Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.14 @ 20:32:55 Player: Occam Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3454) 3454 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1157) 1157 TOTAL SCORE: 10016 Bonus ------- Follower Combat Kills 169 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 821/850 Matter 182/300 Energy 200/200 System Corruption 0% Temperature Cool (6) Movement Flying (104) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (5) --- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (7) ------ Machine Analyzer Reaction Control System Layered Light Armor Plating Thermal Shield Hacking Suite Trap Reconfigurator > --- WEAPON (2) ------- Mini Grenade Launcher Katana > --- INVENTORY (5) ---- Light Nuclear Core Cesium-ion Thruster Structural Scanner Layered Light Armor Plating Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Machine Analyzer Reaction Control System Layered Light Armor Plating Thermal Shield Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Mini Grenade Launcher Katana > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Layered Light Armor Plating Layered Light Armor Plating [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . 1 . Utility 5 | . . . 2 . . . 1 1 . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 105 | 7 7 7 27 1 . 4 29 13 6 4 . Power 7 | 1 . 1 1 . . 1 1 1 . 1 . Engine 5 | 1 . 1 1 . . 1 1 . . . . Core 1 | . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 23 | 2 2 . 5 . . 1 5 5 2 1 . Treads 9 | 1 1 . 2 . . . 5 . . . . Leg . | . . . . . . . . . . . . Wheel 7 | 1 1 . 3 . . 1 . 1 . . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . . . . 4 2 1 . Utility 41 | 2 2 2 7 . . 2 15 5 4 2 . Device 22 | 1 . 2 3 . . 2 8 4 1 1 . Storage 3 | 1 2 . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . . 1 . Protection 14 | . . . 4 . . . 7 . 3 . . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 3 4 14 1 . . 8 2 . . . Energy Gun 20 | 1 1 2 9 1 . . 6 . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 4 | 1 . 2 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 6 | . . . 3 . . . 2 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 3 . . . 1 . . 1 . Parts Lost 7 | . . 1 1 . . . 4 . . . 1 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 Utility 2 | . . . . . . . 2 . . . . Weapon 3 | . . 1 . . . . 2 . . . . Highest Loss Streak 2 | . . 1 1 . . . 2 . . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 99 99 100 99 97 Engine 10 | . 14 14 11 11 11 11 9 3 . . . Treads 12 | . 13 14 11 11 11 11 18 9 . . . Wheel 10 | . 14 14 10 11 11 11 9 9 . . . Flight 2 | . . . . . . . . 11 30 33 33 Device 14 | . 14 14 12 11 11 11 17 19 28 21 23 Storage 10 | . 14 14 11 11 11 11 9 5 . . . Protection 13 | . . . 19 22 22 22 17 11 8 10 6 Energy Gun 16 | . 12 12 20 22 22 22 16 9 . . . Ballistic Gun 3 | . 14 14 . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . 1 2 7 6 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 113 | 15 91 94 112 111 111 112 113 112 27 23 23 Greatest Support 32 | 10 16 16 16 16 16 16 16 32 20 25 25 Greatest Overweight (x) 7 | 1 5 5 6 6 6 6 7 3 1 . 1 Average Overweight (x) 4 | . 2 5 5 6 6 6 6 2 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 22 | 6 14 25 25 25 25 25 25 20 5 5 5 Most Carried 25 | 3 21 25 25 25 25 25 25 25 5 5 5 Average Carried 21 | 2 10 23 24 24 24 24 24 17 4 3 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 3 19 25 25 25 25 25 25 5 5 5 5 Class Distribution -------------------- 92% | Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Assassin | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Matter Collected 1626 | 187 490 157 265 10 . 40 290 . 3 18 166 Remotely . | . . . . . . . . . . . . Salvage Created 2943 | 17 438 287 835 . . 299 991 . . 18 58 Parts 190 | 2 24 19 69 . . 19 52 . . 3 2 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . Recyclers Shooed 5 | . . . 1 . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Combat Hostiles Destroyed 81 | . 11 9 21 . . 9 27 . . . 4 Melee 1 | . . . . . . . 1 . . . . Guns 76 | . 11 9 21 . . 9 26 . . . . AOE 4 | . . . . . . . . . . . 4 Classes Destroyed 12 | 1 4 2 3 . . . 2 . . . . Worker 3 | . . 2 1 . . . . . . . . Builder 3 | . . . 2 . . . 1 . . . . Tunneler 2 | 1 . 1 . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . Recycler 3 | . . . 