Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 22:53:33 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (149) 745 Value Destroyed (8972) 8972 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (8226) 8226 TOTAL SCORE: 24203 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2250 Follower Combat Kills 2129 Entered Garrisons 1000 Used RIF Installer 2000 Entered DSFs 500 Friendly Fire -153 Cogmind --------- Core Integrity 158/1150 Matter 12/300 Energy 600/600 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Authchip [R/Combat] Relay Coupler [Sentry] (12) > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Matter Compressor Advanced Visual Processing Unit Improved Transmission Jammer Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Specialist] > --- WEAPON ----------- Dispersion Rifle KE Penetrator > --- INVENTORY -------- Relay Coupler [NC] Tesla Rifle Enhanced Gauss Cannon Advanced Datajack Improved Remote Datajack [Rating: 115] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Hybrid Fission Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Advanced Medium Treads Leg Myomer Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Relay Coupler [Sentry] Device Advanced Cooling System Storage Matter Compressor Processor Advanced Visual Processing Unit Hackware Relay Coupler [Sentry] Protection Layered Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Tesla Rifle Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . 2 2 2 . . . 2 . 2 . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . . 2 . 2 . . . . . Utility 6 | . . 2 1 2 . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 308 | . 8 14 24 5 88 2 13 2 4 5 26 21 58 11 27 Power 32 | . 1 1 2 2 9 . 2 . . 1 2 2 6 1 3 Engine 8 | . 1 1 2 1 2 . 1 . . . . . . . . Core 13 | . . . . 1 6 . . . . 1 2 1 2 . . Reactor 11 | . . . . . 1 . 1 . . . . 1 4 1 3 Propulsion 65 | . . 4 8 1 23 . . 2 . 3 5 3 12 2 2 Treads 29 | . . . 6 1 12 . . 2 . 3 5 . . . . Leg 30 | . . 4 2 . 10 . . . . . . . 10 2 2 Wheel 1 | . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . 3 2 . . Utility 90 | . . 3 8 2 30 1 4 . 3 1 7 8 17 3 3 Device 25 | . . 1 1 . 10 . 1 . 2 . 1 4 4 . 1 Storage 17 | . . 1 2 1 3 1 . . . . 1 1 3 2 2 Processor 7 | . . . . . 2 . 1 . 1 1 . 1 . 1 . Hackware 26 | . . . 3 . 4 . 2 . . . 5 2 10 . . Protection 15 | . . 1 2 1 11 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 121 | . 7 6 6 . 26 1 7 . 1 . 12 8 23 5 19 Energy Gun 22 | . . 3 3 . 3 . 1 . . . 4 3 5 . . Energy Cannon 13 | . . . . . 1 . . . . . 2 . 2 2 6 Ballistic Gun 25 | . . . 1 . 12 . . . . . . . 2 1 9 Ballistic Cannon 41 | . 7 2 2 . 5 1 4 . 1 . 4 3 7 1 4 Launcher 3 | . . 1 . . 2 . . . . . . . . . . Special Weapon 9 | . . . . . . . . . . . . 2 6 1 . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . 1 . 2 . . . 2 . 1 . . Unidentified Prototypes 7 | . . 2 2 . 2 . . . . . . . . 1 . Corrupted Parts 4 | . . . 1 . . . . . . . . . . . 3 System Corruption 7 | . . . 2 . . . . . . . . . . . 5 Parts Lost 90 | . . 2 6 . 26 . 1 . . . 9 10 11 5 20 Power 15 | . . 1 2 . 4 . . . . . . 2 3 . 3 Propulsion 32 | . . . 2 . 9 . . . . . 3 5 4 3 6 Utility 22 | . . 1 1 . 8 . . . . . 2 2 3 1 4 Weapon 21 | . . . 1 . 5 . 1 . . . 4 1 1 1 7 Highest Loss Streak 12 | . . 1 2 . 12 . 1 . . . 2 8 4 3 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 84 77 91 85 88 92 89 80 82 84 83 84 92 93 56 Engine 2 | . 14 10 8 3 2 . 1 6 6 3 . . . . . Core 3 | . . . . 3 4 7 3 . . 1 5 5 1 . . Reactor 2 | . . . . . . . 1 . . . . 4 7 9 4 Treads 13 | . . . 17 14 14 15 15 20 20 25 30 24 . . . Leg 9 | . 28 22 6 . 3 . . . . . . . 30 32 7 Device 5 | . . 