Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.27 @ 13:29:18 Player: Flaks Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (132) 132 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1382 Bonus ------- None Cogmind --------- Core Integrity 42/400 Matter 248/300 Energy 99/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Core Terrain Scan Processor Shield Generator Shield Generator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Shield Generator > --- WEAPON ----------- Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Terrain Scan Processor Shield Generator Shield Generator [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 34 | 6 11 17 . Power 5 | 1 1 3 . Engine 3 | 1 1 1 . Core 2 | . . 2 . Reactor . | . . . . Propulsion 14 | 2 5 7 . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight 10 | . 3 7 . Utility 9 | 1 4 4 . Device 4 | . 2 2 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 6 | 2 1 3 . Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 13 . Power 1 | . . 1 . Propulsion 8 | . . 8 . Utility 1 | . . 1 . Weapon 3 | . . 3 . Highest Loss Streak 7 | . . 7 . Average Slot Usage (%) 79 | . 97 68 22 Engine 7 | . 14 2 . Core 4 | . . 8 . Wheel 2 | . 7 . . Hover 1 | . 3 . . Flight 23 | . 16 28 11 Device 7 | . 13 4 . Storage 2 | . 5 . . Processor 9 | . 8 11 11 Ballistic Gun 12 | . 20 6 . Special Melee Weapon 6 | . 7 5 . Naked Turns . | . . . . Heaviest Build 12 | 12 12 12 . Greatest Support 32 | 32 32 12 4 Greatest Overweight (x) 2 | 1 . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 6 | 6 6 4 4 Average Carried 3 | 2 4 3 4 Final Capacity 6 | 6 4 4 4 Final Carried 6 | 6 4 4 4 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 502 | 224 104 174 . Remotely . | . . . . Salvage Created 242 | . 94 148 . Parts 28 | . 9 19 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 13 | . 3 10 . Guns 13 | . 3 10 . Classes Destroyed 2 | . 2 . . Hauler 1 | . 1 . . Swarmer 13 | . 3 10 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1054 | . 153 847 54 Core 380 | . 22 304 54 Absorbed by Shields 47 | . . 47 . Core Remaining (%) 95 | 100 91 . . Volleys Fired 44 | . 7 37 . Largest 2 | . 2 2 . Hottest 40 | . 40 40 . Shots Fired 60 | . 14 46 . Gun 60 | . 14 46 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 60 | . 14 46 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 3 6 . Robot Miss Streak 5 | . 3 5 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 43 | . 12 31 . Core Hits 19 | . 5 14 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 9 | . 5 4 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . 5 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 315 | . 76 239 . Guns 315 | . 76 239 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 315 | . 76 239 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 9 | . . 9 . Average Temperature 3 | . . 3 . Received Heat Transfer 225 | . 51 174 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 170 | . 116 170 . Average Influence 64 | . 62 78 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 15 38 5 Peak Tracking Total 18 | . 9 18 4 Tactical Retreats 12 | . 3 8 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 8 | . 5 3 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 16 7 . Successful 15 | . 10 5 . Failed 8 | . 6 2 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 13 7 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 8 5 . Record 1 | . . 1 . Prototype ID Bank 3 | . 3 . . Alert Level 2 | . 1 1 . Unreport Threat 2 | . . 2 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 7 | . 3 4 . Non-combat 6 | . 3 3 . Combat 1 | . . 1 . Robot Hacks Applied 8 | . 4 4 . parse_system 4 | . 1 3 . no_distress 2 | . 2 . . find_recycling 2 | . 1 1 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 830 | 73 316 427 14 Spaces Moved 1244 | 57 484 669 34 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 124 | 55 69 . . Hover 26 | . 26 . . Flight 1092 | . 389 669 34 Fastest Speed 34 | 50 37 34 40 Average Speed 43 | 99 47 36 40 Slowest Speed 200 | 100 100 200 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 14 | . 4 10 . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 67 53 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1459 | 72 549 804 34 Wait 89 | . 33 56 . Move 1213 | 56 475 648 34 Hop 14 | . 4 10 . Pick Up 32 | 10 5 17 . Fast Attach 14 | 2 6 6 . Attach 12 | 4 . 8 . Detach . | . . . . Swap 8 | . 5 3 . Drop 24 | . 9 15 . Fire 44 | . 7 37 . Melee 9 | . 5 4 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 13) 186 | -10/Materials | Discovered new exit (range 6) 237 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Repaired Flight Unit 330 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 11) 389 | -10/Materials | Identified exit to Materials 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 587 | -9/Materials | Discovered new exit (range 14) 657 | -9/Materials | Discovered new exit (range 3) 657 | -9/Materials | Identified exit to Materials 666 | -9/Materials | Lost 7 parts (4n3w) 744 | -9/Materials | Core integrity fell below 50% 817 | -9/Materials | Identified exit to Mines 817 | -9/Materials | Entered Mines 828 | -9/Mines | Core integrity fell below 20% 831 | -9/Mines | Self-destructed Last Messages --------------- 00763_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 00763_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 00764_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00766_ Acquired Adv. Beam Cannon. 00767_ Dropped Shield Generator. 00774_ W-16 Scout sends out distress signal. 00777_ K-01 Serf cleans the Terminal. 00796_ Flight Unit destroyed. 00801_ W-16 Scout sends out distress signal. 00802_ Flight Unit destroyed. 00810_ Dropped Adv. Beam Cannon. 00810_ Dropped Nuclear Core. 00817_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | "?????????????????????????????????????????????? | | "?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # ##????????????????????????????????????????????? | | ###??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """" #?????? ?????????????? ???????????????????? | | """" #?????? ?????????????? #??????????????????? | | """" ##????? ?????????????? ####???????????????? | | # ####?# #???????????? ##??????????????? | | ### #?# #???????????? #??????????????? | | ??## ##?# #???????????? #??????????????? | | ???# ###??# #???????????# #??????????????? | | ???# ###????# #??????????# #???????????????? | | ???# #??????# ###???????? ##??????????????? | | ???# #?????## ##??????? ##?????????????? | | ?### ##???## ##?????? ##????????????? | | ## ##?## ####### #????????????? | | # ### ## #????????????? | | ss #?????????????? | | @ #???????????????? | | ## ##### ####???????????????? | | ### ##???## ##??????????????????? | | #?# #?????# ###???????????????????? | | ### ##?## ##?????## #?????????????????????? | | #??### ##???#####???????# #?????????????????????? | | ?????# #????????????????# #?????????????????????? | | ?????# #????????????????# $#?????????????????????? | | ?????# #????????????????# #?????????????????????? | | ????? ????????????????? ?????????????????????? | | ????? ????????????????? ?????????????????????? | | ?????# ?????????????????####????????????????????? | | ?????# ?????????????????????????????????????????? | | ??????# ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystHardlightRigger Manual? 0 Play Time 00:29:02 Cumulative 5.1 hours Start 2020.08.27 @ 12:59:01 End 2020.08.27 @ 13:29:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce0437f7-11c8-4426-8db5-b64df19de03c