Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 11:30:32 Player: satan5 Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (195) 975 Value Destroyed (7820) 7820 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2169) 2169 TOTAL SCORE: 13444 Bonus ------- High Alert Combat Kills 1653 Follower Combat Kills 136 Entered Garrisons 400 Friendly Fire -20 Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 150/150 System Corruption 14% Temperature Warm (101) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Core Analyzer Hacking Suite > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Cooling System Improved Cooling System Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Core Analyzer Particle Charger System Shield Shock Rifle Minigun Heavy Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Core Analyzer Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating EM Disruption Field System Shield System Shield Advanced Beam Rifle Minigun Heavy Missile Launcher Great Axe [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Surge Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 77 | 7 8 15 18 5 11 13 Power 10 | 1 1 1 1 2 2 2 Engine 7 | 1 1 1 1 . 2 1 Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 25 | 2 2 8 5 . 3 5 Treads 15 | . . 6 4 . 3 2 Leg 8 | 2 2 2 . . . 2 Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight 1 | . . . . . . 1 Utility 13 | 2 2 1 3 2 2 1 Device 5 | 1 1 . 1 1 1 . Storage 3 | 1 1 . 1 . . . Processor 1 | . . . . 1 . . Hackware 3 | . . 1 1 . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 29 | 2 3 5 9 1 4 5 Energy Gun 19 | 1 2 4 6 1 2 3 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 4 | 1 1 . 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 2 5 . 2 . Parts Lost 25 | . 1 3 2 3 4 12 Power 5 | . . . . 2 1 2 Propulsion 11 | . 1 1 . . 1 8 Utility 1 | . . . . 1 . . Weapon 8 | . . 2 2 . 2 2 Highest Loss Streak 3 | . 1 2 1 1 2 3 To Critical Strikes 1 | . . . . 1 . . Average Backups 13 | 1 8 14 14 13 14 14 Power . | . 1 1 . . 1 1 Propulsion 2 | . 4 3 3 5 . . Utility 5 | . . 2 3 3 8 9 Weapon 5 | . 3 7 6 5 4 4 Tool/Special . | . . . . . . . Unused Backups 37 | . 3 7 7 5 4 11 Power 2 | . 1 . . . . 1 Propulsion 13 | . . 5 3 5 . . Utility 14 | . . . 1 . 3 10 Weapon 8 | . 2 2 3 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 99 99 98 93 97 87 Engine 7 | . 14 11 9 3 7 2 Core 2 | . . . . 5 1 6 Treads 28 | . . 37 35 36 33 19 Leg 4 | . 27 5 . . . 5 Device 6 | . 14 2 8 10 3 1 Storage 9 | . 14 11 9 9 9 9 Processor 3 | . . . . 1 9 9 Hackware 11 | . . 8 17 9 14 9 Protection 1 | . . . . . . 6 Energy Gun 13 | . 10 22 17 17 15 4 Ballistic Gun 4 | . 17 . . . 2 10 Peak Build Rating 42 | 9 14 28 37 38 39 42 Average Rating 30 | 5 9 23 34 34 37 31 On Entrance 22 | . 9 11 24 37 37 39 Naked Turns . | . . . . . . . Heaviest Build 44 | 14 34 34 41 38 34 44 Greatest Support 84 | 20 20 80 80 80 82 84 Greatest Overweight (x) 4 | 2 1 1 . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 Average Carried 13 | 1 9 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 14 15 15 12 15 14 Class Distribution -------------------- 62% | Mutant 32% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 2755 | 239 128 363 470 280 373 902 Remotely . | . . . . . . . Salvage Created 6850 | 92 283 1394 1511 908 1638 1024 Parts 422 | 9 24 85 91 53 80 80 Haulers Intercepted 14 | . 