5 7 . 7 7 7 6 7 5 4 5 5 . . Storage 10 | . 14 13 18 9 11 15 15 13 13 11 6 5 4 1 4 Processor 5 | . . . . . 4 7 11 6 7 11 7 5 5 8 10 Hackware 16 | . . . 9 23 13 23 18 20 13 11 14 19 24 29 18 Protection 3 | . . 3 6 13 10 . . . . . . . . . . Energy Gun 3 | . . 5 8 7 2 . . . . . 7 4 1 . . Ballistic Gun 1 | . . . 3 7 3 . . . . . . . 2 3 3 Ballistic Cannon 6 | . 26 16 6 . 6 13 12 6 12 11 1 2 3 2 1 Peak Build Rating 115 | 6 8 15 27 34 82 73 78 84 93 100 101 93 115 111 89 Average Rating 69 | 6 7 10 21 30 55 71 73 84 87 97 87 87 99 101 58 On Entrance 57 | 6 6 8 14 26 33 73 71 71 84 87 100 83 73 104 76 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 90 | 12 16 28 30 30 64 75 79 65 78 80 90 89 54 43 45 Greatest Support 250 | 20 20 26 66 42 100 100 100 175 175 250 237 198 178 178 90 Greatest Overweight (x) 5 | . . 1 1 . 3 . . . . . . . 5 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 20 20 20 20 20 20 20 5 5 5 Average Capacity 12 | 8 8 8 10 10 10 12 20 20 20 20 20 18 5 5 5 Most Carried 20 | 6 8 10 10 10 10 12 20 18 20 20 20 20 5 5 4 Average Carried 11 | 5 6 7 9 9 8 10 16 18 19 18 17 16 4 4 2 Final Capacity 20 | 8 8 10 10 10 10 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 4 7 10 10 10 10 12 20 18 20 20 16 5 5 5 2 Class Distribution -------------------- 39% | Bothacker-Mutant 36% | Scavenger-Mutant 12% | Mutant 5% | Hacker-Mutant 4% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Mutant | -6/DSF Bothacker-Skirmisher | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Matter Collected 7644 | 200 68 586 633 46 2257 103 906 . 175 . 616 218 1362 227 247 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7247 | . 153 856 788 46 1932 139 801 . 216 1 817 159 732 314 293 Parts 320 | . 8 45 43 2 70 5 30 . 6 . 33 7 42 17 12 Haulers Intercepted 4 | . . 3 1 . . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 128 | . 4 15 13 1 32 3 12 . 3 . 15 2 17 6 5 Guns 50 | . . 1 5 1 23 . . . . . 11 . 6 1 2 Cannons 66 | . 4 11 6 . 7 3 12 . 3 . 3 1 9 5 2 AOE 6 | . . 3 2 . 1 . . . . . . . . . . Classes Destroyed 16 | . 2 5 3 1 3 . 1 . . . . . . 1 . Worker 4 | . . . 2 . . . . . . . . . . 2 . Builder 1 | . . 1 . . . . . . . . . . . . . Hauler 4 | . . 3 1 . . . . . . . . . . . . Recycler 5 | . . 4 1 . . . . . . . . . . . . Operator 5 | . 1 1 1 . . 1 . . . . . 1 . . . Watcher 2 | . . . 1 . 1 . . . . . . . . . . Swarmer 31 | . . 3 . . 4 . 6 . . . 6 . 12 . . Grunt 41 | . 4 8 7 . 14 2 1 . 1 . 3 1 . . . Brawler 3 | . . . . . . . 2 . . . . . . 1 . Duelist 2 | . . . 2 . . . . . . . . . . . . Sentry 22 | . . 4 4 . 9 1 2 . . . . . 2 . . Demolisher 1 | . . . . . . . . . . . . . . 1 . Specialist 4 | . . . . . 2 . . . 2 . . . . . . Hunter 14 | . . . . . 2 . . . . . 5 . 1 2 4 Programmer 7 | . . . . 1 . . 1 . . . 1 1 1 2 . Behemoth 3 | . . . . . 1 . . . . . . . 1 . 1 Best Kill Streak 6 | . 2 5 3 1 5 1 5 . 1 . 6 1 3 4 1 Combat Bots Only 6 | . 2 4 2 1 5 1 5 . 1 . 6 1 3 4 1 Max Kills in Single Turn 2 | . 1 2 2 1 2 1 1 . 1 . 2 1 2 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 1 | . . 1 1 . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1700 | . 19 80 97 8 684 21 67 . 22 . 178 151 99 62 212 Missed 560 | . 9 24 29 2 219 6 16 . 11 . 27 78 31 23 85 Damage Taken 16549 | . 139 927 1073 91 4796 179 700 . 224 113 2553 1421 1174 957 2202 Core 2288 | . 54 359 102 . 496 33 45 . . . 207 181 201 65 545 Absorbed by Shields 23 | . . . . . . . . . . . . . 23 . . Reduced by Siege Mode 206 | . . . . . . . 112 . . . 94 . . . . Redirected to Shielding 11 | . . . 11 . . . . . . . . . . . . Regen/Repaired (Parts) 187 | . . . 