Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.05 @ 19:28:41 Player: Fly Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (93) 465 Value Destroyed (3144) 3144 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (592) 592 TOTAL SCORE: 8861 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -8 Cogmind --------- Core Integrity 16/850 Matter 168/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Zion Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Makeshift Leg Makeshift Leg > --- UTILITY (4) ------ Coolant Injector Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Advanced Terrain Scanner Improved Melee Analysis Suite Stasis Canceller Transmission Jammer Transmission Jammer ECM Suite Makeshift ECM Suite Reaction Control System Hardlight Generator Improved Datajack RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (5) Makeshift Axe Makeshift Axe Makeshift Sword Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Makeshift Leg Makeshift Leg Makeshift Leg Armored Leg > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Heavy Flak Cannon Makeshift Axe Makeshift Axe > --- INVENTORY -------- Angular Momentum Engine Makeshift Leg Makeshift Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Coolant Injector Advanced Terrain Scanner Improved Melee Analysis Suite Recoil Stabilizer Stasis Canceller Transmission Jammer Transmission Jammer ECM Suite Makeshift ECM Suite Reaction Control System Hardlight Generator Heavy Flak Cannon Heavy Flak Cannon Improved Datajack RU-N14's Throwing Claymores RU-N14's Throwing Claymores Makeshift Axe Makeshift Sword Makeshift Spear [Rating: 82] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Leg Makeshift Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Slots Evolved 9 | . 1 . . . 4 2 2 . . . Power 2 | . . . . . 1 1 . . . . Propulsion 4 | . . . . . 2 1 1 . . . Utility 2 | . 1 . . . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 178 | 8 5 . . . 41 16 13 2 14 79 Power 30 | 1 . . . . 7 2 . 1 1 18 Engine 22 | 1 . . . . 5 . . . . 16 Core 8 | . . . . . 2 2 . 1 1 2 Reactor . | . . . . . . . . . . . Propulsion 78 | 2 2 . . . 15 9 5 . 11 34 Treads . | . . . . . . . . . . . Leg 44 | 2 . . . . 3 1 . . 4 34 Wheel . | . . . . . . . . . . . Hover 27 | . 2 . . . 12 8 5 . . . Flight 7 | . . . . . . . . . 7 . Utility 42 | 3 3 . . . 12 4 4 1 1 14 Device 24 | 1 1 . . . 7 2 2 . 1 10 Storage 2 | 1 . . . . 1 . . . . . Processor 3 | . 2 . . . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 13 | 1 . . . . 4 2 1 1 . 4 Artifact . | . . . . . . . . . . . Weapon 28 | 2 . . . . 7 1 4 . 1 13 Energy Gun 3 | 1 . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 . . . . 1 . 1 . 1 . Ballistic Cannon 9 | . . . . . 1 1 2 . . 5 Launcher 1 | . . . . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 7 | . . . . . 1 . . . . 6 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 1 1 . . 2 Parts Lost 63 | . . . . . 14 . . 5 9 35 Power 15 | . . . . . 3 . . 1 2 9 Propulsion 27 | . . . . . 7 . . 3 5 12 Utility 14 | . . . . . 4 . . 1 1 8 Weapon 7 | . . . . . . . . . 1 6 Highest Loss Streak 11 | . . . . . 7 . . 4 3 11 To Critical Strikes 3 | . . . . . 1 . . . . 2 Average Slot Usage (%) 92 | . 100 100 100 100 93 99 99 84 82 93 Engine 9 | . 12 12 12 12 11 7 6 6 6 13 Core 7 | . . . . . 4 13 12 11 11 2 Leg 8 | . 5 . . . 3 . . . 3 28 Hover 14 | . 19 25 25 25 25 33 36 22 2 . Flight 4 | . . . . . . . . . 15 5 Device 11 | . 12 12 12 12 14 14 11 7 9 12 Storage 7 | . 12 12 12 12 8 7 6 6 6 6 Processor 1 | . 12 12 12 12 2 . . . . . Protection 5 | . . . . . 