Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 17:43:56 Player: N00Bk1llr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1604) 1604 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 4192 Bonus ------- Follower Combat Kills 163 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Rolling (145) Ox3 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Compact Wheel Airjet > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Particle Cannon Hammer > --- INVENTORY (20) --- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Particle Charger Particle Charger Weapon Shielding Weapon Shielding Weapon Shielding Heavy Armor Plating Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon EMP Blaster EMP Blaster Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Heavy Hammer > --- INVENTORY -------- Improved Heat Sink Cooling System Particle Charger Particle Charger Particle Charger Particle Charger Weapon Shielding Weapon Shielding Weapon Shielding Heavy Armor Plating Hardlight Generator Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon EMP Blaster EMP Blaster Heavy Explosive Trap Signal Generator [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon 1 | . . . . 1 . Parts Attached 56 | 6 2 7 8 5 28 Power 8 | 1 . 1 1 1 4 Engine 7 | 1 . 1 1 1 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 20 | 2 . 3 3 1 11 Treads 11 | 2 . 2 3 1 3 Leg 6 | . . 1 . . 5 Wheel 2 | . . . . . 2 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 15 | 1 2 1 3 2 6 Device 5 | . . . . 1 4 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . 1 1 3 1 . Artifact . | . . . . . . Weapon 13 | 2 . 2 1 1 7 Energy Gun 4 | 2 . 1 . 1 . Energy Cannon 4 | . . . . . 4 Ballistic Gun 2 | . . 1 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 33 | . . 6 2 6 19 Power 8 | . . 1 1 2 4 Propulsion 10 | . . 2 . 1 7 Utility 8 | . . 1 1 1 5 Weapon 7 | . . 2 . 2 3 Highest Loss Streak 5 | . . 4 2 5 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 92 76 94 93 72 Engine 11 | . 14 10 11 14 9 Treads 18 | . 28 16 28 26 8 Leg 4 | . . 7 4 . 6 Wheel 1 | . . . . . 3 Device 4 | . . . . 2 11 Storage 10 | . 14 11 11 9 8 Protection 7 | . 6 9 16 14 . Energy Gun 10 | . 28 14 11 17 . Energy Cannon 4 | . . . . . 11 Ballistic Gun 4 | . . 7 11 8 . Impact Weapon 3 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 69 | 13 49 49 59 67 69 Greatest Support 62 | 40 40 40 60 62 40 Greatest Overweight (x) 18 | . 1 15 1 13 18 Average Overweight (x) 1 | . . 1 . . 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 19 Most Carried 20 | 2 9 10 20 20 20 Average Carried 13 | 1 4 8 16 19 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 9 10 20 20 19 Class Distribution -------------------- 45% | Scavenger-Mutant 44% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 772 | 189 91 76 111 56 249 Remotely . | . . . . . . Salvage Created 1960 | . 182 377 129 112 1160 Parts 94 | . 15 26 11 6 36 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 45 | . 7 9 4 3 22 Melee 6 | . . . . 1 5 Guns 22 | . 7 9 4 2 . Cannons 12 | . . . . . 12 Classes Destroyed 14 | . 5 2 . 2 5 Worker 4 | . 1 . 2 . 1 Builder 3 | . 1 . . . 2 Tunneler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . 1 . Watcher 1 | . . 1 . . . Swarmer 14 | . 6 3 3 . 2 Cutter 1 | . . . . 1 . Grunt 17 | . 1 2 1 2 11 Brawler 2 | . . . . . 2 Duelist 2 | . . . . . 2 Sentry 8 | . . 4 . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 3 7 2 2 8 Combat Bots Only 8 | . 2 7 2 2 8 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 381 | . 41 69 15 65 191 Missed 80 | . 2 17 5 13 43 Damage Taken 4594 | . 315 648 268 1050 2313 Core 752 | . 48 143 10 161 390 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . 52 . . . Regen/Repaired (Parts) 242 | . . . . . 242 Core Remaining (%) 80 | 100 80 . 61 . . Volleys Fired 149 | . 25 35 13 16 60 Largest 3 | . 2 2 2 3 2 Hottest 136 | . 90 90 63 119 136 Shots Fired 258 | . 