Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.11 @ 20:52:36 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (387) 1935 Value Destroyed (17827) 17827 Prototype IDs (55) 1100 Alien Tech Used (1) 200 Bonus (8340) 8340 TOTAL SCORE: 36602 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3695 Follower Combat Kills 1867 Entered Garrisons 800 Used RIF Installer 2000 Met Zhirov 300 Friendly Fire -1322 Cogmind --------- Core Integrity 0/1400 Matter 79/300 Energy 240/240 System Corruption 3% Temperature Cool (-178) Movement Flying (32) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Biomechanical Wings Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY (11) ----- Advanced Cryofiber Web Triangulator Advanced Sensor Array Experimental Signal Interpreter Reaction Control System Improved Phase Shifter Advanced System Shield Relay Coupler [NC] (29) Relay Coupler [Grunt] (2) Relay Coupler [Behemoth] (13) Improved System Backup Module > --- WEAPON (4) ------- Smartbomb Launcher Improved Remote Datajack Spear > --- INVENTORY (5) ---- Advanced Cooling System Advanced Energy Well (800) Advanced System Shield Transdimensional Reconstructor Core Expander Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System Advanced Energy Well Experimental Signal Interpreter Long-range Terrain Scanner Improved Maneuvering Thrusters Advanced Hacking Suite Advanced System Shield Advanced System Shield Relay Coupler [Grunt] Relay Coupler [Behemoth] > --- WEAPON ----------- Quantum Rifle Improved Remote Datajack Power Sword Spear > --- INVENTORY -------- Transdimensional Reconstructor Core Expander Smartbomb Launcher [Rating: 126] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Airjet Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Cooling System Storage High-capacity Battery Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Slots Evolved 17 | 3 2 2 2 . . 2 2 1 . . . . . 2 . . . 1 . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | 1 . 1 . . . . . 1 . . . . . . . . . . . . . Utility 10 | 1 2 1 2 . . 1 1 . . . . . . 1 . . . 1 . . . Weapon 3 | 1 . . . . . 1 . . . . . . . 1 . . . . . . . Parts Attached 385 | 5 18 5 9 . . 5 29 12 17 13 12 16 27 67 11 69 3 5 14 22 26 Power 38 | 1 2 2 . . . . 1 . 3 1 . 3 3 1 1 10 . . 2 7 1 Engine 18 | 1 2 2 . . . . 1 . 3 1 . 2 2 1 . 3 . . . . . Core 12 | . . . . . . . . . . . . 1 1 . 1 5 . . 1 3 . Reactor 8 | . . . . . . . . . . . . . . . . 2 . . 1 4 1 Propulsion 74 | 2 5 1 . . . . 3 1 2 6 1 3 8 23 1 8 1 . 2 3 4 Treads 8 | 2 3 . . . . . . . . . . . . 2 . . . . . . 1 Leg 14 | . . . . . . . . . . . . . 8 5 . . . . . 1 . Wheel 4 | . 2 1 . . . . . . . 1 . . . . . . . . . . . Hover 22 | . . . . . . . 3 1 2 4 1 2 . 8 . . . . 1 . . Flight 26 | . . . . . . . . . . 1 . 1 . 8 1 8 1 . 1 2 3 Utility 179 | . 8 1 6 . . 4 14 5 7 3 11 10 8 30 7 28 2 5 10 4 16 Device 120 | . 4 1 2 . . 2 9 4 4 2 6 5 2 23 4 24 1 4 7 2 14 Storage 13 | . 1 . . . . 1 1 1 . 1 . . . 3 . . . 1 2 1 1 Processor 11 | . 3 . 2 . . . . . . . . 3 1 1 . 1 . . . . . Hackware 29 | . . . . . . 1 1 . 3 . 4 2 5 3 3 3 1 . 1 1 1 Protection 6 | . . . 2 . . . 3 . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 3 1 3 . . 1 11 6 5 3 . . 8 13 2 23 . . . 8 5 Energy Gun 26 | . . . . . . . 8 4 5 1 . . 2 2 . 1 . . . 2 1 Energy Cannon 9 | . 1 . . . . . 1 . . . . . 1 5 . 1 . . . . . Ballistic Gun 16 | 2 1 1 1 . . . 2 . . . . . 4 . 1 3 . . . 1 . Ballistic Cannon 11 | . . . . . . . . . . . . . 1 3 . 7 . . . . . Launcher 10 | . 1 . 2 . . . . 1 . . . . . . . 3 . . . 2 1 Special Weapon 10 | . . . . . . . . . . 2 . . . 2 1 4 . . . . 1 Impact Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Special Melee Weapon 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . Unidentified Prototypes 22 | . . . 1 . . . 3 . 2 1 . 1 . 4 . 4 . . 4 . 2 Parts Lost 14 | . . . . . . . . . . . 1 . 5 . 2 1 . . . 3 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . Utility 7 | . . . . . . . . . . . 1 . 1 . . 1 . . . 2 2 Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . Highest Loss Streak 3 | . . . . . . . . . . . 1 . 3 . 1 1 . . . 2 1 Average Slot Usage (%) 97 | . 99 100 100 100 100 97 99 99 99 99 100 99 99 99 96 94 89 89 90 87 87 Engine 7 | . 11 9 7 7 7 6 7 11 10 11 11 10 11 9 6 3 . . . . . Core 1 | . . . . . . . . . . . . . . . 2 5 5 4 3 3 4 Leg 1 | . . . . . . . . . . . . . 10 8 . . . . . 1 . Wheel 4 | . 6 21 24 23 23 20 10 . . . . . . . . . . . . . . Hover 7 | . . . . . . . 7 19 21 21 22 21 11 9 . . . . . . . Flight 4 | . . . . . . . . . . . . . . 1 19 18 15 14 14 12 14 Device 18 | . 11 28 26 30 30 26 21 25 26 22 19 10 5 13 12 10 16 14 14 18 21 Storage 3 | . 6 9 7 7 7 6 7 2 3 4 5 3 . . 3 . . 2 3 1 . Processor 6 | . 20 9 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Hackware 19 | . . . . . . 4 11 11 12 16 18 28 37 31 29 34 28 28 28 24 22 Protection 1 | . . . 7 7 7 6 5 4 . . . . . . . . . . . . . Energy Gun 4 | . . . . . . . 5 13 15 13 11 11 2 3 . . . . . 1 . Energy Cannon 1 | . 7 7 . . . . . . . . . . . 2 10 1 . . . . . Ballistic Gun 2 | . 13 2 9 7 7 6 5 . . . . . 6 . 2 1 . . . . . Launcher 2 | . 2 9 5 7 7 6 5 . . . . . . . . 1 5 4 4 1 3 Special Weapon 2 | . . . . . . . . . . 2 5 5 5 4 5 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 6 18 24 32 32 32 33 41 44 44 44 44 41 41 52 42 50 39 42 53 48 42 Greatest Support 76 | 45 45 41 41 41 41 41 41 47 55 48 48 48 76 76 45 56 56 56 47 47 47 Greatest Overweight (x) 2 | . 1 . . . . . 2 . . 1 . 1 1 1 1 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 1 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 1 1 1 2 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . . 2 3 3 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 1 1 1 3 3 3 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 3 3 3 2 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 35% | Hacker-Scout 20% | Hacker-Mutant 18% | Mutant 6% | Bothacker-Scout 6% | Wizard-Scout 3% | Hacker-Skirmisher 3% | Wizard-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Bothacker-Scout | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Scout | -6/Factory Hacker-Scout | -6/Garrison Wizard-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Matter Collected 8199 | 221 454 91 699 61 6 331 834 197 170 168 264 288 827 1085 236 1239 185 239 140 389 75 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16135 | . 664 148 1379 68 . 