Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.16 @ 13:34:40 Player: Moshh Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (444) 444 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3964 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved VTOL Module Microactuators Reaction Control System Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Thermal Generator Improved Sensor Array Supersonic Drone Bay > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Improved VTOL Module Microactuators Reaction Control System Rocket Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Terrain Scanner Device Improved Terrain Scanner Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon . | . . . . . . . Parts Attached 28 | 5 . 2 . 1 14 6 Power 3 | 1 . . . . 1 1 Engine 2 | 1 . . . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 8 | 3 . . . . 4 1 Treads . | . . . . . . . Leg 4 | 2 . . . . 2 . Wheel 3 | 1 . . . . 2 . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 8 | . . 2 . . 4 2 Device 7 | . . 2 . . 3 2 Storage . | . . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 1 . . . 1 5 2 Energy Gun 5 | 1 . . . . 2 2 Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . . 2 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . . 6 2 3 Power 2 | . . . . 1 1 . Propulsion 3 | . . . . 2 . 1 Utility 3 | . . . . 2 . 1 Weapon 3 | . . . . 1 1 1 Highest Loss Streak 6 | . . . . 6 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 66 | . 57 84 85 78 55 44 Engine 8 | . 14 14 14 13 6 . Leg 17 | . 28 28 28 25 8 6 Device 21 | . . 27 28 25 17 15 Hackware 2 | . . . . . 7 3 Energy Gun 10 | . 14 14 14 12 3 12 Ballistic Gun 2 | . . . . . 8 . Special Melee Weapon 1 | . . . . . 4 . Naked Turns 107 | . . . . 10 27 70 Heaviest Build 23 | 5 5 7 7 7 16 23 Greatest Support 30 | 20 20 20 20 20 30 15 Greatest Overweight (x) 4 | . . . . 1 4 2 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 1 5 5 4 4 5 Average Carried 3 | . 1 3 4 3 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 1 5 3 4 4 4 Class Distribution -------------------- 63% | Mutant 12% | Hacker-Assassin 10% | Hacker-Mutant 8% | Hacker-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Assassin | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 565 | 185 . . . 57 273 50 Remotely . | . . . . . . . Salvage Created 435 | . . 26 . . 278 131 Parts 23 | . . 4 . . 12 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 10 | . . . . 1 6 3 Guns 9 | . . . . . 6 3 AOE 1 | . . . . 1 . . Classes Destroyed 8 | . . 1 . 1 3 3 Tunneler 2 | . . 1 . . 1 . Watcher 1 | . . . . . . 1 Swarmer 2 | . . . . . . 2 Grunt 4 | . . . . . 4 . Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Assembled 1 | . . . . 1 . . Best Kill Streak 2 | . . 1 . 1 2 2 Combat Bots Only 2 | . . . . 1 2 2 Max Kills in Single Turn 1 | . . 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 2007 | . 30 . . 422 528 1027 Core 972 | . . . . 121 142 709 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . . . 51 74 . Volleys Fired 68 | 2 . 1 . 1 36 28 Largest 2 | 1 . 1 . 1 2 2 Hottest 138 | 40 . 40 . 33 94 138 Shots Fired 92 | 2 . 1 . 1 45 43 Gun 91 | 2 . 1 . . 45 43 Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special . | . . . . . . . Kinetic 34 | . . . . . 34 . Thermal 54 | . . . . . 11 43 Explosive 1 | . . . . 1 . . Electromagnetic 3 | 2 . 1 . . . . Robot Hit Streak 13 | 1 . . . . 12 13 Robot Miss Streak 4 | 1 . 2 . 3 4 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 62 | 1 . . . . 31 30 Core Hits 31 | . . 1 . 1 20 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . 1 3 Burn 4 | . . . . . 1 3 Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1396 | 15 . 15 . 88 622 656 Guns 1275 | 15 . 15 . . 620 625 Cannons . | . . . . . . . Explosions 85 | . . . . 85 . . Melee . | . . . . . . . Ramming 36 | . . . . 3 2 31 Kinetic 484 | . . . . . 484 . Thermal 761 | . . . . . 136 625 Explosive 85 | . . . . 85 . . Electromagnetic 30 | 15 . 15 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 23 | . . . . 23 . . Projectiles . | . . . . . . . Explosions 23 | . . . . 23 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 53 | . . . . 38 . 15 Shots 1 | . . . . 1 . . Rammed 9 | . . . . . . 9 Targets Rammed 12 | . . . . 2 1 9 Kicked 3 | . . . . 2 1 . Crushed . | . . . . . . . Highest Temperature 240 | . . . . 11 126 240 Average Temperature 53 | . . . . 4 44 57 Received Heat Transfer 452 | . 21 . . 80 351 . Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . . 4 Heat Transferred 1678 | . . . . . 346 1332 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 105 | . 15 9 . 3 105 93 Initial 11 | . . 4 . . . 11 Average 19 | . 5 8 . . 30 25 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . . . 1 2 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . . 2 Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 3 . . 9 8 15 Peak Tracking Total 9 | . 3 . . 9 3 6 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 6 | . 1 . 3 . 1 1 Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 37 | . 1 . 33 . 2 1 Successful 35 | . . . 33 . 2 . Failed 2 | . 1 . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 33 | . . . 33 . . . Record 32 | . . . 32 . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 3405 | 83 87 431 866 329 900 709 Spaces Moved 2388 | 62 73 331 718 270 494 440 Core 440 | 6 . . . 24 286 124 Treads . | . . . . . . . Legs 1794 | 55 73 331 718 246 173 198 Wheels 36 | 1 . . . . 35 . Hover 118 | . . . . . . 118 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 50 Average Speed 127 | 112 120 120 120 114 139 140 Slowest Speed 250 | 120 120 120 120 120 250 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 18 27 72 49 16 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . 8 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . . . . 8 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 2661 | 72 72 363 724 288 657 485 Wait 134 | . . 23 . 13 98 . Move 2382 | 61 72 330 717 269 493 440 Hop . | . . . . . . . Pick Up 17 | 2 . 5 2 1 6 1 Fast Attach 17 | 4 . 2 . . 7 4 Attach 10 | 1 . . . 1 6 2 Detach 7 | 1 . . . 1 4 1 Swap 1 | . . . . . 1 . Drop 10 | 1 . 1 4 . 4 . Fire 68 | 2 . 1 . 1 36 28 Melee 1 | . . . . . 1 . Ram 9 | . . . . . . 9 Kick 3 | . . . . 2 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap 1 | . . 1 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 84 | -11/Junkyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 171 | -10/Materials | Entered Mines 224 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 225 | -10/Mines | Discovered new exit (range 5) 316 | -10/Mines | Build established: Mutant 367 | -10/Mines | Found a hidden stash of uninstalled traps 602 | -10/Mines | Entered Exiles 638 | -10/Exiles | Discovered new exit (range 15) 678 | -10/Exiles | Met 8R-AWN 706 | -10/Exiles | Met EX-HEX 773 | -10/Exiles | Met EX-BIN 983 | -10/Exiles | Met EX-DEC 996 | -10/Exiles | Learned location of Zion (-7) 1134 | -10/Exiles | Aligned with FarCom system 1135 | -10/Exiles | Given EX-Vault access code 1173 | -10/Exiles | Opened EX-Vault 1185 | -10/Exiles | Found Prototype Device 1192 | -10/Exiles | Identified Supersonic Drone Bay 1205 | -10/Exiles | Found Firepult 1236 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1446 | -10/Exiles | Discovered new exit (range 12) 1468 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1468 | -10/Exiles | Entered Mines 1475 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1543 | -9/Mines | Learned location of Recycling (-8) 1587 | -9/Mines | Discovered new exit (range 8) 1650 | -9/Mines | Learned location of Storage (-8) 1744 | -9/Mines | Assembled infested the area 1749 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1797 | -9/Mines | Entered Materials 1797 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1813 | -8/Materials | Lost 6 parts (1p2n2u1w) 2248 | -8/Materials | Build established: Hacker-Assassin 2688 | -8/Materials | Discovered new exit (range 5) 2697 | -8/Materials | Entered Factory 2697 | -7/Factory | Evolved 2 slots: Utility x2 2983 | -7/Factory | Build established: Hacker-Mutant 3336 | -7/Factory | Released all parts (6) 3389 | -7/Factory | Core integrity fell below 50% 3401 | -7/Factory | Core integrity fell below 20% 3406 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- S-27 Virus destroyed. Connecting with Garrison Access... Current location identified: Factory Lgt. Nuclear Core melted. S-27 Virus destroyed. Hvy. Laser destroyed. P-60 Hacker resets S-27 Virus, system corruption cleaned. Carbon-fiber Leg destroyed. Released Supersonic Drone Bay. Released Thermal Generator. Released Hvy. Laser. Released Mic. Nuclear Core. Released Gravmag System. Released Imp. Sensor Array. Slammed into P-60 Hacker. Connecting with Fabricator... Slammed into P-60 Hacker. Slammed into S-27 Virus. W-25 Informer destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | #???????????????????????????????????? | | """"""""" #???????????????????????????????????? | | #???????????????????????????????????? | | """"""""" #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | F" #???????????????????????????????????? | | "" #???????????????????????????????????? | | #??????????????????????#????????????? | | #########/####???????????????????? ?????????????? | | # #??# ################+######/### ??????????? | | # #??# r k u ?????????? | | # #### s! ?????????? | | # %+%%%% u ss%= ????????? | | # #### p ????????? | | # #??# s @ ku ????????? | | # #??###########+############r##??????????????? | | # #??????????# #???????????????????????? | | # #??????????# #???????????????????????? | | ######??????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????C???????? | | ????????????????# #??????????????A????????? | | ????????????????# #???????????????????????? | | ????????????????##########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness I Survived The Infestation Tourist Challenges ------------ None Game ------ Seed AnalysisLightTerminator Manual? 0 Play Time 00:39:19 Cumulative 4.9 hours Start 2023.06.13 @ 08:04:55 End 2023.06.16 @ 13:34:40 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 6 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8e2e1b06-ee0c-48cd-9173-2550740e0677