2 3 4 . 5 . Recyclers Shooed 2 | 1 . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 151 | . 8 26 26 31 28 32 Melee 2 | . . . . . . 2 Guns 101 | . 8 21 11 16 24 21 Cannons 2 | . . . 2 . . . AOE 42 | . . 4 12 14 4 8 Classes Destroyed 17 | 2 4 5 2 . 2 2 Worker 7 | . . 3 1 . 3 . Builder 5 | . . 2 3 . . . Tunneler 2 | 2 . . . . . . Hauler 14 | . 2 3 4 . 5 . Recycler 2 | 1 . . 1 . . . Mechanic 1 | . . . 1 . . . Operator 6 | . . 3 3 . . . Watcher 7 | . 1 1 1 1 3 . Swarmer 41 | . 6 6 3 13 3 10 Cutter 4 | . . . . . . 4 Grunt 64 | . 2 14 15 14 14 5 Brawler 1 | . . . . . 1 . Duelist 5 | . . 1 . 1 2 1 Protector 1 | . . . . . 1 . Sentry 27 | . . 5 7 2 7 6 Hunter 3 | . . . 1 1 . 1 Programmer 5 | . . . . . . 5 Best Kill Streak 10 | 3 10 10 8 6 5 7 Combat Bots Only 8 | . 5 8 7 6 5 7 Max Kills in Single Turn 3 | 1 1 3 3 3 2 3 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . 3 3 3 2 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 664 | . 61 107 91 137 102 166 Missed 208 | . 22 28 29 51 28 50 Hits 456 | . 39 79 62 86 74 116 Melee 20 | . . 2 . . 2 16 Projectile 436 | . 39 77 62 86 72 100 Critical Strikes 18 | . . 3 1 2 4 8 Damage Taken 6530 | . 360 1051 991 1119 1199 1810 Core 659 | . 34 71 109 91 169 185 Absorbed by Shields 32 | . . . . 32 . . Regen/Repaired (Parts) 1298 | . . . 726 . 572 . Core Remaining (%) 89 | 100 86 82 . . . . Volleys Fired 455 | 5 32 74 69 77 95 103 Largest 2 | 2 2 2 2 2 2 2 Hottest 122 | 60 60 90 122 122 122 100 Shots Fired 859 | 10 63 145 127 139 183 192 Gun 805 | 10 63 144 100 124 179 185 Cannon 16 | . . . 16 . . . Launcher 38 | . . 1 11 15 4 7 Special . | . . . . . . . Kinetic 189 | 5 47 . . . 25 112 Thermal 379 | 5 16 . 46 124 154 34 Explosive 38 | . . 1 11 15 4 7 Electromagnetic 253 | . . 144 70 . . 39 Robot Hit Streak 23 | 3 6 23 14 11 13 12 Robot Miss Streak 9 | 1 7 9 5 4 3 5 Penetration Max . | . . . . . . . Secondary Targets 14 | . 2 3 . 3 3 3 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 Shots Hit Robots 537 | 5 29 121 91 73 110 108 Core Hits 339 | 4 17 75 73 49 66 55 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 28 | . . . 3 7 13 5 Burn 27 | . . . 3 7 13 4 Sever 1 | . . . . . . 1 Melee Attacks 16 | . . . . . . 16 Impact . | . . . . . . . Slashing 16 | . . . . . . 16 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14164 | 62 361 2296 3159 2621 2937 2728 Guns 9282 | 62 361 1790 1461 1392 2287 1929 Cannons 253 | . . . 253 . . . Explosions 4507 | . . 496 1445 1229 650 687 Melee 102 | . . . . . . 102 Ramming 20 | . . 10 . . . 10 Kinetic 1676 | 29 294 . . . 273 1080 Thermal 5822 | 33 67 350 1334 1392 2108 538 Explosive 3474 | . . 146 856 1229 556 687 Electromagnetic 3070 | . . 1790 969 . . 311 Impact . | . . . . . . . Slashing 102 | . . . . . . 102 Piercing . | . . . . . . . Highest Corruption 14 | . . . . 1 2 14 Average Corruption 6 | . . . . 1 1 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 86 | . . . . 5 13 68 Message Errors 19 | . . . . 1 4 14 Matter Fused 23 | . . . . 1 4 18 Heat Flow Errors 9 | . . . . . 1 8 Energy Discharges 8 | . . . . . . 8 Parts Rejected 2 | . . . . 1 1 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 9 | . . . . 1 1 7 Data Loss (major) 4 | . . . . . 1 3 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Weapon Failures 7 | . . . . . 