Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 17:37:51 Player: J1ang-5h1 Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (144) 720 Value Destroyed (4061) 4061 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1561) 1561 TOTAL SCORE: 9542 Bonus ------- High Alert Combat Kills 921 Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (140) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Makeshift Leg > --- UTILITY (6) ------ Experimental Target Analyzer Experimental Armor Integrity Analyzer Makeshift Utility Shielding Improved Medium Armor Plating Makeshift Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Powered Hammer CR-A16's Pointy Stick > --- INVENTORY (5) ---- Huge Storage Unit Experimental Target Analyzer Experimental Armor Integrity Analyzer Hacking Drone Bay (1/1) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Makeshift Leg > --- UTILITY ---------- Experimental Target Analyzer Experimental Armor Integrity Analyzer Makeshift Utility Shielding Improved Medium Armor Plating Makeshift Hacking Suite Experimental System Shield > --- WEAPON ----------- Powered Hammer CR-A16's Pointy Stick > --- INVENTORY -------- Huge Storage Unit Experimental Target Analyzer Experimental Armor Integrity Analyzer Hacking Drone Bay Improved Grenade Launcher [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Makeshift Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Trap Extractor Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 2 2 . . . Weapon . | . . . . . . . . Parts Attached 169 | 4 37 38 49 26 . 15 . Power 18 | . 6 2 5 3 . 2 . Engine 14 | . 6 2 5 1 . . . Core 4 | . . . . 2 . 2 . Reactor . | . . . . . . . . Propulsion 26 | 2 8 5 8 2 . 1 . Treads 6 | 2 2 . 2 . . . . Leg 1 | . . . . . . 1 . Wheel 17 | . 6 5 6 . . . . Hover 2 | . . . . 2 . . . Flight . | . . . . . . . . Utility 48 | 1 5 13 12 8 . 9 . Device 23 | 1 2 7 7 5 . 1 . Storage 2 | . 1 . 1 . . . . Processor 6 | . . . . 2 . 4 . Hackware 3 | . . . 1 . . 2 . Protection 14 | . 2 6 3 1 . 2 . Artifact . | . . . . . . . . Weapon 77 | 1 18 18 24 13 . 3 . Energy Gun 14 | . 7 4 . 2 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 2 . . . . 1 . Ballistic Cannon 29 | . 4 7 11 7 . . . Launcher 9 | . . 2 6 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 8 | . 3 1 2 2 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon 12 | . 2 4 5 1 . . . Unidentified Prototypes 10 | . 1 1 2 . . 6 . Parts Lost 34 | . . 6 8 20 . . . Power 5 | . . . 2 3 . . . Propulsion 10 | . . 2 3 5 . . . Utility 9 | . . . 3 6 . . . Weapon 10 | . . 4 . 6 . . . Highest Loss Streak 6 | . . 2 3 6 . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 78 | . 97 93 86 67 7 55 76 Engine 6 | . 13 11 7 4 . . . Treads 4 | . 11 . 6 3 . . . Wheel 12 | . 15 38 20 . . . . Device 10 | . 7 8 14 17 . . . Storage 7 | . 14 11 9 6 . . . Processor 7 | . . . . 14 . 19 15 Hackware 3 | . . . 7 . . 13 15 Protection 3 | . 6 2 2 1 . 3 15 Energy Gun 2 | . 11 2 . 1 . . . Ballistic Cannon 10 | . 8 15 14 11 . . . Impact Weapon 2 | . 2 . 1 . 7 7 7 Special Melee Weapon 1 | . 3 3 . . . . . Peak Build Rating 58 | 7 16 23 37 43 5 58 58 Average Rating 28 | 6 11 19 29 34 5 44 58 On Entrance 17 | 6 7 15 17 26 5 5 58 Naked Turns 5 | . . . . 5 . . . Heaviest Build 121 | 14 39 39 106 121 3 20 20 Greatest Support 52 | 40 40 48 52 42 3 20 20 Greatest Overweight (x) 38 | . 6 1 10 38 . . . Average Overweight (x) 1 | . . . 1 12 . . . Largest Inventory Capacity 25 | 8 15 15 25 25 5 5 5 Average Capacity 16 | 8 9 15 22 24 5 5 5 Most Carried 25 | 6 15 15 25 25 5 5 5 Average Carried 15 | 3 9 14 22 22 5 4 5 Final Capacity 25 | 8 15 15 25 5 5 5 5 Final Carried 25 | 5 15 15 25 5 5 5 5 Class Distribution -------------------- 85% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Matter Collected 3823 | 291 462 938 1423 440 13 256 . Remotely . | . . . . . . . . Salvage Created 4400 | 207 803 1161 1554 662 13 . . Parts 250 | 10 50 66 83 41 . . . Haulers Intercepted 10 | . 2 4 3 1 . . . Recyclers Shooed 4 | 1 . . 