Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 01:47:12 Player: laeb2 Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2062) 2062 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 4683 Bonus ------- High Alert Combat Kills 106 Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Treading (148) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Grenade Launcher Rocket Launcher > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Light Armor Plating Autogun Improved Assault Rifle Improved Assault Rifle Datajack Plasma Cutter Scythe DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Improved Targeting Computer ECM Suite Light Armor Plating Improved Assault Rifle Grenade Launcher Datajack Katana [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Rocket Launcher Energy Gun Salvaging Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 58 | 6 8 20 16 3 5 Power 4 | 1 1 1 1 . . Engine 4 | 1 1 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 2 11 2 . 1 Treads 16 | . 2 11 2 . 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 2 2 . . Device 2 | . 2 . . . . Storage 3 | 1 1 1 . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 28 | 2 2 6 11 3 4 Energy Gun 3 | 2 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 14 | . 2 5 6 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . . . 2 1 2 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . 2 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 13 | . 4 2 5 . 2 Power 3 | . 1 . 1 . 1 Propulsion 5 | . 2 2 1 . . Utility 2 | . . . 2 . . Weapon 3 | . 1 . 1 . 1 Highest Loss Streak 4 | . 4 1 3 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 82 97 99 100 100 Engine 10 | . 5 11 11 11 11 Treads 41 | . 18 41 43 44 44 Storage 11 | . 15 11 11 11 11 Processor 7 | . . . 6 11 11 Protection 2 | . . 9 4 . . Energy Gun 6 | . 17 . . . 10 Ballistic Gun 9 | . 9 21 18 17 . Launcher 5 | . . . . . 10 Peak Build Rating 25 | 6 7 25 25 24 23 Average Rating 18 | 3 5 14 23 23 21 On Entrance 13 | . 6 7 25 22 23 Naked Turns . | . . . . . . Heaviest Build 41 | 13 18 41 41 35 35 Greatest Support 88 | 20 40 88 88 86 86 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 14 | 6 8 13 15 15 15 Most Carried 15 | 6 10 15 15 15 15 Average Carried 13 | 3 6 13 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 4 9 15 12 15 14 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1631 | 206 135 672 567 30 21 Remotely . | . . . . . . Salvage Created 2834 | . 585 1163 959 127 . Parts 178 | . 34 79 61 4 . Haulers Intercepted 10 | . 2 5 3 . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 50 | . 11 18 21 . . Guns 44 | . 11 18 15 . . AOE 6 | . . . 6 . . Classes Destroyed 11 | . 5 4 1 1 . Worker 4 | . . 3 1 . . Builder 4 | . 4 . . . . Hauler 10 | . 2 5 3 . . Recycler 1 | . . . . 1 . Mechanic 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 4 | . . 2 2 . . Swarmer 9 | . 3 3 3 . . Grunt 27 | . 8 7 12 . . Duelist 3 | . . 1 2 . . Sentry 11 | . . 7 4 . . Best Kill Streak 8 | . 3 2 8 1 . Combat Bots Only 7 | . 3 2 7 . . Max Kills in Single Turn 2 | . 1 2 2 1 . Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 309 | . 85 69 111 . 44 Missed 64 | . 13 10 32 . 9 Damage Taken 3293 | . 834 822 1164 . 473 Core 589 | . 161 106 177 . 145 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 35 . . . . Volleys Fired 200 | . 59 79 60 1 1 Largest 2 | . 2 2 2 1 2 Hottest 90 | . 90 46 46 33 63 Shots Fired 375 | . 105 158 110 1 1 Gun 363 | . 105 158 100 . . Cannon . | . . . . . . Launcher 12 | . . . 10 1 1 Special . | . . . . . . Kinetic 279 | . 21 158 100 . . Thermal 84 | . 84 . . . . Explosive 12 | . . . 10 1 1 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 14 16 18 . 6 Robot Miss Streak 5 | . 2 5 3 . . Penetration Max . | . . . . . . Secondary Targets 5 | . 1 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 276 | . 75 109 84 3 5 Core Hits 129 | . 35 45 43 2 4 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 7 . 1 . 2 Burn 7 | . 7 . . . . Destroy 1 | . . . 