Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.16 @ 01:02:44 Player: F-forge Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (152) 760 Value Destroyed (4419) 4419 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 9464 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 110 Cogmind --------- Core Integrity 0/1000 Matter 256/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Jamming Amplifier Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Nuclear-Deuterium Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Machine Analyzer Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Long-range Missile Launcher KE Construct/C Katana > --- INVENTORY -------- Gravmag Array Gravmag Array Heat Sink Advanced Heat Sink Advanced Energy Well Large Matter Pod Sensor Array Improved Terrain Scanner Terrain Scan Processor Jamming Amplifier Hacking Suite System Shield Rocket Launcher [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Constructs Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Katana Energy Gun Improved Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Slots Evolved 10 | . . 2 . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . 1 . . 1 . 2 Utility 4 | . . 1 . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 104 | 9 5 25 15 4 7 25 14 Power 17 | 1 1 4 2 . . 6 3 Engine 14 | 1 1 4 2 . . 4 2 Core 1 | . . . . . . 1 . Reactor 2 | . . . . . . 1 1 Propulsion 37 | 3 2 12 4 . 2 7 7 Treads 8 | . 2 2 1 . . . 3 Leg 13 | . . 4 3 . 2 3 1 Wheel 9 | 3 . 6 . . . . . Hover 7 | . . . . . . 4 3 Flight . | . . . . . . . . Utility 25 | 2 2 3 4 2 4 7 1 Device 9 | 1 . 1 1 1 1 3 1 Storage 6 | 1 2 . 2 1 . . . Processor 7 | . . . 1 . 2 4 . Hackware 1 | . . . . . 1 . . Protection 2 | . . 2 . . . . . Artifact . | . . . . . . . . Weapon 25 | 3 . 6 5 2 1 5 3 Energy Gun 11 | 2 . 2 3 1 1 . 2 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 3 | 1 . 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 . . . 3 . Special Weapon 2 | . . 1 . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 8 | . . 1 5 2 . . . Parts Lost 53 | . 1 2 . 4 . 32 14 Power 8 | . . . . . . 7 1 Propulsion 17 | . . 1 . 2 . 7 7 Utility 9 | . . 1 . . . 6 2 Weapon 19 | . 1 . . 2 . 12 4 Highest Loss Streak 11 | . 1 1 . 4 . 9 11 To Critical Strikes 1 | . . . . . . . 1 Average Backups 12 | 2 8 14 14 13 12 10 6 Power . | . . . . . . . . Propulsion 3 | 1 3 4 6 3 3 . . Utility 7 | . 2 5 5 8 6 7 5 Weapon 1 | . 2 4 1 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 17 | . . 7 3 1 . 3 3 Power . | . . . . . . . . Propulsion 11 | . . 5 2 1 . 3 . Utility 4 | . . 1 . . . . 3 Weapon 2 | . . 1 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 100 98 96 90 80 72 37 Engine 8 | . 14 11 11 11 7 3 . Core 1 | . . . . . . 4 2 Treads 1 | . 4 1 6 . . . 4 Leg 18 | . . 11 25 25 19 9 . Wheel 5 | . 24 19 . 5 7 1 . Hover 1 | . . . . . . 3 9 Device 11 | . 14 20 11 11 15 10 5 Storage 9 | . 14 11 11 11 7 6 3 Processor 7 | . . . 7 3 6 14 6 Energy Gun 7 | . 14 10 10 7 7 3 1 Ballistic Gun 1 | . 14 10 . . . . . Slashing Weapon 7 | . . . 10 10 7 4 . Special Melee Weapon 1 | . . . . 3 . . . Peak Build Rating 77 | 7 8 17 22 39 51 77 70 Average Rating 34 | 6 7 14 20 30 40 60 41 On Entrance 24 | . 7 8 16 21 35 51 55 Avg Prop Armor Cover (%) 5 | . . 2 . 