72 115 . . . . . . . . . . . Core Remaining (%) 66 | 100 78 10 81 . . . 18 . 100 . 79 . . . . Volleys Fired 718 | . 15 51 63 4 170 11 55 . 10 1 104 27 124 37 46 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 186 | . 78 101 89 86 141 119 133 . 119 119 168 114 176 166 186 Shots Fired 1129 | . 30 98 126 8 272 22 90 . 18 2 135 34 166 57 71 Gun 508 | . . 19 83 8 176 . 3 . . . 84 18 62 18 37 Cannon 590 | . 30 76 43 . 91 22 87 . 18 2 51 14 88 34 34 Launcher 8 | . . 3 . . 5 . . . . . . . . . . Special 23 | . . . . . . . . . . . . 2 16 5 . Kinetic 757 | . 30 76 72 4 196 22 87 . 18 2 35 14 109 36 56 Thermal 196 | . . 5 27 4 59 . 3 . . . 77 1 9 3 8 Explosive 8 | . . 3 . . 5 . . . . . . . . . . Electromagnetic 145 | . . 14 27 . 12 . . . . . 23 17 32 13 7 Robot Hit Streak 31 | . 5 8 14 8 30 31 18 . 9 . 21 8 9 9 12 Robot Miss Streak 9 | . 4 4 4 . 5 2 2 . 3 3 9 3 3 3 9 Penetration Max 1 | . . . . . . . 1 . . . . . 1 . 1 Secondary Targets 8 | . . . 1 . 6 . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . 1 Capacitor 69 | . . . . . . . . . . . 52 17 . . . Shots Hit Robots 702 | . 13 58 88 8 209 11 63 . 9 . 86 24 63 27 43 Core Hits 311 | . 6 32 35 2 93 6 28 . 3 . 43 6 24 15 18 Critical Kills 19 | . . . . . 4 1 8 . 2 . 1 . 2 . 1 Critical Parts Destroyed 25 | . . . . . 2 4 8 . 1 . 7 2 . . 1 Critical Strikes 82 | . 1 2 1 . 15 7 21 . 4 . 13 4 7 3 4 Burn 6 | . . . . . 2 . . . . . 4 . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 43 | . . . . . 6 5 16 . 3 . 8 2 2 . 1 Blast 28 | . 1 2 1 . 5 2 5 . 1 . 1 1 4 3 2 Corrupt 2 | . . . . . . . . . . . . 1 1 . . Smash 2 | . . . . . 2 . . . . . . . . . . Melee Attacks 20 | . . . . . 7 . 7 . . . 4 . 2 . . Impact 5 | . . . . . 5 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17405 | . 265 1347 1758 181 5947 305 1274 . 268 . 2112 615 1357 923 1053 Guns 6761 | . . 169 956 181 2500 . 12 . . . 1582 336 447 160 418 Cannons 9590 | . 265 930 684 . 2836 305 1262 . 268 . 530 279 910 686 635 Explosions 821 | . . 245 109 . 396 . . . . . . . . 71 . Melee 215 | . . . . . 215 . . . . . . . . . . Ramming 18 | . . 3 9 . . . . . . . . . . 6 . Kinetic 10897 | . 265 930 982 81 4118 305 1262 . 268 . 169 279 843 629 766 Thermal 3382 | . . 80 423 100 739 . 12 . . . 1582 27 135 140 144 Explosive 596 | . . 200 . . 396 . . . . . . . . . . Electromagnetic 2297 | . . 134 344 . 479 . . . . . 361 309 379 148 143 Impact 215 | . . . . . 215 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 2 1 1 5 6 . . . 1 4 4 7 12 Average Corruption 3 | . . . 2 1 1 2 5 . . . 1 3 4 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 190 | . . . 9 1 24 4 53 . . . 8 1 62 16 12 Message Errors 45 | . . . 3 1 5 2 15 . . . 3 1 13 1 1 Matter Fused 47 | . . . 1 . 9 1 10 . . . 2 . 17 4 3 Heat Flow Errors 26 | . . . 2 . 4 . 9 . . . 1 . 7 3 . Energy Discharges 18 | . . . . . 1 . 5 . . . . . 4 5 3 Parts Rejected 3 | . . . . . . . . . . . 1 . . 2 . Parts Fused 2 | . . . . . . . 2 . . . . . . . . Data Loss (minor) 24 | . . . 1 . 2 1 7 . . . 1 . 11 . 1 Data Loss (major) 5 | . . . 1 . 1 . . . . . . . 2 . 1 Misfires 6 | . . . 1 . 1 . 1 . . . . . 3 . . Alerts 4 | . . . . . 1 . 3 . . . . . . . . Weapon Failures 10 | . . . . . . . 1 . . . . . 5 1 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 245 | . . 12 . . 119 30 5 . . . 33 . 19 27 . Projectiles 203 | . . 12 . . 77 30 5 . . . 33 . 19 27 . Explosions . | . . . . . . . . . . . . . . . . Melee 42 | . . . . . 42 . . . . . . . . . . Knockbacks 51 | . 1 6 11 . 3 1 7 . 1 . 3 5 6 2 5 Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 48 | . 1 6 9 . 3 1 7 . 1 . 3 5 6 1 5 Secondary 2 | . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 234 | . . 