Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 11:44:46 Player: Lolterzard Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (146) 730 Value Destroyed (3277) 3277 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 5705 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 280/280 System Corruption 1% Temperature Cool (30) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Armor Plating > --- WEAPON (3) ------- Flak Gun Flak Gun > --- INVENTORY (5) ---- Cooled Ion Engine Small Matter Pod (50) Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Advanced Treads Advanced Treads Advanced Treads High-capacity Storage Unit Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Layered Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 70 | 7 17 17 29 Power 7 | 1 2 2 2 Engine 7 | 1 2 2 2 Core . | . . . . Reactor . | . . . . Propulsion 24 | 2 8 7 7 Treads 8 | . . 7 1 Leg 2 | . . . 2 Wheel 12 | 2 6 . 4 Hover 2 | . 2 . . Flight . | . . . . Utility 15 | 2 2 4 7 Device 2 | 1 . 1 . Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 9 | . . 3 6 Artifact . | . . . . Weapon 24 | 2 5 4 13 Energy Gun 2 | 1 1 . . Energy Cannon 2 | . 2 . . Ballistic Gun 13 | 1 2 . 10 Ballistic Cannon 6 | . . 4 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 32 | . 6 2 24 Power 2 | . 1 . 1 Propulsion 12 | . 3 1 8 Utility 7 | . . 1 6 Weapon 11 | . 2 . 9 Highest Loss Streak 9 | . 3 1 9 To Critical Strikes . | . . . . Average Backups 17 | 4 11 19 19 Power 3 | . 2 3 3 Propulsion 2 | 2 3 1 1 Utility 2 | . 2 1 5 Weapon 9 | 1 3 13 8 Tool/Special . | . . . . Unused Backups 36 | 5 5 13 13 Power 9 | . 2 4 3 Propulsion 7 | 5 2 . . Utility 5 | . . . 5 Weapon 15 | . 1 9 5 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 98 98 93 Engine 10 | . 13 11 8 Treads 23 | . . 31 25 Wheel 6 | . 27 . 4 Device 8 | . 14 13 . Storage 10 | . 14 11 9 Protection 10 | . . 8 17 Energy Gun 1 | . 7 . . Energy Cannon 3 | . 1 7 . Ballistic Gun 7 | . 18 . 9 Ballistic Cannon 12 | . . 14 16 Peak Build Rating 39 | 7 12 27 39 Average Rating 22 | 5 8 21 30 On Entrance 10 | . 7 9 27 Avg Prop Armor Cover (%) 8 | 17 5 8 7 Naked Turns . | . . . . Heaviest Build 115 | 15 54 68 115 Greatest Support 88 | 20 20 66 88 Greatest Overweight (x) 19 | 3 5 19 10 Average Overweight (x) . | . 1 . 1 Largest Inventory Capacity 25 | 8 20 20 25 Average Capacity 21 | 7 18 20 24 Most Carried 25 | 8 20 20 25 Average Carried 17 | 4 11 19 19 Final Capacity 20 | 8 20 20 5 Final Carried 20 | 6 14 20 4 Class Distribution -------------------- 65% | Mutant 26% | Tank 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3359 | 297 434 1001 1627 Remotely . | . . . . Salvage Created 4614 | 179 874 1821 1740 Parts 288 | 17 50 121 100 Haulers Intercepted 10 | . 1 6 3 Recyclers Shooed 12 | . 6 2 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 76 | . 11 35 30 Guns 23 | . 10 . 13 Cannons 52 | . . 35 17 AOE 1 | . 1 . . Classes Destroyed 15 | 3 5 2 5 Worker 18 | 2 5 5 6 Builder 10 | . 4 3 3 Tunneler 8 | 4 2 . 2 Hauler 10 | . 1 6 3 Recycler 14 | 1 3 3 7 Operator 2 | . 1 1 . Watcher 8 | . . 5 3 Swarmer 13 | . 3 3 7 Grunt 43 | . 8 22 13 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 14 | . . 10 4 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 9 | 4 6 9 5 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 4 | 1 4 2 2 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 476 | . 73 138 265 Missed 99 | . 21 36 42 Hits 377 | . 52 102 223 Melee 8 | . . . 8 Projectile 369 | . 52 102 215 Critical Strikes 11 | . . 2 9 Damage Taken 6194 | . 688 1374 4132 Core 974 | . 194 191 589 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 626 | . . 194 432 Core Remaining (%) 58 | 100 22 52 . Volleys Fired 367 | 9 87 137 134 Largest 3 | 2 2 2 3 Hottest 120 | 60 120 120 111 Shots Fired 800 | 18 167 268 347 Gun 359 | 18 163 . 178 Cannon 440 | . 4 268 168 Launcher 1 | . . . 