1 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Combat Hostiles Destroyed 93 | . 15 28 35 15 . . . Melee 3 | . 1 . 1 1 . . . Guns 14 | . 11 2 . 1 . . . Cannons 49 | . 3 17 22 7 . . . AOE 26 | . . 8 12 6 . . . Classes Destroyed 15 | 2 6 4 2 1 . . . Worker 9 | . 2 2 2 3 . . . Builder 8 | . . 2 5 1 . . . Tunneler 8 | 5 . . 2 1 . . . Hauler 10 | . 2 4 3 1 . . . Recycler 4 | 1 1 . 1 1 . . . Operator 3 | . 1 1 1 . . . . Watcher 9 | . 3 3 2 1 . . . Swarmer 19 | . 2 7 4 6 . . . Grunt 51 | . 13 13 21 4 . . . Brawler 4 | . . 1 2 1 . . . Duelist 1 | . . 1 . . . . . Protector 1 | . . . 1 . . . . Sentry 12 | . . 6 5 1 . . . Hunter 3 | . . . 2 1 . . . Programmer 2 | . . . . 2 . . . Decomposer 1 | . . . . . 1 . . Best Kill Streak 7 | 2 3 7 6 6 . . . Combat Bots Only 6 | . 3 6 5 4 . . . Max Kills in Single Turn 5 | 1 2 3 5 3 1 . . Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 2 3 3 . . . Melee 1 | . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Hostile Shots Fired 789 | . 65 163 188 363 . . 10 Missed 275 | . 15 45 77 134 . . 4 Damage Taken 6685 | . 586 1459 1877 2659 . . 104 Core 1304 | . 79 208 302 690 . . 25 Absorbed by Shields 28 | . . . 24 4 . . . Ignored by Resistances 19 | . . 1 18 . . . . Regen/Repaired (Parts) 316 | . 68 95 153 . . . . Core Remaining (%) 65 | 100 68 48 45 . . . . Volleys Fired 301 | 17 60 78 93 53 . . . Largest 2 | 2 2 2 2 2 . . . Hottest 130 | 60 130 90 96 110 . . . Shots Fired 551 | 34 111 148 164 94 . . . Gun 175 | 34 94 26 . 21 . . . Cannon 352 | . 17 117 154 64 . . . Launcher 24 | . . 5 10 9 . . . Special . | . . . . . . . . Kinetic 385 | 17 33 117 154 64 . . . Thermal 95 | 17 78 . . . . . . Explosive 11 | . . . 4 7 . . . Electromagnetic 60 | . . 31 6 23 . . . Robot Hit Streak 11 | 6 8 9 11 6 . . . Robot Miss Streak 5 | 3 5 3 3 5 . . . Penetration Max 1 | . . . 1 . . . . Secondary Targets 4 | . 3 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 352 | 19 71 97 110 54 1 . . Core Hits 206 | 7 32 46 87 34 . . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . Critical Strikes 23 | . 4 4 11 3 1 . . Burn 2 | . 2 . . . . . . Blast 18 | . 2 4 10 2 . . . Smash 3 | . . . 1 1 1 . . Melee Attacks 33 | . 6 8 10 7 1 1 . Impact 22 | . 4 4 5 7 1 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 11 | . 2 4 4 . 1 . . Combat Hostiles 2 | . . . 2 . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10115 | 208 1115 2566 4148 1981 97 . . Guns 1538 | 208 864 324 . 142 . . . Cannons 5766 | . 198 1751 2775 1042 . . . Explosions 2424 | . . 491 1270 663 . . . Melee 374 | . 47 . 96 134 97 . . Ramming 13 | . 6 . 7 . . . . Kinetic 5990 | 89 333 1751 2775 1042 . . . Thermal 1257 | 119 729 221 124 64 . . . Explosive 970 | . . . 475 495 . . . Electromagnetic 1511 | . . 594 671 246 . . . Impact 374 | . 47 . 96 134 97 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . 17 10 10 10 . Average Corruption 4 | . . . 7 3 10 10 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 64 | . . . 29 31 3 1 . Message Errors 14 | . . . 4 9 1 . . Matter Fused 11 | . . . 6 4 1 . . Heat Flow Errors 9 | . . . 5 4 . . . Energy Discharges 13 | . . . 6 5 1 1 . Parts Rejected 1 | . . . 1 . . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 7 | . . . 3 4 . . . Data Loss (major) 4 | . . . 2 2 . . . Misfires 1 | . . . . 1 . . . Alerts 2 | . . . 1 1 . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 317 | . . 69 21 130 97 . . Projectiles 105 | . . 69 21 15 . . . Explosions 55 | . . . . 55 . . . Melee 157 | . . . . 60 97 . . Knockbacks 44 | . 3 12 22 7 . . . Impact 2 | . 1 . . 1 . . . Kinetic 37 | . 1 11 19 6 . . . Secondary 5 | . 1 1 3 . . . . Self-Inflicted Damage 223 | . 3 51 73 96 . . . Shots 11 | . . 2 4 5 . . . Rammed 2 | . 1 . 1 . . . . Targets Rammed 2 | . 1 . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 357 | 20 357 222 295 282 . . . Average Temperature 80 | 18 102 50 87 91 . . . Received Heat Transfer 1974 | . 297 438 803 418 . . 18 Effects 2 | . 2 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 5 | . . 