1 6 Overload Shots . | . . . . . . . Overflow Damage 109 | . . 14 14 36 2 43 Projectiles . | . . . . . . . Explosions 109 | . . 14 14 36 2 43 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 360 | . . 62 80 100 . 118 Shots 12 | . . 2 2 4 . 4 Rammed 3 | . . . . . . 3 Targets Rammed 4 | . . 1 . . . 3 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 531 | . 13 531 96 122 324 293 Average Temperature 84 | . 9 124 13 22 100 83 Received Heat Transfer 2156 | . 57 426 441 341 567 324 Effects 17 | . . 13 . . 4 . Shutdowns 2 | . . 2 . . . . Energy Bleed 2 | . . 2 . . . . Interference 4 | . . 2 . . 2 . Matter Decay 2 | . . 2 . . . . Short Circuit 3 | . . 1 . . 2 . Damage (major) 4 | . . 4 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . 2 1 . . 1 Combat Hostiles 3 | . . 1 1 . . 1 Parts Fried 11 | . . 6 2 . . 3 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 1 . Combat Hostiles 1 | . . . . 1 . . Parts Melted 18 | . . 1 5 3 8 1 Heat Transferred 11547 | 75 150 550 2230 3071 4675 796 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 15 | . . 7 8 . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Maximum Alert Level 5 | . . 1 2 5 3 5 Low Security (%) 20 | 100 100 54 17 . . . Level 1 12 | . . 45 28 5 . 1 Level 2 16 | . . . 53 16 4 9 Level 3 25 | . . . . 16 95 19 Level 4 15 | . . . . 49 . 36 Level 5 9 | . . . . 12 . 32 High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1752 | 10 157 355 496 1637 1074 1752 Initial 797 | . 6 . 141 276 797 343 Average 720 | 2 57 194 342 1094 874 1258 Influence Increases 6044 | 15 252 919 860 1391 1098 1509 Destroy 0b10 Robot/C 3080 | . 160 520 520 620 620 640 Destroy 0b10 Robot/NC 245 | 15 15 60 70 5 80 . Destroy Leader 584 | . 36 138 140 50 170 50 Allied During Kill 26 | . . . . 5 21 . Successful Hack 98 | . 41 12 2 21 22 . Disable Machine 240 | . . 45 30 75 60 30 Anti-Garrison Action 900 | . . . . 450 . 450 Destroy Structure 436 | . . 39 83 90 95 129 Lose Combat Pursuer 435 | . . 105 15 75 30 210 Influence Decreases 4312 | 5 262 584 770 179 2206 306 Entered New Map 1373 | . 4 . 194 149 840 186 Time Decay 1769 | 5 248 404 556 . 556 . Lost Part 250 | . 10 30 20 30 40 120 Lost Ally 20 | . . . . . 20 . Purge Threat 900 | . . 150 . . 750 . Squads Dispatched 14 | . . 4 7 . 3 . Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement 11 | . . 3 6 . 2 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 14 | . 1 5 3 . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 194 | . 12 39 32 34 41 36 Peak Tracking Total 10 | . 4 7 4 7 5 10 Tactical Retreats 16 | . . 4 1 4 2 5 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 18 | . 2 . 2 2 3 9 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 26 | . . 3 2 9 4 8 Max in Single Turn 1 | . . 1 1 1 1 1 Garrison Relay 11 | . . . . 4 . 7 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 36 | . 6 5 7 5 11 2 Terminals 26 | . 4 5 3 5 7 2 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 . 2 . Recycling Units 4 | . 2 . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 122 | . 18 18 29 13 39 5 Successful 62 | . 9 8 16 3 25 1 Failed 60 | . 9 10 13 10 14 4 Catastrophic 11 | . 1 3 . 5 2 . Database Lockouts . | . . . . . . . Manual 56 | . 12 15 7 . 22 . Terminals 90 | . 15 18 12 13 27 5 Fabricators . | . . . . . . . Repair Stations 21 | . . . 12 . 9 . Recycling Units 9 | . 