Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 23:54:13 Player: Some Pennies Result: Destroyed by as-58436 with Assembled Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (2160) 2160 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (2670) 2670 TOTAL SCORE: 9575 Bonus ------- Follower Combat Kills 83 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 152/290 System Corruption 15% Temperature Cool (-150) Movement Core (1650) Ox32 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Improved Cryofiber Web Huge Storage Unit > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (25) --- Armored Treads Advanced Treads Experimental Heat Sink Makeshift Transmission Jammer Makeshift System Shield Makeshift System Shield EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Latent Energy Streamer Cooled Particle Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cryofiber Web Experimental Heat Sink Huge Storage Unit Zionite Biocell Improved Light Armor Plating Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Treads Advanced Treads Experimental Heat Sink Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Makeshift Transmission Jammer Makeshift Light Armor Plating Makeshift System Shield Makeshift System Shield Authchip [Device] Authchip [Armor] Authchip [Armor] EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Datajack CR-A16's Pointy Stick [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . . . 3 2 . . . Weapon . | . . . . . . . . . . Parts Attached 144 | 8 7 1 . 6 23 24 2 17 56 Power 13 | 1 . . . . 4 . . 2 6 Engine 9 | 1 . . . . 4 . . 1 3 Core 1 | . . . . . . . . 1 . Reactor 3 | . . . . . . . . . 3 Propulsion 19 | 3 . . . . 2 1 . . 13 Treads 13 | 2 . . . . 2 . . . 9 Leg . | . . . . . . . . . . Wheel 4 | 1 . . . . . 1 . . 2 Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 56 | 2 1 1 . 2 9 11 2 8 20 Device 24 | 1 . . . 2 5 6 2 6 2 Storage 4 | 1 1 1 . . . . . . 1 Processor 2 | . . . . . 1 1 . . . Hackware 3 | . . . . . 1 2 . . . Protection 23 | . . . . . 2 2 . 2 17 Artifact . | . . . . . . . . . . Weapon 56 | 2 6 . . 4 8 12 . 7 17 Energy Gun 21 | 1 4 . . 3 4 1 . 1 7 Energy Cannon 19 | . . . . . 2 7 . 3 7 Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . 1 . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . . . 4 . 1 . Slashing Weapon 2 | . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 2 1 Unidentified Prototypes 16 | . 1 . . 1 2 2 . 1 9 Parts Lost 20 | . . . . . 3 3 . . 14 Power 3 | . . . . . 1 . . . 2 Propulsion 3 | . . . . . . . . . 3 Utility 13 | . . . . . 2 3 . . 8 Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 9 | . . . . . 1 1 . . 9 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 71 100 98 93 92 91 88 Engine 12 | . 14 14 14 14 17 15 15 8 6 Core 1 | . . . . . . . . 5 . Reactor 1 | . . . . . . . . . 6 Treads 14 | . 28 28 28 28 17 6 . . 11 Wheel 2 | . . . . . . 3 7 7 1 Device 16 | . 14 14 14 14 14 12 15 21 19 Storage 9 | . 14 14 14 14 9 7 7 7 7 Processor 1 | . . . . . 3 7 . . . Hackware 5 | . . . . . 9 15 15 2 . Protection 10 | . . . . . 8 6 15 21 20 Energy Gun 8 | . 15 28 . 27 16 . . . 3 Energy Cannon 6 | . . . . . 1 13 15 11 8 Peak Build Rating 80 | 7 12 13 10 24 35 55 55 66 80 Average Rating 40 | 5 8 12 8 16 30 45 54 59 70 On Entrance 26 | . 7 12 7 10 17 34 55 54 66 Naked Turns . | . . . . . . . . . . Heaviest Build 147 | 14 22 92 86 92 113 120 122 147 142 Greatest Support 42 | 40 40 40 40 40 40 40 28 28 42 Greatest Overweight (x) 37 | . . 2 2 2 2 4 4 5 37 Average Overweight (x) 3 | . . 1 2 2 2 3 4 4 2 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 22 25 25 25 25 25 25 25 Most Carried 25 | 5 10 14 19 23 25 25 25 25 25 Average Carried 21 | 3 8 11 17 19 24 24 24 24 23 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 Final Carried 25 | 5 10 14 19 23 25 25 25 25 15 Class Distribution -------------------- 42% | Mutant 15% | Derelict-Mutant 13% | Hacker-Mutant 9% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Hacker-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Derelict-Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 1678 | 288 68 104 . 