540 1701 1110 1353 1449 931 940 657 857 955 596 382 227 560 1402 216 Parts 840 | . 43 14 104 6 . 27 122 81 76 67 40 34 37 38 36 18 10 12 3 51 21 Haulers Intercepted 22 | . 2 . 6 . . . 6 . 2 1 . 3 . 1 . 1 . . . . . Recyclers Shooed 10 | . . . 2 1 . . 3 . . . . 1 . 3 . . . . . . . Parts Field Recycled 13 | . . . . . . . . . . . . . . 13 . . . . . . . Retrieved Matter 192 | . . . . . . . . . . . . . . 192 . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . . . . . . . . . 26 18 1 46 . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 298 | . 13 2 21 4 . 16 30 36 20 27 20 12 18 18 15 7 7 7 . 19 6 Melee 31 | . . . . . . . . . . . . . . . . . 7 3 . 15 6 Guns 172 | . 7 2 19 1 . 6 26 27 16 21 16 10 16 3 . . . . . 2 . Cannons 40 | . 3 . . . . . . . . . . . . 15 15 7 . . . . . AOE 42 | . 3 . 2 3 . 10 4 6 2 3 1 . 2 . . . . 4 . 2 . Classes Destroyed 19 | . 8 . 2 . . 2 2 1 . 1 . . 1 1 . . . 1 . . . Worker 16 | . 1 1 1 . . 3 3 . 3 3 . 1 . . . . . . . . . Builder 4 | . . . 2 . . . . . 1 1 . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hauler 22 | . 2 . 6 . . . 6 . 2 1 . 3 . 1 . 1 . . . . . Recycler 8 | . 1 . 2 . . . 1 . 1 1 . . . 1 . 1 . . . . . Mechanic 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Operator 9 | . 1 . 3 . . . 2 . 2 1 . . . . . . . . . . . Watcher 21 | . 3 . 5 . . . 4 . 1 3 . 4 . 1 . . . . . . . Swarmer 83 | . 3 2 3 3 . 7 . 20 4 13 11 3 9 . 2 . . 1 . 2 . Grunt 115 | . 10 1 12 1 . 6 16 6 8 9 7 9 6 9 3 3 4 . . 4 1 Brawler 10 | . . . . . . 1 3 . . 1 . 1 . 1 . 1 . . . 2 . Duelist 12 | . . . . . . 2 . 2 1 . 1 . . . 1 . 1 . . 4 . Sentry 43 | . . . 6 . . . 10 3 7 2 1 . . 3 8 1 1 . . 1 . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . Hunter 18 | . . . . . . . 1 3 . 1 . . 1 1 1 . . 2 . 8 . Programmer 12 | . . . . . . . . . . 1 . . . 3 . 2 1 . . . 5 Behemoth 2 | . . . . . . . . 2 . . . . . . . . . . . . . Thug 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . Fireman 3 | . . . . . . . . . . . . . . . . . . 3 . . . Best Kill Streak 10 | . 5 2 10 3 . 5 9 8 6 5 7 4 6 6 3 3 3 4 . 4 3 Combat Bots Only 8 | . 5 2 6 3 . 4 7 8 5 4 7 2 6 6 3 3 3 4 . 4 3 Max Kills in Single Turn 4 | . 2 1 2 2 . 4 3 3 3 2 2 2 2 1 2 1 1 2 . 2 1 Gunslinging 1 | . . . . . . . . 1 . 1 1 . . . . . . . . . . Exploded 3 | . 2 . 2 2 . 3 2 2 1 2 1 . 2 . . . . 2 . 2 . Melee 1 | . . . . . . . . . . . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Damage Taken 15964 | . 534 85 433 56 . 331 1156 1151 478 1426 625 271 1792 1658 1366 694 269 180 . 2638 821 Core 12571 | . 431 66 302 34 . 227 814 871 381 1138 491 208 1442 1326 1103 575 217 150 . 2143 652 Absorbed by Shields 1737 | . 15 36 170 23 . 132 446 427 176 40 172 . 46 . 54 . . . . . . Redirected to Core 10411 | . 333 47 265 34 . 196 674 727 302 987 421 208 1159 1132 837 433 193 97 . 1777 589 Core Remaining (%) 65 | 100 . 100 . . . 100 . . 61 . . . 47 . 16 . . . . 32 . Volleys Fired 1299 | 2 94 29 102 17 . 64 144 113 53 85 84 60 136 127 68 53 8 12 3 32 13 Largest 3 | 2 2 1 2 1 . 1 2 3 3 3 2 2 2 2 3 2 1 1 1 1 1 Hottest 208 | 40 80 60 56 33 . 33 129 182 180 180 120 120 120 180 208 122 46 46 40 94 40 Shots Fired 2060 | 4 148 29 131 17 . 64 272 202 129 188 123 102 189 191 123 81 8 12 3 31 13 Gun 1524 | 4 99 4 129 15 . 51 254 195 129 187 116 91 158 48 14 8 . . . 22 . Cannon 357 | . 41 25 . . . . 9 . . . . . 21 104 99 58 . . . . . Launcher 50 | . 8 . 2 2 . 13 9 7 . . . . . . . . 1 5 . 3 . Special 129 | . . . . . . . . . . 1 7 11 10 39 10 15 7 7 3 6 13 Kinetic 687 | 4 99 4 129 15 . 51 123 . . . . . 110 72 14 66 . . . . . Thermal 487 | . 41 25 . . . . 140 86 . . . . . 74 99 . . . . 22 . Explosive 50 | . 8 . 2 2 . 13 9 7 . . . . . . . . 1 5 . 3 . Electromagnetic 707 | . . . . . . . . 109 129 187 116 91 69 6 . . . . . . . Robot Hit Streak 26 | 2 14 6 11 1 . 6 21 15 15 16 12 9 14 18 26 17 24 3 2 7 11 Robot Miss Streak 9 | 1 2 2 3 7 . 4 9 4 3 4 4 4 5 3 5 3 . 1 1 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 33 | . 1 . . . . . 6 3 4 8 5 3 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 1 1 1 1 1 . . . . . . . . Shots Hit Robots 1329 | 3 92 17 78 4 . 29 152 124 89 127 57 69 89 138 77 53 19 9 13 59 31 Core Hits 601 | . 36 8 50 4 . 31 79 51 43 59 24 25 35 37 25 16 10 12 5 41 10 Critical Hits 31 | . 1 . 2 . . . 2 . . . . . . 5 1 18 . . . 2 . Critical Kills 9 | . . . . . . . . . . . . . . 2 . 6 . . . 1 . Critical Parts Destroyed 19 | . 1 . 2 . . . 2 . . . . . . 2 1 10 . . . 1 . Melee Attacks 176 | . . . . . . 1 . . . . . . . . . 1 19 19 11 51 74 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . 2 . Piercing 173 | . . . . . . . . . . . . . . . . 1 19 19 11 49 74 Sneak Attacks 7 | . . . . . . 1 . . . . . . . . . 1 2 1 . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 2 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34710 | 32 1359 331 1976 350 . 1460 3802 3128 2534 2932 1375 1627 1372 3463 1876 911 759 1106 1099 2495 723 Guns 19386 | 32 617 83 1823 122 . 579 3083 2594 2202 2648 1250 1522 1232 939 156 79 . . . 425 . Cannons 5700 | . 384 248 . . . . 81 . . . . . . 2524 1720 743 . . . . . Explosions 5152 | . 355 . 153 228 . 866 638 534 332 284 125 105 140 . . . 96 829 . 467 . Melee 4454 | . . . . . . . . . . . . . . . . 89 663 277 1099 1603 723 Ramming 18 | . 3 . . . . 15 . . . . . . . . . . . . . . . Kinetic 8868 | 32 617 83 1823 122 . 579 1653 . . . . . 856 2125 156 822 . . . . . Thermal 8015 | . 384 248 . . . . 1511 1627 332 178 125 105 140 1220 1720 . . . . 425 . Explosive 4013 | . 355 . 153 228 . 866 638 381 . . . . . . . . 96 829 . 467 . Electromagnetic 9342 | . . . . . . . . 1120 2202 2754 1250 1522 376 118 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 4454 | . . . . . . . . . . . . . . . . 89 663 277 1099 1603 723 Highest Corruption 9 | . . . 1 1 1 1 . . . 9 9 9 9 1 . 5 6 6 . 4 5 Average Corruption 5 | . . . 1 1 1 1 . . . 4 9 9 9 1 . 4 5 5 . 4 2 Corruption Purged 15 | . . . . . . . . . . . . . . 1 . . . 6 . . 8 Effects 332 | . . . . 4 1 3 . . . 24 56 54 83 4 . 22 24 22 . 29 6 Message Errors 62 | . . . . 2 . . . . . 1 9 14 12 1 . 4 5 5 . 7 2 Matter Fused 65 | . . . . . . . . . . 4 15 10 13 . . 3 6 6 . 8 . Heat Flow Errors 33 | . . . . . . . . . . . 8 5 12 . . 1 2 2 . 3 . Energy Discharges 37 | . . . . . 1 . . . . 4 6 5 6 1 . 1 3 4 . 4 2 Parts Rejected 4 | . . . . . . . . . . 1 . . . . . 1 2 . . . . Data Loss (minor) 50 | . . . . 2 . 2 . . . 3 6 10 9 1 . 6 4 3 . 