210 . . 12 . . . . . . . . 12 . Shots 5 | . . 3 . . 1 . . . . . . . . 1 . Rammed 2 | . . . 2 . . . . . . . . . . . . Targets Rammed 6 | . . 1 3 . . . . . . . . . . 2 . Kicked 4 | . . 1 1 . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 491 | . 105 108 251 94 304 . 250 . . 30 491 383 220 446 202 Average Temperature 87 | . 40 35 61 43 94 . 62 . . 17 151 122 48 100 92 Received Heat Transfer 3557 | . 81 267 522 . 1563 90 168 . . 9 261 36 45 488 27 Effects 14 | . . . . . 1 . . . . . 6 . . 7 . Shutdowns 4 | . . . . . . . . . . . 3 . . 1 . Energy Bleed 5 | . . . . . 1 . . . . . 2 . . 2 . Interference 4 | . . . . . . . . . . . 1 . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Siege Activations 9 | . . . . . . . 4 . . . 5 . . . . Total Turns 303 | . . . . . . . 209 . . . 94 . . . . Longest Duration 109 | . . . . . . . 109 . . . 29 . . . . Robots Corrupted 8 | . . . . . 4 . . . . . 1 1 2 . . Combat Hostiles 5 | . . . . . 1 . . . . . 1 1 2 . . Parts Fried 15 | . . . . . 7 . . . . . 2 3 2 . 1 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 8 | . . . . . 1 . . . . . 7 . . . . Heat Transferred 6704 | . . 124 779 148 1584 . 25 . . . 3537 37 185 174 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 2 . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Peak Influence 2280 | . 147 510 367 46 2004 1156 2102 1103 1081 601 1472 987 2280 1773 1129 Initial 1197 | . . 61 215 . 32 1052 669 1103 772 567 420 772 593 1197 1112 Average 995 | . 53 275 255 18 972 1078 1398 1103 978 573 996 846 1326 1361 1109 Maximum Alert Level 5 | . . 2 1 . 5 4 5 4 3 2 4 3 5 5 4 Low Security (%) 7 | 100 100 22 22 100 6 . . . . . . . . . . Level 1 11 | . . 63 77 . 13 . . . . . . . . . . Level 2 8 | . . 14 . . 16 . 2 . . 100 12 . 4 . . Level 3 29 | . . . . . 27 60 19 . 100 . 42 100 35 . 20 Level 4 27 | . . . . . 18 39 47 100 . . 44 . 28 77 79 Level 5 14 | . . . . . 17 . 31 . . . . . 31 13 . High Security . | . . . . . . . . . . . . . . 9 . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . Squads Dispatched 18 | . 1 1 1 . . 1 . . 2 . . 6 . 6 . Investigation 2 | . . 1 . . . . . . . . . 1 . . . Extermination 3 | . . . . . . . . . . . . 2 . 1 . Reinforcement 8 | . 1 . 1 . . 1 . . 2 . . 1 . 2 . Assault 3 | . . . . . . . . . . . . 1 . 2 . Garrison 2 | . . . . . . . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Distress Signals 7 | . . 3 . . 2 . . . . . . . . 2 . Communications Jammed 12 | . . . . . . . . . . . . 7 . 5 . Distress Signals 12 | . . . . . . . . . . . . 7 . 5 . Times Spotted 256 | . 10 21 20 1 40 5 31 . 8 1 34 24 25 28 8 Peak Tracking Total 10 | . 7 5 3 1 7 2 7 . 3 1 6 10 5 8 3 Tactical Retreats 11 | . . 2 1 . . . 1 . . . 6 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Traps Triggered 20 | . 1 . . . 6 2 . . . 1 . . 9 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Machines Disabled 49 | . 2 6 3 . 6 . 3 . 1 1 4 6 11 6 . Max in Single Turn 2 | . 1 2 1 . 2 . 1 . . 1 1 1 1 1 . Garrison Relay 11 | . . . . . 2 . 3 . . . 2 . 4 . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Machines Accessed 28 | . 2 4 6 2 1 1 1 1 . 1 2 3 1 3 . Terminals 16 | . 2 3 5 . 1 . 1 1 . . 2 . 1 . . Fabricators 2 | . . . . . . . . . . . . 1 . 1 . Repair Stations 4 | . . 1 1 1 . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . . . 1 . 1 . 1 . Total Hacks 77 | . 4 13 29 4 3 1 3 1 . 1 5 6 2 5 . Successful 38 | . 2 5 17 3 2 1 . 1 . 1 . 3 . 3 . Failed 39 | . 2 8 12 1 1 . 3 . . . 5 3 2 2 . Catastrophic 3 | . . . . . . . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . . 8 13 . 1 . . . . . . . . . . Terminals 52 | . 