5 4 7 14 Naked Turns 27 | . . . . . . . 27 Heaviest Build 57 | 12 27 35 36 35 40 57 36 Greatest Support 97 | 26 40 60 60 34 47 70 97 Greatest Overweight (x) 18 | . 1 2 2 3 1 18 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 14 15 15 15 15 10 Most Carried 15 | 6 10 15 15 15 13 15 9 Average Carried 12 | 3 8 14 14 13 12 10 6 Final Capacity 15 | 8 10 15 15 15 15 15 5 Final Carried 15 | 6 10 15 15 14 12 8 4 Scrap Engine Consumption 135 | . . . . 33 15 83 4 Constructs Created 13 | . . . . 2 1 8 2 Constructs Modified 32 | . . . . 5 2 25 . Class Distribution -------------------- 47% | Mutant 35% | Scavenger-Mutant 11% | Construct 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Matter Collected 2554 | 301 69 791 381 100 . 874 38 Remotely . | . . . . . . . . Salvage Created 6942 | 163 61 1045 1692 1870 37 2056 18 Parts 330 | 18 9 72 63 48 1 115 4 Haulers Intercepted 8 | . . 1 5 . . 2 . Recyclers Shooed 13 | 1 . 2 3 5 . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 86 | . 5 17 15 4 1 44 . Melee 5 | . . . 2 . . 3 . Guns 42 | . 2 15 8 4 . 13 . Cannons 11 | . . . . . . 11 . AOE 26 | . 3 2 5 . . 16 . Classes Destroyed 19 | 2 1 8 2 2 . 4 . Worker 9 | . . 3 2 . . 4 . Builder 12 | . . 2 2 3 . 5 . Tunneler 7 | 4 . 1 . . . 2 . Hauler 8 | . . 1 5 . . 2 . Recycler 20 | 1 . . 10 9 . . . Operator 3 | . . 1 . . . 1 1 Watcher 7 | . . 2 1 . . 4 . Swarmer 21 | . 5 . 5 . . 11 . Saboteur 1 | . . . . . . 1 . Grunt 32 | . . 11 5 . 1 15 . Brawler 3 | . . . 1 . . 2 . Duelist 1 | . . 1 . . . . . Protector 1 | . . . 1 . . . . Sentry 11 | . . 5 3 1 . 2 . Specialist 3 | . . . . . . 3 . Hunter 4 | . . . . . . 4 . Programmer 6 | . . . . . . 6 . Scientist 1 | . . . . 1 . . . Scrapper 3 | . . . . 3 . . . Best Kill Streak 9 | 3 4 5 5 3 1 9 1 Combat Bots Only 6 | . 4 4 5 3 1 6 . Max Kills in Single Turn 3 | 1 3 2 2 1 1 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 2 . . 3 . Melee 1 | . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Hostile Shots Fired 1179 | . 31 67 36 54 35 663 293 Missed 373 | . 9 18 13 15 15 225 78 Hits 806 | . 22 49 23 39 20 438 215 Melee 14 | . . 1 1 . . 12 . Projectile 792 | . 22 48 22 39 20 426 215 Critical Strikes 35 | . 1 1 1 3 . 21 8 Part Disruptions 4 | . . . . . . 4 . Damage Taken 9931 | . 165 540 266 660 121 5201 2978 Core 2201 | . 39 134 42 183 33 755 1015 Absorbed by Shields 27 | . . . . . . 27 . Ignored by Resistances 2873 | . 51 155 79 183 42 1520 843 Regen/Repaired (Parts) 852 | . . 49 68 85 20 630 . Core Remaining (%) 60 | 100 84 . . 10 95 11 . Volleys Fired 351 | 11 8 68 46 31 4 179 4 Largest 2 | 2 2 2 2 1 2 2 1 Hottest 121 | 60 60 100 79 60 106 121 69 Shots Fired 488 | 22 16 133 53 31 8 221 4 Gun 372 | 22 16 130 51 31 8 110 4 Cannon 90 | . . . . . . 90 . Launcher 24 | . . 1 2 . . 21 . Special 2 | . . 2 . . . . . Kinetic 184 | 11 8 65 7 . . 90 3 Thermal 106 | . . 38 7 . . 60 1 Explosive 24 | . . 1 2 . . 21 . Electromagnetic 174 | 11 8 29 37 31 8 50 . Robot Hit Streak 45 | 6 8 45 17 8 5 18 5 Robot Miss Streak 4 | 2 2 2 2 3 1 4 4 Penetration Max 1 | . . . . . . 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 485 | 12 11 101 78 66 6 208 3 Core Hits 302 | 7 6 43 33 24 1 178 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 9 | . . 5 2 . . 2 . Burn 4 | . . 4 . . . . . Destroy 1 | . . . . . . 