4 . Data Loss (major) 8 | . . . . . . . . . . 1 . . 3 . . 2 1 1 . . . Misfires 16 | . . . . . . . . . . . 4 1 9 . . 2 . . . . . Targeting Errors 48 | . . . . . . 1 . . . 8 7 7 16 1 . 2 1 1 . 2 2 Weapon Failures 9 | . . . . . . . . . . 2 1 2 3 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 770 | . 17 . . 42 . . 5 22 . 21 11 3 . 123 11 . 95 35 302 12 71 Projectiles 138 | . 4 . . . . . . . . . . . . 123 11 . . . . . . Explosions 128 | . 13 . . 42 . . 5 22 . 21 11 3 . . . . . . . 11 . Melee 504 | . . . . . . . . . . . . . . . . . 95 35 302 1 71 Knockbacks 19 | . . . . . . . . . . . . . . 7 . 12 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . . . 7 . 11 . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 200 | . . . . . . 125 . 17 22 16 . . 20 . . . . . . . . Shots 9 | . . . . . . 4 . 2 1 1 . . 1 . . . . . . . . Rammed 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 277 . . . . . 126 388 310 270 244 230 250 144 329 308 256 251 . 66 . Average Temperature 87 | . 63 . . . . . 27 124 87 67 79 75 81 42 103 109 71 81 . 24 . Received Heat Transfer 3550 | . 215 16 166 4 . 60 528 246 192 257 132 87 441 360 430 129 54 89 . 72 72 Effects 7 | . . . . . . . . 4 . . . . . . 1 . 2 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Interference 5 | . . . . . . . . 3 . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . 2 2 5 3 3 . . . . . . . . . Combat Hostiles 12 | . . . . . . . . 2 2 3 3 2 . . . . . . . . . Parts Fried 68 | . . . . . . . . 8 17 27 6 9 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 24 | . . . . . . . 2 6 1 . . . . 5 6 . . . . 1 3 Heat Transferred 11914 | . 814 518 . . . . 2701 2380 350 150 150 150 150 1739 2257 . . . . 555 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . . 2 5 4 1 2 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Peak Influence 1830 | . 316 199 646 391 . 421 614 1756 1830 1642 1821 1353 1492 896 1067 649 . . . . 442 Average Influence 657 | . 167 128 318 239 . 258 289 924 1239 1341 1520 1011 1294 257 832 370 . . . . 144 Maximum Alert Level 5 | . 1 . 2 1 . 2 2 5 5 5 5 4 4 3 3 2 . . . . 2 Low Security (%) 23 | 100 52 100 18 51 . 15 25 . . . . . . 41 . 26 . . . . 82 Level 1 24 | . 47 . 48 48 . 80 52 23 . . . . . 50 . 21 . . . . 6 Level 2 12 | . . . 32 . . 3 22 10 . . . 22 . 3 32 52 . . . . 11 Level 3 10 | . . . . . . . . 27 24 . 3 31 21 5 67 . . . . . . Level 4 24 | . . . . . . . . 29 59 92 65 46 78 . . . . . . . . Level 5 3 | . . . . . . . . 6 15 7 30 . . . . . . . . . . High Security . | . . . . . . . . 3 . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 3 . 4 1 . . 2 . 4 11 . 10 . 13 . 14 . 1 . . 7 Investigation 20 | . 2 . 1 . . . 1 . . 4 . 2 . 1 . 3 . 1 . . 5 Extermination 9 | . . . . . . . . . . 1 . 1 . 3 . 2 . . . . 2 Reinforcement 22 | . 1 . 2 . . . 1 . 1 2 . 4 . 6 . 5 . . . . . Assault 11 | . . . 1 1 . . . . 2 4 . 2 . . . 1 . . . . . Garrison 8 | . . . . . . . . . 1 . . 1 . 3 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 1 . . . 1 . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Distress Signals 17 | . 3 . 3 . . . 3 . . 2 . 2 . 2 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 596 | . 30 8 42 6 . 16 46 41 38 61 34 42 29 64 22 38 17 14 . 29 19 Peak Tracking Total 11 | . 5 3 5 4 . 4 9 7 10 11 9 5 8 10 7 6 9 4 . 7 5 Tactical Retreats 53 | . 3 . . . . 1 . 6 4 8 6 2 3 6 . 9 2 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Traps Triggered 36 | . 1 . 2 . . . 2 7 1 3 8 . 5 1 4 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 33 | . . . . . . . . 33 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . 8 . . . . . . . . . . . . . Reused 4 | . . . . . . . . 4 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 5 . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Machines Disabled 101 | . 8 4 11 2 . 3 29 7 7 4 4 9 4 2 4 1 . . . . 2 Max in Single Turn 2 | . 1 1 1 1 . 1 2 1 1 1 1 2 1 1 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Relay 17 | . . . . . . . . 5 . . 4 . 4 . 4 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Machines Accessed 132 | . 9 1 11 . . 1 14 . 9 14 . 13 . 17 . 19 . 2 8 . 14 Terminals 73 | . 7 1 8 . . 1 8 . 5 7 . 7 . 9 . 11 . 1 . . 8 Fabricators 9 | . . . . . . . . . . 1 . 2 . 2 . 2 . . . . 2 Repair Stations 11 | . . . . . . . 1 . 2 1 . 1 . 2 . 2 . . . . 2 Recycling Units 12 | . 2 . 1 . . . 2 . 1 1 . . . 1 . 2 . . . . 2 Scanalyzers 12 | . . . 2 . . . 2 . 1 2 . 2 . 2 . 1 . . . . . Garrison Access 6 | . . . . . . . 1 . . 2 . 1 . 1 . 1 . . . . . Total Hacks 698 | . 40 4 44 . . 3 91 . 40 43 . 60 . 76 . 122 . 8 44 . 123 Successful 515 | . 26 3 32 . . 2 80 . 32 22 . 36 . 65 . 90 . 6 44 . 77 Failed 180 | . 13 1 12 . . 1 11 . 8 21 . 24 . 10 . 32 . 1 . . 46 Catastrophic 11 | . . . . . . . 1 . . 2 . 3 . . . 2 . . . . 3 Database Lockouts 4 | . 1 . . . . . . . . . . . . 2 . . . 1 . . . Manual 323 | . 28 4 29 . . 3 55 . 15 24 . 28 . 34 . 47 . 6 . . 50 Terminals 426 | . 33 4 36 . . 3 67 . 20 23 . 38 . 39 . 73 . 7 . . 83 Fabricators 42 | . . . . . . . . . . 4 . 8 . 10 . 6 . . . . 14 Repair Stations 46 | . . . . . . . 4 . 8 2 . 3 . 8 . 13 . . . . 8 Recycling Units 64 | . 7 . 4 . . . 8 . 7 3 . . . 5 . 12 . . . . 18 Scanalyzers 46 | . . . 4 . . . 7 . 5 4 . 7 . 10 . 9 . . . . . Garrison Access 29 | . . . . . . . 5 . . 7 . 4 . 4 . 9 . . . . . Terminal Hacks 195 | . 6 . 10 . . . 32 . 6 2 . 11 . 18 . 29 . 3 44 . 34 Record 45 | . . . . . . . 1 . . . . . . . . . . 1 36 . 7 Part Schematic 17 | . . . . . . . 1 . . . . 1 . 4 . 6 . . . . 5 Robot Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Robot Analysis 26 | . 3 . 3 . . . 3 . . 1 . 1 . 3 . 4 . 1 4 . 3 Prototype ID Bank 13 | . . . 2 . . . 2 . . . . . . 1 . 2 . . 4 . 2 Open Door 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 7 | . 1 . . . . . 1 . . 1 . 1 . 1 . 1 . . . . 1 Emergency Access Points 6 | . . . 2 . . . 2 . . . . . . . . 1 . . . . 1 Machine Index 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Terminal Index 6 | . 1 . . . . . 1 . 1 . . 1 . 1 . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 8 | . 1 . 1 . . . 4 . 1 . . . . . . 1 . . . . . Unreport Threat 21 | . . . . . . . 4 . 1 . . 4 . 4 . 6 . . . . 2 Locate Traps 10 | . . . 1 . . . 2 . . . . . . 1 . 4 . . . . 2 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 2 | . . . . . . . . . . . . 2 . . . . . . . . . Recall Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 Registered Components 6 | . . . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 Registered Prototypes 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . Zone Layout 6 | . . . 1 . . . 3 . . . . 1 . . . 1 . . . . . Fabricator Hacks 17 | . . . . . . . . . . 1 . 4 . 5 . 3 . . . . 4 Network Status 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Load Schematic 6 | . . . . . . . . . . 1 . 1 . 2 . 1 . . . . 1 Build 9 | . . . . . . . . . . . . 2 . 3 . 2 . . . . 2 Repair Station Hacks 38 | . . . . . . . 4 . 8 2 . 2 . 7 . 10 . . . . 5 Scan Component 20 | . . . . . . . 2 . 4 1 . 1 . 4 . 5 . . . . 3 Repair 17 | . . . . . . . 2 . 4 1 . 1 . 3 . 4 . . . . 2 Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 26 | . 3 . 2 . . . 4 . 2 2 . . . 2 . 4 . . . . 7 Recycle Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . . . . . . . . . . . 1 Report Inventory 12 | . 2 . 1 . . . 2 . 1 1 . . . 1 . 2 . . . . 2 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 10 | . 1 . 1 . . . 2 . 1 1 . . . 1 . 2 . . . . 1 Scanalyzer 45 | . . . 4 . . . 7 . 5 4 . 6 . 10 . 9 . . . . . Insert Component 22 | . . . 2 . . . 4 . 2 2 . 3 . 5 . 4 . . . . . Analyze 23 | . . . 2 . . . 3 . 3 2 . 3 . 5 . 5 . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . 2 . 1 . 1 . 2 . . . . . Unlock Access 6 | . . . . . . . 1 . . 2 . 1 . 1 . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 439 | . 40 7 37 . . 5 69 . 26 27 . 32 . 50 . 75 . 6 . . 65 Terminals 134 | . 16 3 15 . . 2 25 . 7 6 . 8 . 15 . 19 . 3 . . 15 Track 36 | . 3 1 4 . . 1 8 . . 1 . 1 . 5 . 5 . 1 . . 6 Assimilate 16 | . 4 . 2 . . . 2 . . 2 . 1 . 2 . 2 . . . . 1 Botnet 53 | . 5 1 7 . . 1 7 . 5 3 . 6 . 6 . 6 . 1 . . 5 Disrupt 21 | . 2 1 1 . . . 6 . 2 . . . . 1 . 5 . 1 . . 2 Operators 7 | . 1 . 1 . . . 2 . . . . . . 1 . 1 . . . . 1 Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . . . 1 . 3 . 2 . 3 . . . . 5 Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 Prioritize 5 | . . . . . . . . . . . . 1 . 1 . 1 . . . . 2 Siphon 6 | . . . . . . . . . . 1 . 2 . 1 . 1 . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Download 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 1 . 1 . . . 4 . 4 1 . . . 3 . 6 . . . . 7 Monitor 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 Reject 11 | . 1 . 1 . . . 2 . 1 1 . . . 1 . 2 . . . . 2 Recyclers 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 2 Mask 8 | . . . . . . . 2 . 1 . . . . 1 . 2 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 3 . . 1 . 1 . 2 . 5 . . . . . Broadcast 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Redirect 1 | . . . . . . . . . . . . . . . . 1 . . . . . Reprogram 6 | . . . . . . . 1 . . 1 . 1 . 2 . 1 . . . . . Intercept 1 | . . . . . . . . . . . . . . . . 1 . . . . . Watchers 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 113 | . 8 1 9 . . 1 11 . 8 13 . 13 . 17 . 18 . 1 . . 13 Full Trace Events 12 | . 2 . . . . . . . . 3 . 1 . . . 1 . . . . 5 Feedback Events 5 | . . . . . . . . . . 2 . . . . . 1 . . . . 2 Corruption 2 | . . . . . . . . . . 2 . . . . . . . . . . . Hackware Fried 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . . . Matter 252 | . . . . . . . . . . . . 252 . . . . . . . . . Time 134 | . . . . . . . . . . . . 134 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 39 | . . . 2 . . . 4 . 2 2 . 4 . 9 . 11 . . . . 5 Parts Built 9 | . . . . . . . . . . . . . . 6 . 2 . . . . 1 Matter 1007 | . . . . . . . . . . . . . . 530 . 159 . . . . 318 Time 242 | . . . . . . . . . . . . . . 105 . 53 . . . . 84 Total Part Build Rating 54 | . . . . . . . . . . . . . . 36 . 12 . . . . 6 Parts Repaired 17 | . . . . . . . 2 . 4 1 . 1 . 3 . 4 . . . . 2 Time 643 | . . . . . . . 102 . 158 25 . 12 . 136 . 142 . . . . 68 Parts Recycled 2 | . . . . . . . . . . . . . . . . . . . . . 2 Recycled Matter 55 | . . . . . . . . . . . . . . . . . . . . . 55 Retrieved Matter 55 | . . . . . . . . . . . . . . . . . . . . . 55 Retrieved Components 46 | . 2 . 9 . . . 19 . 7 1 . . . 3 . 4 . . . . 1 Parts Scanalyzed 21 | . . . 2 . . . 3 . 2 2 . 3 . 5 . 4 . . . . . Part Schematics Acquired 21 | . . . 2 . . . 3 . 2 2 . 3 . 5 . 4 . . . . . Parts Damaged 3 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Used RIF Installer 4 | . . . . . . . . 1 . . 1 . 1 . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 98 | . . . . . . 1 . . . 1 5 10 6 25 10 13 8 4 2 6 7 Non-combat 25 | . . . . . . 1 . . . . . 3 . 13 . 2 . 1 . . 5 Combat 73 | . . . . . . . . . . 1 5 7 6 12 10 11 8 3 2 6 2 Autooverrided 9 | . . . . . . . . . . . . . . 1 2 2 1 . . 3 . Robot Hacks Applied 100 | . . . . . . 1 . . . 1 5 10 6 29 8 11 7 5 2 3 12 parse_system 12 | . . . . . . 1 . . . 1 . 1 . . . 1 . 2 2 . 4 no_distress 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 find_chute 2 | . . . . . . . . . . . . . . 2 . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . 1 . . . . . . . map_walls 2 | . . . . . . . . . . . . . . 2 . . . . . . . map_earth 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . drop_inventory 4 | . . . . . . . . . . . . . . 2 . 1 . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . 1 . . . . . . . ignore_parts 3 | . . . . . . . . . . . . . . 3 . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . 1 check_alert 1 | . . . . . . . . . . . . 1 . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . 1 map_route 4 | . . . . . . . . . . . . 1 . 1 . . . . . . 2 scatter_targeting 1 | . . . . . . . . . . . . . . 1 . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . 1 spike_heat 1 | . . . . . . . . . . . . 1 . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 2 | . . . . . . . . . . . . . . 2 . . . . . . . wipe_record 1 | . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 29 | . . . . . . . . . . . 1 2 . 8 3 3 6 3 . 3 . formatsys_high 26 | . . . . . . . . . . . 4 4 6 1 5 5 1 . . . . Relay Couplers Released 30 | . . . . . . . . 7 1 . 8 . 8 . 6 . . . . . . Machine Destruction 30 | . . . . . . . . 7 1 . 8 . 8 . 6 . . . . . . Attached 18 | . . . . . . . . . 1 . 4 1 5 1 2 2 1 . . . 1 Robots Rewired 4 | . . . . . . . . . . . . . . . . . 2 . . 2 . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Total Allies 94 | . 1 3 1 3 . . . . . 4 5 12 6 16 10 12 10 3 . 8 . Largest Group 6 | . 1 3 1 3 3 1 . . . 3 2 6 3 4 3 3 4 2 . 2 . Highest-Rated Group 169 | . 10 40 16 85 85 31 . . . 93 48 113 96 128 60 147 169 88 . 49 . Highest-Rated Ally 81 | . 10 16 16 31 31 31 . . . 