5 . . . . . Impact Corruptions 6 | . . . . 2 4 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 2 1 . . . . . Heat Transferred 2691 | 275 1866 300 200 50 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . . 4 3 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Peak Influence 1186 | 30 267 734 1186 642 . . . Initial 539 | . 19 87 302 539 . . . Average 430 | 16 149 452 697 407 . . . Maximum Alert Level 4 | . 1 3 4 2 . . . Low Security (%) 23 | 100 77 18 . 7 . . . Level 1 24 | . 22 25 10 37 . . . Level 2 39 | . . 47 47 54 . . . Level 3 11 | . . 9 39 . . . . Level 4 . | . . . 2 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 5 3 7 5 . . . Investigation 6 | . 3 . 2 1 . . . Extermination 3 | . . . . 3 . . . Reinforcement 7 | . 2 2 3 . . . . Assault 3 | . . 1 2 . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . 1 . . . . . Construction Impeded 2 | . . . 2 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Distress Signals 14 | . 4 6 3 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 161 | . 25 55 50 25 1 . 5 Peak Tracking Total 10 | . 3 10 6 4 4 . 4 Tactical Retreats 26 | . 2 9 9 2 . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Traps Triggered 8 | . 7 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 269 | . 81 100 64 24 . . . Triggered . | . . . . . . . . Disarmed 6 | . 1 4 1 . . . . Reprogrammed 24 | . 5 9 6 4 . . . Reused 19 | . . 9 8 2 . . . Traps Extracted 23 | . 4 9 6 4 . . . Installed 20 | . . 10 8 2 . . . Triggered 20 | . . 10 8 2 . . . Most Traps Carried 4 | . 4 4 4 4 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Disabled 22 | . . 6 10 6 . . . Max in Single Turn 3 | . . 2 3 3 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Machines Accessed 35 | . 9 10 8 7 . 1 . Terminals 21 | . 6 7 5 3 . . . Fabricators 2 | . . . . 2 . . . Repair Stations 4 | . 1 1 2 . . . . Recycling Units 4 | . 2 . . 2 . . . Scanalyzers 3 | . . 2 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 108 | . 29 30 28 14 . 7 . Successful 63 | . 20 15 18 3 . 7 . Failed 45 | . 9 15 10 11 . . . Catastrophic 8 | . . 2 1 5 . . . Database Lockouts . | . . . . . . . . Manual 37 | . 17 12 6 1 . 1 . Terminals 61 | . 21 20 13 7 . . . Fabricators 2 | . . . . 2 . . . Repair Stations 15 | . 3 5 7 . . . . Recycling Units 10 | . 5 . . 5 . . . Scanalyzers 13 | . . 5 8 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 24 | . 8 6 2 1 . 7 . Part Schematic 7 | . . . . . . 7 . Robot Analysis 4 | . 4 . . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 2 | . . 1 . 1 . . . Locate Traps 4 | . 2 1 1 . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . 2 4 5 . . . . Scan Component 6 | . 1 2 3 . . . . Repair 5 | . 1 2 2 . . . . Recycling Unit Hacks 4 | . 2 . . 2 . . . Process 1 | . . . . 1 . . . Report Inventory 2 | . 2 . . . . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer 12 | . . 4 8 . . . . Insert Component 6 | . . 2 4 . . . . Analyze 6 | . . 2 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 8 1 3 . . . . Terminals 10 | . 6 1 3 . . . . Botnet 3 | . 1 1 1 . . . . Disrupt 1 | . . . 1 . . . . Skim 6 | . 5 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 33 | . 9 10 7 7 . . . Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 29 | . . 2 4 . . 23 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 1 2 2 . . . . Time 179 | . 51 64 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 304 | . . . . 304 . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . 2 4 . . . . Part Schematics Acquired 6 | . . 2 4 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . 1 3 1 . . . . Non-combat 5 | . 1 3 1 . . . . Combat . | . . . . . . . . Robot Hacks Applied 6 | . 2 3 1 . . . . parse_system 1 | . 1 . . . . . . no_distress 4 | . 1 2 1 . . . . check_alert 1 | . . 1 . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . 1 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total Allies 5 | . . . 1 . . 4 . Largest Group 4 | . . . 1 . . 4 4 Highest-Rated Group 158 | . . . 27 . . 