1 . Corrupt 1 | . . 1 . . . . . Sever 3 | . . . 2 . . 1 . Melee Attacks 160 | . . . 59 53 . 48 . Impact . | . . . . . . . . Slashing 153 | . . . 59 50 . 44 . Piercing 4 | . . . . . . 4 . Sneak Attacks 54 | . . . 26 20 . 8 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15724 | 124 202 1613 3253 3029 145 7249 109 Guns 5435 | 124 95 1499 967 567 145 1972 66 Cannons 1660 | . . . . . . 1660 . Explosions 3353 | . 107 114 362 . . 2770 . Melee 5224 | . . . 1924 2462 . 838 . Ramming 52 | . . . . . . 9 43 Kinetic 2798 | 46 31 712 89 . . 1854 66 Thermal 1837 | . 107 466 167 . . 1097 . Explosive 3106 | . . 84 252 . . 2770 . Electromagnetic 2707 | 78 64 351 821 567 145 681 . Impact . | . . . . . . . . Slashing 5137 | . . . 1924 2462 . 751 . Piercing 87 | . . . . . . 87 . Highest Corruption 10 | . . . . . . 10 5 Average Corruption 5 | . . . . . . 5 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . . . . . 49 3 Message Errors 13 | . . . . . . 13 . Matter Fused 14 | . . . . . . 12 2 Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 3 | . . . . . . 3 . Data Loss (minor) 10 | . . . . . . 9 1 Data Loss (major) 3 | . . . . . . 3 . Misfires 1 | . . . . . . 1 . Weapon Failures 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage 1279 | . 14 22 253 655 . 335 . Projectiles 37 | . . . . . . 37 . Explosions 183 | . 14 22 42 . . 105 . Melee 1059 | . . . 211 655 . 193 . Knockbacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 190 | . 26 34 . . . 114 16 Shots 9 | . 1 1 . . . 7 . Rammed 15 | . . . . . . 2 13 Targets Rammed 15 | . . . . . . 2 13 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 296 | 40 52 167 164 259 151 296 6 Average Temperature 60 | 18 19 36 41 79 78 76 4 Received Heat Transfer 2818 | . . 288 156 501 48 1330 495 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 9 | . . . 3 5 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 1 . 2 . Heat Transferred 3658 | . 100 1456 248 . . 1854 . Parts Sabotaged 1 | . . . . . . 1 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Maximum Alert Level 2 | . . 1 1 . . 2 . Low Security (%) 77 | 100 100 93 56 100 100 43 100 Level 1 22 | . . 6 43 . . 56 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 403 | 10 103 220 380 24 59 403 190 Initial 152 | . . 29 75 . 1 24 152 Average 92 | 1 40 79 182 . 3 188 88 Influence Increases 3839 | 25 153 634 747 221 119 1802 138 Destroy 0b10 Robot/C 1700 | . 100 340 280 20 80 880 . Destroy 0b10 Robot/NC 395 | 25 . 50 110 115 . 90 5 Destroy Leader 420 | . 20 106 82 . 20 192 . Allied During Kill 4 | . . . . . 4 . . Successful Hack 121 | . 16 6 33 22 . 16 28 Disable Machine 180 | . . 9 63 63 . 45 . Anti-Garrison Action 300 | . . . 150 . . 150 . Destroy Structure 179 | . 2 18 29 1 . 129 . Lose Combat Pursuer 540 | . 15 105 . . 15 300 105 Influence Decreases 3839 | 25 70 507 957 217 64 1498 501 Entered New Map 438 | . . 54 135 . 3 35 211 Time Decay 2898 | 25 60 442 822 217 21 1141 170 Lost Part 461 | . 10 11 . . . 320 120 Lost Ally 42 | . . . . . 40 2 . Squads Dispatched 23 | . . 3 2 . 1 15 2 Investigation 3 | . . . 1 . 1 . 1 Extermination 6 | . . . . . . 5 1 Reinforcement 9 | . . 3 . . . 6 . Assault 2 | . . . 1 . . 1 . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Distress Signals 10 | . . 7 1 . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 179 | . 7 36 26 5 3 80 22 Peak Tracking Total 8 | . 5 7 5 4 3 8 8 Tactical Retreats 22 | . 1 5 . . 1 13 2 Traps | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Traps Triggered 9 | . . . 5 . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Machines Disabled 22 | . . 1 8 7 . 6 . Max in Single Turn 1 | . . 1 1 1 . 1 . Garrison Access 2 | . . . 1 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Machines Accessed 42 | . 5 5 13 10 2 5 2 Terminals 29 | . 4 4 10 6 1 3 1 Fabricators 2 | . . . . . 1 . 1 Repair Stations 3 | . . 1 1 . . 1 . Recycling Units 4 | . 1 . 1 2 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 138 | . 16 14 30 58 4 11 5 Successful 83 | . 9 8 15 41 2 5 3 Failed 55 | . 7 6 15 17 2 6 2 Catastrophic 5 | . 1 . 2 2 . . . Database Lockouts . | . . . . . . . . Manual 67 | . 14 10 21 14 2 6 . Terminals 85 | . 14 12 22 25 2 7 3 Fabricators 4 | . . . . . 2 . 2 Repair Stations 8 | . . 2 4 . . 2 . Recycling Units 11 | . 2 . 2 7 . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 2 . . 2 . Terminal Hacks 47 | . 3 2 6 33 . 2 1 Record 24 | . . . . 24 . . . Part Schematic 4 | . . . . 3 . . 1 Robot Schematic 1 | . . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 4 | . . . 4 . . . . Level Access Points 2 | . 1 . 1 . . . . Branch Access Points 4 | . 1 1 1 1 . . . Scanalyzer Index 1 | . . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . Release Object 2 | . . . . 2 . . . Fabricator Hacks 4 | . . . . . 2 . 2 Load Schematic 2 | . . . . . 1 . 1 Build 2 | . . . . . 1 . 1 Repair Station Hacks 6 | . . 2 4 . . . . Scan Component 3 | . . 1 2 . . . . Repair 3 | . . 1 2 . . . . Recycling Unit Hacks 4 | . 1 . 1 2 . . . Retrieve Components 4 | . 1 . 1 2 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 5 4 4 6 . 3 . Terminals 20 | . 4 4 4 5 . 3 . Botnet 20 | . 4 4 4 5 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . Reject 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 33 | . 4 4 10 8 1 4 2 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built 3 | . . . . . 3 . . Authchips 1 | . . . . . 1 . . Time 99 | . . . . . 99 . . Total Robot Build Rating 6 | . . . . . 6 . . Part Schematics Acquired 4 | . . . . 3 . . 1 Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 128 | . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . 16 Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . . 1 2 . . . . Time 144 | . . 32 112 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 14 | . . . 10 4 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . 2 . . . Non-combat 2 | . . . . 2 . . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . 3 . . . parse_system 1 | . . . . 1 . . . no_distress 1 | . . . . 1 . . . find_recycling 1 | . . . . 1 . . . Relay Couplers Released 5 | . . . 2 . . 3 . Machine Destruction 5 | . . . 2 . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Total Allies 3 | . . . . . 3 . . Largest Group 3 | . . . . . 3 1 . Highest-Rated Group 30 | . . . . . 30 10 . Highest-Rated Ally 10 | . . . . . 10 10 . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . . 10 . . Total Damage 242 | . . . . . 242 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Active Infowar (turns) 7279 | 56 202 1063 1763 1205 511 2479 . Optics 2495 | . . . 