31 32 32 32 32 30 49 81 76 . 49 . Total Orders 9 | . . . 1 . . . . . . . . . 1 2 . 4 . . . . 1 GOTO 1 | . . . 1 . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . 1 . 4 . . . . 1 Ally Attacks 383 | . . 14 2 11 . . . . . 12 13 76 21 82 34 49 41 15 . 13 . Total Damage 8813 | . . 148 18 147 . . . . . 147 318 2085 344 1628 539 1775 1058 249 . 357 . Kills 70 | . . 6 1 2 . . . . . . 4 14 2 12 3 12 6 6 . 2 . Allies Corrupted 4 | . . . . . . . . . . . . . . 1 . . . . . 2 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Robot Analysis Total 26 | . 3 . 3 . . . 3 . . 1 . 1 . 3 . 4 . 1 4 . 3 Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . . . . . . 2 1 . 1 . Drone Launches 15 | . . . . . . . . . . . . . . 6 . 7 . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Turns Passed 25120 | 34 1126 820 1264 830 208 782 2117 1337 1052 1278 1446 1321 1776 2555 1083 1419 851 1277 170 1260 1114 Spaces Moved 23525 | 37 1188 768 1010 747 187 647 1909 1318 722 1512 1007 1378 1344 1764 1189 1686 806 1060 308 1449 1489 Core 983 | 35 948 . . . . . . . . . . . . . . . . . . . . Treads 6 | 2 4 . . . . . . . . . . . . . . . . . . . . Legs 1534 | . . . . . . . . . . . . . 613 882 . . . . . 39 . Wheels 4384 | . 236 768 1010 747 187 647 788 . . 1 . . . . . . . . . . . Hover 8396 | . . . . . . . 1121 1318 722 1511 1007 1378 731 608 . . . . . . . Flight 8222 | . . . . . . . . . . . . . . 274 1189 1686 806 1060 308 1410 1489 Fastest Speed 31 | 50 50 90 90 90 90 90 52 48 48 48 48 48 48 31 31 31 34 34 34 34 32 Average Speed 56 | 55 59 90 90 90 90 90 69 48 48 48 48 48 83 82 38 32 34 34 34 43 32 Slowest Speed 190 | 160 160 90 90 90 90 90 190 52 52 112 48 112 126 150 109 107 37 34 117 150 109 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . . . . . . . . 6 11 8 13 13 . 5 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 72 | 3 99 100 72 99 55 92 97 97 61 35 93 37 94 48 90 55 91 85 62 92 39 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 6 | . . 2 . . . . . . . . . . . . . . . 1 3 . . Known Exits Taken 15 | . 1 . 1 1 1 1 1 . 1 1 . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . 1 . 1 . . . . . . . . . . 2 3 . 1 . Spaces Dug 92 | . . . . . . 28 . . . . . . . 4 . 2 . 12 . 2 44 Terrain Destroyed 668 | . 57 . 29 43 . 142 39 119 17 9 2 7 . 10 4 2 10 94 . 40 44 Melee 58 | . . . . . . . . . . . . . . . . . . 12 . 2 44 Projectile 38 | . . . 7 2 . 7 4 . . . . . . 10 4 2 . . . 2 . AOE 572 | . 57 . 22 41 . 135 35 119 17 9 2 7 . . . . 10 82 . 36 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Total 33082 | 43 1471 869 1236 887 226 782 2436 1828 1321 1890 1850 1940 1837 2696 1701 2481 1339 1928 354 1975 1992 Wait 6384 | . 137 43 75 113 40 45 248 206 492 233 618 416 242 614 334 581 440 824 1 320 362 Move 23382 | 36 1187 767 1009 746 186 646 1908 1316 721 1511 1005 1377 1342 1752 1168 1669 783 1037 307 1438 1471 Hop 53 | . . . . . . . . . . . . . . 5 8 8 9 9 . 5 9 Pick Up 117 | . 2 3 8 . . 2 14 7 8 4 5 3 3 12 7 8 5 5 3 12 6 Fast Attach 242 | 5 11 3 2 . . 3 20 4 11 9 3 12 18 36 6 51 2 2 11 13 20 Attach 33 | . 1 1 2 . . 2 3 2 1 . 2 . . 7 1 3 . 1 1 6 . Detach 31 | . 2 . 2 . . . 2 . 1 . 1 3 3 7 1 5 . . 1 3 . Swap 111 | . 6 1 5 . . . 6 6 5 4 7 4 9 24 4 15 1 2 3 3 6 Drop 313 | . 12 5 8 . . 4 27 12 14 13 5 11 19 50 10 55 5 6 13 22 22 Fire 1299 | 2 94 29 102 17 . 64 144 113 53 85 84 60 136 127 68 53 8 12 3 32 13 Melee 175 | . . . . . . 1 . . . . . . . . . 1 19 19 11 50 74 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 269 | . . . . . . . . 91 . . 96 . 24 . 58 . . . . . . Rewire 29 | . . . . . . . . . . . 3 3 2 1 4 5 5 . . 6 . Trap 38 | . . . . 5 . . . 33 . . . . . . . . . . . . . Miscellaneous 602 | . 16 17 23 6 . 14 64 38 15 31 21 51 39 61 32 27 62 11 . 65 9 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 4 exits: Low x2 / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 7 exits: *Fac x2 / Low x2 / *Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Upgraded with Utility slot (x1) 120 | -10/Materials | Discovered new exit (range 8) 122 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Mines 520 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Discovered new exit (range 7) 628 | -10/Materials | Reached level 2 639 | -10/Materials | Upgraded with Utility slot (x1) 720 | -10/Materials | Central database locked down 1161 | -10/Materials | Entered Mines 1163 | -10/Mines | Reached level 3 1200 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1244 | -10/Mines | Upgraded with Utility slot (x1) 1311 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1425 | -10/Mines | Learned location of Zion (-7) 1623 | -10/Mines | Discovered new exit (range 11) 1729 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1784 | -10/Mines | Reached level 4 1794 | -10/Mines | Upgraded with Propulsion slot (x1) 1933 | -10/Mines | Discovered new exit (range 8) 1981 | -10/Mines | Entered Materials 1981 | -9/Materials | Accompanied by 1 ally 1983 | -9/Materials | Reached level 5 1984 | -9/Materials | Upgraded with Utility slot (x1) 2275 | -9/Materials | Discovered new exit (range 15) 2450 | -9/Materials | Reached level 6 2817 | -9/Materials | Reached level 7 2829 | -9/Materials | Upgraded with Utility slot (x1) 2921 | -9/Materials | Discovered new exit (range 5) 2925 | -9/Materials | Identified exit to Materials 3066 | -9/Materials | Discovered new exit (range 15) 3095 | -9/Materials | Identified exit to Mines 3181 | -9/Materials | First assault squad dispatched 3245 | -9/Materials | Entered Mines 3247 | -9/Mines | Reached level 8 3253 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3253 | -9/Mines | Discovered new exit (range 5) 3255 | -9/Mines | Identified exit to Exiles 3268 | -9/Mines | Met a Derelict bent on vengeance 3607 | -9/Mines | Discovered exit to Materials (range 5) 3660 | -9/Mines | Found a hidden stash of uninstalled traps 3665 | -9/Mines | Learned Materials stockpile data 3841 | -9/Mines | Discovered exit to Materials (range 9) 3843 | -9/Mines | Met a Derelict testing a Signal Generator 4075 | -9/Mines | Entered Exiles 4075 | -9/Exiles | Accompanied by 3 allies 4105 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4116 | -9/Exiles | Met 8R-AWN 4131 | -9/Exiles | Met EX-HEX 4208 | -9/Exiles | Met EX-DEC 4270 | -9/Exiles | Discovered new exit (range 10) 4277 | -9/Exiles | Identified exit to Mines 4283 | -9/Exiles | Entered Mines 4283 | -8/Mines | Accompanied by 1 ally 4285 | -8/Mines | Reached level 9 4285 | -8/Mines | Upgraded with Utility slot (x1) 4425 | -8/Mines | Discovered exit to Materials (range 12) 4635 | -8/Mines | Reached level 10 4660 | -8/Mines | Upgraded with Weapon slot (x1) 4931 | -8/Mines | Discovered exit to Materials (range 6) 5054 | -8/Mines | Build established: Hacker-Mutant 5065 | -8/Mines | Entered Materials 5067 | -8/Materials | Reached level 11 5124 | -8/Materials | Repaired Lgt. Nuclear Core 5237 | -8/Materials | Discovered new exit (range 16) 5250 | -8/Materials | Identified exit to Storage 5515 | -8/Materials | Reached level 12 5517 | -8/Materials | Upgraded with Utility slot (x1) 5533 | -8/Materials | Identified exit to Garrison 5572 | -8/Materials | Discovered new exit (range 12) 5582 | -8/Materials | Identified exit to Factory 5845 | -8/Materials | Discovered exit to Factory (range 10) 5997 | -8/Materials | Core integrity fell below 50% 6037 | -8/Materials | Destroyed 7 combat bots 6360 | -8/Materials | Reached level 13 6367 | -8/Materials | Upgraded with Power slot (x1) 6812 | -8/Materials | Repaired Broken Adv. Beam Cannon 6834 | -8/Materials | Discovered exit to Storage (range 6) 7074 | -8/Materials | Discovered exit to Factory (range 5) 7182 | -8/Materials | Entered Garrison 7462 | -8/Garrison | Triggered checkpoint 7570 | -8/Garrison | Triggered checkpoint 7651 | -8/Garrison | Discovered new exit (range 14) 7662 | -8/Garrison | Destroyed 8 combat bots 7662 | -8/Garrison | Identified exit to Materials 7681 | -8/Garrison | Spotted B-75 Beast 7681 | -8/Garrison | Spotted B-75 Beast 7715 | -8/Garrison | Destroyed B-75 Beast 7751 | -8/Garrison | Destroyed B-75 Beast 7790 | -8/Garrison | Reached level 14 7795 | -8/Garrison | Upgraded with Propulsion slot (x1) 7800 | -8/Garrison | Triggered checkpoint 7852 | -8/Garrison | Garrison Relay disabled 7946 | -8/Garrison | Garrison Relay disabled 8092 | -8/Garrison | Triggered checkpoint 8101 | -8/Garrison | Garrison Relay disabled 8147 | -8/Garrison | Discovered exit to Materials (range 10) 8204 | -8/Garrison | Phase Generator disabled 8219 | -8/Garrison | Build established: Hacker-Scout 8245 | -8/Garrison | Discovered exit to Materials (range 12) 8253 | -8/Garrison | Installed Relay Interface Framework 8286 | -8/Garrison | Triggered checkpoint 8293 | -8/Garrison | Garrison Relay disabled 8316 | -8/Garrison | Triggered checkpoint 8470 | -8/Garrison | Triggered checkpoint 8476 | -8/Garrison | High security lockdown imminent 8502 | -8/Garrison | Garrison Relay disabled 8519 | -8/Garrison | Entered Materials 8553 | -8/Materials | Discovered exit to Storage (range 16) 8848 | -8/Materials | Discovered exit to Factory (range 18) 8888 | -8/Materials | Repaired Shield Generator 8927 | -8/Materials | Repaired Airjet 8979 | -8/Materials | Repaired Lgt. Angular Momentum Engine 9133 | -8/Materials | Discovered exit to Storage (range 10) 9138 | -8/Materials | Garrison activated, responded to threat 9282 | -8/Materials | Reached level 15 9319 | -8/Materials | First assault squad dispatched 9358 | -8/Materials | Repaired Airjet 9562 | -8/Materials | High security lockdown imminent 9569 | -8/Materials | Discovered exit to Factory (range 5) 9571 | -8/Materials | Entered Factory 9858 | -7/Factory | Reached level 16 9967 | -7/Factory | Repaired Hpw. Shock Rifle 10092 | -7/Factory | Identified exit to Garrison 10195 | -7/Factory | Allied Derelicts emerged from ambush trap array 10264 | -7/Factory | Identified exit to Lower Caves 10371 | -7/Factory | First assault squad dispatched 10600 | -7/Factory | Core integrity fell below 50% 10655 | -7/Factory | Core integrity fell below 20% 10837 | -7/Factory | Identified exit to Garrison 10849 | -7/Factory | Entered Garrison 10870 | -7/Garrison | Triggered checkpoint 10941 | -7/Garrison | Reached level 17 11016 | -7/Garrison | Triggered checkpoint 11030 | -7/Garrison | Destroyed 7 combat bots 11042 | -7/Garrison | Discovered new exit (range 13) 11048 | -7/Garrison | Identified exit to Factory 11246 | -7/Garrison | Triggered checkpoint 11294 | -7/Garrison | Triggered checkpoint 11320 | -7/Garrison | Discovered exit to Factory (range 17) 11448 | -7/Garrison | Triggered checkpoint 11694 | -7/Garrison | Triggered checkpoint 11778 | -7/Garrison | Discovered exit to Factory (range 16) 11789 | -7/Garrison | Expanded RIF knowledge: Robot Detection 11846 | -7/Garrison | Triggered checkpoint 11881 | -7/Garrison | Garrison Relay disabled 11950 | -7/Garrison | Garrison Relay disabled 11995 | -7/Garrison | Garrison Relay disabled 12036 | -7/Garrison | Triggered checkpoint 12036 | -7/Garrison | Garrison Relay disabled 12295 | -7/Garrison | Entered Factory 12295 | -7/Factory | Accompanied by 2 allies 12305 | -7/Factory | Build established: Bothacker-Scout 12695 | -7/Factory | First assault squad dispatched 13127 | -7/Factory | Fabricated B-48 Gladiator (x3) 13160 | -7/Factory | Identified exit to Garrison 13160 | -7/Factory | Reached level 18 13255 | -7/Factory | Discovered new exit (range 15) 13297 | -7/Factory | Local fabrication network quarantined 13305 | -7/Factory | Identified exit to Factory 13305 | -7/Factory | P-60 Hacker assimilated allied G-47 Trooper 13374 | -7/Factory | Repaired Airjet 13531 | -7/Factory | Build established: Hacker-Scout 13584 | -7/Factory | Garrison activated, responded to threat 13616 | -7/Factory | Entered Garrison 13616 | -7/Garrison | Accompanied by 3 allies 13861 | -7/Garrison | Triggered checkpoint 13896 | -7/Garrison | Garrison Relay disabled 13912 | -7/Garrison | Lost 3 parts (1u2w) 13916 | -7/Garrison | Triggered checkpoint 14073 | -7/Garrison | Discovered exit to Factory (range 17) 14132 | -7/Garrison | Triggered checkpoint 14168 | -7/Garrison | Build established: Hacker-Mutant 14170 | -7/Garrison | Triggered checkpoint 14188 | -7/Garrison | Triggered checkpoint 14201 | -7/Garrison | Discovered exit to Factory (range 12) 14210 | -7/Garrison | Expanded RIF knowledge: Autooverride 14240 | -7/Garrison | Triggered checkpoint 14323 | -7/Garrison | Garrison Relay disabled 14426 | -7/Garrison | Garrison Relay disabled 14484 | -7/Garrison | Triggered checkpoint 14516 | -7/Garrison | Triggered checkpoint 14570 | -7/Garrison | Garrison Relay disabled 14653 | -7/Garrison | Discovered exit to Factory (range 17) 15392 | -7/Garrison | Entered Factory 15392 | -6/Factory | Accompanied by 3 allies 15393 | -6/Factory | Core integrity fell below 50% 15394 | -6/Factory | Reached level 19 15394 | -6/Factory | Upgraded with Utility slot (x1) 15406 | -6/Factory | Found Prototype Processor 15406 | -6/Factory | Identified Exp. Signal Interpreter 15410 | -6/Factory | Found Exp. Signal Interpreter 15516 | -6/Factory | Repaired Remote Datajack 15608 | -6/Factory | Repaired Imp. Carbon-fiber Leg 15680 | -6/Factory | Repaired Hvy. Deuterium Engine 16109 | -6/Factory | Build established: Hacker-Skirmisher 16214 | -6/Factory | Discovered new exit (range 6) 16218 | -6/Factory | Identified exit to Extension 16636 | -6/Factory | Discovered new exit (range 16) 16654 | -6/Factory | Identified exit to Factory 16893 | -6/Factory | Build established: Hacker-Mutant 17431 | -6/Factory | Build established: Hacker-Scout 17450 | -6/Factory | Discovered exit to Factory (range 17) 17611 | -6/Factory | Central database locked down 17647 | -6/Factory | Discovered new exit (range 21) 17698 | -6/Factory | Identified exit to Lower Caves 17699 | -6/Factory | Garrison activated, responded to threat 17741 | -6/Factory | Fabricated Field Propulsion Drive (x2) 17742 | -6/Factory | Identified exit to Garrison 17746 | -6/Factory | Core integrity fell below 20% 17746 | -6/Factory | Reached level 20 17749 | -6/Factory | Upgraded with Weapon slot (x1) 17762 | -6/Factory | Fabricated Field Propulsion Drive (x2) 17784 | -6/Factory | Fabricated Field Propulsion Drive? 17904 | -6/Factory | Local fabrication network quarantined 17947 | -6/Factory | Entered Garrison 18141 | -6/Garrison | Garrison Relay disabled 18148 | -6/Garrison | Triggered checkpoint 18248 | -6/Garrison | Triggered checkpoint 18354 | -6/Garrison | Triggered checkpoint 18358 | -6/Garrison | Triggered checkpoint 18390 | -6/Garrison | Discovered exit to Factory (range 12) 18395 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 18456 | -6/Garrison | Triggered checkpoint 18469 | -6/Garrison | Garrison Relay disabled 18527 | -6/Garrison | Garrison Relay disabled 18535 | -6/Garrison | Discovered exit to Factory (range 16) 18683 | -6/Garrison | Discovered exit to Factory (range 23) 18774 | -6/Garrison | Triggered checkpoint 18888 | -6/Garrison | Triggered checkpoint 18970 | -6/Garrison | Garrison Relay disabled 19030 | -6/Garrison | Entered Factory 19031 | -5/Factory | Core integrity fell below 50% 19031 | -5/Factory | Core integrity fell below 20% 19032 | -5/Factory | Reached level 21 19062 | -5/Factory | Repaired Field Propulsion Drive 19098 | -5/Factory | Repaired Hvy. Deuterium Engine 19174 | -5/Factory | Identified exit to Garrison 19180 | -5/Factory | Identified exit to Upper Caves 19330 | -5/Factory | First assault squad dispatched 19597 | -5/Factory | Garrison activated, responded to threat 19597 | -5/Factory | Reached level 22 19622 | -5/Factory | Build established: Wizard-Scout 19777 | -5/Factory | Fabricated Field Propulsion Drive (x2) 19918 | -5/Factory | Repaired Biomechanical Wings 19920 | -5/Factory | Imp. System Shield fried by hacking feedback 19937 | -5/Factory | Local fabrication network quarantined 19959 | -5/Factory | Repaired Broken Hyp. Gauss Cannon 20326 | -5/Factory | Spotted B-75 Beast 20449 | -5/Factory | Entered Upper Caves 20457 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20464 | -5/Upper Caves | Build established: Hacker-Scout 20554 | -5/Upper Caves | Rewired Cogmind 20555 | -5/Upper Caves | Rewired Cogmind 20685 | -5/Upper Caves | Spotted B-75 Beast 20689 | -5/Upper Caves | Assimilated Beast 6a with formatsys_high 20788 | -5/Upper Caves | Learned Factory emergency access door positions 20982 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21169 | -5/Upper Caves | Identified exit to Upper Caves 21300 | -5/Upper Caves | Entered another Upper Caves area 21300 | -5/Upper Caves | Accompanied by 1 ally 21468 | -5/Upper Caves | Discovered new exit (range 6) 21470 | -5/Upper Caves | Identified exit to Factory 21481 | -5/Upper Caves | Found Alien Artifact 21685 | -5/Upper Caves | Reached level 23 21699 | -5/Upper Caves | Upgraded with Utility slot (x1) 21810 | -5/Upper Caves | Learned location of Armory (-4) 21813 | -5/Upper Caves | Central database locked down 21876 | -5/Upper Caves | Discovered new exit (range 18) 21881 | -5/Upper Caves | Identified exit to Zhirov 22502 | -5/Upper Caves | Ambushed by wild Derelicts 22577 | -5/Upper Caves | Entered Zhirov 22577 | -5/Zhirov | Discovered new exit (range 3) 22581 | -5/Zhirov | Identified exit to Proximity Caves 22586 | -5/Zhirov | Met Zhirov 22593 | -5/Zhirov | Learned location of Quarantine (-3) 22593 | -5/Zhirov | Learned location of Testing (-2) 22593 | -5/Zhirov | Learned location of Command (-1) 22600 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22607 | -5/Zhirov | Found Alien Artifact 22607 | -5/Zhirov | Identified Integrated Reactor 22607 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 22728 | -5/Zhirov | Found Alien Artifact 22747 | -5/Zhirov | Entered Proximity Caves 22891 | -4/Proximity Caves | Reached level 24 23100 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23127 | -4/Proximity Caves | Build established: Wizard-Scout 23444 | -4/Proximity Caves | Discovered exit to Factory (range 9) 23756 | -4/Proximity Caves | Build established: Wizard-Mutant 24007 | -4/Proximity Caves | Entered Factory 24008 | -4/Factory | Core integrity fell below 50% 24009 | -4/Factory | Reached level 25 24032 | -4/Factory | Discovered new exit (range 16) 24172 | -4/Factory | Identified exit to Research 24185 | -4/Factory | Identified exit to Upper Caves 24185 | -4/Factory | Identified exit to Armory 24265 | -4/Factory | Repaired Smartbomb Launcher 24267 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 24350 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 24355 | -4/Factory | Spotted B-86 Titan 24494 | -4/Factory | Local fabrication network quarantined 24565 | -4/Factory | Repaired Imp. Maneuvering Thrusters 24624 | -4/Factory | Adv. System Shield fried by hacking feedback 24643 | -4/Factory | Build established: Hacker-Ninja 24746 | -4/Factory | Spotted B-86 Titan 24791 | -4/Factory | Core integrity fell below 20% 25121 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- >>Trojan(Siphon) Trojan loaded successfully. Testing... Network distribution system infiltrated, ready to redirect. 