6 7 6 10 7 5 Energy Gun 1 | . 12 12 12 12 3 . . . . . Ballistic Gun 3 | . 12 12 12 12 4 . 2 . 5 2 Ballistic Cannon 4 | . . . . . . 6 3 6 6 4 Launcher 1 | . . . . . . . 5 6 . . Impact Weapon 4 | . . . . . 4 7 6 6 6 2 Slashing Weapon 1 | . . . . . 2 . . . . 6 Peak Build Rating 82 | 7 9 9 10 10 32 57 67 64 54 82 Average Rating 46 | 3 8 9 9 10 24 52 65 50 44 66 On Entrance 26 | . 7 9 9 10 10 27 57 64 47 50 Naked Turns . | . . . . . . . . . . . Heaviest Build 137 | 20 20 20 20 20 102 121 130 130 130 137 Greatest Support 116 | 20 20 12 12 12 31 43 51 51 50 116 Greatest Overweight (x) 41 | 3 1 1 1 1 7 5 2 4 41 34 Average Overweight (x) 1 | . . 1 1 1 . 2 2 3 5 1 Largest Inventory Capacity 25 | 10 10 10 10 10 25 25 25 25 25 25 Average Capacity 21 | 8 10 10 10 10 11 25 25 25 25 25 Most Carried 25 | 9 10 10 10 10 11 25 25 21 22 25 Average Carried 18 | 5 8 10 9 10 9 19 23 19 19 23 Final Capacity 25 | 10 10 10 10 10 25 25 25 25 25 25 Final Carried 25 | 5 10 10 10 10 11 25 20 20 20 17 Class Distribution -------------------- 55% | Scavenger-Mutant 41% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Matter Collected 3502 | 201 150 12 . . 500 214 138 425 447 1415 Remotely . | . . . . . . . . . . . Salvage Created 3530 | . 106 28 . . 978 209 149 281 261 1518 Parts 195 | . 12 3 . . 49 11 7 1 13 99 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 63 | . 2 2 . . 20 6 4 9 11 9 Melee 10 | . . . . . 8 1 . . . 1 Guns 17 | . 2 2 . . 6 . . . 4 3 Cannons 23 | . . . . . 3 2 4 6 7 1 AOE 6 | . . . . . . . . 3 . 3 Classes Destroyed 15 | . 3 . . . 4 1 . 2 1 4 Builder 2 | . . . . . 1 . 1 . . . Hauler 2 | . 1 . . . 1 . . . . . Watcher 6 | . 1 . . . 2 1 2 . . . Swarmer 14 | . 2 2 . . 3 . . 2 5 . Grunt 13 | . . . . . 10 1 . . 2 . Duelist 2 | . . . . . 1 . . . 1 . Sentry 12 | . . . . . 6 2 3 1 . . Hunter 3 | . . . . . . . . . 3 . Programmer 4 | . . . . . . 3 1 . . . Zionite 64 | . . . . . . . . . . 64 Samaritan 2 | . . . . . . . . 2 . . Tinkerer 4 | . . . . . . . . . . 4 Thug 2 | . . . . . . . . 1 . 1 Butcher 5 | . . . . . . . . 4 . 1 Marauder 1 | . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . 1 Mutant 5 | . . . . . . . . 1 . 4 Best Kill Streak 11 | . 2 2 . . 4 1 3 6 3 11 Combat Bots Only 6 | . 2 2 . . 3 1 3 6 3 5 Max Kills in Single Turn 3 | . 2 1 . . 1 1 1 3 1 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . . . . . . 3 . 2 Melee 1 | . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 7V-RTL (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Hostile Shots Fired 1357 | . 7 3 . . 201 69 204 56 114 703 Missed 434 | . 1 1 . . 44 29 71 20 25 243 Damage Taken 8633 | . 48 11 . . 1456 261 677 345 895 4940 Core 1175 | . 3 . . . 316 22 79 60 115 580 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 50 | . . . . . 50 . . . . . Ignored by Resistances 5312 | . 30 7 . . 901 176 452 216 533 2997 Core Remaining (%) 84 | 100 . . . 98 42 96 . . . . Volleys Fired 245 | 1 8 2 . . 44 11 21 29 37 92 Largest 2 | 2 2 2 . . 2 1 1 2 2 2 Hottest 106 | 70 70 70 . . 70 44 53 98 81 106 Shots Fired 359 | 2 16 4 . . 75 11 22 31 72 126 Gun 166 | 2 16 4 . . 65 . 2 . 32 45 Cannon 188 | . . . . . 10 11 20 30 40 77 Launcher 1 | . . . . . . . . 1 . . Special 4 | . . . . . . . . . . 4 Kinetic 311 | 1 8 2 . . 43 11 22 30 72 122 Thermal 43 | 1 8 2 . . 32 . . . . . Explosive 5 | . . . . . . . . 1 . 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 35 | 2 7 3 . . 35 7 16 32 21 29 Robot Miss Streak 7 | . 1 . . . 6 3 7 5 7 4 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 2 | . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 549 | 2 11 2 . . 120 26 21 30 57 280 Core Hits 313 | . 5 2 . . 47 18 28 53 47 113 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 12 | . . . . . 3 4 . . . 5 Critical Strikes 40 | . . 1 . . 12 5 . . . 22 Burn 4 | . . 1 . . 3 . . . . . Smash 14 | . . . . . 3 5 . . . 6 Sever 22 | . . . . . 6 . . . . 16 Melee Attacks 304 | . . . . . 54 16 4 . . 230 Impact 72 | . . . . . 30 16 4 . . 22 Slashing 232 | . . . . . 24 . . . . 208 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . 2 1 1 . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks 28 | . . . . . 4 . . . . 24 Damage Inflicted 14908 | 24 136 25 . . 2191 845 781 1581 1151 8174 Guns 1988 | 24 136 25 . . 720 . 44 . 386 653 Cannons 4063 | . . . . . 189 315 641 915 765 1238 Explosions 1656 | . . . . . . . . 666 . 990 Melee 7059 | . . . . . 1282 530 56 . . 5191 Ramming 40 | . . . . . . . 40 . . . Kinetic 5567 | 12 73 . . . 525 315 685 915 1151 1891 Thermal 484 | 12 63 25 . . 384 . . . . . Explosive 1656 | . . . . . . . . 666 . 990 Electromagnetic . | . . . . . . . . . . . Impact 2133 | . . . . . 881 530 56 . . 666 Slashing 5028 | . . . . . 401 . . . . 4627 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 2 1 3 3 3 3 Average Corruption 2 | . 1 1 1 1 1 1 2 3 3 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 124 | . . 2 1 . 13 2 4 19 58 25 Message Errors 29 | . . 1 1 . 4 . 1 4 12 6 Matter Fused 27 | . . . . . 2 2 1 4 13 5 Heat Flow Errors 23 | . . . . . 3 . 1 2 12 5 Energy Discharges 11 | . . . . . 1 . . 3 5 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 2 . Data Loss (minor) 10 | . . . . . . . . 3 4 3 Data Loss (major) 6 | . . . . . 2 . . 1 3 . Misfires 9 | . . . . . . . 1 1 6 1 Alerts 2 | . . 1 . . . . . 1 . . Weapon Failures 4 | . . . . . 1 . . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 890 | . . . . . 199 209 34 25 . 423 Projectiles 42 | . . . . . . . . 21 . 21 Explosions 13 | . . . . . . . . 4 . 9 Melee 835 | . . . . . 199 209 34 . . 393 Knockbacks 122 | . . . . . 9 12 6 21 25 49 Impact 17 | . . . . . 6 6 2 . . 3 Kinetic 101 | . . . . . 3 6 4 18 25 45 Secondary 4 | . . . . . . . . 3 . 1 Self-Inflicted Damage 78 | . . . . . . . 20 58 . . Shots 5 | . . . . . . . . 5 . . Rammed 2 | . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 395 | 9 30 30 . . 395 18 340 202 270 207 Average Temperature 70 | 6 12 17 . . 99 18 97 37 83 49 Received Heat Transfer 2439 | . . . . . 1170 72 324 126 45 702 Effects 1 | . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 10 | . . . . . 5 3 1 . . 1 Combat Hostiles 6 | . . . . . 3 3 . . . . Parts Fried 13 | . . . . . 7 3 3 . . . Impact Corruptions 27 | . . . . . 9 10 2 . . 6 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . . . . 7 . . . . 5 Heat Transferred 1739 | 37 185 148 . . 1369 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Peak Influence 273 | . 64 80 . . 273 102 164 . . . Initial 36 | . . . . . . . 36 . . . Average 54 | . 10 45 . . 109 23 61 . . . Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 95 | 100 100 100 . 100 84 100 100 . . . Level 1 4 | . . . . . 15 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . . . 4 2 3 . . . Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . . 2 1 . . . Reinforcement 1 | . . . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison 5 | . . . . . 3 . 2 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 158 | . 4 4 . . 27 8 6 9 13 87 Peak Tracking Total 10 | . 3 2 . . 6 2 3 6 3 10 Tactical Retreats 11 | . . 1 . . 5 2 . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Traps Triggered 6 | . 3 . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Disabled 6 | . . . . . . . . . . 6 Max in Single Turn 2 | . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Accessed 15 | . 3 . 2 . 2 6 2 . . . Terminals 13 | . 3 . . . 2 6 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 37 | . 7 . 10 . 5 12 3 . . . Successful 25 | . 5 . 10 . 1 9 . . . . Failed 12 | . 2 . . . 4 3 3 . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 27 | . 7 . . . 5 12 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 25 | . 5 . 10 . 1 9 . . . . Record 14 | . 2 . 9 . . 3 . . . . Part Schematic 1 | . . . . . . 1 . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . 2 . . . . Alert Level 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 2 3 2 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 1 . . . 14 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Total Allies 4 | . . . . . . . . 2 . 2 Largest Group 2 | . . . . . . . . 2 2 2 Highest-Rated Group 53 | . . . . . . . . 40 40 53 Highest-Rated Ally 28 | . . . . . . . . 20 20 28 Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 . Total Damage 133 | . . . . . . . . . 133 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Turns Passed 10970 | 66 445 384 375 11 1263 1476 703 955 2517 2775 Spaces Moved 4372 | 39 337 299 320 10 569 645 367 354 501 931 Core 26 | 17 . . . . 2 . . . 2 5 Treads . | . . . . . . . . . . . Legs 1264 | 22 61 . . . 30 13 . . 212 926 Wheels . | . . . . . . . . . . . Hover 2912 | . 276 299 320 10 537 632 367 354 117 . Flight 170 | . . . . . . . . . 170 . Fastest Speed 45 | 50 116 116 116 116 45 162 158 158 260 135 Average Speed 198 | 112 116 116 116 116 106 168 158 249 475 210 Slowest Speed 2100 | 200 120 116 116 116 426 470 162 292 2100 1750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 5 62 49 76 6 37 21 13 63 66 56 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . 3 1 2 Spaces Dug 8 | . . . . . . 1 3 . . 4 Terrain Destroyed 25 | . . . . . . 1 3 17 . 4 Melee 8 | . . . . . . 1 3 . . 4 Projectile . | . . . . . . . . . . . AOE 17 | . . . . . . . . 17 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Total 5982 | 57 371 332 325 9 1067 992 462 394 567 1406 Wait 687 | . 11 30 . . 309 271 34 . 5 27 Move 4362 | 38 336 298 319 9 568 644 366 353 500 931 Hop . | . . . . . . . . . . . Pick Up 141 | 10 9 1 3 . 32 19 10 2 11 44 Fast Attach 14 | 2 . . . . 6 . . . . 6 Attach 79 | 5 1 . . . 22 3 4 2 11 31 Detach 1 | . . . . . 1 . . . . . Swap 85 | 1 4 . . . 13 13 9 . 3 42 Drop 81 | . 2 1 3 . 23 2 12 . . 38 Fire 245 | 1 8 2 . . 44 11 21 29 37 92 Melee 264 | . . . . . 49 16 4 . . 195 Ram 2 | . . . . . . . 2 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . Rewire 8 | . . . . . . . . 8 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 16) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 342 | -10/Materials | Identified exit to Mines 344 | -10/Materials | Identified exit to Materials 344 | -10/Materials | Discovered exit to Materials (range 4) 418 | -10/Materials | Discovered exit to Materials (range 15) 512 | -10/Materials | Entered Mines 554 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 557 | -10/Mines | Found Prototype Device 876 | -10/Mines | Discovered exit to Materials (range 5) 891 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 891 | -10/Mines | Identified exit to Exiles 891 | -10/Mines | Discovered exit to Exiles (range 5) 896 | -10/Mines | Entered Exiles 929 | -10/Exiles | Met 8R-AWN 948 | -10/Exiles | Met EX-HEX 982 | -10/Exiles | Met EX-BIN 996 | -10/Exiles | Aligned with FarCom system 997 | -10/Exiles | Given EX-Vault access code 1037 | -10/Exiles | Opened EX-Vault 1044 | -10/Exiles | Found Cloak of Protection 1069 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1100 | -10/Exiles | Met EX-DEC 1140 | -10/Exiles | Visited The Gauntlet 1257 | -10/Exiles | Identified exit to Mines 1257 | -10/Exiles | Discovered exit to Mines (range 14) 1271 | -10/Exiles | Left Exiles lab with Cloak of Protection 1271 | -10/Exiles | Entered Mines 1271 | -9/Mines | Identified exit to Materials 1271 | -9/Mines | Discovered exit to Materials (range 10) 1282 | -9/Mines | Entered Materials 1282 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1883 | -8/Materials | Core integrity fell below 50% 1884 | -8/Materials | Lost 7 parts (2p4n1u) 2077 | -8/Materials | Garrison activated, responded to threat 2443 | -8/Materials | Identified exit to Factory 2443 | -8/Materials | Discovered exit to Factory (range 8) 2446 | -8/Materials | Build established: Scavenger-Mutant 2545 | -8/Materials | Entered Factory 2545 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2614 | -7/Factory | Found Prototype Launcher 2616 | -7/Factory | Identified Exp. Sensor Array 2919 | -7/Factory | Build established: Hacker-Mutant 3244 | -7/Factory | Build established: Scavenger-Mutant 3888 | -7/Factory | Build established: Hacker-Mutant 3970 | -7/Factory | Identified exit to Factory 4021 | -7/Factory | Entered another Factory area 4021 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4041 | -6/Factory | Identified Rocket Array 4400 | -6/Factory | Build established: Scavenger-Mutant 4614 | -6/Factory | Garrison activated, responded to threat 4681 | -6/Factory | Identified exit to Lower Caves 4681 | -6/Factory | Discovered exit to Lower Caves (range 16) 4724 | -6/Factory | Entered Lower Caves 4790 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4876 | -6/Lower Caves | Learned location of Zion (-6) 4920 | -6/Lower Caves | Attacked by a faux Warlord 4953 | -6/Lower Caves | Build established: Hacker-Mutant 4955 | -6/Lower Caves | Lost 4 parts (3n1u) 5204 | -6/Lower Caves | Encountered a Warlord checkpoint 5541 | -6/Lower Caves | Identified exit to Lower Caves 5541 | -6/Lower Caves | Discovered exit to Lower Caves (range 8) 5679 | -6/Lower Caves | Entered another Lower Caves area 5679 | -6/Lower Caves | Accompanied by 2 allies 5977 | -6/Lower Caves | Lost 3 parts (2n1w) 6894 | -6/Lower Caves | Build established: Scavenger-Mutant 7821 | -6/Lower Caves | Identified exit to Zion 7821 | -6/Lower Caves | Discovered exit to Zion (range 15) 8196 | -6/Lower Caves | Entered Zion 8377 | -6/Zion | System corruption cleaned by Quarantine Array 8466 | -6/Zion | Found Prototype Special Weapon 8469 | -6/Zion | Found Prototype Special Weapon 8470 | -6/Zion | Identified RU-N14's Throwing Claymores (x2) 8474 | -6/Zion | Found RU-N14's Throwing Claymores 8477 | -6/Zion | Found RU-N14's Throwing Claymores 8843 | -6/Zion | Gained Derelict followers 8913 | -6/Zion | Learned Factory terminal intel 9016 | -6/Zion | Rebuked by Imprinter 9053 | -6/Zion | Attempted to imprint without authorization 9053 | -6/Zion | Attacked by Zionites 9412 | -6/Zion | 7V-RTL came to Zion's defense 9484 | -6/Zion | Core integrity fell below 50% 9525 | -6/Zion | Destroyed 7V-RTL 9549 | -6/Zion | Lost 11 parts (2p6n1u2w) 10737 | -6/Zion | Core integrity fell below 20% 10809 | -6/Zion | Spotted 9V-7MK(B) 10879 | -6/Zion | Destroyed 9V-7MK(B) 10911 | -6/Zion | Lost 9 parts (4p2n2u1w) 10947 | -6/Zion | Spotted Q3-IR4(B) 10971 | -6/Zion | Self-destructed Last Messages --------------- 10953_ Arm. Leg severed. IB-E2C(z) bursts out of the Twisted Machinery. 