1290 1205 . . . Sensors 1787 | . . . . . 511 1276 . Terrain 297 | . . . . . . 297 . Structural 4024 | . . 1060 1761 1203 . . . Seismic 1228 | 56 202 970 . . . . . Machine Analysis 2181 | . . . . . . 2181 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Turns Passed 10118 | 106 202 1075 1766 3508 512 2582 367 Spaces Moved 5422 | 64 190 642 876 1684 207 1340 419 Core 60 | 1 . . . . . 4 55 Treads 393 | . 13 22 150 . . 141 67 Legs 3695 | . . 229 726 1684 207 840 9 Wheels 653 | 63 177 391 . . . 22 . Hover 607 | . . . . . . 319 288 Flight 14 | . . . . . . 14 . Fastest Speed 48 | 50 80 86 120 120 123 56 48 Average Speed 133 | 83 85 102 151 156 146 135 72 Slowest Speed 950 | 100 160 260 260 330 190 950 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 39 39 81 99 3 27 9 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . . 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 30 | . . 2 7 1 . 20 . Terrain Destroyed 191 | . 2 14 31 1 . 143 . Melee 28 | . . . 7 1 . 20 . Projectile 3 | . . 2 . . . 1 . AOE 160 | . 2 12 24 . . 122 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Total 7548 | 92 212 932 1167 2456 408 1813 468 Wait 1262 | 4 . 122 125 637 185 177 12 Move 5415 | 63 189 641 875 1683 206 1339 419 Hop . | . . . . . . . . Pick Up 77 | 5 5 24 10 19 . 12 2 Fast Attach 49 | 7 . 5 13 1 2 10 11 Attach 31 | . 1 4 1 3 5 13 4 Detach 6 | . . 1 . 1 2 2 . Swap 83 | 2 7 35 20 8 3 8 . Drop 84 | . 2 32 18 20 1 8 3 Fire 351 | 11 8 68 46 31 4 179 4 Melee 160 | . . . 59 53 . 48 . Ram 4 | . . . . . . 2 2 Kick . | . . . . . . . . Crush 11 | . . . . . . . 11 Escape Stasis 15 | . . . . . . 15 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 7) 193 | -10/Materials | Identified exit to Mines 201 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 333 | -9/Materials | Build established: Mutant 772 | -9/Materials | Discovered new exit (range 10) 932 | -9/Materials | Repaired Hvy. EM Pulse Gun 1046 | -9/Materials | Discovered new exit (range 15) 1223 | -9/Materials | Identified exit to Mines 1223 | -9/Materials | Identified exit to Storage 1228 | -9/Materials | Build established: Scavenger-Mutant 1384 | -9/Materials | Entered Storage 1478 | -9/Storage | Repaired Imp. Aluminum Leg 1707 | -9/Storage | Build established: Mutant 1836 | -9/Storage | Met 01-MTF 2062 | -9/Storage | Repaired Imp. Lightning Gun 2083 | -9/Storage | Build established: Scavenger-Mutant 2188 | -9/Storage | Discovered new exit (range 6) 2480 | -9/Storage | Identified exit to Materials 2870 | -9/Storage | Identified exit to Recycling 3150 | -9/Storage | Entered Recycling 3150 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3317 | -9/Recycling | Discovered new exit (range 5) 4224 | -9/Recycling | Scanned before Scraplab entrance 4255 | -9/Recycling | Discovered new exit (range 11) 4259 | -9/Recycling | Entered Scraplab 4296 | -9/Recycling | Found SUBCON Basin 4352 | -9/Recycling | Angered Scraplab inhabitants 4356 | -9/Recycling | Found Prototype Device 4356 | -9/Recycling | Identified Scrap Engine 4369 | -9/Recycling | Core integrity fell below 50% 4404 | -9/Recycling | Core integrity fell below 20% 4405 | -9/Recycling | Lost 4 parts (2n2w) 4638 | -9/Recycling | Build established: Mutant 6443 | -9/Recycling | Build established: Construct 6658 | -9/Recycling | Entered Factory 6658 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6966 | -7/Factory | Build established: Mutant 7006 | -7/Factory | Fabricated B-36 Bruiser (x3) 7012 | -7/Factory | Discovered new exit (range 7) 7033 | -7/Factory | Identified exit to Factory 7170 | -7/Factory | Entered another Factory area 7170 | -6/Factory | Accompanied by 1 ally 7170 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7472 | -6/Factory | Build established: Assassin 7540 | -6/Factory | Garrison activated, responded to threat 8029 | -6/Factory | Build established: Construct 8417 | -6/Factory | Cargo convoy interrupted 8501 | -6/Factory | Lost 5 parts (1p1n1u2w) 8622 | -6/Factory | Core integrity fell below 50% 8638 | -6/Factory | Lost 9 parts (1p3n5w) 8991 | -6/Factory | Build established: Mutant 9280 | -6/Factory | Allied Derelicts emerged from ambush trap array 9383 | -6/Factory | Lost 5 parts (1p2u2w) 9493 | -6/Factory | System corruption reached 10% 9684 | -6/Factory | Core integrity fell below 20% 9712 | -6/Factory | Discovered new exit (range 14) 9752 | -6/Factory | Entered another Factory area 9752 | -5/Factory | Evolved 2 slots: Propulsion x2 9775 | -5/Factory | Lost 3 parts (2p1u) 9939 | -5/Factory | Fabricated Biometal Medium Treads? 9960 | -5/Factory | Core integrity fell below 50% 9974 | -5/Factory | Released all parts (5) 10002 | -5/Factory | Lost 11 parts (1p5n2u3w) 10080 | -5/Factory | Core integrity fell below 20% 10103 | -5/Factory | Spotted B-75 Beast 10117 | -5/Factory | Released all parts (3) 10119 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 09979_ Slug penetrates Wall. 09982_ Penetrated by Slug. 09999_ Acquired Biometal Medium Treads. 10042_ Acquired Arm. Medium Treads. 10063_ System corrupted: Component data lost. 10072_ Slammed into S-27 Virus. 10073_ Drone sends a signal. 10074_ Slammed into S-27 Virus. 10103_ System corrupted: Matter fused (-10). 10105_ Biometal Medium Treads destroyed. 10108_ Assembly Bed disabled. 10109_ Acquired Unknown Engine. 10109_ Identified Imp. Deuterium Engine. 10117_ Released Arm. Medium Treads. 10117_ Released Adv. Energy Well. 10117_ Released Imp. Deuterium Engine. 10118_ System corrupted: Matter fused (-8). 10118_ Slug penetrates Garrison Access. 10118_ S-27 Virus destroyed. 10118_ Slug penetrates Garrison Access. 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Sensor Array | -9/Recycling | Hacked Carbon-fiber Leg | -9/Recycling | Hacked Particle Gun | -9/Recycling | Hacked Biometal Medium Treads | -5/Factory | Hacked Robot Schematics ------------------ B-36 Bruiser | -9/Recycling | Hacked Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Authchip Biometal Medium Treads | x2 | -5/Factory Repaired ---------- Hvy. EM Pulse Gun | 2% | -9/Materials Imp. Aluminum Leg | 71% | -9/Storage Imp. Lightning Gun | 56% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frienemies Not So Scrappy Scrappetite Universal Adapter You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed SingularityMiniRifle Manual? 0 Play Time 01:51:16 Cumulative 100.6 hours Start 2026.09.15 @ 23:11:31 End 2026.09.16 @ 01:02:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 0 Adventurer 54 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa4b8356-a905-4e7e-bc7b-2c4d33843ee1