Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.11 @ 15:07:59 Player: K.K.Y. Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (879) 879 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1879 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 287/290 System Corruption 0% Temperature Cool (6) Movement Walking (190) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (2) ------ High-capacity Storage Unit Gun Armor > --- WEAPON (2+2) ----- Heavy EM Pulse Gun Heavy EM Pulse Gun (+) Riot Gun (+) Battle Cannon > --- INVENTORY (20) --- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Optics Sensor Array Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Gun Armor > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Riot Gun Battle Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Optics Sensor Array Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Gun Armor Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Cannon Battle Cannon Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 6 5 21 3 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 1 10 2 Treads . | . . . . Leg 12 | 2 1 7 2 Wheel . | . . . . Hover 3 | . . 3 . Flight . | . . . . Utility 4 | 2 1 1 . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 1 1 10 . Energy Gun 10 | 1 1 8 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . 1 6 1 Power 2 | . 1 1 . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 4 | . 1 4 1 To Critical Strikes 1 | . . 1 . Average Backups 13 | 1 2 18 17 Power 1 | . . 1 3 Propulsion 6 | . 1 8 6 Utility 3 | . . 3 5 Weapon 3 | . . 4 3 Tool/Special . | . . . . Unused Backups 16 | . . 2 14 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 5 | . . . 5 Weapon 4 | . . 2 2 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 96 87 97 Engine 7 | . 11 5 7 Leg 34 | . 35 34 29 Device 9 | . 12 10 . Storage 11 | . 12 11 10 Protection 2 | . . 1 10 Energy Gun 19 | . 23 16 30 Ballistic Cannon 5 | . . 6 10 Peak Build Rating 34 | 6 10 28 34 Average Rating 16 | 4 8 17 32 On Entrance 11 | . 6 10 28 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 66 | 16 50 56 66 Greatest Support 53 | 20 30 53 44 Greatest Overweight (x) 3 | . 1 3 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 10 20 20 20 Average Capacity 18 | 8 15 20 20 Most Carried 20 | 5 13 20 19 Average Carried 13 | 1 2 18 17 Final Capacity 20 | 10 20 20 20 Final Carried 18 | 1 13 18 17 Class Distribution -------------------- 75% | Hacker-Mutant 22% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Gunner | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 942 | 182 128 565 67 Remotely . | . . . . Salvage Created 1157 | . 478 586 93 Parts 67 | . 29 34 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 25 | . 10 13 2 Guns 17 | . 10 7 . Cannons 5 | . . 3 2 AOE 3 | . . 3 . Classes Destroyed 9 | . 6 2 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Recycler 1 | . 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 8 | . 4 4 . Grunt 6 | . 6 . . Sentry 2 | . . . 2 Subdweller 9 | . . 9 . Best Kill Streak 6 | . 5 6 1 Combat Bots Only 4 | . 4 4 1 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 270 | . 72 141 57 Missed 82 | . 21 45 16 Hits 188 | . 51 96 41 Projectile 188 | . 51 96 41 Critical Strikes 2 | . . 2 . Damage Taken 1408 | . 342 889 177 Core 254 | . 74 138 42 Absorbed by Shields . | . . . . Ignored by Resistances 866 | . 228 512 126 Core Remaining (%) 100 | 100 . . . Volleys Fired 203 | . 50 139 14 Largest 3 | . 2 3 1 Hottest 128 | . 90 128 33 Shots Fired 292 | . 65 213 14 Gun 204 | . 65 139 . Cannon 88 | . . 74 14 Launcher . | . . . . Special . | . . . . Kinetic 88 | . . 74 14 Thermal 66 | . 42 24 . Explosive . | . . . . Electromagnetic 138 | . 23 115 . Robot Hit Streak 23 | . 12 23 18 Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 157 | . 45 100 12 Core Hits 59 | . 21 33 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 3 3 . Burn 4 | . 2 2 . Corrupt 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2281 | . 686 1335 260 Guns 1410 | . 627 783 . Cannons 718 | . . 458 260 Explosions 141 | . 47 94 . Melee . | . . . . Ramming 12 | . 12 . . Kinetic 718 | . . 458 260 Thermal 835 | . 450 385 . Explosive . | . . . . Electromagnetic 716 | . 224 492 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . 16 . . Projectiles . | . . . . Explosions 16 | . 16 . . Melee . | . . . . Knockbacks 10 | . . 9 1 Impact . | . . . . Kinetic 10 | . . 9 1 Secondary . | . . . . Self-Inflicted Damage 39 | . 18 21 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 342 | . 342 16 9 Average Temperature 125 | . 143 4 7 Received Heat Transfer 636 | . 240 294 102 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 2371 | . 1382 989 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 75 | . 75 . 20 Initial . | . . . . Average 9 | . 14 . . Influence Increases 737 | . 300 390 47 Destroy 0b10 Robot/C 360 | . 200 120 40 Destroy 0b10 Robot/NC 25 | . 25 . . Destroy Leader 54 | . 54 . . Successful Hack 21 | . 15 . 6 Disable Machine 4 | . 4 . . Destroy Structure 3 | . 2 . 1 Lose Combat Pursuer 270 | . . 270 . Influence Decreases 737 | . 300 390 47 Time Decay 687 | . 290 350 47 Lost Part 50 | . 10 40 . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 15 27 3 Peak Tracking Total 6 | . 