1 . . 2 . . . . . Mechanic 1 | . . . . . . . 1 . . . . Operator 2 | . . . 1 . . . . . . 1 . Watcher 11 | . 2 . 4 . . . 5 . . . . Swarmer 26 | . 3 6 4 . . 6 3 . . . 4 Grunt 31 | . 8 2 8 . . 3 10 . . . . Sentry 22 | . . 1 9 . . . 12 . . . . Hunter 2 | . . . . . . . 2 . . . . Best Kill Streak 8 | 1 3 4 6 . . 4 8 . . 1 4 Combat Bots Only 8 | . 3 3 5 . . 4 8 . . . 4 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 2 . . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Damage Taken 2744 | . 294 196 550 . . 315 1251 . . . 138 Core 286 | . 44 19 49 . . 62 83 . . . 29 Absorbed by Shields 21 | . . . . . . . . . . . 21 Regen/Repaired (Parts) 560 | . 115 . 120 . . . 325 . . . . Core Remaining (%) 86 | 100 . 74 . . . 72 84 . 100 . . Volleys Fired 221 | 1 47 22 54 . . 18 74 . . . 5 Largest 2 | 2 2 2 2 . . 2 2 . . . 1 Hottest 130 | 70 70 83 130 . . 130 130 . . . 30 Shots Fired 426 | 2 85 44 107 . . 36 147 . . . 5 Gun 419 | 2 83 44 107 . . 36 147 . . . . Cannon . | . . . . . . . . . . . . Launcher 7 | . 2 . . . . . . . . . 5 Special . | . . . . . . . . . . . . Kinetic 60 | 1 37 22 . . . . . . . . . Thermal 359 | 1 46 22 107 . . 36 147 . . . . Explosive 7 | . 2 . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 39 | 1 30 10 36 . . 14 39 . . . 19 Robot Miss Streak 10 | . 2 3 8 . . 5 10 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 10 | . . 2 2 . . 2 4 . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . . Shots Hit Robots 368 | 1 68 32 96 . . 31 137 . . 1 2 Core Hits 463 | 1 25 15 153 . . 48 215 . . 1 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 4 | . 3 . . . . . . . . . 1 Burn 2 | . 2 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 64 | . 2 1 8 . . . 6 . . 13 34 Impact 3 | . 2 1 . . . . . . . . . Slashing 61 | . . . 8 . . . 6 . . 13 34 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . 1 . . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6379 | 13 855 475 1703 . . 460 2519 . . 82 272 Guns 5775 | 13 855 475 1645 . . 460 2327 . . . . Cannons . | . . . . . . . . . . . . Explosions 237 | . . . . . . . . . . . 237 Melee 367 | . . . 58 . . . 192 . . 82 35 Ramming . | . . . . . . . . . . . . Kinetic 623 | . 367 256 . . . . . . . . . Thermal 5152 | 13 488 219 1645 . . 460 2327 . . . . Explosive 237 | . . . . . . . . . . . 237 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 367 | . . . 58 . . . 192 . . 82 35 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . . . . Average Corruption 1 | . 1 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . 9 14 . . . . . . . . . Message Errors 4 | . 2 2 . . . . . . . . . Matter Fused 3 | . 2 1 . . . . . . . . . Heat Flow Errors 2 | . 1 1 . . . . . . . . . Energy Discharges 2 | . 1 1 . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . Data Loss (minor) 6 | . 2 4 . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . Misfires 2 | . 1 1 . . . . . . . . . Alerts 2 | . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 72 | . . . . . . . 65 . . . 7 Projectiles . | . . . . . . . . . . . . Explosions 7 | . . . . . . . . . . . 7 Melee 65 | . . . . . . . 65 . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 37 | . 13 . . . . . . . . . 24 Shots 4 | . 2 . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 458 | 9 251 209 246 . . 458 351 . . 84 4 Average Temperature 68 | 6 50 34 58 . . 159 80 . . 26 2 Received Heat Transfer 1452 | . 168 75 246 . . 180 747 . . . 36 Effects 5 | . . . . . . 1 4 . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . Interference 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . 3 . . . . . 3 . . . . Heat Transferred 7740 | 37 1554 629 2055 . . 555 2910 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Peak Influence 504 | 5 279 140 301 7 . 145 315 21 12 56 504 Initial 34 | . 2 . . 7 . . 29 21 12 . 34 Average 93 | . 105 54 77 6 . 66 127 21 5 28 318 Maximum Alert Level 2 | . 1 . 1 . . . 1 . . . 2 Low Security (%) 87 | 100 85 100 93 100 . 100 77 100 100 100 11 Level 1 11 | . 14 . 6 . . . 22 . . . 57 Level 2 1 | . . . . . . . . . . . 31 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 3 . 1 . . . 5 . 1 1 . Investigation 6 | . 3 . . . . . 2 . . 1 . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . 1 . 1 . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Distress Signals 1 | . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 16 12 37 . . 9 45 . 2 3 9 Peak Tracking Total 6 | . 4 3 3 . . 3 4 . 4 1 6 Tactical Retreats 3 | . . 1 . . . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Traps Triggered 9 | . 2 . . . . . 2 . . . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 5 | . . . . . . . 4 . . . 1 Traps Reconfigurated 17 | . . . . . . . 6 . 2 . 9 Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . . 4 . . . 1 Most Traps Carried 4 | . . 4 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Machines Disabled 3 | . . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Garrison Relay 2 | . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Machines Accessed 52 | . 11 1 12 . 3 . 15 2 . 4 4 Terminals 33 | . 8 . 8 . . . 10 1 . 2 4 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 2 . . . . Recycling Units 6 | . 2 . 1 . . . 2 . . 1 . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 . Total Hacks 153 | . 28 1 47 . 11 . 49 2 . 8 7 Successful 110 | . 20 1 37 . 11 . 28 2 . 7 4 Failed 41 | . 7 . 10 . . . 20 . . 1 3 Catastrophic 5 | . . . 1 . . . 4 . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . Manual 76 | . 16 . 20 . 1 . 33 . . 6 . Terminals 99 | . 22 . 28 . . . 36 1 . 5 7 Fabricators . | . . . . . . . . . . . . Repair Stations 14 | . 2 . 5 . . . 7 . . . . Recycling Units 12 | . 4 . 2 . . . 4 . . 2 . Scanalyzers 12 | . . . 12 . . . . . . . . Garrison Access 4 | . . . . . . . 2 1 . 1 . Terminal Hacks 58 | . 11 1 15 . 11 . 14 1 . 1 4 Record 10 | . . . . . 10 . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 8 | . 4 . 1 . . . 3 . . . . Prototype ID Bank 4 | . . . 4 . . . . . . . . Open Door 2 | . . 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 Terminal Index 4 | . 1 . 1 . . . 1 . . 1 . Repair Station Index 2 | . . . 1 . . . 1 . . . . Alert Level 3 | . 1 . 1 . . . 1 . . . . Locate Traps 7 | . 2 . 2 . . . 3 . . . . Surveillance Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 Security Stations 1 | . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . 4 . . . 6 . . . . Scan Component 6 | . 1 . 2 . . . 3 . . . . Repair 6 | . 1 . 2 . . . 3 . . . . Recycling Unit Hacks 6 | . 2 . 1 . . . 2 . . 1 . Report Inventory 6 | . 2 . 1 . . . 2 . . 1 . Scanalyzer 11 | . . . 11 . . . . . . . . Insert Component 6 | . . . 6 . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . 1 . Unlock Access 2 | . . . . . . . . 1 . 1 . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 20 | . 5 . 6 . . . 5 . . 4 . Terminals 13 | . 3 . 4 . . . 3 . . 3 . Assimilate 1 | . . . . . . . . . . 1 . Botnet 11 | . 3 . 3 . . . 3 . . 2 . Operators 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 2 . . 1 . Recyclers 5 | . 1 . 1 . . . 2 . . 1 . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 35 | . 8 . 8 . . . 11 1 . 3 4 Full Trace Events 5 | . 2 . . . . . 2 . . 1 . Feedback Events 2 | . 2 . . . . . . . . . . Corruption 2 | . 2 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . 1 . 2 . . . 3 . . . . Time 176 | . 26 . 64 . . . 86 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . 8 Machine Destruction 8 | . . . . . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Total Allies 2 | . . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . . 2 Highest-Rated Group 80 | . . . . . . . . . . . 80 Highest-Rated Ally 51 | . . . . . . . . . . . 51 Total Orders 5 | . . . . . . . . . 5 . . ROAM 5 | . . . . . . . . . 5 . . Ally Attacks 14 | . . . . . . . . . 3 . 11 Total Damage 305 | . . . . . . . . . 4 . 301 Kills 5 | . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Robot Analysis Total 8 | . 4 . 1 . . . 3 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches 6 | . . . . . . . . . 6 . . Drone Recoveries 2 | . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Turns Passed 10041 | 62 1225 1284 2835 432 524 655 2248 128 47 201 400 Spaces Moved 5723 | 49 823 664 1273 227 276 308 884 74 66 429 650 Core 3 | 3 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 4549 | 46 823 664 1273 227 276 308 884 48 . . . Hover . | . . . . . . . . . . . . Flight 1171 | . . . . . . . . 