3 . 4 . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 28 | . 5 5 2 3 12 1 Robot Analysis 8 | . 2 3 1 . 2 . Prototype ID Bank 4 | . 1 . 1 . 2 . Open Door 1 | . . . . 1 . . Emergency Access Points 2 | . . . . 1 . 1 Garrison Index 1 | . . . . . 1 . Alert Level 1 | . . 1 . . . . Unreport Threat 6 | . . 1 . . 5 . Locate Traps 3 | . 1 . . . 2 . Hauler Manifests 1 | . 1 . . . . . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 16 | . . . 10 . 6 . Scan Component 10 | . . . 6 . 4 . Repair 6 | . . . 4 . 2 . Recycling Unit Hacks 3 | . 1 . 1 . 1 . Retrieve Components 3 | . 1 . 1 . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 13 | . 3 3 2 . 5 . Terminals 13 | . 3 3 2 . 5 . Botnet 12 | . 2 3 2 . 5 . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 33 | . 6 5 6 4 10 2 Full Trace Events 5 | . . 1 . 3 . 1 Feedback Events 2 | . . . . 1 . 1 Corruption 2 | . . . . 1 . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . . 4 . 2 . Time 243 | . . . 167 . 76 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 17 | . 1 . 9 . 7 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 47 | . . . . 17 . 30 Machine Destruction 47 | . . . . 17 . 30 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 39 | . . . . 39 39 . Highest-Rated Ally 39 | . . . . 39 39 . Initial Warlord ECA Mod 16 | . . . . . 8 8 Total Orders . | . . . . . . . Ally Attacks 49 | . . . . 4 45 . Total Damage 408 | . . . . 34 374 . Kills 8 | . . . . . 8 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Active Infowar (turns) 1013 | 2 754 257 . . . . Terrain 641 | 2 639 . . . . . Seismic 372 | . 115 257 . . . . Robot Analysis Total 8 | . 2 3 1 . 2 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 8310 | 75 754 1049 1638 1372 1637 1785 Spaces Moved 3676 | 43 391 451 670 647 762 712 Core 10 | 10 . . . . . . Treads 2918 | . . 356 670 647 762 483 Legs 748 | 33 391 95 . . . 229 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 163 170 153 153 Average Speed 169 | 110 159 159 169 170 161 195 Slowest Speed 400 | 150 190 250 170 170 170 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 74 47 77 73 83 79 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 406 | . . 37 107 127 76 59 Melee . | . . . . . . . Projectile 4 | . . . 2 2 . . AOE 402 | . . 37 105 125 76 59 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 4861 | 57 460 638 1040 778 989 899 Wait 437 | 1 2 69 229 34 92 10 Move 3671 | 42 390 450 670 646 761 712 Hop . | . . . . . . . Pick Up 70 | 2 17 13 15 4 13 6 Fast Attach 43 | 7 4 7 6 4 6 9 Attach 13 | . . 4 3 . 3 3 Detach . | . . . . . . . Swap 83 | . 8 5 30 7 12 21 Drop 57 | . 7 15 18 6 7 4 Fire 455 | 5 32 74 69 77 95 103 Melee 16 | . . . . . . 16 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . 1 . . . 3 Escape Stasis 12 | . . . . . . 12 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 5 exits: [*Fac x3] / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison (discovered 3 exits: [*Sto x3]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 10) 567 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Evolved 2 slots: Propulsion x2 1085 | -9/Materials | Destroyed 8 combat bots 1187 | -9/Materials | Discovered new exit (range 16) 1879 | -9/Materials | Entered another Materials area 1879 | -8/Materials | Evolved 2 slots: Utility x2 2038 | -8/Materials | Repaired