158 158 Highest-Rated Ally 42 | . . . 27 . . 42 42 Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . . . 6 Total Damage 163 | . . . . . . . 163 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Robot Analysis Total 4 | . 4 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Turns Passed 9021 | 195 1444 1344 1926 2601 78 1210 223 Spaces Moved 4403 | 85 868 870 912 329 151 1029 159 Core 605 | . 6 . . 145 151 303 . Treads 586 | 85 269 . 101 131 . . . Legs 885 | . . . . . . 726 159 Wheels 2311 | . 593 870 811 37 . . . Hover 16 | . . . . 16 . . . Flight . | . . . . . . . . Fastest Speed 50 | 160 85 90 90 50 50 50 140 Average Speed 162 | 160 119 92 151 710 50 113 140 Slowest Speed 1950 | 160 350 105 570 1950 50 140 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 6 93 47 61 9 29 89 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 2 . . . . 1 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 4 . Spaces Dug 8 | . 2 2 2 2 . . . Terrain Destroyed 156 | . 2 23 69 62 . . . Melee 6 | . 2 2 . 2 . . . Projectile 70 | . . 6 48 16 . . . AOE 80 | . . 15 21 44 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Total 5639 | 112 1148 1241 1274 487 151 1067 159 Wait 308 | . 60 120 96 22 . 10 . Move 4396 | 84 867 869 911 328 150 1028 159 Hop . | . . . . . . . . Pick Up 78 | 3 20 10 24 17 . 4 . Fast Attach 46 | . 18 4 11 1 . 12 . Attach 40 | 4 3 6 7 18 . 2 . Detach 4 | 1 . . 1 . . 2 . Swap 84 | . 16 29 31 7 . 1 . Drop 58 | 3 16 7 17 8 . 7 . Fire 301 | 17 60 78 93 53 . . . Melee 33 | . 6 8 10 7 1 1 . Ram 2 | . 1 . 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 289 | . 81 110 72 26 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 2) 196 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Discovered new exit (range 7) 887 | -10/Materials | Discovered new exit (range 12) 1067 | -10/Materials | Repaired Cld. Ion Engine 1138 | -10/Materials | Discovered new exit (range 7) 1581 | -10/Materials | Discovered new exit (range 15) 1640 | -10/Materials | Entered another Materials area 1640 | -9/Materials | Evolved 2 slots: Propulsion x2 1896 | -9/Materials | Discovered new exit (range 13) 2188 | -9/Materials | Repaired Arm. Wheel 2221 | -9/Materials | Repaired Arm. Wheel 2440 | -9/Materials | Search patrols dispatched 2467 | -9/Materials | Core integrity fell below 50% 2725 | -9/Materials | Discovered new exit (range 10) 2725 | -9/Materials | Discovered new exit (range 17) 2840 | -9/Materials | First assault squad dispatched 2984 | -9/Materials | Entered another Materials area 2984 | -8/Materials | Evolved 2 slots: Utility x2 3392 | -8/Materials | Repaired Arm. Wheel 3426 | -8/Materials | Repaired Arm. Wheel 4184 | -8/Materials | First assault squad dispatched 4390 | -8/Materials | Core integrity fell below 50% 4698 | -8/Materials | System corruption reached 10% 4739 | -8/Materials | Lost 3 parts (1n2u) 4801 | -8/Materials | Discovered new exit (range 11) 4910 | -8/Materials | Entered Factory 4910 | -7/Factory | Evolved 2 slots: Utility x2 5045 | -7/Factory | Lost 6 parts (1p1n2u2w) 7205 | -7/Factory | System corruption reached 10% 7257 | -7/Factory | Lost 5 parts (2n2u1w) 7417 | -7/Factory | Garrison activated, responded to threat 7428 | -7/Factory | Core integrity fell below 50% 7478 | -7/Factory | Core integrity fell below 20% 7480 | -7/Factory | Released all parts (2) 7506 | -7/Factory | Discovered new exit (range 9) 7508 | -7/Factory | Lost 6 parts (1p2u3w) 7511 | -7/Factory | Entered Lower Caves 7584 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7589 | -7/Lower Caves | Entered Zion 7609 | -6/Zion | System corruption cleaned by Quarantine Array 7623 | -6/Zion | Discovered new exit (range 15) 7655 | -6/Zion | Found Prototype Processor 7655 | -6/Zion | Identified Spectral Analyzer 7657 | -6/Zion | Found Prototype Processor 7657 | -6/Zion | Identified Exp. Armor Integrity Analyzer 7659 | -6/Zion | Found Prototype Hackware 7659 | -6/Zion | Identified Exp. System Shield 7661 | -6/Zion | Found