4 10 24 . 3 . 3 1 . . 5 . 2 . . Fabricators 4 | . . . . . . . . . . . . 2 . 2 . Repair Stations 14 | . . 3 5 3 . . . . . . . 3 . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . . . 1 . 1 . 1 . Terminal Hacks 19 | . 2 2 12 . 2 . . 1 . . . . . . . Record 1 | . . 1 . . . . . . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . . . . . . Unreport Threat 4 | . . . 4 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . 1 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . 1 2 2 . . . . . . . 1 . . . Scan Component 4 | . . 1 1 1 . . . . . . . 1 . . . Repair 2 | . . . 1 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . . . 1 . 1 . 1 . Unlock Access 5 | . . . . 1 . 1 . . . 1 . 1 . 1 . Unauthorized Hacks 5 | . . 2 3 . . . . . . . . . . . . Terminals 5 | . . 2 3 . . . . . . . . . . . . Botnet 5 | . . 2 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 4 4 . 1 1 1 . . . 2 2 1 3 . Full Trace Events 7 | . . 1 . . 1 . 1 . . . 2 1 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 139 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . . Time 39 | . . . 26 13 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . 1 . 1 . . . 1 . 1 . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . Robots Hacked 15 | . . . . . . . 2 . . . 2 . 8 3 . Non-combat . | . . . . . . . . . . . . . . . . Combat 15 | . . . . . . . 2 . . . 2 . 8 3 . Autoassimilated 1 | . . . . . . . . . . . . . . 1 . Robot Hacks Applied 15 | . . . . . . . 2 . . . 2 . 9 2 . scatter_targeting 1 | . . . . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . . . . . 1 . . formatsys_high 13 | . . . . . . . 2 . . . 2 . 7 2 . Relay Couplers Released 44 | . . . . . 9 . 13 . . . 7 . 15 . . Machine Destruction 44 | . . . . . 9 . 13 . . . 7 . 15 . . Attached 18 | . . . . . 4 . 2 . . . 2 2 8 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 2 . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Total Allies 23 | . . . . . 2 . 6 . . . 4 . 8 3 . Largest Group 6 | . . . . . 2 . 5 5 5 5 6 2 5 4 . Highest-Rated Group 340 | . . . . . 160 . 265 265 265 259 249 175 340 296 . Highest-Rated Ally 148 | . . . . . 80 . 95 95 95 95 95 95 148 142 . Total Orders 8 | . . . . . . . 2 . . . . . 6 . . STAY 4 | . . . . . . . 1 . . . . . 3 . . FOLLOW 4 | . . . . . . . 1 . . . . . 3 . . Ally Attacks 311 | . . . . . 23 . 85 . 30 3 26 23 44 77 . Total Damage 11172 | . . . . . 1255 . 1839 . 1174 110 850 960 1316 3668 . Kills 63 | . . . . . 4 . 17 . 5 . 7 6 8 16 . Allies Corrupted 2 | . . . . . . . . . . . . 1 . 1 . Allies Melted 2 | . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Turns Passed 15239 | 3 244 578 1206 277 3268 420 2268 17 189 240 2162 741 2777 520 329 Spaces Moved 7668 | 2 147 278 596 158 1461 227 1083 10 83 114 1134 480 1489 312 94 Core 10 | . . . . . 3 . . . . . . . 1 . 6 Treads 4877 | . . . 422 158 1301 227 1083 10 83 114 1134 345 . . . Legs 2438 | 2 147 278 174 . 157 . . . . . . . 1280 312 88 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 343 | . . . . . . . . . . . . 135 208 . . Fastest Speed 32 | 120 120 120 120 152 120 162 162 161 161 156 156 35 32 117 50 Average Speed 144 | 120 120 132 146 152 166 162 162 161 161 159 157 124 113 118 125 Slowest Speed 360 | 120 120 190 240 152 360 162 162 161 161 161 160 162 300 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 6 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 32 25 40 4 98 7 86 . 88 4 75 12 90 11 13 Regions Visited 15 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 28 | . . . . . 1 3 . . . . . . 19 5 . Terrain Destroyed 332 | . 1 53 14 . 192 5 3 . 