4A-LW7(z) bursts out of the Twisted Machinery. 10954_ 4A-LW7(z) pulls a Mak. Spear out of the Twisted Machinery. 10956_ Mak. Leg destroyed. 10956_ Lgt. Fission Core destroyed. 10956_ Knocked back. 10956_ IB-E2C(z) pulls a Mak. Hammer out of the Twisted Machinery. 10957_ Hvy. Flak Cannon destroyed. 10957_ Recoil Stabilizer destroyed. 10960_ Acquired 17 matter. 10965_ Mak. Leg destroyed. 10965_ Imp. Heat Sink destroyed. 10970_ Critical hit (Smash). 10970_ Mak. Axe destroyed. 10970_ Mak. Leg destroyed. 10970_ System corrupted by crushing effect (+1). 10970_ 8K-6ML(z) overheating. Map ----- +----------------------------------------------------+ | """""" ????????????????????????????? | | """"" ???????????????????????????? | | ???#"" """ """ ""?????????????????????????????? | | ????""""" """""#?????????????????????????????? | | ????"#"""" """""#?????????????????????????????? | | ?????#""#" "#""????????????????????????????? | | ?????##?#" ""#""" ?????????????????????????? | | ???????##" """""""?????????????????????????? | | ??????##"" """" "??????????????????????? | | ?????##""" "" "??????????????????????? | | ?????#""" "" "" "??????????????????????? | | ?????#""" "" """ ""?????????????????????? | | ?#####"" "" "" """????????????????????? | | ##""#""" "" """" ""?#####??????????????? | | #""""#"" """" ""?# "############???? | | #" # " """"" ""#?# """""""""""#???# | | "/ " " """"""""""""##" " " """"""#?### | | " "# """""" """""# % ### | | " "# """"" | | ######## """"" % % | | ???????# """ " # % ## | | ???????# [ = "### """"""""""""### | | ???????#" ""###?# """"""""""""#?## | | ???????#"" " % z"##??# "############??## | | ???????#"" zzz#??#####??????????????# | | ???????#"" /! z@"#????????????????????## | | ???????##" # " =""#???????????????????## | | ???????#"" " # "" ###?????????????????## | | ???????##" """#""" [ "#?????????????????# | | ???????#"" """##""" ![ ##?????????????????# | | ???????#"" #""###"" ""#?????????????????## | | ???????#"" """#"""" "##??????????????????## | | ?##????#"" """""" "" "##???????????????????## | | ##"#####"" " """ """#"#????????????????????? | | """""""##" " "" """""##????????????????????? | | """"""""" """"###???????????????????? | | """"#???????????????????? | | "" """##???????????????????? | | """ #????????????????????? | | """"#" """" """ #????????????????????? | | """""""" " " #????????????????????? | | """""""""" "" " " #????????????????????? | | """"""""" """"""" ##???????????????????? | | % " %= % ""#""" "#???????????????????? | | * = = = """"" ##???????????????????? | | = [ != " "#???????????????????? | | %* !""" "#???????????????????? | | "" !==""" """"" """#???????????????????? | | ""#* ="""""""#" """""###???????????????????? | | " ""* /""#"""#"""" """"""#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 42 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 56 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Cryofiber Web | -7/Factory | Hacked EM Disruption Field | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed CobblerSkeletonFlamer Manual? 0 Play Time 01:24:25 Cumulative 49.8 hours Start 2024.12.04 @ 01:27:11 End 2024.12.05 @ 19:28:41 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 0 Adventurer 0 Explorer 26 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4c8e48b-225c-4306-8653-f0de4b0460fa