25066_ Penetrated by Slug. 25072_ Slug penetrates Wall. 25073_ Connecting with Terminal... 25073_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 25085_ Slug penetrates Wall. 25100_ P-70 Sage destroyed. 25114_ Construction Platform disabled. 25115_ Destroyed Hpw. Shock Rifle. 25116_ U-05 Engineer builds a Wall. 25117_ P-70 Sage destroyed. 25119_ OYGHAHC3=BHER>W0Z>N>1MKH3 XAO< 25119_ Penetrated by Slug. 25121_ Jacked G-67 Veteran... >>disrupt_area Initiated network disruption routine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#####????????????????????????? | | ???????????????????# ?????????############### | | ???????????????????# """????????# # = # | | ???????????????????# """????????# """ ! # # | | ???????????????????# """"""?????# """ #! # | | ???????????????????# """"""" #??# """ # # | | ???????????????????# ] #??# # [ # | | ???????????????????# """"""" #??# """ # # | | ???????????????????# """"""" #??#! """ # + | | ???????????????????# """"""" #??# """ # | | ???????????????????# [ "" """" #?## ###### | | ??????????????????## [!*!! #?# ## #+####??# | | ??????????????????## u =@Y%= #?## # ##### | | ?????????????#############g######## ## | | ?????????A g[g | | ????????? s g ######### = k | | ????????? ss #???????# ##### | | ?????????? ss #???????##### # #?# | | ?????k???? R #????????????# ###### | | ???????????##############+####????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# [ | | ???????????????????????????????????????????# | | ???????????Y?????????????????????????????### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????## ##### | | ??????????????????????????????????????????# ###### | | ??????????????????????????????????????????## | | ???????????????????????????????????????????#""" | | ???????????????????????????????????????????#"F" | | ???????????????????????????????????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 56 Energy Capacity 1365 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 26 Terrain Scan Range 24 Terrain Scan Density 410 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 15 Resistance: TH 10 Resistance: EM 15 Phase Shifting 10 Evasion (%) 85 Targeting Accuracy 15 Recoil Reduction 2 Overload Amplification 50 Offensive Hacking 41 Defensive Hacking 38 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Airjet | -8/Materials | Hacked Adv. Beam Cannon | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Hpw. Shock Rifle | -8/Materials | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Field Propulsion Drive | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Scanalyzed Adv. Terrain Scanner | -7/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Hacked Lance | -6/Factory | Hacked Adv. Hardlight Generator | -6/Factory | Hacked Hvy. Phase Cannon | -6/Factory | Hacked Imp. System Backup Module | -6/Factory | Scanalyzed Lrn. Terrain Scanner | -6/Factory | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Scanalyzed Imp. Cloaking Device | -5/Factory | Hacked Adv. Remote Datajack | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Cld. Antigrav System | -5/Factory | Hacked Enh. Nova Cannon | -5/Factory | Downloaded Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Imp. Overload Amplifier | -5/Factory | Hacked Adv. System Shield | -5/Factory | Scanalyzed Imp. Cryofiber Web | -5/Factory | Scanalyzed Adv. ECM Suite | -5/Factory | Scanalyzed Spear | -5/Factory | Scanalyzed Field Propulsion Array | -4/Factory | Hacked Imp. KE Penetrator | -4/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Biometal Heavy Treads | -4/Factory | Hacked Q-thruster | -4/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -5/Factory | Hacked B-60 Warrior | -4/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Field Propulsion Drive | x2 | -6/Factory Field Propulsion Drive | x2 | -6/Factory Field Propulsion Drive | x2 | -6/Factory Field Propulsion Drive | x2 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Fearless Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Levels Raised 24 | . 1 2 3 1 . 2 3 1 1 1 1 1 . 2 . 2 . 1 . 1 1 XP Earned 39487 | 3000 2695 1886 5659 1147 139 2625 4564 1731 857 2299 1189 1008 562 2432 904 2288 670 491 152 2007 1182 XP Spent 36985 | 1850 2650 2200 5250 . . 4400 4650 1500 600 1375 2300 . . 4270 430 1200 . 3310 . 500 500 Upgrades 69 | 5 6 2 5 . . 5 4 3 1 13 10 . . 4 3 2 . 2 . 2 2 Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . 1 . . . . . 1 . . . . . . . . . . . . . Utility Slot 10 | 1 2 1 2 . . 1 1 . . . . . . 1 . . . 1 . . . Weapon Slot 3 | 1 . . . . . 1 . . . . . . . 1 . . . . . . . Core Integrity 16 | . . . . . . . . . . 8 6 . . . 2 . . . . . . Heat Dissipation 4 | . 1 . . . . . . . . 1 . . . . 1 . . 1 . . . Energy Generation 1 | . . . 1 . . . . . . . . . . . . . . . . . . Mass Support 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . Inventory Capacity 5 | 1 . . 2 . . . 1 . . . 1 . . . . . . . . . . Sight Range 2 | . . . . . . . . 2 . . . . . . . . . . . . . Sensor Range 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . Terrain Scan Density 4 | . . . . . . . . . . . 3 . . 1 . . . . . . . Ranged Accuracy 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . Melee Accuracy 2 | . . . . . . . . . . . . . . . . . . . . 2 . Hack Attack % 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . Hack Defense % 2 | . . . . . . . . . . 2 . . . . . . . . . . . KI Resistance % 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . TH Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . 2 Protomatter Created 3500 | . 120 97 199 1 . 95 603 305 304 278 104 156 154 234 146 92 136 42 . 298 136 Integrity Restored 12362 | . 327 250 384 100 . 276 1235 769 324 643 435 1101 831 1257 696 558 1362 188 . 1440 186 Core 11160 | . 321 176 288 48 . 227 804 706 324 457 435 1101 831 1257 696 558 1362 185 . 1198 186 Parts 1202 | . 6 74 96 52 . 49 431 63 . 186 . . . . . . . 3 . 242 . Protomatter Decayed 1946 | . 10 78 106 13 . 47 177 70 196 75 156 301 45 184 122 36 255 . . 75 . Game ------ Seed LegVariableBeam Manual? 0 Play Time 06:39:49 Cumulative 160.7 hours Start 2020.04.11 @ 13:31:35 End 2020.04.11 @ 20:52:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 59 Gallery% 71 Achievement% 64 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee414990-75bd-4090-8f97-fcde79eb3b60