50 67 26 32 83 Gun 175 | . 50 67 26 32 . Cannon 83 | . . . . . 83 Launcher . | . . . . . . Special . | . . . . . . Kinetic 49 | . . 21 13 15 . Thermal 209 | . 50 46 13 17 83 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 7 8 9 5 14 Robot Miss Streak 7 | . 7 3 2 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 239 | . 27 49 18 19 126 Core Hits 87 | . 12 20 9 11 35 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 11 | . 2 1 . 1 7 Burn 4 | . 2 1 . 1 . Meltdown 1 | . . . . . 1 Smash 6 | . . . . . 6 Melee Attacks 76 | . . . . . 76 Impact 76 | . . . . . 76 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 4649 | . 296 458 238 260 3397 Guns 1242 | . 296 458 238 250 . Cannons 1498 | . . . . . 1498 Explosions . | . . . . . . Melee 1899 | . . . . . 1899 Ramming 10 | . . . . 10 . Kinetic 384 | . . 116 147 121 . Thermal 2356 | . 296 342 91 129 1498 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1899 | . . . . . 1899 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 . . . 4 Average Corruption 3 | . 1 . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . 1 . . . 18 Message Errors 2 | . 1 . . . 1 Matter Fused 6 | . . . . . 6 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 360 | . . . . . 360 Projectiles 17 | . . . . . 17 Explosions . | . . . . . . Melee 343 | . . . . . 343 Knockbacks 6 | . . . . . 6 Impact 6 | . . . . . 6 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . . . 3 . Targets Rammed 4 | . . . . 4 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 447 | . 240 156 63 447 351 Average Temperature 106 | . 71 68 20 223 135 Received Heat Transfer 1419 | . 36 180 33 342 828 Effects 5 | . . . . 5 . Shutdowns 3 | . . . . 3 . Interference 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . . . . . 8 Impact Corruptions 19 | . . . . . 19 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 11 | . 2 5 . 1 3 Heat Transferred 4673 | . 917 920 193 384 2259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 285 | . 267 273 220 209 285 Initial 85 | . . 34 36 85 75 Average 130 | . 161 140 46 144 162 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 73 | 100 50 59 98 95 65 Level 1 26 | . 49 40 1 4 34 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 2 2 2 6 Investigation 6 | . . 1 1 . 4 Extermination . | . . . . . . Reinforcement 5 | . 2 1 . 2 . Assault 3 | . . . 1 . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 6 | . 3 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 17 14 19 13 42 Peak Tracking Total 8 | . 5 5 6 8 8 Tactical Retreats 10 | . 2 . 4 1 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . 1 1 1 Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 16 | . 5 3 1 2 5 Terminals 14 | . 5 3 1 1 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 53 | . 19 10 6 9 9 Successful 22 | . 8 4 2 5 3 Failed 31 | . 11 6 4 4 6 Catastrophic 5 | . . 3 . 1 1 Database Lockouts . | . . . . . . Manual 17 | . 10 3 . 4 . Terminals 48 | . 19 10 6 6 7 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 17 | . 7 4 2 3 1 Robot Analysis 3 | . 2 1 . . . Prototype ID Bank 2 | . 1 1 . . . Open Door 1 | . . . . . 1 Branch Access Points 3 | . 1 1 . 1 . Alert Level 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Hauler Manifests 3 | . 1 1 . 1 . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Botnet 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 15 | . 5 3 1 2 4 Full Trace Events 6 | . . 2 1 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 13 | . . . . . 13 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 4 | . . . 4 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 51 | . . . 51 . . Total Damage 612 | . . . 612 . . Kills 11 | . . . 11 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3583 | 77 493 542 721 392 1358 Spaces Moved 1238 | 45 185 156 321 156 375 Core 9 | 4 . 1 . 2 2 Treads 965 | 41 185 151 321 154 113 Legs 92 | . . 4 . . 88 Wheels 172 | . . . . . 