141 228 294 20 154 381 Remotely . | . . . . . . . . . . Salvage Created 3549 | 123 177 126 . 122 1103 674 126 . 1098 Parts 168 | 11 14 3 . 13 48 31 6 . 42 Haulers Intercepted 7 | . . . . . 3 4 . . . Recyclers Shooed 4 | 1 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 4 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 80 | . 4 1 . 6 7 6 2 . 54 Guns 22 | . 1 1 . 3 7 . . . 10 Cannons 11 | . . . . . . 6 2 . 3 AOE 44 | . 3 . . 3 . . . . 38 Classes Destroyed 16 | 2 4 . . 2 3 1 . . 4 Builder 1 | . . . . 1 . . . . . Tunneler 3 | 2 . . . . . 1 . . . Hauler 7 | . . . . . 3 4 . . . Recycler 12 | 1 1 1 . . 7 2 . . . Operator 1 | . 1 . . . . . . . . Watcher 3 | . 1 . . . 2 . . . . Swarmer 7 | . 3 . . 3 1 . . . . Grunt 5 | . 1 1 . 2 1 . . . . Duelist 1 | . . . . 1 . . . . . Sentry 6 | . . . . . 3 2 1 . . Hunter 3 | . . . . . 2 . 1 . . Programmer 4 | . . . . . . 4 . . . Z-Light 7 | . . . . . . . . . 7 Assembler 2 | . . . . . . . . . 2 Assembled 43 | . . . . . . . . . 43 Golem 3 | . . . . . . . . . 3 Best Kill Streak 39 | 2 3 1 . 4 3 2 1 . 39 Combat Bots Only 38 | . 3 1 . 3 1 1 1 . 38 Max Kills in Single Turn 17 | 1 2 1 . 2 1 1 1 . 17 Gunslinging 1 | . . . . 1 . . . . . Exploded 17 | . 2 . . 1 . . . . 17 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Hostile Shots Fired 484 | . 8 . . 9 54 120 33 . 260 Missed 163 | . 3 . . 1 16 42 13 . 88 Damage Taken 5018 | . 45 13 . 77 464 679 183 . 3557 Core 755 | . 7 . . . 35 140 40 . 533 Absorbed by Shields 169 | . . . . . . 79 . . 90 Redirected to Shielding 183 | . . . . . . . . . 183 Ignored by Resistances 55 | . . . . . . . . . 55 Core Remaining (%) 96 | 100 . . . 97 93 . . . . Volleys Fired 164 | 8 13 4 . 9 48 38 7 4 33 Largest 2 | 2 2 2 . 2 2 2 2 1 2 Hottest 150 | 70 70 90 . 90 136 136 60 90 150 Shots Fired 358 | 16 24 9 . 11 96 75 13 4 110 Gun 206 | 16 22 9 . 4 96 . . . 59 Cannon 130 | . . . . . . 75 13 4 38 Launcher 22 | . 2 . . 7 . . . . 13 Special . | . . . . . . . . . . Kinetic 19 | 8 11 . . . . . . . . Thermal 280 | 8 11 . . . 96 75 13 4 73 Explosive 22 | . 2 . . 7 . . . . 13 Electromagnetic 37 | . . 9 . 4 . . . . 24 Robot Hit Streak 21 | 4 4 8 . 5 14 10 5 . 21 Robot Miss Streak 3 | 2 3 2 . 1 3 2 2 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Autonomous 59 | . . . . . . . . . 59 Shots Hit Robots 244 | 8 12 7 . 8 73 51 8 1 76 Core Hits 208 | 6 12 6 . 11 30 21 4 . 118 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | 1 . . . . 7 . . . . Burn 8 | 1 . . . . 7 . . . . Melee Attacks 15 | . . . . . 3 10 . 1 1 Impact 10 | . . . . . . 10 . . . Slashing 3 | . . . . . 3 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . 1 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9111 | 88 260 138 . 282 1432 1211 218 . 5482 Guns 3154 | 88 159 138 . 31 1432 . . . 1306 Cannons 1996 | . . . . . . 1131 218 . 647 Explosions 3881 | . 101 . . 251 . . . . 3529 Melee 80 | . . . . . . 80 . . . Ramming . | . . . . . . . . . . Kinetic 97 | 38 59 . . . . . . . . Thermal 4609 | 50 100 . . . 1432 1131 218 . 1678 Explosive 2869 | . 101 . . 251 . . . . 2517 Electromagnetic 1456 | . . 138 . 31 . . . . 1287 Impact 80 | . . . . . . 80 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . 2 2 2 2 . 3 3 3 15 Average Corruption 2 | . 2 2 2 2 . 2 3 3 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 64 | . 7 18 7 5 . 14 6 3 4 Message Errors 12 | . 2 2 1 3 . 1 1 1 1 Matter Fused 20 | . 2 8 3 . . 6 . . 1 Heat Flow Errors 12 | . . 2 2 1 . 4 2 1 . Energy Discharges 7 | . 2 1 1 1 . 2 . . . Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . 1 . . . . 1 . . Data Loss (minor) 2 | . . 1 . . . 1 . . . Data Loss (major) 4 | . . 2 . . . . 1 1 . Misfires 1 | . . 1 . . . . . . . Alerts 1 | . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . Overload Shots 4 | . . . . . . . . 3 1 Overflow Damage 80 | . . . . . . . . . 80 Projectiles 15 | . . . . . . . . . 