Broken Arm. Treads 2077 | -8/Materials | Repaired Arm. Treads 2085 | -8/Materials | Discovered new exit (range 16) 2193 | -8/Materials | Build established: Hacker-Mutant 2480 | -8/Materials | Discovered new exit (range 7) 2619 | -8/Materials | Destroyed 7 combat bots 2845 | -8/Materials | Discovered new exit (range 9) 3195 | -8/Materials | Discovered new exit (range 10) 3455 | -8/Materials | Repaired Arm. Treads 3495 | -8/Materials | Repaired Arm. Treads 3517 | -8/Materials | Identified exit to Garrison 3517 | -8/Materials | Entered Garrison 3649 | -8/Garrison | Triggered checkpoint 3683 | -8/Garrison | Garrison Relay disabled 3735 | -8/Garrison | Triggered checkpoint 3808 | -8/Garrison | Triggered checkpoint 3831 | -8/Garrison | Build established: Mutant 3991 | -8/Garrison | Triggered checkpoint 4026 | -8/Garrison | Garrison Relay disabled 4042 | -8/Garrison | Garrison Relay disabled 4137 | -8/Garrison | Discovered new exit (range 11) 4243 | -8/Garrison | Triggered checkpoint 4457 | -8/Garrison | Garrison Relay disabled 4506 | -8/Garrison | Rescued a captive Derelict 4532 | -8/Garrison | Discovered new exit (range 101) 4532 | -8/Garrison | Discovered new exit (range 13) 4532 | -8/Garrison | Discovered new exit (range 54) 4889 | -8/Garrison | Entered Materials 4889 | -8/Materials | Accompanied by 1 ally 5007 | -8/Materials | Repaired Arm. Treads 5266 | -8/Materials | Discovered new exit (range 15) 5284 | -8/Materials | Build established: Hacker-Mutant 5289 | -8/Materials | First assault squad dispatched 5542 | -8/Materials | Repaired Arm. Treads 5754 | -8/Materials | Core integrity fell below 50% 6381 | -8/Materials | Build established: Mutant 6426 | -8/Materials | Discovered new exit (range 3) 6459 | -8/Materials | Discovered new exit (range 16) 6524 | -8/Materials | Identified exit to Garrison 6526 | -8/Materials | Entered Garrison 6562 | -8/Garrison | Triggered checkpoint 6606 | -8/Garrison | Garrison Relay disabled 6701 | -8/Garrison | System corruption reached 10% 6794 | -8/Garrison | Triggered checkpoint 6884 | -8/Garrison | Triggered checkpoint 7009 | -8/Garrison | Garrison Relay disabled 7016 | -8/Garrison | Core integrity fell below 20% 7069 | -8/Garrison | Lost 3 parts (1p2n) 7074 | -8/Garrison | Garrison Relay disabled 7076 | -8/Garrison | Garrison Relay disabled 7082 | -8/Garrison | Garrison Relay disabled 7158 | -8/Garrison | Discovered new exit (range 11) 7264 | -8/Garrison | Triggered checkpoint 7288 | -8/Garrison | Garrison Relay disabled 7362 | -8/Garrison | Triggered checkpoint 7394 | -8/Garrison | Destroyed 7 combat bots 7482 | -8/Garrison | Discovered new exit (range 12) 7620 | -8/Garrison | Triggered checkpoint 7977 | -8/Garrison | Discovered new exit (range 10) 8066 | -8/Garrison | Triggered checkpoint 8105 | -8/Garrison | Garrison Relay disabled 8258 | -8/Garrison | Build established: Scavenger-Mutant 8274 | -8/Garrison | Triggered checkpoint 8311 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 08224_ System corrupted: Heat flow error (+157). 08254_ System corrupted: Energy discharge (-60). 08270_ System corrupted: Component data lost. 08274_ Beams of light sweep through the air. An alarm sounds. 08290_ OJ04ILLSP4VZWG&UTJRA 08290_ Mic. Nuclear Core severed. 08291_ L-31 Rogue system terminally corrupted. 08291_ Melee Analysis Suite fried. 