4 6 1 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 7 1 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 17 9 7 Successful 18 | . 7 9 2 Failed 15 | . 10 . 5 Catastrophic 5 | . 5 . . Database Lockouts . | . . . . Manual 16 | . 14 . 2 Terminals 24 | . 17 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 7 9 2 Record 8 | . . 8 . Branch Access Points 2 | . 1 . 1 Emergency Access Points 1 | . 1 . . Maintenance Status 1 | . 1 . . Zone Layout 5 | . 4 . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 5 | . 4 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2015 | 32 352 1631 . Structural 2015 | 32 352 1631 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3692 | 47 910 2266 469 Spaces Moved 1714 | 36 494 957 227 Core 11 | 11 . . . Treads . | . . . . Legs 1703 | 25 494 957 227 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 133 190 Average Speed 170 | 98 156 175 191 Slowest Speed 330 | 120 190 330 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 75 48 47 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 12 | . . 12 . Spaces Dug 2 | . . 1 1 Terrain Destroyed 8 | . 2 5 1 Melee . | . . . . Projectile 2 | . . 1 1 AOE 6 | . 2 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2199 | 47 568 1336 248 Wait 188 | . . 187 1 Move 1711 | 35 493 956 227 Hop . | . . . . Pick Up 42 | 6 17 17 2 Fast Attach 3 | 1 . 2 . Attach 22 | 5 3 12 2 Detach 3 | . . 3 . Swap 11 | . 2 8 1 Drop 15 | . 2 12 1 Fire 203 | . 50 139 14 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 48 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Evolved 1 slot: Propulsion x1 198 | -10/Materials | Identified exit to Mines 198 | -10/Materials | Discovered exit to Mines (range 14) 311 | -10/Materials | Build established: Hacker-Mutant 503 | -10/Materials | Identified exit to Materials 503 | -10/Materials | Discovered exit to Materials (range 10) 656 | -10/Materials | Discovered exit to Materials (range 15) 941 | -10/Materials | Identified exit to Subcaves 941 | -10/Materials | Discovered exit to Subcaves (range 10) 958 | -10/Materials | Entered Subcaves 983 | -10/Subcaves | Learned Materials garrison access intel 1399 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1418 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1672 | -10/Subcaves | Identified exit to Recycling 1672 | -10/Subcaves | Discovered exit to Recycling (range 15) 1681 | -10/Subcaves | Core integrity fell below 50% 1763 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1891 | -10/Subcaves | A Subdweller sparked back to life 1891 | -10/Subcaves | A Subdweller sparked back to life 1974 | -10/Subcaves | Lost 4 parts (1p2n1w) 2105 | -10/Subcaves | Identified exit to Materials 2105 | -10/Subcaves | Discovered exit to Materials (range 7) 2430 | -10/Subcaves | Core integrity fell below 20% 2538 | -10/Subcaves | Disturbed a concealed Subdweller 2677 | -10/Subcaves | Disturbed a concealed Subdweller 2825 | -10/Subcaves | Visited 4L-MR0's lab 2847 | -10/Subcaves | Found Prototype Protection 2847 | -10/Subcaves | Identified Gun Armor 2849 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 3158 | -10/Subcaves | Build established: Hacker-Gunner 3224 | -10/Subcaves | Entered Recycling 3693 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03284_ Dropped Imp. Aluminum Leg. 03284_ R-06 Scavenger collects Imp. Heat Sink. 03288_ R-06 Scavenger collects Flak Gun. 03292_ R-06 Scavenger collects Imp. Light Armor Plating. 03294_ R-06 Scavenger collects Imp. Aluminum Leg. 03312_ Y-54 Guardian springs to life. 03316_ Y-54 Guardian destroyed. 03318_ Acquired 35 matter. 03322_ Acquired Imp. Deuterium Engine. 03413_ Connecting with Terminal... >>Access(Branch) No branch access points found. >>Layout(Zone) Retrieving Zone 4L layout... Downloaded map data. 03423_ R-06 Scavenger knocked back. 03432_ Acquired 2 matter. 03693_ Y-54 Guardian springs to life. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????####????????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# ##??????????????? | | ??????????????????????# !!??????????????? | | ??????????????????????# !???????????????? | | ??????????????????????# !???????????????? | | ??????????????????????# ##??????????????? | | ??????????????????????# Y#??????????????? | | ??????????????????????# %@#???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????## ##???????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????#+#####????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# ! #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# ! !#????????????? | | ?????????????????? "" / !! #????????????? | | ?????????????????# # ! #????????????? | | ?????????????????# ?# ! #????????????? | | ?????????????????####??# ! ! #????????????? | | ???????#+????#####?????# ! #????????????? | | ???????# ?? ?????+ #????????????? | | ???????# ?????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 60 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialThermoelectricScrap Manual? 0 Play Time 00:20:49 Cumulative 72.7 hours Start 2025.11.11 @ 14:49:07 End 2025.11.11 @ 15:07:59 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 61 Rogue 0 Adventurer 0 Explorer 61 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a5de278-b332-475a-a27d-cf1826541ce5