26 66 429 650 Fastest Speed 24 | 50 95 175 175 190 190 190 190 104 27 24 24 Average Speed 143 | 87 114 175 189 190 190 190 193 130 31 24 24 Slowest Speed 205 | 95 175 175 190 190 190 190 205 145 104 24 24 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 4 99 100 96 48 61 67 91 1 91 13 49 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . Scrap Searched 8 | . . 3 . 2 . 3 . . . . . Spaces Dug 52 | . 12 . 6 . . . . . . 12 22 Terrain Destroyed 90 | . 12 . 6 . . . . . . 12 60 Melee 42 | . 2 . 6 . . . . . . 12 22 Projectile . | . . . . . . . . . . . . AOE 48 | . 10 . . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Total 7055 | 62 1018 743 1575 229 277 344 1260 114 92 506 835 Wait 719 | 3 119 37 180 . . 8 243 . 11 59 59 Move 5707 | 48 822 663 1272 226 275 307 883 73 63 428 647 Hop 1 | . . . . . . . . . 1 . . Pick Up 61 | 3 18 8 12 1 1 2 9 3 3 . 1 Fast Attach 42 | 7 1 2 11 . . . 13 . 3 2 3 Attach 22 | . . 1 4 1 . . 6 7 1 2 . Detach 13 | . . 1 2 . . . 2 5 1 2 . Swap 45 | . 6 4 12 . . 4 11 6 2 . . Drop 76 | . 3 4 20 1 1 5 13 20 7 . 2 Fire 221 | 1 47 22 54 . . 18 74 . . . 5 Melee 64 | . 2 1 8 . . . 6 . . 13 34 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 84 | . . . . . . . . . . . 84 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 2 exits: Gar / DSF) -7/DSF -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 13) 63 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 8) 463 | -10/Materials | Central database locked down 588 | -10/Materials | Discovered new exit (range 13) 694 | -10/Materials | Discovered new exit (range 14) 858 | -10/Materials | Repaired Lgt. Treads 1034 | -10/Materials | Discovered new exit (range 8) 1288 | -10/Materials | Entered Mines 1308 | -10/Mines | Met a Derelict bent on vengeance 1376 | -10/Mines | Learned location of Zion (-7) 1432 | -10/Mines | Discovered new exit (range 8) 1549 | -10/Mines | Found a hidden stash of uninstalled traps 1796 | -10/Mines | Found the Drone Emporium 1803 | -10/Mines | Found Prototype Device 1803 | -10/Mines | Identified Splice Drone Bay 1923 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1977 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2312 | -10/Mines | Discovered new exit (range 7) 2572 | -10/Mines | Entered Materials 2572 | -9/Materials | Evolved 2 slots: Utility x2 2936 | -9/Materials | Repaired Lgt. Treads 3156 | -9/Materials | Repaired Imp. Heat Sink 3384 | -9/Materials | Discovered new exit (range 10) 3585 | -9/Materials | Discovered new exit (range 12) 3587 | -9/Materials | Identified exit to Mines 4104 | -9/Materials | Discovered new exit (range 3) 4543 | -9/Materials | Discovered new exit (range 16) 5254 | -9/Materials | Discovered new exit (range 15) 5407 | -9/Materials | Entered Mines 5496 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5669 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5744 | -9/Mines | Learned Materials terminal intel 5760 | -9/Mines | Discovered new exit (range 8) 5828 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5830 | -9/Mines | Discovered new exit (range 5) 5839 | -9/Mines | Entered Exiles 5872 | -9/Exiles | Discovered new exit (range 15) 5889 | -9/Exiles | Met 8R-AWN 5921 | -9/Exiles | Met EX-HEX 5978 | -9/Exiles | Met EX-BIN 6001 | -9/Exiles | Aligned with FarCom system 6003 | -9/Exiles | Given EX-Vault access code 6047 | -9/Exiles | Opened EX-Vault 6130 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6169 | -9/Exiles | Found Trap Reconfigurator 6263 | -9/Exiles | Met EX-DEC 6346 | -9/Exiles | Discovered new exit (range 11) 6363 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 6363 | -9/Exiles | Entered Mines 7003 | -8/Mines | Discovered new exit (range 9) 7018 | -8/Mines | Entered Materials 7018 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7019 | -8/Materials | Loaded intel: 12 terminal locations 7367 | -8/Materials | Identified exit to Factory 7515 | -8/Materials | Central database locked down 7735 | -8/Materials | Garrison activated, responded to threat 7928 | -8/Materials | Garrison activated, responded to threat 8023 | -8/Materials | Destroyed 8 combat bots 8064 | -8/Materials | Discovered new exit (range 15) 8679 | -8/Materials | Repaired Hrd. Medium Armor Plating 8712 | -8/Materials | Repaired Spread Laser 8765 | -8/Materials | Discovered new exit (range 13) 8926 | -8/Materials | Repaired Spread Laser 9266 | -8/Materials | Entered Factory 