172 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 155 105 Average Speed 217 | 150 220 271 181 208 237 Slowest Speed 950 | 160 240 800 240 700 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 36 28 77 18 44 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 4 | . . . . . 4 Melee 2 | . . . . . 2 Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1747 | 52 221 211 434 201 628 Wait 140 | . 3 8 73 6 50 Move 1233 | 44 184 155 320 155 375 Hop . | . . . . . . Pick Up 64 | 2 6 5 12 7 32 Fast Attach 33 | 6 2 4 4 1 16 Attach 18 | . . 3 1 2 12 Detach 4 | . 1 . 2 . 1 Swap 5 | . . . 3 2 . Drop 23 | . . 1 6 8 8 Fire 149 | . 25 35 13 16 60 Melee 74 | . . . . . 74 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . . 4 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 471 | -10/Materials | Identified exit to Mines 525 | -10/Materials | Discovered new exit (range 8) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 771 | -9/Materials | Lost 4 parts (1p2n1w) 775 | -9/Materials | Destroyed 7 combat bots 846 | -9/Materials | Identified exit to Mines 1113 | -9/Materials | Entered Mines 1114 | -9/Mines | Met a Derelict testing a Signal Generator 1118 | -9/Mines | Found Signal Generator 1130 | -9/Mines | Assembled infested the area 1135 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1302 | -9/Mines | Build established: Scavenger-Mutant 1355 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1567 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1571 | -9/Mines | Found Prototype Device 1642 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1717 | -9/Mines | Found a hidden stash of uninstalled traps 1789 | -9/Mines | Discovered new exit (range 9) 1834 | -9/Mines | Entered Materials 1834 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1853 | -8/Materials | Identified exit to Storage 2103 | -8/Materials | Identified Exp. Sensor Array 2137 | -8/Materials | Build established: Scavenger-Tank 2226 | -8/Materials | Entered Storage 2250 | -8/Storage | Lost 5 parts (1p1n1u2w) 2500 | -8/Storage | Repaired Hcp. Storage Unit 2523 | -8/Storage | Build established: Scavenger-Mutant 2661 | -8/Storage | Lost 3 parts (2n1u) 2671 | -8/Storage | Core integrity fell below 50% 2886 | -8/Storage | Destroyed 8 combat bots 2900 | -8/Storage | Lost 4 parts (1n2u1w) 2960 | -8/Storage | Build established: Mutant 3466 | -8/Storage | Core integrity fell below 20% 3584 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03511_ Critical hit (Burn: +37). 03512_ U-05 Engineer builds a Wall. 03519_ U-05 Engineer destroyed. 03525_ Imp. Aluminum Leg destroyed. 03527_ Destroyed Aluminum Leg. 03527_ G-47 Trooper system corrupted by crushing effect. 03529_ Hvy. Ion Engine destroyed. 03535_ G-47 Trooper suffers critical hit (Smash). 03535_ G-47 Trooper destroyed. 03538_ Acquired 10 matter. 03544_ W-25 Informer sends out distress signal. 03550_ Acquired Airjet. 03557_ Acquired 10 matter. 03567_ System corrupted: Heat flow error (+210). 03577_ Triggered Alarm Trap. 03577_ An alarm sounds. 03577_ ALERT: Alarm triggered, dispatching investigation squad. 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""" #??????????## ##?? | | ????????????????????# """ #??????????# #?? | | ????????????????????# #??????????# #?? | | ????????????????????#####/####??????????# #?? | | ????????????????????????? ?????????????###+##? | | ????????????????????????? ???????????????# T#? | | ????????????????????????? ???????????????#"##? | | ????????????????????????? ???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 40 Melee Accuracy 5 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyLinkedSystem Manual? 0 Play Time 00:27:06 Cumulative 44.2 hours Start 2024.04.13 @ 17:19:46 End 2024.04.13 @ 17:43:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 54 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a419afb-fda1-4044-826d-4a03a4191383