Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 18:25:28 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (367) 367 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2042 Bonus ------- None Cogmind --------- Core Integrity 398/550 Matter 117/300 Energy 240/240 System Corruption 0% Temperature Cool (312) Location -8/Materials Parts ------- Power (1) Nuclear Core Propulsion (4) Improved Treads Aluminum Leg Improved Aluminum Leg Utility (4) Medium Storage Unit Large Storage Unit Signal Interpreter Hardened Medium Armor Plating Weapon (2) Medium Laser Ion Cannon Inventory (14) Improved Ion Engine Nuclear Core Nuclear Core Light Treads Compact Wheel Compact Wheel Small Storage Unit Medium Storage Unit Improved Weapon Shielding Small Laser Peak State ------------ Power Nuclear Core Propulsion Improved Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Utility Medium Storage Unit Large Storage Unit Signal Interpreter Hardened Medium Armor Plating Weapon Medium Laser Ion Cannon Inventory Improved Ion Engine Nuclear Core Nuclear Core Light Treads Compact Wheel Compact Wheel Small Storage Unit Medium Storage Unit Improved Weapon Shielding Small Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 26 | 7 1 7 11 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 3 | . . 2 1 Leg 3 | . . . 3 Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 6 | 2 . 1 3 Device . | . . . . Storage 4 | 2 . . 2 Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 3 | . 1 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 3 3 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 2 | . . 2 2 Average Slot Usage (%) 92 | . 100 87 95 Engine 5 | . 14 6 3 Core 2 | . . . 5 Treads 7 | . . 6 10 Leg 10 | . . . 21 Wheel 15 | . 28 26 3 Storage 20 | . 28 22 18 Processor 6 | . . 5 9 Protection 4 | . . . 9 Energy Gun 5 | . 14 9 . Ballistic Cannon 12 | . 9 12 13 Naked Turns . | . . . . Heaviest Build 46 | 16 18 20 46 Greatest Support 48 | 16 32 48 33 Greatest Overweight (x) 3 | 3 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 8 8 8 14 Average Capacity 9 | 5 8 8 11 Most Carried 11 | 7 7 8 11 Average Carried 8 | 4 7 7 9 Final Capacity 14 | . . . 14 Final Carried 10 | . . . 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 443 | 137 . 143 163 Remotely . | . . . . Salvage Created 406 | 82 . 131 193 Parts 32 | 5 . 13 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . . 5 8 Guns 4 | . . 3 1 Cannons 8 | . . 1 7 AOE 1 | . . 1 . Classes Destroyed 5 | 1 . 4 . Builder 1 | . . 1 . Recycler 1 | 1 . . . Swarmer 7 | . . 3 4 Grunt 3 | . . 1 2 Sentry 3 | . . 1 2 Best Kill Streak 5 | 1 . 5 3 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1475 | . . 314 1161 Core 201 | . . 49 152 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 100 87 . Volleys Fired 39 | 4 . 13 22 Largest 2 | 2 . 2 2 Hottest 110 | 60 . 75 110 Shots Fired 78 | 8 . 26 44 Gun 25 | 8 . 13 4 Cannon 53 | . . 13 40 Launcher . | . . . . Special . | . . . . Kinetic 53 | 4 . 13 36 Thermal 8 | . . . 8 Explosive . | . . . . Electromagnetic 17 | 4 . 13 . Robot Hit Streak 9 | 7 . 9 8 Robot Miss Streak 3 | . . 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 50 | 7 . 14 29 Core Hits 22 | 3 . 8 11 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 860 | 77 . 221 562 Guns 225 | 77 . 97 51 Cannons 603 | . . 92 511 Explosions 27 | . . 27 . Melee . | . . . . Ramming 5 | . . 5 . Kinetic 537 | 23 . 92 422 Thermal 167 | . . 27 140 Explosive . | . . . . Electromagnetic 151 | 54 . 97 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles 2 | . . . 2 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 26 | . . 26 . Shots 1 | . . 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 294 | 40 . 66 294 Average Temperature 44 | 27 . 31 54 Received Heat Transfer 552 | . . 39 513 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 346 | . . 50 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 321 | 5 3 174 321 Average Influence 147 | 1 3 107 235 Maximum Alert Level 1 | . . . 1 Low Security (%) 66 | . . . . Level 1 33 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . . 15 16 Peak Tracking Total 10 | . . 5 10 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 3 . Successful 2 | . . 2 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Emergency Access Points 1 | . . 1 . Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 842 | 76 61 329 376 Spaces Moved 579 | 40 60 274 205 Core 22 | 22 . . . Treads . | . . . . Legs 159 | . . . 159 Wheels 398 | 18 60 274 46 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 115 | 120 100 100 138 Slowest Speed 200 | 200 100 100 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 20 32 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 2 3 Melee . | . . . . Projectile 3 | . . . 3 AOE 2 | . . 2 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 673 | 57 61 303 252 Wait 7 | . . 2 5 Move 576 | 39 59 273 205 Hop . | . . . . Pick Up 16 | 7 . 4 5 Fast Attach 13 | 7 1 3 2 Attach 5 | . . 2 3 Detach . | . . . . Swap 8 | . . 2 6 Drop 8 | . 1 3 4 Fire 39 | 4 . 13 22 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 15) 138 | -10/Materials | Entered another Materials area 138 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -9/Materials | Discovered new exit (range 12) 321 | -9/Materials | Build established: Mutant 330 | -9/Materials | Identified exit to Mines 449 | -9/Materials | Discovered new exit (range 15) 466 | -9/Materials | Identified exit to Materials 467 | -9/Materials | Entered another Materials area 467 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 843 | -8/Materials | Self-destructed Last Messages --------------- 00674_ Y-45 Defender suffers critical hit. 00674_ Y-45 Defender destroyed. 00700_ K-01 Serf collects debris. 00740_ Lgt. Cannon destroyed. 00745_ T-07 Excavator is excavating. 00762_ Imp. Light Cannon destroyed. 00763_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00770_ U-05 Engineer lays Concrete. 00785_ K-01 Serf collects debris. 00791_ T-07 Excavator is excavating. 00794_ K-01 Serf collects debris. 00795_ T-07 Excavator is excavating. 00803_ U-05 Engineer lays Concrete. 00804_ T-07 Excavator is excavating. 00805_ U-05 Engineer lays Concrete. 00824_ Acquired 122 matter. 00829_ Acquired Ion Cannon. 00837_ Aluminum Leg destroyed. 00840_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????? | | #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # +?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #??????????????????????? ????????????? | | # #?????????????????????? ????????????? | | # #???????????????????? ??????????????? | | # #??????????????????? 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