15 Explosions 65 | . . . . . . . . . 65 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 89 | . . . . . . . . . 89 Shots 2 | . . . . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 279 | 60 80 151 150 152 279 265 104 46 . Average Temperature 71 | 25 30 54 69 50 78 99 53 46 . Received Heat Transfer 937 | . 12 9 . 18 99 98 42 . 659 Effects 8 | . . . . . 5 3 . . . Energy Bleed 3 | . . . . . 2 1 . . . Interference 5 | . . . . . 3 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 9 | . . 1 . . . . . . 8 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 19 | . . . . . 6 6 . . 7 Heat Transferred 7896 | 222 296 . . . 3330 1850 296 . 1902 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Latent Energy Used 677 | . . . . . . . . . 677 LE Corruption 13 | . . . . . . . . . 13 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Peak Influence 259 | 15 259 178 . 102 165 98 . . . Initial 100 | . 9 100 . . 39 32 . . . Average 62 | 7 152 56 . 70 89 29 . . . Maximum Alert Level 1 | . 1 . . . . . . . . Low Security (%) 96 | 100 48 100 . 100 100 100 . . . Level 1 3 | . 51 . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 . . . . 7 . . . Investigation 3 | . 1 . . . . 2 . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 2 | . 1 . . . . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 5 | . . . . . 4 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 8 4 . 6 16 9 2 . 68 Peak Tracking Total 37 | . 4 1 . 3 4 3 1 . 37 Tactical Retreats 7 | . . . . . 3 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 2 | . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . 1 . . . . Triggered 1 | . . . . . 1 . . . . Most Traps Carried 3 | . . . . 3 3 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 8 | . . . . . 2 . . 2 4 Max in Single Turn 1 | . . . . . 1 . . 1 1 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 26 | . 3 . 2 1 5 15 . . . Terminals 18 | . 2 . . 1 3 12 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 70 | . 13 . 2 1 16 38 . . . Successful 32 | . 6 . 2 . 10 14 . . . Failed 38 | . 7 . . 1 6 24 . . . Catastrophic 6 | . 1 . . 1 . 4 . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 10 . 1 1 9 10 . . . Terminals 54 | . 10 . . 1 12 31 . . . Fabricators 4 | . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 3 . . . 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 21 | . 3 . 2 . 6 10 . . . Record 1 | . . . 1 . . . . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 5 | . 2 . . . 2 1 . . . Prototype ID Bank 4 | . 1 . . . 1 2 . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . . Locate Traps 3 | . . . . . 1 2 . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Retrieve Components 2 | . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . Unlock Access 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 6 | . 3 . . . 2 1 . . . Terminals 3 | . 2 . . . . 1 . . . Botnet 1 | . . . . . . 1 . . . Skim 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . Reject 1 | . . . . . 1 . . . . Recyclers 1 | . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 3 . . 1 4 14 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 1 . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . . . . . 12 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 1 Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . . 1 1 Robot Hacks Applied 2 | . . . . . . . . 1 1 parse_system 2 | . . . . . . . . 1 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 3 | . . 2 . . . . . . 1 Largest Group 2 | . . 2 . . . . . . 1 Highest-Rated Group 119 | . . 51 . . . . . . 119 Highest-Rated Ally 119 | . . 31 . . . . . . 119 Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . 13 . . . . . . 11 Total Damage 760 | . . 163 . . . . . . 597 Kills 8 | . . 4 . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Robot Analysis Total 5 | . 2 . . . 2 1 . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 10250 | 111 391 1231 696 652 1399 1921 208 1844 1797 Spaces Moved 3932 | 48 211 427 217 194 358 802 112 1037 526 Core 2 | 1 . . . . . . . . 