08291_ Katana fried. 08291_ Core Shielding fried. 08293_ Acquired Mic. Nuclear Core. 08295_ Acquired 60 matter. 08303_ Hrd. Medium Armor Plating severed. 08303_ System corrupted: Shock Rifle failed to cycle. 08303_ Destroyed Melee Analysis Suite. 08306_ 0CC GTHYAJXY8YBBZRCN9HKGYYOYOBI Z2LOM2B 08308_ Shock Rifle destroyed. 08311_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????? ? ????????????????????????????????? | | ?????????""? "?????????????????????????????????? | | ?????????? [ ?????????????????????????????????? | | ??????????# *?????????????????????????????????? | | ??????????? ?????######??????????????????????? | | ???????????* ?????# #??????????????????????? | | ???????????? "?????# < #??????????????????????? | | ????????????? #?????# ???????????????????????? | | ?????????????# #?????# #????????????????????????? | | ?????????????# ####### #????????????????????????? | | ?????????????# " #????????????????????????? | | ?????????????# ####### #????????????????????????? | | ?????????????# #?????# #????????????????????????? | | ?????????????# #?????# #????????????????????????? | | ?????????????# #?????# #????????????????????????? | | ??????########+####### #????????????????????????? | | ??????# #????????????????????????? | | ??????# +????????????????????????? | | ??????# #####+##### ####????????????????????????? | | ??????# ^#???# #???# #???????????????????????????? | | ??????# ^#???# #???# #???????????????????????????? | | ??????# ##### ##### #???????????????????????????? | | ??????# " " #?##+##?????????????????????? | | ####### ^##### ##### #?# #?????????????????????? | | # ## ^#???#*#???# ###*! #######???????????????? | | # ## ##??# #???# l@ ????????? | | #### #???############## #????????????? | | " ![ #?????????????????????????????????? | | ######?????????????????????????????????? | | ## #??????????????????????????????????????? | | # ## ###????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | [ #????????????????????????????????????? | | [ [ #????????????????????????????????????? | | =####?###???????????????????????????????? | | ###T########?????#######????????????? | | *=]*%!!"#?????#"" ""######???????? | | = []!#"T"#????##"!!! #???????? | | ! #### *#####????# !!!!! "#+###??????? | | # # # ## # #??#!!########### #" "" ""#??????? | | # # #### #??# *+ * !!%= ^!! ""#??????? | | ######## #??# #??#==######## ""#??????? | | ???????# #### #### !#???##?# !! ""#??????? | | ???????# " +??? #####+#"" "" ""#??????? | | ???????###### #### #???# #??# !!!"#+###??????? | | ????????????# #??# #???# #??##"!!! #???????? | | ????????????# #??# #???# #???#"" ""######???????? | | ????????????# #??# #???# #???#######????????????? | | ?????????####"#### #???# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 32% | -8/Materials | Broken Arm. Treads | 37% | -8/Materials Arm. Treads | 40% | -8/Materials Arm. Treads | 48% | -8/Materials Arm. Treads | 2% | -8/Materials Arm. Treads | 6% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverAmuletInsulator Manual? 0 Play Time 00:55:42 Cumulative 323.0 hours Start 2025.07.30 @ 10:35:09 End 2025.07.30 @ 11:30:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 131 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 63 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b859500e-7284-433d-ae93-cc75e4f01196