. 03675_ Autogun destroyed. 03675_ K-01 Serf collects debris. 03675_ Aluminum Leg destroyed. 03679_ U-05 Engineer lays Concrete. 03682_ Aluminum Leg destroyed. 03683_ U-05 Engineer builds a Wall. 03684_ Aluminum Leg destroyed. 03685_ Imp. Heat Sink destroyed. 03685_ Critical hit (Burn: +37). 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Challenges ------------ None Game ------ Seed TerrabombAssembledMultirail Manual? 0 Play Time 00:49:44 Cumulative 106.2 hours Start 2025.10.29 @ 16:31:19 End 2025.11.01 @ 06:03:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 43 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26af8b1e-cfcd-49db-9919-15ed40a8381c