Prototype Processor 7661 | -6/Zion | Identified Exp. Target Analyzer 7682 | -6/Zion | Received a hallucinogenic algorithm 7705 | -6/Zion | Given the Hacking Drone Bay 7706 | -6/Zion | Found Prototype Device 7711 | -6/Zion | Identified Hacking Drone Bay 7777 | -6/Zion | Given A8's code to call for help 7933 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8066 | -6/Zion | Build established: Hacker-Mutant 8190 | -6/Zion | Learned Factory emergency access door positions 8275 | -6/Zion | Met Imprinter 8300 | -6/Zion | Imprinted 8302 | -6/Zion | Declared Zion's savior 8425 | -6/Zion | Found CR-A16's Pointy Stick 8714 | -6/Zion | Found Exp. Target Analyzer 8716 | -6/Zion | Found Exp. Armor Integrity Analyzer 8799 | -6/Zion | Entered Proximity Caves 8799 | -5/Proximity Caves | Accompanied by 4 allies 8931 | -5/Proximity Caves | Learned Factory emergency access door positions 8951 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8967 | -5/Proximity Caves | Learned location of Armory (-3) 8997 | -5/Proximity Caves | Lost 4 allies 9018 | -5/Proximity Caves | Spotted B-75 Beast 9022 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 08611_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 1. 08661_ Dropped Transmission Jammer. 08662_ Dropped Fission Core. 08714_ Acquired Exp. Target Analyzer. 08716_ Acquired Exp. Armor Integrity Analyzer. 08787_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. LOCATION=UNKNOWN GOAL=ESCAPE 08925_ Slug penetrates SA-HDM(M). 08926_ 77-GVO(M) suffers critical hit (Burn). 08927_ S-27 Virus destroyed. 08927_ SA-HDM(M) destroyed. 08927_ Slug penetrates 77-GVO(M). 08927_ Slug penetrates Wall. 08931_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 08967_ Acquired derelict log, extracted data. World map updated: -3/Armory. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ##????????????????????????????????????? | | ???????## ##???????????????????????????????????? | | ??????? ##?????? ????????????????????????? | | ??????? ##????? ???????????????????????? | | ??????? ##???? #???????????????????????? | | ???????# ####? #???????????????????????? | | ???????# ## ????????????????????????? | | ??????## ## ????????????????????????? | | ?????## # ????????????????????????? | | ????## # #????????????????????????? | | ????# ## #????????????????????????? | | ???## ## #?# #????????????????????????? | | #### ### #??# #????????????????????????? | | ## #???# ###??????????????????????? | | #???# #;##?????????????????????? | | ## ###### @ ##???????? #??????? | | ?# ### ### % ### ??????? | | ?# #?# ## ??????? | | ?# # ### ## ### #?????????????? | | ?# ##### #?# ##; #????????????? | | ?# #???# #?# #?# #????????????? | | ?# #???# ###?# #? BB$ #????????????? | | ? ???##### #####???## #?? BB #????????????? | | ???????# #????????## ?? ???????????? | | ???????# #?????????# ?? #?????????? | | ???????# #????????? ###??######?????????? | | ???????# #????????? ???????????????????? | | ?????? #????????? ??????????????????? | | ?????? #???????? #?????????????????? | | ? ???????##????????? ## ?????????????????? | | ??????????????????????? ??# ?????????????????? | | ???????????????????????#???###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Utility Shielding 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 16 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Insulated Plating | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Imp. Recalibrator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Mass Driver | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive System Guard | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Enh. Flamer | -6/Zion | Free Barrage Gun | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalParticleImmobilizer Manual? 0 Play Time 01:25:50 Cumulative 357.6 hours Start 2025.03.02 @ 16:12:28 End 2025.03.02 @ 17:37:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 244 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb85043a-1195-44b2-9a51-7db8f1df9d5f