1 1 3 1 33 12 13 Melee . | . . . . . . . . . . . . . . . . Projectile 87 | . 1 4 5 . 5 5 3 . 1 1 3 1 33 12 13 AOE 245 | . . 49 9 . 187 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Total 10721 | 3 184 388 806 188 2030 257 1500 11 121 169 1417 606 2407 406 228 Wait 1584 | . 1 25 97 14 175 12 308 . 17 43 127 53 635 34 43 Move 7647 | 1 146 277 595 157 1460 227 1082 9 82 114 1132 471 1488 312 94 Hop 3 | . . . . . . . . . . . . 3 . . . Pick Up 172 | . 9 11 10 3 57 3 11 . 5 5 15 18 9 3 13 Fast Attach 72 | . 1 3 11 5 17 . . . 1 . 1 2 26 5 . Attach 104 | . 3 3 4 . 38 . . 1 2 3 14 13 6 . 17 Detach 14 | . . 1 . . 8 . . . . . . . 3 1 1 Swap 133 | . 4 8 9 . 34 2 13 1 1 2 11 6 26 6 10 Drop 142 | 2 5 8 14 5 50 2 1 . 3 1 8 13 20 6 4 Fire 718 | . 15 51 63 4 170 11 55 . 10 1 104 27 124 37 46 Melee 20 | . . . . . 7 . 7 . . . 4 . 2 . . Ram . | . . . . . . . . . . . . . . . . Kick 4 | . . 1 1 . . . . . . . . . . 2 . Crush 2 | . . . 2 . . . . . . . . . . . . Escape Stasis 61 | . . . . . 14 . . . . . . . 47 . . Rewire 45 | . . . . . . . 23 . . . 1 . 21 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 5) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Utility x2 335 | -9/Materials | Build established: Mutant 335 | -9/Materials | Discovered new exit (range 14) 587 | -9/Materials | Core integrity fell below 50% 748 | -9/Materials | Discovered new exit (range 16) 815 | -9/Materials | Core integrity fell below 20% 826 | -9/Materials | Entered another Materials area 826 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 900 | -8/Materials | Repaired Aluminum Leg 1425 | -8/Materials | Build established: Scavenger-Mutant 2024 | -8/Materials | Discovered new exit (range 4) 2032 | -8/Materials | Entered Factory 2032 | -7/Factory | Evolved 2 slots: Utility x2 2123 | -7/Factory | Repaired Lgt. Treads 2225 | -7/Factory | Build established: Hacker-Mutant 2302 | -7/Factory | Identified exit to Garrison 2309 | -7/Factory | Entered Garrison 2327 | -7/Garrison | Phase Generator disabled 2673 | -7/Garrison | Lost 3 parts (1p2n) 2745 | -7/Garrison | Triggered checkpoint 2773 | -7/Garrison | Lost 12 parts (1p4n5u2w) 3055 | -7/Garrison | Build established: Scavenger-Mutant 3150 | -7/Garrison | Core integrity fell below 50% 3187 | -7/Garrison | Lost 8 parts (2p2n3u1w) 3296 | -7/Garrison | Triggered checkpoint 3313 | -7/Garrison | Found embedded Infiltrators 3371 | -7/Garrison | Discovered new exit (range 12) 3453 | -7/Garrison | Triggered checkpoint 3615 | -7/Garrison | Discovered new exit (range 11) 3694 | -7/Garrison | Garrison Relay disabled 3715 | -7/Garrison | Triggered checkpoint 3875 | -7/Garrison | Spotted B-75 Beast 3901 | -7/Garrison | Destroyed B-75 Beast 4216 | -7/Garrison | Found Quantum Capacitor 4395 | -7/Garrison | Triggered checkpoint 4417 | -7/Garrison | Discovered new exit (range 11) 4473 | -7/Garrison | Installed Relay Interface Framework 4520 | -7/Garrison | Garrison Relay disabled 4627 | -7/Garrison | Triggered checkpoint 4731 | -7/Garrison | Triggered checkpoint 4763 | -7/Garrison | Triggered checkpoint 5577 | -7/Garrison | Entered Factory 5997 | -7/Factory | Identified exit to Garrison 5997 | -7/Factory | Entered Garrison 6433 | -7/Garrison | Core integrity fell below 20% 6592 | -7/Garrison | Discovered new exit (range 15) 6643 | -7/Garrison | Triggered checkpoint 6693 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6806 | -7/Garrison | Garrison Relay disabled 6859 | -7/Garrison | Triggered checkpoint 6877 | -7/Garrison | Garrison Relay disabled 6973 | -7/Garrison | Triggered checkpoint 7105 | -7/Garrison | Build established: Bothacker-Mutant 7123 | -7/Garrison | Triggered checkpoint 7247 | -7/Garrison | Garrison Relay disabled 7299 | -7/Garrison | Found embedded Infiltrators 7307 | -7/Garrison | Discovered new exit (range 13) 7555 | -7/Garrison | Triggered checkpoint 7737 | -7/Garrison | Triggered checkpoint 7882 | -7/Garrison | Discovered new exit (range 11) 7945 | -7/Garrison | Build established: Mutant 8265 | -7/Garrison | Entered Factory 8265 | -6/Factory | Accompanied by 5 allies 8265 | -6/Factory | Evolved 2 slots: Propulsion x2 8281 | -6/Factory | Identified exit to DSF 8282 | -6/Factory | Entered DSF 8282 | -6/DSF | Accompanied by 5 allies 8317 | -6/DSF | Additional patrols routed to DSF 8379 | -6/DSF | Discovered new exit (range 16) 8420 | -6/DSF | Sterilization system engaged 8440 | -6/DSF | Ambient heat levels rising (+10) 8455 | -6/DSF | Ambient heat levels rising (+10) 8470 | -6/DSF | Ambient heat levels rising (+10) 8471 | -6/DSF | Entered Factory 8471 | -5/Factory | Accompanied by 5 allies 8471 | -5/Factory | Evolved 2 slots: Propulsion x2 8706 | -5/Factory | Identified exit to Garrison 8711 | -5/Factory | Entered Garrison 8711 | -5/Garrison | Accompanied by 4 allies 8779 | -5/Garrison | Triggered checkpoint 8820 | -5/Garrison | Garrison Relay disabled 8934 | -5/Garrison | Triggered checkpoint 8949 | -5/Garrison | Triggered checkpoint 8997 | -5/Garrison | Lost 6 allies 9098 | -5/Garrison | Discovered new exit (range 12) 9143 | -5/Garrison | Triggered checkpoint 9245 | -5/Garrison | Build established: Bothacker-Skirmisher 9613 | -5/Garrison | Triggered checkpoint 9691 | -5/Garrison | Build established: Bothacker-Mutant 9733 | -5/Garrison | Triggered checkpoint 10060 | -5/Garrison | Expanded RIF knowledge: Robot Detection 10086 | -5/Garrison | Garrison Relay disabled 10126 | -5/Garrison | Discovered new exit (range 10) 10304 | -5/Garrison | Discovered new exit (range 12) 10309 | -5/Garrison | Found embedded Infiltrators 10361 | -5/Garrison | Triggered checkpoint 10369 | -5/Garrison | System Shield fried by hacking feedback 10873 | -5/Garrison | Entered Factory 10873 | -4/Factory | Accompanied by 2 allies 10873 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11423 | -4/Factory | First assault squad dispatched 11541 | -4/Factory | Garrison activated, responded to threat 11585 | -4/Factory | Lost 8 parts (2p5n1w) 11614 | -4/Factory | Identified exit to Garrison 11614 | -4/Factory | Entered Garrison 11669 | -4/Garrison | Triggered checkpoint 11754 | -4/Garrison | Triggered checkpoint 11788 | -4/Garrison | Lost 4 parts (1p2n1w) 11882 | -4/Garrison | Triggered checkpoint 11883 | -4/Garrison | Garrison Relay disabled 12015 | -4/Garrison | Lost 4 parts (1p1n2u) 12170 | -4/Garrison | Triggered checkpoint 12281 | -4/Garrison | Garrison Relay disabled 12367 | -4/Garrison | Discovered new exit (range 8) 12371 | -4/Garrison | Spotted B-86 Titan 12385 | -4/Garrison | Rewired B-90 Cyclops 12392 | -4/Garrison | Spotted B-75 Beast 12395 | -4/Garrison | Destroyed B-75 Beast 12403 | -4/Garrison | Allies destroyed B-86 Titan 12560 | -4/Garrison | Triggered checkpoint 12588 | -4/Garrison | Triggered checkpoint 12668 | -4/Garrison | Discovered new exit (range 9) 12745 | -4/Garrison | Garrison Relay disabled 12802 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 13431 | -4/Garrison | Garrison Relay disabled 13520 | -4/Garrison | Discovered new exit (range 10) 14391 | -4/Garrison | Entered Factory 14391 | -4/Factory | Accompanied by 4 allies 14689 | -4/Factory | First assault squad dispatched 14791 | -4/Factory | Garrison activated, responded to threat 14811 | -4/Factory | Lost 3 parts (2n1u) 14863 | -4/Factory | High security lockdown imminent 14911 | -4/Factory | Identified exit to Garrison 14911 | -4/Factory | Entered Garrison 14937 | -4/Garrison | Lost 5 allies 14969 | -4/Garrison | Spotted B-86 Titan 14987 | -4/Garrison | Destroyed B-86 Titan 15008 | -4/Garrison | Triggered checkpoint 15037 | -4/Garrison | Core integrity fell below 50% 15040 | -4/Garrison | Lost 6 parts (2p3n1u) 15092 | -4/Garrison | Lost 3 parts (3w) 15105 | -4/Garrison | System corruption reached 10% 15180 | -4/Garrison | Core integrity fell below 20% 15185 | -4/Garrison | Triggered checkpoint 15210 | -4/Garrison | Lost 7 parts (2n3u2w) 15240 | -4/Garrison | Self-destructed Last Messages --------------- 15213_ Acquired Coil Gun. 15216_ Slug penetrates Reinforced Barrier. 15216_ Slug penetrates Wall. 15216_ Slug penetrates H-77 Assassin. 15219_ H-77 Assassin knocked back. 15225_ Lgt. Antimatter Reactor destroyed. 15226_ Acquired 28 matter. 15231_ Penetrated by Slug. 15231_ Slug penetrates Wall. 15231_ H-77 Assassin Hpw. Shotgun blasted off. 15231_ H-77 Assassin knocked back. 15234_ Slug penetrates Wall. 15235_ Penetrated by Slug. 15235_ Hvy. Gauss Cannon destroyed. 15235_ Slug penetrates Wall. 15238_ Coil Gun destroyed. 15239_ Penetrated by Slug. 15239_ Critical hit (Destroy). 15239_ Myomer Leg destroyed. 15239_ Dropped Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??? ????????????????? | | ??????????????????????? ##?? #? ?????????????? | | ??????????????????????#^ "#? ## ?????????????? | | ?????????????????????? ^ ? ??????????????? | | ?????????????????????? % ???????????????? | | ?????????????????????? ?%! ???????????????? | | ?????????????????????? ? = ????????????????? | | ??????????????????????# "# ?????????????????? | | ??????????????????????# #" ??????????????????? | | ??????????????????????# % ???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ;#?????????????????????? | | ??????????????????????# ;#?????????????????????? | | ?????????????????????## ###????????????????????? | | ??????????????????????; ; ?????????????????????? | | ?????????????#???????## hh#??????????????????????? | | ?????????????# ?###?##; #??????????????????????? | | ?????????????# ? ## ;%%%#??????????????????????? | | ##############;;###;##; #??????????????????????? | | [ @#??????????????????????? | | ##?????????????????????? | | ;#?????????????????????? | | ############## ##########; #???????????????????? | | ?????????????# #?????????## #??????????????????? | | ?????????????# "???????????###??????????????????? | | ?????????????# "????????????????????????????????? | | ?????????????# "????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ????????????? #????????????????????????????????? | | ????????????? #????????????????????????????????? | | ????????????? #????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 100 Energy Generation 46 Energy Capacity 1315 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 30 Additional Mass Support 6 Armor Coverage 675 Core Shielding 20 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 5 Target Analysis 10 Recoil Reduction 7 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 5 Relay Coupler Value 131 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingCommDriver Manual? 0 Play Time 02:30:48 Cumulative 104.3 hours Start 2025.01.30 @ 23:40:59 End 2025.02.02 @ 22:53:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 113 Adventurer 15 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 27 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcf1b6f0-056e-4e12-8e68-c8607dffe32b