1 Special . | . . . . Kinetic 667 | 9 124 188 346 Thermal 84 | . 4 80 . Explosive 1 | . . . 1 Electromagnetic 48 | 9 39 . . Robot Hit Streak 15 | 7 15 14 9 Robot Miss Streak 10 | 2 5 3 10 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 459 | 12 112 149 186 Core Hits 212 | 7 41 68 96 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 13 | . 1 7 5 Blast 12 | . . 7 5 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 9211 | 166 2039 3109 3897 Guns 3014 | 166 1281 . 1567 Cannons 5411 | . 34 3103 2274 Explosions 772 | . 724 . 48 Melee . | . . . . Ramming 14 | . . 6 8 Kinetic 7107 | 72 875 2319 3841 Thermal 1542 | . 758 784 . Explosive 48 | . . . 48 Electromagnetic 500 | 94 406 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . 11 . Message Errors 5 | . . 5 . Matter Fused 5 | . . 5 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 233 | . 173 19 41 Projectiles 60 | . . 19 41 Explosions 173 | . 173 . . Melee . | . . . . Knockbacks 32 | . . 10 22 Impact 1 | . . . 1 Kinetic 27 | . . 10 17 Secondary 4 | . . . 4 Self-Inflicted Damage 71 | . 71 . . Shots 2 | . 2 . . Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 570 | . 126 483 570 Average Temperature 145 | . 21 131 183 Received Heat Transfer 2400 | . 327 606 1467 Effects 60 | . . 15 45 Shutdowns 9 | . . 2 7 Energy Bleed 6 | . . 3 3 Interference 17 | . . 7 10 Matter Decay 2 | . . . 2 Short Circuit 4 | . . . 4 Damage (minor) 3 | . . . 3 Damage (major) 19 | . . 3 16 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 2 5 . Heat Transferred 2389 | . 724 1665 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 47 | 100 100 47 20 Level 1 50 | . . 48 78 Level 2 2 | . . 4 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 462 | 15 109 462 436 Initial 193 | . 3 22 193 Average 172 | 2 45 182 230 Influence Increases 2744 | 35 463 1173 1073 Destroy 0b10 Robot/C 1520 | . 220 700 600 Destroy 0b10 Robot/NC 350 | 35 80 115 120 Destroy Leader 446 | . 52 232 162 Successful Hack 26 | . 9 11 6 Disable Machine 120 | . 60 15 45 Destroy Structure 87 | . 12 25 50 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 180 | . 30 75 75 Influence Decreases 2358 | 30 415 768 1145 Entered New Map 298 | . 2 31 265 Time Decay 1590 | 30 353 567 640 Lost Part 320 | . 60 20 240 Purge Threat 150 | . . 150 . Squads Dispatched 18 | . 2 7 9 Investigation 7 | . 2 5 . Extermination . | . . . . Reinforcement 9 | . . 2 7 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 108 | . 15 49 44 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 8 | . 1 4 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 4 1 3 Max in Single Turn 3 | . 3 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 6 7 3 Terminals 12 | . 6 5 1 Fabricators . | . . . . Repair Stations 3 | . . 1 2 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 41 | . 10 18 13 Successful 25 | . 4 13 8 Failed 16 | . 6 5 5 Catastrophic 5 | . 4 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 10 8 2 Fabricators . | . . . . Repair Stations 17 | . . 6 11 Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Investigation Status 1 | . . 1 . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 14 | . . 6 8 Scan Component 7 | . . 3 4 Repair 7 | . . 3 4 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 10 | . 3 5 2 Full Trace Events 3 | . . 3 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 7 | . . 3 4 Time 236 | . . 102 134 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3239 | 92 956 2191 . Seismic 3239 | 92 956 2191 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5802 | 199 956 2355 2292 Spaces Moved 2677 | 145 601 1168 763 Core 37 | 34 . 3 . Treads 1641 | . . 1091 550 Legs 49 | . . . 49 Wheels 950 | 111 601 74 164 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 110 Average Speed 155 | 101 104 146 218 Slowest Speed 1000 | 200 155 1000 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 48 | 4 60 91 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 66 | . 