1 . . Sever 2 | . . . . . 2 Melee Attacks 34 | . . . 3 21 10 Impact . | . . . . . . Slashing 34 | . . . 3 21 10 Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4773 | . 912 1611 1888 187 175 Guns 3652 | . 912 1611 1129 . . Cannons . | . . . . . . Explosions 832 | . . . 685 . 147 Melee 275 | . . . 60 187 28 Ramming 14 | . . . 14 . . Kinetic 2857 | . 117 1611 1129 . . Thermal 795 | . 795 . . . . Explosive 832 | . . . 685 . 147 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 275 | . . . 60 187 28 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 84 | . . . 63 21 . Projectiles . | . . . . . . Explosions 28 | . . . 28 . . Melee 56 | . . . 35 21 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 56 | . . . 24 . 32 Shots 2 | . . . 1 . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 248 | . 248 35 28 . . Average Temperature 44 | . 81 9 6 . . Received Heat Transfer 1059 | . 408 288 363 . . Effects 5 | . 5 . . . . Interference 5 | . 5 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 5 . . . . Heat Transferred 2685 | . 2685 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Peak Influence 580 | . 199 323 580 236 . Initial 226 | . . . 78 226 . Average 155 | . 48 134 329 146 . Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 71 | 100 100 76 24 74 . Level 1 23 | . . 23 46 25 . Level 2 5 | . . . 28 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 2 2 . . Investigation 4 | . 1 2 1 . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 6 | . 1 3 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 16 28 28 . 4 Peak Tracking Total 7 | . 6 4 7 . 6 Tactical Retreats 5 | . 1 2 2 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 3 | . . 1 2 . . Indirectly . | . . . . . . Trap Hack Attempts 8 | . . 8 . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . 2 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 13 | . . 1 3 9 . Max in Single Turn 1 | . . 1 1 1 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 40 | . 3 12 8 13 4 Terminals 26 | . 2 11 7 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 1 1 . 7 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 116 | . 7 33 26 32 18 Successful 74 | . . 21 11 24 18 Failed 41 | . 7 11 15 8 . Catastrophic 8 | . 1 . 5 2 . Database Lockouts 1 | . . 1 . . . Manual 42 | . 6 16 6 14 . Terminals 77 | . 5 32 22 18 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 17 | . 2 1 . 14 . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 4 . . Terminal Hacks 55 | . . 18 11 8 18 Record 13 | . . . . . 13 Robot Schematic 1 | . . . . 1 . Robot Analysis 12 | . . 5 2 . 5 Prototype ID Bank 8 | . . 4 3 1 . Open Door 1 | . . . 1 . . Branch Access Points 2 | . . 1 . 1 . Alert Level 3 | . . 1 1 1 . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 1 1 . . Maintenance Status 1 | . . 1 . . . Transport Status 1 | . . . . 1 . Hauler Manifests 4 | . . 2 1 1 . Registered Components 2 | . . 1 . 1 . Zone Layout 4 | . . 1 2 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . . . 6 . Report Inventory 6 | . . . . 6 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . . 3 . 10 . Terminals 5 | . . 2 . 3 . Botnet 5 | . . 2 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . 1 . 7 . Tunnel 8 | . . 1 . 7 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 30 | . 3 11 7 9 . Full Trace Events 5 | . 1 2 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . 2 . . Machine Destruction 2 | . . . 2 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Robot Analysis Total 11 | . . 5 1 . 5 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 10556 | 55 962 1945 949 1548 5097 Spaces Moved 4533 | 41 324 933 400 988 1847 Core 12 | 12 . . . . . Treads 4396 | . 228 933 400 988 1847 Legs 125 | 29 96 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 145 145 148 148 Average Speed 149 | 99 148 159 146 148 148 Slowest Speed 160 | 120 160 160 148 148 148 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 3 51 77 65 99 87 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 8 | . . 