1 Treads 2094 | 44 211 427 217 194 358 247 . . 396 Legs . | . . . . . . . . . . Wheels 1836 | 3 . . . . . 555 112 1037 129 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 320 320 320 145 160 160 160 Average Speed 235 | 152 160 283 320 320 320 209 160 171 294 Slowest Speed 1900 | 160 160 320 320 320 320 320 160 175 1900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 40 90 60 60 34 27 21 86 60 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . 1 2 1 . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . 1 . 1 . . 2 4 . Spaces Dug 12 | . . . . . 3 9 . . . Terrain Destroyed 69 | . 17 . . 31 3 9 3 1 5 Melee 12 | . . . . . 3 9 . . . Projectile 9 | . . . . . . . 3 1 5 AOE 48 | . 17 . . 31 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total 4613 | 68 242 443 220 214 516 953 126 1097 734 Wait 147 | . 3 8 . . 44 42 2 3 45 Move 3923 | 47 210 426 216 193 357 801 111 1036 526 Hop . | . . . . . . . . . . Pick Up 97 | 4 5 2 4 6 21 16 3 17 19 Fast Attach 45 | 8 2 . . . 4 6 . 3 22 Attach 34 | . . . . 2 6 4 . 1 21 Detach 15 | 1 1 2 . . . 3 . . 8 Swap 65 | . 5 1 . 4 13 14 2 13 13 Drop 107 | . 3 . . . 19 19 1 19 46 Fire 164 | 8 13 4 . 9 48 38 7 4 33 Melee 15 | . . . . . 3 10 . 1 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 6) 503 | -10/Materials | Entered Mines 541 | -10/Mines | Assembled infested the area 660 | -10/Mines | Learned location of Storage (-9) 660 | -10/Mines | Discovered new exit (range 12) 1212 | -10/Mines | Discovered new exit (range 12) 1397 | -10/Mines | Discovered new exit (range 5) 1734 | -10/Mines | Entered Exiles 1776 | -10/Exiles | Discovered new exit (range 15) 1840 | -10/Exiles | Met 8R-AWN 1885 | -10/Exiles | Met EX-HEX 1974 | -10/Exiles | Met EX-BIN 2013 | -10/Exiles | Aligned with FarCom system 2016 | -10/Exiles | Given EX-Vault access code 2089 | -10/Exiles | Opened EX-Vault 2105 | -10/Exiles | Found AWS/Thermal 2167 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2260 | -10/Exiles | Met EX-DEC 2279 | -10/Exiles | Learned location of Zion (-6) 2388 | -10/Exiles | Discovered new exit (range 14) 2430 | -10/Exiles | Left Exiles lab with AWS/Thermal 2430 | -10/Exiles | Entered Mines 2592 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2598 | -9/Mines | Found Prototype Device 2599 | -9/Mines | Identified Exp. Sensor Array 2769 | -9/Mines | Found a hidden stash of uninstalled traps 3063 | -9/Mines | Discovered new exit (range 6) 3082 | -9/Mines | Entered Materials 3082 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 4107 | -8/Materials | Build established: Scavenger-Skirmisher 4282 | -8/Materials | Discovered new exit (range 12) 4481 | -8/Materials | Entered Factory 4481 | -7/Factory | Evolved 2 slots: Utility x2 4991 | -7/Factory | Identified exit to Garrison 5667 | -7/Factory | Identified exit to Factory 5738 | -7/Factory | Identified exit to Lower Caves 6163 | -7/Factory | Build established: Hacker-Mutant 6402 | -7/Factory | Entered Lower Caves 6456 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6561 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6610 | -7/Lower Caves | Entered Zion 6652 | -6/Zion | Found CR-A16's Pointy Stick 6722 | -6/Zion | System corruption cleaned by Quarantine Array 6842 | -6/Zion | Received a visual enhancement algorithm 6874 | -6/Zion | Learned Factory security intel 6960 | -6/Zion | Found Prototype Device 6960 | -6/Zion | Identified Bomb Factory No. 2 7016 | -6/Zion | Learned location of Quarantine (-2) 7353 | -6/Zion | Build established: Derelict-Mutant 7603 | -6/Zion | Rebuked by Imprinter 8045 | -6/Zion | Discovered new exit (range 12) 8441 | -6/Zion | Discovered new exit (range 4) 8443 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8454 | -6/Zion | Entered Deep Caves 8456 | -6/Deep Caves | Met 5H-AD0 8549 | -6/Deep Caves | Z-Facility disabled 8571 | -6/Deep Caves | Attacked by Z-Imprinter 8584 | -6/Deep Caves | Destroyed Z-Imprinter 8740 | -6/Deep Caves | Found Zio. Weapon Casing 9174 | -6/Deep Caves | Found Prototype Protection 9176 | -6/Deep Caves | Identified Zio. Heavy Carapace 9281 | -6/Deep Caves | Found Zio. Heavy Carapace 9319 | -6/Deep Caves | Found Zio. Heavy Carapace 9345 | -6/Deep Caves | Build established: Mutant 9399 | -6/Deep Caves | Found Zio. Weapon Casing 9681 | -6/Deep Caves | Build established: Scavenger-Mutant 9831 | -6/Deep Caves | Spotted AG-27832 9867 | -6/Deep Caves | Destroyed AG-27832 9963 | -6/Deep Caves | Found Latent Energy Streamer 9966 | -6/Deep Caves | Spotted AG-38334 9978 | -6/Deep Caves | Destroyed AG-38334 10146 | -6/Deep Caves | Triggered Deep Caves wall 10146 | -6/Deep Caves | Spotted AS-57062 10151 | -6/Deep Caves | Spotted AS-35153 10156 | -6/Deep Caves | Core integrity fell below 50% 10173 | -6/Deep Caves | Exposed GOLEM chamber 10178 | -6/Deep Caves | Destroyed AS-57062 10199 | -6/Deep Caves | System corruption reached 10% 10210 | -6/Deep Caves | Core integrity fell below 20% 10221 | -6/Deep Caves | Destroyed 38 combat bots 10222 | -6/Deep Caves | Lost 9 parts (2p3n4u) 10234 | -6/Deep Caves | Destroyed AS-35153 10251 | -6/Deep Caves | Destroyed by as-58436 with Assembled Shotgun Last Messages --------------- 10225_ as-69953 destroyed. 10225_ as-31281 destroyed. 10225_ Destroyed Com. Matter Pod. 10227_ Cld. Particle Cannon destroyed. 10228_ Dropped Zio. Biocell. 10234_ as-77210 released from Mobile Assembly Unit. 10234_ Com. Matter Pod fried. 10234_ Lgt. Deuterium Engine fried. 10234_ Com. Matter Pod fried. 10234_ AS-35153 destroyed. 10240_ Critical hit (Burn: +80). 10241_ Mak. Light Armor Plating destroyed. 10243_ as-18615 destroyed. 10243_ as-58436 misfires. 10244_ GOLEM Unit springs to life. 10245_ System corrupted: Matter fused (-1). 10245_ AG-72045 GOLEM Unit beginning Prototype Leg integration. 10247_ Destroyed Asb. P-torch. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????? ?????????????????????? | | ?????????????????# ? ?????????????????????? | | ?????????????? ? ??##?????????????????? | | ???????????? # ?? #?????????????????? | | ?????????? ?? #?????????????????? | | ?????????"" #? #?????????????????? | | ????????? ## #?????????????????? | | ????????" # ##????????????????? | | ????????" ?????????????????? | | ????????# ?????????????????? | | ?????????" ??????????????????? | | ?????????" #??????????????????? | | ????????"" ???????????????????? | | ????????"G #?###???????????????? | | ????????"G * #?# #???????????????? | | ??????### ### ####????????????? | | ???"""" # #????????????? | | ??" a ##??????????????? | | ??" * ###????????????? | | ??" !! g #????????????? | | ??" !%! % !@ * ###?????????#### | | ??" =* ! !* ;#?????????## # | | ??" #????????## | | ??" #??????### | | ???"""" * #?????## | | ??????### * a* #?????# | | ????????"G / M #?????# | | ????????""M #?????# | | ?????????"l s #?????# #### | | ?????????" /! ##????######??# | | ????????"" = #?####???????? | | ????????# ** ### ##???#### | | ????????" l = ## #??## | | ????????" # #?## | | ????????" ### | | ????????""" b ## ### | | ????????" ! ##?? | | ?????????" # #??? | | ????????" # #?? | | ????????"" ### #? | | ????????" #%% "## ##? | | ????????" #### ## "" ##### ######?? | | ????????""" ##???# ?# ####???#####??????? | | ?????????" ??????##?# #?????????????????? | | ?????????##???????????###?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 49 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Hacked Imp. Remote Datajack | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Drone Bay | -6/Zion | Archive Robot Schematics ------------------ X-67 Chaingunner | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystExplosiveWheel Manual? 0 Play Time 01:04:06 Cumulative 405.7 hours Start 2024.10.24 @ 22:44:21 End 2024.10.24 @ 23:54:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 275 Adventurer 5 Explorer 0 Win Type - Total 9 Types 4/0/5/0/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ddf63d5-869a-4b26-8aa9-82768b65b100