12 13 41 Melee . | . . . . Projectile 45 | . . 13 32 AOE 21 | . 12 . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3615 | 178 769 1547 1121 Wait 349 | . 24 171 154 Move 2674 | 144 600 1167 763 Hop . | . . . . Pick Up 82 | 13 24 25 20 Fast Attach 23 | 5 1 11 6 Attach 35 | 2 8 2 23 Detach . | . . . . Swap 26 | . 12 7 7 Drop 57 | 5 13 26 13 Fire 367 | 9 87 137 134 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 693 | -10/Materials | Core integrity fell below 50% 723 | -10/Materials | Discovered new exit (range 11) 732 | -10/Materials | Lost 3 parts (1p2n) 757 | -10/Materials | Discovered new exit (range 8) 1156 | -10/Materials | Entered another Materials area 1156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1663 | -9/Materials | Repaired Lgt. Armor Plating 1703 | -9/Materials | Repaired Adv. Treads 1742 | -9/Materials | Repaired Adv. Treads 2418 | -9/Materials | Discovered new exit (range 15) 2602 | -9/Materials | Discovered new exit (range 13) 2956 | -9/Materials | Discovered new exit (range 9) 3241 | -9/Materials | Discovered new exit (range 12) 3511 | -9/Materials | Entered another Materials area 3511 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3657 | -8/Materials | Repaired Adv. Treads 3696 | -8/Materials | Repaired Adv. Treads 3806 | -8/Materials | Build established: Tank 3939 | -8/Materials | Repaired Lgt. Armor Plating 3972 | -8/Materials | Repaired Med. Armor Plating 4841 | -8/Materials | Lost 8 parts (1p2n2u3w) 4915 | -8/Materials | Lost 3 parts (2n1w) 4916 | -8/Materials | Discovered new exit (range 9) 5637 | -8/Materials | Garrison activated, responded to threat 5697 | -8/Materials | Core integrity fell below 50% 5723 | -8/Materials | Lost 3 parts (2n1w) 5804 | -8/Materials | Crushed by falling debris 5804 | -8/Materials | Smashed by cave-in Last Messages --------------- 05786_ H-61 Shepherd calls for reinforcements. 05786_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05786_ Lgt. Armor Plating destroyed. 05786_ Assault Rifle destroyed. 05786_ Critical hit (Blast). 05789_ K-01 Serf collects debris. 05792_ Wheel destroyed. 05793_ Slug penetrates K-01 Serf. 05793_ K-01 Serf destroyed. 05796_ Penetrated by Slug. 05796_ Gauss Rifle destroyed. 05798_ Knocked back. 05800_ Huge Storage Unit destroyed. 05801_ Penetrated by Slug. 05801_ H-61 Shepherd destroyed. 05804_ The unstable cave ceiling collapses. 05804_ Crushed by falling debris. 05804_ Rocket Launcher destroyed. 05804_ System corrupted by crushing effect (+1). 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[[## *![%= [ %*g %[! ???????? | | ??######### % %]!! %![[ [ ##+#??????????? | | ??????????# ########+#####[ = #?????????????? | | ??????????# ##??# #= #?????????????? | | ??????????# ##??# # # ##?????????????? | | ??????????# ##??# # #######??????????????? | | ###########=[##??# # #????????????????????? | | # [= #??# # #????????????????????? | | # """ "*= #### # #????????????????????? | | # """ #[ + # #????????????????????? | | # """ # #### # ?????????????????????? | | # ######??# # ?????????????????????? | | # """ ################## ?????????????????????? | | # """ + ???????????????? | | # """ ###################?????????????????????? | | # #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- Assault Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 1% | -9/Materials Adv. Treads | 65% | -9/Materials Adv. Treads | 72% | -9/Materials Adv. Treads | 15% | -8/Materials Adv. Treads | 5% | -8/Materials Lgt. Armor Plating | 24% | -8/Materials Med. Armor Plating | 50% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed ArmageddonFissionStick Manual? 0 Play Time 00:36:44 Cumulative 20.9 hours Start 2026.06.15 @ 11:08:48 End 2026.06.15 @ 11:44:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6189dc05-0e84-4a25-af0a-4de718c6aeda