9266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9292 | -7/Factory | Identified exit to DSF 9326 | -7/Factory | Identified exit to Garrison 9394 | -7/Factory | Entered DSF 9419 | -7/DSF | Additional patrols routed to DSF 9423 | -7/DSF | Discovered new exit (range 15) 9441 | -7/DSF | Entered Factory 9441 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9641 | -6/Factory | Identified exit to Garrison 9642 | -6/Factory | Entered Garrison 9648 | -6/Garrison | Learned Factory security intel 9658 | -6/Garrison | Triggered checkpoint 9687 | -6/Garrison | Garrison Relay disabled 9697 | -6/Garrison | Build established: Hacker-Scout 9819 | -6/Garrison | Discovered new exit (range 5) 9827 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9881 | -6/Garrison | Garrison Relay disabled 9942 | -6/Garrison | Triggered checkpoint 9951 | -6/Garrison | Rescued a captive Derelict 9952 | -6/Garrison | Rescued a captive Derelict 10032 | -6/Garrison | Triggered checkpoint 10042 | -6/Garrison | Self-destructed Last Messages --------------- 10033_ Field strength at 57. 10034_ G-50 Soldier triggered Stasis Trap. 10034_ A bubble of rippling energy engulfs the area. 10034_ Field strength at 84. 10034_ Field strength at 52. 10035_ Field strength at 68. 10035_ Field strength at 47. 10036_ Field strength at 42. 10037_ G-50 Soldier Adv. Heat Sink severed. 10038_ G-50 Soldier suffers critical hit (Smash). 10038_ G-50 Soldier system corrupted by crushing effect. 10038_ G-50 Soldier knocked back. 10038_ BR-7KT(h) destroyed. 10039_ Knocked back. 10040_ Field strength at 25. 10041_ C-17 Slicer suffers critical hit (Smash). 10041_ C-17 Slicer system corrupted by crushing effect. 10041_ C-17 Slicer destroyed. 10041_ Cesium-ion Thruster destroyed. 10041_ Field strength at 17. Map ----- +----------------------------------------------------+ | ?????????????#######???# ###?????????????????????? | | ?????????????# T# #???# #???????????????????????? | | ?????????????# #???# #???????????????????????? | | ????????##???# ###???# #???????????????????????? | | ??????## #???### ###?### #???????????????????????? | | ???######????### #"### #???????????????????????? | | ???# ###### ## " #???????????????????????? | | ???# < ##"##"###*##### #???????????????????????? | | ???# !%#???### #???????????????????????? | | ???# ![[#?????# #????????##????###??????? | | ???######"#####= ####### #????????#"#####"######## | | ######### #???#*=%[ #?????????# | | ! ## #???# !###"+####?????????# | | ## #???# #?## "#???????????# | | = * ## #???# #??# ##???????????# ######"++## | | ## #???# #??# #??##????????# #????## #? | | ## ##### #### ###"##????#### ####### #? | | ## " " #????# " + #? | | ! * ######## #### #### #????# ## ####### #? | | ##"##### #??# #??? #????#+?# #?????# #? | | #??# #??? #??gg?g?# ##????# #? | | ######## #??# #?## ###""""## T#????# #? | | #######"#?????# ####;### ####### #? | | ??????###?????# + ## | | ??????????????# " "# | | ?????????????#"#"####""##@b%## ## ##"#####"## | | ?????????????### #??#####^cc## ## ####???###? | | ???????????????###?????? "Y????????? | | ????????????????????????g "?????????? | | ??????????????????????? "?????????? | | ??????????????????????? "Y????????? | | ??????????????????????### ## ## #?????????? | | ????????????????????????# ## ## #?????????? | | ???????????????????????? #?????????? | | ???????????????????????? +?????????? | | ???????????????????????? #?????????? | | ????????????????????????##+###""""## ##?????????? | | ?????????????????????????? ???g????? ???????????? | | ??????????????????????????????+??????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????gg???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+????????????????????????+?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???+???+??+???+??????????????????????????++??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????+????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 73 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingGhostFilter Manual? 0 Play Time 01:38:49 Cumulative 140.3 hours Start 2023.12.13 @ 21:58:18 End 2023.12.14 @ 20:32:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 117 Rogue 0 Adventurer 117 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e9a81aaf-5d19-4e2a-9060-ed015de4361c