1 . 7 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 1 | . . . . . 1 Terrain Destroyed 82 | . . . 54 19 9 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 81 | . . . 54 19 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 7881 | 53 707 1253 633 1040 4195 Wait 2964 | . 296 179 136 25 2328 Move 4528 | 40 323 932 399 987 1847 Hop . | . . . . . . Pick Up 47 | 7 15 14 6 3 2 Fast Attach 12 | 3 1 8 . . . Attach 17 | 3 6 1 6 . 1 Detach . | . . . . . . Swap 29 | . 1 11 10 3 4 Drop 32 | . 6 21 3 . 2 Fire 200 | . 59 79 60 1 1 Melee 34 | . . . 3 21 10 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 8 | . . 8 . . . Miscellaneous 9 | . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 389 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Lost 4 parts (1p2n1w) 501 | -10/Materials | Discovered new exit (range 16) 953 | -10/Materials | Discovered new exit (range 16) 1018 | -10/Materials | Entered another Materials area 1018 | -9/Materials | Evolved 2 slots: Propulsion x2 1143 | -9/Materials | Discovered new exit (range 14) 1576 | -9/Materials | Discovered new exit (range 7) 1590 | -9/Materials | Build established: Scavenger-Mutant 2598 | -9/Materials | Build established: Mutant 2828 | -9/Materials | Central database locked down 2834 | -9/Materials | Discovered new exit (range 4) 2862 | -9/Materials | Discovered new exit (range 7) 2939 | -9/Materials | Identified exit to Mines 2939 | -9/Materials | Identified exit to Storage 2963 | -9/Materials | Entered Storage 3353 | -9/Storage | Core integrity fell below 50% 3394 | -9/Storage | Destroyed 7 combat bots 3864 | -9/Storage | Lost 3 parts (1p1n1w) 3906 | -9/Storage | Discovered new exit (range 3) 3912 | -9/Storage | Entered Recycling 3913 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 4164 | -9/Recycling | Scanned before Scraplab entrance 4356 | -9/Recycling | Discovered new exit (range 15) 5447 | -9/Recycling | Entered Scraplab 5459 | -9/Recycling | Discovered new exit (range 2) 5460 | -9/Recycling | Entered Scraptown 5684 | -9/Scraptown | Visited UFD Registry 5703 | -9/Scraptown | Visited Fellowship of the Rings 5736 | -9/Scraptown | Visited Assassins FH 5788 | -9/Scraptown | Visited Red Mages 5838 | -9/Scraptown | Visited Comm Corps 5903 | -9/Scraptown | Visited Bundlers 5955 | -9/Scraptown | Visited The Evicted 5999 | -9/Scraptown | Visited IN-MT5's Study 6500 | -9/Scraptown | Registered with UFD as "Gunnade" 6679 | -9/Scraptown | Visited Junk Cannon Lab 6736 | -9/Scraptown | Visited Analyses Database 6769 | -9/Scraptown | Visited Infowarlord's Domain 6805 | -9/Scraptown | Visited Derelict Rescue Squad 6816 | -9/Scraptown | Found DRS Beacon 6877 | -9/Scraptown | Visited Abandonware Association 6892 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6929 | -9/Scraptown | Visited Observation Area 9934 | -9/Scraptown | Visited Scrap Suit Storage 9964 | -9/Scraptown | Visited Cartography Club 10087 | -9/Scraptown | Discovered new exit (range 5) 10137 | -9/Scraptown | Visited Research Penetration Think Tank 10521 | -9/Scraptown | Attacked by Scraptown defenders 10541 | -9/Scraptown | Core integrity fell below 20% 10557 | -9/Scraptown | Destroyed self with Grenade Launcher Last Messages --------------- EQ-8N6(p) scrutinizes some mainframe outputs. The floor rises up to form a wall. The wall retracts into the floor. T8-L2R(x): I've been down in the Great Rift. It really is great, but we also lost a lot of members to its depths before most decided it probably makes more sense to stick to areas not so far removed from the surface. The floor rises up to form a wall. ANNOUNCEMENT: Intruder alert! Defend Scraptown! Bolt penetrates Wall. 1W-79F(x) VSS Leg severed. Bolt penetrates Wall. Wall collapses. 1W-79F(x) Lgt. Ion Engine severed. Penetrated by Bolt. Salvaging Laser destroyed. Penetrated by Bolt. Hvy. Ion Engine destroyed. Penetrated by Bolt. 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